Optimizations in ProcessEvent and cheats. Ultrawide fix improvement.

This commit is contained in:
2026-04-14 14:30:18 +02:00
parent 7990ca3bd9
commit cd2aa91abc

View File

@@ -19,7 +19,6 @@ static int screenHeight = GetSystemMetrics(SM_CYSCREEN);
static int maxScreeHeight = screenHeight;
static float g_AspectRatio = (float)screenWidth / screenHeight;
float g_BaseAspectRatio = 1.777778f;
// Plugin states
static bool AOBScanDone = false;
static bool g_Console = false;
@@ -46,24 +45,20 @@ static float g_WorldTimeDilationValue = 1.f;
static float g_AITimeDilationValue = 1.f;
static bool user_inputs_logged = false;
static bool bHasToModifyFOV = true;
// Shared values
static float g_FOV_In = 80.f;
static float g_CompensatedFOV = 80.f;
static float g_FOV_Out = 80.f;
static float g_Camera_In = 280.f;
static float g_Camera_Out = 280.f;
// AOB Scan pointers
static uint8_t* FOVaddress = nullptr;
static uint8_t* HorPlusaddress = nullptr;
static uint8_t* CameraComponentaddress = nullptr;
static uint8_t* Cameraaddress = nullptr;
static uint8_t* CutscenesFPSaddress1 = nullptr;
static uint8_t* CutscenesFPSaddress2 = nullptr;
static uint8_t* WorldTimedilationaddress = nullptr;
static uint8_t* Timedilationaddress = nullptr;
static uint8_t* CameraStructaddress = nullptr;
// Hooking
static SafetyHookMid FOVHook{};
static SafetyHookMid CameraHook{};
@@ -72,7 +67,6 @@ static SafetyHookMid PEHook{};
static SafetyHookMid WorldTimeDilationHook{};
static SafetyHookMid TimeDilationHook{};
static SafetyHookMid UltraWideHook{};
// Prototypes
static void FOVFixEnabled();
static void UltraWideFixEnabled();
@@ -92,10 +86,9 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init) {
if (!AOBScanDone) { // Unreal Engine 5.4.4
logger->info("--------------- AOB scan started ---------------");
constexpr auto CameraComponentStringObfuscated = make_obfuscated<0xF3>("EB ?? F3 0F ?? ?? ?? ?? ?? ?? F3 0F ?? ?? ?? 8B 83");
constexpr auto FOVStringObfuscated = make_obfuscated<0xF3>("77 ?? 48 ?? ?? FF 90 ?? ?? ?? ?? F3 0F ?? ?? ?? 48 83 ?? ?? C3");
constexpr auto CutscenesFPS1StringObfuscated = make_obfuscated<0x0F>("EB ?? 0F ?? ?? 48 8B ?? ?? ?? 0F 28 ?? ?? ?? 44 0F ?? ?? ?? ?? 44 0F");
constexpr auto CutscenesFPS2StringObfuscated = make_obfuscated<0x0F>("0F 84 ?? ?? ?? ?? 48 8D ?? ?? ?? 48 89 ?? ?? ?? E8 ?? ?? ?? ?? 83 78");
constexpr auto CameraStruct1StringObfuscated = make_obfuscated<0x48>("48 89 ?? ?? ?? 57 48 83 ?? ?? 0F ?? ?? 48 8B FA 48 ?? ?? 0F ?? ?? F2 0F 10");
constexpr auto HORPlusStringObfuscated = make_obfuscated<0x97>("41 0F ?? ?? ?? ?? ?? ?? 48 8D ?? ?? ?? ?? ?? 4C ?? ?? 4D ?? ?? E8");
constexpr auto CameraStringObfuscated = make_obfuscated<0x28>("F2 0F 10 ?? ?? ?? 0F 28 ?? ?? ?? ?? ?? F2 0F ?? ?? ?? F2 0F ?? ?? ?? 0F ?? ?? 0F");
constexpr auto WorldTimeDilationStringObfuscated = make_obfuscated<0x59>("F3 0F 10 ?? ?? ?? ?? ?? F3 0F 59 ?? ?? ?? ?? ?? F3 0F 59 ?? ?? ?? ?? ?? C3");
constexpr auto TimeDilationStringObfuscated = make_obfuscated<0x59>("F3 0F ?? ?? ?? EB ?? F3 0F ?? ?? ?? ?? ?? ?? 48 8B ?? ?? 4C ?? ?? F3 0F ?? ?? 44");
@@ -105,10 +98,9 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init) {
// Prepare all data for scanning
std::vector<AOBScanEntry> signatures = {
Make(&CameraComponentaddress, CameraComponentStringObfuscated, "Camera component"),
Make(&FOVaddress, FOVStringObfuscated, "FOV"),
Make(&HorPlusaddress, HORPlusStringObfuscated, "HOR +"),
Make(&CutscenesFPSaddress1, CutscenesFPS1StringObfuscated, "FPS unlock"),
Make(&CutscenesFPSaddress2, CutscenesFPS2StringObfuscated, "FPS unlock"),
Make(&CameraStructaddress, CameraStruct1StringObfuscated, "Camera struct"),
Make(&Cameraaddress, CameraStringObfuscated, "Camera"),
Make(&WorldTimedilationaddress, WorldTimeDilationStringObfuscated, "World time dilation"),
Make(&Timedilationaddress, TimeDilationStringObfuscated, "AI time dilation"),
@@ -116,8 +108,8 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init) {
// Scan all signature in a batch
Memory::AOBScanBatch(signatures, logger);
if (FOVaddress && WorldTimedilationaddress && Timedilationaddress && CutscenesFPSaddress1 &&
CutscenesFPSaddress2 && CameraComponentaddress && CameraStructaddress && Cameraaddress)
if (WorldTimedilationaddress && Timedilationaddress && CutscenesFPSaddress1 &&
CutscenesFPSaddress2 && CameraComponentaddress && HorPlusaddress && Cameraaddress)
logger->info("All AOB signatures found. Ready to patch...");
if (!GObjectsaddress || !AppendStringaddress || !ProcessEventaddress) {
@@ -150,9 +142,7 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init) {
CutscenesFPSFixEnabled();
CameraFixEnabled();
HUDUpdate(true);
gPendingDOF = true;
gPendingCA = true;
gPendingFog = true;
SetAllEffectsToBeToggled();
LogFixToggle(GameFixes::None, g_fix_enabled);
}
@@ -215,13 +205,17 @@ static USizeBox* g_MainMenu = nullptr;
static USizeBox* g_HUDBattle = nullptr;
static USizeBox* g_merchantPanel = nullptr;
static USizeBox* g_pauseMenu = nullptr;
static ABP_jRPG_GM_Bootstrap_C* bootStrap = nullptr;
static ULONGLONG lastScanTick = 0; // Last time tick was called
static UC::int32 NAME_FindPlayerStart = -1;
static void ProcessEvent() {
if (!PEHook && ProcessEventaddress) {
PEHook = safetyhook::create_mid(ProcessEventaddress + 0xc,
[](SafetyHookContext& ctx) {
static ABP_jRPG_GM_Bootstrap_C* bootStrap = nullptr;
static ULONGLONG lastScanTick = 0; // Last time tick was called
static UC::int32 NAME_FindPlayerStart = -1;
static UC::int32 NAME_Construct = -1;
static UC::int32 NAME_Destruct = -1;
static UC::int32 NAME_Splash = -1;
static bool splashResolved = false;
UObject* object = (UObject*)ctx.rcx;
UFunction* func = (UFunction*)ctx.rdx;
@@ -242,40 +236,45 @@ static void ProcessEvent() {
if (!bootStrap && NAME_FindPlayerStart == comparisonIndex && object->IsA(ABP_jRPG_GM_Bootstrap_C::StaticClass()))
bootStrap = static_cast<ABP_jRPG_GM_Bootstrap_C*>(object); // find bootstrap to skip disclaimers
else if (object->IsA(UUserWidget::StaticClass())) {
std::string funcName = func->GetName();
std::string objectName = object->GetName();
if (funcName == "Construct" || funcName == "Destruct" || funcName == "BP_OnActivated" || funcName == "BP_OnDeactivated") {
auto HandleWidget = [&](auto* typedWidget, auto*& gWidgetPtr, bool forceModifyFOV = false) { // Lambda to initialize pointers on Construct and nullify them on Destruct
if (funcName == "Construct") {
if (NAME_Construct == -1 && func->Name.ToString() == "Construct") NAME_Construct = func->Name.ComparisonIndex;
if (NAME_Destruct == -1 && func->Name.ToString() == "Destruct") NAME_Destruct = func->Name.ComparisonIndex;
if (!splashResolved) {
std::string name = object->GetName();
if (name.find("WBP_SplashScreen_Epilepsy_C") != std::string::npos) {
NAME_Splash = object->Name.ComparisonIndex;
splashResolved = true;
}
}
if (NAME_Construct == comparisonIndex || NAME_Destruct == comparisonIndex) {
auto HandleWidget = [&](auto* typedWidget, auto*& gWidgetPtr) { // Lambda to initialize pointers on Construct and nullify them on Destruct
if (NAME_Construct == comparisonIndex) {
if (typedWidget) gWidgetPtr = typedWidget;
HUDUpdate(false);
}
else if (funcName == "Destruct") gWidgetPtr = nullptr;
if (forceModifyFOV) { bHasToModifyFOV = true; return; }
if (funcName == "BP_OnActivated") bHasToModifyFOV = false;
if (funcName == "BP_OnDeactivated") bHasToModifyFOV = true;
else if (NAME_Destruct == comparisonIndex) gWidgetPtr = nullptr;
};
if (g_SkipIntros_enabled && funcName == "Construct" && bootStrap && objectName.rfind("WBP_SplashScreen_Epilepsy_C", 0) == 0)
if (g_SkipIntros_enabled && NAME_Construct == comparisonIndex && bootStrap && NAME_Splash == object->Name.ComparisonIndex)
bootStrap->LoadMainMenuLevel(); // Skip intros
else if (object->IsA(UWBP_DialogNotifBox_C::StaticClass()))
HandleWidget(static_cast<UUserWidget*>(object), g_PopupWidget);
else if (object->IsA(UWBP_Exploration_HUD_C::StaticClass())) {
HandleWidget(static_cast<UWBP_Exploration_HUD_C*>(object)->WBP_PromptContainer, g_PromptWidget, true);
HandleWidget(static_cast<UWBP_Exploration_HUD_C*>(object), g_ExplorationHUDWidget, true);
HandleWidget(static_cast<UWBP_Exploration_HUD_C*>(object)->WBP_PromptContainer, g_PromptWidget);
HandleWidget(static_cast<UWBP_Exploration_HUD_C*>(object), g_ExplorationHUDWidget);
}
else if (object->IsA(UWBP_HUD_BattleScreen_C::StaticClass()))
HandleWidget(static_cast<UWBP_HUD_BattleScreen_C*>(object)->WBP_WidescreenRatioBox->ConstrainSizeBox, g_HUDBattle, true);
HandleWidget(static_cast<UWBP_HUD_BattleScreen_C*>(object)->WBP_WidescreenRatioBox->ConstrainSizeBox, g_HUDBattle);
else if (object->IsA(UWBP_GameMenu_v3_C::StaticClass()))
HandleWidget(static_cast<UWBP_GameMenu_v3_C*>(object)->WBP_WidescreenRatioBox->ConstrainSizeBox, g_gameMenu);
else if (object->IsA(UWBP_GM_CharacterMenuContainer_C::StaticClass()))
HandleWidget(static_cast<UWBP_GM_CharacterMenuContainer_C*>(object)->WBP_WidescreenRatioBox->ConstrainSizeBox, g_characterMenu, true);
HandleWidget(static_cast<UWBP_GM_CharacterMenuContainer_C*>(object)->WBP_WidescreenRatioBox->ConstrainSizeBox, g_characterMenu);
else if (object->IsA(UWBP_GM_MainMenuContainer_C::StaticClass()))
HandleWidget(static_cast<UWBP_GM_MainMenuContainer_C*>(object)->WBP_WidescreenRatioBox->ConstrainSizeBox, g_MainMenu);
else if (object->IsA(UWBP_Merchant_Panel_C::StaticClass()))
HandleWidget(static_cast<UWBP_Merchant_Panel_C*>(object)->WBP_WidescreenRatioBox->ConstrainSizeBox, g_merchantPanel);
else if (object->IsA(UWBP_PauseMenu_C::StaticClass()))
HandleWidget(static_cast<UWBP_PauseMenu_C*>(object)->WBP_WidescreenRatioBox->ConstrainSizeBox, g_pauseMenu, true);
HandleWidget(static_cast<UWBP_PauseMenu_C*>(object)->WBP_WidescreenRatioBox->ConstrainSizeBox, g_pauseMenu);
else if (object->IsA(UWBP_CinematicTransition_C::StaticClass())) { // Remove aspect constrain from cinematics
auto* cinematicTransition = static_cast<UWBP_CinematicTransition_C*>(object);
if (g_ultrawide_fix_enabled && cinematicTransition) cinematicTransition->ScreenRatio = (double)g_AspectRatio;
@@ -303,37 +302,27 @@ static void HUDUpdate(bool writeLog) {
}
static void FOVFixEnabled() {
if (FOVaddress) {
if (!FOVHook) { // Hook only once
FOVHook = safetyhook::create_mid(FOVaddress + 0x10,
[](SafetyHookContext& ctx) {
bool alterFOV = g_fix_enabled && g_fov_fix_enabled && bHasToModifyFOV;
bool compensateFOV = g_fix_enabled && g_ultrawide_fix_enabled && bHasToModifyFOV;
g_FOV_In = ctx.xmm0.f32[0];
g_CompensatedFOV = ctx.xmm0.f32[0];
if (compensateFOV)
g_CompensatedFOV = ctx.xmm0.f32[0] = Maths::CompensateHorizontalFOV(g_FOV_In, g_BaseAspectRatio, g_AspectRatio);
ctx.xmm0.f32[0] += (alterFOV ? g_AdditionalFOVValue : 0);
g_FOV_Out = ctx.xmm0.f32[0];
});
}
if (!CameraComponentaddress) return;
if (!FOVHook) { // Hook only once
FOVHook = safetyhook::create_mid(CameraComponentaddress + 0xa,
[](SafetyHookContext& ctx) {
g_FOV_In = ctx.xmm0.f32[0];
g_CompensatedFOV = ctx.xmm0.f32[0];
ctx.xmm0.f32[0] += g_fix_enabled && g_fov_fix_enabled ? g_AdditionalFOVValue : 0.f;
g_FOV_Out = ctx.xmm0.f32[0];
if (!ctx.rbx) return;
if (auto cameraComponent = (UCameraComponent*)(ctx.rbx))
if (g_fix_enabled && g_ultrawide_fix_enabled) cameraComponent->bConstrainAspectRatio = 0;
});
}
logger->info("FOV fix {}", g_fix_enabled && g_fov_fix_enabled ? "enabled" : "disabled");
}
static void UltraWideFixEnabled() {
if (g_fix_enabled && g_ultrawide_fix_enabled && CameraComponentaddress && CameraStructaddress) { // Taken FROM UUU
if (!UltraWideHook) { // Hook only once
UltraWideHook = safetyhook::create_mid(CameraComponentaddress + 0x15,
[](SafetyHookContext& ctx) {
g_BaseAspectRatio = std::bit_cast<float>(static_cast<uint32_t>(ctx.rax)); // Retrieve in real time desired aspect ratio
ctx.rax = std::bit_cast<uint32_t>(g_AspectRatio); // Force our aspect ratio
});
}
Memory::PatchBytes(CameraComponentaddress + 0x1f, "\x31\xC9\x90", 3); // bConstrainAspectRatio = 0
}
if (!(g_fix_enabled && g_ultrawide_fix_enabled) && CameraComponentaddress && CameraStructaddress)
Memory::RestoreBytes(CameraComponentaddress + 0x1f);
if (!HorPlusaddress) return;
if (g_fix_enabled && g_ultrawide_fix_enabled)
Memory::PatchBytes(HorPlusaddress, "\x31\xD2\x90\x90\x90\x90\x90\x90", 8);
else Memory::RestoreBytes(HorPlusaddress);
logger->info("Ultrawide fix {}", g_fix_enabled && g_ultrawide_fix_enabled ? "enabled" : "disabled");
}
@@ -403,14 +392,15 @@ static void EnableCheats(Cheat cheat) {
UObject* object = (UObject*)ctx.rbx;
if (!object || !object->Class) return;
auto* actor = static_cast<AActor*>(object);
if (actor && actor->IsA(ABP_jRPG_Enemy_World_Base_Seamless_C::StaticClass()))
actor->CustomTimeDilation = g_TimeDilation_fix_enabled ? g_AITimeDilationValue : 1.f;
auto* pawn = GetPawnFromObject(object);
if (!pawn) return;
ULONGLONG now = GetTickCount64();
if (now - lastActorScanTick >= DEFAULT_ACTORS_SCAN_BETWEEN_TICKS) {
auto* actor = static_cast<AActor*>(object);
if (actor && actor->IsA(ABP_jRPG_Enemy_World_Base_Seamless_C::StaticClass()))
actor->CustomTimeDilation = g_TimeDilation_fix_enabled ? g_AITimeDilationValue : 1.f;
auto* pawn = GetPawnFromObject(object);
if (!pawn) return;
lastActorScanTick = now;
if (pawn->IsA(ABP_jRPG_Character_Battle_Base_C::StaticClass())) {
auto* playerBattle = static_cast<ABP_jRPG_Character_Battle_Base_C*>(pawn);