Update Unreal Engine SDK
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59
Samson/SDK/WBP_UILayout_classes.hpp
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59
Samson/SDK/WBP_UILayout_classes.hpp
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#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: WBP_UILayout
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#include "Basic.hpp"
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#include "Engine_structs.hpp"
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#include "CJ_classes.hpp"
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namespace SDK
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{
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// WidgetBlueprintGeneratedClass WBP_UILayout.WBP_UILayout_C
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// 0x0048 (0x0660 - 0x0618)
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class UWBP_UILayout_C final : public UCJUserWidget
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{
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public:
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struct FPointerToUberGraphFrame UberGraphFrame; // 0x0618(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
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class UScreenNavigationLayerWidget* Popup; // 0x0620(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UScreenNavigationLayerWidget* Modal; // 0x0628(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UScreenNavigationLayerWidget* Mission; // 0x0630(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UScreenNavigationLayerWidget* Menu; // 0x0638(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UScreenNavigationLayerWidget* GameMenu; // 0x0640(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UScreenNavigationLayerWidget* GameDialogueInterfaceLayer; // 0x0648(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UScreenNavigationLayerWidget* GameDialogueInfoFeedLayer; // 0x0650(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UScreenNavigationLayerWidget* Game; // 0x0658(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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public:
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void Construct();
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void ExecuteUbergraph_WBP_UILayout(int32 EntryPoint);
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void OnFinished_1393E9FA43EDEF7CD3F49FA53976F53C();
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void OnValueUpdated_1393E9FA43EDEF7CD3F49FA53976F53C(float Value);
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void OnValueUpdated_EE511B1A4F85F95690FF37BBF5384889(bool bValue);
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public:
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static class UClass* StaticClass()
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{
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BP_STATIC_CLASS_IMPL("WBP_UILayout_C")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"WBP_UILayout_C")
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}
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static class UWBP_UILayout_C* GetDefaultObj()
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{
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return GetDefaultObjImpl<UWBP_UILayout_C>();
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}
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};
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DUMPER7_ASSERTS_UWBP_UILayout_C;
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}
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