Update Unreal Engine SDK

This commit is contained in:
2026-03-18 22:41:05 +01:00
parent 142217bdd6
commit e57fcacd9c

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@@ -0,0 +1,65 @@
#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: WBP_CinematicTransition
#include "Basic.hpp"
#include "Engine_structs.hpp"
#include "UMG_structs.hpp"
#include "UMG_classes.hpp"
namespace SDK
{
// WidgetBlueprintGeneratedClass WBP_CinematicTransition.WBP_CinematicTransition_C
// 0x0068 (0x0348 - 0x02E0)
class UWBP_CinematicTransition_C final : public UUserWidget
{
public:
struct FPointerToUberGraphFrame UberGraphFrame; // 0x02E0(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
class UWidgetAnimation* Anim_BlackBarAppear; // 0x02E8(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash)
class UImage* BottomBlackBar; // 0x02F0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UImage* LeftBlackBar; // 0x02F8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UImage* RightBlackbar; // 0x0300(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class USizeBox* SizeBoxBottom; // 0x0308(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class USizeBox* SizeBoxLeft; // 0x0310(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class USizeBox* SizeBoxRight; // 0x0318(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class USizeBox* SizeBoxTop; // 0x0320(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UImage* TopBlackBar; // 0x0328(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
double ScreenRatio; // 0x0330(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double AnimationAlpha; // 0x0338(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash)
EUMGSequencePlayMode Play_Mode; // 0x0340(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash)
public:
void AnimateBlackBars();
double ComputeBlackBarSize(bool* bIsLetterBox);
void Construct();
void ExecuteUbergraph_WBP_CinematicTransition(int32 EntryPoint);
void Tick(const struct FGeometry& MyGeometry, float InDeltaTime);
void UpdateBlackBarsSize();
public:
static class UClass* StaticClass()
{
BP_STATIC_CLASS_IMPL("WBP_CinematicTransition_C")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"WBP_CinematicTransition_C")
}
static class UWBP_CinematicTransition_C* GetDefaultObj()
{
return GetDefaultObjImpl<UWBP_CinematicTransition_C>();
}
};
DUMPER7_ASSERTS_UWBP_CinematicTransition_C;
}