Add Sword Of The Sea

This commit is contained in:
2025-08-23 14:34:59 +02:00
parent eb18934138
commit e8bffddf17
3 changed files with 417 additions and 0 deletions

View File

@@ -47,6 +47,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Hell Is Us", "HellIsUs\Hell
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Echoes Of The End", "Echoes Of The End\EchoesOfTheEnd.vcxproj", "{1C27588E-2D28-47E9-B6B5-800963E7E681}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Echoes Of The End", "Echoes Of The End\EchoesOfTheEnd.vcxproj", "{1C27588E-2D28-47E9-B6B5-800963E7E681}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Sword Of The Sea", "Sword Of The Sea\SwordOfTheSea.vcxproj", "{1FB12A2A-775F-4348-A8DC-0DBA8306EC8D}"
EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64 Debug|x64 = Debug|x64
@@ -223,6 +225,14 @@ Global
{1C27588E-2D28-47E9-B6B5-800963E7E681}.Release|x64.Build.0 = Release|x64 {1C27588E-2D28-47E9-B6B5-800963E7E681}.Release|x64.Build.0 = Release|x64
{1C27588E-2D28-47E9-B6B5-800963E7E681}.Release|x86.ActiveCfg = Release|Win32 {1C27588E-2D28-47E9-B6B5-800963E7E681}.Release|x86.ActiveCfg = Release|Win32
{1C27588E-2D28-47E9-B6B5-800963E7E681}.Release|x86.Build.0 = Release|Win32 {1C27588E-2D28-47E9-B6B5-800963E7E681}.Release|x86.Build.0 = Release|Win32
{1FB12A2A-775F-4348-A8DC-0DBA8306EC8D}.Debug|x64.ActiveCfg = Debug|x64
{1FB12A2A-775F-4348-A8DC-0DBA8306EC8D}.Debug|x64.Build.0 = Debug|x64
{1FB12A2A-775F-4348-A8DC-0DBA8306EC8D}.Debug|x86.ActiveCfg = Debug|Win32
{1FB12A2A-775F-4348-A8DC-0DBA8306EC8D}.Debug|x86.Build.0 = Debug|Win32
{1FB12A2A-775F-4348-A8DC-0DBA8306EC8D}.Release|x64.ActiveCfg = Release|x64
{1FB12A2A-775F-4348-A8DC-0DBA8306EC8D}.Release|x64.Build.0 = Release|x64
{1FB12A2A-775F-4348-A8DC-0DBA8306EC8D}.Release|x86.ActiveCfg = Release|Win32
{1FB12A2A-775F-4348-A8DC-0DBA8306EC8D}.Release|x86.Build.0 = Release|Win32
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE

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@@ -0,0 +1,216 @@
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<Keyword>Win32Proj</Keyword>
<ProjectGuid>{1FB12A2A-775F-4348-A8DC-0DBA8306EC8D}</ProjectGuid>
<RootNamespace>Sword Of The Sea</RootNamespace>
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<ProjectName>Sword Of The Sea</ProjectName>
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@@ -0,0 +1,191 @@
#include "Memory.hpp";
#include "Maths.hpp";
#include "ObfuscateString.h"
#include <string>
#include <spdlog/spdlog.h>
#include <spdlog/sinks/rotating_file_sink.h>
#include <filesystem>
#include <safetyhook.hpp>
// Constants
const std::string PLUGIN_NAME = "SwordOfTheSea";
const std::string PLUGIN_LOG = PLUGIN_NAME + ".log";
const std::string gameExecutable = "SwordOfTheSea-Win64-Shipping.exe";
// Logger
std::shared_ptr<spdlog::logger> logger;
// Screen informations
static int screenWidth = GetSystemMetrics(SM_CXSCREEN);
static int screenHeight = GetSystemMetrics(SM_CYSCREEN);
static float aspectRatio = (float)screenWidth / screenHeight;
// Plugin states
static bool AOBScanDone = false;
static bool g_fix_enabled = false;
static bool g_fov_fix_enabled = false;
static bool g_DOF_fix_enabled = false;
static int g_AdditionalFOVValue = 0;
// Shared values
static float g_FOV_In = 0;
static float g_FOV_Out = 0;
// AOB Scan pointers
static uint8_t* FOVaddress = nullptr;
static uint8_t* DOFaddress = nullptr;
// Hooking
static SafetyHookMid FOVHook{};
// Prototypes
static void FOVFixEnabled(bool fix_enabled);
static void DOFFixEnabled(bool fix_enabled);
extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled)
{
g_fix_enabled = enabled;
if (g_fix_enabled && !AOBScanDone) {
logger->info("--------------- AOB scan started ---------------");
if (FOVaddress == nullptr) {
constexpr auto FOVStringObfuscated = make_obfuscated<0x4A>("77 ?? 48 ?? ?? FF 90 ?? ?? ?? ?? C5 FA ?? ?? ?? 48");
FOVaddress = Memory::AOBScan(gameExecutable, FOVStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
//"SwordOfTheSea-Win64-Shipping.exe" + 38922D9 - FF 90 50 07 00 00 - call qword ptr[rax + 00000750]
//"SwordOfTheSea-Win64-Shipping.exe" + 38922DF - C5 FA 10 40 30 - vmovss xmm0, [rax + 30]
//"SwordOfTheSea-Win64-Shipping.exe" + 38922E4 - 48 83 C4 28 - add rsp, 28
//"SwordOfTheSea-Win64-Shipping.exe" + 38922E8 - C3 - ret
//"SwordOfTheSea-Win64-Shipping.exe" + 38922E9 - CC - int 3
if (!FOVaddress)
logger->warn("FOV signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
else {
logger->info("FOV signature found at address: 0x{:X}.", reinterpret_cast<uintptr_t>(FOVaddress));
FOVaddress += 0x10;
}
}
if (DOFaddress == nullptr) {
constexpr auto DOFStringObfuscated = make_obfuscated<0x4A>("75 ?? BF ?? ?? ?? ?? 8B ?? ?? 48 ?? ?? E8");
DOFaddress = Memory::AOBScan(gameExecutable, DOFStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
//"SwordOfTheSea-Win64-Shipping.exe" + 2359B92 - 75 05 - jne "SwordOfTheSea-Win64-Shipping.exe" + 2359B99
//"SwordOfTheSea-Win64-Shipping.exe" + 2359B94 - BF 04 00 00 00 - mov edi, "Sword Of The Sea._Init_thread_epoch"
//"SwordOfTheSea-Win64-Shipping.exe" + 2359B99 - 8B 3C 37 - mov edi, [rdi + rsi]
//"SwordOfTheSea-Win64-Shipping.exe" + 2359B9C - 48 8B CB - mov rcx, rbx
//"SwordOfTheSea-Win64-Shipping.exe" + 2359B9F - E8 EC ED 61 01 - call "SwordOfTheSea-Win64-Shipping.exe" + 3978990
if (!DOFaddress)
logger->warn("DOF signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
else {
logger->info("DOF signature found at address: 0x{:X}.", reinterpret_cast<uintptr_t>(DOFaddress));
DOFaddress += 0x7;
}
}
if (FOVaddress && DOFaddress ) {
logger->info("All AOB signatures found. Ready to patch...");
AOBScanDone = true;
}
logger->info("--------------- AOB scan finished ---------------");
}
if (g_fix_enabled) {
if (FOVaddress) FOVFixEnabled(g_fov_fix_enabled);
if (DOFaddress) DOFFixEnabled(g_DOF_fix_enabled);
}
else {
if (FOVaddress) FOVFixEnabled(false);
if (DOFaddress) DOFFixEnabled(false);
logger->info("All fixes disabled.");
}
}
// Setters for Reshade addon call
extern "C" __declspec(dllexport) void SetFOVFixEnabled(bool enabled, bool init)
{
g_fov_fix_enabled = enabled;
if (!init) FOVFixEnabled(g_fov_fix_enabled);
}
extern "C" __declspec(dllexport) void SetDOFFixEnabled(bool enabled, bool init)
{
g_DOF_fix_enabled = enabled;
if (!init) DOFFixEnabled(g_DOF_fix_enabled);
}
extern "C" __declspec(dllexport) void SetFOV(int fov)
{
g_AdditionalFOVValue = fov;
}
// Getters for Reshade addon call
extern "C" __declspec(dllexport) float GetFOVIn() {
return g_FOV_In;
}
extern "C" __declspec(dllexport) float GetFOVOut() {
return g_FOV_Out;
}
// Code injection functions
static void FOVFixEnabled(bool fix_enabled) {
if (g_fix_enabled && fix_enabled && FOVaddress != nullptr) {
if (!FOVHook) { // Hook only once
FOVHook = safetyhook::create_mid(FOVaddress,
[](SafetyHookContext& ctx) {
g_FOV_In = ctx.xmm0.f32[0];
g_FOV_Out = ctx.xmm0.f32[0] += (g_fov_fix_enabled ? g_AdditionalFOVValue : 0);
});
}
else FOVHook.enable();
logger->info("FOV fix enabled");
}
if (!fix_enabled) {
if (FOVHook) FOVHook.disable();
logger->info("FOV fix disabled");
}
}
// Memory patch fixes
static void DOFFixEnabled(bool fix_enabled) {
if (g_fix_enabled && fix_enabled && DOFaddress) {
Memory::PatchBytes(DOFaddress, "\x31\xFF\x90", 3); // xor edi,edi r.DepthOfFieldQuality = 0
logger->info("Depth of field fix enabled");
}
if (!fix_enabled && DOFaddress) {
Memory::RestoreBytes(DOFaddress);
logger->info("Depth of field fix disabled");
}
}
static void InitializeLogger()
{
try
{
std::filesystem::path log_path = std::filesystem::absolute(PLUGIN_LOG);
if (std::filesystem::exists(log_path))
std::filesystem::remove(log_path);
logger = std::make_shared<spdlog::logger>("Hell Is Us", std::make_shared<spdlog::sinks::rotating_file_sink_st>(PLUGIN_LOG, 10 * 1024 * 1024, 1));
logger->flush_on(spdlog::level::debug); // Flush automatically
}
catch (const spdlog::spdlog_ex& ex)
{
std::string plugin_error_message = "Could not open " + PLUGIN_LOG;
MessageBoxA(nullptr, plugin_error_message.c_str(), "Logger Error", MB_ICONERROR | MB_OK);
}
}
// Standard dll entry
BOOL APIENTRY DllMain(HMODULE hModule, DWORD reason, LPVOID)
{
if (reason == DLL_PROCESS_ATTACH)
{
InitializeLogger();
logger->info("Plugin {} loaded.", PLUGIN_NAME);
}
else if (reason == DLL_PROCESS_DETACH)
{
logger->info("Plugin {} unloaded.", PLUGIN_NAME);
spdlog::drop_all();
}
return TRUE;
}