Add Silent Hill f. Not for release.
This commit is contained in:
509
SilentHillF/dllmain.cpp
Normal file
509
SilentHillF/dllmain.cpp
Normal file
@@ -0,0 +1,509 @@
|
|||||||
|
#include <string>
|
||||||
|
#include <spdlog/spdlog.h>
|
||||||
|
#include <spdlog/sinks/rotating_file_sink.h>
|
||||||
|
#include <filesystem>
|
||||||
|
#include <safetyhook.hpp>
|
||||||
|
#include "ObfuscateString.h"
|
||||||
|
#include "Memory.hpp";
|
||||||
|
#include "Maths.hpp";
|
||||||
|
#include "UEngine.hpp";
|
||||||
|
#include "SDK/Basic.hpp"
|
||||||
|
#include "SDK/Engine_classes.hpp"
|
||||||
|
//#include "SDK/BP_Pl_Base_NocePlayerCharacter_classes.hpp"
|
||||||
|
//#include "SDK/AdvancedThirdPersonCamera_classes.hpp"
|
||||||
|
|
||||||
|
using namespace SDK;
|
||||||
|
|
||||||
|
// Constants
|
||||||
|
const std::string PLUGIN_NAME = "SilentHillf";
|
||||||
|
const std::string PLUGIN_LOG = PLUGIN_NAME + ".log";
|
||||||
|
const std::string gameExecutable = "SHf-Win64-Shipping.exe";
|
||||||
|
const float BASE_ASPECT = 1.777777791;
|
||||||
|
|
||||||
|
// Logger
|
||||||
|
std::shared_ptr<spdlog::logger> logger;
|
||||||
|
|
||||||
|
// Screen informations
|
||||||
|
static int screenWidth = GetSystemMetrics(SM_CXSCREEN);
|
||||||
|
static int screenHeight = GetSystemMetrics(SM_CYSCREEN);
|
||||||
|
static float aspectRatio = (float)screenWidth / screenHeight;
|
||||||
|
|
||||||
|
// Plugin states
|
||||||
|
static bool AOBScanDone = false;
|
||||||
|
static bool g_fix_enabled = false;
|
||||||
|
static bool g_fov_fix_enabled = false;
|
||||||
|
static bool g_DOF_fix_enabled = false;
|
||||||
|
static bool g_CA_fix_enabled = false;
|
||||||
|
static bool g_Vignetting_fix_enabled = false;
|
||||||
|
static bool g_Fog_fix_enabled = false;
|
||||||
|
static bool g_Camera_fix_enabled = false;
|
||||||
|
static int g_AdditionalFOVValue = 0;
|
||||||
|
|
||||||
|
// Shared values
|
||||||
|
static float g_reference_FOV = 65.f;
|
||||||
|
static float g_FOV_In = 0.f;
|
||||||
|
static float g_FOV_Out = 0.f;
|
||||||
|
static bool g_Console_Enabled = false;
|
||||||
|
|
||||||
|
// AOB Unreal Engine offsets addresses
|
||||||
|
static uint8_t* GObjectsaddress = nullptr;
|
||||||
|
static uint8_t* GNamesaddress = nullptr;
|
||||||
|
static uint8_t* AppendStringaddress = nullptr;
|
||||||
|
static uint8_t* ProcessEventaddress = nullptr;
|
||||||
|
|
||||||
|
// AOB Scan pointers
|
||||||
|
static uint8_t* FOVaddress = nullptr;
|
||||||
|
static uint8_t* referenceFOVaddress = nullptr;
|
||||||
|
static uint8_t* DOFaddress = nullptr;
|
||||||
|
static uint8_t* CAaddress = nullptr;
|
||||||
|
static uint8_t* Vignettingaddress = nullptr;
|
||||||
|
static uint8_t* VolumetricFogaddress = nullptr;
|
||||||
|
static uint8_t* Cameraaddress = nullptr;
|
||||||
|
|
||||||
|
// Hooking
|
||||||
|
static SafetyHookMid FOVHook{};
|
||||||
|
static SafetyHookMid referenceFOVHook{};
|
||||||
|
static SafetyHookMid VolumetricFogHook{};
|
||||||
|
static SafetyHookMid HUDHook{};
|
||||||
|
static SafetyHookMid CameraHook{};
|
||||||
|
|
||||||
|
// Prototypes
|
||||||
|
static void FOVFixEnabled();
|
||||||
|
static void DOFFixEnabled();
|
||||||
|
static void CAFixEnabled();
|
||||||
|
static void VignettingFixEnabled();
|
||||||
|
static void FogFixEnabled();
|
||||||
|
static void CameraFixEnabled();
|
||||||
|
static void EnableConsole();
|
||||||
|
|
||||||
|
extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled)
|
||||||
|
{
|
||||||
|
g_fix_enabled = enabled;
|
||||||
|
if (g_fix_enabled && !AOBScanDone) {
|
||||||
|
logger->info("--------------- AOB scan started ---------------");
|
||||||
|
if (FOVaddress == nullptr) {
|
||||||
|
constexpr auto FOVStringObfuscated = make_obfuscated<0x4A>("77 ?? 48 ?? ?? FF ?? ?? ?? ?? ?? F3 0F ?? ?? ?? 48");
|
||||||
|
FOVaddress = Memory::AOBScan(gameExecutable, FOVStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
|
||||||
|
//"SHf-Win64-Shipping.exe" + 3AE6514 - 48 8B 01 - mov rax, [rcx]
|
||||||
|
//"SHf-Win64-Shipping.exe" + 3AE6517 - FF 90 50 07 00 00 - call qword ptr[rax + 00000750]
|
||||||
|
//"SHf-Win64-Shipping.exe" + 3AE651D - F3 0F 10 40 30 - movss xmm0, [rax + 30]
|
||||||
|
//"SHf-Win64-Shipping.exe" + 3AE6522 - 48 83 C4 28 - add rsp, 28
|
||||||
|
//"SHf-Win64-Shipping.exe" + 3AE6526 - C3 - ret
|
||||||
|
|
||||||
|
if (!FOVaddress)
|
||||||
|
logger->warn("FOV signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
|
||||||
|
else {
|
||||||
|
logger->info("FOV signature found at address: 0x{:X}.", reinterpret_cast<uintptr_t>(FOVaddress));
|
||||||
|
FOVaddress += 0x10;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (referenceFOVaddress == nullptr) {
|
||||||
|
//constexpr auto referenceFOVStringObfuscated = make_obfuscated<0x4A>("F3 0F ?? ?? 49 83 ?? ?? ?? 0F 84 ?? ?? ?? ?? 48 8D");
|
||||||
|
constexpr auto referenceFOVStringObfuscated = make_obfuscated<0x4A>("EB ?? F3 0F ?? ?? ?? ?? ?? ?? F3 0F ?? ?? ?? 8B 83 ?? ?? ?? ?? 89");
|
||||||
|
referenceFOVaddress = Memory::AOBScan(gameExecutable, referenceFOVStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
|
||||||
|
//"SHf-Win64-Shipping.exe" + 3493A5E - EB 08 - jmp "SHf-Win64-Shipping.exe" + 3493A68
|
||||||
|
//"SHf-Win64-Shipping.exe" + 3493A60 - F3 0F 10 83 30 02 00 00 - movss xmm0, [rbx + 00000230]
|
||||||
|
//"SHf-Win64-Shipping.exe" + 3493A68 - F3 0F 11 47 30 - movss[rdi + 30], xmm0
|
||||||
|
//"SHf-Win64-Shipping.exe" + 3493A6D - 8B 83 4C 02 00 00 - mov eax, [rbx + 0000024C]
|
||||||
|
//"SHf-Win64-Shipping.exe" + 3493A73 - 89 47 54 - mov[rdi + 54], eax
|
||||||
|
|
||||||
|
if (!referenceFOVaddress)
|
||||||
|
logger->warn("Reference FOV signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
|
||||||
|
else {
|
||||||
|
logger->info("Reference FOV signature found at address: 0x{:X}.", reinterpret_cast<uintptr_t>(referenceFOVaddress));
|
||||||
|
referenceFOVaddress += 0xa;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (DOFaddress == nullptr) {
|
||||||
|
constexpr auto DOFStringObfuscated = make_obfuscated<0x4A>("8B ?? ?? 48 ?? ?? E8 ?? ?? ?? ?? 0F ?? ?? 48 6B ?? ?? 48 8D");
|
||||||
|
DOFaddress = Memory::AOBScan(gameExecutable, DOFStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
|
||||||
|
//"SHf-Win64-Shipping.exe" + 2556DB2 - 75 05 - jne "SHf-Win64-Shipping.exe" + 2556DB9
|
||||||
|
//"SHf-Win64-Shipping.exe" + 2556DB4 - BF 04 00 00 00 - mov edi, SilentHillfUI._Init_thread_epoch
|
||||||
|
//"SHf-Win64-Shipping.exe" + 2556DB9 - 8B 3C 37 - mov edi, [rdi + rsi]
|
||||||
|
//"SHf-Win64-Shipping.exe" + 2556DBC - 48 8B CB - mov rcx, rbx
|
||||||
|
//"SHf-Win64-Shipping.exe" + 2556DBF - E8 6C A2 67 01 - call "SHf-Win64-Shipping.exe" + 3BD1030
|
||||||
|
|
||||||
|
if (!DOFaddress)
|
||||||
|
logger->warn("DOF signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
|
||||||
|
else {
|
||||||
|
logger->info("DOF signature found at address: 0x{:X}.", reinterpret_cast<uintptr_t>(DOFaddress));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (CAaddress == nullptr) {
|
||||||
|
constexpr auto CAStringObfuscated = make_obfuscated<0x4A>("7F ?? 44 89 ?? ?? ?? ?? ?? 43 ?? ?? ?? 39 05");
|
||||||
|
CAaddress = Memory::AOBScan(gameExecutable, CAStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
|
||||||
|
//"SHf-Win64-Shipping.exe" + 3BCD042 - 48 8B 05 87 CE 74 05 - mov rax, ["SHf-Win64-Shipping.exe" + 9319ED0]
|
||||||
|
//"SHf-Win64-Shipping.exe" + 3BCD049 - 44 39 38 - cmp[rax], r15d
|
||||||
|
//"SHf-Win64-Shipping.exe" + 3BCD04C - 7F 07 - jg "SHf-Win64-Shipping.exe" + 3BCD055
|
||||||
|
//"SHf-Win64-Shipping.exe" + 3BCD04E - 44 89 BB 2C 1F 00 00 - mov[rbx + 00001F2C], r15d
|
||||||
|
//"SHf-Win64-Shipping.exe" + 3BCD055 - 43 8B 04 26 - mov eax, [r14 + r12]
|
||||||
|
|
||||||
|
if (!CAaddress)
|
||||||
|
logger->warn("Chromatic aberrations signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
|
||||||
|
else {
|
||||||
|
logger->info("Chromatic aberrations signature found at address: 0x{:X}.", reinterpret_cast<uintptr_t>(CAaddress));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (Vignettingaddress == nullptr) {
|
||||||
|
constexpr auto VignettingStringObfuscated = make_obfuscated<0x4A>("8B ?? 83 ?? ?? 7D ?? 44 89");
|
||||||
|
Vignettingaddress = Memory::AOBScan(gameExecutable, VignettingStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
|
||||||
|
//"SHf-Win64-Shipping.exe" + 3BCD0D6 - 44 89 BB 34 1F 00 00 - mov[rbx + 00001F34], r15d
|
||||||
|
//"SHf-Win64-Shipping.exe" + 3BCD0DD - 48 8B 05 64 BB 74 05 - mov rax, ["SHf-Win64-Shipping.exe" + 9318C48]
|
||||||
|
//"SHf-Win64-Shipping.exe" + 3BCD0E4 - 8B 08 - mov ecx, [rax]
|
||||||
|
//"SHf-Win64-Shipping.exe" + 3BCD0E6 - 83 F9 02 - cmp ecx, 02
|
||||||
|
//"SHf-Win64-Shipping.exe" + 3BCD0E9 - 7D 09 - jnl "SHf-Win64-Shipping.exe" + 3BCD0F4
|
||||||
|
|
||||||
|
if (!Vignettingaddress)
|
||||||
|
logger->warn("Vignetting signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
|
||||||
|
else {
|
||||||
|
logger->info("Vignetting signature found at address: 0x{:X}.", reinterpret_cast<uintptr_t>(Vignettingaddress));
|
||||||
|
Vignettingaddress += 0x5;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (VolumetricFogaddress == nullptr) {
|
||||||
|
constexpr auto FogStringObfuscated = make_obfuscated<0x4A>("0F 84 ?? ?? ?? ?? F6 ?? ?? ?? 0F 84 ?? ?? ?? ?? 83 BF");
|
||||||
|
//constexpr auto FogStringObfuscated = make_obfuscated<0x4A>("F7 44 ?? ?? ?? ?? ?? ?? 74 ?? 48 8B ?? ?? ?? ?? ?? 83 78 ?? ?? 75 ?? B3 ?? EB ?? 32 ?? 48 8B");
|
||||||
|
VolumetricFogaddress = Memory::AOBScan(gameExecutable, FogStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
|
||||||
|
//"SHf-Win64-Shipping.exe" + 2174B8A - E8 51 73 F0 FE - call "SHf-Win64-Shipping.exe" + 107BEE0
|
||||||
|
//"SHf-Win64-Shipping.exe" + 2174B8F - 0F B6 C3 - movzx eax, bl
|
||||||
|
//"SHf-Win64-Shipping.exe" + 2174B92 - 48 8B 4C 24 50 - mov rcx, [rsp + 50]
|
||||||
|
//"SHf-Win64-Shipping.exe" + 2174B97 - 48 33 CC - xor rcx, rsp
|
||||||
|
//"SHf-Win64-Shipping.exe" + 2174B9A - E8 91 78 C2 04 - call "SHf-Win64-Shipping.exe" + 6D9C430
|
||||||
|
|
||||||
|
if (!VolumetricFogaddress)
|
||||||
|
logger->warn("Volumetric fog signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
|
||||||
|
else {
|
||||||
|
logger->info("Volumetric fog signature found at address: 0x{:X}.", reinterpret_cast<uintptr_t>(VolumetricFogaddress));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//if (Cameraaddress == nullptr) { // Low level function involved in displaying Widgets in real time
|
||||||
|
// constexpr auto CameraStringObfuscated = make_obfuscated<0x4A>("48 89 ?? ?? ?? 48 89 ?? ?? ?? 48 89 ?? ?? ?? 57 41 ?? 41 ?? 48 83 ?? ?? 4C 8B ?? ?? 49 ?? ?? 48 ?? ?? 48");
|
||||||
|
// //constexpr auto CameraStringObfuscated = make_obfuscated<0x4A>("48 89 ?? ?? ?? 48 89 ?? ?? ?? 48 89 ?? ?? ?? 57 41 ?? 41 ?? 48 83 ?? ?? 4C 8B ?? ?? 49 ?? ?? 48 ?? ?? 48 ?? ?? 45"); // UseCustomCamera
|
||||||
|
// //constexpr auto CameraStringObfuscated = make_obfuscated<0x4A>("FF 95 ?? ?? ?? ?? 48 8B ?? ?? ?? 48 8B ?? ?? ?? 48 89"); // After all camera
|
||||||
|
// //constexpr auto CameraStringObfuscated = make_obfuscated<0x4A>("48 89 ?? ?? ?? 48 89 ?? ?? ?? 48 89 ?? ?? ?? 57 41 ?? 41 ?? 48 83 ?? ?? 4C 8B ?? ?? 49 ?? ?? 48"); // K2_OnEnterCameraMode
|
||||||
|
// Cameraaddress = Memory::AOBScan(gameExecutable, CameraStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
|
||||||
|
|
||||||
|
// if (!Cameraaddress)
|
||||||
|
// logger->warn("Camera signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
|
||||||
|
// else {
|
||||||
|
// logger->info("Camera signature found at address: 0x{:X}.", reinterpret_cast<uintptr_t>(Cameraaddress));
|
||||||
|
// }
|
||||||
|
//}
|
||||||
|
|
||||||
|
if (FOVaddress && referenceFOVaddress && DOFaddress && CAaddress && Vignettingaddress && VolumetricFogaddress) {
|
||||||
|
logger->info("All AOB signatures found. Ready to patch...");
|
||||||
|
AOBScanDone = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!GObjectsaddress || !GNamesaddress || !AppendStringaddress || !ProcessEventaddress) {
|
||||||
|
logger->info("------------ UEngine offsets search ------------");
|
||||||
|
|
||||||
|
constexpr auto GObjetcsStringObfuscated = make_obfuscated<0x4A>("48 8B ?? ?? ?? ?? ?? 48 8B ?? ?? 48 8D ?? ?? EB ?? 33");
|
||||||
|
GObjectsaddress = Memory::AOBScan(gameExecutable, GObjetcsStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
|
||||||
|
constexpr auto GNamesStringObfuscated = make_obfuscated<0x4A>("48 8D ?? ?? ?? ?? ?? EB ?? 48 8D ?? ?? ?? ?? ?? E8 ?? ?? ?? ?? C6 05 ?? ?? ?? ?? ?? 0F ?? ?? 4C");
|
||||||
|
GNamesaddress = Memory::AOBScan(gameExecutable, GNamesStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
|
||||||
|
constexpr auto AppendStringStringObfuscated = make_obfuscated<0x4A>("48 89 ?? ?? ?? 48 89 ?? ?? ?? 57 48 83 ?? ?? 80 3D ?? ?? ?? ?? ?? 48 8B F2 8B ?? 48");
|
||||||
|
AppendStringaddress = Memory::AOBScan(gameExecutable, AppendStringStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
|
||||||
|
constexpr auto ProcessEventStringObfuscated = make_obfuscated<0x4A>("40 ?? 56 57 41 ?? 41 ?? 41 ?? 41 ?? 48 81 ?? ?? ?? ?? ?? 48 8D ?? ?? ?? 48 89 ?? ?? ?? ?? ?? 48 8B ?? ?? ?? ?? ?? 48 33 ?? 48 89 ?? ?? ?? ?? ?? 4D ?? ?? 48");
|
||||||
|
ProcessEventaddress = Memory::AOBScan(gameExecutable, ProcessEventStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
|
||||||
|
|
||||||
|
if (!GObjectsaddress)
|
||||||
|
logger->warn("GObjects signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
|
||||||
|
else {
|
||||||
|
uint32_t gObjectsOffset = static_cast<uint32_t>(Memory::GetOffsetFromOpcode(GObjectsaddress + 0x3) -
|
||||||
|
reinterpret_cast<uint8_t*>(GetModuleHandleA(gameExecutable.c_str())));
|
||||||
|
logger->info("GObjects offset is: 0x{:X}.", gObjectsOffset);
|
||||||
|
Offsets::GObjects = static_cast<UC::uint32>(gObjectsOffset); // Update GObjects offset
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!GNamesaddress)
|
||||||
|
logger->warn("GNames signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
|
||||||
|
else {
|
||||||
|
uint32_t gNamesOffset = static_cast<uint32_t>(Memory::GetOffsetFromOpcode(GNamesaddress + 0x3) -
|
||||||
|
reinterpret_cast<uint8_t*>(GetModuleHandleA(gameExecutable.c_str())));
|
||||||
|
logger->info("GNames offset is: 0x{:X}.", gNamesOffset);
|
||||||
|
Offsets::GNames = static_cast<UC::uint32>(gNamesOffset); // Update GNames offset
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!AppendStringaddress)
|
||||||
|
logger->warn("AppendString signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
|
||||||
|
else {
|
||||||
|
std::optional<uint32_t> gAppendStringOffsetOpt = UE::CalculateOffset(gameExecutable, AppendStringaddress); // Get Offset from opcode
|
||||||
|
uint32_t gAppendStringOffset = *gAppendStringOffsetOpt;
|
||||||
|
logger->info("AppendString offset is: 0x{:X}.", gAppendStringOffset);
|
||||||
|
Offsets::AppendString = static_cast<UC::uint32>(gAppendStringOffset); // Update AppendString offset
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!ProcessEventaddress)
|
||||||
|
logger->warn("Process Event signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
|
||||||
|
else {
|
||||||
|
std::optional<uint32_t> gProcessEventOffsetOpt = UE::CalculateOffset(gameExecutable, ProcessEventaddress);
|
||||||
|
uint32_t gProcessEventOffset = *gProcessEventOffsetOpt;
|
||||||
|
logger->info("Process Event offset is: 0x{:X}.", gProcessEventOffset);
|
||||||
|
Offsets::ProcessEvent = static_cast<UC::uint32>(gProcessEventOffset);// Update ProcessEvent offset
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
logger->info("-------------- Fixes initialisation -------------");
|
||||||
|
}
|
||||||
|
|
||||||
|
if (FOVaddress && referenceFOVaddress) FOVFixEnabled();
|
||||||
|
if (DOFaddress) DOFFixEnabled();
|
||||||
|
if (CAaddress) CAFixEnabled();
|
||||||
|
if (Vignettingaddress) VignettingFixEnabled();
|
||||||
|
if (VolumetricFogaddress) FogFixEnabled();
|
||||||
|
if (!g_Console_Enabled && GObjectsaddress && GNamesaddress && AppendStringaddress && ProcessEventaddress)
|
||||||
|
EnableConsole();
|
||||||
|
}
|
||||||
|
|
||||||
|
// Setters for Reshade addon call
|
||||||
|
extern "C" __declspec(dllexport) void SetFOVFixEnabled(bool enabled, bool init)
|
||||||
|
{
|
||||||
|
g_fov_fix_enabled = enabled;
|
||||||
|
if (!init) {
|
||||||
|
FOVFixEnabled();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
extern "C" __declspec(dllexport) void SetDOFFixEnabled(bool enabled, bool init)
|
||||||
|
{
|
||||||
|
g_DOF_fix_enabled = enabled;
|
||||||
|
if (!init) DOFFixEnabled();
|
||||||
|
}
|
||||||
|
|
||||||
|
extern "C" __declspec(dllexport) void SetCAFixEnabled(bool enabled, bool init)
|
||||||
|
{
|
||||||
|
g_CA_fix_enabled = enabled;
|
||||||
|
if (!init) CAFixEnabled();
|
||||||
|
}
|
||||||
|
|
||||||
|
extern "C" __declspec(dllexport) void SetVignettingFixEnabled(bool enabled, bool init)
|
||||||
|
{
|
||||||
|
g_Vignetting_fix_enabled = enabled;
|
||||||
|
if (!init) VignettingFixEnabled();
|
||||||
|
}
|
||||||
|
|
||||||
|
extern "C" __declspec(dllexport) void SetFogFixEnabled(bool enabled, bool init)
|
||||||
|
{
|
||||||
|
g_Fog_fix_enabled = enabled;
|
||||||
|
if (!init) FogFixEnabled();
|
||||||
|
}
|
||||||
|
|
||||||
|
extern "C" __declspec(dllexport) void SetCameraFixEnabled(bool enabled, bool init)
|
||||||
|
{
|
||||||
|
if (!init) CameraFixEnabled();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
extern "C" __declspec(dllexport) void SetFOV(int fov)
|
||||||
|
{
|
||||||
|
g_AdditionalFOVValue = fov;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Getters for Reshade addon call
|
||||||
|
extern "C" __declspec(dllexport) float GetFOVIn() {
|
||||||
|
return g_FOV_In;
|
||||||
|
}
|
||||||
|
|
||||||
|
extern "C" __declspec(dllexport) float GetFOVOut() {
|
||||||
|
return g_FOV_Out;
|
||||||
|
}
|
||||||
|
|
||||||
|
extern "C" __declspec(dllexport) bool GetConsoleEnabled() {
|
||||||
|
return g_Console_Enabled;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Code injection functions
|
||||||
|
// FOV compensation only
|
||||||
|
static void FOVFixEnabled() {
|
||||||
|
if (g_fix_enabled && g_fov_fix_enabled && FOVaddress && referenceFOVaddress) {
|
||||||
|
if (!FOVHook) { // Hook only once
|
||||||
|
FOVHook = safetyhook::create_mid(FOVaddress,
|
||||||
|
[](SafetyHookContext& ctx) {
|
||||||
|
g_FOV_In = g_reference_FOV;
|
||||||
|
ctx.xmm0.f32[0] = (g_fix_enabled && g_fov_fix_enabled ? g_reference_FOV + g_AdditionalFOVValue : g_reference_FOV);
|
||||||
|
g_FOV_Out = ctx.xmm0.f32[0];
|
||||||
|
});
|
||||||
|
}
|
||||||
|
else FOVHook.enable();
|
||||||
|
|
||||||
|
if (!referenceFOVHook) {
|
||||||
|
referenceFOVHook = safetyhook::create_mid(referenceFOVaddress,
|
||||||
|
[](SafetyHookContext& ctx) {
|
||||||
|
g_reference_FOV = ctx.xmm0.f32[0];
|
||||||
|
});
|
||||||
|
}
|
||||||
|
else referenceFOVHook.enable();
|
||||||
|
|
||||||
|
logger->info("FOV fix enabled");
|
||||||
|
}
|
||||||
|
if (!(g_fix_enabled && g_fov_fix_enabled) && FOVaddress && referenceFOVaddress) {
|
||||||
|
if (FOVHook) FOVHook.disable();
|
||||||
|
if (referenceFOVHook) referenceFOVHook.disable();
|
||||||
|
logger->info("FOV fix disabled");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
UObject* widgetObject = nullptr;
|
||||||
|
std::string widgetName;
|
||||||
|
|
||||||
|
static void CameraFixEnabled() {
|
||||||
|
if (Cameraaddress) {
|
||||||
|
if (!CameraHook) {
|
||||||
|
CameraHook = safetyhook::create_mid(Cameraaddress,
|
||||||
|
[](SafetyHookContext& ctx) {
|
||||||
|
//ABP_Pl_Base_NocePlayerCharacter_C* MyChar = (ABP_Pl_Base_NocePlayerCharacter_C*)ctx.rcx;
|
||||||
|
//UATPCCameraBaseObject* camObj = reinterpret_cast<UATPCCameraBaseObject*>(ctx.rcx);
|
||||||
|
|
||||||
|
//if (!camObj) return;
|
||||||
|
//if (!camObj->OwningCamera) return;
|
||||||
|
//if (!camObj->OwningCamera->LocationObject) return;
|
||||||
|
|
||||||
|
//camObj->OwningCamera->LocationObject->SetCameraDistance(500.f, true);
|
||||||
|
//camObj->OwningCamera->SetCameraDistance(500.f, true);
|
||||||
|
//logger->debug("camera set");
|
||||||
|
//if (MyChar && MyChar->IsA(ABP_Pl_Base_NocePlayerCharacter_C::StaticClass()) && MyChar->SweetLightSpringArm) {
|
||||||
|
// logger->debug("Arm length: {}", MyChar->SweetLightSpringArm->TargetArmLength);
|
||||||
|
// MyChar->SweetLightSpringArm->TargetArmLength = 600.f;
|
||||||
|
// //float* TargetArmPtr = &MyChar->SweetLightSpringArm->TargetArmLength;
|
||||||
|
// //logger->debug("TargetArmLength pointer address: {:X}", (uintptr_t)TargetArmPtr);
|
||||||
|
|
||||||
|
//}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Memory patch fixes
|
||||||
|
static void DOFFixEnabled() {
|
||||||
|
if (g_fix_enabled && g_DOF_fix_enabled && DOFaddress) {
|
||||||
|
Memory::PatchBytes(DOFaddress, "\x31\xFF\x90", 3); // xor edi,edi r.DepthOfFieldQuality = 0
|
||||||
|
logger->info("Depth of field fix enabled");
|
||||||
|
}
|
||||||
|
if (!(g_fix_enabled && g_DOF_fix_enabled) && DOFaddress) {
|
||||||
|
Memory::RestoreBytes(DOFaddress);
|
||||||
|
logger->info("Depth of field fix disabled");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static void CAFixEnabled() {
|
||||||
|
if (g_fix_enabled && g_CA_fix_enabled && CAaddress) {
|
||||||
|
Memory::PatchBytes(CAaddress, "\x90\x90", 2); // NOP jg "HellIsUs-Win64-Shipping.exe"+3D73BD5
|
||||||
|
logger->info("Chromatics aberrations fix enabled");
|
||||||
|
}
|
||||||
|
if (!(g_fix_enabled && g_CA_fix_enabled) && CAaddress) {
|
||||||
|
Memory::RestoreBytes(CAaddress);
|
||||||
|
logger->info("Chromatics aberrations fix disabled");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static void VignettingFixEnabled() {
|
||||||
|
if (g_fix_enabled && g_Vignetting_fix_enabled && Vignettingaddress) {
|
||||||
|
Memory::PatchBytes(Vignettingaddress, "\x31\xC9", 2); // xor ecx,ecx r.Tonemapper.Quality=0
|
||||||
|
logger->info("Vignetting fix enabled");
|
||||||
|
}
|
||||||
|
if (!(g_fix_enabled && g_Vignetting_fix_enabled) && Vignettingaddress) {
|
||||||
|
Memory::RestoreBytes(Vignettingaddress);
|
||||||
|
logger->info("Vignetting fix disabled");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static void FogFixEnabled() {
|
||||||
|
if (g_fix_enabled && g_Fog_fix_enabled && VolumetricFogaddress) {
|
||||||
|
if (!VolumetricFogHook) {
|
||||||
|
VolumetricFogHook = safetyhook::create_mid(VolumetricFogaddress,
|
||||||
|
[](SafetyHookContext& ctx) {
|
||||||
|
ctx.rflags |= 0x40;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
logger->info("Fog fix enabled");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// UE Console creation
|
||||||
|
static void EnableConsole()
|
||||||
|
{
|
||||||
|
logger->info("-------------- Console re-enabling --------------");
|
||||||
|
if (!GObjectsaddress || !AppendStringaddress || !ProcessEventaddress) {
|
||||||
|
logger->warn("Could not re-enable console");
|
||||||
|
logger->info("------------------ User inputs ------------------");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::thread([&]() {
|
||||||
|
auto start = std::chrono::high_resolution_clock::now(); // Measure the time to renable console
|
||||||
|
UEngine* Engine = nullptr;
|
||||||
|
|
||||||
|
for (int i = 0; i < 100; ++i) { // gives 10 seconds to find UE Engine
|
||||||
|
std::this_thread::sleep_for(std::chrono::milliseconds(100));
|
||||||
|
Engine = UEngine::GetEngine();
|
||||||
|
if (Engine && Engine->ConsoleClass && Engine->GameViewport)
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!Engine || !Engine->ConsoleClass || !Engine->GameViewport) {
|
||||||
|
logger->error("Console could not be found in engine.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
logger->info("Console found in engine");
|
||||||
|
|
||||||
|
/* Creates a new UObject of class-type specified by Engine->ConsoleClass */
|
||||||
|
UObject* NewObject = UGameplayStatics::SpawnObject(Engine->ConsoleClass, Engine->GameViewport);
|
||||||
|
if (NewObject)
|
||||||
|
{
|
||||||
|
logger->info("Successfully spawned console object");
|
||||||
|
// Set the console viewport so that it will be displayed
|
||||||
|
Engine->GameViewport->ViewportConsole = static_cast<UConsole*>(NewObject);
|
||||||
|
auto end = std::chrono::high_resolution_clock::now();
|
||||||
|
std::chrono::duration<double> elapsed = end - start;
|
||||||
|
|
||||||
|
logger->info("Console fully reactivated in {:.3f}s and bound to key Tilde", elapsed.count());
|
||||||
|
logger->info("------------------ User inputs ------------------");
|
||||||
|
|
||||||
|
g_Console_Enabled = true;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
logger->error("Could not spawn console object");
|
||||||
|
}
|
||||||
|
}).detach();
|
||||||
|
}
|
||||||
|
|
||||||
|
static void InitializeLogger()
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
std::filesystem::path log_path = std::filesystem::absolute(PLUGIN_LOG);
|
||||||
|
if (std::filesystem::exists(log_path))
|
||||||
|
std::filesystem::remove(log_path);
|
||||||
|
logger = std::make_shared<spdlog::logger>("Silent Hill f", std::make_shared<spdlog::sinks::rotating_file_sink_st>(PLUGIN_LOG, 10 * 1024 * 1024, 1));
|
||||||
|
logger->set_level(spdlog::level::debug);
|
||||||
|
logger->flush_on(spdlog::level::debug); // Flush automatically
|
||||||
|
}
|
||||||
|
catch (const spdlog::spdlog_ex& ex)
|
||||||
|
{
|
||||||
|
std::string plugin_error_message = "Could not open " + PLUGIN_LOG;
|
||||||
|
MessageBoxA(nullptr, plugin_error_message.c_str(), "Logger Error", MB_ICONERROR | MB_OK);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Standard dll entry
|
||||||
|
BOOL APIENTRY DllMain(HMODULE hModule, DWORD reason, LPVOID)
|
||||||
|
{
|
||||||
|
if (reason == DLL_PROCESS_ATTACH)
|
||||||
|
{
|
||||||
|
InitializeLogger();
|
||||||
|
logger->info("Plugin {} loaded.", PLUGIN_NAME);
|
||||||
|
}
|
||||||
|
else if (reason == DLL_PROCESS_DETACH)
|
||||||
|
{
|
||||||
|
logger->info("Plugin {} unloaded.", PLUGIN_NAME);
|
||||||
|
spdlog::drop_all();
|
||||||
|
}
|
||||||
|
return TRUE;
|
||||||
|
}
|
||||||
Reference in New Issue
Block a user