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2ee1c0ee66
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Fix an issue where the AOB scan could crash the game. log removal.
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2026-03-01 19:11:15 +01:00 |
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711da7f636
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Add methods to the SDK
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2026-02-27 22:50:18 +01:00 |
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0e1bfcb9c8
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HUD & UI scaling improvements
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2026-02-27 22:48:51 +01:00 |
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3d582c6a63
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Add preprocessor log. Add AOB scan by region and base address.
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2026-02-27 22:42:33 +01:00 |
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ba13f13c11
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Moved preprocessor log to hpp file. Add AOB scan by region and base address
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2026-02-27 22:39:52 +01:00 |
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bba66fb4c7
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Add methods to analyze widgets. Add method to manipulate overlay widgets. UCanvasPanelSlot manipulation improvement
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2026-02-24 07:09:15 +01:00 |
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3c43135d12
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Add Unity Mono tools
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2026-02-22 11:30:19 +01:00 |
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efcbe87c28
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Fixed an issue where specifying the module name would not be used
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2026-02-22 11:24:51 +01:00 |
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989ee470df
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Add Horizontal to vertical FOV convert and vice versa
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2026-02-22 11:22:48 +01:00 |
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df99dac687
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Add recursive function to modify widgets positions
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2026-02-13 16:53:27 +01:00 |
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ddbc24af6a
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Add spdlog lib
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2026-02-01 20:40:18 +01:00 |
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700a8c1240
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Moved Unreal Engine tools to libs. Add Console enabling
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2026-01-23 18:54:24 +01:00 |
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29460ff9c6
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Add rich logs for internal release only
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2026-01-16 21:24:55 +01:00 |
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c718ae0c7c
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Moved libs to a unique folder
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2026-01-16 18:55:26 +01:00 |
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