Files
ReshadePluginsCore/ClairObscur/SDK/FBattleCharacterStoredState_structs.hpp
2026-03-18 18:13:09 +01:00

37 lines
1.9 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: FBattleCharacterStoredState
#include "Basic.hpp"
#include "CoreUObject_structs.hpp"
namespace SDK
{
// UserDefinedStruct FBattleCharacterStoredState.FBattleCharacterStoredState
// 0x0038 (0x0038 - 0x0000)
struct FFBattleCharacterStoredState final
{
public:
bool IsPlayerControlled_2_0142CAB14E0334679E896E84D1FB6947; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName HardcodedName_5_0B7BD3594DCCB7F644FA53A00B41E51E; // 0x0004(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 PartyIndex_8_DAD255E540BE3E649999989D35D14815; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FGuid GUID_11_3A136FD34C8C5AF1360EBA8F4710650A; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CurrentHP_14_80C3D9974EF3986682B1B1A9DBB98E64; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CurrentShield_17_34944FE847689E36A4B858964259A96D; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FText DisplayName_22_155A489A4C9F4BA3BD333995D72B76E1; // 0x0028(0x0010)(Edit, BlueprintVisible)
};
DUMPER7_ASSERTS_FFBattleCharacterStoredState;
}