32 lines
928 B
C++
32 lines
928 B
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: S_BattleRewards
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#include "Basic.hpp"
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#include "S_RolledLootEntry_structs.hpp"
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namespace SDK
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{
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// UserDefinedStruct S_BattleRewards.S_BattleRewards
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// 0x0018 (0x0018 - 0x0000)
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struct FS_BattleRewards final
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{
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public:
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int32 ExperienceGained_2_9AE2AB5A49976A49198F5D955D679CB2; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 GoldAcquired_4_73DF911B4B475A41BF741BB2F41F2DCC; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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TArray<struct FS_RolledLootEntry> RolledLootEntries_12_64C7AB394C92E36998E1CAB6944CA883; // 0x0008(0x0010)(Edit, BlueprintVisible)
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};
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DUMPER7_ASSERTS_FS_BattleRewards;
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}
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