Files
ReshadePluginsCore/ClairObscur/SDK/SandFall_parameters.hpp
2026-03-18 18:13:09 +01:00

4759 lines
321 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: SandFall
#include "Basic.hpp"
#include "CommonInput_structs.hpp"
#include "SandFall_structs.hpp"
#include "CoreUObject_structs.hpp"
#include "MovieScene_structs.hpp"
#include "InputCore_structs.hpp"
#include "GameplayTags_structs.hpp"
#include "Engine_structs.hpp"
#include "SlateCore_structs.hpp"
#include "StateTreeModule_structs.hpp"
namespace SDK::Params
{
// Function SandFall.AsyncActionHandlePlatformsSaveData.AsyncSaveLatestGameSaveLoaded
// 0x0020 (0x0020 - 0x0000)
struct AsyncActionHandlePlatformsSaveData_AsyncSaveLatestGameSaveLoaded final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString SaveName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAsyncActionHandlePlatformsSaveData* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AsyncActionHandlePlatformsSaveData_AsyncSaveLatestGameSaveLoaded;
// Function SandFall.ExtendedPlayerCameraManager.ShouldPlayCameraShake
// 0x0001 (0x0001 - 0x0000)
struct ExtendedPlayerCameraManager_ShouldPlayCameraShake final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ExtendedPlayerCameraManager_ShouldPlayCameraShake;
// Function SandFall.CameraModifier_CameraShake_BP.BlueprintAddedToCamera
// 0x0008 (0x0008 - 0x0000)
struct CameraModifier_CameraShake_BP_BlueprintAddedToCamera final
{
public:
class APlayerCameraManager* Camera; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraModifier_CameraShake_BP_BlueprintAddedToCamera;
// Function SandFall.CameraModifier_Meta.GetCameraMetaModifier
// 0x0010 (0x0010 - 0x0000)
struct CameraModifier_Meta_GetCameraMetaModifier final
{
public:
struct FCameraModifier_MetaWrapper _wrapper; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
class UCameraModifier_Meta* OutMetaModifier; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraModifier_Meta_GetCameraMetaModifier;
// Function SandFall.CameraModifier_Meta.SetTargetCameraModifier
// 0x0008 (0x0008 - 0x0000)
struct CameraModifier_Meta_SetTargetCameraModifier final
{
public:
class UCameraModifier* _cameraModifier; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraModifier_Meta_SetTargetCameraModifier;
// Function SandFall.CharacterSkinAssignPolicy.AssignBodyAndFaceSkin
// 0x0020 (0x0020 - 0x0000)
struct CharacterSkinAssignPolicy_AssignBodyAndFaceSkin final
{
public:
class AActor* Owner; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName CharacterName; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class AActor> BodySkinClass; // 0x0010(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class AActor> FaceSkinClass; // 0x0018(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterSkinAssignPolicy_AssignBodyAndFaceSkin;
// Function SandFall.CharacterSkinAssignPolicy.AssignBodyAndFaceSkinAsync
// 0x0060 (0x0060 - 0x0000)
struct CharacterSkinAssignPolicy_AssignBodyAndFaceSkinAsync final
{
public:
class AActor* Owner; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName CharacterName; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSoftClassPtr<class UClass> BodySkinClass; // 0x0010(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSoftClassPtr<class UClass> FaceSkinClass; // 0x0038(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterSkinAssignPolicy_AssignBodyAndFaceSkinAsync;
// Function SandFall.CharacterSkinAssignPolicy.AssignBodySkin
// 0x0018 (0x0018 - 0x0000)
struct CharacterSkinAssignPolicy_AssignBodySkin final
{
public:
class AActor* Owner; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName CharacterName; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class AActor> BodySkinClass; // 0x0010(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterSkinAssignPolicy_AssignBodySkin;
// Function SandFall.CharacterSkinAssignPolicy.AssignBodySkinAsync
// 0x0038 (0x0038 - 0x0000)
struct CharacterSkinAssignPolicy_AssignBodySkinAsync final
{
public:
class AActor* Owner; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName CharacterName; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSoftClassPtr<class UClass> BodySkinClass; // 0x0010(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterSkinAssignPolicy_AssignBodySkinAsync;
// Function SandFall.CharacterSkinAssignPolicy.AssignFaceSkin
// 0x0018 (0x0018 - 0x0000)
struct CharacterSkinAssignPolicy_AssignFaceSkin final
{
public:
class AActor* Owner; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName CharacterName; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class AActor> FaceSkinClass; // 0x0010(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterSkinAssignPolicy_AssignFaceSkin;
// Function SandFall.CharacterSkinAssignPolicy.AssignFaceSkinAsync
// 0x0038 (0x0038 - 0x0000)
struct CharacterSkinAssignPolicy_AssignFaceSkinAsync final
{
public:
class AActor* Owner; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName CharacterName; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSoftClassPtr<class UClass> FaceSkinClass; // 0x0010(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterSkinAssignPolicy_AssignFaceSkinAsync;
// Function SandFall.ConsoleUtils.GetBoolCVar
// 0x000C (0x000C - 0x0000)
struct ConsoleUtils_GetBoolCVar final
{
public:
class FName Name_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ConsoleUtils_GetBoolCVar;
// Function SandFall.ConsoleUtils.GetFloatCVar
// 0x000C (0x000C - 0x0000)
struct ConsoleUtils_GetFloatCVar final
{
public:
class FName Name_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConsoleUtils_GetFloatCVar;
// Function SandFall.ConsoleUtils.GetIntCVar
// 0x000C (0x000C - 0x0000)
struct ConsoleUtils_GetIntCVar final
{
public:
class FName Name_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConsoleUtils_GetIntCVar;
// Function SandFall.ConsoleUtils.GetStringCVar
// 0x0018 (0x0018 - 0x0000)
struct ConsoleUtils_GetStringCVar final
{
public:
class FName Name_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConsoleUtils_GetStringCVar;
// Function SandFall.ConsoleUtils.IsCVarRegistered
// 0x000C (0x000C - 0x0000)
struct ConsoleUtils_IsCVarRegistered final
{
public:
class FName Name_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ConsoleUtils_IsCVarRegistered;
// Function SandFall.ConsoleUtils.SetBoolCVar
// 0x000C (0x000C - 0x0000)
struct ConsoleUtils_SetBoolCVar final
{
public:
class FName Name_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool Value; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ConsoleUtils_SetBoolCVar;
// Function SandFall.ConsoleUtils.SetFloatCVar
// 0x000C (0x000C - 0x0000)
struct ConsoleUtils_SetFloatCVar final
{
public:
class FName Name_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Value; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConsoleUtils_SetFloatCVar;
// Function SandFall.ConsoleUtils.SetIntCVar
// 0x000C (0x000C - 0x0000)
struct ConsoleUtils_SetIntCVar final
{
public:
class FName Name_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Value; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConsoleUtils_SetIntCVar;
// Function SandFall.ConsoleUtils.SetStringCVar
// 0x0018 (0x0018 - 0x0000)
struct ConsoleUtils_SetStringCVar final
{
public:
class FName Name_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Value; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConsoleUtils_SetStringCVar;
// Function SandFall.CSAP_SwapAssign.OnSettingsChanged
// 0x0008 (0x0008 - 0x0000)
struct CSAP_SwapAssign_OnSettingsChanged final
{
public:
const class UConfigurableGameUserSettings* UserGameConfig; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CSAP_SwapAssign_OnSettingsChanged;
// Function SandFall.GameActionInstance.ExecuteGameAction
// 0x0008 (0x0008 - 0x0000)
struct GameActionInstance_ExecuteGameAction final
{
public:
const class APlayerController* Controller; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameActionInstance_ExecuteGameAction;
// Function SandFall.GameActionInstance.GetDebugString
// 0x0010 (0x0010 - 0x0000)
struct GameActionInstance_GetDebugString final
{
public:
class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameActionInstance_GetDebugString;
// Function SandFall.GameActionInstance.ShouldBlockAutoSaveDuringExecution
// 0x0001 (0x0001 - 0x0000)
struct GameActionInstance_ShouldBlockAutoSaveDuringExecution final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameActionInstance_ShouldBlockAutoSaveDuringExecution;
// Function SandFall.GameActionInstance.ShouldTriggerAutoSaveAfterExecution
// 0x0001 (0x0001 - 0x0000)
struct GameActionInstance_ShouldTriggerAutoSaveAfterExecution final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameActionInstance_ShouldTriggerAutoSaveAfterExecution;
// Function SandFall.CVarChangeListenerManager.AddBoolCVarCallbackStatic
// 0x001C (0x001C - 0x0000)
struct CVarChangeListenerManager_AddBoolCVarCallbackStatic final
{
public:
class FName Name_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TDelegate<void(bool NewValue)> ChangedCallback; // 0x0008(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool CallbackImmediately; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CVarChangeListenerManager_AddBoolCVarCallbackStatic;
// Function SandFall.CVarChangeListenerManager.AddFloatCVarCallbackStatic
// 0x001C (0x001C - 0x0000)
struct CVarChangeListenerManager_AddFloatCVarCallbackStatic final
{
public:
class FName Name_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TDelegate<void(float NewValue)> ChangedCallback; // 0x0008(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool CallbackImmediately; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CVarChangeListenerManager_AddFloatCVarCallbackStatic;
// Function SandFall.CVarChangeListenerManager.AddIntCVarCallbackStatic
// 0x001C (0x001C - 0x0000)
struct CVarChangeListenerManager_AddIntCVarCallbackStatic final
{
public:
class FName Name_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TDelegate<void(int32 NewValue)> ChangedCallback; // 0x0008(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool CallbackImmediately; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CVarChangeListenerManager_AddIntCVarCallbackStatic;
// Function SandFall.CVarChangeListenerManager.AddStringCVarCallbackStatic
// 0x001C (0x001C - 0x0000)
struct CVarChangeListenerManager_AddStringCVarCallbackStatic final
{
public:
class FName Name_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TDelegate<void(const class FString& NewValue)> ChangedCallback; // 0x0008(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool CallbackImmediately; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CVarChangeListenerManager_AddStringCVarCallbackStatic;
// Function SandFall.EpicCamerasFunctionLibrary.FindAllBattleKeyframesInSequence
// 0x00A8 (0x00A8 - 0x0000)
struct EpicCamerasFunctionLibrary_FindAllBattleKeyframesInSequence final
{
public:
class ULevelSequence* _sequence; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FMovieSceneObjectBindingID _actorBindingID; // 0x0008(0x0018)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<float> _skillEffectWithQTETimes; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<float> _skillEffectNoQTETimes; // 0x0030(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<float> _explicitComboPromptTimes; // 0x0040(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<float> _comboSectionStartTimes; // 0x0050(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
float _lastComboSectionEnd; // 0x0060(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TArray<float> _comboFailSectionStartTimes; // 0x0068(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<float> _comboFailSectionEndTimes; // 0x0078(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<float> _snapToTargetTimes; // 0x0088(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<float> _snapToSourceTimes; // 0x0098(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EpicCamerasFunctionLibrary_FindAllBattleKeyframesInSequence;
// Function SandFall.EpicCamerasFunctionLibrary.FindAllBattleKeyframesInSequenceAsList
// 0x0038 (0x0038 - 0x0000)
struct EpicCamerasFunctionLibrary_FindAllBattleKeyframesInSequenceAsList final
{
public:
class ULevelSequence* _sequence; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FMovieSceneObjectBindingID _actorBindingID; // 0x0008(0x0018)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FBattleSequenceKeyframe> _keyframes; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
int32 _trackIndex; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_EpicCamerasFunctionLibrary_FindAllBattleKeyframesInSequenceAsList;
// Function SandFall.EpicCamerasFunctionLibrary.FindAllBattleKeyframesInSequenceAsListFromTrackName
// 0x0038 (0x0038 - 0x0000)
struct EpicCamerasFunctionLibrary_FindAllBattleKeyframesInSequenceAsListFromTrackName final
{
public:
class ULevelSequence* _sequence; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FMovieSceneObjectBindingID _actorBindingID; // 0x0008(0x0018)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FBattleSequenceKeyframe> _keyframes; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
class FName _trackName; // 0x0030(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EpicCamerasFunctionLibrary_FindAllBattleKeyframesInSequenceAsListFromTrackName;
// Function SandFall.EpicCamerasFunctionLibrary.FindAllBattleKeyframesInSequenceAsMap
// 0x0078 (0x0078 - 0x0000)
struct EpicCamerasFunctionLibrary_FindAllBattleKeyframesInSequenceAsMap final
{
public:
class ULevelSequence* _sequence; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FMovieSceneObjectBindingID _actorBindingID; // 0x0008(0x0018)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TMap<float, EBattleSequenceKeyframeType> _keyframes; // 0x0020(0x0050)(Parm, OutParm, NativeAccessSpecifierPublic)
int32 _trackIndex; // 0x0070(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_74[0x4]; // 0x0074(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_EpicCamerasFunctionLibrary_FindAllBattleKeyframesInSequenceAsMap;
// Function SandFall.EpicCamerasFunctionLibrary.FindBattleCameraKeyframesInSequenceAsMap
// 0x0078 (0x0078 - 0x0000)
struct EpicCamerasFunctionLibrary_FindBattleCameraKeyframesInSequenceAsMap final
{
public:
class ULevelSequence* _sequence; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FMovieSceneObjectBindingID _actorBindingID; // 0x0008(0x0018)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TMap<float, EBattleSequenceCameraType> _keyframes; // 0x0020(0x0050)(Parm, OutParm, NativeAccessSpecifierPublic)
int32 _trackIndex; // 0x0070(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_74[0x4]; // 0x0074(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_EpicCamerasFunctionLibrary_FindBattleCameraKeyframesInSequenceAsMap;
// Function SandFall.EpicCamerasFunctionLibrary.FindBattleCameraKeyframesInSequenceAsMapFromTrackName
// 0x0078 (0x0078 - 0x0000)
struct EpicCamerasFunctionLibrary_FindBattleCameraKeyframesInSequenceAsMapFromTrackName final
{
public:
class ULevelSequence* _sequence; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FMovieSceneObjectBindingID _actorBindingID; // 0x0008(0x0018)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TMap<float, EBattleSequenceCameraType> _keyframes; // 0x0020(0x0050)(Parm, OutParm, NativeAccessSpecifierPublic)
class FName _trackName; // 0x0070(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EpicCamerasFunctionLibrary_FindBattleCameraKeyframesInSequenceAsMapFromTrackName;
// Function SandFall.EpicCamerasFunctionLibrary.FindBattleKeyframesInSequence
// 0x0038 (0x0038 - 0x0000)
struct EpicCamerasFunctionLibrary_FindBattleKeyframesInSequence final
{
public:
EBattleSequenceKeyframeType _keyframeType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class ULevelSequence* _sequence; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FMovieSceneObjectBindingID _actorBindingID; // 0x0010(0x0018)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<float> _times; // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EpicCamerasFunctionLibrary_FindBattleKeyframesInSequence;
// Function SandFall.EpicCamerasFunctionLibrary.FindQTEKeyframes
// 0x0030 (0x0030 - 0x0000)
struct EpicCamerasFunctionLibrary_FindQTEKeyframes final
{
public:
class ULevelSequence* _sequence; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FMovieSceneObjectBindingID _actorBindingID; // 0x0008(0x0018)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<float> ImpactTimes; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EpicCamerasFunctionLibrary_FindQTEKeyframes;
// Function SandFall.EpicCamerasFunctionLibrary.GetCinematicTimeDilation
// 0x0010 (0x0010 - 0x0000)
struct EpicCamerasFunctionLibrary_GetCinematicTimeDilation final
{
public:
class UObject* _WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_EpicCamerasFunctionLibrary_GetCinematicTimeDilation;
// Function SandFall.EpicCamerasFunctionLibrary.GetInitialActorPositionInSequence
// 0x0080 (0x0080 - 0x0000)
struct EpicCamerasFunctionLibrary_GetInitialActorPositionInSequence final
{
public:
class ULevelSequence* _sequence; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FMovieSceneObjectBindingID _bindingID; // 0x0008(0x0018)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTransform ReturnValue; // 0x0020(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EpicCamerasFunctionLibrary_GetInitialActorPositionInSequence;
// Function SandFall.EpicCamerasFunctionLibrary.GetLinearTimeMapFromSequence
// 0x0058 (0x0058 - 0x0000)
struct EpicCamerasFunctionLibrary_GetLinearTimeMapFromSequence final
{
public:
class ULevelSequence* _sequence; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TMap<int32, float> _linearTimeMap; // 0x0008(0x0050)(Parm, OutParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EpicCamerasFunctionLibrary_GetLinearTimeMapFromSequence;
// Function SandFall.EpicCamerasFunctionLibrary.GetRealTimeDilation
// 0x0010 (0x0010 - 0x0000)
struct EpicCamerasFunctionLibrary_GetRealTimeDilation final
{
public:
class UObject* _WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_EpicCamerasFunctionLibrary_GetRealTimeDilation;
// Function SandFall.VariableWatcher_bool.GetValue
// 0x0001 (0x0001 - 0x0000)
struct VariableWatcher_bool_GetValue final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VariableWatcher_bool_GetValue;
// Function SandFall.VariableWatcher_bool.SetValue
// 0x0001 (0x0001 - 0x0000)
struct VariableWatcher_bool_SetValue final
{
public:
bool _newValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VariableWatcher_bool_SetValue;
// Function SandFall.GlobalPostProcessActor.UpdatePostProcessSaturation
// 0x0008 (0x0008 - 0x0000)
struct GlobalPostProcessActor_UpdatePostProcessSaturation final
{
public:
float RGBMultiplier; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LuminanceMultiplier; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GlobalPostProcessActor_UpdatePostProcessSaturation;
// Function SandFall.RichTextBlockCustomWidget.SetContentText
// 0x0010 (0x0010 - 0x0000)
struct RichTextBlockCustomWidget_SetContentText final
{
public:
class FText ContentText; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RichTextBlockCustomWidget_SetContentText;
// Function SandFall.RichTextBlockCustomWidget.SetIDString
// 0x0010 (0x0010 - 0x0000)
struct RichTextBlockCustomWidget_SetIDString final
{
public:
class FString IDString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RichTextBlockCustomWidget_SetIDString;
// Function SandFall.RichTextBlockCustomWidget.SetParentStyle
// 0x0340 (0x0340 - 0x0000)
struct RichTextBlockCustomWidget_SetParentStyle final
{
public:
struct FTextBlockStyle Style; // 0x0000(0x0340)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RichTextBlockCustomWidget_SetParentStyle;
// Function SandFall.RichTextBlockCustomWidget.GetContentText
// 0x0010 (0x0010 - 0x0000)
struct RichTextBlockCustomWidget_GetContentText final
{
public:
class FText ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RichTextBlockCustomWidget_GetContentText;
// Function SandFall.RichTextBlockCustomWidget.GetIDString
// 0x0010 (0x0010 - 0x0000)
struct RichTextBlockCustomWidget_GetIDString final
{
public:
class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RichTextBlockCustomWidget_GetIDString;
// Function SandFall.RichTextBlockCustomWidget.GetParentStyle
// 0x0340 (0x0340 - 0x0000)
struct RichTextBlockCustomWidget_GetParentStyle final
{
public:
struct FTextBlockStyle ReturnValue; // 0x0000(0x0340)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RichTextBlockCustomWidget_GetParentStyle;
// Function SandFall.InputActionBindingWidget.SetupInputBindingParametersFromExternal
// 0x0028 (0x0028 - 0x0000)
struct InputActionBindingWidget_SetupInputBindingParametersFromExternal final
{
public:
class FName InLegacyActionName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FDataTableRowHandle InCommonUIAction; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
class UInputAction* InEnhancedInputAction; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UInputMappingContext* InIMC; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InputActionBindingWidget_SetupInputBindingParametersFromExternal;
// Function SandFall.PlatformsSubsystem.AttemptToLoginTheUser
// 0x0001 (0x0001 - 0x0000)
struct PlatformsSubsystem_AttemptToLoginTheUser final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlatformsSubsystem_AttemptToLoginTheUser;
// Function SandFall.PlatformsSubsystem.BindToGameStartedFromActivity
// 0x0010 (0x0010 - 0x0000)
struct PlatformsSubsystem_BindToGameStartedFromActivity final
{
public:
TDelegate<void()> Delegate; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlatformsSubsystem_BindToGameStartedFromActivity;
// Function SandFall.PlatformsSubsystem.ClearAllCloudSaves
// 0x0001 (0x0001 - 0x0000)
struct PlatformsSubsystem_ClearAllCloudSaves final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlatformsSubsystem_ClearAllCloudSaves;
// Function SandFall.PlatformsSubsystem.GetAchievementsFromCurrentWriteRequest
// 0x0050 (0x0050 - 0x0000)
struct PlatformsSubsystem_GetAchievementsFromCurrentWriteRequest final
{
public:
TMap<class FName, float> ReturnValue; // 0x0000(0x0050)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlatformsSubsystem_GetAchievementsFromCurrentWriteRequest;
// Function SandFall.PlatformsSubsystem.GetCurrentUserNickname
// 0x0010 (0x0010 - 0x0000)
struct PlatformsSubsystem_GetCurrentUserNickname final
{
public:
class FString ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlatformsSubsystem_GetCurrentUserNickname;
// Function SandFall.PlatformsSubsystem.GetLatestGameSaveLoaded
// 0x0010 (0x0010 - 0x0000)
struct PlatformsSubsystem_GetLatestGameSaveLoaded final
{
public:
class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlatformsSubsystem_GetLatestGameSaveLoaded;
// Function SandFall.PlatformsSubsystem.IsGameStartedFromActivity
// 0x0001 (0x0001 - 0x0000)
struct PlatformsSubsystem_IsGameStartedFromActivity final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlatformsSubsystem_IsGameStartedFromActivity;
// Function SandFall.PlatformsSubsystem.OnExternalUIChange
// 0x0001 (0x0001 - 0x0000)
struct PlatformsSubsystem_OnExternalUIChange final
{
public:
bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlatformsSubsystem_OnExternalUIChange;
// Function SandFall.PlatformsSubsystem.OnUserIsLoggedIn
// 0x0001 (0x0001 - 0x0000)
struct PlatformsSubsystem_OnUserIsLoggedIn final
{
public:
bool bIsUserLoggedIn; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlatformsSubsystem_OnUserIsLoggedIn;
// Function SandFall.PlatformsSubsystem.OnUserIsSelected
// 0x0001 (0x0001 - 0x0000)
struct PlatformsSubsystem_OnUserIsSelected final
{
public:
bool bIsSellectedUserLoggedIn; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlatformsSubsystem_OnUserIsSelected;
// Function SandFall.PlatformsSubsystem.RegisterLatestGameSaveLoaded
// 0x0010 (0x0010 - 0x0000)
struct PlatformsSubsystem_RegisterLatestGameSaveLoaded final
{
public:
class FString SaveName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlatformsSubsystem_RegisterLatestGameSaveLoaded;
// Function SandFall.PlatformsSubsystem.RequestScreenshot
// 0x0001 (0x0001 - 0x0000)
struct PlatformsSubsystem_RequestScreenshot final
{
public:
EScreenshotType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlatformsSubsystem_RequestScreenshot;
// Function SandFall.PlatformsSubsystem.ResetAllAchievements
// 0x0001 (0x0001 - 0x0000)
struct PlatformsSubsystem_ResetAllAchievements final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlatformsSubsystem_ResetAllAchievements;
// Function SandFall.PlatformsSubsystem.SetActivityStatus
// 0x0018 (0x0018 - 0x0000)
struct PlatformsSubsystem_SetActivityStatus final
{
public:
class FString ActivityID; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EActivityStatus AcitivityStatus; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlatformsSubsystem_SetActivityStatus;
// Function SandFall.PlatformsSubsystem.SetPS5ControllerLightColor
// 0x0008 (0x0008 - 0x0000)
struct PlatformsSubsystem_SetPS5ControllerLightColor final
{
public:
struct FColor Color; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool Enable; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlatformsSubsystem_SetPS5ControllerLightColor;
// Function SandFall.PlatformsSubsystem.SetRichPresence
// 0x0010 (0x0010 - 0x0000)
struct PlatformsSubsystem_SetRichPresence final
{
public:
class FString InRichPresenceStatus; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlatformsSubsystem_SetRichPresence;
// Function SandFall.PlatformsSubsystem.TriggerAchievement
// 0x0018 (0x0018 - 0x0000)
struct PlatformsSubsystem_TriggerAchievement final
{
public:
TDelegate<void(const struct FAchievementsMap& AchievementsMap, const bool bSuccess)> TriggeredDelegate; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ID; // 0x0010(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlatformsSubsystem_TriggerAchievement;
// Function SandFall.PlatformsSubsystem.TriggerMultipleAchievements
// 0x0060 (0x0060 - 0x0000)
struct PlatformsSubsystem_TriggerMultipleAchievements final
{
public:
TDelegate<void(const struct FAchievementsMap& AchievementsMap, const bool bSuccess)> TriggeredDelegate; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TMap<class FName, float> AchievementsMap; // 0x0010(0x0050)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlatformsSubsystem_TriggerMultipleAchievements;
// Function SandFall.PlatformsSubsystem.ComputeSaveNameWithPath
// 0x0020 (0x0020 - 0x0000)
struct PlatformsSubsystem_ComputeSaveNameWithPath final
{
public:
class FString SaveName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlatformsSubsystem_ComputeSaveNameWithPath;
// Function SandFall.PlatformsSubsystem.GetCurrentUserID
// 0x0010 (0x0010 - 0x0000)
struct PlatformsSubsystem_GetCurrentUserID final
{
public:
class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlatformsSubsystem_GetCurrentUserID;
// Function SandFall.PlatformsSubsystem.GetStoreNameAsTag
// 0x0008 (0x0008 - 0x0000)
struct PlatformsSubsystem_GetStoreNameAsTag final
{
public:
struct FGameplayTag ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlatformsSubsystem_GetStoreNameAsTag;
// Function SandFall.PlatformsSubsystem.HasAllEntitlements
// 0x0018 (0x0018 - 0x0000)
struct PlatformsSubsystem_HasAllEntitlements final
{
public:
TArray<class FName> Entitlements; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlatformsSubsystem_HasAllEntitlements;
// Function SandFall.PlatformsSubsystem.HasAnyEntitlement
// 0x0018 (0x0018 - 0x0000)
struct PlatformsSubsystem_HasAnyEntitlement final
{
public:
TArray<class FName> Entitlements; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlatformsSubsystem_HasAnyEntitlement;
// Function SandFall.PlatformsSubsystem.IsChunkInstalled
// 0x0008 (0x0008 - 0x0000)
struct PlatformsSubsystem_IsChunkInstalled final
{
public:
int32 ChunkId; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlatformsSubsystem_IsChunkInstalled;
// Function SandFall.PlatformsSubsystem.IsUserLoggedIn
// 0x0001 (0x0001 - 0x0000)
struct PlatformsSubsystem_IsUserLoggedIn final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlatformsSubsystem_IsUserLoggedIn;
// Function SandFall.PlatformsSubsystem.IsUsingCloudSave
// 0x0001 (0x0001 - 0x0000)
struct PlatformsSubsystem_IsUsingCloudSave final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlatformsSubsystem_IsUsingCloudSave;
// Function SandFall.PlatformsSubsystem.IsUsingSteam
// 0x0001 (0x0001 - 0x0000)
struct PlatformsSubsystem_IsUsingSteam final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlatformsSubsystem_IsUsingSteam;
// Function SandFall.SF_ActivityWrapper.GetActivityID
// 0x0010 (0x0010 - 0x0000)
struct SF_ActivityWrapper_GetActivityID final
{
public:
class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SF_ActivityWrapper_GetActivityID;
// Function SandFall.SF_ActivityWrapper.GetAllTasks
// 0x0010 (0x0010 - 0x0000)
struct SF_ActivityWrapper_GetAllTasks final
{
public:
TArray<class FString> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SF_ActivityWrapper_GetAllTasks;
// Function SandFall.SF_ActivityWrapper.GetSubTaskID
// 0x0018 (0x0018 - 0x0000)
struct SF_ActivityWrapper_GetSubTaskID final
{
public:
class FName TaskName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SF_ActivityWrapper_GetSubTaskID;
// Function SandFall.SF_ActivityWrapper.IsMappedToActivity
// 0x000C (0x000C - 0x0000)
struct SF_ActivityWrapper_IsMappedToActivity final
{
public:
class FName QuestID; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SF_ActivityWrapper_IsMappedToActivity;
// Function SandFall.ActorComoponentHelpers.ChangeOwner
// 0x0018 (0x0018 - 0x0000)
struct ActorComoponentHelpers_ChangeOwner final
{
public:
class UActorComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* NewOwner; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ActorComoponentHelpers_ChangeOwner;
// Function SandFall.ActorComoponentHelpers.DestroyComponentExternally
// 0x0008 (0x0008 - 0x0000)
struct ActorComoponentHelpers_DestroyComponentExternally final
{
public:
class UActorComponent* ComponentToDestroy; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ActorComoponentHelpers_DestroyComponentExternally;
// Function SandFall.ActorComoponentHelpers.HasComponentBegunPlay
// 0x0010 (0x0010 - 0x0000)
struct ActorComoponentHelpers_HasComponentBegunPlay final
{
public:
class UActorComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ActorComoponentHelpers_HasComponentBegunPlay;
// Function SandFall.ActorHelpers.ForceUpdateOverlaps
// 0x0008 (0x0008 - 0x0000)
struct ActorHelpers_ForceUpdateOverlaps final
{
public:
class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ActorHelpers_ForceUpdateOverlaps;
// Function SandFall.ActorHelpers.UpdateOverlaps
// 0x0010 (0x0010 - 0x0000)
struct ActorHelpers_UpdateOverlaps final
{
public:
class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bDoNotifies; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ActorHelpers_UpdateOverlaps;
// Function SandFall.ActorSpawnWatcherInterface.OnInstigatedActorSpawned
// 0x0010 (0x0010 - 0x0000)
struct ActorSpawnWatcherInterface_OnInstigatedActorSpawned final
{
public:
class AActor* SpawnedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ActorSpawnWatcherInterface_OnInstigatedActorSpawned;
// Function SandFall.AIHelpers.PauseLogic
// 0x0018 (0x0018 - 0x0000)
struct AIHelpers_PauseLogic final
{
public:
class UBrainComponent* BrainComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString DebugReason; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AIHelpers_PauseLogic;
// Function SandFall.AIHelpers.ResumeLogic
// 0x0018 (0x0018 - 0x0000)
struct AIHelpers_ResumeLogic final
{
public:
class UBrainComponent* BrainComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Reason; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AIHelpers_ResumeLogic;
// Function SandFall.SF_AnimationBlueprintHelpers.GetAllActiveMontages
// 0x0018 (0x0018 - 0x0000)
struct SF_AnimationBlueprintHelpers_GetAllActiveMontages final
{
public:
class UAnimInstance* AnimInstance; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class UAnimMontage*> ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SF_AnimationBlueprintHelpers_GetAllActiveMontages;
// Function SandFall.SF_AnimationBlueprintHelpers.GetAnimDataModelBoneTrackData
// 0x0048 (0x0048 - 0x0000)
struct SF_AnimationBlueprintHelpers_GetAnimDataModelBoneTrackData final
{
public:
TScriptInterface<class IAnimationDataModel> DataModel; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName TrackName; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FVector> PositionKeys; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FQuat> RotationKeys; // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FVector> ScalingKeys; // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SF_AnimationBlueprintHelpers_GetAnimDataModelBoneTrackData;
// Function SandFall.SF_AsyncActionDeleteSaveGame.AsyncDeleteGameFromSlot
// 0x0028 (0x0028 - 0x0000)
struct SF_AsyncActionDeleteSaveGame_AsyncDeleteGameFromSlot final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString SlotName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 UserIndex; // 0x0018(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class USF_AsyncActionDeleteSaveGame* ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SF_AsyncActionDeleteSaveGame_AsyncDeleteGameFromSlot;
// Function SandFall.SF_AsyncActionDeleteSaveGame.AsyncDeleteGamesFromSlot
// 0x0028 (0x0028 - 0x0000)
struct SF_AsyncActionDeleteSaveGame_AsyncDeleteGamesFromSlot final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class FString> SlotNames; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
int32 UserIndex; // 0x0018(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class USF_AsyncActionDeleteSaveGame* ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SF_AsyncActionDeleteSaveGame_AsyncDeleteGamesFromSlot;
// Function SandFall.BakedActors.BakeActors
// 0x0001 (0x0001 - 0x0000)
struct BakedActors_BakeActors final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BakedActors_BakeActors;
// Function SandFall.BakedActors.GetActorClassToSpawn
// 0x0008 (0x0008 - 0x0000)
struct BakedActors_GetActorClassToSpawn final
{
public:
TSubclassOf<class AActor> ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BakedActors_GetActorClassToSpawn;
// Function SandFall.BakedActors.GetBakedActorsFolderName
// 0x0010 (0x0010 - 0x0000)
struct BakedActors_GetBakedActorsFolderName final
{
public:
class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BakedActors_GetBakedActorsFolderName;
// Function SandFall.BakedActors.GetBakedActorTransforms
// 0x0010 (0x0010 - 0x0000)
struct BakedActors_GetBakedActorTransforms final
{
public:
TArray<struct FTransform> ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BakedActors_GetBakedActorTransforms;
// Function SandFall.BakedActors.HasAnyBakedActor
// 0x0001 (0x0001 - 0x0000)
struct BakedActors_HasAnyBakedActor final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BakedActors_HasAnyBakedActor;
// Function SandFall.SandfallBlueprintHelpers.Array_Remap
// 0x0070 (0x0070 - 0x0000)
struct SandfallBlueprintHelpers_Array_Remap final
{
public:
TArray<int32> TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
TMap<int32, int32> RemapTable; // 0x0010(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
TArray<int32> ResultArray; // 0x0060(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_Array_Remap;
// Function SandFall.SandfallBlueprintHelpers.Assert
// 0x0020 (0x0020 - 0x0000)
struct SandfallBlueprintHelpers_Assert final
{
public:
bool _check; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FText _message; // 0x0008(0x0010)(ConstParm, Parm, NativeAccessSpecifierPublic)
bool _breakpoint; // 0x0018(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_Assert;
// Function SandFall.SandfallBlueprintHelpers.AssertMessage
// 0x0018 (0x0018 - 0x0000)
struct SandfallBlueprintHelpers_AssertMessage final
{
public:
class FString _message; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool _breakpoint; // 0x0010(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_AssertMessage;
// Function SandFall.SandfallBlueprintHelpers.BeginDeferredActorSpawnFromClass
// 0x0090 (0x0090 - 0x0000)
struct SandfallBlueprintHelpers_BeginDeferredActorSpawnFromClass final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class AActor> ActorClass; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTransform SpawnTransform; // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESpawnActorCollisionHandlingMethod CollisionHandlingOverride; // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class AActor* Owner; // 0x0078(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESpawnActorScaleMethod TransformScaleMethod; // 0x0080(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class AActor* ReturnValue; // 0x0088(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_BeginDeferredActorSpawnFromClass;
// Function SandFall.SandfallBlueprintHelpers.BlockTillLevelStreamingCompleted
// 0x0008 (0x0008 - 0x0000)
struct SandfallBlueprintHelpers_BlockTillLevelStreamingCompleted final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_BlockTillLevelStreamingCompleted;
// Function SandFall.SandfallBlueprintHelpers.CallFunctionByName
// 0x0020 (0x0020 - 0x0000)
struct SandfallBlueprintHelpers_CallFunctionByName final
{
public:
class UObject* _object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString _functionName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool _IsFailed; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_CallFunctionByName;
// Function SandFall.SandfallBlueprintHelpers.CancelLatentActions
// 0x0010 (0x0010 - 0x0000)
struct SandfallBlueprintHelpers_CancelLatentActions final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UObject* Object; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_CancelLatentActions;
// Function SandFall.SandfallBlueprintHelpers.CheckEntitlement
// 0x0010 (0x0010 - 0x0000)
struct SandfallBlueprintHelpers_CheckEntitlement final
{
public:
class UWorld* _worldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_CheckEntitlement;
// Function SandFall.SandfallBlueprintHelpers.CompareStrings
// 0x0028 (0x0028 - 0x0000)
struct SandfallBlueprintHelpers_CompareStrings final
{
public:
class FString A; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString B; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_CompareStrings;
// Function SandFall.SandfallBlueprintHelpers.ConvertSoftRefToWorldSoftRef
// 0x0050 (0x0050 - 0x0000)
struct SandfallBlueprintHelpers_ConvertSoftRefToWorldSoftRef final
{
public:
TSoftObjectPtr<class UObject> _InObject; // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSoftObjectPtr<class UWorld> _OutWorldSoftRef; // 0x0028(0x0028)(Parm, OutParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_ConvertSoftRefToWorldSoftRef;
// Function SandFall.SandfallBlueprintHelpers.CopyAllProperties
// 0x0018 (0x0018 - 0x0000)
struct SandfallBlueprintHelpers_CopyAllProperties final
{
public:
class UObject* FromObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UObject* ToObject; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bIncludeComponents; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_CopyAllProperties;
// Function SandFall.SandfallBlueprintHelpers.DebugConstructFromClass
// 0x0018 (0x0018 - 0x0000)
struct SandfallBlueprintHelpers_DebugConstructFromClass final
{
public:
class UClass* _class; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UObject* _owner; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UObject* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_DebugConstructFromClass;
// Function SandFall.SandfallBlueprintHelpers.DebugFindClassByName
// 0x0018 (0x0018 - 0x0000)
struct SandfallBlueprintHelpers_DebugFindClassByName final
{
public:
class FString _className; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UClass* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_DebugFindClassByName;
// Function SandFall.SandfallBlueprintHelpers.DebugMe
// 0x0008 (0x0008 - 0x0000)
struct SandfallBlueprintHelpers_DebugMe final
{
public:
class UObject* _objectToDebug; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_DebugMe;
// Function SandFall.SandfallBlueprintHelpers.DrawDebugCircleArc
// 0x0060 (0x0060 - 0x0000)
struct SandfallBlueprintHelpers_DrawDebugCircleArc final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Center; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector Direction; // 0x0028(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AngleWidth; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Segments; // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor Color; // 0x0048(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Lifetime; // 0x0058(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Thickness; // 0x005C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_DrawDebugCircleArc;
// Function SandFall.SandfallBlueprintHelpers.Editor_FileDelete
// 0x0018 (0x0018 - 0x0000)
struct SandfallBlueprintHelpers_Editor_FileDelete final
{
public:
class FString Filename; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_Editor_FileDelete;
// Function SandFall.SandfallBlueprintHelpers.Editor_FileLoadString
// 0x0028 (0x0028 - 0x0000)
struct SandfallBlueprintHelpers_Editor_FileLoadString final
{
public:
class FString Filename; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Content; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_Editor_FileLoadString;
// Function SandFall.SandfallBlueprintHelpers.Editor_FileLoadStringReal
// 0x0028 (0x0028 - 0x0000)
struct SandfallBlueprintHelpers_Editor_FileLoadStringReal final
{
public:
class FString Filename; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Content; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_Editor_FileLoadStringReal;
// Function SandFall.SandfallBlueprintHelpers.Editor_FileSaveString
// 0x0028 (0x0028 - 0x0000)
struct SandfallBlueprintHelpers_Editor_FileSaveString final
{
public:
class FString Content; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Filename; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_Editor_FileSaveString;
// Function SandFall.SandfallBlueprintHelpers.Editor_GetShaderCompilationState
// 0x000C (0x000C - 0x0000)
struct SandfallBlueprintHelpers_Editor_GetShaderCompilationState final
{
public:
int32 jobCount; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 workerCount; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_Editor_GetShaderCompilationState;
// Function SandFall.SandfallBlueprintHelpers.Editor_GetStatValue
// 0x0030 (0x0030 - 0x0000)
struct SandfallBlueprintHelpers_Editor_GetStatValue final
{
public:
class FName _StatGroup; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName _StatName; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool _isMemory; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString _OutValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_Editor_GetStatValue;
// Function SandFall.SandfallBlueprintHelpers.Editor_MoveScreenshots
// 0x0028 (0x0028 - 0x0000)
struct SandfallBlueprintHelpers_Editor_MoveScreenshots final
{
public:
class FString _sourceFile; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString _destination; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_Editor_MoveScreenshots;
// Function SandFall.SandfallBlueprintHelpers.Editor_PushJSONToMongoDB
// 0x0010 (0x0010 - 0x0000)
struct SandfallBlueprintHelpers_Editor_PushJSONToMongoDB final
{
public:
class FString Json; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_Editor_PushJSONToMongoDB;
// Function SandFall.SandfallBlueprintHelpers.Editor_TakeScreenshot
// 0x0018 (0x0018 - 0x0000)
struct SandfallBlueprintHelpers_Editor_TakeScreenshot final
{
public:
class FString _filename; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool _showUI; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_Editor_TakeScreenshot;
// Function SandFall.SandfallBlueprintHelpers.EditorAlert
// 0x0010 (0x0010 - 0x0000)
struct SandfallBlueprintHelpers_EditorAlert final
{
public:
class FText _text; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_EditorAlert;
// Function SandFall.SandfallBlueprintHelpers.EqualsObjects
// 0x0018 (0x0018 - 0x0000)
struct SandfallBlueprintHelpers_EqualsObjects final
{
public:
const class UObject* A; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UObject* B; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_EqualsObjects;
// Function SandFall.SandfallBlueprintHelpers.EscapeJson
// 0x0020 (0x0020 - 0x0000)
struct SandfallBlueprintHelpers_EscapeJson final
{
public:
class FString Input; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_EscapeJson;
// Function SandFall.SandfallBlueprintHelpers.ExecuteDelegate
// 0x0010 (0x0010 - 0x0000)
struct SandfallBlueprintHelpers_ExecuteDelegate final
{
public:
TDelegate<void()> Delegate; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_ExecuteDelegate;
// Function SandFall.SandfallBlueprintHelpers.FinishSpawningActor
// 0x0080 (0x0080 - 0x0000)
struct SandfallBlueprintHelpers_FinishSpawningActor final
{
public:
class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform SpawnTransform; // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESpawnActorScaleMethod TransformScaleMethod; // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class AActor* ReturnValue; // 0x0078(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_FinishSpawningActor;
// Function SandFall.SandfallBlueprintHelpers.FlushInputs
// 0x0008 (0x0008 - 0x0000)
struct SandfallBlueprintHelpers_FlushInputs final
{
public:
class APlayerController* PlayerController; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_FlushInputs;
// Function SandFall.SandfallBlueprintHelpers.Format
// 0x0030 (0x0030 - 0x0000)
struct SandfallBlueprintHelpers_Format final
{
public:
class FString InPattern; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FFormatArgumentData> InArgs; // 0x0010(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_Format;
// Function SandFall.SandfallBlueprintHelpers.FormatDateTime
// 0x0018 (0x0018 - 0x0000)
struct SandfallBlueprintHelpers_FormatDateTime final
{
public:
struct FDateTime DateTime; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_FormatDateTime;
// Function SandFall.SandfallBlueprintHelpers.FormatDateTimeWithPattern
// 0x0028 (0x0028 - 0x0000)
struct SandfallBlueprintHelpers_FormatDateTimeWithPattern final
{
public:
struct FDateTime DateTime; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString FormatString; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_FormatDateTimeWithPattern;
// Function SandFall.SandfallBlueprintHelpers.FormatTimespan
// 0x0018 (0x0018 - 0x0000)
struct SandfallBlueprintHelpers_FormatTimespan final
{
public:
struct FTimespan Timespan; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_FormatTimespan;
// Function SandFall.SandfallBlueprintHelpers.FormatTimespanWithPattern
// 0x0028 (0x0028 - 0x0000)
struct SandfallBlueprintHelpers_FormatTimespanWithPattern final
{
public:
struct FTimespan Timespan; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString FormatString; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_FormatTimespanWithPattern;
// Function SandFall.SandfallBlueprintHelpers.GetAllComponentsByClass
// 0x0020 (0x0020 - 0x0000)
struct SandfallBlueprintHelpers_GetAllComponentsByClass final
{
public:
class UWorld* World; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UActorComponent> Class_0; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class UActorComponent*> Components; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_GetAllComponentsByClass;
// Function SandFall.SandfallBlueprintHelpers.GetAllLightComponents
// 0x0018 (0x0018 - 0x0000)
struct SandfallBlueprintHelpers_GetAllLightComponents final
{
public:
class UWorld* World; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class ULightComponent*> LightComponents; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_GetAllLightComponents;
// Function SandFall.SandfallBlueprintHelpers.GetAppDeltaTime
// 0x0004 (0x0004 - 0x0000)
struct SandfallBlueprintHelpers_GetAppDeltaTime final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_GetAppDeltaTime;
// Function SandFall.SandfallBlueprintHelpers.GetBuildInfo
// 0x0028 (0x0028 - 0x0000)
struct SandfallBlueprintHelpers_GetBuildInfo final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Changelist; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString CurrentPersistentLevel; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_GetBuildInfo;
// Function SandFall.SandfallBlueprintHelpers.GetCameraCutTrackSettings
// 0x0010 (0x0010 - 0x0000)
struct SandfallBlueprintHelpers_GetCameraCutTrackSettings final
{
public:
const class UMovieSceneCameraCutTrack* CameraCutTrack; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool SectionFound; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool CanBlend; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool HasEasing; // 0x000A(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool IsPreviousCameraLocked; // 0x000B(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_GetCameraCutTrackSettings;
// Function SandFall.SandfallBlueprintHelpers.GetClassDefaultObject
// 0x0010 (0x0010 - 0x0000)
struct SandfallBlueprintHelpers_GetClassDefaultObject final
{
public:
class UClass* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UObject* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_GetClassDefaultObject;
// Function SandFall.SandfallBlueprintHelpers.GetComponentFromReference
// 0x0038 (0x0038 - 0x0000)
struct SandfallBlueprintHelpers_GetComponentFromReference final
{
public:
struct FComponentReference ComponentReference; // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OwningActor; // 0x0028(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UActorComponent* ReturnValue; // 0x0030(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_GetComponentFromReference;
// Function SandFall.SandfallBlueprintHelpers.GetCurrentViewTarget
// 0x0010 (0x0010 - 0x0000)
struct SandfallBlueprintHelpers_GetCurrentViewTarget final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_GetCurrentViewTarget;
// Function SandFall.SandfallBlueprintHelpers.GetDataTableRowFromName
// 0x0018 (0x0018 - 0x0000)
struct SandfallBlueprintHelpers_GetDataTableRowFromName final
{
public:
class UDataTable* Table; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName RowName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTableRowBase OutRow; // 0x0010(0x0008)(Parm, OutParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_GetDataTableRowFromName;
// Function SandFall.SandfallBlueprintHelpers.GetDebugInfo
// 0x0010 (0x0010 - 0x0000)
struct SandfallBlueprintHelpers_GetDebugInfo final
{
public:
class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_GetDebugInfo;
// Function SandFall.SandfallBlueprintHelpers.GetEditorViewportTransform
// 0x0060 (0x0060 - 0x0000)
struct SandfallBlueprintHelpers_GetEditorViewportTransform final
{
public:
struct FTransform ReturnValue; // 0x0000(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_GetEditorViewportTransform;
// Function SandFall.SandfallBlueprintHelpers.GetLastRenderTimeOnScreen
// 0x0010 (0x0010 - 0x0000)
struct SandfallBlueprintHelpers_GetLastRenderTimeOnScreen final
{
public:
const class UPrimitiveComponent* Primitive; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_GetLastRenderTimeOnScreen;
// Function SandFall.SandfallBlueprintHelpers.GetMaxDistanceAttenuation
// 0x0010 (0x0010 - 0x0000)
struct SandfallBlueprintHelpers_GetMaxDistanceAttenuation final
{
public:
class USoundBase* Sound; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_GetMaxDistanceAttenuation;
// Function SandFall.SandfallBlueprintHelpers.GetPlatformNameAsTag
// 0x0008 (0x0008 - 0x0000)
struct SandfallBlueprintHelpers_GetPlatformNameAsTag final
{
public:
struct FGameplayTag ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_GetPlatformNameAsTag;
// Function SandFall.SandfallBlueprintHelpers.GetSamplingRegionNames
// 0x0018 (0x0018 - 0x0000)
struct SandfallBlueprintHelpers_GetSamplingRegionNames final
{
public:
class USkeletalMesh* SkeletalMeshAsset; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class FName> ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_GetSamplingRegionNames;
// Function SandFall.SandfallBlueprintHelpers.GetStackTrace
// 0x0010 (0x0010 - 0x0000)
struct SandfallBlueprintHelpers_GetStackTrace final
{
public:
TArray<class FString> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_GetStackTrace;
// Function SandFall.SandfallBlueprintHelpers.GetUpscalerInfo
// 0x0010 (0x0010 - 0x0000)
struct SandfallBlueprintHelpers_GetUpscalerInfo final
{
public:
class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_GetUpscalerInfo;
// Function SandFall.SandfallBlueprintHelpers.GetVendorBuildInfo
// 0x0028 (0x0028 - 0x0000)
struct SandfallBlueprintHelpers_GetVendorBuildInfo final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString OwnerInfo; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString BuildInfo; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_GetVendorBuildInfo;
// Function SandFall.SandfallBlueprintHelpers.HasActorBegunPlay
// 0x0010 (0x0010 - 0x0000)
struct SandfallBlueprintHelpers_HasActorBegunPlay final
{
public:
const class AActor* Actor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_HasActorBegunPlay;
// Function SandFall.SandfallBlueprintHelpers.IsActorSpatiallyLoaded
// 0x0010 (0x0010 - 0x0000)
struct SandfallBlueprintHelpers_IsActorSpatiallyLoaded final
{
public:
const class AActor* Actor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_IsActorSpatiallyLoaded;
// Function SandFall.SandfallBlueprintHelpers.isCollisionProfileValid
// 0x000C (0x000C - 0x0000)
struct SandfallBlueprintHelpers_isCollisionProfileValid final
{
public:
class FName ProfileName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_isCollisionProfileValid;
// Function SandFall.SandfallBlueprintHelpers.IsCurrentConsoleTypeLockheart
// 0x0001 (0x0001 - 0x0000)
struct SandfallBlueprintHelpers_IsCurrentConsoleTypeLockheart final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_IsCurrentConsoleTypeLockheart;
// Function SandFall.SandfallBlueprintHelpers.IsEventDispatcherConnected
// 0x0018 (0x0018 - 0x0000)
struct SandfallBlueprintHelpers_IsEventDispatcherConnected final
{
public:
class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName EventDispatcherName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_IsEventDispatcherConnected;
// Function SandFall.SandfallBlueprintHelpers.IsInPlayMode
// 0x0001 (0x0001 - 0x0000)
struct SandfallBlueprintHelpers_IsInPlayMode final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_IsInPlayMode;
// Function SandFall.SandfallBlueprintHelpers.IsInSimulateMode
// 0x0001 (0x0001 - 0x0000)
struct SandfallBlueprintHelpers_IsInSimulateMode final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_IsInSimulateMode;
// Function SandFall.SandfallBlueprintHelpers.IsPackagedBuild
// 0x0001 (0x0001 - 0x0000)
struct SandfallBlueprintHelpers_IsPackagedBuild final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_IsPackagedBuild;
// Function SandFall.SandfallBlueprintHelpers.IsPawnInputEnabled
// 0x0010 (0x0010 - 0x0000)
struct SandfallBlueprintHelpers_IsPawnInputEnabled final
{
public:
const class APawn* _actor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_IsPawnInputEnabled;
// Function SandFall.SandfallBlueprintHelpers.IsRunningAutomationTest
// 0x0001 (0x0001 - 0x0000)
struct SandfallBlueprintHelpers_IsRunningAutomationTest final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_IsRunningAutomationTest;
// Function SandFall.SandfallBlueprintHelpers.IsRunningOnSteamDeck
// 0x0001 (0x0001 - 0x0000)
struct SandfallBlueprintHelpers_IsRunningOnSteamDeck final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_IsRunningOnSteamDeck;
// Function SandFall.SandfallBlueprintHelpers.MakeLogOutputCapture
// 0x0008 (0x0008 - 0x0000)
struct SandfallBlueprintHelpers_MakeLogOutputCapture final
{
public:
class UOutputDeviceWrapper* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_MakeLogOutputCapture;
// Function SandFall.SandfallBlueprintHelpers.Map_Remap
// 0x00F0 (0x00F0 - 0x0000)
struct SandfallBlueprintHelpers_Map_Remap final
{
public:
TMap<int32, int32> TargetMap; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
TMap<int32, int32> RemapTable; // 0x0050(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
TMap<int32, int32> ResultMap; // 0x00A0(0x0050)(Parm, OutParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_Map_Remap;
// Function SandFall.SandfallBlueprintHelpers.Map_ToString
// 0x0060 (0x0060 - 0x0000)
struct SandfallBlueprintHelpers_Map_ToString final
{
public:
TMap<int32, int32> TargetMap; // 0x0000(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
TArray<class FString> OutStringList; // 0x0050(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_Map_ToString;
// Function SandFall.SandfallBlueprintHelpers.MemTraceUserMark
// 0x0010 (0x0010 - 0x0000)
struct SandfallBlueprintHelpers_MemTraceUserMark final
{
public:
class FString userMark; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_MemTraceUserMark;
// Function SandFall.SandfallBlueprintHelpers.OffsetTransform
// 0x00D0 (0x00D0 - 0x0000)
struct SandfallBlueprintHelpers_OffsetTransform final
{
public:
struct FTransform StartTransform; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ForwardOffset; // 0x0060(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float UpOffset; // 0x0064(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_68[0x8]; // 0x0068(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform ReturnValue; // 0x0070(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_OffsetTransform;
// Function SandFall.SandfallBlueprintHelpers.OverrideBoolCVar
// 0x000C (0x000C - 0x0000)
struct SandfallBlueprintHelpers_OverrideBoolCVar final
{
public:
class FName _name; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool _value; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_OverrideBoolCVar;
// Function SandFall.SandfallBlueprintHelpers.ParseIntoArrayLines
// 0x0028 (0x0028 - 0x0000)
struct SandfallBlueprintHelpers_ParseIntoArrayLines final
{
public:
class FString In; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool CullEmpty; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class FString> ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_ParseIntoArrayLines;
// Function SandFall.SandfallBlueprintHelpers.PrintStringInLog
// 0x0018 (0x0018 - 0x0000)
struct SandfallBlueprintHelpers_PrintStringInLog final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString InString; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_PrintStringInLog;
// Function SandFall.SandfallBlueprintHelpers.RegisterBoolCVar
// 0x0020 (0x0020 - 0x0000)
struct SandfallBlueprintHelpers_RegisterBoolCVar final
{
public:
class FName _name; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool _defaultValue; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FText _description; // 0x0010(0x0010)(ConstParm, Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_RegisterBoolCVar;
// Function SandFall.SandfallBlueprintHelpers.RegisterInputAction
// 0x0020 (0x0020 - 0x0000)
struct SandfallBlueprintHelpers_RegisterInputAction final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName InputAction; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TDelegate<void()> OnPressed; // 0x0010(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_RegisterInputAction;
// Function SandFall.SandfallBlueprintHelpers.RegisterIntegerCVar
// 0x0020 (0x0020 - 0x0000)
struct SandfallBlueprintHelpers_RegisterIntegerCVar final
{
public:
class FName _name; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 _defaultValue; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FText _description; // 0x0010(0x0010)(ConstParm, Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_RegisterIntegerCVar;
// Function SandFall.SandfallBlueprintHelpers.RegisterStringCVar
// 0x0028 (0x0028 - 0x0000)
struct SandfallBlueprintHelpers_RegisterStringCVar final
{
public:
class FName _name; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString _defaultValue; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FText _description; // 0x0018(0x0010)(ConstParm, Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_RegisterStringCVar;
// Function SandFall.SandfallBlueprintHelpers.ReloadActor
// 0x0008 (0x0008 - 0x0000)
struct SandfallBlueprintHelpers_ReloadActor final
{
public:
class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_ReloadActor;
// Function SandFall.SandfallBlueprintHelpers.RemoveMaterialInstanceParameterOverride
// 0x0018 (0x0018 - 0x0000)
struct SandfallBlueprintHelpers_RemoveMaterialInstanceParameterOverride final
{
public:
class UMaterialInstanceConstant* _MaterialInstance; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName _ParameterName; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_RemoveMaterialInstanceParameterOverride;
// Function SandFall.SandfallBlueprintHelpers.RemoveMaterialInstanceStaticSwitchOverride
// 0x0018 (0x0018 - 0x0000)
struct SandfallBlueprintHelpers_RemoveMaterialInstanceStaticSwitchOverride final
{
public:
class UMaterialInstanceConstant* _MaterialInstance; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName _ParameterName; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_RemoveMaterialInstanceStaticSwitchOverride;
// Function SandFall.SandfallBlueprintHelpers.RequestScreenshot
// 0x0018 (0x0018 - 0x0000)
struct SandfallBlueprintHelpers_RequestScreenshot final
{
public:
class FString _filename; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool _showUI; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_RequestScreenshot;
// Function SandFall.SandfallBlueprintHelpers.ResetAllProperties
// 0x0010 (0x0010 - 0x0000)
struct SandfallBlueprintHelpers_ResetAllProperties final
{
public:
class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bIncludeComponents; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_ResetAllProperties;
// Function SandFall.SandfallBlueprintHelpers.ResetMaterialInstanceTextureStreamingData
// 0x0008 (0x0008 - 0x0000)
struct SandfallBlueprintHelpers_ResetMaterialInstanceTextureStreamingData final
{
public:
class UMaterialInstanceConstant* _MaterialInstance; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_ResetMaterialInstanceTextureStreamingData;
// Function SandFall.SandfallBlueprintHelpers.SetActorIsEditorOnly
// 0x0010 (0x0010 - 0x0000)
struct SandfallBlueprintHelpers_SetActorIsEditorOnly final
{
public:
class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bIsEditorOnly; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_SetActorIsEditorOnly;
// Function SandFall.SandfallBlueprintHelpers.SetActorIsSpatiallyLoaded
// 0x0010 (0x0010 - 0x0000)
struct SandfallBlueprintHelpers_SetActorIsSpatiallyLoaded final
{
public:
class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bIsSpatiallyLoaded; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_SetActorIsSpatiallyLoaded;
// Function SandFall.SandfallBlueprintHelpers.SetCameraMoveableWhenPaused
// 0x0010 (0x0010 - 0x0000)
struct SandfallBlueprintHelpers_SetCameraMoveableWhenPaused final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bNewIsMoveable; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_SetCameraMoveableWhenPaused;
// Function SandFall.SandfallBlueprintHelpers.SetComponentIsEditorOnly
// 0x0010 (0x0010 - 0x0000)
struct SandfallBlueprintHelpers_SetComponentIsEditorOnly final
{
public:
class UActorComponent* ActorComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bIsEditorOnly; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_SetComponentIsEditorOnly;
// Function SandFall.SandfallBlueprintHelpers.SetTimeDilationEnabledForSequencePlayer
// 0x0010 (0x0010 - 0x0000)
struct SandfallBlueprintHelpers_SetTimeDilationEnabledForSequencePlayer final
{
public:
const class UMovieSceneSequencePlayer* SequencePlayer; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool Enabled; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_SetTimeDilationEnabledForSequencePlayer;
// Function SandFall.SandfallBlueprintHelpers.SetTimerDelegate
// 0x0028 (0x0028 - 0x0000)
struct SandfallBlueprintHelpers_SetTimerDelegate final
{
public:
TDelegate<void()> Delegate; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Time; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bLooping; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float InitialStartDelay; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InitialStartDelayVariance; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTimerHandle ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_SetTimerDelegate;
// Function SandFall.SandfallBlueprintHelpers.StartMemTrace
// 0x0018 (0x0018 - 0x0000)
struct SandfallBlueprintHelpers_StartMemTrace final
{
public:
class FString ip; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Port; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_StartMemTrace;
// Function SandFall.SandfallBlueprintHelpers.TestMemTrace
// 0x0018 (0x0018 - 0x0000)
struct SandfallBlueprintHelpers_TestMemTrace final
{
public:
class FString ip; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Port; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_TestMemTrace;
// Function SandFall.SandfallBlueprintHelpers.TriggerMouseLMBDown
// 0x0010 (0x0010 - 0x0000)
struct SandfallBlueprintHelpers_TriggerMouseLMBDown final
{
public:
struct FVector2D CursorPosition; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_TriggerMouseLMBDown;
// Function SandFall.SandfallBlueprintHelpers.TriggerMouseLMBUp
// 0x0010 (0x0010 - 0x0000)
struct SandfallBlueprintHelpers_TriggerMouseLMBUp final
{
public:
struct FVector2D CursorPosition; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_TriggerMouseLMBUp;
// Function SandFall.SandfallBlueprintHelpers.TryGetBlueprintClass
// 0x0010 (0x0010 - 0x0000)
struct SandfallBlueprintHelpers_TryGetBlueprintClass final
{
public:
class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UClass* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_TryGetBlueprintClass;
// Function SandFall.SandfallBlueprintHelpers.UpdateFloatingObjectsTransform
// 0x0068 (0x0068 - 0x0000)
struct SandfallBlueprintHelpers_UpdateFloatingObjectsTransform final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class USceneComponent*> Objects; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
TArray<struct FVector> SpeedVectors; // 0x0018(0x0010)(ConstParm, Parm, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FVector> RandomLocations; // 0x0028(0x0010)(ConstParm, Parm, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<double> RotatorSpeeds; // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
TArray<double> MovingDistances; // 0x0048(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
TArray<int32> MultiplierRemapArray; // 0x0058(0x0010)(ConstParm, Parm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_UpdateFloatingObjectsTransform;
// Function SandFall.SandfallBlueprintHelpers.UpdateWPRuntimeHashSetRuntimeStreamingDataLoadingRange
// 0x0018 (0x0018 - 0x0000)
struct SandfallBlueprintHelpers_UpdateWPRuntimeHashSetRuntimeStreamingDataLoadingRange final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName RuntimeStreamingDataName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 NewLoadingRange; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_UpdateWPRuntimeHashSetRuntimeStreamingDataLoadingRange;
// Function SandFall.SandfallBlueprintHelpers.WaitForLatentAction
// 0x0028 (0x0028 - 0x0000)
struct SandfallBlueprintHelpers_WaitForLatentAction final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLatentActionInfo LatentInfo; // 0x0008(0x0018)(Parm, NoDestructor, NativeAccessSpecifierPublic)
class USF_BlueprintLatentAction* LatentBlueprintAction; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_WaitForLatentAction;
// Function SandFall.SandfallBlueprintHelpers.WaitTillLevelStreamingCompleted
// 0x0038 (0x0038 - 0x0000)
struct SandfallBlueprintHelpers_WaitTillLevelStreamingCompleted final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLatentActionInfo LatentInfo; // 0x0008(0x0018)(Parm, NoDestructor, NativeAccessSpecifierPublic)
TArray<class UWorldPartitionStreamingSourceComponent*> SourceComponents; // 0x0020(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool AddPlayerControllerSource; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SandfallBlueprintHelpers_WaitTillLevelStreamingCompleted;
// Function SandFall.LZAsyncAction_RequestHttpMessage.AsyncRequestHTTP
// 0x0020 (0x0020 - 0x0000)
struct LZAsyncAction_RequestHttpMessage_AsyncRequestHTTP final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString URL; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ULZAsyncAction_RequestHttpMessage* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LZAsyncAction_RequestHttpMessage_AsyncRequestHTTP;
// Function SandFall.OutputDeviceWrapper.Flush
// 0x0010 (0x0010 - 0x0000)
struct OutputDeviceWrapper_Flush final
{
public:
class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_OutputDeviceWrapper_Flush;
// Function SandFall.SF_BlueprintLatentAction.IsFinished
// 0x0001 (0x0001 - 0x0000)
struct SF_BlueprintLatentAction_IsFinished final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SF_BlueprintLatentAction_IsFinished;
// Function SandFall.SF_BlueprintAsyncAction.StartWaitAsyncAction
// 0x0028 (0x0028 - 0x0000)
struct SF_BlueprintAsyncAction_StartWaitAsyncAction final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString DebugReason; // 0x0008(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USF_BlueprintLatentAction* NewLatentAction; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USF_BlueprintAsyncAction* ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SF_BlueprintAsyncAction_StartWaitAsyncAction;
// Function SandFall.SF_BlueprintAsyncAction.WaitAsyncAction
// 0x0010 (0x0010 - 0x0000)
struct SF_BlueprintAsyncAction_WaitAsyncAction final
{
public:
class USF_BlueprintLatentAction* LatentAction; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USF_BlueprintAsyncAction* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SF_BlueprintAsyncAction_WaitAsyncAction;
// Function SandFall.ConditionChecker.Check
// 0x0010 (0x0010 - 0x0000)
struct ConditionChecker_Check final
{
public:
class UObject* WorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ConditionChecker_Check;
// Function SandFall.ConditionChecker.CheckInternal
// 0x0001 (0x0001 - 0x0000)
struct ConditionChecker_CheckInternal final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConditionChecker_CheckInternal;
// Function SandFall.ConfigurableGameUserSettings.GetAvailableMonitorDisplayName
// 0x0018 (0x0018 - 0x0000)
struct ConfigurableGameUserSettings_GetAvailableMonitorDisplayName final
{
public:
TArray<class FText> MonitorsName; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetAvailableMonitorDisplayName;
// Function SandFall.ConfigurableGameUserSettings.CheckForFirstLaunchBenchmark
// 0x0001 (0x0001 - 0x0000)
struct ConfigurableGameUserSettings_CheckForFirstLaunchBenchmark final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_CheckForFirstLaunchBenchmark;
// Function SandFall.ConfigurableGameUserSettings.GetAvailableFrameGenerationMode
// 0x0050 (0x0050 - 0x0000)
struct ConfigurableGameUserSettings_GetAvailableFrameGenerationMode final
{
public:
TMap<int32, class FText> ReturnValue; // 0x0000(0x0050)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetAvailableFrameGenerationMode;
// Function SandFall.ConfigurableGameUserSettings.GetAvailableLowLatencyMode
// 0x0050 (0x0050 - 0x0000)
struct ConfigurableGameUserSettings_GetAvailableLowLatencyMode final
{
public:
TMap<int32, class FText> ReturnValue; // 0x0000(0x0050)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetAvailableLowLatencyMode;
// Function SandFall.ConfigurableGameUserSettings.GetAvailableQualityModeFromCurrentSelectedUpscaler
// 0x0050 (0x0050 - 0x0000)
struct ConfigurableGameUserSettings_GetAvailableQualityModeFromCurrentSelectedUpscaler final
{
public:
TMap<int32, class FText> ReturnValue; // 0x0000(0x0050)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetAvailableQualityModeFromCurrentSelectedUpscaler;
// Function SandFall.ConfigurableGameUserSettings.GetAvailableUpscaler
// 0x0010 (0x0010 - 0x0000)
struct ConfigurableGameUserSettings_GetAvailableUpscaler final
{
public:
TArray<class FText> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetAvailableUpscaler;
// Function SandFall.ConfigurableGameUserSettings.GetFloatConsoleVariable
// 0x0018 (0x0018 - 0x0000)
struct ConfigurableGameUserSettings_GetFloatConsoleVariable final
{
public:
class FString CVarName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetFloatConsoleVariable;
// Function SandFall.ConfigurableGameUserSettings.GetFrameGenerationDescriptionText
// 0x0010 (0x0010 - 0x0000)
struct ConfigurableGameUserSettings_GetFrameGenerationDescriptionText final
{
public:
class FText ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetFrameGenerationDescriptionText;
// Function SandFall.ConfigurableGameUserSettings.GetFrameGenerationDisplayText
// 0x0010 (0x0010 - 0x0000)
struct ConfigurableGameUserSettings_GetFrameGenerationDisplayText final
{
public:
class FText ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetFrameGenerationDisplayText;
// Function SandFall.ConfigurableGameUserSettings.GetLowLatencyDescriptionText
// 0x0010 (0x0010 - 0x0000)
struct ConfigurableGameUserSettings_GetLowLatencyDescriptionText final
{
public:
class FText ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetLowLatencyDescriptionText;
// Function SandFall.ConfigurableGameUserSettings.GetLowLatencyDisplayText
// 0x0010 (0x0010 - 0x0000)
struct ConfigurableGameUserSettings_GetLowLatencyDisplayText final
{
public:
class FText ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetLowLatencyDisplayText;
// Function SandFall.ConfigurableGameUserSettings.GetSelectedUpscalerInfo
// 0x0008 (0x0008 - 0x0000)
struct ConfigurableGameUserSettings_GetSelectedUpscalerInfo final
{
public:
bool ShouldLockScreenPercentage; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 DefaultSelectedQualityMode; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetSelectedUpscalerInfo;
// Function SandFall.ConfigurableGameUserSettings.GetSelectedUpscalerQualityModeScreenPercentage
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_GetSelectedUpscalerQualityModeScreenPercentage final
{
public:
float ScreenPercentage; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetSelectedUpscalerQualityModeScreenPercentage;
// Function SandFall.ConfigurableGameUserSettings.GetSelectedUpscalerShouldLockScreenPercentage
// 0x0001 (0x0001 - 0x0000)
struct ConfigurableGameUserSettings_GetSelectedUpscalerShouldLockScreenPercentage final
{
public:
bool ShouldLockScreenPercentage; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetSelectedUpscalerShouldLockScreenPercentage;
// Function SandFall.ConfigurableGameUserSettings.GetSupportedResolutionForCurrentMonitor
// 0x0018 (0x0018 - 0x0000)
struct ConfigurableGameUserSettings_GetSupportedResolutionForCurrentMonitor final
{
public:
TArray<struct FIntPoint> Resolutions; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetSupportedResolutionForCurrentMonitor;
// Function SandFall.ConfigurableGameUserSettings.RequestGameplayFrameRateLimit
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_RequestGameplayFrameRateLimit final
{
public:
float InLimit; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_RequestGameplayFrameRateLimit;
// Function SandFall.ConfigurableGameUserSettings.ResetCategoryToCurrentSettings
// 0x0001 (0x0001 - 0x0000)
struct ConfigurableGameUserSettings_ResetCategoryToCurrentSettings final
{
public:
ESF_SettingsCategory Category; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_ResetCategoryToCurrentSettings;
// Function SandFall.ConfigurableGameUserSettings.SetApplicationScale
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_SetApplicationScale final
{
public:
float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetApplicationScale;
// Function SandFall.ConfigurableGameUserSettings.SetAudioGameCulture
// 0x0010 (0x0010 - 0x0000)
struct ConfigurableGameUserSettings_SetAudioGameCulture final
{
public:
class FString Culture; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetAudioGameCulture;
// Function SandFall.ConfigurableGameUserSettings.SetAutomaticBattleQTE
// 0x0001 (0x0001 - 0x0000)
struct ConfigurableGameUserSettings_SetAutomaticBattleQTE final
{
public:
bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetAutomaticBattleQTE;
// Function SandFall.ConfigurableGameUserSettings.SetBattleUltrawideConstrain
// 0x0008 (0x0008 - 0x0000)
struct ConfigurableGameUserSettings_SetBattleUltrawideConstrain final
{
public:
struct FIntPoint Value; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetBattleUltrawideConstrain;
// Function SandFall.ConfigurableGameUserSettings.SetBrightnessValue
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_SetBrightnessValue final
{
public:
float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetBrightnessValue;
// Function SandFall.ConfigurableGameUserSettings.SetCameraInputMultiplier
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_SetCameraInputMultiplier final
{
public:
float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetCameraInputMultiplier;
// Function SandFall.ConfigurableGameUserSettings.SetCameraPitchInputMultiplier
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_SetCameraPitchInputMultiplier final
{
public:
float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetCameraPitchInputMultiplier;
// Function SandFall.ConfigurableGameUserSettings.SetCameraYawInputMultiplier
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_SetCameraYawInputMultiplier final
{
public:
float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetCameraYawInputMultiplier;
// Function SandFall.ConfigurableGameUserSettings.SetCategoryToDefaults
// 0x0001 (0x0001 - 0x0000)
struct ConfigurableGameUserSettings_SetCategoryToDefaults final
{
public:
ESF_SettingsCategory Category; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetCategoryToDefaults;
// Function SandFall.ConfigurableGameUserSettings.SetColorVisionDeficiency
// 0x0001 (0x0001 - 0x0000)
struct ConfigurableGameUserSettings_SetColorVisionDeficiency final
{
public:
EColorVisionDeficiency Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetColorVisionDeficiency;
// Function SandFall.ConfigurableGameUserSettings.SetColorVisionDeficiencyCorrectionSeverity
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_SetColorVisionDeficiencyCorrectionSeverity final
{
public:
float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetColorVisionDeficiencyCorrectionSeverity;
// Function SandFall.ConfigurableGameUserSettings.SetConsoleGraphicPreset
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_SetConsoleGraphicPreset final
{
public:
int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetConsoleGraphicPreset;
// Function SandFall.ConfigurableGameUserSettings.SetContrastValue
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_SetContrastValue final
{
public:
float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetContrastValue;
// Function SandFall.ConfigurableGameUserSettings.SetEnableAutomaticMantle
// 0x0001 (0x0001 - 0x0000)
struct ConfigurableGameUserSettings_SetEnableAutomaticMantle final
{
public:
bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetEnableAutomaticMantle;
// Function SandFall.ConfigurableGameUserSettings.SetEnableAutoSkipLinesDuringDialogues
// 0x0001 (0x0001 - 0x0000)
struct ConfigurableGameUserSettings_SetEnableAutoSkipLinesDuringDialogues final
{
public:
bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetEnableAutoSkipLinesDuringDialogues;
// Function SandFall.ConfigurableGameUserSettings.SetEnableAutoSkipLinesDuringDialogues_ApplyImmediatly
// 0x0001 (0x0001 - 0x0000)
struct ConfigurableGameUserSettings_SetEnableAutoSkipLinesDuringDialogues_ApplyImmediatly final
{
public:
bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetEnableAutoSkipLinesDuringDialogues_ApplyImmediatly;
// Function SandFall.ConfigurableGameUserSettings.SetEnableCameraMovement
// 0x0001 (0x0001 - 0x0000)
struct ConfigurableGameUserSettings_SetEnableCameraMovement final
{
public:
bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetEnableCameraMovement;
// Function SandFall.ConfigurableGameUserSettings.SetEnableCameraShakes
// 0x0001 (0x0001 - 0x0000)
struct ConfigurableGameUserSettings_SetEnableCameraShakes final
{
public:
bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetEnableCameraShakes;
// Function SandFall.ConfigurableGameUserSettings.SetEnableChromaticAberration
// 0x0001 (0x0001 - 0x0000)
struct ConfigurableGameUserSettings_SetEnableChromaticAberration final
{
public:
bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetEnableChromaticAberration;
// Function SandFall.ConfigurableGameUserSettings.SetEnableControllerForceFeedback
// 0x0001 (0x0001 - 0x0000)
struct ConfigurableGameUserSettings_SetEnableControllerForceFeedback final
{
public:
bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetEnableControllerForceFeedback;
// Function SandFall.ConfigurableGameUserSettings.SetEnableCustomizationDuringCinematics
// 0x0001 (0x0001 - 0x0000)
struct ConfigurableGameUserSettings_SetEnableCustomizationDuringCinematics final
{
public:
bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetEnableCustomizationDuringCinematics;
// Function SandFall.ConfigurableGameUserSettings.SetEnableFilmGrain
// 0x0001 (0x0001 - 0x0000)
struct ConfigurableGameUserSettings_SetEnableFilmGrain final
{
public:
bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetEnableFilmGrain;
// Function SandFall.ConfigurableGameUserSettings.SetEnableHoldInputToAim
// 0x0001 (0x0001 - 0x0000)
struct ConfigurableGameUserSettings_SetEnableHoldInputToAim final
{
public:
bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetEnableHoldInputToAim;
// Function SandFall.ConfigurableGameUserSettings.SetEnableHoldInputToSprint
// 0x0001 (0x0001 - 0x0000)
struct ConfigurableGameUserSettings_SetEnableHoldInputToSprint final
{
public:
bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetEnableHoldInputToSprint;
// Function SandFall.ConfigurableGameUserSettings.SetEnableMotionBlur
// 0x0001 (0x0001 - 0x0000)
struct ConfigurableGameUserSettings_SetEnableMotionBlur final
{
public:
bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetEnableMotionBlur;
// Function SandFall.ConfigurableGameUserSettings.SetEnablePersistentCenterDot
// 0x0001 (0x0001 - 0x0000)
struct ConfigurableGameUserSettings_SetEnablePersistentCenterDot final
{
public:
bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetEnablePersistentCenterDot;
// Function SandFall.ConfigurableGameUserSettings.SetEnableSubtitles
// 0x0001 (0x0001 - 0x0000)
struct ConfigurableGameUserSettings_SetEnableSubtitles final
{
public:
bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetEnableSubtitles;
// Function SandFall.ConfigurableGameUserSettings.SetEnableSubtitlesSpeakerDisplay
// 0x0001 (0x0001 - 0x0000)
struct ConfigurableGameUserSettings_SetEnableSubtitlesSpeakerDisplay final
{
public:
bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetEnableSubtitlesSpeakerDisplay;
// Function SandFall.ConfigurableGameUserSettings.SetEnableSubtitlesSpeakerPersonalColor
// 0x0001 (0x0001 - 0x0000)
struct ConfigurableGameUserSettings_SetEnableSubtitlesSpeakerPersonalColor final
{
public:
bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetEnableSubtitlesSpeakerPersonalColor;
// Function SandFall.ConfigurableGameUserSettings.SetEnableTutorials
// 0x0001 (0x0001 - 0x0000)
struct ConfigurableGameUserSettings_SetEnableTutorials final
{
public:
bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetEnableTutorials;
// Function SandFall.ConfigurableGameUserSettings.SetEnableVignette
// 0x0001 (0x0001 - 0x0000)
struct ConfigurableGameUserSettings_SetEnableVignette final
{
public:
bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetEnableVignette;
// Function SandFall.ConfigurableGameUserSettings.SetFloatConsoleVariable
// 0x0018 (0x0018 - 0x0000)
struct ConfigurableGameUserSettings_SetFloatConsoleVariable final
{
public:
class FString CVarName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Value; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetFloatConsoleVariable;
// Function SandFall.ConfigurableGameUserSettings.SetFrameGenerationModeUsedValue
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_SetFrameGenerationModeUsedValue final
{
public:
int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetFrameGenerationModeUsedValue;
// Function SandFall.ConfigurableGameUserSettings.SetGameCulture
// 0x0010 (0x0010 - 0x0000)
struct ConfigurableGameUserSettings_SetGameCulture final
{
public:
class FString Culture; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetGameCulture;
// Function SandFall.ConfigurableGameUserSettings.SetGammaValue
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_SetGammaValue final
{
public:
float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetGammaValue;
// Function SandFall.ConfigurableGameUserSettings.SetIntConsoleVariable
// 0x0018 (0x0018 - 0x0000)
struct ConfigurableGameUserSettings_SetIntConsoleVariable final
{
public:
class FString CVarName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Value; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetIntConsoleVariable;
// Function SandFall.ConfigurableGameUserSettings.SetInvertCameraPitch
// 0x0001 (0x0001 - 0x0000)
struct ConfigurableGameUserSettings_SetInvertCameraPitch final
{
public:
bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetInvertCameraPitch;
// Function SandFall.ConfigurableGameUserSettings.SetInvertCameraYaw
// 0x0001 (0x0001 - 0x0000)
struct ConfigurableGameUserSettings_SetInvertCameraYaw final
{
public:
bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetInvertCameraYaw;
// Function SandFall.ConfigurableGameUserSettings.SetLowLatencyModeUsedValue
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_SetLowLatencyModeUsedValue final
{
public:
int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetLowLatencyModeUsedValue;
// Function SandFall.ConfigurableGameUserSettings.SetMasterVolume
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_SetMasterVolume final
{
public:
float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetMasterVolume;
// Function SandFall.ConfigurableGameUserSettings.SetMenuUltrawideConstrain
// 0x0008 (0x0008 - 0x0000)
struct ConfigurableGameUserSettings_SetMenuUltrawideConstrain final
{
public:
struct FIntPoint Value; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetMenuUltrawideConstrain;
// Function SandFall.ConfigurableGameUserSettings.SetMusicVolume
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_SetMusicVolume final
{
public:
float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetMusicVolume;
// Function SandFall.ConfigurableGameUserSettings.SetMusicVolume_Combat
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_SetMusicVolume_Combat final
{
public:
float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetMusicVolume_Combat;
// Function SandFall.ConfigurableGameUserSettings.SetMusicVolume_Exploration
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_SetMusicVolume_Exploration final
{
public:
float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetMusicVolume_Exploration;
// Function SandFall.ConfigurableGameUserSettings.SetNotFocusedVolume
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_SetNotFocusedVolume final
{
public:
float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetNotFocusedVolume;
// Function SandFall.ConfigurableGameUserSettings.SetSelectedDisplayMonitor
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_SetSelectedDisplayMonitor final
{
public:
int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetSelectedDisplayMonitor;
// Function SandFall.ConfigurableGameUserSettings.SetSpecialEffectsVolume
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_SetSpecialEffectsVolume final
{
public:
float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetSpecialEffectsVolume;
// Function SandFall.ConfigurableGameUserSettings.SetSpecialEffectsVolume_Combat
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_SetSpecialEffectsVolume_Combat final
{
public:
float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetSpecialEffectsVolume_Combat;
// Function SandFall.ConfigurableGameUserSettings.SetSpecialEffectsVolume_Exploration
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_SetSpecialEffectsVolume_Exploration final
{
public:
float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetSpecialEffectsVolume_Exploration;
// Function SandFall.ConfigurableGameUserSettings.SetSticksDeadzone
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_SetSticksDeadzone final
{
public:
float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetSticksDeadzone;
// Function SandFall.ConfigurableGameUserSettings.SetSubtitlesSize
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_SetSubtitlesSize final
{
public:
int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetSubtitlesSize;
// Function SandFall.ConfigurableGameUserSettings.SetUpscalerQualityModeUsedValue
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_SetUpscalerQualityModeUsedValue final
{
public:
int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetUpscalerQualityModeUsedValue;
// Function SandFall.ConfigurableGameUserSettings.SetUpscalerUsedValue
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_SetUpscalerUsedValue final
{
public:
int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetUpscalerUsedValue;
// Function SandFall.ConfigurableGameUserSettings.SetUserInterfaceVolume
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_SetUserInterfaceVolume final
{
public:
float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetUserInterfaceVolume;
// Function SandFall.ConfigurableGameUserSettings.SetVoiceVolume
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_SetVoiceVolume final
{
public:
float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetVoiceVolume;
// Function SandFall.ConfigurableGameUserSettings.SetVoiceVolume_Combat
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_SetVoiceVolume_Combat final
{
public:
float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetVoiceVolume_Combat;
// Function SandFall.ConfigurableGameUserSettings.SetVoiceVolume_Exploration
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_SetVoiceVolume_Exploration final
{
public:
float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_SetVoiceVolume_Exploration;
// Function SandFall.ConfigurableGameUserSettings.TryGetFramerateWithFrameGeneration
// 0x0008 (0x0008 - 0x0000)
struct ConfigurableGameUserSettings_TryGetFramerateWithFrameGeneration final
{
public:
float FrameRate; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_TryGetFramerateWithFrameGeneration;
// Function SandFall.ConfigurableGameUserSettings.GetApplicationScale
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_GetApplicationScale final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetApplicationScale;
// Function SandFall.ConfigurableGameUserSettings.GetAudioGameCulture
// 0x0010 (0x0010 - 0x0000)
struct ConfigurableGameUserSettings_GetAudioGameCulture final
{
public:
class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetAudioGameCulture;
// Function SandFall.ConfigurableGameUserSettings.GetBattleUltrawideConstrain
// 0x0008 (0x0008 - 0x0000)
struct ConfigurableGameUserSettings_GetBattleUltrawideConstrain final
{
public:
struct FIntPoint ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetBattleUltrawideConstrain;
// Function SandFall.ConfigurableGameUserSettings.GetBrightnessValue
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_GetBrightnessValue final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetBrightnessValue;
// Function SandFall.ConfigurableGameUserSettings.GetCameraInputMultiplier
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_GetCameraInputMultiplier final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetCameraInputMultiplier;
// Function SandFall.ConfigurableGameUserSettings.GetCameraPitchInputMultiplier
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_GetCameraPitchInputMultiplier final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetCameraPitchInputMultiplier;
// Function SandFall.ConfigurableGameUserSettings.GetCameraYawInputMultiplier
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_GetCameraYawInputMultiplier final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetCameraYawInputMultiplier;
// Function SandFall.ConfigurableGameUserSettings.GetColorVisionDeficiency
// 0x0001 (0x0001 - 0x0000)
struct ConfigurableGameUserSettings_GetColorVisionDeficiency final
{
public:
EColorVisionDeficiency ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetColorVisionDeficiency;
// Function SandFall.ConfigurableGameUserSettings.GetColorVisionDeficiencyCorrectionSeverity
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_GetColorVisionDeficiencyCorrectionSeverity final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetColorVisionDeficiencyCorrectionSeverity;
// Function SandFall.ConfigurableGameUserSettings.GetConsoleGraphicPreset
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_GetConsoleGraphicPreset final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetConsoleGraphicPreset;
// Function SandFall.ConfigurableGameUserSettings.GetContrastValue
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_GetContrastValue final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetContrastValue;
// Function SandFall.ConfigurableGameUserSettings.GetEnableAutomaticBattleQTE
// 0x0001 (0x0001 - 0x0000)
struct ConfigurableGameUserSettings_GetEnableAutomaticBattleQTE final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetEnableAutomaticBattleQTE;
// Function SandFall.ConfigurableGameUserSettings.GetEnableAutomaticMantle
// 0x0001 (0x0001 - 0x0000)
struct ConfigurableGameUserSettings_GetEnableAutomaticMantle final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetEnableAutomaticMantle;
// Function SandFall.ConfigurableGameUserSettings.GetEnableAutoSkipLinesDuringDialogues
// 0x0001 (0x0001 - 0x0000)
struct ConfigurableGameUserSettings_GetEnableAutoSkipLinesDuringDialogues final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetEnableAutoSkipLinesDuringDialogues;
// Function SandFall.ConfigurableGameUserSettings.GetEnableCameraMovement
// 0x0001 (0x0001 - 0x0000)
struct ConfigurableGameUserSettings_GetEnableCameraMovement final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetEnableCameraMovement;
// Function SandFall.ConfigurableGameUserSettings.GetEnableCameraShakes
// 0x0001 (0x0001 - 0x0000)
struct ConfigurableGameUserSettings_GetEnableCameraShakes final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetEnableCameraShakes;
// Function SandFall.ConfigurableGameUserSettings.GetEnableChromaticAberration
// 0x0001 (0x0001 - 0x0000)
struct ConfigurableGameUserSettings_GetEnableChromaticAberration final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetEnableChromaticAberration;
// Function SandFall.ConfigurableGameUserSettings.GetEnableControllerForceFeedback
// 0x0001 (0x0001 - 0x0000)
struct ConfigurableGameUserSettings_GetEnableControllerForceFeedback final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetEnableControllerForceFeedback;
// Function SandFall.ConfigurableGameUserSettings.GetEnableCustomizationDuringCinematics
// 0x0001 (0x0001 - 0x0000)
struct ConfigurableGameUserSettings_GetEnableCustomizationDuringCinematics final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetEnableCustomizationDuringCinematics;
// Function SandFall.ConfigurableGameUserSettings.GetEnableFilmGrain
// 0x0001 (0x0001 - 0x0000)
struct ConfigurableGameUserSettings_GetEnableFilmGrain final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetEnableFilmGrain;
// Function SandFall.ConfigurableGameUserSettings.GetEnableHoldInputToAim
// 0x0001 (0x0001 - 0x0000)
struct ConfigurableGameUserSettings_GetEnableHoldInputToAim final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetEnableHoldInputToAim;
// Function SandFall.ConfigurableGameUserSettings.GetEnableHoldInputToSprint
// 0x0001 (0x0001 - 0x0000)
struct ConfigurableGameUserSettings_GetEnableHoldInputToSprint final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetEnableHoldInputToSprint;
// Function SandFall.ConfigurableGameUserSettings.GetEnableMotionBlur
// 0x0001 (0x0001 - 0x0000)
struct ConfigurableGameUserSettings_GetEnableMotionBlur final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetEnableMotionBlur;
// Function SandFall.ConfigurableGameUserSettings.GetEnablePersistentCenterDot
// 0x0001 (0x0001 - 0x0000)
struct ConfigurableGameUserSettings_GetEnablePersistentCenterDot final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetEnablePersistentCenterDot;
// Function SandFall.ConfigurableGameUserSettings.GetEnableSubtitles
// 0x0001 (0x0001 - 0x0000)
struct ConfigurableGameUserSettings_GetEnableSubtitles final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetEnableSubtitles;
// Function SandFall.ConfigurableGameUserSettings.GetEnableSubtitlesSpeakerDisplay
// 0x0001 (0x0001 - 0x0000)
struct ConfigurableGameUserSettings_GetEnableSubtitlesSpeakerDisplay final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetEnableSubtitlesSpeakerDisplay;
// Function SandFall.ConfigurableGameUserSettings.GetEnableSubtitlesSpeakerPersonalColor
// 0x0001 (0x0001 - 0x0000)
struct ConfigurableGameUserSettings_GetEnableSubtitlesSpeakerPersonalColor final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetEnableSubtitlesSpeakerPersonalColor;
// Function SandFall.ConfigurableGameUserSettings.GetEnableTutorials
// 0x0001 (0x0001 - 0x0000)
struct ConfigurableGameUserSettings_GetEnableTutorials final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetEnableTutorials;
// Function SandFall.ConfigurableGameUserSettings.GetEnableVignette
// 0x0001 (0x0001 - 0x0000)
struct ConfigurableGameUserSettings_GetEnableVignette final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetEnableVignette;
// Function SandFall.ConfigurableGameUserSettings.GetFrameGenerationModeUsedValue
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_GetFrameGenerationModeUsedValue final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetFrameGenerationModeUsedValue;
// Function SandFall.ConfigurableGameUserSettings.GetGameCulture
// 0x0010 (0x0010 - 0x0000)
struct ConfigurableGameUserSettings_GetGameCulture final
{
public:
class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetGameCulture;
// Function SandFall.ConfigurableGameUserSettings.GetGammaValue
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_GetGammaValue final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetGammaValue;
// Function SandFall.ConfigurableGameUserSettings.GetInvertCameraPitch
// 0x0001 (0x0001 - 0x0000)
struct ConfigurableGameUserSettings_GetInvertCameraPitch final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetInvertCameraPitch;
// Function SandFall.ConfigurableGameUserSettings.GetInvertCameraYaw
// 0x0001 (0x0001 - 0x0000)
struct ConfigurableGameUserSettings_GetInvertCameraYaw final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetInvertCameraYaw;
// Function SandFall.ConfigurableGameUserSettings.GetLastCPUHardwareBenchmarkResult
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_GetLastCPUHardwareBenchmarkResult final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetLastCPUHardwareBenchmarkResult;
// Function SandFall.ConfigurableGameUserSettings.GetLastGPUHardwareBenchmarkResult
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_GetLastGPUHardwareBenchmarkResult final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetLastGPUHardwareBenchmarkResult;
// Function SandFall.ConfigurableGameUserSettings.GetLowLatencyModeUsedValue
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_GetLowLatencyModeUsedValue final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetLowLatencyModeUsedValue;
// Function SandFall.ConfigurableGameUserSettings.GetMasterVolume
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_GetMasterVolume final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetMasterVolume;
// Function SandFall.ConfigurableGameUserSettings.GetMenuUltrawideConstrain
// 0x0008 (0x0008 - 0x0000)
struct ConfigurableGameUserSettings_GetMenuUltrawideConstrain final
{
public:
struct FIntPoint ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetMenuUltrawideConstrain;
// Function SandFall.ConfigurableGameUserSettings.GetMusicVolume
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_GetMusicVolume final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetMusicVolume;
// Function SandFall.ConfigurableGameUserSettings.GetMusicVolume_Combat
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_GetMusicVolume_Combat final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetMusicVolume_Combat;
// Function SandFall.ConfigurableGameUserSettings.GetMusicVolume_Exploration
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_GetMusicVolume_Exploration final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetMusicVolume_Exploration;
// Function SandFall.ConfigurableGameUserSettings.GetNotFocusedVolume
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_GetNotFocusedVolume final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetNotFocusedVolume;
// Function SandFall.ConfigurableGameUserSettings.GetSelectedDisplayMonitor
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_GetSelectedDisplayMonitor final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetSelectedDisplayMonitor;
// Function SandFall.ConfigurableGameUserSettings.GetSpecialEffectsVolume
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_GetSpecialEffectsVolume final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetSpecialEffectsVolume;
// Function SandFall.ConfigurableGameUserSettings.GetSpecialEffectsVolume__Exploration
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_GetSpecialEffectsVolume__Exploration final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetSpecialEffectsVolume__Exploration;
// Function SandFall.ConfigurableGameUserSettings.GetSpecialEffectsVolume_Combat
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_GetSpecialEffectsVolume_Combat final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetSpecialEffectsVolume_Combat;
// Function SandFall.ConfigurableGameUserSettings.GetSticksDeadzone
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_GetSticksDeadzone final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetSticksDeadzone;
// Function SandFall.ConfigurableGameUserSettings.GetSubtitlesSize
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_GetSubtitlesSize final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetSubtitlesSize;
// Function SandFall.ConfigurableGameUserSettings.GetUpscalerQualityModeUsedValue
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_GetUpscalerQualityModeUsedValue final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetUpscalerQualityModeUsedValue;
// Function SandFall.ConfigurableGameUserSettings.GetUpscalerUsedValue
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_GetUpscalerUsedValue final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetUpscalerUsedValue;
// Function SandFall.ConfigurableGameUserSettings.GetUserInterfaceVolume
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_GetUserInterfaceVolume final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetUserInterfaceVolume;
// Function SandFall.ConfigurableGameUserSettings.GetVoiceVolume
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_GetVoiceVolume final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetVoiceVolume;
// Function SandFall.ConfigurableGameUserSettings.GetVoiceVolume_Combat
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_GetVoiceVolume_Combat final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetVoiceVolume_Combat;
// Function SandFall.ConfigurableGameUserSettings.GetVoiceVolume_Exploration
// 0x0004 (0x0004 - 0x0000)
struct ConfigurableGameUserSettings_GetVoiceVolume_Exploration final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_GetVoiceVolume_Exploration;
// Function SandFall.ConfigurableGameUserSettings.IsFrameGenerationAvailableOnExclusiveFullscreenMode
// 0x0001 (0x0001 - 0x0000)
struct ConfigurableGameUserSettings_IsFrameGenerationAvailableOnExclusiveFullscreenMode final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_IsFrameGenerationAvailableOnExclusiveFullscreenMode;
// Function SandFall.ConfigurableGameUserSettings.IsFrameGenerationSupported
// 0x0001 (0x0001 - 0x0000)
struct ConfigurableGameUserSettings_IsFrameGenerationSupported final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_IsFrameGenerationSupported;
// Function SandFall.ConfigurableGameUserSettings.IsLowLatencySupported
// 0x0001 (0x0001 - 0x0000)
struct ConfigurableGameUserSettings_IsLowLatencySupported final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_IsLowLatencySupported;
// Function SandFall.ConfigurableGameUserSettings.IsPendingScalabilityChangesAtSameQuality
// 0x0001 (0x0001 - 0x0000)
struct ConfigurableGameUserSettings_IsPendingScalabilityChangesAtSameQuality final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ConfigurableGameUserSettings_IsPendingScalabilityChangesAtSameQuality;
// Function SandFall.CustomizationHelpers.GetCharacterBody
// 0x0010 (0x0010 - 0x0000)
struct CustomizationHelpers_GetCharacterBody final
{
public:
class AActor* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USkeletalMeshComponent* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CustomizationHelpers_GetCharacterBody;
// Function SandFall.CustomizationHelpers.GetCharacterFace
// 0x0010 (0x0010 - 0x0000)
struct CustomizationHelpers_GetCharacterFace final
{
public:
class AActor* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USkeletalMeshComponent* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CustomizationHelpers_GetCharacterFace;
// Function SandFall.DataLayerEditorHelpers.SetDataLayersVisibility
// 0x0018 (0x0018 - 0x0000)
struct DataLayerEditorHelpers_SetDataLayersVisibility final
{
public:
TArray<class UDataLayerInstance*> DataLayers; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
bool bIsVisible; // 0x0010(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_DataLayerEditorHelpers_SetDataLayersVisibility;
// Function SandFall.DialogueBlueprintHelpers.DevelopmentTextToSpeech
// 0x0018 (0x0018 - 0x0000)
struct DialogueBlueprintHelpers_DevelopmentTextToSpeech final
{
public:
class FString Text; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USF_BlueprintLatentAction* LatentAction; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DialogueBlueprintHelpers_DevelopmentTextToSpeech;
// Function SandFall.DialogueBlueprintHelpers.GetDialogueWaveFirstContext
// 0x0020 (0x0020 - 0x0000)
struct DialogueBlueprintHelpers_GetDialogueWaveFirstContext final
{
public:
const class UDialogueWave* _dialogueWave; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FDialogueContext ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DialogueBlueprintHelpers_GetDialogueWaveFirstContext;
// Function SandFall.DialogueBlueprintHelpers.GetFirstSoundFromDialogueWave
// 0x0010 (0x0010 - 0x0000)
struct DialogueBlueprintHelpers_GetFirstSoundFromDialogueWave final
{
public:
class UDialogueWave* DialogueWave; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USoundWave* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DialogueBlueprintHelpers_GetFirstSoundFromDialogueWave;
// Function SandFall.DialogueBlueprintHelpers.GetTextToSpeechEngineSubsystem
// 0x0008 (0x0008 - 0x0000)
struct DialogueBlueprintHelpers_GetTextToSpeechEngineSubsystem final
{
public:
class UTextToSpeechEngineSubsystem* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DialogueBlueprintHelpers_GetTextToSpeechEngineSubsystem;
// Function SandFall.DialogueBlueprintHelpers.PlaySandfallDialogue2D
// 0x0020 (0x0020 - 0x0000)
struct DialogueBlueprintHelpers_PlaySandfallDialogue2D final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UDialogueWave* Dialogue; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float VolumeMultiplier; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PitchMultiplier; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float StartTime; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_DialogueBlueprintHelpers_PlaySandfallDialogue2D;
// Function SandFall.DialogueBlueprintHelpers.PlaySandfallDialogueAtLocation
// 0x0058 (0x0058 - 0x0000)
struct DialogueBlueprintHelpers_PlaySandfallDialogueAtLocation final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UDialogueWave* Dialogue; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Location; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator Rotation; // 0x0028(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float VolumeMultiplier; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PitchMultiplier; // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float StartTime; // 0x0048(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class USoundAttenuation* AttenuationSettings; // 0x0050(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DialogueBlueprintHelpers_PlaySandfallDialogueAtLocation;
// Function SandFall.DialogueBlueprintHelpers.SpawnSandfallDialogue2D
// 0x0028 (0x0028 - 0x0000)
struct DialogueBlueprintHelpers_SpawnSandfallDialogue2D final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UDialogueWave* Dialogue; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float VolumeMultiplier; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PitchMultiplier; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float StartTime; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAutoDestroy; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class UAudioComponent* ReturnValue; // 0x0020(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DialogueBlueprintHelpers_SpawnSandfallDialogue2D;
// Function SandFall.DialogueBlueprintHelpers.SpawnSandfallDialogueAtLocation
// 0x0068 (0x0068 - 0x0000)
struct DialogueBlueprintHelpers_SpawnSandfallDialogueAtLocation final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UDialogueWave* Dialogue; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Location; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator Rotation; // 0x0028(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float VolumeMultiplier; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PitchMultiplier; // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float StartTime; // 0x0048(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class USoundAttenuation* AttenuationSettings; // 0x0050(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAutoDestroy; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UAudioComponent* ReturnValue; // 0x0060(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DialogueBlueprintHelpers_SpawnSandfallDialogueAtLocation;
// Function SandFall.DialogueBlueprintHelpers.SpawnSandfallDialogueAttached
// 0x0070 (0x0070 - 0x0000)
struct DialogueBlueprintHelpers_SpawnSandfallDialogueAttached final
{
public:
class UDialogueWave* Dialogue; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USceneComponent* AttachToComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName AttachPointName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Location; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator Rotation; // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
EAttachLocation LocationType; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bStopWhenAttachedToDestroyed; // 0x0049(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4A[0x2]; // 0x004A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
float VolumeMultiplier; // 0x004C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PitchMultiplier; // 0x0050(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float StartTime; // 0x0054(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USoundAttenuation* AttenuationSettings; // 0x0058(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAutoDestroy; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UAudioComponent* ReturnValue; // 0x0068(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DialogueBlueprintHelpers_SpawnSandfallDialogueAttached;
// Function SandFall.SF_EditorDebugDrawSource.Editor_DrawDebugShapes
// 0x0001 (0x0001 - 0x0000)
struct SF_EditorDebugDrawSource_Editor_DrawDebugShapes final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SF_EditorDebugDrawSource_Editor_DrawDebugShapes;
// Function SandFall.SF_EditorDebugDrawSource.Editor_GetDebugShapes
// 0x0028 (0x0028 - 0x0000)
struct SF_EditorDebugDrawSource_Editor_GetDebugShapes final
{
public:
TArray<struct FEditorDebugShape_Arrow> Arrows; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
TArray<struct FEditorDebugShape_Arrow> Lines; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SF_EditorDebugDrawSource_Editor_GetDebugShapes;
// Function SandFall.EditorCheckableForErrors.CheckForErrors
// 0x0018 (0x0018 - 0x0000)
struct EditorCheckableForErrors_CheckForErrors final
{
public:
TArray<class FText> ErrorMessages; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_EditorCheckableForErrors_CheckForErrors;
// Function SandFall.ExtendedGameInstance.AddControllerToWorld
// 0x0008 (0x0008 - 0x0000)
struct ExtendedGameInstance_AddControllerToWorld final
{
public:
class AController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ExtendedGameInstance_AddControllerToWorld;
// Function SandFall.ExtendedGameInstance.RemoveControllerFromWorld
// 0x0008 (0x0008 - 0x0000)
struct ExtendedGameInstance_RemoveControllerFromWorld final
{
public:
class AController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ExtendedGameInstance_RemoveControllerFromWorld;
// Function SandFall.ExtendedGameInstance.SwitchPlayerController
// 0x0010 (0x0010 - 0x0000)
struct ExtendedGameInstance_SwitchPlayerController final
{
public:
class APlayerController* PreviousController; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class APlayerController* NextController; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ExtendedGameInstance_SwitchPlayerController;
// Function SandFall.FileHelpers.FindFilesWithRegexPattern
// 0x0038 (0x0038 - 0x0000)
struct FileHelpers_FindFilesWithRegexPattern final
{
public:
class FString Directory; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class FString> FoundFiles; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
class FString RegexPattern; // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FileHelpers_FindFilesWithRegexPattern;
// Function SandFall.GameAction.GetInstanceClass
// 0x0008 (0x0008 - 0x0000)
struct GameAction_GetInstanceClass final
{
public:
TSubclassOf<class UGameActionInstance> ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameAction_GetInstanceClass;
// Function SandFall.SkillDataAsset.HasSkillTag
// 0x000C (0x000C - 0x0000)
struct SkillDataAsset_HasSkillTag final
{
public:
struct FGameplayTag Tag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkillDataAsset_HasSkillTag;
// Function SandFall.SF_GameConfigurationSettings.GetSubPlatformOptions
// 0x0010 (0x0010 - 0x0000)
struct SF_GameConfigurationSettings_GetSubPlatformOptions final
{
public:
TArray<class FName> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SF_GameConfigurationSettings_GetSubPlatformOptions;
// Function SandFall.GameplayDebuggerCategory_SandfallGameplay_BlueprintHelper.AddGameplayFrameMessage
// 0x0010 (0x0010 - 0x0000)
struct GameplayDebuggerCategory_SandfallGameplay_BlueprintHelper_AddGameplayFrameMessage final
{
public:
class FText _content; // 0x0000(0x0010)(ConstParm, Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayDebuggerCategory_SandfallGameplay_BlueprintHelper_AddGameplayFrameMessage;
// Function SandFall.GameplayDebuggerCategory_SandfallGameplay_BlueprintHelper.IsGameplayDebugCategoryEnabled
// 0x0001 (0x0001 - 0x0000)
struct GameplayDebuggerCategory_SandfallGameplay_BlueprintHelper_IsGameplayDebugCategoryEnabled final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayDebuggerCategory_SandfallGameplay_BlueprintHelper_IsGameplayDebugCategoryEnabled;
// Function SandFall.GameplayTagHelpers.GetGameplayTagFromName
// 0x0010 (0x0010 - 0x0000)
struct GameplayTagHelpers_GetGameplayTagFromName final
{
public:
class FName TagName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGameplayTag ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayTagHelpers_GetGameplayTagFromName;
// Function SandFall.GameplayTagHelpers.GetGameplayTagFromString
// 0x0018 (0x0018 - 0x0000)
struct GameplayTagHelpers_GetGameplayTagFromString final
{
public:
class FString TagName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGameplayTag ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayTagHelpers_GetGameplayTagFromString;
// Function SandFall.GeometryCollectionBlueprintHelpers.GetGeometryCollectionMaterials
// 0x0018 (0x0018 - 0x0000)
struct GeometryCollectionBlueprintHelpers_GetGeometryCollectionMaterials final
{
public:
class UGeometryCollection* GeometryCollection; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class UMaterialInterface*> ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GeometryCollectionBlueprintHelpers_GetGeometryCollectionMaterials;
// Function SandFall.GeometryCollectionBlueprintHelpers.RecreatePhysicsState
// 0x0008 (0x0008 - 0x0000)
struct GeometryCollectionBlueprintHelpers_RecreatePhysicsState final
{
public:
class UActorComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GeometryCollectionBlueprintHelpers_RecreatePhysicsState;
// Function SandFall.GeometryCollectionBlueprintHelpers.SetCollisionResponseToChannel
// 0x0010 (0x0010 - 0x0000)
struct GeometryCollectionBlueprintHelpers_SetCollisionResponseToChannel final
{
public:
class UGeometryCollectionComponent* GeometryCollectionComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ECollisionChannel Channel; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ECollisionResponse NewResponse; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GeometryCollectionBlueprintHelpers_SetCollisionResponseToChannel;
// Function SandFall.GeometryCollectionBlueprintHelpers.SpawnGeometryCollectionComponentWithRestCollection
// 0x0080 (0x0080 - 0x0000)
struct GeometryCollectionBlueprintHelpers_SpawnGeometryCollectionComponentWithRestCollection final
{
public:
class AActor* OwnerActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UGeometryCollection* InRestCollection; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTransform InTransform; // 0x0010(0x0060)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UGeometryCollectionComponent* ReturnValue; // 0x0070(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_78[0x8]; // 0x0078(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GeometryCollectionBlueprintHelpers_SpawnGeometryCollectionComponentWithRestCollection;
// Function SandFall.GeometryCollectionBlueprintHelpers.SpawnGeometryCollectionWithRestCollection
// 0x0080 (0x0080 - 0x0000)
struct GeometryCollectionBlueprintHelpers_SpawnGeometryCollectionWithRestCollection final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class AActor> ActorClass; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UGeometryCollection* InRestCollection; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform InTransform; // 0x0020(0x0060)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GeometryCollectionBlueprintHelpers_SpawnGeometryCollectionWithRestCollection;
// Function SandFall.SF_GraphicBlueprintHelpers.BringToFrontWindow
// 0x0001 (0x0001 - 0x0000)
struct SF_GraphicBlueprintHelpers_BringToFrontWindow final
{
public:
bool bForced; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SF_GraphicBlueprintHelpers_BringToFrontWindow;
// Function SandFall.SF_GraphicBlueprintHelpers.GetLastEyeAdaptationExposure
// 0x0010 (0x0010 - 0x0000)
struct SF_GraphicBlueprintHelpers_GetLastEyeAdaptationExposure final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SF_GraphicBlueprintHelpers_GetLastEyeAdaptationExposure;
// Function SandFall.SF_GraphicBlueprintHelpers.UpdateSplineFloatingObject
// 0x00D0 (0x00D0 - 0x0000)
struct SF_GraphicBlueprintHelpers_UpdateSplineFloatingObject final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class UInstancedStaticMeshComponent*> ISMs; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
TArray<struct FSplineFloatingInstancesData> SplineInstanceData; // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
TMap<class UInstancedStaticMeshComponent*, float> MovingDistance; // 0x0028(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
TMap<class UInstancedStaticMeshComponent*, float> RotatorSpeed; // 0x0078(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
float DeltaSeconds; // 0x00C8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 InstanceCount; // 0x00CC(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SF_GraphicBlueprintHelpers_UpdateSplineFloatingObject;
// Function SandFall.InputBlueprintHelpers.FindInputBrushFromCommonUIDataTable
// 0x00F0 (0x00F0 - 0x0000)
struct InputBlueprintHelpers_FindInputBrushFromCommonUIDataTable final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UDataTable* CommonInputActionDataTable; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName InputRowName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FSlateBrush ReturnValue; // 0x0020(0x00D0)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InputBlueprintHelpers_FindInputBrushFromCommonUIDataTable;
// Function SandFall.InputBlueprintHelpers.FindInputBrushFromEnhancedInputAction
// 0x00E0 (0x00E0 - 0x0000)
struct InputBlueprintHelpers_FindInputBrushFromEnhancedInputAction final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UInputAction* EnhancedInputAction; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSlateBrush ReturnValue; // 0x0010(0x00D0)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InputBlueprintHelpers_FindInputBrushFromEnhancedInputAction;
// Function SandFall.InputBlueprintHelpers.FindInputBrushFromEnhancedInputActionByInputType
// 0x00F0 (0x00F0 - 0x0000)
struct InputBlueprintHelpers_FindInputBrushFromEnhancedInputActionByInputType final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ECommonInputType InputType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UInputAction* EnhancedInputAction; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UInputMappingContext* InputMappingContext; // 0x0018(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSlateBrush ReturnValue; // 0x0020(0x00D0)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InputBlueprintHelpers_FindInputBrushFromEnhancedInputActionByInputType;
// Function SandFall.InputBlueprintHelpers.FindInputBrushFromInputAction
// 0x00E0 (0x00E0 - 0x0000)
struct InputBlueprintHelpers_FindInputBrushFromInputAction final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName InputActionName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSlateBrush ReturnValue; // 0x0010(0x00D0)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InputBlueprintHelpers_FindInputBrushFromInputAction;
// Function SandFall.InputBlueprintHelpers.FindInputBrushFromKey
// 0x0100 (0x0100 - 0x0000)
struct InputBlueprintHelpers_FindInputBrushFromKey final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ECommonInputType InputType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FKey Key; // 0x0010(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bIsHighRes; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FSlateBrush ReturnValue; // 0x0030(0x00D0)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InputBlueprintHelpers_FindInputBrushFromKey;
// Function SandFall.InputBlueprintHelpers.GetFirstKeyForEnhancedInputActionByInputType
// 0x0038 (0x0038 - 0x0000)
struct InputBlueprintHelpers_GetFirstKeyForEnhancedInputActionByInputType final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ECommonInputType InputType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UInputAction* EnhancedInputAction; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UInputMappingContext* InputMappingContext; // 0x0018(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FKey ReturnValue; // 0x0020(0x0018)(Parm, OutParm, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InputBlueprintHelpers_GetFirstKeyForEnhancedInputActionByInputType;
// Function SandFall.InputBlueprintHelpers.GetKeyForCommonAction
// 0x0030 (0x0030 - 0x0000)
struct InputBlueprintHelpers_GetKeyForCommonAction final
{
public:
const class UCommonInputSubsystem* CommonInputSubsystem; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FDataTableRowHandle InputAction; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
struct FKey ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InputBlueprintHelpers_GetKeyForCommonAction;
// Function SandFall.InputBlueprintHelpers.IsInGamepadOrKeyboardNavigationMode
// 0x0010 (0x0010 - 0x0000)
struct InputBlueprintHelpers_IsInGamepadOrKeyboardNavigationMode final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InputBlueprintHelpers_IsInGamepadOrKeyboardNavigationMode;
// Function SandFall.InputBlueprintHelpers.SetIgnoreNavigationKeysInAnalogCursor
// 0x0010 (0x0010 - 0x0000)
struct InputBlueprintHelpers_SetIgnoreNavigationKeysInAnalogCursor final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bInIgnoreNavigationKeys; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InputBlueprintHelpers_SetIgnoreNavigationKeysInAnalogCursor;
// Function SandFall.InputBlueprintHelpers.TryFindKeysForEnhancedInputAction
// 0x0020 (0x0020 - 0x0000)
struct InputBlueprintHelpers_TryFindKeysForEnhancedInputAction final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UInputAction* EnhancedInputAction; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FKey> ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InputBlueprintHelpers_TryFindKeysForEnhancedInputAction;
// Function SandFall.InputBlueprintHelpers.TryFindKeysForEnhancedInputActionName
// 0x0020 (0x0020 - 0x0000)
struct InputBlueprintHelpers_TryFindKeysForEnhancedInputActionName final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName EnhancedInputActionName; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FKey> ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InputBlueprintHelpers_TryFindKeysForEnhancedInputActionName;
// Function SandFall.SF_InvisibleWall.GetGeneratedInvisibleWalls
// 0x0010 (0x0010 - 0x0000)
struct SF_InvisibleWall_GetGeneratedInvisibleWalls final
{
public:
TArray<class ASF_GeneratedInvisibleWallBase*> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SF_InvisibleWall_GetGeneratedInvisibleWalls;
// Function SandFall.SF_InvisibleWall.HasBakedData
// 0x0001 (0x0001 - 0x0000)
struct SF_InvisibleWall_HasBakedData final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SF_InvisibleWall_HasBakedData;
// Function SandFall.SF_InvisibleWall.IsBakeVersionOutDated
// 0x0001 (0x0001 - 0x0000)
struct SF_InvisibleWall_IsBakeVersionOutDated final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SF_InvisibleWall_IsBakeVersionOutDated;
// Function SandFall.SF_InvisibleWall.TryBakeInvisibleWall
// 0x0002 (0x0002 - 0x0000)
struct SF_InvisibleWall_TryBakeInvisibleWall final
{
public:
bool ForceBake; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SF_InvisibleWall_TryBakeInvisibleWall;
// Function SandFall.LightingScenarioHelpers.BlendDirectionalLightComponent
// 0x0020 (0x0020 - 0x0000)
struct LightingScenarioHelpers_BlendDirectionalLightComponent final
{
public:
class UDirectionalLightComponent* Source; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UDirectionalLightComponent* Destination; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UDirectionalLightComponent* Target; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Multiplier; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_LightingScenarioHelpers_BlendDirectionalLightComponent;
// Function SandFall.LightingScenarioHelpers.BlendExponentialHeightFogComponent
// 0x0020 (0x0020 - 0x0000)
struct LightingScenarioHelpers_BlendExponentialHeightFogComponent final
{
public:
class UExponentialHeightFogComponent* Source; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UExponentialHeightFogComponent* Destination; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UExponentialHeightFogComponent* Target; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Multiplier; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_LightingScenarioHelpers_BlendExponentialHeightFogComponent;
// Function SandFall.LightingScenarioHelpers.BlendLightComponent
// 0x0020 (0x0020 - 0x0000)
struct LightingScenarioHelpers_BlendLightComponent final
{
public:
class ULightComponent* Source; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ULightComponent* Destination; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ULightComponent* Target; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Multiplier; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_LightingScenarioHelpers_BlendLightComponent;
// Function SandFall.LightingScenarioHelpers.BlendLightComponentBase
// 0x0020 (0x0020 - 0x0000)
struct LightingScenarioHelpers_BlendLightComponentBase final
{
public:
class ULightComponentBase* Source; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ULightComponentBase* Destination; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ULightComponentBase* Target; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Multiplier; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_LightingScenarioHelpers_BlendLightComponentBase;
// Function SandFall.LightingScenarioHelpers.BlendSkyAtmosphereComponent
// 0x0020 (0x0020 - 0x0000)
struct LightingScenarioHelpers_BlendSkyAtmosphereComponent final
{
public:
class USkyAtmosphereComponent* Source; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USkyAtmosphereComponent* Destination; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USkyAtmosphereComponent* Target; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Multiplier; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_LightingScenarioHelpers_BlendSkyAtmosphereComponent;
// Function SandFall.LightingScenarioHelpers.BlendSkyLightComponent
// 0x0020 (0x0020 - 0x0000)
struct LightingScenarioHelpers_BlendSkyLightComponent final
{
public:
class USkyLightComponent* Source; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USkyLightComponent* Destination; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USkyLightComponent* Target; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Multiplier; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_LightingScenarioHelpers_BlendSkyLightComponent;
// Function SandFall.LightingScenarioHelpers.Lerp_FColor
// 0x0010 (0x0010 - 0x0000)
struct LightingScenarioHelpers_Lerp_FColor final
{
public:
struct FColor A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FColor B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float T; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FColor ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightingScenarioHelpers_Lerp_FColor;
// Function SandFall.LightingScenarioHelpers.Lerp_FExponentialHeightFogData
// 0x0028 (0x0028 - 0x0000)
struct LightingScenarioHelpers_Lerp_FExponentialHeightFogData final
{
public:
struct FExponentialHeightFogData A; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
struct FExponentialHeightFogData B; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
float T; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FExponentialHeightFogData ReturnValue; // 0x001C(0x000C)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightingScenarioHelpers_Lerp_FExponentialHeightFogData;
// Function SandFall.LightingScenarioHelpers.MarkWholeRenderStateDirty
// 0x0008 (0x0008 - 0x0000)
struct LightingScenarioHelpers_MarkWholeRenderStateDirty final
{
public:
class UActorComponent* Target; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightingScenarioHelpers_MarkWholeRenderStateDirty;
// Function SandFall.SF_LoadingScreenGISubsystem.IsLoadingScreenSubSystemActive
// 0x0001 (0x0001 - 0x0000)
struct SF_LoadingScreenGISubsystem_IsLoadingScreenSubSystemActive final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SF_LoadingScreenGISubsystem_IsLoadingScreenSubSystemActive;
// Function SandFall.SF_LoadingScreenGISubsystem.OpenLevelBySoftPtrWithLoadingScreen
// 0x0068 (0x0068 - 0x0000)
struct SF_LoadingScreenGISubsystem_OpenLevelBySoftPtrWithLoadingScreen final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSoftObjectPtr<class UWorld> Level; // 0x0008(0x0028)(ConstParm, Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLatentActionInfo LatentInfo; // 0x0030(0x0018)(Parm, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
bool bAbsolute; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString Options; // 0x0050(0x0010)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class USF_LoadingScreenWidget> LoadingScreenOverride; // 0x0060(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SF_LoadingScreenGISubsystem_OpenLevelBySoftPtrWithLoadingScreen;
// Function SandFall.SF_LoadingScreenGISubsystem.OpenLevelWithLoadingScreen
// 0x0048 (0x0048 - 0x0000)
struct SF_LoadingScreenGISubsystem_OpenLevelWithLoadingScreen final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName LevelName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLatentActionInfo LatentInfo; // 0x0010(0x0018)(Parm, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
bool bAbsolute; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString Options; // 0x0030(0x0010)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class USF_LoadingScreenWidget> LoadingScreenOverride; // 0x0040(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SF_LoadingScreenGISubsystem_OpenLevelWithLoadingScreen;
// Function SandFall.SF_LoadingScreenGISubsystem.OverrideNextLoadingScreenData
// 0x0020 (0x0020 - 0x0000)
struct SF_LoadingScreenGISubsystem_OverrideNextLoadingScreenData final
{
public:
struct FLoadingScreenData dataOverride; // 0x0000(0x0020)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SF_LoadingScreenGISubsystem_OverrideNextLoadingScreenData;
// Function SandFall.SF_LoadingScreenWidget.StartLoadingScreen
// 0x0008 (0x0008 - 0x0000)
struct SF_LoadingScreenWidget_StartLoadingScreen final
{
public:
class FName LevelLoaded; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SF_LoadingScreenWidget_StartLoadingScreen;
// Function SandFall.SF_LocalizationGISubsystem.ChangeAssetGroupCultureSettings
// 0x0020 (0x0020 - 0x0000)
struct SF_LocalizationGISubsystem_ChangeAssetGroupCultureSettings final
{
public:
class FName AssetGroup; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Culture_IETF_Tag; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SF_LocalizationGISubsystem_ChangeAssetGroupCultureSettings;
// Function SandFall.SF_LocalizationGISubsystem.ChangeAssetGroupCultureSettingsByIndex
// 0x0010 (0x0010 - 0x0000)
struct SF_LocalizationGISubsystem_ChangeAssetGroupCultureSettingsByIndex final
{
public:
class FName AssetGroup; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 CultureIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SF_LocalizationGISubsystem_ChangeAssetGroupCultureSettingsByIndex;
// Function SandFall.SF_LocalizationGISubsystem.ChangeGameCultureSettings
// 0x0018 (0x0018 - 0x0000)
struct SF_LocalizationGISubsystem_ChangeGameCultureSettings final
{
public:
class FString Culture_IETF_Tag; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SF_LocalizationGISubsystem_ChangeGameCultureSettings;
// Function SandFall.SF_LocalizationGISubsystem.ChangeGameCultureSettingsByIndex
// 0x0008 (0x0008 - 0x0000)
struct SF_LocalizationGISubsystem_ChangeGameCultureSettingsByIndex final
{
public:
int32 CultureIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SF_LocalizationGISubsystem_ChangeGameCultureSettingsByIndex;
// Function SandFall.SF_LocalizationGISubsystem.Get_IETF_TagIndex
// 0x0018 (0x0018 - 0x0000)
struct SF_LocalizationGISubsystem_Get_IETF_TagIndex final
{
public:
class FString IETF_Tag; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SF_LocalizationGISubsystem_Get_IETF_TagIndex;
// Function SandFall.SF_LocalizationGISubsystem.GetAssetGroupCultureData
// 0x0040 (0x0040 - 0x0000)
struct SF_LocalizationGISubsystem_GetAssetGroupCultureData final
{
public:
class FName AssetGroup; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool GetDisplayNameInCurrentLanguage; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FAssetGroupCultureData ReturnValue; // 0x0010(0x0030)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SF_LocalizationGISubsystem_GetAssetGroupCultureData;
// Function SandFall.SF_LocalizationGISubsystem.GetGameCultureData
// 0x0030 (0x0030 - 0x0000)
struct SF_LocalizationGISubsystem_GetGameCultureData final
{
public:
bool GetDisplayNameInCurrentLanguage; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FProjectCultureData ReturnValue; // 0x0008(0x0028)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SF_LocalizationGISubsystem_GetGameCultureData;
// Function SandFall.SF_LocalizationGISubsystem.GetAudioAssetGroupName
// 0x0008 (0x0008 - 0x0000)
struct SF_LocalizationGISubsystem_GetAudioAssetGroupName final
{
public:
class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SF_LocalizationGISubsystem_GetAudioAssetGroupName;
// Function SandFall.MathHelpers.GetBlendAlpha
// 0x0010 (0x0010 - 0x0000)
struct MathHelpers_GetBlendAlpha final
{
public:
EViewTargetBlendFunction BlendFunction; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float BlendExp; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Time; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MathHelpers_GetBlendAlpha;
// Function SandFall.MathHelpers.LimitMax_Double
// 0x0008 (0x0008 - 0x0000)
struct MathHelpers_LimitMax_Double final
{
public:
double ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MathHelpers_LimitMax_Double;
// Function SandFall.MathHelpers.LimitMax_Integer
// 0x0004 (0x0004 - 0x0000)
struct MathHelpers_LimitMax_Integer final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MathHelpers_LimitMax_Integer;
// Function SandFall.MathHelpers.LimitMax_Integer64
// 0x0008 (0x0008 - 0x0000)
struct MathHelpers_LimitMax_Integer64 final
{
public:
int64 ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MathHelpers_LimitMax_Integer64;
// Function SandFall.ModifierStack_Float.AddModifier
// 0x0048 (0x0048 - 0x0000)
struct ModifierStack_Float_AddModifier final
{
public:
float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FSF_ModifierStackEntryHandle OutModifierHandle; // 0x0008(0x0030)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
class FString DebugModifierName; // 0x0038(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ModifierStack_Float_AddModifier;
// Function SandFall.ModifierStack_Float.RemoveModifier
// 0x0038 (0x0038 - 0x0000)
struct ModifierStack_Float_RemoveModifier final
{
public:
struct FSF_ModifierStackEntryHandle ModifierHandle; // 0x0000(0x0030)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ModifierStack_Float_RemoveModifier;
// Function SandFall.ModifierStack_Float.GetCurrentValue
// 0x0004 (0x0004 - 0x0000)
struct ModifierStack_Float_GetCurrentValue final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ModifierStack_Float_GetCurrentValue;
// Function SandFall.NamedIDHelpers.GetNamedIDClassPathName
// 0x0010 (0x0010 - 0x0000)
struct NamedIDHelpers_GetNamedIDClassPathName final
{
public:
struct FTopLevelAssetPath ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NamedIDHelpers_GetNamedIDClassPathName;
// Function SandFall.NavigationHelpers.CanEverAffectNavigation
// 0x0010 (0x0010 - 0x0000)
struct NavigationHelpers_CanEverAffectNavigation final
{
public:
class UActorComponent* ActorComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_NavigationHelpers_CanEverAffectNavigation;
// Function SandFall.NavigationHelpers.GetNavDataForAgentName
// 0x0018 (0x0018 - 0x0000)
struct NavigationHelpers_GetNavDataForAgentName final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName AgentName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ANavigationData* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NavigationHelpers_GetNavDataForAgentName;
// Function SandFall.NavigationHelpers.IsNavigationRelevant
// 0x0010 (0x0010 - 0x0000)
struct NavigationHelpers_IsNavigationRelevant final
{
public:
class UActorComponent* ActorComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_NavigationHelpers_IsNavigationRelevant;
// Function SandFall.NavigationHelpers.SetCanEverAffectNavigation
// 0x0010 (0x0010 - 0x0000)
struct NavigationHelpers_SetCanEverAffectNavigation final
{
public:
class UActorComponent* ActorComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bRelevant; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_NavigationHelpers_SetCanEverAffectNavigation;
// Function SandFall.NavigationHelpers.SetFillCollisionUnderneathForNavmesh
// 0x0010 (0x0010 - 0x0000)
struct NavigationHelpers_SetFillCollisionUnderneathForNavmesh final
{
public:
class UPrimitiveComponent* PrimitiveComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bFillCollisionUnderneathForNavmesh; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_NavigationHelpers_SetFillCollisionUnderneathForNavmesh;
// Function SandFall.ProjectConfiguration.GetEditorOnlyLevelDataTable
// 0x0008 (0x0008 - 0x0000)
struct ProjectConfiguration_GetEditorOnlyLevelDataTable final
{
public:
class UDataTable* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ProjectConfiguration_GetEditorOnlyLevelDataTable;
// Function SandFall.ProjectConfiguration.GetLevelDataTable
// 0x0008 (0x0008 - 0x0000)
struct ProjectConfiguration_GetLevelDataTable final
{
public:
class UDataTable* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ProjectConfiguration_GetLevelDataTable;
// Function SandFall.QuestHelpers.CreateQuestIdentifier
// 0x0010 (0x0010 - 0x0000)
struct QuestHelpers_CreateQuestIdentifier final
{
public:
class FName QuestName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_QuestHelpers_CreateQuestIdentifier;
// Function SandFall.QuestHelpers.CreateQuestObjectiveIdentifier
// 0x0020 (0x0020 - 0x0000)
struct QuestHelpers_CreateQuestObjectiveIdentifier final
{
public:
class FName QuestName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ObjectiveName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FQuestObjectiveIdentifier ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_QuestHelpers_CreateQuestObjectiveIdentifier;
// Function SandFall.QuestHelpers.Equal_FQuestObjectiveIdentifier
// 0x0024 (0x0024 - 0x0000)
struct QuestHelpers_Equal_FQuestObjectiveIdentifier final
{
public:
struct FQuestObjectiveIdentifier A; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
struct FQuestObjectiveIdentifier B; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_QuestHelpers_Equal_FQuestObjectiveIdentifier;
// Function SandFall.QuestHelpers.GetObjectiveDataTable
// 0x0010 (0x0010 - 0x0000)
struct QuestHelpers_GetObjectiveDataTable final
{
public:
class FName QuestName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UDataTable* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_QuestHelpers_GetObjectiveDataTable;
// Function SandFall.QuestHelpers.GetQuestDataTable
// 0x0008 (0x0008 - 0x0000)
struct QuestHelpers_GetQuestDataTable final
{
public:
class UDataTable* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_QuestHelpers_GetQuestDataTable;
// Function SandFall.QuestHelpers.IsValid_FQuestObjectiveIdentifier
// 0x0014 (0x0014 - 0x0000)
struct QuestHelpers_IsValid_FQuestObjectiveIdentifier final
{
public:
struct FQuestObjectiveIdentifier QuestObjectiveIdentifier; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_QuestHelpers_IsValid_FQuestObjectiveIdentifier;
// Function SandFall.QuestHelpers.NotEqual_FQuestObjectiveIdentifier
// 0x0024 (0x0024 - 0x0000)
struct QuestHelpers_NotEqual_FQuestObjectiveIdentifier final
{
public:
struct FQuestObjectiveIdentifier A; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
struct FQuestObjectiveIdentifier B; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_QuestHelpers_NotEqual_FQuestObjectiveIdentifier;
// Function SandFall.SF_ReadTexturePixelQuery.FeedTexture
// 0x0028 (0x0028 - 0x0000)
struct SF_ReadTexturePixelQuery_FeedTexture final
{
public:
TSoftObjectPtr<class UTexture2D> TextureRef; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SF_ReadTexturePixelQuery_FeedTexture;
// Function SandFall.SF_ReadTexturePixelQuery.GetTextureHeight
// 0x0004 (0x0004 - 0x0000)
struct SF_ReadTexturePixelQuery_GetTextureHeight final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SF_ReadTexturePixelQuery_GetTextureHeight;
// Function SandFall.SF_ReadTexturePixelQuery.GetTextureWidth
// 0x0004 (0x0004 - 0x0000)
struct SF_ReadTexturePixelQuery_GetTextureWidth final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SF_ReadTexturePixelQuery_GetTextureWidth;
// Function SandFall.SF_ReadTexturePixelQuery.HasValidData
// 0x0001 (0x0001 - 0x0000)
struct SF_ReadTexturePixelQuery_HasValidData final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SF_ReadTexturePixelQuery_HasValidData;
// Function SandFall.SF_ReadTexturePixelQuery.TryReadPixel
// 0x0014 (0x0014 - 0x0000)
struct SF_ReadTexturePixelQuery_TryReadPixel final
{
public:
int32 PositionX; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 PositionY; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 PixelValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float PixelValueNormalized; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SF_ReadTexturePixelQuery_TryReadPixel;
// Function SandFall.SF_ReferencerCounterUtils.AddReference
// 0x0058 (0x0058 - 0x0000)
struct SF_ReferencerCounterUtils_AddReference final
{
public:
struct FSF_ReferenceCounter Target; // 0x0000(0x0020)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FSF_ReferenceCounterHandle ReferenceHandle; // 0x0020(0x0020)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
class FString DebugName; // 0x0040(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SF_ReferencerCounterUtils_AddReference;
// Function SandFall.SF_ReferencerCounterUtils.BindEventOnChanged
// 0x0030 (0x0030 - 0x0000)
struct SF_ReferencerCounterUtils_BindEventOnChanged final
{
public:
struct FSF_ReferenceCounter Target; // 0x0000(0x0020)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
TDelegate<void(bool _isActive)> Event; // 0x0020(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SF_ReferencerCounterUtils_BindEventOnChanged;
// Function SandFall.SF_ReferencerCounterUtils.GetReferenceCounterState
// 0x0028 (0x0028 - 0x0000)
struct SF_ReferencerCounterUtils_GetReferenceCounterState final
{
public:
struct FSF_ReferenceCounter Target; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SF_ReferencerCounterUtils_GetReferenceCounterState;
// Function SandFall.SF_ReferencerCounterUtils.IsHandleValid
// 0x0028 (0x0028 - 0x0000)
struct SF_ReferencerCounterUtils_IsHandleValid final
{
public:
struct FSF_ReferenceCounterHandle ReferenceHandle; // 0x0000(0x0020)(Parm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SF_ReferencerCounterUtils_IsHandleValid;
// Function SandFall.SF_ReferencerCounterUtils.MakeReferenceCounterWrapper
// 0x0008 (0x0008 - 0x0000)
struct SF_ReferencerCounterUtils_MakeReferenceCounterWrapper final
{
public:
class USF_ReferenceCounterWrapper* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SF_ReferencerCounterUtils_MakeReferenceCounterWrapper;
// Function SandFall.SF_ReferencerCounterUtils.RemoveReference
// 0x0048 (0x0048 - 0x0000)
struct SF_ReferencerCounterUtils_RemoveReference final
{
public:
struct FSF_ReferenceCounter Target; // 0x0000(0x0020)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FSF_ReferenceCounterHandle ReferenceHandle; // 0x0020(0x0020)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SF_ReferencerCounterUtils_RemoveReference;
// Function SandFall.SF_ReferencerCounterUtils.UnbindEventOnChanged
// 0x0030 (0x0030 - 0x0000)
struct SF_ReferencerCounterUtils_UnbindEventOnChanged final
{
public:
struct FSF_ReferenceCounter Target; // 0x0000(0x0020)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
TDelegate<void(bool _isActive)> Event; // 0x0020(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SF_ReferencerCounterUtils_UnbindEventOnChanged;
// Function SandFall.SF_RunHardwareBenchmark.RunHardwareBenchmarkWithNoAlteration
// 0x0020 (0x0020 - 0x0000)
struct SF_RunHardwareBenchmark_RunHardwareBenchmarkWithNoAlteration final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 WorkScale; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float CPUMultiplier; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float GPUMultiplier; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class USF_RunHardwareBenchmark* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SF_RunHardwareBenchmark_RunHardwareBenchmarkWithNoAlteration;
// Function SandFall.SaveGameHelpers.CopyIdenticalProperties
// 0x0010 (0x0010 - 0x0000)
struct SaveGameHelpers_CopyIdenticalProperties final
{
public:
class UObject* FromObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UObject* ToObject; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SaveGameHelpers_CopyIdenticalProperties;
// Function SandFall.SaveGameHelpers.LoadGameFromPath
// 0x0018 (0x0018 - 0x0000)
struct SaveGameHelpers_LoadGameFromPath final
{
public:
class FString SaveFilePath; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USaveGame* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SaveGameHelpers_LoadGameFromPath;
// Function SandFall.SaveGameHelpers.SaveGameToPath
// 0x0020 (0x0020 - 0x0000)
struct SaveGameHelpers_SaveGameToPath final
{
public:
class USaveGame* SaveGameObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString SaveFilePath; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SaveGameHelpers_SaveGameToPath;
// Function SandFall.SF_ScreenShotRequestAsyncAction.WriteCurrentScreenToRenderTarget
// 0x0020 (0x0020 - 0x0000)
struct SF_ScreenShotRequestAsyncAction_WriteCurrentScreenToRenderTarget final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UTextureRenderTarget2D* RenderTarget_0; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FallBackTime; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bShowUI; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class USF_ScreenShotRequestAsyncAction* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SF_ScreenShotRequestAsyncAction_WriteCurrentScreenToRenderTarget;
// Function SandFall.SF_ScreenShotRequestAsyncAction.OnScreenShotDone
// 0x0018 (0x0018 - 0x0000)
struct SF_ScreenShotRequestAsyncAction_OnScreenShotDone final
{
public:
int32 Width; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Height; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FColor> Colors; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SF_ScreenShotRequestAsyncAction_OnScreenShotDone;
// Function SandFall.SF_StateTreeRunner.SendStateTreeEvent
// 0x0020 (0x0020 - 0x0000)
struct SF_StateTreeRunner_SendStateTreeEvent final
{
public:
struct FStateTreeEvent Event; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SF_StateTreeRunner_SendStateTreeEvent;
// Function SandFall.SF_StateTreeRunner.Tick
// 0x0004 (0x0004 - 0x0000)
struct SF_StateTreeRunner_Tick final
{
public:
float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SF_StateTreeRunner_Tick;
// Function SandFall.SF_SubtitlesWidget.OnSubtitleWidgetCreated_BP
// 0x0008 (0x0008 - 0x0000)
struct SF_SubtitlesWidget_OnSubtitleWidgetCreated_BP final
{
public:
class UVerticalBoxSlot* NewSubWidget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SF_SubtitlesWidget_OnSubtitleWidgetCreated_BP;
// Function SandFall.SF_SubtitlesWidget.UpdateFromGameUserSettings
// 0x0008 (0x0008 - 0x0000)
struct SF_SubtitlesWidget_UpdateFromGameUserSettings final
{
public:
const class UConfigurableGameUserSettings* Settings; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SF_SubtitlesWidget_UpdateFromGameUserSettings;
// Function SandFall.SF_SubtitlesWorldSubsystem.UpdateFromGameUserSettings
// 0x0008 (0x0008 - 0x0000)
struct SF_SubtitlesWorldSubsystem_UpdateFromGameUserSettings final
{
public:
const class UConfigurableGameUserSettings* Settings; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SF_SubtitlesWorldSubsystem_UpdateFromGameUserSettings;
// Function SandFall.CharacterStats.GetStat
// 0x0008 (0x0008 - 0x0000)
struct CharacterStats_GetStat final
{
public:
int32 StatId; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterStats_GetStat;
// Function SandFall.CharacterStats.SetStat
// 0x0008 (0x0008 - 0x0000)
struct CharacterStats_SetStat final
{
public:
int32 StatId; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 StatValue; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterStats_SetStat;
// Function SandFall.SandfallCharacterStatsHelpers.GetBaseStatValues
// 0x0050 (0x0050 - 0x0000)
struct SandfallCharacterStatsHelpers_GetBaseStatValues final
{
public:
TMap<int32, int32> ReturnValue; // 0x0000(0x0050)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallCharacterStatsHelpers_GetBaseStatValues;
// Function SandFall.SandfallCharacterStatsHelpers.RegisterStats
// 0x0018 (0x0018 - 0x0000)
struct SandfallCharacterStatsHelpers_RegisterStats final
{
public:
class FName CharacterId; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TDelegate<void(int32 StatId, int32 StatValue)> StatCallback; // 0x0008(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SandfallCharacterStatsHelpers_RegisterStats;
// Function SandFall.UMGBlueprintHelpers.GetMaxCharacterHeightFromStyle
// 0x0350 (0x0350 - 0x0000)
struct UMGBlueprintHelpers_GetMaxCharacterHeightFromStyle final
{
public:
struct FTextBlockStyle Style; // 0x0000(0x0340)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0340(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_344[0xC]; // 0x0344(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_UMGBlueprintHelpers_GetMaxCharacterHeightFromStyle;
// Function SandFall.UMGBlueprintHelpers.GetUserSettingsApplicationScale
// 0x0004 (0x0004 - 0x0000)
struct UMGBlueprintHelpers_GetUserSettingsApplicationScale final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_UMGBlueprintHelpers_GetUserSettingsApplicationScale;
// Function SandFall.SF_WaitForPSOCachingAsyncAction.WaitForPSOCaching
// 0x0018 (0x0018 - 0x0000)
struct SF_WaitForPSOCachingAsyncAction_WaitForPSOCaching final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MinWaitingTime; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class USF_WaitForPSOCachingAsyncAction* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SF_WaitForPSOCachingAsyncAction_WaitForPSOCaching;
}