Files
ReshadePluginsCore/SilentHill2Remake/SDK/Cutscenes_structs.hpp

171 lines
12 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: Cutscenes
#include "Basic.hpp"
#include "Engine_structs.hpp"
#include "MovieScene_structs.hpp"
#include "LevelStreaming_structs.hpp"
#include "CoreUObject_structs.hpp"
namespace SDK
{
// Enum Cutscenes.ESearchResult
// NumValues: 0x0004
enum class ESearchResult : uint8
{
Result_Success = 0,
Result_NothingFound = 1,
Result_Ambiguous = 2,
Result_MAX = 3,
};
// Enum Cutscenes.ELogMessageSeverity
// NumValues: 0x0006
enum class ELogMessageSeverity : uint8
{
CriticalError = 0,
Error = 1,
PerformanceWarning = 2,
Warning = 3,
Info = 4,
ELogMessageSeverity_MAX = 5,
};
// ScriptStruct Cutscenes.BatchHandleWithStatus
// 0x000C (0x000C - 0x0000)
struct FBatchHandleWithStatus final
{
public:
struct FStreamableLevelBatchHandle StreamableLevelBatchHandle; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
EStreamableLevelStatus ExpectedStatus; // 0x0008(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FBatchHandleWithStatus;
// ScriptStruct Cutscenes.BranchFilterEx
// 0x000C (0x000C - 0x0000)
struct FBranchFilterEx final
{
public:
class FName BoneName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 BlendDepth; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FBranchFilterEx;
// ScriptStruct Cutscenes.AnimNode_SingleBranchLayeredBoneBlend
// 0x00A8 (0x00B8 - 0x0010)
struct FAnimNode_SingleBranchLayeredBoneBlend final : public FAnimNode_Base
{
public:
struct FPoseLink BasePose; // 0x0010(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
struct FPoseLink BlendPose; // 0x0020(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
struct FBranchFilterEx BranchFilter; // 0x0030(0x000C)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
float BlendWeight; // 0x003C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bMeshSpaceRotationBlend; // 0x0040(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bMeshSpaceScaleBlend; // 0x0041(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ECurveBlendOption CurveBlendOption; // 0x0042(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bBlendRootMotionBasedOnRootBone; // 0x0043(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
int32 LODThreshold; // 0x0048(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TArray<struct FPerBoneBlendWeight> PerBoneBlendWeights; // 0x0050(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected)
struct FGuid SkeletonGuid; // 0x0060(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
struct FGuid VirtualBoneGuid; // 0x0070(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_80[0x38]; // 0x0080(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimNode_SingleBranchLayeredBoneBlend;
// ScriptStruct Cutscenes.DialogSpeakerBinding
// 0x0020 (0x0020 - 0x0000)
struct FDialogSpeakerBinding final
{
public:
struct FMovieSceneObjectBindingID BindingID; // 0x0000(0x0018)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UObject* DialogSpeaker; // 0x0018(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FDialogSpeakerBinding;
// ScriptStruct Cutscenes.CharacterNoCollisionMode
// 0x0060 (0x0060 - 0x0000)
struct FCharacterNoCollisionMode final
{
public:
class ACharacter* OwningCharacter; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
bool NoCollisionMode; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TMap<ECollisionChannel, ECollisionResponse> CapsuleCollisionSettings; // 0x0010(0x0050)(NativeAccessSpecifierPrivate)
};
DUMPER7_ASSERTS_FCharacterNoCollisionMode;
// ScriptStruct Cutscenes.CharacterBinding
// 0x0090 (0x0090 - 0x0000)
struct FCharacterBinding final
{
public:
struct FMovieSceneObjectBindingID BindingID; // 0x0000(0x0018)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FCharacterNoCollisionMode NoCollisionMode; // 0x0018(0x0060)(NativeAccessSpecifierPublic)
uint8 Pad_78[0x8]; // 0x0078(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
class UObject* Character; // 0x0080(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ACutsceneCharacterProxy* Proxy; // 0x0088(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FCharacterBinding;
// ScriptStruct Cutscenes.CutsceneBoostMaterialConfig
// 0x0038 (0x0038 - 0x0000)
struct FCutsceneBoostMaterialConfig final
{
public:
TSoftObjectPtr<class UMaterialInterface> Material; // 0x0000(0x0030)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BoostTime; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ForceAllMiplevelsToBeResident; // 0x0034(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool FastResponse; // 0x0035(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_36[0x2]; // 0x0036(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FCutsceneBoostMaterialConfig;
// ScriptStruct Cutscenes.CutsceneSkipSettings
// 0x0018 (0x0018 - 0x0000)
struct FCutsceneSkipSettings final
{
public:
bool CanBeSkipped; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UseSkipConditions; // 0x0001(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool WaitForStreamingConditionsCompletion; // 0x0002(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_3[0x5]; // 0x0003(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
TArray<struct FBatchHandleWithStatus> StreamingConditions; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FCutsceneSkipSettings;
// ScriptStruct Cutscenes.CutsceneProxyPossessor
// 0x0038 (0x0038 - 0x0000)
struct FCutsceneProxyPossessor final
{
public:
TSoftClassPtr<class UClass> Actor; // 0x0000(0x0030)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ExistsOnlyInCutscene; // 0x0030(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FCutsceneProxyPossessor;
// ScriptStruct Cutscenes.CutsceneToGameClassMap
// 0x0050 (0x0050 - 0x0000)
struct FCutsceneToGameClassMap final
{
public:
TMap<TSoftClassPtr<class UClass>, struct FCutsceneProxyPossessor> Data; // 0x0000(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FCutsceneToGameClassMap;
}