Files
ReshadePluginsCore/SilentHill2Remake/SDK/PostProcessVolumeEx_classes.hpp
2026-03-06 01:32:32 +01:00

437 lines
37 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: PostProcessVolumeEx
#include "Basic.hpp"
#include "PostProcessVolumeEx_structs.hpp"
#include "Engine_structs.hpp"
#include "Engine_classes.hpp"
#include "CoreUObject_structs.hpp"
#include "DeveloperSettings_classes.hpp"
namespace SDK
{
// Class PostProcessVolumeEx.AtmosphereCtrlWorldSettings
// 0x0008 (0x04E0 - 0x04D8)
class AAtmosphereCtrlWorldSettings : public AWorldSettings
{
public:
TSubclassOf<class APostprocessingCtrlActor> PostprocessingCtrlClass; // 0x04D8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AtmosphereCtrlWorldSettings")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AtmosphereCtrlWorldSettings")
}
static class AAtmosphereCtrlWorldSettings* GetDefaultObj()
{
return GetDefaultObjImpl<AAtmosphereCtrlWorldSettings>();
}
};
DUMPER7_ASSERTS_AAtmosphereCtrlWorldSettings;
// Class PostProcessVolumeEx.AtmosphereDOFFactorDA
// 0x0010 (0x0040 - 0x0030)
class UAtmosphereDOFFactorDA final : public UPrimaryDataAsset
{
public:
TArray<struct FAtmosphereDOFFactor> Factors; // 0x0030(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AtmosphereDOFFactorDA")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AtmosphereDOFFactorDA")
}
static class UAtmosphereDOFFactorDA* GetDefaultObj()
{
return GetDefaultObjImpl<UAtmosphereDOFFactorDA>();
}
};
DUMPER7_ASSERTS_UAtmosphereDOFFactorDA;
// Class PostProcessVolumeEx.AtmosphereVCloudsActor
// 0x0038 (0x02E8 - 0x02B0)
class AAtmosphereVCloudsActor final : public AActor
{
public:
class USplineComponent* SplineComponent; // 0x02B0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
class UBoxComponent* BoxComponent; // 0x02B8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_2C0[0x8]; // 0x02C0(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
class UVolumeTexture* Volume; // 0x02C8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Density; // 0x02D0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool OrientToSpline; // 0x02D4(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2D5[0x3]; // 0x02D5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float AnimationSpeed; // 0x02D8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool LoopAnimation; // 0x02DC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2DD[0x3]; // 0x02DD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float SequencerTime; // 0x02E0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2E4[0x4]; // 0x02E4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AtmosphereVCloudsActor")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AtmosphereVCloudsActor")
}
static class AAtmosphereVCloudsActor* GetDefaultObj()
{
return GetDefaultObjImpl<AAtmosphereVCloudsActor>();
}
};
DUMPER7_ASSERTS_AAtmosphereVCloudsActor;
// Class PostProcessVolumeEx.PostprocessingCtrlActor
// 0x13D0 (0x1680 - 0x02B0)
#pragma pack(push, 0x1)
class alignas(0x10) APostprocessingCtrlActor : public AActor
{
public:
class UDataTable* CachedAtmospheresDatatable; // 0x02B0(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UDataTable* CachedPresetsOverridesDatatable; // 0x02B8(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAtmoCtrlMaterialInstanceDynamicCached LensDistortion; // 0x02C0(0x0040)(Transient, NativeAccessSpecifierPublic)
struct FAtmoCtrlMaterialInstanceDynamicCached MagicLight; // 0x0300(0x0040)(Transient, NativeAccessSpecifierPublic)
struct FAtmoCtrlMaterialInstanceDynamicCached FogDarkeningMaterialDynamic; // 0x0340(0x0040)(Transient, NativeAccessSpecifierPublic)
struct FAtmoCtrlMaterialInstanceDynamicCached VCloudsMaterialDynamic[0x2]; // 0x0380(0x0040)(Transient, NativeAccessSpecifierPublic)
TArray<class UMaterialInstanceDynamic*> SkyboxDynamics; // 0x0400(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
class UDirectionalLightComponent* DirectionalLight; // 0x0410(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UDirectionalLightComponent* DirectionalAmbient; // 0x0418(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UExponentialHeightFogComponent* ExpHeightFog; // 0x0420(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USkyAtmosphereComponent* AtmSky; // 0x0428(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USkyLightComponent* SkyLight; // 0x0430(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UStaticMeshComponent* Skybox; // 0x0438(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAtmosphereVCloudsCtrl* VCloudsCtrl; // 0x0440(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UVolumetricCloudComponent* VClouds; // 0x0448(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSHPostprocessSkyBox CachedSkyBox; // 0x0450(0x0190)(Transient, NativeAccessSpecifierPublic)
uint8 Pad_5E0[0x1C]; // 0x05E0(0x001C)(Fixing Size After Last Property [ Dumper-7 ])
float InterpolatedDayNightFactor; // 0x05FC(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UNiagaraParameterCollectionInstance* NiagaraParametersCollectionInstance; // 0x0600(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector PlayerPosition; // 0x0608(0x0018)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector PreviousPlayerPosition; // 0x0620(0x0018)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_638[0x8]; // 0x0638(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FAtmospherePresetDataEx OverrideData; // 0x0640(0x0DD0)(Transient, NativeAccessSpecifierPublic)
uint8 Pad_1410[0x1E0]; // 0x1410(0x01E0)(Fixing Size After Last Property [ Dumper-7 ])
class UMaterialInterface* FogDarkeningMaterial; // 0x15F0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMaterialInterface* LensDistortionMaterial; // 0x15F8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMaterialInterface* MagicLightMaterial; // 0x1600(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class UMaterialInterface*> SkyMaterials; // 0x1608(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<TSoftObjectPtr<class UMaterialInterface>> VCloudMaterialsSRef; // 0x1618(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
class UTexture2D* DefaultWeatherTexture; // 0x1628(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UTexture2D* DefaultGradientTexture; // 0x1630(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TeleportRotationOffset; // 0x1638(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SkyRecaptureFrequency; // 0x163C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMaterialParameterCollection* ParametersCollection; // 0x1640(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMaterialParameterCollection* TranslucencyParametersCollection; // 0x1648(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UNiagaraParameterCollection* NiagaraParametersCollection; // 0x1650(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SSSDayNightFactorMin; // 0x1658(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SSSDayNightFactorMax; // 0x165C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FUZZDayNightFactorMin; // 0x1660(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FUZZDayNightFactorMax; // 0x1664(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BCKLGHDayNightFactorMin; // 0x1668(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BCKLGHDayNightFactorMax; // 0x166C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAtmosphereDOFFactorDA* AtmosphereDOFFogScalingFactors; // 0x1670(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class APostprocessingCtrlActor* GetAtmosphereController(const class UObject* WorldContextObject);
void DisableContactShadows();
void EnableContactShadows();
void OverrideGlobalSettins(const struct FAtmospherePresetDataEx& Data, bool DoOverride, bool DisableSubVolumesDuringOverride);
void OverrideWindParameters(bool State, const struct FSHPostprocessWindData& Wind);
float GetDayNightFactor() const;
const struct FSHPostprocessWindData GetLastWindData() const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("PostprocessingCtrlActor")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"PostprocessingCtrlActor")
}
static class APostprocessingCtrlActor* GetDefaultObj()
{
return GetDefaultObjImpl<APostprocessingCtrlActor>();
}
};
#pragma pack(pop)
DUMPER7_ASSERTS_APostprocessingCtrlActor;
// Class PostProcessVolumeEx.AtmosphereVCloudsCtrl
// 0x0008 (0x00A8 - 0x00A0)
class UAtmosphereVCloudsCtrl final : public UActorComponent
{
public:
class UVolumeTexture* DefaultVolume; // 0x00A0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AtmosphereVCloudsCtrl")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AtmosphereVCloudsCtrl")
}
static class UAtmosphereVCloudsCtrl* GetDefaultObj()
{
return GetDefaultObjImpl<UAtmosphereVCloudsCtrl>();
}
};
DUMPER7_ASSERTS_UAtmosphereVCloudsCtrl;
// Class PostProcessVolumeEx.PostProcessChildVolume
// 0x0708 (0x09F0 - 0x02E8)
class APostProcessChildVolume final : public AVolume
{
public:
uint8 Pad_2E8[0x1]; // 0x02E8(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
bool IsEnabled; // 0x02E9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 bOverride_DirectionalLightSettings : 1; // 0x02EA(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bOverride_ExponentialFogSettings : 1; // 0x02EA(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bOverride_SkyLightSettings : 1; // 0x02EA(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bOverride_RoughnessAndMetallicity : 1; // 0x02EA(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bOverride_Wind : 1; // 0x02EA(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bOverride_Exposure : 1; // 0x02EA(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bOverride_ColorGrading : 1; // 0x02EA(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bOverride_Film : 1; // 0x02EA(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bOverride_DOF : 1; // 0x02EB(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
float BlendWeight; // 0x02EC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BlendRadius; // 0x02F0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2F4[0x4]; // 0x02F4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FSHPostprocessDirectionalLightOverride DirectionalLightSettings; // 0x02F8(0x0128)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
struct FSHPostprocessExpFogOverride ExponentialFogSettings; // 0x0420(0x00F0)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
struct FSHPostprocessSkyLightOverride SkyLightSettings; // 0x0510(0x0098)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
struct FSHPostprocessRoughnessMetalicityCtrlOverride RoughnessMetallicityCtrl; // 0x05A8(0x0058)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
struct FSHPostprocessWindDataOverride Wind; // 0x0600(0x0030)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
struct FSHPostprocessExposureOverride Exposure; // 0x0630(0x0068)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_698[0x8]; // 0x0698(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FSHPostprocessColorGradingOverride ColorGrading; // 0x06A0(0x02E0)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
struct FSHPostprocessFilmOverride Film; // 0x0980(0x001C)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
struct FSHPostprocessDOFOverride DOF; // 0x099C(0x004C)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9E8[0x8]; // 0x09E8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void SetIsEnabled(bool C);
bool GetIsEnabled() const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("PostProcessChildVolume")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"PostProcessChildVolume")
}
static class APostProcessChildVolume* GetDefaultObj()
{
return GetDefaultObjImpl<APostProcessChildVolume>();
}
};
DUMPER7_ASSERTS_APostProcessChildVolume;
// Class PostProcessVolumeEx.PostProcessVolumeEx
// 0x0E70 (0x1870 - 0x0A00)
class APostProcessVolumeEx : public APostProcessVolume
{
public:
uint8 Pad_A00[0x8]; // 0x0A00(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
float _OldDOFValue; // 0x0A08(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool _OldDOFValueWasOverriden; // 0x0A0C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_A0D[0x3]; // 0x0A0D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float _NowDOFValue; // 0x0A10(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_A14[0x4]; // 0x0A14(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UPostProcessAutoDOFCtrl* _DOFCtrl; // 0x0A18(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool _IsDuringEditionOfBoundSettings; // 0x0A20(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_A21[0xF]; // 0x0A21(0x000F)(Fixing Size After Last Property [ Dumper-7 ])
struct FPostProcessSettings OverrideSettings; // 0x0A30(0x0700)(Transient, Protected, NativeAccessSpecifierProtected)
bool HasOverrideSettings; // 0x1130(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_1131[0x70F]; // 0x1131(0x070F)(Fixing Size After Last Property [ Dumper-7 ])
struct FPresetOverride PresetOverride; // 0x1840(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
class APostProcessVolumeEx* ParentVolume; // 0x1848(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool HardConnected; // 0x1850(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1851[0x3]; // 0x1851(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FAtmospherePreset Preset; // 0x1854(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
bool AutoDOFEnable; // 0x185C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_185D[0x3]; // 0x185D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float AutoDOFLimitMin; // 0x1860(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AutoDOFLimitMax; // 0x1864(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AutoDOFInterpolationSpeed; // 0x1868(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_186C[0x4]; // 0x186C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("PostProcessVolumeEx")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"PostProcessVolumeEx")
}
static class APostProcessVolumeEx* GetDefaultObj()
{
return GetDefaultObjImpl<APostProcessVolumeEx>();
}
};
DUMPER7_ASSERTS_APostProcessVolumeEx;
// Class PostProcessVolumeEx.AtmosphereCtrlVolume
// 0x06C0 (0x1F30 - 0x1870)
class AAtmosphereCtrlVolume : public APostProcessVolumeEx
{
public:
uint8 Pad_1870[0xC]; // 0x1870(0x000C)(Fixing Size After Last Property [ Dumper-7 ])
struct FSHPostprocessExpFog ExponentialFogSettings; // 0x187C(0x00E0)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_195C[0x4]; // 0x195C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FSHPostprocessAtmFog AtmosphericFogSettings; // 0x1960(0x0198)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
struct FSHPostprocessSkyLight SkyLightSettings; // 0x1AF8(0x0090)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
struct FSHPostprocessDirectionalLight DirectionalLightSettings; // 0x1B88(0x00F8)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
struct FSHPostprocessSkyBox SkyBoxSettings; // 0x1C80(0x0190)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
struct FSHPostprocessRoughnessMetalicityCtrl RoughnessMetallicityCtrl; // 0x1E10(0x0048)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
struct FSHPostprocessLevelDataCtrl LevelDataCtrl; // 0x1E58(0x0058)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
struct FSHPostprocessMagicLightData MagicLightCtrl; // 0x1EB0(0x0024)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
struct FSHPostprocessLensDistortionData LensDistortion; // 0x1ED4(0x0018)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1EEC[0x4]; // 0x1EEC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FSHPostprocessWindData Wind; // 0x1EF0(0x0028)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
class AAtmosphereCtrlVolume* AtmosphereInterpolationTarget; // 0x1F18(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AtmosphereInterpolationFactor; // 0x1F20(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAtmosphereInterpolationMode EditorInterpolationMode; // 0x1F24(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1F25[0xB]; // 0x1F25(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AtmosphereCtrlVolume")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AtmosphereCtrlVolume")
}
static class AAtmosphereCtrlVolume* GetDefaultObj()
{
return GetDefaultObjImpl<AAtmosphereCtrlVolume>();
}
};
DUMPER7_ASSERTS_AAtmosphereCtrlVolume;
// Class PostProcessVolumeEx.FogCtrlSubVolumeComponent
// 0x0550 (0x0AC0 - 0x0570)
class UFogCtrlSubVolumeComponent final : public USphereComponent
{
public:
uint8 bOverride_ExponentialFogSettings : 1; // 0x0568(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bOverride_SkyLightSettings : 1; // 0x0568(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bOverride_Wind : 1; // 0x0568(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bOverride_Exposure : 1; // 0x0568(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bOverride_ColorGrading : 1; // 0x0568(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bOverride_Film : 1; // 0x0568(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bOverride_DOF : 1; // 0x0568(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 Pad_569[0x3]; // 0x0569(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float SphereFalloff; // 0x056C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSHPostprocessExpFog ExponentialFogSettings; // 0x0570(0x00E0)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
struct FSHPostprocessSkyLight SkyLightSettings; // 0x0650(0x0090)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
struct FSHPostprocessWindData Wind; // 0x06E0(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
struct FSHPostprocessExposureOverride Exposure; // 0x0708(0x0068)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
struct FSHPostprocessColorGradingOverride ColorGrading; // 0x0770(0x02E0)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
struct FSHPostprocessFilmOverride Film; // 0x0A50(0x001C)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
struct FSHPostprocessDOFOverride DOF; // 0x0A6C(0x004C)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_AB8[0x8]; // 0x0AB8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FogCtrlSubVolumeComponent")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FogCtrlSubVolumeComponent")
}
static class UFogCtrlSubVolumeComponent* GetDefaultObj()
{
return GetDefaultObjImpl<UFogCtrlSubVolumeComponent>();
}
};
DUMPER7_ASSERTS_UFogCtrlSubVolumeComponent;
// Class PostProcessVolumeEx.PostProcessAutoDOFCtrl
// 0x0038 (0x00D8 - 0x00A0)
class UPostProcessAutoDOFCtrl final : public UActorComponent
{
public:
uint8 Pad_A0[0x14]; // 0x00A0(0x0014)(Fixing Size After Last Property [ Dumper-7 ])
ECollisionChannel CollisionChannel; // 0x00B4(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_B5[0x3]; // 0x00B5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector DOFActorOffset; // 0x00B8(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool DOFFromPlayerPosition; // 0x00D0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D1[0x7]; // 0x00D1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void SetExternalDepthValue(float DepthValue);
void SetExternalDriver(bool State);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("PostProcessAutoDOFCtrl")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"PostProcessAutoDOFCtrl")
}
static class UPostProcessAutoDOFCtrl* GetDefaultObj()
{
return GetDefaultObjImpl<UPostProcessAutoDOFCtrl>();
}
};
DUMPER7_ASSERTS_UPostProcessAutoDOFCtrl;
// Class PostProcessVolumeEx.PostprocessVolumeExSettings
// 0x0040 (0x0078 - 0x0038)
class UPostprocessVolumeExSettings final : public UDeveloperSettings
{
public:
struct FSoftObjectPath AtmospheresDatatable; // 0x0038(0x0020)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSoftObjectPath PresetsOverridesDatatable; // 0x0058(0x0020)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("PostprocessVolumeExSettings")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"PostprocessVolumeExSettings")
}
static class UPostprocessVolumeExSettings* GetDefaultObj()
{
return GetDefaultObjImpl<UPostprocessVolumeExSettings>();
}
};
DUMPER7_ASSERTS_UPostprocessVolumeExSettings;
}