Files
ReshadePluginsCore/libs/Logger/Logger.hpp

56 lines
1.9 KiB
C++

#pragma once
#include "GameFixes.h"
#include <memory>
#include <filesystem>
#include <spdlog/spdlog.h>
#include <spdlog/sinks/rotating_file_sink.h>
#include <Windows.h>
inline std::shared_ptr<spdlog::logger> gLogger;
inline std::shared_ptr<spdlog::logger> InitializeLogger(const char* logger_name, const std::string& pluginLog, bool registerLog = true) {
try {
std::filesystem::path log_path = std::filesystem::absolute(pluginLog);
if (std::filesystem::exists(log_path))
std::filesystem::remove(log_path);
auto logger = std::make_shared<spdlog::logger>(logger_name,std::make_shared<spdlog::sinks::rotating_file_sink_st>(
pluginLog, 10 * 1024 * 1024,1));
logger->set_level(spdlog::level::debug);
logger->flush_on(spdlog::level::debug);
if (registerLog) spdlog::register_logger(logger);
gLogger = logger;
return logger;
}
catch (const spdlog::spdlog_ex&) {
MessageBoxA(nullptr,("Could not open " + std::string(pluginLog)).c_str(),"Logger Error",MB_ICONERROR | MB_OK);
return nullptr;
}
}
inline void LogFixToggle(GameFixes fix, bool fixEnabled) {
if (fix == GameFixes::None) {
if (gLogger) {
if (fixEnabled) gLogger->info("Visual effects enabled individually");
else gLogger->info("All visual effects disabled");
}
}
if (fix == GameFixes::DOF)
if (gLogger) gLogger->info("Depth of field fix {}", fixEnabled ? "enabled" : "disabled");
if (fix == GameFixes::ChromaticAberrations)
if (gLogger) gLogger->info("Chromatic aberrations fix {}", fixEnabled ? "enabled" : "disabled");
if (fix == GameFixes::Vignetting)
if (gLogger) gLogger->info("Vignetting fix {}", fixEnabled ? "enabled" : "disabled");
if (fix == GameFixes::Fog)
if (gLogger) gLogger->info("Fog fix {}", fixEnabled ? "enabled" : "disabled");
}