Files
ReshadePluginsCore/DeathStranding2/dllmain.cpp

288 lines
12 KiB
C++

#include "CommonHeaders.h"
#include "UEngine.hpp"
#include "Logger.hpp"
// Constants
const std::string PLUGIN_NAME = "DeathStranding2";
const std::string PLUGIN_LOG = PLUGIN_NAME + ".log";
// Logger
std::shared_ptr<spdlog::logger> logger;
// Screen informations
static int screenWidth = GetSystemMetrics(SM_CXSCREEN);
static int screenHeight = GetSystemMetrics(SM_CYSCREEN);
static float g_AspectRatio = (float)screenWidth / screenHeight;
// Plugin states
static bool AOBScanDone = false;
static std::atomic<bool> g_fix_enabled = false;
static std::atomic<bool> g_fov_fix_enabled = false;
static std::atomic<bool> g_ultrawide_fix_enabled = false;
static std::atomic<bool> g_HUD_fix_enabled = false;
static std::atomic<bool> g_camera_fix_enabled = false;
static std::atomic<bool> g_DOF_fix_enabled = false;
static std::atomic<bool> g_vignetting_fix_enabled = false;
static std::atomic<bool> g_sharpening_fix_enabled = false;
std::atomic<bool> bForceHUDRedraw = false; // Used to force HUD drawing once
static int g_AdditionalFOVValue = 0;
static float g_cameraDistanceMultiplier = 1.f;
static float g_sharpeningValue = 1.f;
static float g_HUDOffset = 0.f;
// Shared values
static float g_FOV_In = 80.f;
static float g_FOV_Out = 80.f;
static float g_Camera_In = 3.f;
static float g_Camera_Out = 3.f;
// AOB Scan pointers
static uint8_t* FOVaddress = nullptr;
static uint8_t* Ultrawideaddress = nullptr;
static uint8_t* Cutscenesaddress = nullptr;
static uint8_t* HUD1address = nullptr;
static uint8_t* HUD2address = nullptr;
static uint8_t* Cameraaddress = nullptr;
static uint8_t* DOFaddress = nullptr;
static uint8_t* Vignetteaddress = nullptr;
static uint8_t* Sharpeningaddress = nullptr;
static uint8_t* PSNCheckaddress = nullptr;
// Hooking
static SafetyHookMid FOVHook{};
static SafetyHookMid CameraHook{};
static SafetyHookMid UWHook{};
static SafetyHookMid HUD1Hook{};
static SafetyHookMid HUD2Hook{};
static SafetyHookMid VignetteHook{};
static SafetyHookMid SharpeningHook{};
// Prototypes
static void FOVFixEnabled();
static void UltraWideFixEnabled();
static void HUDFixEnabled();
static void CameraFixEnabled();
static void DOFFixEnabled();
static void VignetteFixEnabled();
static void SharpeningFixEnabled();
static void PSNCheckRemoval();
extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init) {
g_fix_enabled = enabled;
if (!AOBScanDone) { // Decima Engine
logger = InitializeLogger("Death Stranding 2: On The Beach", PLUGIN_LOG);
logger->info("Plugin {} loaded.", PLUGIN_NAME);
logger->info("--------------- AOB scan started ---------------");
constexpr auto FOVStringObfuscated = make_obfuscated<0xFA>("C5 F8 ?? ?? ?? ?? C5 F8 ?? ?? ?? ?? C5 78 ?? ?? ?? ?? C5 FA ?? ?? C5 F2 59 ?? ?? ?? ?? ?? 48 83 ?? ?? C3"); // +0x1e
constexpr auto AspectStringObfuscated = make_obfuscated<0x8B>("C5 FA 10 ?? ?? C5 F2 ?? ?? C5 CA ?? ?? E9 ?? ?? ?? ?? C5 FA 10 ?? ?? ?? ?? ?? C5");
constexpr auto AspectCutscenesStringObfuscated = make_obfuscated<0x9D>("0F 84 ?? ?? ?? ?? 49 8B 9D ?? ?? ?? ?? 49 63 85 ?? ?? ?? ?? 48 6B ?? ?? 48 ?? ?? 48 ?? ?? 0F 84");
constexpr auto HUD1StringObfuscated = make_obfuscated<0x3D>("C5 E8 ?? ?? ?? ?? ?? ?? ?? C5 F9 ?? ?? 25 ?? ?? ?? ?? 3D ?? ?? ?? ?? 74 ?? C5 F8 11 ?? ?? ?? ?? ?? 48 ?? ?? 48 ?? ?? FF ?? ?? 48 83");
constexpr auto HUD2StringObfuscated = make_obfuscated<0x3D>("7A ?? 75 ?? C5 F8 ?? ?? ?? ?? ?? ?? 7A ?? 75 ?? 39 83 ?? ?? ?? ?? 0F 84");
constexpr auto CameraStringObfuscated = make_obfuscated<0x84>("C5 FA 10 ?? ?? ?? ?? ?? 40 38 ?? ?? ?? ?? ?? 0F 84 ?? ?? ?? ?? C5 FA 10");
constexpr auto DOFStringObfuscated = make_obfuscated<0x84>("48 83 ?? ?? C4 C1 ?? ?? ?? C5 FA ?? ?? C5 F8 ?? ?? C5 F8 ?? ?? ?? ?? C5 F8 ?? ?? ?? C5 F8 ?? ?? 76");
constexpr auto VignetteStringObfuscated = make_obfuscated<0x83>("C5 FA ?? ?? ?? 48 83 ?? ?? 0F 85 ?? ?? ?? ?? C5 F8 ?? ?? ?? ?? 48 8B ?? ?? ?? ?? ?? ?? C6 43");
constexpr auto SharpeningStringObfuscated = make_obfuscated<0x78>("48 8D ?? ?? ?? ?? ?? C5 ?? ?? E8 ?? ?? ?? ?? C5 78 28 ?? ?? ?? ?? ?? ?? C5 F8 28");
constexpr auto PSNCheckStringObfuscated = make_obfuscated<0x8A>("E8 ?? ?? ?? ?? 48 89 ?? ?? ?? ?? ?? ?? 48 81 ?? ?? ?? ?? ?? E9 ?? ?? ?? ?? 0F 8A ?? ?? ?? ?? EB");
using AOBScan::Make;
// Prepare all data for scanning
std::vector<AOBScanEntry> signatures = {
Make(&FOVaddress, FOVStringObfuscated, "FOV"),
Make(&Ultrawideaddress, AspectStringObfuscated, "Ultrawide"),
Make(&Cutscenesaddress, AspectCutscenesStringObfuscated, "Cutscenes"),
Make(&HUD1address, HUD1StringObfuscated, "HUD"),
Make(&HUD2address, HUD2StringObfuscated, "HUD"),
Make(&Cameraaddress, CameraStringObfuscated, "Camera"),
Make(&DOFaddress, DOFStringObfuscated, "Depth of field"),
Make(&Vignetteaddress, VignetteStringObfuscated, "Vignette"),
Make(&Sharpeningaddress, SharpeningStringObfuscated, "Sharpening"),
#ifdef RELEASE_INTERNAL
Make(&PSNCheckaddress, PSNCheckStringObfuscated, "PSN check")
#endif
};
// Scan all signature in a batch
Memory::AOBScanBatch(signatures, logger);
if (FOVaddress && Ultrawideaddress && HUD1address && HUD2address && Cutscenesaddress && Cameraaddress && DOFaddress && Vignetteaddress && Sharpeningaddress)
logger->info("All AOB signatures found. Ready to patch...");
logger->info("-------------- Fixes initialisation -------------");
AOBScanDone = true;
}
PSNCheckRemoval();
if (init) return;
FOVFixEnabled();
UltraWideFixEnabled();
HUDFixEnabled();
CameraFixEnabled();
DOFFixEnabled();
VignetteFixEnabled();
SharpeningFixEnabled();
bForceHUDRedraw = true;
}
// Setters for Reshade addon call
extern "C" __declspec(dllexport) void SetFixesEnabled(GameFixes fix, bool enabled) { // Set each fix individually
if (fix == GameFixes::FOV) { g_fov_fix_enabled = enabled; FOVFixEnabled(); }
if (fix == GameFixes::UltraWide) { g_ultrawide_fix_enabled = enabled; UltraWideFixEnabled(); }
if (fix == GameFixes::HUD) { g_HUD_fix_enabled = enabled; HUDFixEnabled(); }
if (fix == GameFixes::Camera) { g_camera_fix_enabled = enabled; CameraFixEnabled(); }
if (fix == GameFixes::DOF) { g_DOF_fix_enabled = enabled; DOFFixEnabled(); }
if (fix == GameFixes::Vignetting) { g_vignetting_fix_enabled = enabled; VignetteFixEnabled(); }
if (fix == GameFixes::Sharpening) { g_sharpening_fix_enabled = enabled; SharpeningFixEnabled(); }
if (fix == GameFixes::None) logger->info("------------------ User inputs ------------------");
bForceHUDRedraw = true;
}
extern "C" __declspec(dllexport) void SetValues(GameSetting setting, float value) {
if (setting == GameSetting::FOV) g_AdditionalFOVValue = (int)(value);
if (setting == GameSetting::CameraDistance) g_cameraDistanceMultiplier = value;
if (setting == GameSetting::HUD) {
g_HUDOffset = (value * screenWidth) / (float)100;
bForceHUDRedraw = true; // Force HUD to be redrawn with the new offset
}
if (setting == GameSetting::Sharpening) g_sharpeningValue = 1.f - value / 1.5f;
}
// Getters for Reshade addon call
extern "C" __declspec(dllexport) void GetGameInfos(GameInfos* infos) {
if (!infos) return;
infos->FOVIn = g_FOV_In;
infos->FOVOut = g_FOV_Out;
infos->cameraIn = g_Camera_In;
infos->cameraOut = g_Camera_Out;
infos->screenWidth = screenWidth;
infos->screenHeight = screenHeight;
infos->aspectRatio = (float)screenWidth / screenHeight;
}
// Code injection functions
static void FOVFixEnabled() {
if (!FOVaddress) return;
if (g_fix_enabled && g_fov_fix_enabled) {
if (!FOVHook) { // Hook only once
FOVHook = safetyhook::create_mid(FOVaddress + 0x1e,
[](SafetyHookContext& ctx) {
g_FOV_In = ctx.xmm0.f32[0];
ctx.xmm0.f32[0] += (g_fix_enabled && g_fov_fix_enabled ? g_AdditionalFOVValue : 0);
g_FOV_Out = ctx.xmm0.f32[0];
});
}
else FOVHook.enable();
}
else if (FOVHook) FOVHook.disable();
logger->info("FOV fix {}", g_fix_enabled && g_fov_fix_enabled ? "enabled" : "disabled");
}
static void UltraWideFixEnabled() {
if (!Ultrawideaddress || !Cutscenesaddress) return;
if (g_fix_enabled && g_ultrawide_fix_enabled) {
if (!UWHook) {
UWHook = safetyhook::create_mid(Ultrawideaddress,
[](SafetyHookContext& ctx) {
ctx.xmm0.f32[0] = g_AspectRatio;
});
}
else UWHook.enable();
Memory::PatchBytes(Cutscenesaddress, "\x90\xE9", 2);
}
else {
if (UWHook) UWHook.disable();
Memory::RestoreBytes(Cutscenesaddress);
}
logger->info("Ultrawide fix {}", g_fix_enabled && g_ultrawide_fix_enabled ? "enabled" : "disabled");
}
static void HUDFixEnabled() {
if (!HUD1address || !HUD2address) return;
if (!HUD1Hook) { // Hook only once
HUD1Hook = safetyhook::create_mid(HUD1address,
[](SafetyHookContext& ctx) {
float desiredOffset = ctx.xmm2.f32[0];
if (desiredOffset < 0) // Compute right and left offsets with user's selection
ctx.xmm2.f32[0] += g_fix_enabled && g_HUD_fix_enabled ? g_HUDOffset : 0.f;
else ctx.xmm2.f32[0] -= g_fix_enabled && g_HUD_fix_enabled ? g_HUDOffset : 0.f;
});
}
if (!HUD2Hook) { // Hook only once
HUD2Hook = safetyhook::create_mid(HUD2address,
[](SafetyHookContext& ctx) { // Force PF flag to 1 to redraw the HUD with the new offset only once per user input
if (bForceHUDRedraw.exchange(false)) ctx.rflags |= (1 << 2);
});
}
logger->info("HUD fix {}", g_fix_enabled && g_HUD_fix_enabled ? "enabled" : "disabled");
}
static void CameraFixEnabled() {
if (!Cameraaddress) return;
if (g_fix_enabled && g_camera_fix_enabled) {
if (!CameraHook) {
CameraHook = safetyhook::create_mid(Cameraaddress + 0x8,
[](SafetyHookContext& ctx) {
g_Camera_In = ctx.xmm0.f32[0];
ctx.xmm0.f32[0] *= g_cameraDistanceMultiplier;
g_Camera_Out = ctx.xmm0.f32[0];
});
}
else CameraHook.enable();
}
else if (CameraHook) CameraHook.disable();
logger->info("Camera fix {}", g_fix_enabled && g_camera_fix_enabled ? "enabled" : "disabled");
}
static void VignetteFixEnabled() {
if (!Vignetteaddress) return;
if (g_fix_enabled && g_vignetting_fix_enabled) {
if (!VignetteHook) {
VignetteHook = safetyhook::create_mid(Vignetteaddress,
[](SafetyHookContext& ctx) { ctx.xmm3.f32[0] = 0.f; });
}
else VignetteHook.enable();
}
else if (VignetteHook) VignetteHook.disable();
logger->info("Vignetting fix {}", g_fix_enabled && g_vignetting_fix_enabled ? "enabled" : "disabled");
}
static void SharpeningFixEnabled() {
if (!Sharpeningaddress) return;
if (g_fix_enabled && g_sharpening_fix_enabled) {
if (!SharpeningHook) {
SharpeningHook = safetyhook::create_mid(Sharpeningaddress,
[](SafetyHookContext& ctx) { ctx.xmm6.f32[0] = g_sharpeningValue ; });
}
else SharpeningHook.enable();
}
else if (SharpeningHook) SharpeningHook.disable();
logger->info("Sharpening fix {}", g_fix_enabled && g_sharpening_fix_enabled ? "enabled" : "disabled");
}
// Memory patch fixes
static void DOFFixEnabled() {
if (!DOFaddress) return;
if (g_fix_enabled && g_DOF_fix_enabled)
Memory::PatchBytes(DOFaddress, "\xC3", 1);
else Memory::RestoreBytes(DOFaddress);
logger->info("Depth of field fix {}", g_fix_enabled && g_DOF_fix_enabled ? "enabled" : "disabled");
}
static void PSNCheckRemoval() { // Only for internal use
if (!PSNCheckaddress) return;
Memory::PatchBytes(PSNCheckaddress, "\x31\xC0\x90\x90\x90", 5); //
}
// Standard dll entry
BOOL APIENTRY DllMain(HMODULE hModule, DWORD reason, LPVOID) {
if (reason == DLL_PROCESS_DETACH) {
logger->info("Plugin {} unloaded.", PLUGIN_NAME);
spdlog::drop_all();
}
return TRUE;
}