Files
ReshadePluginsCore/Cronos The New Dawn/SDK/UCA_classes.hpp
2025-09-09 06:15:46 +02:00

296 lines
12 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: UCA
#include "Basic.hpp"
#include "Engine_classes.hpp"
#include "UCA_structs.hpp"
#include "UMG_classes.hpp"
#include "DeveloperSettings_classes.hpp"
#include "UCW_structs.hpp"
#include "UCW_classes.hpp"
namespace SDK
{
// Class UCA.AchievementsConfig
// 0x0010 (0x0040 - 0x0030)
class UAchievementsConfig final : public UDataAsset
{
public:
TArray<struct FAchievementCounterConfig> Counters; // 0x0030(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, EditFixedSize, ZeroConstructor, EditConst, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AchievementsConfig")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AchievementsConfig")
}
static class UAchievementsConfig* GetDefaultObj()
{
return GetDefaultObjImpl<UAchievementsConfig>();
}
};
DUMPER7_ASSERTS_UAchievementsConfig;
// Class UCA.AchievementsSaveObject
// 0x0040 (0x0068 - 0x0028)
class UAchievementsSaveObject final : public USaveGame
{
public:
TArray<struct FSimpleCounterSaveData> SimpleCounters; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FIntegerCounterSaveData> IntegerCounters; // 0x0038(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FFloatCounterSaveData> FloatCounters; // 0x0048(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FCollectionCounterSaveData> CollectionCounters; // 0x0058(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AchievementsSaveObject")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AchievementsSaveObject")
}
static class UAchievementsSaveObject* GetDefaultObj()
{
return GetDefaultObjImpl<UAchievementsSaveObject>();
}
};
DUMPER7_ASSERTS_UAchievementsSaveObject;
// Class UCA.ActivitiesConfig
// 0x0020 (0x0050 - 0x0030)
class UActivitiesConfig final : public UDataAsset
{
public:
TArray<struct FActivityConfig> Activities; // 0x0030(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FZoneConfig> Zones; // 0x0040(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("ActivitiesConfig")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"ActivitiesConfig")
}
static class UActivitiesConfig* GetDefaultObj()
{
return GetDefaultObjImpl<UActivitiesConfig>();
}
};
DUMPER7_ASSERTS_UActivitiesConfig;
// Class UCA.UCADebugCounterItemWidget
// 0x0000 (0x02D0 - 0x02D0)
class UUCADebugCounterItemWidget final : public UUserWidget
{
public:
void OnInit(const class FText& Name_0, const class FText& Type);
void OnRefresh(const class FText& Value);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("UCADebugCounterItemWidget")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"UCADebugCounterItemWidget")
}
static class UUCADebugCounterItemWidget* GetDefaultObj()
{
return GetDefaultObjImpl<UUCADebugCounterItemWidget>();
}
};
DUMPER7_ASSERTS_UUCADebugCounterItemWidget;
// Class UCA.UCADebugAchvItemWidget
// 0x0000 (0x02D0 - 0x02D0)
class UUCADebugAchvItemWidget final : public UUserWidget
{
public:
void OnInit(const class FText& Name_0, bool singlePlaythrough, int32 Threshold, bool IsSimple);
void OnRefresh(const class FText& Progress, bool IsUnlocked);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("UCADebugAchvItemWidget")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"UCADebugAchvItemWidget")
}
static class UUCADebugAchvItemWidget* GetDefaultObj()
{
return GetDefaultObjImpl<UUCADebugAchvItemWidget>();
}
};
DUMPER7_ASSERTS_UUCADebugAchvItemWidget;
// Class UCA.UCADebugWidget
// 0x0018 (0x02E8 - 0x02D0)
class UUCADebugWidget final : public UUserWidget
{
public:
TSubclassOf<class UUCADebugCounterItemWidget> CounterItemWidgetClass; // 0x02D0(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
TSubclassOf<class UUCADebugAchvItemWidget> AchvItemWidgetClass; // 0x02D8(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
class UPanelWidget* List_panel; // 0x02E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
public:
void OnRefresh(const class FText& Value);
class FText GetOnlineSystemInfo() const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("UCADebugWidget")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"UCADebugWidget")
}
static class UUCADebugWidget* GetDefaultObj()
{
return GetDefaultObjImpl<UUCADebugWidget>();
}
};
DUMPER7_ASSERTS_UUCADebugWidget;
// Class UCA.UCAManager
// 0x02D0 (0x0300 - 0x0030)
class UUCAManager final : public UGameInstanceSubsystem
{
public:
uint8 Pad_30[0x2C8]; // 0x0030(0x02C8)(Fixing Size After Last Property [ Dumper-7 ])
class UUserWidget* DebugWidget; // 0x02F8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("UCAManager")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"UCAManager")
}
static class UUCAManager* GetDefaultObj()
{
return GetDefaultObjImpl<UUCAManager>();
}
};
DUMPER7_ASSERTS_UUCAManager;
// Class UCA.UCASettings
// 0x0080 (0x00B8 - 0x0038)
class UUCASettings final : public UDeveloperSettings
{
public:
TSoftObjectPtr<class UAchievementsConfig> AchievementsConfig; // 0x0038(0x0028)(Edit, Config, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
TSoftClassPtr<class UClass> DebugWidgetClass; // 0x0060(0x0028)(Edit, Config, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
TSoftObjectPtr<class UActivitiesConfig> ActivitiesConfig; // 0x0088(0x0028)(Edit, Config, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bPresenceSupported; // 0x00B0(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bPresenceUseZones; // 0x00B1(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bPresenceUseActivities; // 0x00B2(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bPresenceActivitiesOnly; // 0x00B3(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_B4[0x4]; // 0x00B4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("UCASettings")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"UCASettings")
}
static class UUCASettings* GetDefaultObj()
{
return GetDefaultObjImpl<UUCASettings>();
}
};
DUMPER7_ASSERTS_UUCASettings;
// Class UCA.UCAStatics
// 0x0000 (0x0028 - 0x0028)
class UUCAStatics final : public UBlueprintFunctionLibrary
{
public:
static void AddAchievementCollectionGuid(const class UObject* WorldContextObject, const struct FCollectionHandle& Collection, const struct FGuid& Guid);
static void AddAchievementCollectionGuidFromActor(const class UObject* WorldContextObject, const struct FCollectionHandle& Collection, class AActor* Actor);
static void AddAchievementCounter(const class UObject* WorldContextObject, const struct FCounterHandle& Counter, const int32 Delta);
static void EndActivity(const class UObject* WorldContextObject, const struct FActivityHandle& Handle, EActivityOutcome Outcome);
static void IncrementAchievementCounter(const class UObject* WorldContextObject, const struct FCounterHandle& Counter);
static void ResumeActivity(const class UObject* WorldContextObject, const struct FActivityHandle& Handle);
static void SetActivityAvailability(const class UObject* WorldContextObject, const struct FActivityHandle& Handle, const bool bEnabled);
static void SetActualZone(const class UObject* WorldContextObject, const struct FActivityZoneHandle& Zone);
static void StartActivity(const class UObject* WorldContextObject, const struct FActivityHandle& Handle);
static void TerminateActivity(const class UObject* WorldContextObject);
static void UnlockAchievement(const class UObject* WorldContextObject, const struct FAchievementHandle& Achievement);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("UCAStatics")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"UCAStatics")
}
static class UUCAStatics* GetDefaultObj()
{
return GetDefaultObjImpl<UUCAStatics>();
}
};
DUMPER7_ASSERTS_UUCAStatics;
// Class UCA.UCATestWidget
// 0x07D8 (0x0AD0 - 0x02F8)
class UUCATestWidget final : public UBUserWidget
{
public:
uint8 Pad_2F8[0x8]; // 0x02F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FBButtonStyle ButtonStyle; // 0x0300(0x0410)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, NativeAccessSpecifierProtected)
struct FTextButtonStyle TextButtonStyle; // 0x0710(0x02E0)(Edit, BlueprintVisible, Protected, NativeAccessSpecifierProtected)
bool bShowBackButton; // 0x09F0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_9F1[0x7]; // 0x09F1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TMulticastInlineDelegate<void()> K2_OnBack; // 0x09F8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, BlueprintCallable, NativeAccessSpecifierPublic)
uint8 Pad_A08[0xC8]; // 0x0A08(0x00C8)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void Show();
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("UCATestWidget")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"UCATestWidget")
}
static class UUCATestWidget* GetDefaultObj()
{
return GetDefaultObjImpl<UUCATestWidget>();
}
};
DUMPER7_ASSERTS_UUCATestWidget;
}