Files
ReshadePluginsCore/EternalStrands/SDK/AnimGraphRuntime_structs.hpp
2025-10-17 17:16:15 +02:00

1816 lines
160 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: AnimGraphRuntime
#include "Basic.hpp"
#include "Engine_structs.hpp"
#include "CoreUObject_structs.hpp"
#include "AnimationCore_structs.hpp"
namespace SDK
{
// Enum AnimGraphRuntime.EBoneModificationMode
// NumValues: 0x0004
enum class EBoneModificationMode : uint8
{
BMM_Ignore = 0,
BMM_Replace = 1,
BMM_Additive = 2,
BMM_MAX = 3,
};
// Enum AnimGraphRuntime.ERefPoseType
// NumValues: 0x0003
enum class ERefPoseType : uint8
{
EIT_LocalSpace = 0,
EIT_Additive = 1,
EIT_MAX = 2,
};
// Enum AnimGraphRuntime.EEasingFuncType
// NumValues: 0x0010
enum class EEasingFuncType : uint8
{
Linear = 0,
Sinusoidal = 1,
Cubic = 2,
QuadraticInOut = 3,
CubicInOut = 4,
HermiteCubic = 5,
QuarticInOut = 6,
QuinticInOut = 7,
CircularIn = 8,
CircularOut = 9,
CircularInOut = 10,
ExpIn = 11,
ExpOut = 12,
ExpInOut = 13,
CustomCurve = 14,
EEasingFuncType_MAX = 15,
};
// Enum AnimGraphRuntime.ERotationComponent
// NumValues: 0x0007
enum class ERotationComponent : uint8
{
EulerX = 0,
EulerY = 1,
EulerZ = 2,
QuaternionAngle = 3,
SwingAngle = 4,
TwistAngle = 5,
ERotationComponent_MAX = 6,
};
// Enum AnimGraphRuntime.EBlendListTransitionType
// NumValues: 0x0003
enum class EBlendListTransitionType : uint8
{
StandardBlend = 0,
Inertialization = 1,
EBlendListTransitionType_MAX = 2,
};
// Enum AnimGraphRuntime.EAnimFunctionCallSite
// NumValues: 0x000D
enum class EAnimFunctionCallSite : uint32
{
OnInitialize = 0,
OnUpdate = 1,
OnBecomeRelevant = 2,
OnEvaluate = 3,
OnInitializePostRecursion = 4,
OnUpdatePostRecursion = 5,
OnBecomeRelevantPostRecursion = 6,
OnEvaluatePostRecursion = 7,
OnStartedBlendingOut = 8,
OnStartedBlendingIn = 9,
OnFinishedBlendingOut = 10,
OnFinishedBlendingIn = 11,
EAnimFunctionCallSite_MAX = 12,
};
// Enum AnimGraphRuntime.ELayeredBoneBlendMode
// NumValues: 0x0003
enum class ELayeredBoneBlendMode : uint8
{
BranchFilter = 0,
BlendMask = 1,
ELayeredBoneBlendMode_MAX = 2,
};
// Enum AnimGraphRuntime.EModifyCurveApplyMode
// NumValues: 0x0006
enum class EModifyCurveApplyMode : uint8
{
Add = 0,
Scale = 1,
Blend = 2,
WeightedMovingAverage = 3,
RemapCurve = 4,
EModifyCurveApplyMode_MAX = 5,
};
// Enum AnimGraphRuntime.EPoseDriverType
// NumValues: 0x0004
enum class EPoseDriverType : uint8
{
SwingAndTwist = 0,
SwingOnly = 1,
Translation = 2,
EPoseDriverType_MAX = 3,
};
// Enum AnimGraphRuntime.EPoseDriverSource
// NumValues: 0x0003
enum class EPoseDriverSource : uint8
{
Rotation = 0,
Translation = 1,
EPoseDriverSource_MAX = 2,
};
// Enum AnimGraphRuntime.EPoseDriverOutput
// NumValues: 0x0003
enum class EPoseDriverOutput : uint8
{
DrivePoses = 0,
DriveCurves = 1,
EPoseDriverOutput_MAX = 2,
};
// Enum AnimGraphRuntime.ESnapshotSourceMode
// NumValues: 0x0003
enum class ESnapshotSourceMode : uint8
{
NamedSnapshot = 0,
SnapshotPin = 1,
ESnapshotSourceMode_MAX = 2,
};
// Enum AnimGraphRuntime.ESequenceEvalReinit
// NumValues: 0x0004
enum class ESequenceEvalReinit : uint8
{
NoReset = 0,
StartPosition = 1,
ExplicitTime = 2,
ESequenceEvalReinit_MAX = 3,
};
// Enum AnimGraphRuntime.ESwapRootBone
// NumValues: 0x0004
enum class ESwapRootBone : uint8
{
SwapRootBone_Component = 0,
SwapRootBone_Actor = 1,
SwapRootBone_None = 2,
SwapRootBone_MAX = 3,
};
// Enum AnimGraphRuntime.AnimPhysAngularConstraintType
// NumValues: 0x0003
enum class EAnimPhysAngularConstraintType : uint8
{
Angular = 0,
Cone = 1,
AnimPhysAngularConstraintType_MAX = 2,
};
// Enum AnimGraphRuntime.AnimPhysLinearConstraintType
// NumValues: 0x0003
enum class EAnimPhysLinearConstraintType : uint8
{
Free = 0,
Limited = 1,
AnimPhysLinearConstraintType_MAX = 2,
};
// Enum AnimGraphRuntime.AnimPhysSimSpaceType
// NumValues: 0x0006
enum class EAnimPhysSimSpaceType : uint8
{
Component = 0,
Actor = 1,
World = 2,
RootRelative = 3,
BoneRelative = 4,
AnimPhysSimSpaceType_MAX = 5,
};
// Enum AnimGraphRuntime.ESphericalLimitType
// NumValues: 0x0003
enum class ESphericalLimitType : uint8
{
Inner = 0,
Outer = 1,
ESphericalLimitType_MAX = 2,
};
// Enum AnimGraphRuntime.EDrivenBoneModificationMode
// NumValues: 0x0004
enum class EDrivenBoneModificationMode : uint8
{
AddToInput = 0,
ReplaceComponent = 1,
AddToRefPose = 2,
EDrivenBoneModificationMode_MAX = 3,
};
// Enum AnimGraphRuntime.EDrivenDestinationMode
// NumValues: 0x0004
enum class EDrivenDestinationMode : uint8
{
Bone = 0,
MorphTarget = 1,
MaterialParameter = 2,
EDrivenDestinationMode_MAX = 3,
};
// Enum AnimGraphRuntime.EConstraintOffsetOption
// NumValues: 0x0003
enum class EConstraintOffsetOption : uint8
{
None = 0,
Offset_RefPose = 1,
EConstraintOffsetOption_MAX = 2,
};
// Enum AnimGraphRuntime.CopyBoneDeltaMode
// NumValues: 0x0003
enum class ECopyBoneDeltaMode : uint8
{
Accumulate = 0,
Copy = 1,
CopyBoneDeltaMode_MAX = 2,
};
// Enum AnimGraphRuntime.EInterpolationBlend
// NumValues: 0x0008
enum class EInterpolationBlend : uint8
{
Linear = 0,
Cubic = 1,
Sinusoidal = 2,
EaseInOutExponent2 = 3,
EaseInOutExponent3 = 4,
EaseInOutExponent4 = 5,
EaseInOutExponent5 = 6,
MAX = 7,
};
// Enum AnimGraphRuntime.ESimulationSpace
// NumValues: 0x0004
enum class ESimulationSpace : uint8
{
ComponentSpace = 0,
WorldSpace = 1,
BaseBoneSpace = 2,
ESimulationSpace_MAX = 3,
};
// Enum AnimGraphRuntime.ESimulationTiming
// NumValues: 0x0004
enum class ESimulationTiming : uint8
{
Default = 0,
Synchronous = 1,
Deferred = 2,
ESimulationTiming_MAX = 3,
};
// Enum AnimGraphRuntime.EScaleChainInitialLength
// NumValues: 0x0004
enum class EScaleChainInitialLength : uint8
{
FixedDefaultLengthValue = 0,
Distance = 1,
ChainLength = 2,
EScaleChainInitialLength_MAX = 3,
};
// Enum AnimGraphRuntime.ESplineBoneAxis
// NumValues: 0x0005
enum class ESplineBoneAxis : uint8
{
None = 0,
X = 1,
Y = 2,
Z = 3,
ESplineBoneAxis_MAX = 4,
};
// Enum AnimGraphRuntime.EWarpingEvaluationMode
// NumValues: 0x0003
enum class EWarpingEvaluationMode : uint8
{
Manual = 0,
Graph = 1,
EWarpingEvaluationMode_MAX = 2,
};
// Enum AnimGraphRuntime.EWarpingVectorMode
// NumValues: 0x0005
enum class EWarpingVectorMode : uint8
{
ComponentSpaceVector = 0,
ActorSpaceVector = 1,
WorldSpaceVector = 2,
IKFootRootLocalSpaceVector = 3,
EWarpingVectorMode_MAX = 4,
};
// Enum AnimGraphRuntime.ERBFSolverType
// NumValues: 0x0003
enum class ERBFSolverType : uint8
{
Additive = 0,
Interpolative = 1,
ERBFSolverType_MAX = 2,
};
// Enum AnimGraphRuntime.ERBFFunctionType
// NumValues: 0x0007
enum class ERBFFunctionType : uint8
{
Gaussian = 0,
Exponential = 1,
Linear = 2,
Cubic = 3,
Quintic = 4,
DefaultFunction = 5,
ERBFFunctionType_MAX = 6,
};
// Enum AnimGraphRuntime.ERBFDistanceMethod
// NumValues: 0x0006
enum class ERBFDistanceMethod : uint8
{
Euclidean = 0,
Quaternion = 1,
SwingAngle = 2,
TwistAngle = 3,
DefaultMethod = 4,
ERBFDistanceMethod_MAX = 5,
};
// Enum AnimGraphRuntime.ERBFNormalizeMethod
// NumValues: 0x0005
enum class ERBFNormalizeMethod : uint8
{
OnlyNormalizeAboveOne = 0,
AlwaysNormalize = 1,
NormalizeWithinMedian = 2,
NoNormalization = 3,
ERBFNormalizeMethod_MAX = 4,
};
// ScriptStruct AnimGraphRuntime.AngularRangeLimit
// 0x0040 (0x0040 - 0x0000)
struct FAngularRangeLimit final
{
public:
struct FVector LimitMin; // 0x0000(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector LimitMax; // 0x0018(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FBoneReference bone; // 0x0030(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FAngularRangeLimit;
// ScriptStruct AnimGraphRuntime.AnimNode_MeshSpaceRefPose
// 0x0000 (0x0010 - 0x0010)
struct FAnimNode_MeshSpaceRefPose final : public FAnimNode_Base
{
};
DUMPER7_ASSERTS_FAnimNode_MeshSpaceRefPose;
// ScriptStruct AnimGraphRuntime.AnimNode_BlendSpaceGraphBase
// 0x0058 (0x0068 - 0x0010)
struct FAnimNode_BlendSpaceGraphBase : public FAnimNode_Base
{
public:
float X; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
float Y; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
class FName GroupName; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
EAnimGroupRole GroupRole; // 0x0020(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UBlendSpace* BlendSpace; // 0x0028(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
TArray<struct FPoseLink> SamplePoseLinks; // 0x0030(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected)
uint8 Pad_40[0x28]; // 0x0040(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimNode_BlendSpaceGraphBase;
// ScriptStruct AnimGraphRuntime.AnimNode_RotationOffsetBlendSpaceGraph
// 0x00A8 (0x0110 - 0x0068)
struct FAnimNode_RotationOffsetBlendSpaceGraph final : public FAnimNode_BlendSpaceGraphBase
{
public:
struct FPoseLink BasePose; // 0x0068(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPrivate)
int32 LODThreshold; // 0x0078(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
float Alpha; // 0x007C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
struct FInputScaleBias AlphaScaleBias; // 0x0080(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPrivate)
struct FInputAlphaBoolBlend AlphaBoolBlend; // 0x0088(0x0048)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPrivate)
class FName AlphaCurveName; // 0x00D0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
struct FInputScaleBiasClamp AlphaScaleBiasClamp; // 0x00D8(0x0030)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPrivate)
uint8 Pad_108[0x4]; // 0x0108(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
EAnimAlphaInputType AlphaInputType; // 0x010C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
bool bAlphaBoolEnabled; // 0x010D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_10E[0x2]; // 0x010E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimNode_RotationOffsetBlendSpaceGraph;
// ScriptStruct AnimGraphRuntime.AnimNode_SequenceEvaluatorBase
// 0x0008 (0x0040 - 0x0038)
struct FAnimNode_SequenceEvaluatorBase : public FAnimNode_AssetPlayerBase
{
public:
uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimNode_SequenceEvaluatorBase;
// ScriptStruct AnimGraphRuntime.AnimNode_SequenceEvaluator_Standalone
// 0x0028 (0x0068 - 0x0040)
struct FAnimNode_SequenceEvaluator_Standalone final : public FAnimNode_SequenceEvaluatorBase
{
public:
class FName GroupName; // 0x0040(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
EAnimGroupRole GroupRole; // 0x0048(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
EAnimSyncMethod Method; // 0x0049(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
bool bIgnoreForRelevancyTest; // 0x004A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_4B[0x5]; // 0x004B(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimSequenceBase* Sequence; // 0x0050(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
float ExplicitTime; // 0x0058(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
bool bShouldLoop; // 0x005C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
bool bTeleportToExplicitTime; // 0x005D(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
ESequenceEvalReinit ReinitializationBehavior; // 0x005E(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_5F[0x1]; // 0x005F(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
float StartPosition; // 0x0060(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimNode_SequenceEvaluator_Standalone;
// ScriptStruct AnimGraphRuntime.AnimNode_BlendSpaceGraph
// 0x0000 (0x0068 - 0x0068)
struct FAnimNode_BlendSpaceGraph final : public FAnimNode_BlendSpaceGraphBase
{
};
DUMPER7_ASSERTS_FAnimNode_BlendSpaceGraph;
// ScriptStruct AnimGraphRuntime.AnimPhysSphericalLimit
// 0x0030 (0x0030 - 0x0000)
struct FAnimPhysSphericalLimit final
{
public:
struct FBoneReference DrivingBone; // 0x0000(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FVector SphereLocalOffset; // 0x0010(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LimitRadius; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESphericalLimitType LimitType; // 0x002C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimPhysSphericalLimit;
// ScriptStruct AnimGraphRuntime.AnimNode_SkeletalControlBase
// 0x00B8 (0x00C8 - 0x0010)
struct FAnimNode_SkeletalControlBase : public FAnimNode_Base
{
public:
struct FComponentSpacePoseLink ComponentPose; // 0x0010(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
int32 LODThreshold; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ActualAlpha; // 0x0024(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAnimAlphaInputType AlphaInputType; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAlphaBoolEnabled; // 0x0029(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2A[0x2]; // 0x002A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
float Alpha; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FInputScaleBias AlphaScaleBias; // 0x0030(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
struct FInputAlphaBoolBlend AlphaBoolBlend; // 0x0038(0x0048)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
class FName AlphaCurveName; // 0x0080(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FInputScaleBiasClamp AlphaScaleBiasClamp; // 0x0088(0x0030)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_B8[0x10]; // 0x00B8(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimNode_SkeletalControlBase;
// ScriptStruct AnimGraphRuntime.AnimNode_ModifyBone
// 0x0060 (0x0128 - 0x00C8)
struct FAnimNode_ModifyBone final : public FAnimNode_SkeletalControlBase
{
public:
struct FBoneReference BoneToModify; // 0x00C8(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Translation; // 0x00D8(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator Rotation; // 0x00F0(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Scale; // 0x0108(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EBoneModificationMode TranslationMode; // 0x0120(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EBoneModificationMode RotationMode; // 0x0121(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EBoneModificationMode ScaleMode; // 0x0122(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EBoneControlSpace TranslationSpace; // 0x0123(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EBoneControlSpace RotationSpace; // 0x0124(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EBoneControlSpace ScaleSpace; // 0x0125(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_126[0x2]; // 0x0126(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimNode_ModifyBone;
// ScriptStruct AnimGraphRuntime.AnimNode_Sync
// 0x0020 (0x0030 - 0x0010)
struct FAnimNode_Sync final : public FAnimNode_Base
{
public:
struct FPoseLink Source; // 0x0010(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPrivate)
class FName GroupName; // 0x0020(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
EAnimGroupRole GroupRole; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimNode_Sync;
// ScriptStruct AnimGraphRuntime.AnimNode_BlendSpaceSampleResult
// 0x0000 (0x0020 - 0x0020)
struct FAnimNode_BlendSpaceSampleResult final : public FAnimNode_Root
{
};
DUMPER7_ASSERTS_FAnimNode_BlendSpaceSampleResult;
// ScriptStruct AnimGraphRuntime.AnimNode_TwoWayBlend
// 0x00B8 (0x00C8 - 0x0010)
struct FAnimNode_TwoWayBlend final : public FAnimNode_Base
{
public:
struct FPoseLink A; // 0x0010(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
struct FPoseLink B; // 0x0020(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
EAnimAlphaInputType AlphaInputType; // 0x0030(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bAlphaBoolEnabled : 1; // 0x0031(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 BitPad_31_1 : 2; // 0x0031(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
uint8 bResetChildOnActivation : 1; // 0x0031(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
uint8 Pad_32[0x2]; // 0x0032(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
float Alpha; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FInputScaleBias AlphaScaleBias; // 0x0038(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
struct FInputAlphaBoolBlend AlphaBoolBlend; // 0x0040(0x0048)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
class FName AlphaCurveName; // 0x0088(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FInputScaleBiasClamp AlphaScaleBiasClamp; // 0x0090(0x0030)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_C0[0x8]; // 0x00C0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimNode_TwoWayBlend;
// ScriptStruct AnimGraphRuntime.AnimPhysConstraintSetup
// 0x0088 (0x0088 - 0x0000)
struct FAnimPhysConstraintSetup final
{
public:
EAnimPhysLinearConstraintType LinearXLimitType; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAnimPhysLinearConstraintType LinearYLimitType; // 0x0001(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAnimPhysLinearConstraintType LinearZLimitType; // 0x0002(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_3[0x5]; // 0x0003(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector LinearAxesMin; // 0x0008(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector LinearAxesMax; // 0x0020(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAnimPhysAngularConstraintType AngularConstraintType; // 0x0038(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAnimPhysTwistAxis TwistAxis; // 0x0039(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAnimPhysTwistAxis AngularTargetAxis; // 0x003A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_3B[0x1]; // 0x003B(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
float ConeAngle; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector AngularLimitsMin; // 0x0040(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector AngularLimitsMax; // 0x0058(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector AngularTarget; // 0x0070(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FAnimPhysConstraintSetup;
// ScriptStruct AnimGraphRuntime.AnimPhysBodyDefinition
// 0x00D0 (0x00D0 - 0x0000)
struct FAnimPhysBodyDefinition final
{
public:
struct FBoneReference BoundBone; // 0x0000(0x0010)(Edit, EditConst, NoDestructor, NativeAccessSpecifierPublic)
struct FVector BoxExtents; // 0x0010(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector LocalJointOffset; // 0x0028(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAnimPhysConstraintSetup ConstraintSetup; // 0x0040(0x0088)(Edit, NoDestructor, NativeAccessSpecifierPublic)
EAnimPhysCollisionType CollisionType; // 0x00C8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C9[0x3]; // 0x00C9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float SphereCollisionRadius; // 0x00CC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FAnimPhysBodyDefinition;
// ScriptStruct AnimGraphRuntime.AnimPhysPlanarLimit
// 0x0070 (0x0070 - 0x0000)
struct FAnimPhysPlanarLimit final
{
public:
struct FBoneReference DrivingBone; // 0x0000(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FTransform PlaneTransform; // 0x0010(0x0060)(Edit, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FAnimPhysPlanarLimit;
// ScriptStruct AnimGraphRuntime.RotationRetargetingInfo
// 0x01A0 (0x01A0 - 0x0000)
struct FRotationRetargetingInfo final
{
public:
bool bEnabled; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0xF]; // 0x0001(0x000F)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform Source; // 0x0010(0x0060)(Edit, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTransform Target; // 0x0070(0x0060)(Edit, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ERotationComponent RotationComponent; // 0x00D0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D1[0x7]; // 0x00D1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector TwistAxis; // 0x00D8(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseAbsoluteAngle; // 0x00F0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_F1[0x3]; // 0x00F1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float SourceMinimum; // 0x00F4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SourceMaximum; // 0x00F8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TargetMinimum; // 0x00FC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TargetMaximum; // 0x0100(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EEasingFuncType EasingType; // 0x0104(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_105[0x3]; // 0x0105(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FRuntimeFloatCurve CustomCurve; // 0x0108(0x0088)(Edit, NativeAccessSpecifierPublic)
bool bFlipEasing; // 0x0190(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_191[0x3]; // 0x0191(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float EasingWeight; // 0x0194(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bClamp; // 0x0198(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_199[0x7]; // 0x0199(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FRotationRetargetingInfo;
// ScriptStruct AnimGraphRuntime.AnimNode_AnimDynamics
// 0x0458 (0x0520 - 0x00C8)
struct FAnimNode_AnimDynamics final : public FAnimNode_SkeletalControlBase
{
public:
float LinearDampingOverride; // 0x00C8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AngularDampingOverride; // 0x00CC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D0[0xC0]; // 0x00D0(0x00C0)(Fixing Size After Last Property [ Dumper-7 ])
struct FBoneReference RelativeSpaceBone; // 0x0190(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FBoneReference BoundBone; // 0x01A0(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FBoneReference ChainEnd; // 0x01B0(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
TArray<struct FAnimPhysBodyDefinition> PhysicsBodyDefinitions; // 0x01C0(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
float GravityScale; // 0x01D0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1D4[0x4]; // 0x01D4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector GravityOverride; // 0x01D8(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LinearSpringConstant; // 0x01F0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AngularSpringConstant; // 0x01F4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float WindScale; // 0x01F8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1FC[0x4]; // 0x01FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector ComponentLinearAccScale; // 0x0200(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ComponentLinearVelScale; // 0x0218(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ComponentAppliedLinearAccClamp; // 0x0230(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AngularBiasOverride; // 0x0248(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 NumSolverIterationsPreUpdate; // 0x024C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 NumSolverIterationsPostUpdate; // 0x0250(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_254[0x4]; // 0x0254(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TArray<struct FAnimPhysSphericalLimit> SphericalLimits; // 0x0258(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
struct FVector ExternalForce; // 0x0268(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FAnimPhysPlanarLimit> PlanarLimits; // 0x0280(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
EAnimPhysSimSpaceType SimulationSpace; // 0x0290(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_291[0x2]; // 0x0291(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
uint8 bUseSphericalLimits : 1; // 0x0293(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bUsePlanarLimit : 1; // 0x0293(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bDoUpdate : 1; // 0x0293(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bDoEval : 1; // 0x0293(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bOverrideLinearDamping : 1; // 0x0293(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bOverrideAngularBias : 1; // 0x0293(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bOverrideAngularDamping : 1; // 0x0293(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bEnableWind : 1; // 0x0293(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 BitPad_294_0 : 1; // 0x0294(0x0001)(Fixing Bit-Field Size Between Bits [ Dumper-7 ])
uint8 bUseGravityOverride : 1; // 0x0294(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bGravityOverrideInSimSpace : 1; // 0x0294(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bLinearSpring : 1; // 0x0294(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bAngularSpring : 1; // 0x0294(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bChain : 1; // 0x0294(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 Pad_295[0xB]; // 0x0295(0x000B)(Fixing Size After Last Property [ Dumper-7 ])
struct FRotationRetargetingInfo RetargetingSettings; // 0x02A0(0x01A0)(Edit, NativeAccessSpecifierPublic)
uint8 Pad_440[0xE0]; // 0x0440(0x00E0)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimNode_AnimDynamics;
// ScriptStruct AnimGraphRuntime.AnimNode_RefPose
// 0x0000 (0x0010 - 0x0010)
struct FAnimNode_RefPose final : public FAnimNode_Base
{
};
DUMPER7_ASSERTS_FAnimNode_RefPose;
// ScriptStruct AnimGraphRuntime.AnimNode_ApplyLimits
// 0x0020 (0x00E8 - 0x00C8)
struct FAnimNode_ApplyLimits final : public FAnimNode_SkeletalControlBase
{
public:
TArray<struct FAngularRangeLimit> AngularRangeLimits; // 0x00C8(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FVector> AngularOffsets; // 0x00D8(0x0010)(Edit, BlueprintVisible, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FAnimNode_ApplyLimits;
// ScriptStruct AnimGraphRuntime.AnimNode_RotationMultiplier
// 0x0028 (0x00F0 - 0x00C8)
struct FAnimNode_RotationMultiplier final : public FAnimNode_SkeletalControlBase
{
public:
struct FBoneReference TargetBone; // 0x00C8(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FBoneReference SourceBone; // 0x00D8(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
float Multiplier; // 0x00E8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EBoneAxis RotationAxisToRefer; // 0x00EC(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bIsAdditive; // 0x00ED(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_EE[0x2]; // 0x00EE(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimNode_RotationMultiplier;
// ScriptStruct AnimGraphRuntime.BlendSpaceReference
// 0x0000 (0x0010 - 0x0010)
struct FBlendSpaceReference final : public FAnimNodeReference
{
};
DUMPER7_ASSERTS_FBlendSpaceReference;
// ScriptStruct AnimGraphRuntime.PositionHistory
// 0x0030 (0x0030 - 0x0000)
struct FPositionHistory final
{
public:
TArray<struct FVector> Positions; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
float Range; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x1C]; // 0x0014(0x001C)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FPositionHistory;
// ScriptStruct AnimGraphRuntime.AnimationStateResultReference
// 0x0000 (0x0010 - 0x0010)
struct FAnimationStateResultReference final : public FAnimNodeReference
{
};
DUMPER7_ASSERTS_FAnimationStateResultReference;
// ScriptStruct AnimGraphRuntime.AnimationStateMachineReference
// 0x0000 (0x0010 - 0x0010)
struct FAnimationStateMachineReference final : public FAnimNodeReference
{
};
DUMPER7_ASSERTS_FAnimationStateMachineReference;
// ScriptStruct AnimGraphRuntime.AnimNode_BlendSpacePlayerBase
// 0x0030 (0x0068 - 0x0038)
struct FAnimNode_BlendSpacePlayerBase : public FAnimNode_AssetPlayerBase
{
public:
uint8 Pad_38[0x28]; // 0x0038(0x0028)(Fixing Size After Last Property [ Dumper-7 ])
class UBlendSpace* PreviousBlendSpace; // 0x0060(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
};
DUMPER7_ASSERTS_FAnimNode_BlendSpacePlayerBase;
// ScriptStruct AnimGraphRuntime.AnimNode_BlendSpacePlayer
// 0x0008 (0x0070 - 0x0068)
struct FAnimNode_BlendSpacePlayer : public FAnimNode_BlendSpacePlayerBase
{
public:
class UBlendSpace* BlendSpace; // 0x0068(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
};
DUMPER7_ASSERTS_FAnimNode_BlendSpacePlayer;
// ScriptStruct AnimGraphRuntime.AnimNode_AimOffsetLookAt
// 0x0160 (0x01D0 - 0x0070)
struct alignas(0x10) FAnimNode_AimOffsetLookAt final : public FAnimNode_BlendSpacePlayer
{
public:
uint8 Pad_70[0xC0]; // 0x0070(0x00C0)(Fixing Size After Last Property [ Dumper-7 ])
struct FPoseLink BasePose; // 0x0130(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
int32 LODThreshold; // 0x0140(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName SourceSocketName; // 0x0144(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName PivotSocketName; // 0x014C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_154[0x4]; // 0x0154(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector LookAtLocation; // 0x0158(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector SocketAxis; // 0x0170(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Alpha; // 0x0188(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_18C[0x44]; // 0x018C(0x0044)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimNode_AimOffsetLookAt;
// ScriptStruct AnimGraphRuntime.AnimNode_ApplyAdditive
// 0x00B8 (0x00C8 - 0x0010)
struct FAnimNode_ApplyAdditive final : public FAnimNode_Base
{
public:
struct FPoseLink Base; // 0x0010(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
struct FPoseLink Additive; // 0x0020(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
float Alpha; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FInputScaleBias AlphaScaleBias; // 0x0034(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
int32 LODThreshold; // 0x003C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FInputAlphaBoolBlend AlphaBoolBlend; // 0x0040(0x0048)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
class FName AlphaCurveName; // 0x0088(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FInputScaleBiasClamp AlphaScaleBiasClamp; // 0x0090(0x0030)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_C0[0x4]; // 0x00C0(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
EAnimAlphaInputType AlphaInputType; // 0x00C4(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAlphaBoolEnabled; // 0x00C5(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C6[0x2]; // 0x00C6(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimNode_ApplyAdditive;
// ScriptStruct AnimGraphRuntime.BlendBoneByChannelEntry
// 0x0024 (0x0024 - 0x0000)
struct FBlendBoneByChannelEntry final
{
public:
struct FBoneReference SourceBone; // 0x0000(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FBoneReference TargetBone; // 0x0010(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
bool bBlendTranslation; // 0x0020(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bBlendRotation; // 0x0021(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bBlendScale; // 0x0022(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_23[0x1]; // 0x0023(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FBlendBoneByChannelEntry;
// ScriptStruct AnimGraphRuntime.AnimNode_BlendBoneByChannel
// 0x0058 (0x0068 - 0x0010)
struct FAnimNode_BlendBoneByChannel final : public FAnimNode_Base
{
public:
struct FPoseLink A; // 0x0010(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
struct FPoseLink B; // 0x0020(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
TArray<struct FBlendBoneByChannelEntry> BoneDefinitions; // 0x0030(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
uint8 Pad_40[0x10]; // 0x0040(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
float Alpha; // 0x0050(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FInputScaleBias AlphaScaleBias; // 0x0058(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
EBoneControlSpace TransformsSpace; // 0x0060(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimNode_BlendBoneByChannel;
// ScriptStruct AnimGraphRuntime.AnimNode_BlendListBase
// 0x0038 (0x0048 - 0x0010)
struct FAnimNode_BlendListBase : public FAnimNode_Base
{
public:
TArray<struct FPoseLink> BlendPose; // 0x0010(0x0010)(Edit, EditFixedSize, ZeroConstructor, Protected, NativeAccessSpecifierProtected)
uint8 Pad_20[0x28]; // 0x0020(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimNode_BlendListBase;
// ScriptStruct AnimGraphRuntime.AnimNode_BlendListByBool
// 0x0000 (0x0048 - 0x0048)
struct FAnimNode_BlendListByBool final : public FAnimNode_BlendListBase
{
};
DUMPER7_ASSERTS_FAnimNode_BlendListByBool;
// ScriptStruct AnimGraphRuntime.AnimNode_BlendListByEnum
// 0x0000 (0x0048 - 0x0048)
struct FAnimNode_BlendListByEnum final : public FAnimNode_BlendListBase
{
};
DUMPER7_ASSERTS_FAnimNode_BlendListByEnum;
// ScriptStruct AnimGraphRuntime.AnimNode_BlendListByInt
// 0x0000 (0x0048 - 0x0048)
struct FAnimNode_BlendListByInt final : public FAnimNode_BlendListBase
{
};
DUMPER7_ASSERTS_FAnimNode_BlendListByInt;
// ScriptStruct AnimGraphRuntime.AnimNode_BlendSpaceEvaluator
// 0x0008 (0x0078 - 0x0070)
struct FAnimNode_BlendSpaceEvaluator final : public FAnimNode_BlendSpacePlayer
{
public:
float NormalizedTime; // 0x0070(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTeleportToNormalizedTime; // 0x0074(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_75[0x3]; // 0x0075(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimNode_BlendSpaceEvaluator;
// ScriptStruct AnimGraphRuntime.AnimNode_BlendSpacePlayer_Standalone
// 0x0028 (0x0090 - 0x0068)
struct FAnimNode_BlendSpacePlayer_Standalone final : public FAnimNode_BlendSpacePlayerBase
{
public:
class FName GroupName; // 0x0068(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
EAnimGroupRole GroupRole; // 0x0070(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
EAnimSyncMethod Method; // 0x0071(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
bool bIgnoreForRelevancyTest; // 0x0072(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_73[0x1]; // 0x0073(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
float X; // 0x0074(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
float Y; // 0x0078(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
float PlayRate; // 0x007C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
bool bLoop; // 0x0080(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
bool bResetPlayTimeWhenBlendSpaceChanges; // 0x0081(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_82[0x2]; // 0x0082(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
float StartPosition; // 0x0084(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
class UBlendSpace* BlendSpace; // 0x0088(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
};
DUMPER7_ASSERTS_FAnimNode_BlendSpacePlayer_Standalone;
// ScriptStruct AnimGraphRuntime.AnimNode_CallFunction
// 0x0028 (0x0038 - 0x0010)
struct FAnimNode_CallFunction final : public FAnimNode_Base
{
public:
struct FPoseLink Source; // 0x0010(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_20[0x14]; // 0x0020(0x0014)(Fixing Size After Last Property [ Dumper-7 ])
EAnimFunctionCallSite CallSite; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FAnimNode_CallFunction;
// ScriptStruct AnimGraphRuntime.AnimNode_CopyPoseFromMesh
// 0x0148 (0x0158 - 0x0010)
struct FAnimNode_CopyPoseFromMesh final : public FAnimNode_Base
{
public:
TWeakObjectPtr<class USkeletalMeshComponent> SourceMeshComponent; // 0x0010(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, Transient, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bUseAttachedParent : 1; // 0x0018(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bCopyCurves : 1; // 0x0018(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
bool bCopyCustomAttributes; // 0x0019(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bUseMeshPose : 1; // 0x001A(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 Pad_1B[0x1]; // 0x001B(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
class FName RootBoneToCopy; // 0x001C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_24[0x134]; // 0x0024(0x0134)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimNode_CopyPoseFromMesh;
// ScriptStruct AnimGraphRuntime.AnimNode_CurveSource
// 0x0030 (0x0040 - 0x0010)
struct FAnimNode_CurveSource final : public FAnimNode_Base
{
public:
struct FPoseLink SourcePose; // 0x0010(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
class FName SourceBinding; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Alpha; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TScriptInterface<class ICurveSourceInterface> CurveSource; // 0x0030(0x0010)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FAnimNode_CurveSource;
// ScriptStruct AnimGraphRuntime.AnimNode_LayeredBoneBlend
// 0x00E0 (0x00F0 - 0x0010)
struct FAnimNode_LayeredBoneBlend final : public FAnimNode_Base
{
public:
struct FPoseLink BasePose; // 0x0010(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
TArray<struct FPoseLink> BlendPoses; // 0x0020(0x0010)(Edit, BlueprintVisible, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
ELayeredBoneBlendMode BlendMode; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class UBlendProfile*> BlendMasks; // 0x0038(0x0010)(Edit, EditFixedSize, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
TArray<struct FInputBlendPose> LayerSetup; // 0x0048(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<float> BlendWeights; // 0x0058(0x0010)(Edit, BlueprintVisible, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
bool bMeshSpaceRotationBlend; // 0x0068(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bMeshSpaceScaleBlend; // 0x0069(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ECurveBlendOption CurveBlendOption; // 0x006A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bBlendRootMotionBasedOnRootBone; // 0x006B(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_6C[0x4]; // 0x006C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
int32 LODThreshold; // 0x0070(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_74[0x4]; // 0x0074(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TArray<struct FPerBoneBlendWeight> PerBoneBlendWeights; // 0x0078(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected)
struct FGuid SkeletonGuid; // 0x0088(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
struct FGuid VirtualBoneGuid; // 0x0098(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_A8[0x48]; // 0x00A8(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimNode_LayeredBoneBlend;
// ScriptStruct AnimGraphRuntime.AnimNode_MakeDynamicAdditive
// 0x0028 (0x0038 - 0x0010)
struct FAnimNode_MakeDynamicAdditive final : public FAnimNode_Base
{
public:
struct FPoseLink Base; // 0x0010(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
struct FPoseLink Additive; // 0x0020(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
bool bMeshSpaceAdditive; // 0x0030(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimNode_MakeDynamicAdditive;
// ScriptStruct AnimGraphRuntime.AnimNode_MirrorBase
// 0x0038 (0x0048 - 0x0010)
struct FAnimNode_MirrorBase : public FAnimNode_Base
{
public:
struct FPoseLink Source; // 0x0010(0x0010)(Edit, NoDestructor, Protected, NativeAccessSpecifierProtected)
uint8 Pad_20[0x28]; // 0x0020(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimNode_MirrorBase;
// ScriptStruct AnimGraphRuntime.AnimNode_Mirror
// 0x0000 (0x0048 - 0x0048)
struct FAnimNode_Mirror final : public FAnimNode_MirrorBase
{
};
DUMPER7_ASSERTS_FAnimNode_Mirror;
// ScriptStruct AnimGraphRuntime.AnimNode_Mirror_Standalone
// 0x0018 (0x0060 - 0x0048)
struct FAnimNode_Mirror_Standalone final : public FAnimNode_MirrorBase
{
public:
bool bMirror; // 0x0048(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UMirrorDataTable* MirrorDataTable; // 0x0050(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
float BlendTime; // 0x0058(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bResetChild; // 0x005C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bBoneMirroring; // 0x005D(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bCurveMirroring; // 0x005E(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bAttributeMirroring; // 0x005F(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
};
DUMPER7_ASSERTS_FAnimNode_Mirror_Standalone;
// ScriptStruct AnimGraphRuntime.AnimNode_ModifyCurve
// 0x0110 (0x0120 - 0x0010)
struct FAnimNode_ModifyCurve final : public FAnimNode_Base
{
public:
struct FPoseLink SourcePose; // 0x0010(0x0010)(Edit, BlueprintVisible, EditFixedSize, NoDestructor, NativeAccessSpecifierPublic)
TMap<class FName, float> CurveMap; // 0x0020(0x0050)(Edit, BlueprintVisible, EditFixedSize, NativeAccessSpecifierPublic)
TArray<float> CurveValues; // 0x0070(0x0010)(Edit, BlueprintVisible, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<class FName> CurveNames; // 0x0080(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
uint8 Pad_90[0x88]; // 0x0090(0x0088)(Fixing Size After Last Property [ Dumper-7 ])
float Alpha; // 0x0118(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EModifyCurveApplyMode ApplyMode; // 0x011C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11D[0x3]; // 0x011D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimNode_ModifyCurve;
// ScriptStruct AnimGraphRuntime.AnimNode_MultiWayBlend
// 0x0040 (0x0050 - 0x0010)
struct FAnimNode_MultiWayBlend final : public FAnimNode_Base
{
public:
TArray<struct FPoseLink> Poses; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<float> DesiredAlphas; // 0x0020(0x0010)(Edit, BlueprintVisible, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
uint8 Pad_30[0x10]; // 0x0030(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
struct FInputScaleBias AlphaScaleBias; // 0x0040(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
bool bAdditiveNode; // 0x0048(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bNormalizeAlpha; // 0x0049(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4A[0x6]; // 0x004A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimNode_MultiWayBlend;
// ScriptStruct AnimGraphRuntime.AnimNode_PoseHandler
// 0x0060 (0x0098 - 0x0038)
struct FAnimNode_PoseHandler : public FAnimNode_AssetPlayerBase
{
public:
class UPoseAsset* PoseAsset; // 0x0038(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_40[0x58]; // 0x0040(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimNode_PoseHandler;
// ScriptStruct AnimGraphRuntime.AnimNode_PoseBlendNode
// 0x0038 (0x00D0 - 0x0098)
struct FAnimNode_PoseBlendNode final : public FAnimNode_PoseHandler
{
public:
struct FPoseLink SourcePose; // 0x0098(0x0010)(Edit, BlueprintVisible, EditFixedSize, NoDestructor, NativeAccessSpecifierPublic)
EAlphaBlendOption BlendOption; // 0x00A8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UCurveFloat* CustomCurve; // 0x00B0(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_B8[0x18]; // 0x00B8(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimNode_PoseBlendNode;
// ScriptStruct AnimGraphRuntime.AnimNode_PoseByName
// 0x0018 (0x00B0 - 0x0098)
struct FAnimNode_PoseByName final : public FAnimNode_PoseHandler
{
public:
class FName PoseName; // 0x0098(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PoseWeight; // 0x00A0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_A4[0xC]; // 0x00A4(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimNode_PoseByName;
// ScriptStruct AnimGraphRuntime.PoseDriverTransform
// 0x0030 (0x0030 - 0x0000)
struct FPoseDriverTransform final
{
public:
struct FVector TargetTranslation; // 0x0000(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator TargetRotation; // 0x0018(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FPoseDriverTransform;
// ScriptStruct AnimGraphRuntime.PoseDriverTarget
// 0x00C8 (0x00C8 - 0x0000)
struct FPoseDriverTarget final
{
public:
TArray<struct FPoseDriverTransform> BoneTransforms; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
struct FRotator TargetRotation; // 0x0010(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float TargetScale; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ERBFDistanceMethod DistanceMethod; // 0x002C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ERBFFunctionType FunctionType; // 0x002D(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bApplyCustomCurve; // 0x002E(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2F[0x1]; // 0x002F(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
struct FRichCurve CustomCurve; // 0x0030(0x0080)(Edit, NativeAccessSpecifierPublic)
class FName DrivenName; // 0x00B0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_B8[0x8]; // 0x00B8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
bool bIsHidden; // 0x00C0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C1[0x7]; // 0x00C1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FPoseDriverTarget;
// ScriptStruct AnimGraphRuntime.RBFParams
// 0x0038 (0x0038 - 0x0000)
struct FRBFParams final
{
public:
int32 TargetDimensions; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ERBFSolverType SolverType; // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float Radius; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAutomaticRadius; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ERBFFunctionType Function; // 0x000D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ERBFDistanceMethod DistanceMethod; // 0x000E(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EBoneAxis TwistAxis; // 0x000F(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float WeightThreshold; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ERBFNormalizeMethod NormalizeMethod; // 0x0014(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector MedianReference; // 0x0018(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MedianMin; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MedianMax; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FRBFParams;
// ScriptStruct AnimGraphRuntime.AnimNode_PoseDriver
// 0x0108 (0x01A0 - 0x0098)
struct FAnimNode_PoseDriver final : public FAnimNode_PoseHandler
{
public:
struct FPoseLink SourcePose; // 0x0098(0x0010)(Edit, BlueprintVisible, EditFixedSize, NoDestructor, NativeAccessSpecifierPublic)
TArray<struct FBoneReference> SourceBones; // 0x00A8(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
struct FBoneReference EvalSpaceBone; // 0x00B8(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
bool bEvalFromRefPose; // 0x00C8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C9[0x7]; // 0x00C9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<struct FBoneReference> OnlyDriveBones; // 0x00D0(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FPoseDriverTarget> PoseTargets; // 0x00E0(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
struct FRBFParams RBFParams; // 0x00F0(0x0038)(Edit, NoDestructor, NativeAccessSpecifierPublic)
EPoseDriverSource DriveSource; // 0x0128(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EPoseDriverOutput DriveOutput; // 0x0129(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_12A[0x42]; // 0x012A(0x0042)(Fixing Size After Last Property [ Dumper-7 ])
int32 LODThreshold; // 0x016C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_170[0x30]; // 0x0170(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimNode_PoseDriver;
// ScriptStruct AnimGraphRuntime.AnimNode_PoseSnapshot
// 0x0080 (0x0090 - 0x0010)
struct FAnimNode_PoseSnapshot final : public FAnimNode_Base
{
public:
class FName SnapshotName; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FPoseSnapshot Snapshot; // 0x0018(0x0038)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
ESnapshotSourceMode Mode; // 0x0050(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_51[0x3F]; // 0x0051(0x003F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimNode_PoseSnapshot;
// ScriptStruct AnimGraphRuntime.RandomPlayerSequenceEntry
// 0x0050 (0x0050 - 0x0000)
struct FRandomPlayerSequenceEntry final
{
public:
class UAnimSequenceBase* Sequence; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ChanceToPlay; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MinLoopCount; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaxLoopCount; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MinPlayRate; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxPlayRate; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FAlphaBlend BlendIn; // 0x0020(0x0030)(Edit, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FRandomPlayerSequenceEntry;
// ScriptStruct AnimGraphRuntime.AnimNode_RandomPlayer
// 0x0068 (0x0078 - 0x0010)
struct FAnimNode_RandomPlayer final : public FAnimNode_AssetPlayerRelevancyBase
{
public:
TArray<struct FRandomPlayerSequenceEntry> Entries; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
uint8 Pad_20[0x50]; // 0x0020(0x0050)(Fixing Size After Last Property [ Dumper-7 ])
float BlendWeight; // 0x0070(0x0004)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bShuffleMode; // 0x0074(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_75[0x3]; // 0x0075(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimNode_RandomPlayer;
// ScriptStruct AnimGraphRuntime.AnimNode_RotateRootBone
// 0x00A0 (0x00B0 - 0x0010)
struct FAnimNode_RotateRootBone final : public FAnimNode_Base
{
public:
struct FPoseLink BasePose; // 0x0010(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
float Pitch; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Yaw; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FInputScaleBiasClamp PitchScaleBiasClamp; // 0x0028(0x0030)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
struct FInputScaleBiasClamp YawScaleBiasClamp; // 0x0058(0x0030)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator MeshToComponent; // 0x0088(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bRotateRootMotionAttribute; // 0x00A0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_A1[0xF]; // 0x00A1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimNode_RotateRootBone;
// ScriptStruct AnimGraphRuntime.AnimNode_RotationOffsetBlendSpace
// 0x00A8 (0x0118 - 0x0070)
struct FAnimNode_RotationOffsetBlendSpace final : public FAnimNode_BlendSpacePlayer
{
public:
struct FPoseLink BasePose; // 0x0070(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
int32 LODThreshold; // 0x0080(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Alpha; // 0x0084(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FInputScaleBias AlphaScaleBias; // 0x0088(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
struct FInputAlphaBoolBlend AlphaBoolBlend; // 0x0090(0x0048)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
class FName AlphaCurveName; // 0x00D8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FInputScaleBiasClamp AlphaScaleBiasClamp; // 0x00E0(0x0030)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_110[0x4]; // 0x0110(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
EAnimAlphaInputType AlphaInputType; // 0x0114(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAlphaBoolEnabled; // 0x0115(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_116[0x2]; // 0x0116(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimNode_RotationOffsetBlendSpace;
// ScriptStruct AnimGraphRuntime.AnimNode_SequenceEvaluator
// 0x0000 (0x0040 - 0x0040)
struct FAnimNode_SequenceEvaluator final : public FAnimNode_SequenceEvaluatorBase
{
};
DUMPER7_ASSERTS_FAnimNode_SequenceEvaluator;
// ScriptStruct AnimGraphRuntime.AnimNode_Slot
// 0x0038 (0x0048 - 0x0010)
struct FAnimNode_Slot final : public FAnimNode_Base
{
public:
struct FPoseLink Source; // 0x0010(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
class FName SlotName; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAlwaysUpdateSourcePose; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_29[0x1F]; // 0x0029(0x001F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimNode_Slot;
// ScriptStruct AnimGraphRuntime.AnimSequencerInstanceProxy
// 0x0460 (0x0B60 - 0x0700)
struct FAnimSequencerInstanceProxy final : public FAnimInstanceProxy
{
public:
uint8 Pad_6F8[0x468]; // 0x06F8(0x0468)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimSequencerInstanceProxy;
// ScriptStruct AnimGraphRuntime.BlendListBaseReference
// 0x0000 (0x0010 - 0x0010)
struct FBlendListBaseReference final : public FAnimNodeReference
{
};
DUMPER7_ASSERTS_FBlendListBaseReference;
// ScriptStruct AnimGraphRuntime.BlendSpacePlayerReference
// 0x0000 (0x0010 - 0x0010)
struct FBlendSpacePlayerReference final : public FAnimNodeReference
{
};
DUMPER7_ASSERTS_FBlendSpacePlayerReference;
// ScriptStruct AnimGraphRuntime.AnimNode_BoneDrivenController
// 0x0060 (0x0128 - 0x00C8)
struct FAnimNode_BoneDrivenController final : public FAnimNode_SkeletalControlBase
{
public:
struct FBoneReference SourceBone; // 0x00C8(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
class UCurveFloat* DrivingCurve; // 0x00D8(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Multiplier; // 0x00E0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_E4[0x4]; // 0x00E4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
double RangeMin; // 0x00E8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
double RangeMax; // 0x00F0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
double RemappedMin; // 0x00F8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
double RemappedMax; // 0x0100(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ParameterName; // 0x0108(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FBoneReference TargetBone; // 0x0110(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
EDrivenDestinationMode DestinationMode; // 0x0120(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EDrivenBoneModificationMode ModificationMode; // 0x0121(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EComponentType SourceComponent; // 0x0122(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bUseRange : 1; // 0x0123(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bAffectTargetTranslationX : 1; // 0x0123(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bAffectTargetTranslationY : 1; // 0x0123(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bAffectTargetTranslationZ : 1; // 0x0123(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bAffectTargetRotationX : 1; // 0x0123(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bAffectTargetRotationY : 1; // 0x0123(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bAffectTargetRotationZ : 1; // 0x0123(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bAffectTargetScaleX : 1; // 0x0123(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bAffectTargetScaleY : 1; // 0x0124(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bAffectTargetScaleZ : 1; // 0x0124(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 Pad_125[0x3]; // 0x0125(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimNode_BoneDrivenController;
// ScriptStruct AnimGraphRuntime.AnimNode_CCDIK
// 0x00F8 (0x01C0 - 0x00C8)
struct FAnimNode_CCDIK final : public FAnimNode_SkeletalControlBase
{
public:
struct FVector EffectorLocation; // 0x00C8(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EBoneControlSpace EffectorLocationSpace; // 0x00E0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_E1[0xF]; // 0x00E1(0x000F)(Fixing Size After Last Property [ Dumper-7 ])
struct FBoneSocketTarget EffectorTarget; // 0x00F0(0x0090)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FBoneReference TipBone; // 0x0180(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FBoneReference RootBone; // 0x0190(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
float Precision; // 0x01A0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaxIterations; // 0x01A4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bStartFromTail; // 0x01A8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bEnableRotationLimit; // 0x01A9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1AA[0x6]; // 0x01AA(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
TArray<float> RotationLimitPerJoints; // 0x01B0(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPrivate)
};
DUMPER7_ASSERTS_FAnimNode_CCDIK;
// ScriptStruct AnimGraphRuntime.Constraint
// 0x001C (0x001C - 0x0000)
struct FConstraint final
{
public:
struct FBoneReference TargetBone; // 0x0000(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
EConstraintOffsetOption OffsetOption; // 0x0010(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ETransformConstraintType TransformType; // 0x0011(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FFilterOptionPerAxis PerAxis; // 0x0012(0x0003)(Edit, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_15[0x7]; // 0x0015(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FConstraint;
// ScriptStruct AnimGraphRuntime.AnimNode_Constraint
// 0x0040 (0x0108 - 0x00C8)
struct FAnimNode_Constraint final : public FAnimNode_SkeletalControlBase
{
public:
struct FBoneReference BoneToModify; // 0x00C8(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
TArray<struct FConstraint> ConstraintSetup; // 0x00D8(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<float> ConstraintWeights; // 0x00E8(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
uint8 Pad_F8[0x10]; // 0x00F8(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimNode_Constraint;
// ScriptStruct AnimGraphRuntime.AnimNode_CopyBone
// 0x0028 (0x00F0 - 0x00C8)
struct FAnimNode_CopyBone final : public FAnimNode_SkeletalControlBase
{
public:
struct FBoneReference SourceBone; // 0x00C8(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FBoneReference TargetBone; // 0x00D8(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
bool bCopyTranslation; // 0x00E8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bCopyRotation; // 0x00E9(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bCopyScale; // 0x00EA(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EBoneControlSpace ControlSpace; // 0x00EB(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_EC[0x4]; // 0x00EC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimNode_CopyBone;
// ScriptStruct AnimGraphRuntime.AnimNode_CopyBoneDelta
// 0x0030 (0x00F8 - 0x00C8)
struct FAnimNode_CopyBoneDelta final : public FAnimNode_SkeletalControlBase
{
public:
struct FBoneReference SourceBone; // 0x00C8(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FBoneReference TargetBone; // 0x00D8(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
bool bCopyTranslation; // 0x00E8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bCopyRotation; // 0x00E9(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bCopyScale; // 0x00EA(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ECopyBoneDeltaMode CopyMode; // 0x00EB(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TranslationMultiplier; // 0x00EC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float RotationMultiplier; // 0x00F0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ScaleMultiplier; // 0x00F4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FAnimNode_CopyBoneDelta;
// ScriptStruct AnimGraphRuntime.AnimNode_Fabrik
// 0x0128 (0x01F0 - 0x00C8)
struct FAnimNode_Fabrik final : public FAnimNode_SkeletalControlBase
{
public:
uint8 Pad_C8[0x8]; // 0x00C8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform EffectorTransform; // 0x00D0(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FBoneSocketTarget EffectorTarget; // 0x0130(0x0090)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FBoneReference TipBone; // 0x01C0(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FBoneReference RootBone; // 0x01D0(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
float Precision; // 0x01E0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaxIterations; // 0x01E4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EBoneControlSpace EffectorTransformSpace; // 0x01E8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EBoneRotationSource EffectorRotationSource; // 0x01E9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1EA[0x6]; // 0x01EA(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimNode_Fabrik;
// ScriptStruct AnimGraphRuntime.AnimNode_HandIKRetargeting
// 0x0058 (0x0120 - 0x00C8)
struct FAnimNode_HandIKRetargeting final : public FAnimNode_SkeletalControlBase
{
public:
struct FBoneReference RightHandFK; // 0x00C8(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FBoneReference LeftHandFK; // 0x00D8(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FBoneReference RightHandIK; // 0x00E8(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FBoneReference LeftHandIK; // 0x00F8(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
TArray<struct FBoneReference> IKBonesToMove; // 0x0108(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
float HandFKWeight; // 0x0118(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11C[0x4]; // 0x011C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimNode_HandIKRetargeting;
// ScriptStruct AnimGraphRuntime.IKChainLink
// 0x0070 (0x0070 - 0x0000)
struct alignas(0x08) FIKChainLink final
{
public:
uint8 Pad_0[0x70]; // 0x0000(0x0070)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FIKChainLink;
// ScriptStruct AnimGraphRuntime.IKChain
// 0x0050 (0x0050 - 0x0000)
struct alignas(0x08) FIKChain final
{
public:
uint8 Pad_0[0x50]; // 0x0000(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FIKChain;
// ScriptStruct AnimGraphRuntime.AnimLegIKDefinition
// 0x0034 (0x0034 - 0x0000)
struct FAnimLegIKDefinition final
{
public:
struct FBoneReference IKFootBone; // 0x0000(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FBoneReference FKFootBone; // 0x0010(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
int32 NumBonesInLimb; // 0x0020(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MinRotationAngle; // 0x0024(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAxis FootBoneForwardAxis; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAxis HingeRotationAxis; // 0x0029(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bEnableRotationLimit; // 0x002A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bEnableKneeTwistCorrection; // 0x002B(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName TwistOffsetCurveName; // 0x002C(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FAnimLegIKDefinition;
// ScriptStruct AnimGraphRuntime.AnimLegIKData
// 0x00F0 (0x00F0 - 0x0000)
struct alignas(0x10) FAnimLegIKData final
{
public:
uint8 Pad_0[0xF0]; // 0x0000(0x00F0)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimLegIKData;
// ScriptStruct AnimGraphRuntime.AnimNode_LegIK
// 0x0030 (0x00F8 - 0x00C8)
struct FAnimNode_LegIK final : public FAnimNode_SkeletalControlBase
{
public:
float ReachPrecision; // 0x00C8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaxIterations; // 0x00CC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FAnimLegIKDefinition> LegsDefinition; // 0x00D0(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
uint8 Pad_E0[0x18]; // 0x00E0(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimNode_LegIK;
// ScriptStruct AnimGraphRuntime.AnimNode_LookAt
// 0x0188 (0x0250 - 0x00C8)
struct FAnimNode_LookAt final : public FAnimNode_SkeletalControlBase
{
public:
struct FBoneReference BoneToModify; // 0x00C8(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_D8[0x8]; // 0x00D8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FBoneSocketTarget LookAtTarget; // 0x00E0(0x0090)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FVector LookAtLocation; // 0x0170(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAxis LookAt_Axis; // 0x0188(0x0020)(Edit, NoDestructor, NativeAccessSpecifierPublic)
bool bUseLookUpAxis; // 0x01A8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EInterpolationBlend InterpolationType; // 0x01A9(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1AA[0x6]; // 0x01AA(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
struct FAxis LookUp_Axis; // 0x01B0(0x0020)(Edit, NoDestructor, NativeAccessSpecifierPublic)
float LookAtClamp; // 0x01D0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InterpolationTime; // 0x01D4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InterpolationTriggerThreashold; // 0x01D8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1DC[0x74]; // 0x01DC(0x0074)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimNode_LookAt;
// ScriptStruct AnimGraphRuntime.AnimNode_ObserveBone
// 0x0060 (0x0128 - 0x00C8)
struct FAnimNode_ObserveBone final : public FAnimNode_SkeletalControlBase
{
public:
struct FBoneReference BoneToObserve; // 0x00C8(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
EBoneControlSpace DisplaySpace; // 0x00D8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bRelativeToRefPose; // 0x00D9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_DA[0x6]; // 0x00DA(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector Translation; // 0x00E0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator Rotation; // 0x00F8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Scale; // 0x0110(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FAnimNode_ObserveBone;
// ScriptStruct AnimGraphRuntime.AnimNode_ResetRoot
// 0x0010 (0x00D8 - 0x00C8)
struct FAnimNode_ResetRoot final : public FAnimNode_SkeletalControlBase
{
public:
uint8 Pad_C8[0x10]; // 0x00C8(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimNode_ResetRoot;
// ScriptStruct AnimGraphRuntime.SimSpaceSettings
// 0x0060 (0x0060 - 0x0000)
struct FSimSpaceSettings final
{
public:
float WorldAlpha; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float VelocityScaleZ; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxLinearVelocity; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxAngularVelocity; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxLinearAcceleration; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxAngularAcceleration; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ExternalLinearDragV; // 0x0018(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ExternalLinearVelocity; // 0x0030(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ExternalAngularVelocity; // 0x0048(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FSimSpaceSettings;
// ScriptStruct AnimGraphRuntime.AnimNode_RigidBody
// 0x0888 (0x0950 - 0x00C8)
struct alignas(0x10) FAnimNode_RigidBody final : public FAnimNode_SkeletalControlBase
{
public:
class UPhysicsAsset* OverridePhysicsAsset; // 0x00C8(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D0[0x128]; // 0x00D0(0x0128)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector OverrideWorldGravity; // 0x01F8(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ExternalForce; // 0x0210(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ComponentLinearAccScale; // 0x0228(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ComponentLinearVelScale; // 0x0240(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ComponentAppliedLinearAccClamp; // 0x0258(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSimSpaceSettings SimSpaceSettings; // 0x0270(0x0060)(Edit, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float CachedBoundsScale; // 0x02D0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FBoneReference BaseBoneRef; // 0x02D4(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
ECollisionChannel OverlapChannel; // 0x02E4(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESimulationSpace SimulationSpace; // 0x02E5(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bForceDisableCollisionBetweenConstraintBodies; // 0x02E6(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseExternalClothCollision; // 0x02E7(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2E8[0x1]; // 0x02E8(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
uint8 bEnableWorldGeometry : 1; // 0x02E9(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bOverrideWorldGravity : 1; // 0x02E9(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bTransferBoneVelocities : 1; // 0x02E9(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bFreezeIncomingPoseOnStart : 1; // 0x02E9(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bClampLinearTranslationLimitToRefPose : 1; // 0x02E9(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 Pad_2EA[0x2]; // 0x02EA(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
float WorldSpaceMinimumScale; // 0x02EC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float EvaluationResetTime; // 0x02F0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2F4[0x1]; // 0x02F4(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
ESimulationTiming SimulationTiming; // 0x02F5(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2F6[0x65A]; // 0x02F6(0x065A)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimNode_RigidBody;
// ScriptStruct AnimGraphRuntime.AnimNode_ScaleChainLength
// 0x0078 (0x0088 - 0x0010)
struct FAnimNode_ScaleChainLength final : public FAnimNode_Base
{
public:
struct FPoseLink InputPose; // 0x0010(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
float DefaultChainLength; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FBoneReference ChainStartBone; // 0x0024(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FBoneReference ChainEndBone; // 0x0034(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector TargetLocation; // 0x0048(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Alpha; // 0x0060(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FInputScaleBias AlphaScaleBias; // 0x0068(0x0008)(Edit, NoDestructor, NativeAccessSpecifierPublic)
EScaleChainInitialLength ChainInitialLength; // 0x0070(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_71[0x17]; // 0x0071(0x0017)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimNode_ScaleChainLength;
// ScriptStruct AnimGraphRuntime.SplineIKCachedBoneData
// 0x0014 (0x0014 - 0x0000)
struct FSplineIKCachedBoneData final
{
public:
struct FBoneReference bone; // 0x0000(0x0010)(NoDestructor, NativeAccessSpecifierPublic)
int32 RefSkeletonIndex; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FSplineIKCachedBoneData;
// ScriptStruct AnimGraphRuntime.AnimNode_SplineIK
// 0x01A8 (0x0270 - 0x00C8)
struct FAnimNode_SplineIK final : public FAnimNode_SkeletalControlBase
{
public:
struct FBoneReference StartBone; // 0x00C8(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FBoneReference EndBone; // 0x00D8(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
ESplineBoneAxis BoneAxis; // 0x00E8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAutoCalculateSpline; // 0x00E9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_EA[0x2]; // 0x00EA(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
int32 PointCount; // 0x00EC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FTransform> ControlPoints; // 0x00F0(0x0010)(Edit, BlueprintVisible, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
float Roll; // 0x0100(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TwistStart; // 0x0104(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TwistEnd; // 0x0108(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_10C[0x4]; // 0x010C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FAlphaBlend TwistBlend; // 0x0110(0x0030)(Edit, NoDestructor, NativeAccessSpecifierPublic)
float Stretch; // 0x0140(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Offset; // 0x0144(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_148[0x128]; // 0x0148(0x0128)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimNode_SplineIK;
// ScriptStruct AnimGraphRuntime.AnimNode_SpringBone
// 0x00A0 (0x0168 - 0x00C8)
struct FAnimNode_SpringBone final : public FAnimNode_SkeletalControlBase
{
public:
struct FBoneReference SpringBone; // 0x00C8(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
double MaxDisplacement; // 0x00D8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
double SpringStiffness; // 0x00E0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
double SpringDamping; // 0x00E8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
double ErrorResetThresh; // 0x00F0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_F8[0x6C]; // 0x00F8(0x006C)(Fixing Size After Last Property [ Dumper-7 ])
uint8 bLimitDisplacement : 1; // 0x0164(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bTranslateX : 1; // 0x0164(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bTranslateY : 1; // 0x0164(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bTranslateZ : 1; // 0x0164(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bRotateX : 1; // 0x0164(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bRotateY : 1; // 0x0164(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bRotateZ : 1; // 0x0164(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 Pad_165[0x3]; // 0x0165(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimNode_SpringBone;
// ScriptStruct AnimGraphRuntime.RotationLimit
// 0x0030 (0x0030 - 0x0000)
struct FRotationLimit final
{
public:
struct FVector LimitMin; // 0x0000(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector LimitMax; // 0x0018(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FRotationLimit;
// ScriptStruct AnimGraphRuntime.AnimNode_Trail
// 0x01D8 (0x02A0 - 0x00C8)
struct alignas(0x10) FAnimNode_Trail final : public FAnimNode_SkeletalControlBase
{
public:
uint8 Pad_C8[0x68]; // 0x00C8(0x0068)(Fixing Size After Last Property [ Dumper-7 ])
struct FBoneReference TrailBone; // 0x0130(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
int32 ChainLength; // 0x0140(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAxis ChainBoneAxis; // 0x0144(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bInvertChainBoneAxis : 1; // 0x0145(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bLimitStretch : 1; // 0x0145(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bLimitRotation : 1; // 0x0145(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bUsePlanarLimit : 1; // 0x0145(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bActorSpaceFakeVel : 1; // 0x0145(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bReorientParentToChild : 1; // 0x0145(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 Pad_146[0x2]; // 0x0146(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
float MaxDeltaTime; // 0x0148(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float RelaxationSpeedScale; // 0x014C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRuntimeFloatCurve TrailRelaxationSpeed; // 0x0150(0x0088)(Edit, NativeAccessSpecifierPublic)
struct FInputScaleBiasClamp RelaxationSpeedScaleInputProcessor; // 0x01D8(0x0030)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
TArray<struct FRotationLimit> RotationLimits; // 0x0208(0x0010)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FVector> RotationOffsets; // 0x0218(0x0010)(Edit, BlueprintVisible, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FAnimPhysPlanarLimit> PlanarLimits; // 0x0228(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
float StretchLimit; // 0x0238(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_23C[0x4]; // 0x023C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector FakeVelocity; // 0x0240(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FBoneReference BaseJoint; // 0x0258(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
float LastBoneRotationAnimAlphaBlend; // 0x0268(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_26C[0x34]; // 0x026C(0x0034)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimNode_Trail;
// ScriptStruct AnimGraphRuntime.ReferenceBoneFrame
// 0x0030 (0x0030 - 0x0000)
struct FReferenceBoneFrame final
{
public:
struct FBoneReference bone; // 0x0000(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FAxis Axis; // 0x0010(0x0020)(Edit, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FReferenceBoneFrame;
// ScriptStruct AnimGraphRuntime.AnimNode_TwistCorrectiveNode
// 0x00A0 (0x0168 - 0x00C8)
struct FAnimNode_TwistCorrectiveNode final : public FAnimNode_SkeletalControlBase
{
public:
struct FReferenceBoneFrame BaseFrame; // 0x00C8(0x0030)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FReferenceBoneFrame TwistFrame; // 0x00F8(0x0030)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FAxis TwistPlaneNormalAxis; // 0x0128(0x0020)(Edit, NoDestructor, NativeAccessSpecifierPublic)
float RangeMax; // 0x0148(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float RemappedMin; // 0x014C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float RemappedMax; // 0x0150(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName CurveName; // 0x0154(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_15C[0xC]; // 0x015C(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimNode_TwistCorrectiveNode;
// ScriptStruct AnimGraphRuntime.AnimNode_TwoBoneIK
// 0x01B8 (0x0280 - 0x00C8)
struct FAnimNode_TwoBoneIK final : public FAnimNode_SkeletalControlBase
{
public:
struct FBoneReference IKBone; // 0x00C8(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
double StartStretchRatio; // 0x00D8(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
double MaxStretchScale; // 0x00E0(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector EffectorLocation; // 0x00E8(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_100[0x10]; // 0x0100(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
struct FBoneSocketTarget EffectorTarget; // 0x0110(0x0090)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FVector JointTargetLocation; // 0x01A0(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1B8[0x8]; // 0x01B8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FBoneSocketTarget JointTarget; // 0x01C0(0x0090)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FAxis TwistAxis; // 0x0250(0x0020)(Edit, NoDestructor, NativeAccessSpecifierPublic)
EBoneControlSpace EffectorLocationSpace; // 0x0270(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EBoneControlSpace JointTargetLocationSpace; // 0x0271(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bAllowStretching : 1; // 0x0272(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bTakeRotationFromEffectorSpace : 1; // 0x0272(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bMaintainEffectorRelRot : 1; // 0x0272(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bAllowTwist : 1; // 0x0272(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 Pad_273[0xD]; // 0x0273(0x000D)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimNode_TwoBoneIK;
// ScriptStruct AnimGraphRuntime.IKFootPelvisPullDownSolver
// 0x0080 (0x0080 - 0x0000)
struct FIKFootPelvisPullDownSolver final
{
public:
struct FVectorRK4SpringInterpolator PelvisAdjustmentInterp; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_8[0x58]; // 0x0008(0x0058)(Fixing Size After Last Property [ Dumper-7 ])
double PelvisAdjustmentInterpAlpha; // 0x0060(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
double PelvisAdjustmentMaxDistance; // 0x0068(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
double PelvisAdjustmentErrorTolerance; // 0x0070(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 PelvisAdjustmentMaxIter; // 0x0078(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_7C[0x4]; // 0x007C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FIKFootPelvisPullDownSolver;
// ScriptStruct AnimGraphRuntime.WarpingVectorValue
// 0x0020 (0x0020 - 0x0000)
struct FWarpingVectorValue final
{
public:
EWarpingVectorMode Mode; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector Value; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FWarpingVectorValue;
// ScriptStruct AnimGraphRuntime.LayeredBoneBlendReference
// 0x0000 (0x0010 - 0x0010)
struct FLayeredBoneBlendReference final : public FAnimNodeReference
{
};
DUMPER7_ASSERTS_FLayeredBoneBlendReference;
// ScriptStruct AnimGraphRuntime.LinkedAnimGraphReference
// 0x0000 (0x0010 - 0x0010)
struct FLinkedAnimGraphReference final : public FAnimNodeReference
{
};
DUMPER7_ASSERTS_FLinkedAnimGraphReference;
// ScriptStruct AnimGraphRuntime.RBFEntry
// 0x0010 (0x0010 - 0x0000)
struct FRBFEntry
{
public:
TArray<float> Values; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FRBFEntry;
// ScriptStruct AnimGraphRuntime.RBFTarget
// 0x0090 (0x00A0 - 0x0010)
struct FRBFTarget final : public FRBFEntry
{
public:
float ScaleFactor; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bApplyCustomCurve; // 0x0014(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FRichCurve CustomCurve; // 0x0018(0x0080)(Edit, NativeAccessSpecifierPublic)
ERBFDistanceMethod DistanceMethod; // 0x0098(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ERBFFunctionType FunctionType; // 0x0099(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9A[0x6]; // 0x009A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FRBFTarget;
// ScriptStruct AnimGraphRuntime.SequenceEvaluatorReference
// 0x0000 (0x0010 - 0x0010)
struct FSequenceEvaluatorReference final : public FAnimNodeReference
{
};
DUMPER7_ASSERTS_FSequenceEvaluatorReference;
// ScriptStruct AnimGraphRuntime.SequencePlayerReference
// 0x0000 (0x0010 - 0x0010)
struct FSequencePlayerReference final : public FAnimNodeReference
{
};
DUMPER7_ASSERTS_FSequencePlayerReference;
// ScriptStruct AnimGraphRuntime.SkeletalControlReference
// 0x0000 (0x0010 - 0x0010)
struct FSkeletalControlReference final : public FAnimNodeReference
{
};
DUMPER7_ASSERTS_FSkeletalControlReference;
}