28273 lines
1.7 MiB
28273 lines
1.7 MiB
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: GameNoce
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#include "Basic.hpp"
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#include "NeoAudio_structs.hpp"
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#include "GameNoce_structs.hpp"
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#include "CoreUObject_structs.hpp"
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#include "GameplayTags_structs.hpp"
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#include "GameplayAbilities_structs.hpp"
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#include "Engine_structs.hpp"
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#include "AIModule_structs.hpp"
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#include "SlateCore_structs.hpp"
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#include "UMG_structs.hpp"
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#include "NeoCheater_structs.hpp"
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#include "InputCore_structs.hpp"
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#include "AdvancedThirdPersonCamera_structs.hpp"
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#include "AudioMixer_structs.hpp"
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namespace SDK::Params
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{
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// Function GameNoce.AsyncActionHandleNoceStorage.NoceAsyncLoadGameFromSlot
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// 0x0018 (0x0018 - 0x0000)
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struct AsyncActionHandleNoceStorage_NoceAsyncLoadGameFromSlot final
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{
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public:
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class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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int32 SlotIndex; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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class UAsyncActionHandleNoceStorage* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_AsyncActionHandleNoceStorage_NoceAsyncLoadGameFromSlot;
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// Function GameNoce.AsyncActionHandleNoceStorage.NoceAsyncSaveClearGameToSlot
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// 0x0018 (0x0018 - 0x0000)
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struct AsyncActionHandleNoceStorage_NoceAsyncSaveClearGameToSlot final
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{
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public:
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class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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int32 SlotIndex; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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ENoceEndingType ClearEndingType; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool ClearProgress; // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
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class UAsyncActionHandleNoceStorage* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_AsyncActionHandleNoceStorage_NoceAsyncSaveClearGameToSlot;
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// Function GameNoce.AsyncActionHandleNoceStorage.NoceAsyncSaveGameToSlot
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// 0x0028 (0x0028 - 0x0000)
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struct AsyncActionHandleNoceStorage_NoceAsyncSaveGameToSlot final
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{
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public:
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class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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int32 SlotIndex; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class FName LocationName; // 0x000C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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class AActor* InActor; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAsyncActionHandleNoceStorage* ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_AsyncActionHandleNoceStorage_NoceAsyncSaveGameToSlot;
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// Function GameNoce.AsyncActionHandleNoceStorage.NoceAsyncSaveSystemSave
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// 0x0010 (0x0010 - 0x0000)
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struct AsyncActionHandleNoceStorage_NoceAsyncSaveSystemSave final
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{
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public:
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class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAsyncActionHandleNoceStorage* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_AsyncActionHandleNoceStorage_NoceAsyncSaveSystemSave;
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// Function GameNoce.NoceCheatLevelExtension.AddSpecialTag
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// 0x0001 (0x0001 - 0x0000)
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struct NoceCheatLevelExtension_AddSpecialTag final
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{
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public:
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bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_NoceCheatLevelExtension_AddSpecialTag;
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// Function GameNoce.NoceCheatLevelExtension.GetSpecialTags
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// 0x0018 (0x0018 - 0x0000)
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struct NoceCheatLevelExtension_GetSpecialTags final
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{
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public:
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int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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TArray<class FText> ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_NoceCheatLevelExtension_GetSpecialTags;
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// Function GameNoce.NoceCheatLevelExtension.OnAddSpecialTagWindowDecided
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// 0x0010 (0x0010 - 0x0000)
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struct NoceCheatLevelExtension_OnAddSpecialTagWindowDecided final
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{
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public:
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struct FNeoCheatPopWindowOutputParam Result; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_NoceCheatLevelExtension_OnAddSpecialTagWindowDecided;
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// Function GameNoce.NoceCheatLevelExtension.OnMapIconDecided
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// 0x0010 (0x0010 - 0x0000)
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struct NoceCheatLevelExtension_OnMapIconDecided final
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{
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public:
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struct FNeoCheatPopWindowOutputParam Result; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_NoceCheatLevelExtension_OnMapIconDecided;
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// Function GameNoce.NoceCheatLevelExtension.OnMapIconDecidedV2
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// 0x0010 (0x0010 - 0x0000)
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struct NoceCheatLevelExtension_OnMapIconDecidedV2 final
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{
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public:
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struct FNeoCheatPopWindowOutputParam Result; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_NoceCheatLevelExtension_OnMapIconDecidedV2;
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// Function GameNoce.NoceCheatLevelExtension.OnMapWindowDecided
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// 0x0010 (0x0010 - 0x0000)
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struct NoceCheatLevelExtension_OnMapWindowDecided final
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{
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public:
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struct FNeoCheatPopWindowOutputParam Result; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_NoceCheatLevelExtension_OnMapWindowDecided;
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// Function GameNoce.NoceTestBaseController.TryEarlyExec
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// 0x0008 (0x0008 - 0x0000)
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struct NoceTestBaseController_TryEarlyExec final
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{
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public:
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const class UWorld* World; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_NoceTestBaseController_TryEarlyExec;
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// Function GameNoce.NocePerfTestController.OnGameStateSet
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// 0x0008 (0x0008 - 0x0000)
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struct NocePerfTestController_OnGameStateSet final
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{
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public:
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const class AGameStateBase* GameStateBase; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_NocePerfTestController_OnGameStateSet;
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// Function GameNoce.NoceNewGameDataAsset.GetDefaultGameRound
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// 0x0001 (0x0001 - 0x0000)
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struct NoceNewGameDataAsset_GetDefaultGameRound final
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{
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public:
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ENoceRoundType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_NoceNewGameDataAsset_GetDefaultGameRound;
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// Function GameNoce.NoceCheatTitleUIExtension.Debug_AutoSwitchInputIcon
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// 0x0001 (0x0001 - 0x0000)
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struct NoceCheatTitleUIExtension_Debug_AutoSwitchInputIcon final
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{
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public:
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bool InEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_NoceCheatTitleUIExtension_Debug_AutoSwitchInputIcon;
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// Function GameNoce.NoceCheatTitleUIExtension.Debug_HideDevInfo
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// 0x0001 (0x0001 - 0x0000)
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struct NoceCheatTitleUIExtension_Debug_HideDevInfo final
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{
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public:
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bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_NoceCheatTitleUIExtension_Debug_HideDevInfo;
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// Function GameNoce.NoceCheatTitleUIExtension.Debug_SetSkipLogo
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// 0x0001 (0x0001 - 0x0000)
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struct NoceCheatTitleUIExtension_Debug_SetSkipLogo final
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{
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public:
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bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_NoceCheatTitleUIExtension_Debug_SetSkipLogo;
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// Function GameNoce.NoceCheatGeneralTextWidget.ShowText
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// 0x0010 (0x0010 - 0x0000)
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struct NoceCheatGeneralTextWidget_ShowText final
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{
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public:
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class FText InText; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_NoceCheatGeneralTextWidget_ShowText;
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// Function GameNoce.FrameworkFunctionLibrary.GetNoceWorldSettings
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// 0x0010 (0x0010 - 0x0000)
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struct FrameworkFunctionLibrary_GetNoceWorldSettings final
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{
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public:
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const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class ANoceWorldSettings* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FrameworkFunctionLibrary_GetNoceWorldSettings;
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// Function GameNoce.FrameworkFunctionLibrary.IsGameMode
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// 0x0018 (0x0018 - 0x0000)
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struct FrameworkFunctionLibrary_IsGameMode final
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{
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public:
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const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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TSubclassOf<class AGameModeBase> GameModeClass; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FrameworkFunctionLibrary_IsGameMode;
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// Function GameNoce.FrameworkFunctionLibrary.IsNoceGameMode
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// 0x0010 (0x0010 - 0x0000)
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struct FrameworkFunctionLibrary_IsNoceGameMode final
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{
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public:
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const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FrameworkFunctionLibrary_IsNoceGameMode;
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// Function GameNoce.FrameworkFunctionLibrary.IsNoceTitleGameMode
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// 0x0010 (0x0010 - 0x0000)
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struct FrameworkFunctionLibrary_IsNoceTitleGameMode final
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{
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public:
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const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FrameworkFunctionLibrary_IsNoceTitleGameMode;
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// Function GameNoce.NoceVolumeComponentBase.RequestSpecialWeightChange
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// 0x0018 (0x0018 - 0x0000)
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struct NoceVolumeComponentBase_RequestSpecialWeightChange final
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{
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public:
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class FString SourceName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float InWeight; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float InPriority; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_NoceVolumeComponentBase_RequestSpecialWeightChange;
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// Function GameNoce.GameNoceGameModeBase.GetActionLevel
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// 0x0001 (0x0001 - 0x0000)
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struct GameNoceGameModeBase_GetActionLevel final
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{
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public:
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ENoceActionLevel ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_GameNoceGameModeBase_GetActionLevel;
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// Function GameNoce.GameNoceGameModeBase.GetPlayerOutfitValue
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// 0x0001 (0x0001 - 0x0000)
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struct GameNoceGameModeBase_GetPlayerOutfitValue final
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{
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public:
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ENocePlayerOutfit ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_GameNoceGameModeBase_GetPlayerOutfitValue;
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// Function GameNoce.GameNoceGameModeBase.GetPlayerSaveGameOutfit
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// 0x0001 (0x0001 - 0x0000)
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struct GameNoceGameModeBase_GetPlayerSaveGameOutfit final
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{
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public:
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ENocePlayerOutfit ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_GameNoceGameModeBase_GetPlayerSaveGameOutfit;
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// Function GameNoce.GameNoceGameModeBase.GetRiddleLevel
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// 0x0001 (0x0001 - 0x0000)
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struct GameNoceGameModeBase_GetRiddleLevel final
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{
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public:
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ENoceRiddleLevel ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_GameNoceGameModeBase_GetRiddleLevel;
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// Function GameNoce.GameNoceGameModeBase.GetRoundType
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// 0x0001 (0x0001 - 0x0000)
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struct GameNoceGameModeBase_GetRoundType final
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{
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public:
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ENoceRoundType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_GameNoceGameModeBase_GetRoundType;
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// Function GameNoce.GameNoceGameModeBase.GetSaveGameRoundType
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// 0x0001 (0x0001 - 0x0000)
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struct GameNoceGameModeBase_GetSaveGameRoundType final
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{
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public:
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ENoceRoundType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_GameNoceGameModeBase_GetSaveGameRoundType;
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// Function GameNoce.GameNoceGameModeBase.GetSimulateStoryClearBitmask
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// 0x0004 (0x0004 - 0x0000)
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struct GameNoceGameModeBase_GetSimulateStoryClearBitmask final
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{
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public:
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int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_GameNoceGameModeBase_GetSimulateStoryClearBitmask;
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// Function GameNoce.GameNoceGameModeBase.GetStoryEndingType
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// 0x0001 (0x0001 - 0x0000)
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struct GameNoceGameModeBase_GetStoryEndingType final
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{
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public:
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ENoceEndingType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_GameNoceGameModeBase_GetStoryEndingType;
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// Function GameNoce.GameNoceGameModeBase.HandleUpdatePlayerCharMeshType
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// 0x000C (0x000C - 0x0000)
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struct GameNoceGameModeBase_HandleUpdatePlayerCharMeshType final
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{
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public:
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ENocePlayerType InPlayerType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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class FName InCharMeshRowName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_GameNoceGameModeBase_HandleUpdatePlayerCharMeshType;
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// Function GameNoce.GameNoceGameModeBase.OnSystemSaveLoaded
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// 0x0008 (0x0008 - 0x0000)
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struct GameNoceGameModeBase_OnSystemSaveLoaded final
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{
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public:
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class UNoceSystemSaveGame* SystemSave; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_GameNoceGameModeBase_OnSystemSaveLoaded;
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// Function GameNoce.GameNoceGameModeBase.OnSystemSaveSaved
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// 0x0008 (0x0008 - 0x0000)
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struct GameNoceGameModeBase_OnSystemSaveSaved final
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{
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public:
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class UNoceSystemSaveGame* SystemSave; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_GameNoceGameModeBase_OnSystemSaveSaved;
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// Function GameNoce.GameNoceGameModeBase.SetActionLevel
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// 0x0001 (0x0001 - 0x0000)
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struct GameNoceGameModeBase_SetActionLevel final
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{
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public:
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ENoceActionLevel ActionLevel; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_GameNoceGameModeBase_SetActionLevel;
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// Function GameNoce.GameNoceGameModeBase.SetPlayerOutfitValue
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// 0x0001 (0x0001 - 0x0000)
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struct GameNoceGameModeBase_SetPlayerOutfitValue final
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{
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public:
|
|
ENocePlayerOutfit InType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_GameNoceGameModeBase_SetPlayerOutfitValue;
|
|
|
|
// Function GameNoce.GameNoceGameModeBase.SetRiddleLevel
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct GameNoceGameModeBase_SetRiddleLevel final
|
|
{
|
|
public:
|
|
ENoceRiddleLevel RiddleLevel; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_GameNoceGameModeBase_SetRiddleLevel;
|
|
|
|
// Function GameNoce.GameNoceGameModeBase.SetSimulateRoundType
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct GameNoceGameModeBase_SetSimulateRoundType final
|
|
{
|
|
public:
|
|
ENoceRoundType DebugRoundType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_GameNoceGameModeBase_SetSimulateRoundType;
|
|
|
|
// Function GameNoce.GameNoceGameModeBase.SetSimulateStoryClearBitmask
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct GameNoceGameModeBase_SetSimulateStoryClearBitmask final
|
|
{
|
|
public:
|
|
int32 BitMask; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_GameNoceGameModeBase_SetSimulateStoryClearBitmask;
|
|
|
|
// Function GameNoce.GameNoceGameModeBase.SetStoryEndingType
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct GameNoceGameModeBase_SetStoryEndingType final
|
|
{
|
|
public:
|
|
ENoceEndingType EndingType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_GameNoceGameModeBase_SetStoryEndingType;
|
|
|
|
// Function GameNoce.NoceUserWidgetBase.AddToInputDeviceUpdateList
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceUserWidgetBase_AddToInputDeviceUpdateList final
|
|
{
|
|
public:
|
|
class UWidget* InWidget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUserWidgetBase_AddToInputDeviceUpdateList;
|
|
|
|
// Function GameNoce.NoceUserWidgetBase.ClearResource
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceUserWidgetBase_ClearResource final
|
|
{
|
|
public:
|
|
bool NoUse; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUserWidgetBase_ClearResource;
|
|
|
|
// Function GameNoce.NoceUserWidgetBase.PlayUIAnimation
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceUserWidgetBase_PlayUIAnimation final
|
|
{
|
|
public:
|
|
class UWidgetAnimation* InAnimation; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool IsLoop; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool IsRestorable; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceUserWidgetBase_PlayUIAnimation;
|
|
|
|
// Function GameNoce.NoceUserWidgetBase.PlayUISound
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceUserWidgetBase_PlayUISound final
|
|
{
|
|
public:
|
|
struct FNeoAudioTriggerIdHandle TriggerId; // 0x0000(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUserWidgetBase_PlayUISound;
|
|
|
|
// Function GameNoce.NoceUserWidgetBase.StopUIAnimations
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceUserWidgetBase_StopUIAnimations final
|
|
{
|
|
public:
|
|
TArray<class UWidgetAnimation*> InAnimations; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUserWidgetBase_StopUIAnimations;
|
|
|
|
// Function GameNoce.NoceClawAttrackSoulWidget.BP_SetBarRatio
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceClawAttrackSoulWidget_BP_SetBarRatio final
|
|
{
|
|
public:
|
|
float InRatio; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceClawAttrackSoulWidget_BP_SetBarRatio;
|
|
|
|
// Function GameNoce.NoceClawAttrackSoulWidget.BP_SetHoldTime
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceClawAttrackSoulWidget_BP_SetHoldTime final
|
|
{
|
|
public:
|
|
float InHoldTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceClawAttrackSoulWidget_BP_SetHoldTime;
|
|
|
|
// Function GameNoce.NoceSelectItemWidget.GetAnimation
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceSelectItemWidget_GetAnimation final
|
|
{
|
|
public:
|
|
class UWidgetAnimation* NormalAnim; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UWidgetAnimation* DisableAnim; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UWidgetAnimation* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSelectItemWidget_GetAnimation;
|
|
|
|
// Function GameNoce.NoceNotebookPageTabChildWidget.Init
|
|
// 0x00A0 (0x00A0 - 0x0000)
|
|
struct NoceNotebookPageTabChildWidget_Init final
|
|
{
|
|
public:
|
|
struct FNoceUINotebookCategoryData InData; // 0x0000(0x0080)(Parm, NativeAccessSpecifierPublic)
|
|
struct FLinearColor InDefaultColor; // 0x0080(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor InSelectColor; // 0x0090(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceNotebookPageTabChildWidget_Init;
|
|
|
|
// Function GameNoce.NoceAnimWidget.AddAnimation
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceAnimWidget_AddAnimation final
|
|
{
|
|
public:
|
|
class UWidgetAnimation* Animation; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimWidget_AddAnimation;
|
|
|
|
// Function GameNoce.NoceAnimWidget.BP_HideCommon
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAnimWidget_BP_HideCommon final
|
|
{
|
|
public:
|
|
bool NoUse; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimWidget_BP_HideCommon;
|
|
|
|
// Function GameNoce.NoceAnimWidget.BP_ShowCommon
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAnimWidget_BP_ShowCommon final
|
|
{
|
|
public:
|
|
bool NoUse; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimWidget_BP_ShowCommon;
|
|
|
|
// Function GameNoce.NoceAnimWidget.GetFadeInAnim
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceAnimWidget_GetFadeInAnim final
|
|
{
|
|
public:
|
|
class UWidgetAnimation* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimWidget_GetFadeInAnim;
|
|
|
|
// Function GameNoce.NoceAnimWidget.GetFadeOutAnim
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceAnimWidget_GetFadeOutAnim final
|
|
{
|
|
public:
|
|
class UWidgetAnimation* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimWidget_GetFadeOutAnim;
|
|
|
|
// Function GameNoce.NoceAnimWidget.IsShowing
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAnimWidget_IsShowing final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimWidget_IsShowing;
|
|
|
|
// Function GameNoce.NoceAnimWidget.SetAllData
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAnimWidget_SetAllData final
|
|
{
|
|
public:
|
|
bool NoUse; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimWidget_SetAllData;
|
|
|
|
// Function GameNoce.NoceFocusableWidget.BP_DisableInputs
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceFocusableWidget_BP_DisableInputs final
|
|
{
|
|
public:
|
|
bool NoUse; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFocusableWidget_BP_DisableInputs;
|
|
|
|
// Function GameNoce.NoceFocusableWidget.BP_EnableInputs
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceFocusableWidget_BP_EnableInputs final
|
|
{
|
|
public:
|
|
bool NoUse; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFocusableWidget_BP_EnableInputs;
|
|
|
|
// Function GameNoce.NoceFocusableWidget.BP_TryFocusDefaultWidget
|
|
// 0x00B8 (0x00B8 - 0x0000)
|
|
struct NoceFocusableWidget_BP_TryFocusDefaultWidget final
|
|
{
|
|
public:
|
|
struct FEventReply ReturnValue; // 0x0000(0x00B8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFocusableWidget_BP_TryFocusDefaultWidget;
|
|
|
|
// Function GameNoce.NoceFocusableWidget.Cancel
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceFocusableWidget_Cancel final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFocusableWidget_Cancel;
|
|
|
|
// Function GameNoce.NoceFocusableWidget.Confirm
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceFocusableWidget_Confirm final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFocusableWidget_Confirm;
|
|
|
|
// Function GameNoce.NoceFocusableWidget.HandleNotRepeatKeys
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct NoceFocusableWidget_HandleNotRepeatKeys final
|
|
{
|
|
public:
|
|
struct FInputEvent InInputEvent; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
struct FKey InKey; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0038(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFocusableWidget_HandleNotRepeatKeys;
|
|
|
|
// Function GameNoce.NoceFocusableWidget.HandleRepeatKeys
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct NoceFocusableWidget_HandleRepeatKeys final
|
|
{
|
|
public:
|
|
struct FInputEvent InInputEvent; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
struct FKey InKey; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0038(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFocusableWidget_HandleRepeatKeys;
|
|
|
|
// Function GameNoce.NoceFocusableWidget.SetCursorVisibility
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceFocusableWidget_SetCursorVisibility final
|
|
{
|
|
public:
|
|
bool InIsVisible; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFocusableWidget_SetCursorVisibility;
|
|
|
|
// Function GameNoce.NoceFocusableWidget.ShowGuide
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceFocusableWidget_ShowGuide final
|
|
{
|
|
public:
|
|
class FName InGuide; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFocusableWidget_ShowGuide;
|
|
|
|
// Function GameNoce.NoceChooserArrowWidget.OnMouseButtonDownArrow
|
|
// 0x0168 (0x0168 - 0x0000)
|
|
struct NoceChooserArrowWidget_OnMouseButtonDownArrow final
|
|
{
|
|
public:
|
|
struct FGeometry InGeometry; // 0x0000(0x0038)(Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FPointerEvent InMouseEvent; // 0x0038(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
struct FEventReply ReturnValue; // 0x00B0(0x00B8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceChooserArrowWidget_OnMouseButtonDownArrow;
|
|
|
|
// Function GameNoce.MucusDecalActor.HasTransformed
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct MucusDecalActor_HasTransformed final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_MucusDecalActor_HasTransformed;
|
|
|
|
// Function GameNoce.MucusDecalActor.IsEnvironmentType
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct MucusDecalActor_IsEnvironmentType final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_MucusDecalActor_IsEnvironmentType;
|
|
|
|
// Function GameNoce.MucusDecalActor.IsOutOfGameplay
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct MucusDecalActor_IsOutOfGameplay final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_MucusDecalActor_IsOutOfGameplay;
|
|
|
|
// Function GameNoce.MucusDecalActor.PauseDestroyTimer
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct MucusDecalActor_PauseDestroyTimer final
|
|
{
|
|
public:
|
|
bool InPause; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_MucusDecalActor_PauseDestroyTimer;
|
|
|
|
// Function GameNoce.MucusDecalActor.ReceiveEnemyDeadEvent
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct MucusDecalActor_ReceiveEnemyDeadEvent final
|
|
{
|
|
public:
|
|
class AActor* InEnemy; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_MucusDecalActor_ReceiveEnemyDeadEvent;
|
|
|
|
// Function GameNoce.MucusDecalActor.RequestTransformation
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct MucusDecalActor_RequestTransformation final
|
|
{
|
|
public:
|
|
class AActor* InRequester; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_MucusDecalActor_RequestTransformation;
|
|
|
|
// Function GameNoce.MucusDecalActor.SetTransformLifeSpan
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct MucusDecalActor_SetTransformLifeSpan final
|
|
{
|
|
public:
|
|
float InLifespan; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_MucusDecalActor_SetTransformLifeSpan;
|
|
|
|
// Function GameNoce.MucusDecalActor.SetTransformReuseTime
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct MucusDecalActor_SetTransformReuseTime final
|
|
{
|
|
public:
|
|
float InTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_MucusDecalActor_SetTransformReuseTime;
|
|
|
|
// Function GameNoce.NoceShowByProgressBaseComponent.OnAdditionalTagChanged
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceShowByProgressBaseComponent_OnAdditionalTagChanged final
|
|
{
|
|
public:
|
|
struct FGameplayTag InTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceShowByProgressBaseComponent_OnAdditionalTagChanged;
|
|
|
|
// Function GameNoce.NoceShowByProgressBaseComponent.OnProgressChanged
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceShowByProgressBaseComponent_OnProgressChanged final
|
|
{
|
|
public:
|
|
struct FGameplayTag InTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceShowByProgressBaseComponent_OnProgressChanged;
|
|
|
|
// Function GameNoce.NoceShowByProgressBaseComponent.OnProgressInitialized
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceShowByProgressBaseComponent_OnProgressInitialized final
|
|
{
|
|
public:
|
|
struct FGameplayTag InTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceShowByProgressBaseComponent_OnProgressInitialized;
|
|
|
|
// Function GameNoce.NoceMontageStateMonitorComponent.GetMontageState
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceMontageStateMonitorComponent_GetMontageState final
|
|
{
|
|
public:
|
|
ENoceMontageState ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceMontageStateMonitorComponent_GetMontageState;
|
|
|
|
// Function GameNoce.NoceMontageStateMonitorComponent.OnMontageBlendingOut
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceMontageStateMonitorComponent_OnMontageBlendingOut final
|
|
{
|
|
public:
|
|
class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bInterrupted; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceMontageStateMonitorComponent_OnMontageBlendingOut;
|
|
|
|
// Function GameNoce.NoceMontageStateMonitorComponent.OnMontageEnded
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceMontageStateMonitorComponent_OnMontageEnded final
|
|
{
|
|
public:
|
|
class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bInterrupted; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceMontageStateMonitorComponent_OnMontageEnded;
|
|
|
|
// Function GameNoce.NoceMontageStateMonitorComponent.RecordMontageState
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceMontageStateMonitorComponent_RecordMontageState final
|
|
{
|
|
public:
|
|
class UAnimMontage* InMontage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceMontageState InMontageState; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceMontageStateMonitorComponent_RecordMontageState;
|
|
|
|
// Function GameNoce.MucusSubsystem.GetMucusByDistance2D
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct MucusSubsystem_GetMucusByDistance2D final
|
|
{
|
|
public:
|
|
struct FVector Location; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Distance; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class AMucusDecalActor*> ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_MucusSubsystem_GetMucusByDistance2D;
|
|
|
|
// Function GameNoce.MucusSubsystem.HandleSporeEruption
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct MucusSubsystem_HandleSporeEruption final
|
|
{
|
|
public:
|
|
struct FVector CenterLocation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Radius; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class AActor* InRequester; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_MucusSubsystem_HandleSporeEruption;
|
|
|
|
// Function GameNoce.MucusSubsystem.IsMucusNearby
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct MucusSubsystem_IsMucusNearby final
|
|
{
|
|
public:
|
|
struct FVector Location; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Distance; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x001C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_MucusSubsystem_IsMucusNearby;
|
|
|
|
// Function GameNoce.MucusSubsystem.RegisterMucus
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct MucusSubsystem_RegisterMucus final
|
|
{
|
|
public:
|
|
class AMucusDecalActor* Mucus; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_MucusSubsystem_RegisterMucus;
|
|
|
|
// Function GameNoce.MucusSubsystem.RemoveAllMucus
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct MucusSubsystem_RemoveAllMucus final
|
|
{
|
|
public:
|
|
bool Immediately; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_MucusSubsystem_RemoveAllMucus;
|
|
|
|
// Function GameNoce.MucusSubsystem.UnregisterMucus
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct MucusSubsystem_UnregisterMucus final
|
|
{
|
|
public:
|
|
class AMucusDecalActor* Mucus; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_MucusSubsystem_UnregisterMucus;
|
|
|
|
// Function GameNoce.NoceAbilitySystemComponent.ChangeEffectDuration
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceAbilitySystemComponent_ChangeEffectDuration final
|
|
{
|
|
public:
|
|
struct FActiveGameplayEffectHandle Handle; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TimeDiff; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAbilitySystemComponent_ChangeEffectDuration;
|
|
|
|
// Function GameNoce.NoceAchievementSubsystem.AddAchievementRecordByKey
|
|
// 0x0014 (0x0014 - 0x0000)
|
|
struct NoceAchievementSubsystem_AddAchievementRecordByKey final
|
|
{
|
|
public:
|
|
ENoceMiscAchievementType InType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName InKey; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 InValue; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Threshold; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAchievementSubsystem_AddAchievementRecordByKey;
|
|
|
|
// Function GameNoce.NoceAchievementSubsystem.IsRecordCompleted
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceAchievementSubsystem_IsRecordCompleted final
|
|
{
|
|
public:
|
|
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceAchievementSubsystem_IsRecordCompleted;
|
|
|
|
// Function GameNoce.NoceAchievementSubsystem.OnAddConsumableItem
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceAchievementSubsystem_OnAddConsumableItem final
|
|
{
|
|
public:
|
|
class FName InItemName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 InQuantity; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAchievementSubsystem_OnAddConsumableItem;
|
|
|
|
// Function GameNoce.NoceAchievementSubsystem.OnAddItem
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceAchievementSubsystem_OnAddItem final
|
|
{
|
|
public:
|
|
ENoceInventoryType InType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName InItemName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAchievementSubsystem_OnAddItem;
|
|
|
|
// Function GameNoce.NoceAchievementSubsystem.OnAdditionalTagChanged
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceAchievementSubsystem_OnAdditionalTagChanged final
|
|
{
|
|
public:
|
|
struct FGameplayTag InTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAchievementSubsystem_OnAdditionalTagChanged;
|
|
|
|
// Function GameNoce.NoceAchievementSubsystem.OnAddNewWeapon
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceAchievementSubsystem_OnAddNewWeapon final
|
|
{
|
|
public:
|
|
class FName ID; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAchievementSubsystem_OnAddNewWeapon;
|
|
|
|
// Function GameNoce.NoceAchievementSubsystem.OnAddNotebookID
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceAchievementSubsystem_OnAddNotebookID final
|
|
{
|
|
public:
|
|
ENoceNotebookType InType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName ID; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAchievementSubsystem_OnAddNotebookID;
|
|
|
|
// Function GameNoce.NoceAchievementSubsystem.OnEnemyDead
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceAchievementSubsystem_OnEnemyDead final
|
|
{
|
|
public:
|
|
class AActor* InEnemyActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAchievementSubsystem_OnEnemyDead;
|
|
|
|
// Function GameNoce.NoceAchievementSubsystem.OnEnemyFakeDead
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceAchievementSubsystem_OnEnemyFakeDead final
|
|
{
|
|
public:
|
|
class AActor* InEnemyActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAchievementSubsystem_OnEnemyFakeDead;
|
|
|
|
// Function GameNoce.NoceAchievementSubsystem.OnPlayerMaxLevelChanged
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceAchievementSubsystem_OnPlayerMaxLevelChanged final
|
|
{
|
|
public:
|
|
ENoceUpgradeType InType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 InValue; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAchievementSubsystem_OnPlayerMaxLevelChanged;
|
|
|
|
// Function GameNoce.NoceAchievementSubsystem.OnPlayerTakeDamage
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceAchievementSubsystem_OnPlayerTakeDamage final
|
|
{
|
|
public:
|
|
class AActor* Attacker; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName ComboName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InHealthDamage; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceAchievementSubsystem_OnPlayerTakeDamage;
|
|
|
|
// Function GameNoce.NoceAchievementSubsystem.OnProgressChanged
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceAchievementSubsystem_OnProgressChanged final
|
|
{
|
|
public:
|
|
struct FGameplayTag InTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAchievementSubsystem_OnProgressChanged;
|
|
|
|
// Function GameNoce.NoceAchievementSubsystem.OnProgressInitialized
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceAchievementSubsystem_OnProgressInitialized final
|
|
{
|
|
public:
|
|
struct FGameplayTag InTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAchievementSubsystem_OnProgressInitialized;
|
|
|
|
// Function GameNoce.NoceAchievementSubsystem.OnUseConsumableItem
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceAchievementSubsystem_OnUseConsumableItem final
|
|
{
|
|
public:
|
|
class FName InItemName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAchievementSubsystem_OnUseConsumableItem;
|
|
|
|
// Function GameNoce.NoceActionBase.DebugGetActionInfo
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceActionBase_DebugGetActionInfo final
|
|
{
|
|
public:
|
|
class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceActionBase_DebugGetActionInfo;
|
|
|
|
// Function GameNoce.NoceActionBase.GetActionStatus
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceActionBase_GetActionStatus final
|
|
{
|
|
public:
|
|
ENoceActionStatus ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceActionBase_GetActionStatus;
|
|
|
|
// Function GameNoce.NoceActionBase.GetParentActor
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceActionBase_GetParentActor final
|
|
{
|
|
public:
|
|
class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceActionBase_GetParentActor;
|
|
|
|
// Function GameNoce.NoceActionBase.GetPersistentOuter
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceActionBase_GetPersistentOuter final
|
|
{
|
|
public:
|
|
class UObject* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceActionBase_GetPersistentOuter;
|
|
|
|
// Function GameNoce.NoceCommonGuideItemWidget.UpdateIcons
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceCommonGuideItemWidget_UpdateIcons final
|
|
{
|
|
public:
|
|
TArray<class FName> IconNames; // 0x0000(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCommonGuideItemWidget_UpdateIcons;
|
|
|
|
// Function GameNoce.NoceActivityInstance.ActivityAvailabilityChanged
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceActivityInstance_ActivityAvailabilityChanged final
|
|
{
|
|
public:
|
|
class FString ActivityID; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bEnabled; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceActivityInstance_ActivityAvailabilityChanged;
|
|
|
|
// Function GameNoce.NoceActivityInstance.CanActivateByActivity
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceActivityInstance_CanActivateByActivity final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceActivityInstance_CanActivateByActivity;
|
|
|
|
// Function GameNoce.NoceActivityInstance.CancelAndHideActivity
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceActivityInstance_CancelAndHideActivity final
|
|
{
|
|
public:
|
|
class FString ActivityID; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceActivityInstance_CancelAndHideActivity;
|
|
|
|
// Function GameNoce.NoceActivityInstance.CompleteAndHideActivity
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceActivityInstance_CompleteAndHideActivity final
|
|
{
|
|
public:
|
|
class FString ActivityID; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceActivityInstance_CompleteAndHideActivity;
|
|
|
|
// Function GameNoce.NoceActivityInstance.DoesSystemSlotExist
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceActivityInstance_DoesSystemSlotExist final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceActivityInstance_DoesSystemSlotExist;
|
|
|
|
// Function GameNoce.NoceActivityInstance.EndActivity
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceActivityInstance_EndActivity final
|
|
{
|
|
public:
|
|
class FString ActivityID; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 Outcome; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceActivityInstance_EndActivity;
|
|
|
|
// Function GameNoce.NoceActivityInstance.GetNoceGameInstance
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceActivityInstance_GetNoceGameInstance final
|
|
{
|
|
public:
|
|
class UNoceGameInstance* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceActivityInstance_GetNoceGameInstance;
|
|
|
|
// Function GameNoce.NoceActivityInstance.GetNocePlayerController
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceActivityInstance_GetNocePlayerController final
|
|
{
|
|
public:
|
|
class ANocePlayerController* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceActivityInstance_GetNocePlayerController;
|
|
|
|
// Function GameNoce.NoceActivityInstance.GetNoceUISubsystem
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceActivityInstance_GetNoceUISubsystem final
|
|
{
|
|
public:
|
|
class UNoceUISubsystem* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceActivityInstance_GetNoceUISubsystem;
|
|
|
|
// Function GameNoce.NoceActivityInstance.HandleGameActivityActivationRequest
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceActivityInstance_HandleGameActivityActivationRequest final
|
|
{
|
|
public:
|
|
class FString ActivityID; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceActivityInstance_HandleGameActivityActivationRequest;
|
|
|
|
// Function GameNoce.NoceActivityInstance.HasAnySaveGame
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NoceActivityInstance_HasAnySaveGame final
|
|
{
|
|
public:
|
|
bool IsGameClearSaveGame; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceActivityInstance_HasAnySaveGame;
|
|
|
|
// Function GameNoce.NoceActivityInstance.HasToHandleActivateByActivity
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceActivityInstance_HasToHandleActivateByActivity final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceActivityInstance_HasToHandleActivateByActivity;
|
|
|
|
// Function GameNoce.NoceActivityInstance.IsLoadingGameClearSaveData
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceActivityInstance_IsLoadingGameClearSaveData final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceActivityInstance_IsLoadingGameClearSaveData;
|
|
|
|
// Function GameNoce.NoceActivityInstance.IsLoadingLatestSaveData
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceActivityInstance_IsLoadingLatestSaveData final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceActivityInstance_IsLoadingLatestSaveData;
|
|
|
|
// Function GameNoce.NoceActivityInstance.ResumeActivity
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct NoceActivityInstance_ResumeActivity final
|
|
{
|
|
public:
|
|
class FString ActivityID; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class FString> InProgressTasks; // 0x0010(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<class FString> CompletedTasks; // 0x0020(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceActivityInstance_ResumeActivity;
|
|
|
|
// Function GameNoce.NoceActivityInstance.ResumeAndShowActivity
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct NoceActivityInstance_ResumeAndShowActivity final
|
|
{
|
|
public:
|
|
class FString ActivityID; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class FString> InProgressTasks; // 0x0010(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<class FString> CompletedTasks; // 0x0020(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceActivityInstance_ResumeAndShowActivity;
|
|
|
|
// Function GameNoce.NoceActivityInstance.StartActivity
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceActivityInstance_StartActivity final
|
|
{
|
|
public:
|
|
class FString ActivityID; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceActivityInstance_StartActivity;
|
|
|
|
// Function GameNoce.NoceActivityInstance.StartAndShowActivity
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceActivityInstance_StartAndShowActivity final
|
|
{
|
|
public:
|
|
class FString ActivityID; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceActivityInstance_StartAndShowActivity;
|
|
|
|
// Function GameNoce.NoceActivityInstance.IsActivityObjectID
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceActivityInstance_IsActivityObjectID final
|
|
{
|
|
public:
|
|
class FString ActivityID; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceActivityInstance_IsActivityObjectID;
|
|
|
|
// Function GameNoce.NoceActivitySubsystem.OnProgressChanged
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceActivitySubsystem_OnProgressChanged final
|
|
{
|
|
public:
|
|
struct FGameplayTag InTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceActivitySubsystem_OnProgressChanged;
|
|
|
|
// Function GameNoce.NoceActivitySubsystem.OnProgressInitialized
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceActivitySubsystem_OnProgressInitialized final
|
|
{
|
|
public:
|
|
struct FGameplayTag InTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceActivitySubsystem_OnProgressInitialized;
|
|
|
|
// Function GameNoce.NoceConditionBase.BP_DoCheckCondition
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceConditionBase_BP_DoCheckCondition final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceConditionBase_BP_DoCheckCondition;
|
|
|
|
// Function GameNoce.NoceConditionBase.CheckCondition
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceConditionBase_CheckCondition final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceConditionBase_CheckCondition;
|
|
|
|
// Function GameNoce.NoceConditionBase.DebugGetConditionInfo
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceConditionBase_DebugGetConditionInfo final
|
|
{
|
|
public:
|
|
class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceConditionBase_DebugGetConditionInfo;
|
|
|
|
// Function GameNoce.NoceConditionBase.GetParentActor
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceConditionBase_GetParentActor final
|
|
{
|
|
public:
|
|
class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceConditionBase_GetParentActor;
|
|
|
|
// Function GameNoce.NoceConditionBase.GetPersistentOuter
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceConditionBase_GetPersistentOuter final
|
|
{
|
|
public:
|
|
class UObject* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceConditionBase_GetPersistentOuter;
|
|
|
|
// Function GameNoce.NoceActor.HasRecorded
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceActor_HasRecorded final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceActor_HasRecorded;
|
|
|
|
// Function GameNoce.NoceActorReferenceDepotSubsystem.AddPreloadSequence
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceActorReferenceDepotSubsystem_AddPreloadSequence final
|
|
{
|
|
public:
|
|
class ULevelSequence* InSequence; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceActorReferenceDepotSubsystem_AddPreloadSequence;
|
|
|
|
// Function GameNoce.NoceActorReferenceDepotSubsystem.GetActorFromPath
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceActorReferenceDepotSubsystem_GetActorFromPath final
|
|
{
|
|
public:
|
|
class FString InPath; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AActor* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceActorReferenceDepotSubsystem_GetActorFromPath;
|
|
|
|
// Function GameNoce.NoceActorReferenceDepotSubsystem.GetActorFromTag
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceActorReferenceDepotSubsystem_GetActorFromTag final
|
|
{
|
|
public:
|
|
class FName InTag; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AActor* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceActorReferenceDepotSubsystem_GetActorFromTag;
|
|
|
|
// Function GameNoce.NoceActorReferenceDepotSubsystem.GetActorsFromTag
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceActorReferenceDepotSubsystem_GetActorsFromTag final
|
|
{
|
|
public:
|
|
class FName InTag; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class AActor*> OutData; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceActorReferenceDepotSubsystem_GetActorsFromTag;
|
|
|
|
// Function GameNoce.NoceActorReferenceDepotSubsystem.LocateBoundObjects
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct NoceActorReferenceDepotSubsystem_LocateBoundObjects final
|
|
{
|
|
public:
|
|
class ULevelSequence* Sequence; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class ALevelSequenceActor* SequenceActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TMap<TSubclassOf<class AActor>, struct FNoceActorRefDepotData> ReturnValue; // 0x0010(0x0050)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceActorReferenceDepotSubsystem_LocateBoundObjects;
|
|
|
|
// Function GameNoce.NoceActorReferenceDepotSubsystem.ProcessSeqEvents
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceActorReferenceDepotSubsystem_ProcessSeqEvents final
|
|
{
|
|
public:
|
|
class FName InTagGroup; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceActorReferenceDepotSubsystem_ProcessSeqEvents;
|
|
|
|
// Function GameNoce.NoceActorReferenceDepotSubsystem.RegisterActorReference
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceActorReferenceDepotSubsystem_RegisterActorReference final
|
|
{
|
|
public:
|
|
class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceActorReferenceDepotSubsystem_RegisterActorReference;
|
|
|
|
// Function GameNoce.NoceActorReferenceDepotSubsystem.RemovePreloadSequence
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceActorReferenceDepotSubsystem_RemovePreloadSequence final
|
|
{
|
|
public:
|
|
class ULevelSequence* InSequence; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceActorReferenceDepotSubsystem_RemovePreloadSequence;
|
|
|
|
// Function GameNoce.NoceActorReferenceDepotSubsystem.RollbackSeqEvents
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceActorReferenceDepotSubsystem_RollbackSeqEvents final
|
|
{
|
|
public:
|
|
class FName InTagGroup; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceActorReferenceDepotSubsystem_RollbackSeqEvents;
|
|
|
|
// Function GameNoce.NoceActorReferenceDepotSubsystem.UnregisterActorReference
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceActorReferenceDepotSubsystem_UnregisterActorReference final
|
|
{
|
|
public:
|
|
class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceActorReferenceDepotSubsystem_UnregisterActorReference;
|
|
|
|
// Function GameNoce.NoceActorReferenceDepotSubsystem.UpdateCurrentSeqData
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceActorReferenceDepotSubsystem_UpdateCurrentSeqData final
|
|
{
|
|
public:
|
|
const class UDataTable* DataTable; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName RowName; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceActorReferenceDepotSubsystem_UpdateCurrentSeqData;
|
|
|
|
// Function GameNoce.NoceActorReferenceDepotSubsystem.WaitForCurrentSeqDataStreamingTextures
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceActorReferenceDepotSubsystem_WaitForCurrentSeqDataStreamingTextures final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceActorReferenceDepotSubsystem_WaitForCurrentSeqDataStreamingTextures;
|
|
|
|
// Function GameNoce.NoceActorReferenceDepotSubsystem.GetCurrentCineChars
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceActorReferenceDepotSubsystem_GetCurrentCineChars final
|
|
{
|
|
public:
|
|
TArray<class ANoceCharacter*> ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceActorReferenceDepotSubsystem_GetCurrentCineChars;
|
|
|
|
// Function GameNoce.NoceActorReferenceDepotSubsystem.GetCurrentSeqData
|
|
// 0x0200 (0x0200 - 0x0000)
|
|
struct NoceActorReferenceDepotSubsystem_GetCurrentSeqData final
|
|
{
|
|
public:
|
|
struct FNoceSeqData ReturnValue; // 0x0000(0x0200)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceActorReferenceDepotSubsystem_GetCurrentSeqData;
|
|
|
|
// Function GameNoce.NoceActorReferenceDepotSubsystem.GetDefaultEventTag
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceActorReferenceDepotSubsystem_GetDefaultEventTag final
|
|
{
|
|
public:
|
|
class FName ReturnValue; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceActorReferenceDepotSubsystem_GetDefaultEventTag;
|
|
|
|
// Function GameNoce.NoceActorReferenceDepotSubsystem.IsSetCurrentSeqData
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceActorReferenceDepotSubsystem_IsSetCurrentSeqData final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceActorReferenceDepotSubsystem_IsSetCurrentSeqData;
|
|
|
|
// Function GameNoce.NoceCommonUINavigateData.GetNavigateTargets
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceCommonUINavigateData_GetNavigateTargets final
|
|
{
|
|
public:
|
|
int32 FromIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceUIInputAction InDir; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<int32> ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCommonUINavigateData_GetNavigateTargets;
|
|
|
|
// Function GameNoce.NoceAIAlertController.GetFirstSetupTargetTransform
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct NoceAIAlertController_GetFirstSetupTargetTransform final
|
|
{
|
|
public:
|
|
struct FTransform ReturnValue; // 0x0000(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAIAlertController_GetFirstSetupTargetTransform;
|
|
|
|
// Function GameNoce.NoceAIAlertController.GetLockAlertness
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAIAlertController_GetLockAlertness final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAIAlertController_GetLockAlertness;
|
|
|
|
// Function GameNoce.NoceAIAlertController.IsLockTimerActive
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAIAlertController_IsLockTimerActive final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAIAlertController_IsLockTimerActive;
|
|
|
|
// Function GameNoce.NoceAIAlertController.SetCurrentAlertness
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceAIAlertController_SetCurrentAlertness final
|
|
{
|
|
public:
|
|
float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool IgnoreLock; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceAIAlertController_SetCurrentAlertness;
|
|
|
|
// Function GameNoce.NoceAIAlertController.SetFirstSetupTargetTransform
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct NoceAIAlertController_SetFirstSetupTargetTransform final
|
|
{
|
|
public:
|
|
struct FTransform InTransform; // 0x0000(0x0060)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAIAlertController_SetFirstSetupTargetTransform;
|
|
|
|
// Function GameNoce.NoceAIAlertController.SetLockAlertness
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAIAlertController_SetLockAlertness final
|
|
{
|
|
public:
|
|
bool IsLock; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAIAlertController_SetLockAlertness;
|
|
|
|
// Function GameNoce.NoceAIAlertController.SetLockAlertnessDelay
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceAIAlertController_SetLockAlertnessDelay final
|
|
{
|
|
public:
|
|
bool IsLock; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Delay; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAIAlertController_SetLockAlertnessDelay;
|
|
|
|
// Function GameNoce.NoceAIController.GetAlertChangingType
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAIController_GetAlertChangingType final
|
|
{
|
|
public:
|
|
ENoceAIAlertChangingType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAIController_GetAlertChangingType;
|
|
|
|
// Function GameNoce.NoceAIController.GetAlertController
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceAIController_GetAlertController final
|
|
{
|
|
public:
|
|
class UNoceAIAlertController* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAIController_GetAlertController;
|
|
|
|
// Function GameNoce.NoceAIController.GetAlertness
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceAIController_GetAlertness final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAIController_GetAlertness;
|
|
|
|
// Function GameNoce.NoceAIController.GetAlertnessFirstUpdateTransform
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct NoceAIController_GetAlertnessFirstUpdateTransform final
|
|
{
|
|
public:
|
|
struct FTransform ReturnValue; // 0x0000(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAIController_GetAlertnessFirstUpdateTransform;
|
|
|
|
// Function GameNoce.NoceAIController.GetAlertType
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAIController_GetAlertType final
|
|
{
|
|
public:
|
|
ENoceAIAlertType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAIController_GetAlertType;
|
|
|
|
// Function GameNoce.NoceAIController.GetEnableThink
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAIController_GetEnableThink final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAIController_GetEnableThink;
|
|
|
|
// Function GameNoce.NoceAIController.GetEnableThinkLocal
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAIController_GetEnableThinkLocal final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAIController_GetEnableThinkLocal;
|
|
|
|
// Function GameNoce.NoceAIController.GetHatestTarget
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceAIController_GetHatestTarget final
|
|
{
|
|
public:
|
|
class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAIController_GetHatestTarget;
|
|
|
|
// Function GameNoce.NoceAIController.GetLockAlertness
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAIController_GetLockAlertness final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAIController_GetLockAlertness;
|
|
|
|
// Function GameNoce.NoceAIController.GetPathFollowingCurrentTargetLocation
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceAIController_GetPathFollowingCurrentTargetLocation final
|
|
{
|
|
public:
|
|
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAIController_GetPathFollowingCurrentTargetLocation;
|
|
|
|
// Function GameNoce.NoceAIController.GetPathFollowingStatus
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAIController_GetPathFollowingStatus final
|
|
{
|
|
public:
|
|
EPathFollowingStatus ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAIController_GetPathFollowingStatus;
|
|
|
|
// Function GameNoce.NoceAIController.GetPrevAlertType
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAIController_GetPrevAlertType final
|
|
{
|
|
public:
|
|
ENoceAIAlertType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAIController_GetPrevAlertType;
|
|
|
|
// Function GameNoce.NoceAIController.IsLockAlertTimerActive
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAIController_IsLockAlertTimerActive final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAIController_IsLockAlertTimerActive;
|
|
|
|
// Function GameNoce.NoceAIController.OnPerceptionUpdated
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceAIController_OnPerceptionUpdated final
|
|
{
|
|
public:
|
|
TArray<class AActor*> UpdatedActors; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAIController_OnPerceptionUpdated;
|
|
|
|
// Function GameNoce.NoceAIController.OnTargetPerceptionUpdated
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct NoceAIController_OnTargetPerceptionUpdated final
|
|
{
|
|
public:
|
|
class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FAIStimulus Stimulus; // 0x0008(0x0058)(Parm, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAIController_OnTargetPerceptionUpdated;
|
|
|
|
// Function GameNoce.NoceAIController.OverrideMovementStopDistance
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceAIController_OverrideMovementStopDistance final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAIController_OverrideMovementStopDistance;
|
|
|
|
// Function GameNoce.NoceAIController.ResumeBehaviorTree
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAIController_ResumeBehaviorTree final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAIController_ResumeBehaviorTree;
|
|
|
|
// Function GameNoce.NoceAIController.SetAlertness
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceAIController_SetAlertness final
|
|
{
|
|
public:
|
|
float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool IgnoreLock; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceAIController_SetAlertness;
|
|
|
|
// Function GameNoce.NoceAIController.SetAlertnessFirstUpdateTransform
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct NoceAIController_SetAlertnessFirstUpdateTransform final
|
|
{
|
|
public:
|
|
struct FTransform InTransform; // 0x0000(0x0060)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAIController_SetAlertnessFirstUpdateTransform;
|
|
|
|
// Function GameNoce.NoceAIController.SetEnableThink
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAIController_SetEnableThink final
|
|
{
|
|
public:
|
|
bool B; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAIController_SetEnableThink;
|
|
|
|
// Function GameNoce.NoceAIController.SetLockAlertness
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAIController_SetLockAlertness final
|
|
{
|
|
public:
|
|
bool IsLock; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAIController_SetLockAlertness;
|
|
|
|
// Function GameNoce.NoceAIController.StartBehaviorTree
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAIController_StartBehaviorTree final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAIController_StartBehaviorTree;
|
|
|
|
// Function GameNoce.NoceAIController.StopBehaviorTree
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAIController_StopBehaviorTree final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAIController_StopBehaviorTree;
|
|
|
|
// Function GameNoce.NoceAIController.UpdateNaviMidPoint
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAIController_UpdateNaviMidPoint final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAIController_UpdateNaviMidPoint;
|
|
|
|
// Function GameNoce.NoceAIController.UpdateNaviPathToMoveTarget
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceAIController_UpdateNaviPathToMoveTarget final
|
|
{
|
|
public:
|
|
struct FVector InTarget; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bForceUpdate; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceAIController_UpdateNaviPathToMoveTarget;
|
|
|
|
// Function GameNoce.NoceAIController.GetAISightPerceptionViewPoint
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct NoceAIController_GetAISightPerceptionViewPoint final
|
|
{
|
|
public:
|
|
struct FVector out_Location; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator out_Rotation; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAIController_GetAISightPerceptionViewPoint;
|
|
|
|
// Function GameNoce.NoceCollectibleListWidget.SetAllData
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceCollectibleListWidget_SetAllData final
|
|
{
|
|
public:
|
|
TArray<class UCollectibleListObject*> Items; // 0x0000(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCollectibleListWidget_SetAllData;
|
|
|
|
// Function GameNoce.NoceCollectibleListWidget.SetKeyItemData
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceCollectibleListWidget_SetKeyItemData final
|
|
{
|
|
public:
|
|
TArray<class FName> Items; // 0x0000(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCollectibleListWidget_SetKeyItemData;
|
|
|
|
// Function GameNoce.NoceCollectibleListWidget.SetLetterGroupData
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NoceCollectibleListWidget_SetLetterGroupData final
|
|
{
|
|
public:
|
|
TArray<class FName> LetterGroups; // 0x0000(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<class FName> NewLetterGroups; // 0x0010(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
class FName LastGroup; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCollectibleListWidget_SetLetterGroupData;
|
|
|
|
// Function GameNoce.NoceAIFunctionLibrary.SetAIAlertBySetting
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceAIFunctionLibrary_SetAIAlertBySetting final
|
|
{
|
|
public:
|
|
class ANoceAIController* AIController; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FAISpawnerAlertOverride Setting; // 0x0008(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAIFunctionLibrary_SetAIAlertBySetting;
|
|
|
|
// Function GameNoce.NoceAIFunctionLibrary.SetNoceHearingRange
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceAIFunctionLibrary_SetNoceHearingRange final
|
|
{
|
|
public:
|
|
class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HearingRange; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OldHearingRange; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceAIFunctionLibrary_SetNoceHearingRange;
|
|
|
|
// Function GameNoce.NoceAIFunctionLibrary.SetSightRadius
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceAIFunctionLibrary_SetSightRadius final
|
|
{
|
|
public:
|
|
class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SightRadius; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OldSightRadius; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceAIFunctionLibrary_SetSightRadius;
|
|
|
|
// Function GameNoce.NoceAISense_Hearing.ReportNoceNoiseEvent
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct NoceAISense_Hearing_ReportNoceNoiseEvent final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector NoiseLocation; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Loudness; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class AActor* Instigator; // 0x0028(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxRange; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName Tag; // 0x0034(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool UseLineTrace; // 0x003C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ECollisionChannel TraceChannel; // 0x003D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3E[0x2]; // 0x003E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISense_Hearing_ReportNoceNoiseEvent;
|
|
|
|
// Function GameNoce.NoceAISpawner.CanBeAllowedToSpawn
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAISpawner_CanBeAllowedToSpawn final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISpawner_CanBeAllowedToSpawn;
|
|
|
|
// Function GameNoce.NoceAISpawner.CanDisplayDebugInfo
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAISpawner_CanDisplayDebugInfo final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISpawner_CanDisplayDebugInfo;
|
|
|
|
// Function GameNoce.NoceAISpawner.CanSpawnAtThisDifficultyLevel
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAISpawner_CanSpawnAtThisDifficultyLevel final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISpawner_CanSpawnAtThisDifficultyLevel;
|
|
|
|
// Function GameNoce.NoceAISpawner.GetSignificanceLocation
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceAISpawner_GetSignificanceLocation final
|
|
{
|
|
public:
|
|
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISpawner_GetSignificanceLocation;
|
|
|
|
// Function GameNoce.NoceAISpawner.GetSpawnTargetClass
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceAISpawner_GetSpawnTargetClass final
|
|
{
|
|
public:
|
|
TSubclassOf<class AActor> ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISpawner_GetSpawnTargetClass;
|
|
|
|
// Function GameNoce.NoceAISpawner.GetSpawnTransform
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct NoceAISpawner_GetSpawnTransform final
|
|
{
|
|
public:
|
|
struct FTransform ReturnValue; // 0x0000(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISpawner_GetSpawnTransform;
|
|
|
|
// Function GameNoce.NoceAISpawner.HandleAlertOverride
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceAISpawner_HandleAlertOverride final
|
|
{
|
|
public:
|
|
struct FAISpawnerAlertOverride AlertData; // 0x0000(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISpawner_HandleAlertOverride;
|
|
|
|
// Function GameNoce.NoceAISpawner.HandleAttemptRespawn
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAISpawner_HandleAttemptRespawn final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISpawner_HandleAttemptRespawn;
|
|
|
|
// Function GameNoce.NoceAISpawner.HandleDeleteEvent
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAISpawner_HandleDeleteEvent final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISpawner_HandleDeleteEvent;
|
|
|
|
// Function GameNoce.NoceAISpawner.HandleDeleteSpecifyActorEvent
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceAISpawner_HandleDeleteSpecifyActorEvent final
|
|
{
|
|
public:
|
|
class AActor* SpecifiedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISpawner_HandleDeleteSpecifyActorEvent;
|
|
|
|
// Function GameNoce.NoceAISpawner.HandleEnableThinkEvent
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NoceAISpawner_HandleEnableThinkEvent final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISpawner_HandleEnableThinkEvent;
|
|
|
|
// Function GameNoce.NoceAISpawner.HandleKillEvent
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAISpawner_HandleKillEvent final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISpawner_HandleKillEvent;
|
|
|
|
// Function GameNoce.NoceAISpawner.HandleSpawnEventOnce
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAISpawner_HandleSpawnEventOnce final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISpawner_HandleSpawnEventOnce;
|
|
|
|
// Function GameNoce.NoceAISpawner.HandleTemporaryRemoved
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAISpawner_HandleTemporaryRemoved final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISpawner_HandleTemporaryRemoved;
|
|
|
|
// Function GameNoce.NoceAISpawner.HasSpawnedActor
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAISpawner_HasSpawnedActor final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISpawner_HasSpawnedActor;
|
|
|
|
// Function GameNoce.NoceAISpawner.IsActorDeadOnRecord
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAISpawner_IsActorDeadOnRecord final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISpawner_IsActorDeadOnRecord;
|
|
|
|
// Function GameNoce.NoceAISpawner.IsIgnoreSaveLoad
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAISpawner_IsIgnoreSaveLoad final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISpawner_IsIgnoreSaveLoad;
|
|
|
|
// Function GameNoce.NoceAISpawner.IsInstantSpawnType
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAISpawner_IsInstantSpawnType final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISpawner_IsInstantSpawnType;
|
|
|
|
// Function GameNoce.NoceAISpawner.IsSignificanceActivate
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAISpawner_IsSignificanceActivate final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISpawner_IsSignificanceActivate;
|
|
|
|
// Function GameNoce.NoceAISpawner.IsSpawnedOrSpawning
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAISpawner_IsSpawnedOrSpawning final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISpawner_IsSpawnedOrSpawning;
|
|
|
|
// Function GameNoce.NoceAISpawner.OnGameProgressChanged
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceAISpawner_OnGameProgressChanged final
|
|
{
|
|
public:
|
|
struct FGameplayTag NewTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISpawner_OnGameProgressChanged;
|
|
|
|
// Function GameNoce.NoceAISpawner.OnSpawn_BP
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceAISpawner_OnSpawn_BP final
|
|
{
|
|
public:
|
|
class AActor* SpawnedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISpawner_OnSpawn_BP;
|
|
|
|
// Function GameNoce.NoceAISpawner.ProcessSpawnerEvent
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct NoceAISpawner_ProcessSpawnerEvent final
|
|
{
|
|
public:
|
|
struct FNoceAISpawnerEvent EventData; // 0x0000(0x0028)(Parm, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISpawner_ProcessSpawnerEvent;
|
|
|
|
// Function GameNoce.NoceAISpawner.RequestSpawn
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct NoceAISpawner_RequestSpawn final
|
|
{
|
|
public:
|
|
struct FVector Location; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator Rotation; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool InstantSpawn; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class AActor* ReturnValue; // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISpawner_RequestSpawn;
|
|
|
|
// Function GameNoce.NoceAISpawner.RequestTriggerSpawnFlow
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAISpawner_RequestTriggerSpawnFlow final
|
|
{
|
|
public:
|
|
bool bForce; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISpawner_RequestTriggerSpawnFlow;
|
|
|
|
// Function GameNoce.NoceTickableWorldSubsystem.Tick_BP
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceTickableWorldSubsystem_Tick_BP final
|
|
{
|
|
public:
|
|
float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTickableWorldSubsystem_Tick_BP;
|
|
|
|
// Function GameNoce.NoceAISystem.AddNavigationBuildLock
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAISystem_AddNavigationBuildLock final
|
|
{
|
|
public:
|
|
uint8 Flags_0; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISystem_AddNavigationBuildLock;
|
|
|
|
// Function GameNoce.NoceAISystem.AddRecord
|
|
// 0x00C0 (0x00C0 - 0x0000)
|
|
struct NoceAISystem_AddRecord final
|
|
{
|
|
public:
|
|
struct FNoceCharacterRecord InRecord; // 0x0000(0x00C0)(Parm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISystem_AddRecord;
|
|
|
|
// Function GameNoce.NoceAISystem.AnyEnemyAliveBesidesFreak
|
|
// 0x0014 (0x0014 - 0x0000)
|
|
struct NoceAISystem_AnyEnemyAliveBesidesFreak final
|
|
{
|
|
public:
|
|
class FName ActorTag; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag BesidesCharacterTag; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISystem_AnyEnemyAliveBesidesFreak;
|
|
|
|
// Function GameNoce.NoceAISystem.AnyEnemyAliveByCharacterName
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceAISystem_AnyEnemyAliveByCharacterName final
|
|
{
|
|
public:
|
|
class FName CharacterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISystem_AnyEnemyAliveByCharacterName;
|
|
|
|
// Function GameNoce.NoceAISystem.AnyEnemyAliveByGameplayTag
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceAISystem_AnyEnemyAliveByGameplayTag final
|
|
{
|
|
public:
|
|
struct FGameplayTag CharacterNameTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISystem_AnyEnemyAliveByGameplayTag;
|
|
|
|
// Function GameNoce.NoceAISystem.AnyEnemyAliveByTag
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceAISystem_AnyEnemyAliveByTag final
|
|
{
|
|
public:
|
|
class FName TagName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISystem_AnyEnemyAliveByTag;
|
|
|
|
// Function GameNoce.NoceAISystem.BattleBGMDisabled
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAISystem_BattleBGMDisabled final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISystem_BattleBGMDisabled;
|
|
|
|
// Function GameNoce.NoceAISystem.EnableEnemyNavModifier
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAISystem_EnableEnemyNavModifier final
|
|
{
|
|
public:
|
|
bool Enable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISystem_EnableEnemyNavModifier;
|
|
|
|
// Function GameNoce.NoceAISystem.EnablePlayerNavModifier
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAISystem_EnablePlayerNavModifier final
|
|
{
|
|
public:
|
|
bool Enable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISystem_EnablePlayerNavModifier;
|
|
|
|
// Function GameNoce.NoceAISystem.GetEnemyActorByOwnedGameplayTag
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceAISystem_GetEnemyActorByOwnedGameplayTag final
|
|
{
|
|
public:
|
|
struct FGameplayTag GameplayTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool IsAlive; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class AActor* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISystem_GetEnemyActorByOwnedGameplayTag;
|
|
|
|
// Function GameNoce.NoceAISystem.GetEnemyActorByTag
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceAISystem_GetEnemyActorByTag final
|
|
{
|
|
public:
|
|
struct FGameplayTag CharacterTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ExactMatch; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool IsAlive; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class AActor* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISystem_GetEnemyActorByTag;
|
|
|
|
// Function GameNoce.NoceAISystem.GetEnemyActorsByContainer
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct NoceAISystem_GetEnemyActorsByContainer final
|
|
{
|
|
public:
|
|
struct FGameplayTagContainer TagContainer; // 0x0000(0x0020)(Parm, NativeAccessSpecifierPublic)
|
|
bool ExactMatch; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool IsAlive; // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class AActor*> ReturnValue; // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISystem_GetEnemyActorsByContainer;
|
|
|
|
// Function GameNoce.NoceAISystem.GetEnemyActorsByOwnedGameplayTag
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceAISystem_GetEnemyActorsByOwnedGameplayTag final
|
|
{
|
|
public:
|
|
struct FGameplayTag GameplayTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool IsAlive; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class AActor*> ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISystem_GetEnemyActorsByOwnedGameplayTag;
|
|
|
|
// Function GameNoce.NoceAISystem.GetEnemyActorsByTag
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceAISystem_GetEnemyActorsByTag final
|
|
{
|
|
public:
|
|
struct FGameplayTag CharacterTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ExactMatch; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool IsAlive; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class AActor*> ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISystem_GetEnemyActorsByTag;
|
|
|
|
// Function GameNoce.NoceAISystem.GetEnemyAliveCount
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceAISystem_GetEnemyAliveCount final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISystem_GetEnemyAliveCount;
|
|
|
|
// Function GameNoce.NoceAISystem.GetEnemyAliveCountByCharacterTag
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceAISystem_GetEnemyAliveCountByCharacterTag final
|
|
{
|
|
public:
|
|
struct FGameplayTag CharacterTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ExactMatch; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISystem_GetEnemyAliveCountByCharacterTag;
|
|
|
|
// Function GameNoce.NoceAISystem.GetEnemyAliveCountByTag
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceAISystem_GetEnemyAliveCountByTag final
|
|
{
|
|
public:
|
|
class FName TagName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISystem_GetEnemyAliveCountByTag;
|
|
|
|
// Function GameNoce.NoceAISystem.GetNewAttackID
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceAISystem_GetNewAttackID final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISystem_GetNewAttackID;
|
|
|
|
// Function GameNoce.NoceAISystem.GetSaveData
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceAISystem_GetSaveData final
|
|
{
|
|
public:
|
|
TArray<struct FNoceCharacterRecord> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISystem_GetSaveData;
|
|
|
|
// Function GameNoce.NoceAISystem.GetSpawner
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceAISystem_GetSpawner final
|
|
{
|
|
public:
|
|
class AActor* SpawnedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class ANoceAISpawner* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISystem_GetSpawner;
|
|
|
|
// Function GameNoce.NoceAISystem.GetSpecifyRecord
|
|
// 0x00D0 (0x00D0 - 0x0000)
|
|
struct NoceAISystem_GetSpecifyRecord final
|
|
{
|
|
public:
|
|
class FName SpawnerName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FNoceCharacterRecord ReturnValue; // 0x0010(0x00C0)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISystem_GetSpecifyRecord;
|
|
|
|
// Function GameNoce.NoceAISystem.GetTerritoriesByGroup
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceAISystem_GetTerritoriesByGroup final
|
|
{
|
|
public:
|
|
class FName GroupName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class ANoceTerritoryVolume*> ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISystem_GetTerritoriesByGroup;
|
|
|
|
// Function GameNoce.NoceAISystem.IsAlreadyDeadOnRecord
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceAISystem_IsAlreadyDeadOnRecord final
|
|
{
|
|
public:
|
|
const class ANoceAISpawner* Spawner; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISystem_IsAlreadyDeadOnRecord;
|
|
|
|
// Function GameNoce.NoceAISystem.IsAnySpawnerWaiting
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAISystem_IsAnySpawnerWaiting final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISystem_IsAnySpawnerWaiting;
|
|
|
|
// Function GameNoce.NoceAISystem.IsInheritedAIRecordDead
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceAISystem_IsInheritedAIRecordDead final
|
|
{
|
|
public:
|
|
class FName InheritedTag; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISystem_IsInheritedAIRecordDead;
|
|
|
|
// Function GameNoce.NoceAISystem.IsInheritedRecordExist
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceAISystem_IsInheritedRecordExist final
|
|
{
|
|
public:
|
|
class FName InheritedTag; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISystem_IsInheritedRecordExist;
|
|
|
|
// Function GameNoce.NoceAISystem.IsTerritoryExist
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceAISystem_IsTerritoryExist final
|
|
{
|
|
public:
|
|
class FName GroupName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISystem_IsTerritoryExist;
|
|
|
|
// Function GameNoce.NoceAISystem.KillSpawnerEnemy
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceAISystem_KillSpawnerEnemy final
|
|
{
|
|
public:
|
|
class FName AreaName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISystem_KillSpawnerEnemy;
|
|
|
|
// Function GameNoce.NoceAISystem.OnEnemyDead
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceAISystem_OnEnemyDead final
|
|
{
|
|
public:
|
|
class AActor* InEnemy; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISystem_OnEnemyDead;
|
|
|
|
// Function GameNoce.NoceAISystem.OnEnemyFakeDead
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceAISystem_OnEnemyFakeDead final
|
|
{
|
|
public:
|
|
class AActor* InEnemy; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISystem_OnEnemyFakeDead;
|
|
|
|
// Function GameNoce.NoceAISystem.ProcessEndCutscene
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceAISystem_ProcessEndCutscene final
|
|
{
|
|
public:
|
|
class FName IgnoreTag; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool UnlockNavigation; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISystem_ProcessEndCutscene;
|
|
|
|
// Function GameNoce.NoceAISystem.ProcessEnterCutscene
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceAISystem_ProcessEnterCutscene final
|
|
{
|
|
public:
|
|
class FName IgnoreTag; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InHideEnemy; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InHideNPC; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool LockNavigation; // 0x000A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_B[0x1]; // 0x000B(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISystem_ProcessEnterCutscene;
|
|
|
|
// Function GameNoce.NoceAISystem.RegisterEnemyActor
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceAISystem_RegisterEnemyActor final
|
|
{
|
|
public:
|
|
class AActor* InEnemy; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISystem_RegisterEnemyActor;
|
|
|
|
// Function GameNoce.NoceAISystem.RegisterEnemyController
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceAISystem_RegisterEnemyController final
|
|
{
|
|
public:
|
|
class ANoceAIController* pController; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISystem_RegisterEnemyController;
|
|
|
|
// Function GameNoce.NoceAISystem.RegisterSpawner
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceAISystem_RegisterSpawner final
|
|
{
|
|
public:
|
|
class FName Group; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class ANoceAISpawner* pSpawner; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISystem_RegisterSpawner;
|
|
|
|
// Function GameNoce.NoceAISystem.RegisterTerritory
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceAISystem_RegisterTerritory final
|
|
{
|
|
public:
|
|
class ANoceTerritoryVolume* Volume; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISystem_RegisterTerritory;
|
|
|
|
// Function GameNoce.NoceAISystem.RemoveNavigationBuildLock
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAISystem_RemoveNavigationBuildLock final
|
|
{
|
|
public:
|
|
uint8 Flags_0; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISystem_RemoveNavigationBuildLock;
|
|
|
|
// Function GameNoce.NoceAISystem.SetSightRatio
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceAISystem_SetSightRatio final
|
|
{
|
|
public:
|
|
float InNewSightRatio; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISystem_SetSightRatio;
|
|
|
|
// Function GameNoce.NoceAISystem.SetSightRatioToController
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceAISystem_SetSightRatioToController final
|
|
{
|
|
public:
|
|
class AAIController* InController; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InCurrentSightRatio; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InNewSightRatio; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISystem_SetSightRatioToController;
|
|
|
|
// Function GameNoce.NoceAISystem.SetSightRatioToSpawnedControllers
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceAISystem_SetSightRatioToSpawnedControllers final
|
|
{
|
|
public:
|
|
float InNewSightRatio; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISystem_SetSightRatioToSpawnedControllers;
|
|
|
|
// Function GameNoce.NoceAISystem.SpawnEnemies
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceAISystem_SpawnEnemies final
|
|
{
|
|
public:
|
|
class FName Group; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 Num; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISystem_SpawnEnemies;
|
|
|
|
// Function GameNoce.NoceAISystem.UnregisterEnemyActor
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceAISystem_UnregisterEnemyActor final
|
|
{
|
|
public:
|
|
class AActor* InEnemy; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISystem_UnregisterEnemyActor;
|
|
|
|
// Function GameNoce.NoceAISystem.UnregisterEnemyController
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceAISystem_UnregisterEnemyController final
|
|
{
|
|
public:
|
|
class ANoceAIController* pController; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISystem_UnregisterEnemyController;
|
|
|
|
// Function GameNoce.NoceAISystem.UnregisterSpawner
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceAISystem_UnregisterSpawner final
|
|
{
|
|
public:
|
|
class FName Group; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class ANoceAISpawner* pSpawner; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISystem_UnregisterSpawner;
|
|
|
|
// Function GameNoce.NoceAISystem.UnRegisterTerritory
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceAISystem_UnRegisterTerritory final
|
|
{
|
|
public:
|
|
class ANoceTerritoryVolume* Volume; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAISystem_UnRegisterTerritory;
|
|
|
|
// Function GameNoce.NoceAnalyticsInstance.EndSession
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAnalyticsInstance_EndSession final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnalyticsInstance_EndSession;
|
|
|
|
// Function GameNoce.NoceAnalyticsInstance.GetAnalyticsState
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceAnalyticsInstance_GetAnalyticsState final
|
|
{
|
|
public:
|
|
class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnalyticsInstance_GetAnalyticsState;
|
|
|
|
// Function GameNoce.NoceAnalyticsInstance.GetNocePlayerCharacter_Internal
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceAnalyticsInstance_GetNocePlayerCharacter_Internal final
|
|
{
|
|
public:
|
|
class ANocePlayerCharacter* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnalyticsInstance_GetNocePlayerCharacter_Internal;
|
|
|
|
// Function GameNoce.NoceAnalyticsInstance.OnAddConsumableItem
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceAnalyticsInstance_OnAddConsumableItem final
|
|
{
|
|
public:
|
|
class FName InItemName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 InQuantity; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnalyticsInstance_OnAddConsumableItem;
|
|
|
|
// Function GameNoce.NoceAnalyticsInstance.OnAddItem
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceAnalyticsInstance_OnAddItem final
|
|
{
|
|
public:
|
|
ENoceInventoryType InType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName InItemName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnalyticsInstance_OnAddItem;
|
|
|
|
// Function GameNoce.NoceAnalyticsInstance.OnAddNewWeapon
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceAnalyticsInstance_OnAddNewWeapon final
|
|
{
|
|
public:
|
|
class FName InWeaponID; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnalyticsInstance_OnAddNewWeapon;
|
|
|
|
// Function GameNoce.NoceAnalyticsInstance.OnEnemyDead
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceAnalyticsInstance_OnEnemyDead final
|
|
{
|
|
public:
|
|
class AActor* InEnemyActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnalyticsInstance_OnEnemyDead;
|
|
|
|
// Function GameNoce.NoceAnalyticsInstance.OnEnemyFakeDead
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceAnalyticsInstance_OnEnemyFakeDead final
|
|
{
|
|
public:
|
|
class AActor* InEnemyActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnalyticsInstance_OnEnemyFakeDead;
|
|
|
|
// Function GameNoce.NoceAnalyticsInstance.OnFaithChanged
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceAnalyticsInstance_OnFaithChanged final
|
|
{
|
|
public:
|
|
float InDelta; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnalyticsInstance_OnFaithChanged;
|
|
|
|
// Function GameNoce.NoceAnalyticsInstance.OnPlayerTakeDamage
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceAnalyticsInstance_OnPlayerTakeDamage final
|
|
{
|
|
public:
|
|
class AActor* InAttacker; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName InComboName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InHealthDamage; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnalyticsInstance_OnPlayerTakeDamage;
|
|
|
|
// Function GameNoce.NoceAnalyticsInstance.OnProgressChanged
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceAnalyticsInstance_OnProgressChanged final
|
|
{
|
|
public:
|
|
struct FGameplayTag InTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnalyticsInstance_OnProgressChanged;
|
|
|
|
// Function GameNoce.NoceAnalyticsInstance.OnProgressInitialized
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceAnalyticsInstance_OnProgressInitialized final
|
|
{
|
|
public:
|
|
struct FGameplayTag InTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnalyticsInstance_OnProgressInitialized;
|
|
|
|
// Function GameNoce.NoceAnalyticsInstance.OnSanityChanged
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceAnalyticsInstance_OnSanityChanged final
|
|
{
|
|
public:
|
|
float InDelta; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnalyticsInstance_OnSanityChanged;
|
|
|
|
// Function GameNoce.NoceAnalyticsInstance.OnSaveGameSlot
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAnalyticsInstance_OnSaveGameSlot final
|
|
{
|
|
public:
|
|
bool InIsAutoSave; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnalyticsInstance_OnSaveGameSlot;
|
|
|
|
// Function GameNoce.NoceAnalyticsInstance.OnUseConsumableItem
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceAnalyticsInstance_OnUseConsumableItem final
|
|
{
|
|
public:
|
|
class FName InItemName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnalyticsInstance_OnUseConsumableItem;
|
|
|
|
// Function GameNoce.NoceAnalyticsInstance.OnWeaponDurabilityChanged
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceAnalyticsInstance_OnWeaponDurabilityChanged final
|
|
{
|
|
public:
|
|
class FName InWeaponName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InDelta; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnalyticsInstance_OnWeaponDurabilityChanged;
|
|
|
|
// Function GameNoce.NoceAnalyticsInstance.RegisterSystems_BP
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceAnalyticsInstance_RegisterSystems_BP final
|
|
{
|
|
public:
|
|
class ANoceGameState* InNoceGameState; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class ANocePlayerState* InNocePlayerState; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnalyticsInstance_RegisterSystems_BP;
|
|
|
|
// Function GameNoce.NoceAnalyticsInstance.StartSession
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAnalyticsInstance_StartSession final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnalyticsInstance_StartSession;
|
|
|
|
// Function GameNoce.NoceAnalyticsInstance.UnregisterSystems_BP
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceAnalyticsInstance_UnregisterSystems_BP final
|
|
{
|
|
public:
|
|
class ANoceGameState* InNoceGameState; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class ANocePlayerState* InNocePlayerState; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnalyticsInstance_UnregisterSystems_BP;
|
|
|
|
// Function GameNoce.NoceAnalyticsInstance.GetAnalyticsDataByName
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceAnalyticsInstance_GetAnalyticsDataByName final
|
|
{
|
|
public:
|
|
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceAnalyticsDataRow ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnalyticsInstance_GetAnalyticsDataByName;
|
|
|
|
// Function GameNoce.NoceAnalyticsInstance.GetAnalyticsDataRowNames
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceAnalyticsInstance_GetAnalyticsDataRowNames final
|
|
{
|
|
public:
|
|
TArray<class FName> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnalyticsInstance_GetAnalyticsDataRowNames;
|
|
|
|
// Function GameNoce.NoceSimpleList.ForceSelectAgain
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceSimpleList_ForceSelectAgain final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSimpleList_ForceSelectAgain;
|
|
|
|
// Function GameNoce.NoceSimpleList.GetSelectingIndex
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceSimpleList_GetSelectingIndex final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSimpleList_GetSelectingIndex;
|
|
|
|
// Function GameNoce.NoceSimpleList.GetSelectingSlot
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceSimpleList_GetSelectingSlot final
|
|
{
|
|
public:
|
|
class UUserWidget* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSimpleList_GetSelectingSlot;
|
|
|
|
// Function GameNoce.NoceSimpleList.GetSlotsLength
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceSimpleList_GetSlotsLength final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSimpleList_GetSlotsLength;
|
|
|
|
// Function GameNoce.NoceSimpleList.GetSubMenuPos
|
|
// 0x0098 (0x0098 - 0x0000)
|
|
struct NoceSimpleList_GetSubMenuPos final
|
|
{
|
|
public:
|
|
class UUserWidget* Menu; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGeometry Container; // 0x0008(0x0038)(Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FVector2D RelativePos; // 0x0040(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGeometry Geometry; // 0x0050(0x0038)(Parm, OutParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FVector2D LocalPos; // 0x0088(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSimpleList_GetSubMenuPos;
|
|
|
|
// Function GameNoce.NoceSimpleList.Initialize
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceSimpleList_Initialize final
|
|
{
|
|
public:
|
|
TArray<class UUserWidget*> InSlots; // 0x0000(0x0010)(Parm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSimpleList_Initialize;
|
|
|
|
// Function GameNoce.NoceSimpleList.PlaySound
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceSimpleList_PlaySound final
|
|
{
|
|
public:
|
|
struct FNeoAudioTriggerIdHandle TriggerId; // 0x0000(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSimpleList_PlaySound;
|
|
|
|
// Function GameNoce.NoceSimpleList.SelectIndex
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceSimpleList_SelectIndex final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool Success; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceSimpleList_SelectIndex;
|
|
|
|
// Function GameNoce.NoceSimpleList.SelectSlot
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceSimpleList_SelectSlot final
|
|
{
|
|
public:
|
|
class UUserWidget* Widget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool Success; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceSimpleList_SelectSlot;
|
|
|
|
// Function GameNoce.NoceSimpleList.SetSound
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceSimpleList_SetSound final
|
|
{
|
|
public:
|
|
struct FNeoAudioTriggerIdHandle InPreviousSound; // 0x0000(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FNeoAudioTriggerIdHandle InNextSound; // 0x0008(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FNeoAudioTriggerIdHandle InMouseHoverSound; // 0x0010(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSimpleList_SetSound;
|
|
|
|
// Function GameNoce.NoceSimpleList.UpdateInput
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct NoceSimpleList_UpdateInput final
|
|
{
|
|
public:
|
|
struct FInputEvent InputEvent; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
struct FKey Key; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool IsTriggered; // 0x0038(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceSimpleList_UpdateInput;
|
|
|
|
// Function GameNoce.NoceSimpleGrid.SetAnalogValue
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceSimpleGrid_SetAnalogValue final
|
|
{
|
|
public:
|
|
struct FKey Key; // 0x0000(0x0018)(ConstParm, Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Value; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceSimpleGrid_SetAnalogValue;
|
|
|
|
// Function GameNoce.NoceAnalyticsBaseRecord.DeepCopyFromSource
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceAnalyticsBaseRecord_DeepCopyFromSource final
|
|
{
|
|
public:
|
|
const class UNoceAnalyticsBaseRecord* InSource; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnalyticsBaseRecord_DeepCopyFromSource;
|
|
|
|
// Function GameNoce.NoceAnimCancelComponent.CanAnimCanel
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NoceAnimCancelComponent_CanAnimCanel final
|
|
{
|
|
public:
|
|
ENoceAnimCancel InAnimCanel; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimCancelComponent_CanAnimCanel;
|
|
|
|
// Function GameNoce.NoceAnimCancelComponent.ClearAllAnimCancels
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceAnimCancelComponent_ClearAllAnimCancels final
|
|
{
|
|
public:
|
|
class FName InExcludeStateMachineName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName InExcludeStateName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimCancelComponent_ClearAllAnimCancels;
|
|
|
|
// Function GameNoce.NoceAnimCancelComponent.HandleOnPossessed
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAnimCancelComponent_HandleOnPossessed final
|
|
{
|
|
public:
|
|
bool InPossessed; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimCancelComponent_HandleOnPossessed;
|
|
|
|
// Function GameNoce.NoceDebugDrawComponent.AddText
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceDebugDrawComponent_AddText final
|
|
{
|
|
public:
|
|
class FString InStr; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FColor InColor; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceDebugDrawComponent_AddText;
|
|
|
|
// Function GameNoce.NoceDebugDrawComponent.DrawBox
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NoceDebugDrawComponent_DrawBox final
|
|
{
|
|
public:
|
|
struct FVector2D Pos; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector2D Extent; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FColor LineColor; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Thickness; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceDebugDrawComponent_DrawBox;
|
|
|
|
// Function GameNoce.NoceDebugDrawComponent.DrawLine
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NoceDebugDrawComponent_DrawLine final
|
|
{
|
|
public:
|
|
struct FVector2D Start; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector2D End; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FColor LineColor; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Thickness; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceDebugDrawComponent_DrawLine;
|
|
|
|
// Function GameNoce.NoceCutsceneWidget.SetCanSkip
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NoceCutsceneWidget_SetCanSkip final
|
|
{
|
|
public:
|
|
bool InCanSkip; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool NoUse; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCutsceneWidget_SetCanSkip;
|
|
|
|
// Function GameNoce.NoceCutsceneWidget.SetHasCamera
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NoceCutsceneWidget_SetHasCamera final
|
|
{
|
|
public:
|
|
bool InHasCamera; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool NoUse; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCutsceneWidget_SetHasCamera;
|
|
|
|
// Function GameNoce.NoceCutsceneWidget.SetSequenceActor
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceCutsceneWidget_SetSequenceActor final
|
|
{
|
|
public:
|
|
class ALevelSequenceActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool NoUse; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceCutsceneWidget_SetSequenceActor;
|
|
|
|
// Function GameNoce.NoceCreditWidget.AddDeltaTime
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceCreditWidget_AddDeltaTime final
|
|
{
|
|
public:
|
|
float InDeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceCreditWidget_AddDeltaTime;
|
|
|
|
// Function GameNoce.NoceCreditWidget.GetUpdateSpeed
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCreditWidget_GetUpdateSpeed final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCreditWidget_GetUpdateSpeed;
|
|
|
|
// Function GameNoce.NoceCreditWidget.OnSpeedUpdated
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCreditWidget_OnSpeedUpdated final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCreditWidget_OnSpeedUpdated;
|
|
|
|
// Function GameNoce.NoceCreditWidget.OnWindowFocusChanged
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCreditWidget_OnWindowFocusChanged final
|
|
{
|
|
public:
|
|
bool IsActive; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCreditWidget_OnWindowFocusChanged;
|
|
|
|
// Function GameNoce.NoceCreditWidget.SetCreditDataTables
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceCreditWidget_SetCreditDataTables final
|
|
{
|
|
public:
|
|
class FName InName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool NoUse; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceCreditWidget_SetCreditDataTables;
|
|
|
|
// Function GameNoce.NoceAnimInstance.AfterSetDefaultSlotBlending
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceAnimInstance_AfterSetDefaultSlotBlending final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstance_AfterSetDefaultSlotBlending;
|
|
|
|
// Function GameNoce.NoceAnimInstance.GetCanEnterLink
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAnimInstance_GetCanEnterLink final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstance_GetCanEnterLink;
|
|
|
|
// Function GameNoce.NoceAnimInstance.GetRolePatternIndex
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceAnimInstance_GetRolePatternIndex final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstance_GetRolePatternIndex;
|
|
|
|
// Function GameNoce.NoceAnimInstance.ReplaceSetScarfRigidBodyAlpha
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceAnimInstance_ReplaceSetScarfRigidBodyAlpha final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstance_ReplaceSetScarfRigidBodyAlpha;
|
|
|
|
// Function GameNoce.NoceAnimInstance.ReplaceSetShawlKawaiiAlpha
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceAnimInstance_ReplaceSetShawlKawaiiAlpha final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstance_ReplaceSetShawlKawaiiAlpha;
|
|
|
|
// Function GameNoce.NoceAnimInstance.ReplaceSetShiroFurAlpha
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceAnimInstance_ReplaceSetShiroFurAlpha final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstance_ReplaceSetShiroFurAlpha;
|
|
|
|
// Function GameNoce.NoceAnimInstance.ReplaceSetSkirtRigidBodyAlpha
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceAnimInstance_ReplaceSetSkirtRigidBodyAlpha final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstance_ReplaceSetSkirtRigidBodyAlpha;
|
|
|
|
// Function GameNoce.NoceAnimInstance.SetbIsDefaultSlotFixActive
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAnimInstance_SetbIsDefaultSlotFixActive final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstance_SetbIsDefaultSlotFixActive;
|
|
|
|
// Function GameNoce.NoceAnimInstance.SetBodyMidPhysAlpha
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceAnimInstance_SetBodyMidPhysAlpha final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstance_SetBodyMidPhysAlpha;
|
|
|
|
// Function GameNoce.NoceAnimInstance.SetCanEnterLinkState
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceAnimInstance_SetCanEnterLinkState final
|
|
{
|
|
public:
|
|
int32 InBankID; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 InMotionID; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstance_SetCanEnterLinkState;
|
|
|
|
// Function GameNoce.NoceAnimInstance.SetCharTopPhysAlpha
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceAnimInstance_SetCharTopPhysAlpha final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstance_SetCharTopPhysAlpha;
|
|
|
|
// Function GameNoce.NoceAnimInstance.SetDefaultSlotBlending
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceAnimInstance_SetDefaultSlotBlending final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstance_SetDefaultSlotBlending;
|
|
|
|
// Function GameNoce.NoceAnimInstance.SetDefaultSlotFixBlending
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceAnimInstance_SetDefaultSlotFixBlending final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstance_SetDefaultSlotFixBlending;
|
|
|
|
// Function GameNoce.NoceAnimInstance.SetFootIKInterpScale
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceAnimInstance_SetFootIKInterpScale final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstance_SetFootIKInterpScale;
|
|
|
|
// Function GameNoce.NoceAnimInstance.SetHairKawaiiAlpha
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceAnimInstance_SetHairKawaiiAlpha final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstance_SetHairKawaiiAlpha;
|
|
|
|
// Function GameNoce.NoceAnimInstance.SetHairMidPhysAlpha
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceAnimInstance_SetHairMidPhysAlpha final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstance_SetHairMidPhysAlpha;
|
|
|
|
// Function GameNoce.NoceAnimInstance.SetPhysicsWorldGravity
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceAnimInstance_SetPhysicsWorldGravity final
|
|
{
|
|
public:
|
|
struct FVector InValue; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstance_SetPhysicsWorldGravity;
|
|
|
|
// Function GameNoce.NoceAnimInstance.SetRBWorldCollision
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAnimInstance_SetRBWorldCollision final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstance_SetRBWorldCollision;
|
|
|
|
// Function GameNoce.NoceAnimInstance.SetRBWorldCollisionChannel
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAnimInstance_SetRBWorldCollisionChannel final
|
|
{
|
|
public:
|
|
ECollisionChannel InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstance_SetRBWorldCollisionChannel;
|
|
|
|
// Function GameNoce.NoceAnimInstance.SetRolePatternIndex
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceAnimInstance_SetRolePatternIndex final
|
|
{
|
|
public:
|
|
int32 InIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstance_SetRolePatternIndex;
|
|
|
|
// Function GameNoce.NoceAnimInstance.SetRoleStartTime
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceAnimInstance_SetRoleStartTime final
|
|
{
|
|
public:
|
|
float InTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstance_SetRoleStartTime;
|
|
|
|
// Function GameNoce.NoceAnimInstance.SetScarfRigidBodyAlpha
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceAnimInstance_SetScarfRigidBodyAlpha final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstance_SetScarfRigidBodyAlpha;
|
|
|
|
// Function GameNoce.NoceAnimInstance.SetShawlKawaiiAlpha
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceAnimInstance_SetShawlKawaiiAlpha final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstance_SetShawlKawaiiAlpha;
|
|
|
|
// Function GameNoce.NoceAnimInstance.SetShouldDoIKTrace
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAnimInstance_SetShouldDoIKTrace final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstance_SetShouldDoIKTrace;
|
|
|
|
// Function GameNoce.NoceAnimInstance.SetSkirtRigidBodyAlpha
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceAnimInstance_SetSkirtRigidBodyAlpha final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstance_SetSkirtRigidBodyAlpha;
|
|
|
|
// Function GameNoce.NoceAnimInstance.SetTransferBoneVelocities
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAnimInstance_SetTransferBoneVelocities final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstance_SetTransferBoneVelocities;
|
|
|
|
// Function GameNoce.NoceAnimInstance.SetWarmUpRBANAlpha
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceAnimInstance_SetWarmUpRBANAlpha final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstance_SetWarmUpRBANAlpha;
|
|
|
|
// Function GameNoce.NoceAnimInstance.ShouldDoIKTraceByHeight
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAnimInstance_ShouldDoIKTraceByHeight final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstance_ShouldDoIKTraceByHeight;
|
|
|
|
// Function GameNoce.NoceAnimInstance.GetbIsDefaultSlotFixActive
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAnimInstance_GetbIsDefaultSlotFixActive final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstance_GetbIsDefaultSlotFixActive;
|
|
|
|
// Function GameNoce.NoceAnimInstance.GetBodyBottomPhysAlpha
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceAnimInstance_GetBodyBottomPhysAlpha final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstance_GetBodyBottomPhysAlpha;
|
|
|
|
// Function GameNoce.NoceAnimInstance.GetBodyMidPhysAlpha
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceAnimInstance_GetBodyMidPhysAlpha final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstance_GetBodyMidPhysAlpha;
|
|
|
|
// Function GameNoce.NoceAnimInstance.GetCharTopPhysAlpha
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceAnimInstance_GetCharTopPhysAlpha final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstance_GetCharTopPhysAlpha;
|
|
|
|
// Function GameNoce.NoceAnimInstance.GetDefaultSlotBlending
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceAnimInstance_GetDefaultSlotBlending final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstance_GetDefaultSlotBlending;
|
|
|
|
// Function GameNoce.NoceAnimInstance.GetDefaultSlotFixBlending
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceAnimInstance_GetDefaultSlotFixBlending final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstance_GetDefaultSlotFixBlending;
|
|
|
|
// Function GameNoce.NoceAnimInstance.GetFinalPhysAlpha
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceAnimInstance_GetFinalPhysAlpha final
|
|
{
|
|
public:
|
|
float InParentAlpha; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InValue; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstance_GetFinalPhysAlpha;
|
|
|
|
// Function GameNoce.NoceAnimInstance.GetFootIKInterpScale
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceAnimInstance_GetFootIKInterpScale final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstance_GetFootIKInterpScale;
|
|
|
|
// Function GameNoce.NoceAnimInstance.GetHairBottomPhysAlpha
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceAnimInstance_GetHairBottomPhysAlpha final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstance_GetHairBottomPhysAlpha;
|
|
|
|
// Function GameNoce.NoceAnimInstance.GetHairKawaiiAlpha
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceAnimInstance_GetHairKawaiiAlpha final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstance_GetHairKawaiiAlpha;
|
|
|
|
// Function GameNoce.NoceAnimInstance.GetHairMidPhysAlpha
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceAnimInstance_GetHairMidPhysAlpha final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstance_GetHairMidPhysAlpha;
|
|
|
|
// Function GameNoce.NoceAnimInstance.GetPhysAlphaInPendingWarmUp
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceAnimInstance_GetPhysAlphaInPendingWarmUp final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENocePhysType InPhysType; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstance_GetPhysAlphaInPendingWarmUp;
|
|
|
|
// Function GameNoce.NoceAnimInstance.GetPhysicsWorldGravity
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceAnimInstance_GetPhysicsWorldGravity final
|
|
{
|
|
public:
|
|
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstance_GetPhysicsWorldGravity;
|
|
|
|
// Function GameNoce.NoceAnimInstance.GetRBWorldCollision
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAnimInstance_GetRBWorldCollision final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstance_GetRBWorldCollision;
|
|
|
|
// Function GameNoce.NoceAnimInstance.GetRBWorldCollisionChannel
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAnimInstance_GetRBWorldCollisionChannel final
|
|
{
|
|
public:
|
|
ECollisionChannel ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstance_GetRBWorldCollisionChannel;
|
|
|
|
// Function GameNoce.NoceAnimInstance.GetScarfRigidBodyAlpha
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceAnimInstance_GetScarfRigidBodyAlpha final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstance_GetScarfRigidBodyAlpha;
|
|
|
|
// Function GameNoce.NoceAnimInstance.GetShawlKawaiiAlpha
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceAnimInstance_GetShawlKawaiiAlpha final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstance_GetShawlKawaiiAlpha;
|
|
|
|
// Function GameNoce.NoceAnimInstance.GetSkirtRigidBodyAlpha
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceAnimInstance_GetSkirtRigidBodyAlpha final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstance_GetSkirtRigidBodyAlpha;
|
|
|
|
// Function GameNoce.NoceAnimInstance.GetTransferBoneVelocities
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAnimInstance_GetTransferBoneVelocities final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstance_GetTransferBoneVelocities;
|
|
|
|
// Function GameNoce.NoceAnimInstance.GetWarmUpRBANAlpha
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceAnimInstance_GetWarmUpRBANAlpha final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstance_GetWarmUpRBANAlpha;
|
|
|
|
// Function GameNoce.NoceAnimInstance.InternalGetBottomPhysAlpha
|
|
// 0x0014 (0x0014 - 0x0000)
|
|
struct NoceAnimInstance_InternalGetBottomPhysAlpha final
|
|
{
|
|
public:
|
|
float InMidPhysAlpha; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InBottomValue; // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENocePhysType InPhysType; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float InGamePlayAlpha; // 0x000C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstance_InternalGetBottomPhysAlpha;
|
|
|
|
// Function GameNoce.NoceAnimInstance.LerpWithDefaultSlotBlendingForSeamlessOut
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceAnimInstance_LerpWithDefaultSlotBlendingForSeamlessOut final
|
|
{
|
|
public:
|
|
float OutResult; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float A; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float B; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstance_LerpWithDefaultSlotBlendingForSeamlessOut;
|
|
|
|
// Function GameNoce.NoceAnimInstance.ReplaceGetScarfRigidBodyAlpha
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceAnimInstance_ReplaceGetScarfRigidBodyAlpha final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstance_ReplaceGetScarfRigidBodyAlpha;
|
|
|
|
// Function GameNoce.NoceAnimInstance.ReplaceGetShawlKawaiiAlpha
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceAnimInstance_ReplaceGetShawlKawaiiAlpha final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstance_ReplaceGetShawlKawaiiAlpha;
|
|
|
|
// Function GameNoce.NoceAnimInstance.ReplaceGetShiroFurAlpha
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceAnimInstance_ReplaceGetShiroFurAlpha final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstance_ReplaceGetShiroFurAlpha;
|
|
|
|
// Function GameNoce.NoceAnimInstance.ReplaceGetSkirtRigidBodyAlpha
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceAnimInstance_ReplaceGetSkirtRigidBodyAlpha final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstance_ReplaceGetSkirtRigidBodyAlpha;
|
|
|
|
// Function GameNoce.NoceAnimInstanceInterface.WarmUp
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceAnimInstanceInterface_WarmUp final
|
|
{
|
|
public:
|
|
int32 WarmUpFrames; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAnimInstanceInterface_WarmUp;
|
|
|
|
// Function GameNoce.NoceANS_ApplyGEOnAttackTraceHit.OnAttackTraceHit
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceANS_ApplyGEOnAttackTraceHit_OnAttackTraceHit final
|
|
{
|
|
public:
|
|
TArray<struct FNoceAttackHitResult> InHitResults; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceANS_ApplyGEOnAttackTraceHit_OnAttackTraceHit;
|
|
|
|
// Function GameNoce.NoceSystemMessageWidget.ShowText
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct NoceSystemMessageWidget_ShowText final
|
|
{
|
|
public:
|
|
struct FNoceSystemMessageData InData; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
bool NoUse; // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemMessageWidget_ShowText;
|
|
|
|
// Function GameNoce.NoceReplaceWidget.OnMouseDown
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceReplaceWidget_OnMouseDown final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceReplaceWidget_OnMouseDown;
|
|
|
|
// Function GameNoce.NoceReplaceWeaponWidget.OnRefreshSelection
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceReplaceWeaponWidget_OnRefreshSelection final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceReplaceWeaponWidget_OnRefreshSelection;
|
|
|
|
// Function GameNoce.NoceReplaceWeaponWidget.ShowWeapon
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceReplaceWeaponWidget_ShowWeapon final
|
|
{
|
|
public:
|
|
class FName ID; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceReplaceWeaponWidget_ShowWeapon;
|
|
|
|
// Function GameNoce.NoceSavePointUpgradeDataUIAsset.GetListItemData
|
|
// 0x0078 (0x0078 - 0x0000)
|
|
struct NoceSavePointUpgradeDataUIAsset_GetListItemData final
|
|
{
|
|
public:
|
|
ENoceUpgradeType Type; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FNoceSavePointUpgradeListItemData ReturnValue; // 0x0008(0x0070)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSavePointUpgradeDataUIAsset_GetListItemData;
|
|
|
|
// Function GameNoce.NoceSavePointUpgradeDataUIAsset.GetPopWindowText
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceSavePointUpgradeDataUIAsset_GetPopWindowText final
|
|
{
|
|
public:
|
|
ENoceUpgradeType Type; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FText ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSavePointUpgradeDataUIAsset_GetPopWindowText;
|
|
|
|
// Function GameNoce.NoceRBANLibrary.ConvertToRigidBody
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NoceRBANLibrary_ConvertToRigidBody final
|
|
{
|
|
public:
|
|
struct FAnimNodeReference Node; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
|
|
EAnimNodeReferenceConversionResult Result; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRigidBodyReference ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceRBANLibrary_ConvertToRigidBody;
|
|
|
|
// Function GameNoce.NoceRBANLibrary.ConvertToRigidBodyPure
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NoceRBANLibrary_ConvertToRigidBodyPure final
|
|
{
|
|
public:
|
|
struct FAnimNodeReference Node; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FRigidBodyReference RigidBody; // 0x0010(0x0010)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool Result; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceRBANLibrary_ConvertToRigidBodyPure;
|
|
|
|
// Function GameNoce.NoceSanitySpawnSystem.ForceSpawn
|
|
// 0x00B0 (0x00B0 - 0x0000)
|
|
struct NoceSanitySpawnSystem_ForceSpawn final
|
|
{
|
|
public:
|
|
struct FSanitySpawnVolumeSetting Setting; // 0x0000(0x00B0)(Parm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSanitySpawnSystem_ForceSpawn;
|
|
|
|
// Function GameNoce.NoceSanitySpawnSystem.Initialize_BP
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSanitySpawnSystem_Initialize_BP final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSanitySpawnSystem_Initialize_BP;
|
|
|
|
// Function GameNoce.NoceSanitySpawnSystem.Tick_BP
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceSanitySpawnSystem_Tick_BP final
|
|
{
|
|
public:
|
|
float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceSanitySpawnSystem_Tick_BP;
|
|
|
|
// Function GameNoce.NoceANS_PlayerHairAlpha.SetHairAlpha
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceANS_PlayerHairAlpha_SetHairAlpha final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceANS_PlayerHairAlpha_SetHairAlpha;
|
|
|
|
// Function GameNoce.NoceANS_Player_DisableSkirt.SetSkirtAlpha
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceANS_Player_DisableSkirt_SetSkirtAlpha final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceANS_Player_DisableSkirt_SetSkirtAlpha;
|
|
|
|
// Function GameNoce.NoceScrollItemWidget.GetIsSelected
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceScrollItemWidget_GetIsSelected final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceScrollItemWidget_GetIsSelected;
|
|
|
|
// Function GameNoce.NoceScrollItemWidget.RefreshObject
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceScrollItemWidget_RefreshObject final
|
|
{
|
|
public:
|
|
class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceScrollItemWidget_RefreshObject;
|
|
|
|
// Function GameNoce.NocePickupsPoint.CanRegisterSaveData
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePickupsPoint_CanRegisterSaveData final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePickupsPoint_CanRegisterSaveData;
|
|
|
|
// Function GameNoce.NocePickupsPoint.CheckIfDeployedDataFit
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePickupsPoint_CheckIfDeployedDataFit final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePickupsPoint_CheckIfDeployedDataFit;
|
|
|
|
// Function GameNoce.NocePickupsPoint.GenerateDynamicPickups
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NocePickupsPoint_GenerateDynamicPickups final
|
|
{
|
|
public:
|
|
TSubclassOf<class ANoceInteractableBase> InInteractable; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InIsForceGenerate; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class ANoceInteractableBase* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePickupsPoint_GenerateDynamicPickups;
|
|
|
|
// Function GameNoce.NocePickupsPoint.GeneratePickupsByCurrentState
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePickupsPoint_GeneratePickupsByCurrentState final
|
|
{
|
|
public:
|
|
class ANoceInteractableBase* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePickupsPoint_GeneratePickupsByCurrentState;
|
|
|
|
// Function GameNoce.NocePickupsPoint.ShowDebugSelection
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePickupsPoint_ShowDebugSelection final
|
|
{
|
|
public:
|
|
bool IsShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePickupsPoint_ShowDebugSelection;
|
|
|
|
// Function GameNoce.NocePickupsPoint.CanBeDynamicCandidate
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePickupsPoint_CanBeDynamicCandidate final
|
|
{
|
|
public:
|
|
int32 InGroupTypeBitmask; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePickupsPoint_CanBeDynamicCandidate;
|
|
|
|
// Function GameNoce.NocePickupsPoint.IsCurrentDynamicProgressTag
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePickupsPoint_IsCurrentDynamicProgressTag final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePickupsPoint_IsCurrentDynamicProgressTag;
|
|
|
|
// Function GameNoce.NoceANS_TimedNiagaraEffect.OnAttackTraceHit
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceANS_TimedNiagaraEffect_OnAttackTraceHit final
|
|
{
|
|
public:
|
|
TArray<struct FNoceAttackHitResult> InHitResults; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceANS_TimedNiagaraEffect_OnAttackTraceHit;
|
|
|
|
// Function GameNoce.NoceSellPopResultWidget.ShowResult
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceSellPopResultWidget_ShowResult final
|
|
{
|
|
public:
|
|
int32 InTotalValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FNoceOfferingEffectData> InOfferingEffects; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
|
|
bool NoUse; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceSellPopResultWidget_ShowResult;
|
|
|
|
// Function GameNoce.NocePlayerAdditionalColComponent.CanEnableColHead
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerAdditionalColComponent_CanEnableColHead final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAdditionalColComponent_CanEnableColHead;
|
|
|
|
// Function GameNoce.NocePlayerAdditionalColComponent.GetColHead
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerAdditionalColComponent_GetColHead final
|
|
{
|
|
public:
|
|
class USphereComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAdditionalColComponent_GetColHead;
|
|
|
|
// Function GameNoce.NocePlayerAdditionalColComponent.HandleOnPossessed
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerAdditionalColComponent_HandleOnPossessed final
|
|
{
|
|
public:
|
|
bool InPossessed; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAdditionalColComponent_HandleOnPossessed;
|
|
|
|
// Function GameNoce.NocePlayerAdditionalColComponent.OnGameplayTagChanged
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerAdditionalColComponent_OnGameplayTagChanged final
|
|
{
|
|
public:
|
|
struct FGameplayTag Tag; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool TagExist; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAdditionalColComponent_OnGameplayTagChanged;
|
|
|
|
// Function GameNoce.NocePlayerAdditionalColComponent.SetColHeadCollisionEnable
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerAdditionalColComponent_SetColHeadCollisionEnable final
|
|
{
|
|
public:
|
|
bool InEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAdditionalColComponent_SetColHeadCollisionEnable;
|
|
|
|
// Function GameNoce.NoceArrowWidget.OnMouseButtonDownArrow
|
|
// 0x0168 (0x0168 - 0x0000)
|
|
struct NoceArrowWidget_OnMouseButtonDownArrow final
|
|
{
|
|
public:
|
|
struct FGeometry InGeometry; // 0x0000(0x0038)(Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FPointerEvent InMouseEvent; // 0x0038(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
struct FEventReply ReturnValue; // 0x00B0(0x00B8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceArrowWidget_OnMouseButtonDownArrow;
|
|
|
|
// Function GameNoce.NoceAssignLipSyncTool.AssignLipSyncMontageToLine
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct NoceAssignLipSyncTool_AssignLipSyncMontageToLine final
|
|
{
|
|
public:
|
|
class UDataTable* InTable; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName InRowName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceDialogSet DialogSet; // 0x0010(0x0028)(Parm, NativeAccessSpecifierPublic)
|
|
int32 LineIndex; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UAnimMontage* AnimMontage; // 0x0040(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAssignLipSyncTool_AssignLipSyncMontageToLine;
|
|
|
|
// Function GameNoce.NoceCharacterAttributeSet.SetArmorClamped
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCharacterAttributeSet_SetArmorClamped final
|
|
{
|
|
public:
|
|
float NewHealth; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacterAttributeSet_SetArmorClamped;
|
|
|
|
// Function GameNoce.NoceCharacterAttributeSet.SetHealthClamped
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCharacterAttributeSet_SetHealthClamped final
|
|
{
|
|
public:
|
|
float NewHealth; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacterAttributeSet_SetHealthClamped;
|
|
|
|
// Function GameNoce.NocePlayerAttributeSet.SetClawTransformClamped
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerAttributeSet_SetClawTransformClamped final
|
|
{
|
|
public:
|
|
float NewTransfom; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAttributeSet_SetClawTransformClamped;
|
|
|
|
// Function GameNoce.NocePlayerAttributeSet.SetCurrentMaxSanityClamped
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerAttributeSet_SetCurrentMaxSanityClamped final
|
|
{
|
|
public:
|
|
float NewCurrentMaxSanity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAttributeSet_SetCurrentMaxSanityClamped;
|
|
|
|
// Function GameNoce.NocePlayerAttributeSet.SetSanityClamped
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerAttributeSet_SetSanityClamped final
|
|
{
|
|
public:
|
|
float NewSanity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAttributeSet_SetSanityClamped;
|
|
|
|
// Function GameNoce.NocePlayerAttributeSet.SetStaminaClamped
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerAttributeSet_SetStaminaClamped final
|
|
{
|
|
public:
|
|
float NewStamian; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAttributeSet_SetStaminaClamped;
|
|
|
|
// Function GameNoce.NoceAsyncLoadSeqPreloadData.AsyncLoadSeqPreloadData
|
|
// 0x0220 (0x0220 - 0x0000)
|
|
struct NoceAsyncLoadSeqPreloadData_AsyncLoadSeqPreloadData final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FNoceSeqData SeqData; // 0x0010(0x0200)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
class UNoceAsyncLoadSeqPreloadData* ReturnValue; // 0x0210(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_218[0x8]; // 0x0218(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceAsyncLoadSeqPreloadData_AsyncLoadSeqPreloadData;
|
|
|
|
// Function GameNoce.NoceAsyncTaskAttributeChanged.ListenForAttributeChange
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct NoceAsyncTaskAttributeChanged_ListenForAttributeChange final
|
|
{
|
|
public:
|
|
class UAbilitySystemComponent* AbilitySystemComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayAttribute Attribute; // 0x0008(0x0038)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UNoceAsyncTaskAttributeChanged* ReturnValue; // 0x0040(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAsyncTaskAttributeChanged_ListenForAttributeChange;
|
|
|
|
// Function GameNoce.NoceAsyncTaskAttributeChanged.ListenForAttributesChange
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceAsyncTaskAttributeChanged_ListenForAttributesChange final
|
|
{
|
|
public:
|
|
class UAbilitySystemComponent* AbilitySystemComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FGameplayAttribute> Attributes; // 0x0008(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
class UNoceAsyncTaskAttributeChanged* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAsyncTaskAttributeChanged_ListenForAttributesChange;
|
|
|
|
// Function GameNoce.NoceAttachmentBaseComponent.OnOwnerActorDestroyed
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceAttachmentBaseComponent_OnOwnerActorDestroyed final
|
|
{
|
|
public:
|
|
class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAttachmentBaseComponent_OnOwnerActorDestroyed;
|
|
|
|
// Function GameNoce.NoceAttachmentBaseComponent.SetAttachmentHidden
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAttachmentBaseComponent_SetAttachmentHidden final
|
|
{
|
|
public:
|
|
bool Hidden; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAttachmentBaseComponent_SetAttachmentHidden;
|
|
|
|
// Function GameNoce.NoceSaveSubsystem.AnyGameSlotExist
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSaveSubsystem_AnyGameSlotExist final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveSubsystem_AnyGameSlotExist;
|
|
|
|
// Function GameNoce.NoceSaveSubsystem.AutoLoadContinueGameSave
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSaveSubsystem_AutoLoadContinueGameSave final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveSubsystem_AutoLoadContinueGameSave;
|
|
|
|
// Function GameNoce.NoceSaveSubsystem.AutoLoadGameData_BP
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSaveSubsystem_AutoLoadGameData_BP final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveSubsystem_AutoLoadGameData_BP;
|
|
|
|
// Function GameNoce.NoceSaveSubsystem.AutoSaveGameData_BP
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceSaveSubsystem_AutoSaveGameData_BP final
|
|
{
|
|
public:
|
|
class FName LocationName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AActor* InActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveSubsystem_AutoSaveGameData_BP;
|
|
|
|
// Function GameNoce.NoceSaveSubsystem.CacheCheckPointActor
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceSaveSubsystem_CacheCheckPointActor final
|
|
{
|
|
public:
|
|
class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName LocationName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveSubsystem_CacheCheckPointActor;
|
|
|
|
// Function GameNoce.NoceSaveSubsystem.CacheSpecifyStartTransform
|
|
// 0x0070 (0x0070 - 0x0000)
|
|
struct NoceSaveSubsystem_CacheSpecifyStartTransform final
|
|
{
|
|
public:
|
|
struct FTransform InTransform; // 0x0000(0x0060)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class FName> WorldTriggerSetting; // 0x0060(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveSubsystem_CacheSpecifyStartTransform;
|
|
|
|
// Function GameNoce.NoceSaveSubsystem.DeleteGameData
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceSaveSubsystem_DeleteGameData final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveSubsystem_DeleteGameData;
|
|
|
|
// Function GameNoce.NoceSaveSubsystem.DeleteSystemData
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSaveSubsystem_DeleteSystemData final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveSubsystem_DeleteSystemData;
|
|
|
|
// Function GameNoce.NoceSaveSubsystem.DeserializeGameDataBeforeOpenLevel
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSaveSubsystem_DeserializeGameDataBeforeOpenLevel final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveSubsystem_DeserializeGameDataBeforeOpenLevel;
|
|
|
|
// Function GameNoce.NoceSaveSubsystem.DeserializeGameDataOnStart
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSaveSubsystem_DeserializeGameDataOnStart final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveSubsystem_DeserializeGameDataOnStart;
|
|
|
|
// Function GameNoce.NoceSaveSubsystem.DoesGameSlotExist
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceSaveSubsystem_DoesGameSlotExist final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveSubsystem_DoesGameSlotExist;
|
|
|
|
// Function GameNoce.NoceSaveSubsystem.DoesSystemSlotExist
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSaveSubsystem_DoesSystemSlotExist final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveSubsystem_DoesSystemSlotExist;
|
|
|
|
// Function GameNoce.NoceSaveSubsystem.GetAutoSaveCount
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceSaveSubsystem_GetAutoSaveCount final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveSubsystem_GetAutoSaveCount;
|
|
|
|
// Function GameNoce.NoceSaveSubsystem.GetAutoSaveLastIndex
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceSaveSubsystem_GetAutoSaveLastIndex final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveSubsystem_GetAutoSaveLastIndex;
|
|
|
|
// Function GameNoce.NoceSaveSubsystem.GetAutoSaveSlotIndex
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceSaveSubsystem_GetAutoSaveSlotIndex final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveSubsystem_GetAutoSaveSlotIndex;
|
|
|
|
// Function GameNoce.NoceSaveSubsystem.GetAutoSaveStartIndex
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceSaveSubsystem_GetAutoSaveStartIndex final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveSubsystem_GetAutoSaveStartIndex;
|
|
|
|
// Function GameNoce.NoceSaveSubsystem.GetCurrentSaveGame
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceSaveSubsystem_GetCurrentSaveGame final
|
|
{
|
|
public:
|
|
class UNoceSaveGame* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveSubsystem_GetCurrentSaveGame;
|
|
|
|
// Function GameNoce.NoceSaveSubsystem.GetCurrentSaveGameSlotIndex
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceSaveSubsystem_GetCurrentSaveGameSlotIndex final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveSubsystem_GetCurrentSaveGameSlotIndex;
|
|
|
|
// Function GameNoce.NoceSaveSubsystem.GetGameSaveMaxIndex
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceSaveSubsystem_GetGameSaveMaxIndex final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveSubsystem_GetGameSaveMaxIndex;
|
|
|
|
// Function GameNoce.NoceSaveSubsystem.GetLastLoadGameSlotIndex
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceSaveSubsystem_GetLastLoadGameSlotIndex final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveSubsystem_GetLastLoadGameSlotIndex;
|
|
|
|
// Function GameNoce.NoceSaveSubsystem.GetLastManualSaveSlotIndex
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceSaveSubsystem_GetLastManualSaveSlotIndex final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveSubsystem_GetLastManualSaveSlotIndex;
|
|
|
|
// Function GameNoce.NoceSaveSubsystem.GetLastTimeStampSlotIndex
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceSaveSubsystem_GetLastTimeStampSlotIndex final
|
|
{
|
|
public:
|
|
bool StartFromAutoSlot; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveSubsystem_GetLastTimeStampSlotIndex;
|
|
|
|
// Function GameNoce.NoceSaveSubsystem.GetManualSaveStartIndex
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceSaveSubsystem_GetManualSaveStartIndex final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveSubsystem_GetManualSaveStartIndex;
|
|
|
|
// Function GameNoce.NoceSaveSubsystem.GetSaveGameByIndex
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceSaveSubsystem_GetSaveGameByIndex final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UNoceSaveGame* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveSubsystem_GetSaveGameByIndex;
|
|
|
|
// Function GameNoce.NoceSaveSubsystem.GetSaveGameBySlot
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceSaveSubsystem_GetSaveGameBySlot final
|
|
{
|
|
public:
|
|
class FString SlotName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UNoceSaveGame* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveSubsystem_GetSaveGameBySlot;
|
|
|
|
// Function GameNoce.NoceSaveSubsystem.GetSaveGameList
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceSaveSubsystem_GetSaveGameList final
|
|
{
|
|
public:
|
|
bool StartFromAutoSlot; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UNoceSaveGame*> ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveSubsystem_GetSaveGameList;
|
|
|
|
// Function GameNoce.NoceSaveSubsystem.GetSaveLoadObjectList
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceSaveSubsystem_GetSaveLoadObjectList final
|
|
{
|
|
public:
|
|
bool StartFromAutoSlot; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class USaveLoadUIObject*> ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveSubsystem_GetSaveLoadObjectList;
|
|
|
|
// Function GameNoce.NoceSaveSubsystem.GetSuitableManualSaveSlot
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceSaveSubsystem_GetSuitableManualSaveSlot final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveSubsystem_GetSuitableManualSaveSlot;
|
|
|
|
// Function GameNoce.NoceSaveSubsystem.GetSystemSaveGame
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceSaveSubsystem_GetSystemSaveGame final
|
|
{
|
|
public:
|
|
class UNoceSystemSaveGame* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveSubsystem_GetSystemSaveGame;
|
|
|
|
// Function GameNoce.NoceSaveSubsystem.HasLoadedGame
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSaveSubsystem_HasLoadedGame final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveSubsystem_HasLoadedGame;
|
|
|
|
// Function GameNoce.NoceSaveSubsystem.IsAutoSaveSlot
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceSaveSubsystem_IsAutoSaveSlot final
|
|
{
|
|
public:
|
|
int32 InIndex; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveSubsystem_IsAutoSaveSlot;
|
|
|
|
// Function GameNoce.NoceSaveSubsystem.IsBusy
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSaveSubsystem_IsBusy final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveSubsystem_IsBusy;
|
|
|
|
// Function GameNoce.NoceSaveSubsystem.IsCheckPointAlreadySaved
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceSaveSubsystem_IsCheckPointAlreadySaved final
|
|
{
|
|
public:
|
|
struct FGameplayTag InProgressTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveSubsystem_IsCheckPointAlreadySaved;
|
|
|
|
// Function GameNoce.NoceSaveSubsystem.IsManualSaveSlot
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceSaveSubsystem_IsManualSaveSlot final
|
|
{
|
|
public:
|
|
int32 InIndex; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveSubsystem_IsManualSaveSlot;
|
|
|
|
// Function GameNoce.NoceSaveSubsystem.IsPlayGoRangeTag
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceSaveSubsystem_IsPlayGoRangeTag final
|
|
{
|
|
public:
|
|
struct FGameplayTag InProgressTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveSubsystem_IsPlayGoRangeTag;
|
|
|
|
// Function GameNoce.NoceSaveSubsystem.IsTemporarySaveExist
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSaveSubsystem_IsTemporarySaveExist final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveSubsystem_IsTemporarySaveExist;
|
|
|
|
// Function GameNoce.NoceSaveSubsystem.LoadGameData_BP
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceSaveSubsystem_LoadGameData_BP final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveSubsystem_LoadGameData_BP;
|
|
|
|
// Function GameNoce.NoceSaveSubsystem.LoadTemporarySaveGameData
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSaveSubsystem_LoadTemporarySaveGameData final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveSubsystem_LoadTemporarySaveGameData;
|
|
|
|
// Function GameNoce.NoceSaveSubsystem.MakeClearGameData
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceSaveSubsystem_MakeClearGameData final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceEndingType ClearEndingType; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ClearProgress; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveSubsystem_MakeClearGameData;
|
|
|
|
// Function GameNoce.NoceSaveSubsystem.MakeSaveGameData
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceSaveSubsystem_MakeSaveGameData final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName LocationName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class AActor* InActor; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveSubsystem_MakeSaveGameData;
|
|
|
|
// Function GameNoce.NoceSaveSubsystem.MakeTemporarySaveGameData
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceSaveSubsystem_MakeTemporarySaveGameData final
|
|
{
|
|
public:
|
|
class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveSubsystem_MakeTemporarySaveGameData;
|
|
|
|
// Function GameNoce.NoceSaveSubsystem.RequestLoadGeneralActor
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceSaveSubsystem_RequestLoadGeneralActor final
|
|
{
|
|
public:
|
|
class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool RestoreTransform; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveSubsystem_RequestLoadGeneralActor;
|
|
|
|
// Function GameNoce.NoceSaveSubsystem.RequestLoadSubsystem
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceSaveSubsystem_RequestLoadSubsystem final
|
|
{
|
|
public:
|
|
class UObject* InObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveSubsystem_RequestLoadSubsystem;
|
|
|
|
// Function GameNoce.NoceSaveSubsystem.RequestSaveGeneralActor
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceSaveSubsystem_RequestSaveGeneralActor final
|
|
{
|
|
public:
|
|
class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InExistForever; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveSubsystem_RequestSaveGeneralActor;
|
|
|
|
// Function GameNoce.NoceSaveSubsystem.RequestSaveSubsystem
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceSaveSubsystem_RequestSaveSubsystem final
|
|
{
|
|
public:
|
|
class UObject* InObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveSubsystem_RequestSaveSubsystem;
|
|
|
|
// Function GameNoce.NoceSaveSubsystem.SaveClearGame
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceSaveSubsystem_SaveClearGame final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceEndingType ClearEndingType; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ClearProgress; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0006(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_7[0x1]; // 0x0007(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveSubsystem_SaveClearGame;
|
|
|
|
// Function GameNoce.NoceSaveSubsystem.SaveGameData_BP
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceSaveSubsystem_SaveGameData_BP final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName LocationName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class AActor* InActor; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveSubsystem_SaveGameData_BP;
|
|
|
|
// Function GameNoce.NoceSaveSubsystem.SaveSystemSave
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSaveSubsystem_SaveSystemSave final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveSubsystem_SaveSystemSave;
|
|
|
|
// Function GameNoce.NoceSaveSubsystem.TransferToUIObject
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceSaveSubsystem_TransferToUIObject final
|
|
{
|
|
public:
|
|
const class UNoceSaveGame* SaveGame; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class USaveLoadUIObject* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveSubsystem_TransferToUIObject;
|
|
|
|
// Function GameNoce.NoceSaveSubsystem.GetPlatformUserIndex
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceSaveSubsystem_GetPlatformUserIndex final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveSubsystem_GetPlatformUserIndex;
|
|
|
|
// Function GameNoce.NoceAttackTraceComponent.DoTraceByAttackID
|
|
// 0x0080 (0x0080 - 0x0000)
|
|
struct NoceAttackTraceComponent_DoTraceByAttackID final
|
|
{
|
|
public:
|
|
int32 InAttackID; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName InComboName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName InAttackTraceName; // 0x000C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector InStartLocation; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator InStartRotation; // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FVector InEndLocation; // 0x0048(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator InEndRotation; // 0x0060(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
float InRadiusRatio; // 0x0078(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_7C[0x4]; // 0x007C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceAttackTraceComponent_DoTraceByAttackID;
|
|
|
|
// Function GameNoce.NoceAttackTraceComponent.EndTraceByAttackID
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceAttackTraceComponent_EndTraceByAttackID final
|
|
{
|
|
public:
|
|
int32 AttackID; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAttackTraceComponent_EndTraceByAttackID;
|
|
|
|
// Function GameNoce.NoceAttackTraceComponent.GetIsEnable
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAttackTraceComponent_GetIsEnable final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAttackTraceComponent_GetIsEnable;
|
|
|
|
// Function GameNoce.NoceAttackTraceComponent.SetIsDuringAttack
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAttackTraceComponent_SetIsDuringAttack final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAttackTraceComponent_SetIsDuringAttack;
|
|
|
|
// Function GameNoce.NoceAttackTraceComponent.SetIsEnable
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceAttackTraceComponent_SetIsEnable final
|
|
{
|
|
public:
|
|
bool InVale; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAttackTraceComponent_SetIsEnable;
|
|
|
|
// Function GameNoce.NoceAttackTraceComponent.StartTraceByAttackID
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceAttackTraceComponent_StartTraceByAttackID final
|
|
{
|
|
public:
|
|
int32 AttackID; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceAttackTraceComponent_StartTraceByAttackID;
|
|
|
|
// Function GameNoce.NoceTableRowHandleLibrary.GetChapterJumpDataTable
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceTableRowHandleLibrary_GetChapterJumpDataTable final
|
|
{
|
|
public:
|
|
class UDataTable* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTableRowHandleLibrary_GetChapterJumpDataTable;
|
|
|
|
// Function GameNoce.NoceTableRowHandleLibrary.GetConsumableDataTable
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceTableRowHandleLibrary_GetConsumableDataTable final
|
|
{
|
|
public:
|
|
class UDataTable* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTableRowHandleLibrary_GetConsumableDataTable;
|
|
|
|
// Function GameNoce.NoceTableRowHandleLibrary.GetDarknessDataTable
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceTableRowHandleLibrary_GetDarknessDataTable final
|
|
{
|
|
public:
|
|
class UDataTable* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTableRowHandleLibrary_GetDarknessDataTable;
|
|
|
|
// Function GameNoce.NoceTableRowHandleLibrary.GetDirLightDataTable
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceTableRowHandleLibrary_GetDirLightDataTable final
|
|
{
|
|
public:
|
|
class UDataTable* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTableRowHandleLibrary_GetDirLightDataTable;
|
|
|
|
// Function GameNoce.NoceTableRowHandleLibrary.GetFogNiagaraTable
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceTableRowHandleLibrary_GetFogNiagaraTable final
|
|
{
|
|
public:
|
|
class UDataTable* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTableRowHandleLibrary_GetFogNiagaraTable;
|
|
|
|
// Function GameNoce.NoceTableRowHandleLibrary.GetHeightFogDataTable
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceTableRowHandleLibrary_GetHeightFogDataTable final
|
|
{
|
|
public:
|
|
class UDataTable* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTableRowHandleLibrary_GetHeightFogDataTable;
|
|
|
|
// Function GameNoce.NoceTableRowHandleLibrary.GetHinaCharMeshTypeDataTable
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceTableRowHandleLibrary_GetHinaCharMeshTypeDataTable final
|
|
{
|
|
public:
|
|
class UDataTable* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTableRowHandleLibrary_GetHinaCharMeshTypeDataTable;
|
|
|
|
// Function GameNoce.NoceTableRowHandleLibrary.GetInputActionToKeyDataTable
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceTableRowHandleLibrary_GetInputActionToKeyDataTable final
|
|
{
|
|
public:
|
|
class UDataTable* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTableRowHandleLibrary_GetInputActionToKeyDataTable;
|
|
|
|
// Function GameNoce.NoceTableRowHandleLibrary.GetKeyItemDataTable
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceTableRowHandleLibrary_GetKeyItemDataTable final
|
|
{
|
|
public:
|
|
class UDataTable* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTableRowHandleLibrary_GetKeyItemDataTable;
|
|
|
|
// Function GameNoce.NoceTableRowHandleLibrary.GetKeyItemEmaDataTable
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceTableRowHandleLibrary_GetKeyItemEmaDataTable final
|
|
{
|
|
public:
|
|
class UDataTable* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTableRowHandleLibrary_GetKeyItemEmaDataTable;
|
|
|
|
// Function GameNoce.NoceTableRowHandleLibrary.GetLanternNiagaraTable
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceTableRowHandleLibrary_GetLanternNiagaraTable final
|
|
{
|
|
public:
|
|
class UDataTable* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTableRowHandleLibrary_GetLanternNiagaraTable;
|
|
|
|
// Function GameNoce.NoceTableRowHandleLibrary.GetLetterDataTable
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceTableRowHandleLibrary_GetLetterDataTable final
|
|
{
|
|
public:
|
|
class UDataTable* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTableRowHandleLibrary_GetLetterDataTable;
|
|
|
|
// Function GameNoce.NoceTableRowHandleLibrary.GetLetterGroupDataTable
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceTableRowHandleLibrary_GetLetterGroupDataTable final
|
|
{
|
|
public:
|
|
class UDataTable* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTableRowHandleLibrary_GetLetterGroupDataTable;
|
|
|
|
// Function GameNoce.NoceTableRowHandleLibrary.GetLocationDataTable
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceTableRowHandleLibrary_GetLocationDataTable final
|
|
{
|
|
public:
|
|
class UDataTable* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTableRowHandleLibrary_GetLocationDataTable;
|
|
|
|
// Function GameNoce.NoceTableRowHandleLibrary.GetLumenTranslucencyTable
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceTableRowHandleLibrary_GetLumenTranslucencyTable final
|
|
{
|
|
public:
|
|
class UDataTable* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTableRowHandleLibrary_GetLumenTranslucencyTable;
|
|
|
|
// Function GameNoce.NoceTableRowHandleLibrary.GetNotebookCharacterContentDataTable
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceTableRowHandleLibrary_GetNotebookCharacterContentDataTable final
|
|
{
|
|
public:
|
|
class UDataTable* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTableRowHandleLibrary_GetNotebookCharacterContentDataTable;
|
|
|
|
// Function GameNoce.NoceTableRowHandleLibrary.GetNotebookCharacterNameDataTable
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceTableRowHandleLibrary_GetNotebookCharacterNameDataTable final
|
|
{
|
|
public:
|
|
class UDataTable* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTableRowHandleLibrary_GetNotebookCharacterNameDataTable;
|
|
|
|
// Function GameNoce.NoceTableRowHandleLibrary.GetNotebookEnemyContentDataTable
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceTableRowHandleLibrary_GetNotebookEnemyContentDataTable final
|
|
{
|
|
public:
|
|
class UDataTable* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTableRowHandleLibrary_GetNotebookEnemyContentDataTable;
|
|
|
|
// Function GameNoce.NoceTableRowHandleLibrary.GetNotebookEnemyNameDataTable
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceTableRowHandleLibrary_GetNotebookEnemyNameDataTable final
|
|
{
|
|
public:
|
|
class UDataTable* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTableRowHandleLibrary_GetNotebookEnemyNameDataTable;
|
|
|
|
// Function GameNoce.NoceTableRowHandleLibrary.GetNotebookInfoContentDataTable
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceTableRowHandleLibrary_GetNotebookInfoContentDataTable final
|
|
{
|
|
public:
|
|
class UDataTable* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTableRowHandleLibrary_GetNotebookInfoContentDataTable;
|
|
|
|
// Function GameNoce.NoceTableRowHandleLibrary.GetNotebookInfoNameDataTable
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceTableRowHandleLibrary_GetNotebookInfoNameDataTable final
|
|
{
|
|
public:
|
|
class UDataTable* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTableRowHandleLibrary_GetNotebookInfoNameDataTable;
|
|
|
|
// Function GameNoce.NoceTableRowHandleLibrary.GetNotebookPuzzleContentDataTable
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceTableRowHandleLibrary_GetNotebookPuzzleContentDataTable final
|
|
{
|
|
public:
|
|
class UDataTable* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTableRowHandleLibrary_GetNotebookPuzzleContentDataTable;
|
|
|
|
// Function GameNoce.NoceTableRowHandleLibrary.GetNotebookPuzzleNameDataTable
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceTableRowHandleLibrary_GetNotebookPuzzleNameDataTable final
|
|
{
|
|
public:
|
|
class UDataTable* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTableRowHandleLibrary_GetNotebookPuzzleNameDataTable;
|
|
|
|
// Function GameNoce.NoceTableRowHandleLibrary.GetNotebookTutorialContentDataTable
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceTableRowHandleLibrary_GetNotebookTutorialContentDataTable final
|
|
{
|
|
public:
|
|
class UDataTable* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTableRowHandleLibrary_GetNotebookTutorialContentDataTable;
|
|
|
|
// Function GameNoce.NoceTableRowHandleLibrary.GetNotebookTutorialNameDataTable
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceTableRowHandleLibrary_GetNotebookTutorialNameDataTable final
|
|
{
|
|
public:
|
|
class UDataTable* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTableRowHandleLibrary_GetNotebookTutorialNameDataTable;
|
|
|
|
// Function GameNoce.NoceTableRowHandleLibrary.GetOmamoriDataTable
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceTableRowHandleLibrary_GetOmamoriDataTable final
|
|
{
|
|
public:
|
|
class UDataTable* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTableRowHandleLibrary_GetOmamoriDataTable;
|
|
|
|
// Function GameNoce.NoceTableRowHandleLibrary.GetPickupsDeploymentDataTable
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceTableRowHandleLibrary_GetPickupsDeploymentDataTable final
|
|
{
|
|
public:
|
|
class UDataTable* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTableRowHandleLibrary_GetPickupsDeploymentDataTable;
|
|
|
|
// Function GameNoce.NoceTableRowHandleLibrary.GetSkyAtmosphereDataTable
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceTableRowHandleLibrary_GetSkyAtmosphereDataTable final
|
|
{
|
|
public:
|
|
class UDataTable* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTableRowHandleLibrary_GetSkyAtmosphereDataTable;
|
|
|
|
// Function GameNoce.NoceTableRowHandleLibrary.GetSkyDomeDataTable
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceTableRowHandleLibrary_GetSkyDomeDataTable final
|
|
{
|
|
public:
|
|
class UDataTable* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTableRowHandleLibrary_GetSkyDomeDataTable;
|
|
|
|
// Function GameNoce.NoceTableRowHandleLibrary.GetSkyLightDataTable
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceTableRowHandleLibrary_GetSkyLightDataTable final
|
|
{
|
|
public:
|
|
class UDataTable* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTableRowHandleLibrary_GetSkyLightDataTable;
|
|
|
|
// Function GameNoce.NoceTableRowHandleLibrary.GetSSFSDataTable
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceTableRowHandleLibrary_GetSSFSDataTable final
|
|
{
|
|
public:
|
|
class UDataTable* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTableRowHandleLibrary_GetSSFSDataTable;
|
|
|
|
// Function GameNoce.NoceTableRowHandleLibrary.GetSweetLightDataTable
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceTableRowHandleLibrary_GetSweetLightDataTable final
|
|
{
|
|
public:
|
|
class UDataTable* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTableRowHandleLibrary_GetSweetLightDataTable;
|
|
|
|
// Function GameNoce.NoceTableRowHandleLibrary.GetTutorialDataTable
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceTableRowHandleLibrary_GetTutorialDataTable final
|
|
{
|
|
public:
|
|
class UDataTable* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTableRowHandleLibrary_GetTutorialDataTable;
|
|
|
|
// Function GameNoce.NoceTableRowHandleLibrary.GetVolumetricsFogDataTable
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceTableRowHandleLibrary_GetVolumetricsFogDataTable final
|
|
{
|
|
public:
|
|
class UDataTable* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTableRowHandleLibrary_GetVolumetricsFogDataTable;
|
|
|
|
// Function GameNoce.NoceTableRowHandleLibrary.GetWeaponDataTable
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceTableRowHandleLibrary_GetWeaponDataTable final
|
|
{
|
|
public:
|
|
class UDataTable* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTableRowHandleLibrary_GetWeaponDataTable;
|
|
|
|
// Function GameNoce.NoceTableRowHandleLibrary.GetWindDataTable
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceTableRowHandleLibrary_GetWindDataTable final
|
|
{
|
|
public:
|
|
class UDataTable* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTableRowHandleLibrary_GetWindDataTable;
|
|
|
|
// Function GameNoce.NoceBasePlayerController.IsPlayerReady
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceBasePlayerController_IsPlayerReady final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceBasePlayerController_IsPlayerReady;
|
|
|
|
// Function GameNoce.NoceBasePlayerController.OnSettingChanged
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceBasePlayerController_OnSettingChanged final
|
|
{
|
|
public:
|
|
class UNoceSystemSaveGame* SystemSave; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceBasePlayerController_OnSettingChanged;
|
|
|
|
// Function GameNoce.NoceBattleDialogComponent.OnGameProgressChanged
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceBattleDialogComponent_OnGameProgressChanged final
|
|
{
|
|
public:
|
|
struct FGameplayTag NewTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceBattleDialogComponent_OnGameProgressChanged;
|
|
|
|
// Function GameNoce.NoceBattleDialogComponent.RequestDialog
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceBattleDialogComponent_RequestDialog final
|
|
{
|
|
public:
|
|
class FName DialogRowName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceBattleDialogComponent_RequestDialog;
|
|
|
|
// Function GameNoce.NoceBattlePositionSubsystem.GetDistanceScore
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceBattlePositionSubsystem_GetDistanceScore final
|
|
{
|
|
public:
|
|
float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceBattlePositionSubsystem_GetDistanceScore;
|
|
|
|
// Function GameNoce.NoceBattlePositionSubsystem.GetDistanceScoreByLocation
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct NoceBattlePositionSubsystem_GetDistanceScoreByLocation final
|
|
{
|
|
public:
|
|
struct FVector v1; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector v2; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ReturnValue; // 0x0030(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceBattlePositionSubsystem_GetDistanceScoreByLocation;
|
|
|
|
// Function GameNoce.NoceBattlePositionSubsystem.IsSystemEnabled
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceBattlePositionSubsystem_IsSystemEnabled final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceBattlePositionSubsystem_IsSystemEnabled;
|
|
|
|
// Function GameNoce.NoceBattlePositionSubsystem.IsSystemOperating
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceBattlePositionSubsystem_IsSystemOperating final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceBattlePositionSubsystem_IsSystemOperating;
|
|
|
|
// Function GameNoce.NoceBattlePositionSubsystem.OnSystemEnabledChanged
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceBattlePositionSubsystem_OnSystemEnabledChanged final
|
|
{
|
|
public:
|
|
bool NewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceBattlePositionSubsystem_OnSystemEnabledChanged;
|
|
|
|
// Function GameNoce.NoceBattlePositionSubsystem.SetDevForceOperating
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceBattlePositionSubsystem_SetDevForceOperating final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceBattlePositionSubsystem_SetDevForceOperating;
|
|
|
|
// Function GameNoce.NoceBattlePositionSubsystem.SetSystemEnabled
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NoceBattlePositionSubsystem_SetSystemEnabled final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool IsForce; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceBattlePositionSubsystem_SetSystemEnabled;
|
|
|
|
// Function GameNoce.NoceRegistryFunctionLibrary.GetGamepadType
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceRegistryFunctionLibrary_GetGamepadType final
|
|
{
|
|
public:
|
|
ENoceInputDeviceType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceRegistryFunctionLibrary_GetGamepadType;
|
|
|
|
// Function GameNoce.NoceBinkSubsystem.PreloadBinkVideo_BP
|
|
// 0x00D0 (0x00D0 - 0x0000)
|
|
struct NoceBinkSubsystem_PreloadBinkVideo_BP final
|
|
{
|
|
public:
|
|
struct FNoceBinkPreloadData InData; // 0x0000(0x00D0)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceBinkSubsystem_PreloadBinkVideo_BP;
|
|
|
|
// Function GameNoce.NoceShortcutItemWidget.DirectUse
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceShortcutItemWidget_DirectUse final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceShortcutItemWidget_DirectUse;
|
|
|
|
// Function GameNoce.NoceBodyPartGroupComponent.AddActiveGroups
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceBodyPartGroupComponent_AddActiveGroups final
|
|
{
|
|
public:
|
|
TArray<class FName> InGroupNames; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceBodyPartGroupComponent_AddActiveGroups;
|
|
|
|
// Function GameNoce.NoceBodyPartGroupComponent.CostBodyPartGroupHealth
|
|
// 0x0014 (0x0014 - 0x0000)
|
|
struct NoceBodyPartGroupComponent_CostBodyPartGroupHealth final
|
|
{
|
|
public:
|
|
bool DebugLog; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName InBodyPartGroupName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InValue; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InIsLimitHealth; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool OutIsBreak; // 0x0011(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool OutIsDamageToHealth; // 0x0012(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_13[0x1]; // 0x0013(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceBodyPartGroupComponent_CostBodyPartGroupHealth;
|
|
|
|
// Function GameNoce.NoceBodyPartGroupComponent.GetActiveGroupsString
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceBodyPartGroupComponent_GetActiveGroupsString final
|
|
{
|
|
public:
|
|
class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceBodyPartGroupComponent_GetActiveGroupsString;
|
|
|
|
// Function GameNoce.NoceBodyPartGroupComponent.RemoveActiveGroups
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceBodyPartGroupComponent_RemoveActiveGroups final
|
|
{
|
|
public:
|
|
TArray<class FName> InGroupNames; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceBodyPartGroupComponent_RemoveActiveGroups;
|
|
|
|
// Function GameNoce.NoceBodyPartGroupComponent.ResetBodyPartGroupHealthToMax
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceBodyPartGroupComponent_ResetBodyPartGroupHealthToMax final
|
|
{
|
|
public:
|
|
class FName InBodyPartGroupName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceBodyPartGroupComponent_ResetBodyPartGroupHealthToMax;
|
|
|
|
// Function GameNoce.NoceSuperArmorComponent.IsSuperArmor
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSuperArmorComponent_IsSuperArmor final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSuperArmorComponent_IsSuperArmor;
|
|
|
|
// Function GameNoce.NoceCharacter.AddPushOffset
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceCharacter_AddPushOffset final
|
|
{
|
|
public:
|
|
struct FVector InValue; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_AddPushOffset;
|
|
|
|
// Function GameNoce.NoceCharacter.CheckNoHealthLoss
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCharacter_CheckNoHealthLoss final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_CheckNoHealthLoss;
|
|
|
|
// Function GameNoce.NoceCharacter.CreateCineActorComponent
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceCharacter_CreateCineActorComponent final
|
|
{
|
|
public:
|
|
TArray<class FName> InTags; // 0x0000(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
struct FNoceCineActorSeqStopData CineCharSetting; // 0x0010(0x0005)(Parm, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_CreateCineActorComponent;
|
|
|
|
// Function GameNoce.NoceCharacter.DisplayDebug_BP
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceCharacter_DisplayDebug_BP final
|
|
{
|
|
public:
|
|
class UCanvas* Canvas; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float YL; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float YPos; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_DisplayDebug_BP;
|
|
|
|
// Function GameNoce.NoceCharacter.GetARandomCharMeshType
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceCharacter_GetARandomCharMeshType final
|
|
{
|
|
public:
|
|
TArray<class FName> ForbiddenNames; // 0x0000(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
class FName ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_GetARandomCharMeshType;
|
|
|
|
// Function GameNoce.NoceCharacter.GetCharacterName
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceCharacter_GetCharacterName final
|
|
{
|
|
public:
|
|
class FName ReturnValue; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_GetCharacterName;
|
|
|
|
// Function GameNoce.NoceCharacter.GetCharMeshTypeComment
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceCharacter_GetCharMeshTypeComment final
|
|
{
|
|
public:
|
|
class FName InRowName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_GetCharMeshTypeComment;
|
|
|
|
// Function GameNoce.NoceCharacter.GetCharMeshTypeRowNames
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceCharacter_GetCharMeshTypeRowNames final
|
|
{
|
|
public:
|
|
TArray<class FName> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_GetCharMeshTypeRowNames;
|
|
|
|
// Function GameNoce.NoceCharacter.GetCurrentWeapon
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceCharacter_GetCurrentWeapon final
|
|
{
|
|
public:
|
|
class ANoceWeapon* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_GetCurrentWeapon;
|
|
|
|
// Function GameNoce.NoceCharacter.GetDieCount
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCharacter_GetDieCount final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_GetDieCount;
|
|
|
|
// Function GameNoce.NoceCharacter.GetEnablePushOffset
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCharacter_GetEnablePushOffset final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_GetEnablePushOffset;
|
|
|
|
// Function GameNoce.NoceCharacter.GetHair
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceCharacter_GetHair final
|
|
{
|
|
public:
|
|
class USkeletalMeshComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_GetHair;
|
|
|
|
// Function GameNoce.NoceCharacter.GetHead
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceCharacter_GetHead final
|
|
{
|
|
public:
|
|
class USkeletalMeshComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_GetHead;
|
|
|
|
// Function GameNoce.NoceCharacter.GetLogicalName
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceCharacter_GetLogicalName final
|
|
{
|
|
public:
|
|
class FName ReturnValue; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_GetLogicalName;
|
|
|
|
// Function GameNoce.NoceCharacter.GetSecondsScineBeginPlay
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceCharacter_GetSecondsScineBeginPlay final
|
|
{
|
|
public:
|
|
double ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_GetSecondsScineBeginPlay;
|
|
|
|
// Function GameNoce.NoceCharacter.GetSoundComponent
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceCharacter_GetSoundComponent final
|
|
{
|
|
public:
|
|
class UNeoAudioSoundComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_GetSoundComponent;
|
|
|
|
// Function GameNoce.NoceCharacter.GetSpawnerLocation
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceCharacter_GetSpawnerLocation final
|
|
{
|
|
public:
|
|
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_GetSpawnerLocation;
|
|
|
|
// Function GameNoce.NoceCharacter.GetSuicideDead
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCharacter_GetSuicideDead final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_GetSuicideDead;
|
|
|
|
// Function GameNoce.NoceCharacter.HandleInputAxis
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceCharacter_HandleInputAxis final
|
|
{
|
|
public:
|
|
ENoceInputAxis InInputAxis; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float InValue; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_HandleInputAxis;
|
|
|
|
// Function GameNoce.NoceCharacter.HasCurrentWeapon
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCharacter_HasCurrentWeapon final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_HasCurrentWeapon;
|
|
|
|
// Function GameNoce.NoceCharacter.IsCurrentlyUnderAttack
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCharacter_IsCurrentlyUnderAttack final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_IsCurrentlyUnderAttack;
|
|
|
|
// Function GameNoce.NoceCharacter.IsCurrentWeaponVisible
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCharacter_IsCurrentWeaponVisible final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_IsCurrentWeaponVisible;
|
|
|
|
// Function GameNoce.NoceCharacter.MoveForward
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCharacter_MoveForward final
|
|
{
|
|
public:
|
|
float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_MoveForward;
|
|
|
|
// Function GameNoce.NoceCharacter.MoveRight
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCharacter_MoveRight final
|
|
{
|
|
public:
|
|
float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_MoveRight;
|
|
|
|
// Function GameNoce.NoceCharacter.OnDamaged
|
|
// 0x0178 (0x0178 - 0x0000)
|
|
struct NoceCharacter_OnDamaged final
|
|
{
|
|
public:
|
|
struct FNoceAttackHitResult AttackHitResult; // 0x0000(0x0178)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_OnDamaged;
|
|
|
|
// Function GameNoce.NoceCharacter.OnLoadRecord
|
|
// 0x00C0 (0x00C0 - 0x0000)
|
|
struct NoceCharacter_OnLoadRecord final
|
|
{
|
|
public:
|
|
struct FNoceCharacterRecord InRecord; // 0x0000(0x00C0)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_OnLoadRecord;
|
|
|
|
// Function GameNoce.NoceCharacter.OnPostSignificance
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceCharacter_OnPostSignificance final
|
|
{
|
|
public:
|
|
class ANoceCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Significance; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_OnPostSignificance;
|
|
|
|
// Function GameNoce.NoceCharacter.OnSaveRecord
|
|
// 0x00C0 (0x00C0 - 0x0000)
|
|
struct NoceCharacter_OnSaveRecord final
|
|
{
|
|
public:
|
|
struct FNoceCharacterRecord ReturnValue; // 0x0000(0x00C0)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_OnSaveRecord;
|
|
|
|
// Function GameNoce.NoceCharacter.PlayHeadMontage
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceCharacter_PlayHeadMontage final
|
|
{
|
|
public:
|
|
class UAnimMontage* MontageToPlay; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool StopAllMontages; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_PlayHeadMontage;
|
|
|
|
// Function GameNoce.NoceCharacter.ProcessCharMeshType_BP
|
|
// 0x00C0 (0x00C0 - 0x0000)
|
|
struct NoceCharacter_ProcessCharMeshType_BP final
|
|
{
|
|
public:
|
|
struct FNoceCharMeshDataRow InDataRow; // 0x0000(0x00C0)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_ProcessCharMeshType_BP;
|
|
|
|
// Function GameNoce.NoceCharacter.SetArmor
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCharacter_SetArmor final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_SetArmor;
|
|
|
|
// Function GameNoce.NoceCharacter.SetAutoAdjustWalkSpeed
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCharacter_SetAutoAdjustWalkSpeed final
|
|
{
|
|
public:
|
|
bool Enable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_SetAutoAdjustWalkSpeed;
|
|
|
|
// Function GameNoce.NoceCharacter.SetHeadTracking
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCharacter_SetHeadTracking final
|
|
{
|
|
public:
|
|
bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_SetHeadTracking;
|
|
|
|
// Function GameNoce.NoceCharacter.SetHealth
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCharacter_SetHealth final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_SetHealth;
|
|
|
|
// Function GameNoce.NoceCharacter.SetHealthByRatio
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCharacter_SetHealthByRatio final
|
|
{
|
|
public:
|
|
float InRatio; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_SetHealthByRatio;
|
|
|
|
// Function GameNoce.NoceCharacter.SetPushOffset
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceCharacter_SetPushOffset final
|
|
{
|
|
public:
|
|
struct FVector InValue; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_SetPushOffset;
|
|
|
|
// Function GameNoce.NoceCharacter.SetPushOffsetEnable
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCharacter_SetPushOffsetEnable final
|
|
{
|
|
public:
|
|
bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_SetPushOffsetEnable;
|
|
|
|
// Function GameNoce.NoceCharacter.SetSpawner
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceCharacter_SetSpawner final
|
|
{
|
|
public:
|
|
class ANoceAISpawner* Spawner; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_SetSpawner;
|
|
|
|
// Function GameNoce.NoceCharacter.SetSpawnMontagePlayed
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCharacter_SetSpawnMontagePlayed final
|
|
{
|
|
public:
|
|
bool bPlayed; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_SetSpawnMontagePlayed;
|
|
|
|
// Function GameNoce.NoceCharacter.SetSuicideDead
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCharacter_SetSuicideDead final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_SetSuicideDead;
|
|
|
|
// Function GameNoce.NoceCharacter.SwitchToRunSpeed
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCharacter_SwitchToRunSpeed final
|
|
{
|
|
public:
|
|
bool Enable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_SwitchToRunSpeed;
|
|
|
|
// Function GameNoce.NoceCharacter.UpdateCharMeshType
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceCharacter_UpdateCharMeshType final
|
|
{
|
|
public:
|
|
class FName InRowName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bForceUpdate; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_UpdateCharMeshType;
|
|
|
|
// Function GameNoce.NoceCharacter.GetAbilityLevel
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceCharacter_GetAbilityLevel final
|
|
{
|
|
public:
|
|
ENoceAbilityInputID AbilityID; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_GetAbilityLevel;
|
|
|
|
// Function GameNoce.NoceCharacter.GetArmor
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCharacter_GetArmor final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_GetArmor;
|
|
|
|
// Function GameNoce.NoceCharacter.GetCharacterLevel
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCharacter_GetCharacterLevel final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_GetCharacterLevel;
|
|
|
|
// Function GameNoce.NoceCharacter.GetCharacterTag
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceCharacter_GetCharacterTag final
|
|
{
|
|
public:
|
|
struct FGameplayTag ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_GetCharacterTag;
|
|
|
|
// Function GameNoce.NoceCharacter.GetGenericTeamId
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCharacter_GetGenericTeamId final
|
|
{
|
|
public:
|
|
struct FGenericTeamId ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_GetGenericTeamId;
|
|
|
|
// Function GameNoce.NoceCharacter.GetHealth
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCharacter_GetHealth final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_GetHealth;
|
|
|
|
// Function GameNoce.NoceCharacter.GetHealthRatio
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCharacter_GetHealthRatio final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_GetHealthRatio;
|
|
|
|
// Function GameNoce.NoceCharacter.GetInitialAttributeLevel
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCharacter_GetInitialAttributeLevel final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_GetInitialAttributeLevel;
|
|
|
|
// Function GameNoce.NoceCharacter.GetMaxArmor
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCharacter_GetMaxArmor final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_GetMaxArmor;
|
|
|
|
// Function GameNoce.NoceCharacter.GetMaxHealth
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCharacter_GetMaxHealth final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_GetMaxHealth;
|
|
|
|
// Function GameNoce.NoceCharacter.GetMySpawner
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceCharacter_GetMySpawner final
|
|
{
|
|
public:
|
|
class ANoceAISpawner* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_GetMySpawner;
|
|
|
|
// Function GameNoce.NoceCharacter.IsAlive
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCharacter_IsAlive final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_IsAlive;
|
|
|
|
// Function GameNoce.NoceCharacter.IsInLinkConstPosition
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCharacter_IsInLinkConstPosition final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_IsInLinkConstPosition;
|
|
|
|
// Function GameNoce.NoceCharacter.IsInLinking
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCharacter_IsInLinking final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_IsInLinking;
|
|
|
|
// Function GameNoce.NoceCharacter.IsInLinkMotion
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCharacter_IsInLinkMotion final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_IsInLinkMotion;
|
|
|
|
// Function GameNoce.NoceCharacter.IsInLinkMotionCoolDown
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCharacter_IsInLinkMotionCoolDown final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_IsInLinkMotionCoolDown;
|
|
|
|
// Function GameNoce.NoceCharacter.IsSpawnMontagePlayed
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCharacter_IsSpawnMontagePlayed final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacter_IsSpawnMontagePlayed;
|
|
|
|
// Function GameNoce.NoceTutorialSubsystem.EndTutorial
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceTutorialSubsystem_EndTutorial final
|
|
{
|
|
public:
|
|
ENoceTutorialType TutorialType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTutorialSubsystem_EndTutorial;
|
|
|
|
// Function GameNoce.NoceTutorialSubsystem.EndTutorialByName
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceTutorialSubsystem_EndTutorialByName final
|
|
{
|
|
public:
|
|
class FName TutorialName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTutorialSubsystem_EndTutorialByName;
|
|
|
|
// Function GameNoce.NoceTutorialSubsystem.EndTutorialByRowHandle
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceTutorialSubsystem_EndTutorialByRowHandle final
|
|
{
|
|
public:
|
|
struct FNoceTutorialDataRowHandle RowHandle; // 0x0000(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTutorialSubsystem_EndTutorialByRowHandle;
|
|
|
|
// Function GameNoce.NoceTutorialSubsystem.IsClearAll
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceTutorialSubsystem_IsClearAll final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTutorialSubsystem_IsClearAll;
|
|
|
|
// Function GameNoce.NoceTutorialSubsystem.IsCleared
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NoceTutorialSubsystem_IsCleared final
|
|
{
|
|
public:
|
|
ENoceTutorialType TutorialType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTutorialSubsystem_IsCleared;
|
|
|
|
// Function GameNoce.NoceTutorialSubsystem.IsInProgress
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NoceTutorialSubsystem_IsInProgress final
|
|
{
|
|
public:
|
|
ENoceTutorialType TutorialType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTutorialSubsystem_IsInProgress;
|
|
|
|
// Function GameNoce.NoceTutorialSubsystem.StartTutorial
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceTutorialSubsystem_StartTutorial final
|
|
{
|
|
public:
|
|
ENoceTutorialType TutorialType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTutorialSubsystem_StartTutorial;
|
|
|
|
// Function GameNoce.NoceTutorialSubsystem.StartTutorialByName
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceTutorialSubsystem_StartTutorialByName final
|
|
{
|
|
public:
|
|
class FName TutorialName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTutorialSubsystem_StartTutorialByName;
|
|
|
|
// Function GameNoce.NoceTutorialSubsystem.StartTutorialByRowHandle
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceTutorialSubsystem_StartTutorialByRowHandle final
|
|
{
|
|
public:
|
|
struct FNoceTutorialDataRowHandle RowHandle; // 0x0000(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTutorialSubsystem_StartTutorialByRowHandle;
|
|
|
|
// Function GameNoce.NoceCharacterMovementComponent.SetMoveSpeedRatio
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCharacterMovementComponent_SetMoveSpeedRatio final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCharacterMovementComponent_SetMoveSpeedRatio;
|
|
|
|
// Function GameNoce.NoceWepShortcutItemWidget.SetWeapon
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceWepShortcutItemWidget_SetWeapon final
|
|
{
|
|
public:
|
|
class FName ID; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InDurability; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceWepShortcutItemWidget_SetWeapon;
|
|
|
|
// Function GameNoce.NoceCheatActivityExtension.Debug_SetUpdateProgressType
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatActivityExtension_Debug_SetUpdateProgressType final
|
|
{
|
|
public:
|
|
int32 InType; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatActivityExtension_Debug_SetUpdateProgressType;
|
|
|
|
// Function GameNoce.NoceCheatActivityExtension.Debug_ShowActivityDebugInfo
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatActivityExtension_Debug_ShowActivityDebugInfo final
|
|
{
|
|
public:
|
|
bool IsShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatActivityExtension_Debug_ShowActivityDebugInfo;
|
|
|
|
// Function GameNoce.NoceCheatActivityExtension.GetActivityAvailibities
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceCheatActivityExtension_GetActivityAvailibities final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FText> ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatActivityExtension_GetActivityAvailibities;
|
|
|
|
// Function GameNoce.NoceCheatActivityExtension.GetActivityIDs
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceCheatActivityExtension_GetActivityIDs final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FText> ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatActivityExtension_GetActivityIDs;
|
|
|
|
// Function GameNoce.NoceCheatActivityExtension.GetActivityOutcomes
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceCheatActivityExtension_GetActivityOutcomes final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FText> ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatActivityExtension_GetActivityOutcomes;
|
|
|
|
// Function GameNoce.NoceCheatActivityExtension.GetChapters
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceCheatActivityExtension_GetChapters final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FText> ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatActivityExtension_GetChapters;
|
|
|
|
// Function GameNoce.NoceCheatActivityExtension.GetResumeActions
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceCheatActivityExtension_GetResumeActions final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FText> ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatActivityExtension_GetResumeActions;
|
|
|
|
// Function GameNoce.NoceCheatActivityExtension.OnCancelAndHideActivityWindowDecided
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceCheatActivityExtension_OnCancelAndHideActivityWindowDecided final
|
|
{
|
|
public:
|
|
struct FNeoCheatPopWindowOutputParam Result; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatActivityExtension_OnCancelAndHideActivityWindowDecided;
|
|
|
|
// Function GameNoce.NoceCheatActivityExtension.OnCompleteAndHideActivityWindowDecided
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceCheatActivityExtension_OnCompleteAndHideActivityWindowDecided final
|
|
{
|
|
public:
|
|
struct FNeoCheatPopWindowOutputParam Result; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatActivityExtension_OnCompleteAndHideActivityWindowDecided;
|
|
|
|
// Function GameNoce.NoceCheatActivityExtension.OnEndActivityWindowDecided
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceCheatActivityExtension_OnEndActivityWindowDecided final
|
|
{
|
|
public:
|
|
struct FNeoCheatPopWindowOutputParam Result; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatActivityExtension_OnEndActivityWindowDecided;
|
|
|
|
// Function GameNoce.NoceCheatActivityExtension.OnResumeActivityWindowDecided
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceCheatActivityExtension_OnResumeActivityWindowDecided final
|
|
{
|
|
public:
|
|
struct FNeoCheatPopWindowOutputParam Result; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatActivityExtension_OnResumeActivityWindowDecided;
|
|
|
|
// Function GameNoce.NoceCheatActivityExtension.OnSetActivityAvailabilityChangeWindowDecided
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceCheatActivityExtension_OnSetActivityAvailabilityChangeWindowDecided final
|
|
{
|
|
public:
|
|
struct FNeoCheatPopWindowOutputParam Result; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatActivityExtension_OnSetActivityAvailabilityChangeWindowDecided;
|
|
|
|
// Function GameNoce.NoceCheatActivityExtension.OnStartActivityWindowDecided
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceCheatActivityExtension_OnStartActivityWindowDecided final
|
|
{
|
|
public:
|
|
struct FNeoCheatPopWindowOutputParam Result; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatActivityExtension_OnStartActivityWindowDecided;
|
|
|
|
// Function GameNoce.NoceCheatActivityExtension.OnStartAndShowActivityWindowDecided
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceCheatActivityExtension_OnStartAndShowActivityWindowDecided final
|
|
{
|
|
public:
|
|
struct FNeoCheatPopWindowOutputParam Result; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatActivityExtension_OnStartAndShowActivityWindowDecided;
|
|
|
|
// Function GameNoce.NoceCheatAudioExtension.DrawEnvImpactSound
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatAudioExtension_DrawEnvImpactSound final
|
|
{
|
|
public:
|
|
bool Show; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatAudioExtension_DrawEnvImpactSound;
|
|
|
|
// Function GameNoce.NoceCheatAudioExtension.DrawEventDistance
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatAudioExtension_DrawEventDistance final
|
|
{
|
|
public:
|
|
bool Show; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatAudioExtension_DrawEventDistance;
|
|
|
|
// Function GameNoce.NoceCheatAudioExtension.DrawEventPosition
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatAudioExtension_DrawEventPosition final
|
|
{
|
|
public:
|
|
bool Show; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatAudioExtension_DrawEventPosition;
|
|
|
|
// Function GameNoce.NoceCheatAudioExtension.DrawEventSphere
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatAudioExtension_DrawEventSphere final
|
|
{
|
|
public:
|
|
bool Show; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatAudioExtension_DrawEventSphere;
|
|
|
|
// Function GameNoce.NoceCheatAudioExtension.DrawListener
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatAudioExtension_DrawListener final
|
|
{
|
|
public:
|
|
bool Show; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatAudioExtension_DrawListener;
|
|
|
|
// Function GameNoce.NoceCheatAudioExtension.DrawPostedEvents
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatAudioExtension_DrawPostedEvents final
|
|
{
|
|
public:
|
|
bool Show; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatAudioExtension_DrawPostedEvents;
|
|
|
|
// Function GameNoce.NoceCheatAudioExtension.HideInvalidStateValue
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatAudioExtension_HideInvalidStateValue final
|
|
{
|
|
public:
|
|
bool Hide; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatAudioExtension_HideInvalidStateValue;
|
|
|
|
// Function GameNoce.NoceCheatAudioExtension.ShowStateMonitor
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatAudioExtension_ShowStateMonitor final
|
|
{
|
|
public:
|
|
bool Show; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatAudioExtension_ShowStateMonitor;
|
|
|
|
// Function GameNoce.NoceTerritoryVolume.IsInVolume
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceTerritoryVolume_IsInVolume final
|
|
{
|
|
public:
|
|
struct FVector CheckLocation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceTerritoryVolume_IsInVolume;
|
|
|
|
// Function GameNoce.NoceCheatChunkExtension.Debug_IsShowDebugDataInfo
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatChunkExtension_Debug_IsShowDebugDataInfo final
|
|
{
|
|
public:
|
|
bool InIsShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatChunkExtension_Debug_IsShowDebugDataInfo;
|
|
|
|
// Function GameNoce.NoceCheatChunkExtension.Debug_SetUsingDebugData
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatChunkExtension_Debug_SetUsingDebugData final
|
|
{
|
|
public:
|
|
bool InIsEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatChunkExtension_Debug_SetUsingDebugData;
|
|
|
|
// Function GameNoce.NoceCheatChunkExtension.GetChunkActionNames
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceCheatChunkExtension_GetChunkActionNames final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FText> ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatChunkExtension_GetChunkActionNames;
|
|
|
|
// Function GameNoce.NoceCheatChunkExtension.GetChunkRowNames
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceCheatChunkExtension_GetChunkRowNames final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FText> ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatChunkExtension_GetChunkRowNames;
|
|
|
|
// Function GameNoce.NoceCheatChunkExtension.GetChunkTypeNames
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceCheatChunkExtension_GetChunkTypeNames final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FText> ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatChunkExtension_GetChunkTypeNames;
|
|
|
|
// Function GameNoce.NoceCheatChunkExtension.OnCheckByRowNameAndTypeWindowDecided
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceCheatChunkExtension_OnCheckByRowNameAndTypeWindowDecided final
|
|
{
|
|
public:
|
|
struct FNeoCheatPopWindowOutputParam Result; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatChunkExtension_OnCheckByRowNameAndTypeWindowDecided;
|
|
|
|
// Function GameNoce.NoceCheatChunkExtension.OnCheckChunkAndDLCWindowDecided
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceCheatChunkExtension_OnCheckChunkAndDLCWindowDecided final
|
|
{
|
|
public:
|
|
struct FNeoCheatPopWindowOutputParam Result; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatChunkExtension_OnCheckChunkAndDLCWindowDecided;
|
|
|
|
// Function GameNoce.NoceCheatChunkExtension.OnUpdateDebugChunkDataWindowDecided
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceCheatChunkExtension_OnUpdateDebugChunkDataWindowDecided final
|
|
{
|
|
public:
|
|
struct FNeoCheatPopWindowOutputParam Result; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatChunkExtension_OnUpdateDebugChunkDataWindowDecided;
|
|
|
|
// Function GameNoce.NoceCheatInventoryExtension.Debug_AddAllWeaponsCore
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatInventoryExtension_Debug_AddAllWeaponsCore final
|
|
{
|
|
public:
|
|
bool AddMainWeapon; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatInventoryExtension_Debug_AddAllWeaponsCore;
|
|
|
|
// Function GameNoce.NoceCheatInventoryExtension.Debug_AddConsumableItemByID
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceCheatInventoryExtension_Debug_AddConsumableItemByID final
|
|
{
|
|
public:
|
|
class FName ID; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 Quantity; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatInventoryExtension_Debug_AddConsumableItemByID;
|
|
|
|
// Function GameNoce.NoceCheatInventoryExtension.Debug_AddFaithValue
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatInventoryExtension_Debug_AddFaithValue final
|
|
{
|
|
public:
|
|
int32 Delta; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatInventoryExtension_Debug_AddFaithValue;
|
|
|
|
// Function GameNoce.NoceCheatInventoryExtension.Debug_AddShortcutConsumable
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceCheatInventoryExtension_Debug_AddShortcutConsumable final
|
|
{
|
|
public:
|
|
int32 InIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 InAddQuantity; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatInventoryExtension_Debug_AddShortcutConsumable;
|
|
|
|
// Function GameNoce.NoceCheatInventoryExtension.Debug_ReplaceShortcutConsumables
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceCheatInventoryExtension_Debug_ReplaceShortcutConsumables final
|
|
{
|
|
public:
|
|
int32 InConsumablePageIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 InAddQuantity; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatInventoryExtension_Debug_ReplaceShortcutConsumables;
|
|
|
|
// Function GameNoce.NoceCheatInventoryExtension.Debug_SetConsumableSlotNum
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatInventoryExtension_Debug_SetConsumableSlotNum final
|
|
{
|
|
public:
|
|
int32 InNewNum; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatInventoryExtension_Debug_SetConsumableSlotNum;
|
|
|
|
// Function GameNoce.NoceCheatInventoryExtension.Debug_SetOmamoriSlotNum
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatInventoryExtension_Debug_SetOmamoriSlotNum final
|
|
{
|
|
public:
|
|
int32 InNewNum; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatInventoryExtension_Debug_SetOmamoriSlotNum;
|
|
|
|
// Function GameNoce.NoceCheatInventoryExtension.GetPickupCategories
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceCheatInventoryExtension_GetPickupCategories final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FText> ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatInventoryExtension_GetPickupCategories;
|
|
|
|
// Function GameNoce.NoceCheatInventoryExtension.GetPickupsInCategory
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceCheatInventoryExtension_GetPickupsInCategory final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FText> ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatInventoryExtension_GetPickupsInCategory;
|
|
|
|
// Function GameNoce.NoceCheatInventoryExtension.OnAddItemWindowDecided
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceCheatInventoryExtension_OnAddItemWindowDecided final
|
|
{
|
|
public:
|
|
struct FNeoCheatPopWindowOutputParam Result; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatInventoryExtension_OnAddItemWindowDecided;
|
|
|
|
// Function GameNoce.NoceCheatInventoryExtension.OnAddLetterWindowDecided
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceCheatInventoryExtension_OnAddLetterWindowDecided final
|
|
{
|
|
public:
|
|
struct FNeoCheatPopWindowOutputParam Result; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatInventoryExtension_OnAddLetterWindowDecided;
|
|
|
|
// Function GameNoce.NoceCheatInventoryExtension.OnAddNotebookIDWindowDecided
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceCheatInventoryExtension_OnAddNotebookIDWindowDecided final
|
|
{
|
|
public:
|
|
struct FNeoCheatPopWindowOutputParam Result; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatInventoryExtension_OnAddNotebookIDWindowDecided;
|
|
|
|
// Function GameNoce.NoceCheatInventoryExtension.OnRemoveItemWindowDecided
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceCheatInventoryExtension_OnRemoveItemWindowDecided final
|
|
{
|
|
public:
|
|
struct FNeoCheatPopWindowOutputParam Result; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatInventoryExtension_OnRemoveItemWindowDecided;
|
|
|
|
// Function GameNoce.NoceCheatInventoryExtension.OnSpawnPickupWindowDecided
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceCheatInventoryExtension_OnSpawnPickupWindowDecided final
|
|
{
|
|
public:
|
|
struct FNeoCheatPopWindowOutputParam Result; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatInventoryExtension_OnSpawnPickupWindowDecided;
|
|
|
|
// Function GameNoce.NoceCheatInventoryExtension.OnSpawnPickupWindowDecided_BP
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceCheatInventoryExtension_OnSpawnPickupWindowDecided_BP final
|
|
{
|
|
public:
|
|
struct FNeoCheatPopWindowOutputParam Result; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatInventoryExtension_OnSpawnPickupWindowDecided_BP;
|
|
|
|
// Function GameNoce.NoceCheatInventoryExtension.SetupChapterJumpSetting
|
|
// 0x0118 (0x0118 - 0x0000)
|
|
struct NoceCheatInventoryExtension_SetupChapterJumpSetting final
|
|
{
|
|
public:
|
|
struct FNoceChapterJumpSettingTableRow InData; // 0x0000(0x0110)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
bool InReset; // 0x0110(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_111[0x7]; // 0x0111(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatInventoryExtension_SetupChapterJumpSetting;
|
|
|
|
// Function GameNoce.NoceCheatInventoryExtension.SetupChapterJumpSettingByRowName
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceCheatInventoryExtension_SetupChapterJumpSettingByRowName final
|
|
{
|
|
public:
|
|
class FName RowName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InReset; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatInventoryExtension_SetupChapterJumpSettingByRowName;
|
|
|
|
// Function GameNoce.NoceCheatInventoryExtension.SetupChapterJumpSettingByTag
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceCheatInventoryExtension_SetupChapterJumpSettingByTag final
|
|
{
|
|
public:
|
|
struct FGameplayTag InTag; // 0x0000(0x0008)(ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InReset; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceRoundType round; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x000A(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_B[0x1]; // 0x000B(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatInventoryExtension_SetupChapterJumpSettingByTag;
|
|
|
|
// Function GameNoce.NoceCheatInventoryExtension.SetupChapterJumpSettingForStory
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceCheatInventoryExtension_SetupChapterJumpSettingForStory final
|
|
{
|
|
public:
|
|
struct FGameplayTag InTag; // 0x0000(0x0008)(ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InReset; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceRoundType round; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatInventoryExtension_SetupChapterJumpSettingForStory;
|
|
|
|
// Function GameNoce.NoceCheatManager.BP_Debug_SetWeaponDurability
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatManager_BP_Debug_SetWeaponDurability final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_BP_Debug_SetWeaponDurability;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_ApplyClawAlterBackMark
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_ApplyClawAlterBackMark final
|
|
{
|
|
public:
|
|
bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_ApplyClawAlterBackMark;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_ApplyClawAlterBackMarkRound3
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_ApplyClawAlterBackMarkRound3 final
|
|
{
|
|
public:
|
|
bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_ApplyClawAlterBackMarkRound3;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_ApplyClawAlterHandRound2
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_ApplyClawAlterHandRound2 final
|
|
{
|
|
public:
|
|
bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_ApplyClawAlterHandRound2;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_ApplyClawAlterMask
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_ApplyClawAlterMask final
|
|
{
|
|
public:
|
|
bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_ApplyClawAlterMask;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_AutoLoad
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatManager_Debug_AutoLoad final
|
|
{
|
|
public:
|
|
int32 SlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_AutoLoad;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_AutoSave
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceCheatManager_Debug_AutoSave final
|
|
{
|
|
public:
|
|
int32 SlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName LocationRowName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_AutoSave;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_ChangeActionLevel
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatManager_Debug_ChangeActionLevel final
|
|
{
|
|
public:
|
|
int32 InLevel; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_ChangeActionLevel;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_ChangeGameRound
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatManager_Debug_ChangeGameRound final
|
|
{
|
|
public:
|
|
int32 InRound; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_ChangeGameRound;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_CollisionOpacity
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatManager_Debug_CollisionOpacity final
|
|
{
|
|
public:
|
|
float InOpacity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_CollisionOpacity;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_CollisionViewMode
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatManager_Debug_CollisionViewMode final
|
|
{
|
|
public:
|
|
int32 InViewMode; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_CollisionViewMode;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_ConditionHandlerInfo
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_ConditionHandlerInfo final
|
|
{
|
|
public:
|
|
bool InEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_ConditionHandlerInfo;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_DeleteSlot
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatManager_Debug_DeleteSlot final
|
|
{
|
|
public:
|
|
int32 SlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_DeleteSlot;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_DisableAutoSave
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_DisableAutoSave final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_DisableAutoSave;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_DisableLinkMotionAvoidCol
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_DisableLinkMotionAvoidCol final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_DisableLinkMotionAvoidCol;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_DisableLinkMotionInterruptSequencer
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_DisableLinkMotionInterruptSequencer final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_DisableLinkMotionInterruptSequencer;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_DisaplyNPCLookAtSystemInfo
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_DisaplyNPCLookAtSystemInfo final
|
|
{
|
|
public:
|
|
bool InShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_DisaplyNPCLookAtSystemInfo;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_DisaplyPlayerLookAtSystemInfo
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_DisaplyPlayerLookAtSystemInfo final
|
|
{
|
|
public:
|
|
bool InShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_DisaplyPlayerLookAtSystemInfo;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_DisplayFadeSystemInfo
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_DisplayFadeSystemInfo final
|
|
{
|
|
public:
|
|
bool InShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_DisplayFadeSystemInfo;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_DrawCellLoadingTime
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_DrawCellLoadingTime final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_DrawCellLoadingTime;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_EnableDynamicPickups
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_EnableDynamicPickups final
|
|
{
|
|
public:
|
|
bool InEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_EnableDynamicPickups;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_EnableEventPickups
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_EnableEventPickups final
|
|
{
|
|
public:
|
|
bool InEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_EnableEventPickups;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_EnableGlobalRigidBody
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_EnableGlobalRigidBody final
|
|
{
|
|
public:
|
|
bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_EnableGlobalRigidBody;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_EndTutorial
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatManager_Debug_EndTutorial final
|
|
{
|
|
public:
|
|
int32 TutorialIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_EndTutorial;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_EndTutorialByName
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceCheatManager_Debug_EndTutorialByName final
|
|
{
|
|
public:
|
|
class FName TutorialName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_EndTutorialByName;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_EnemyMayNotRevive
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_EnemyMayNotRevive final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_EnemyMayNotRevive;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_EnemyOneShotKill
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_EnemyOneShotKill final
|
|
{
|
|
public:
|
|
bool Enable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_EnemyOneShotKill;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_EnemyOneShotKillNotRevive
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_EnemyOneShotKillNotRevive final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_EnemyOneShotKillNotRevive;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_ForceChangeStoryEndingType
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatManager_Debug_ForceChangeStoryEndingType final
|
|
{
|
|
public:
|
|
int32 EndingType; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_ForceChangeStoryEndingType;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_ForceEnableRagdoll
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_ForceEnableRagdoll final
|
|
{
|
|
public:
|
|
bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_ForceEnableRagdoll;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_ForceJumpPlaybackPos
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_ForceJumpPlaybackPos final
|
|
{
|
|
public:
|
|
bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_ForceJumpPlaybackPos;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_ForceShowEyeLacrimalFluid
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_ForceShowEyeLacrimalFluid final
|
|
{
|
|
public:
|
|
bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_ForceShowEyeLacrimalFluid;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_GoNextProgress
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatManager_Debug_GoNextProgress final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_GoNextProgress;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_HideBasicDebugInfo
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_HideBasicDebugInfo final
|
|
{
|
|
public:
|
|
bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_HideBasicDebugInfo;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_HideGreyboxObject
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_HideGreyboxObject final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_HideGreyboxObject;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_HideSubtitle
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_HideSubtitle final
|
|
{
|
|
public:
|
|
bool InEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_HideSubtitle;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_InGameFixedEV
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatManager_Debug_InGameFixedEV final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_InGameFixedEV;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_InGameFixedEVMode
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatManager_Debug_InGameFixedEVMode final
|
|
{
|
|
public:
|
|
int32 EVMode; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_InGameFixedEVMode;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_NoceFadeIn
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceCheatManager_Debug_NoceFadeIn final
|
|
{
|
|
public:
|
|
int32 FadeType; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InValue; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_NoceFadeIn;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_NoceFadeOut
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceCheatManager_Debug_NoceFadeOut final
|
|
{
|
|
public:
|
|
int32 FadeType; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InValue; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_NoceFadeOut;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_PlayerAnimationLogInfoStateChange
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_PlayerAnimationLogInfoStateChange final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_PlayerAnimationLogInfoStateChange;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_PlayerFootIKDebugDraw
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_PlayerFootIKDebugDraw final
|
|
{
|
|
public:
|
|
bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_PlayerFootIKDebugDraw;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_PlayerFootIKDebugTrace
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_PlayerFootIKDebugTrace final
|
|
{
|
|
public:
|
|
bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_PlayerFootIKDebugTrace;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_PlayerShiromukuRevive
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatManager_Debug_PlayerShiromukuRevive final
|
|
{
|
|
public:
|
|
int32 InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_PlayerShiromukuRevive;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_RemoveAdditionalTag
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceCheatManager_Debug_RemoveAdditionalTag final
|
|
{
|
|
public:
|
|
class FName InTagName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_RemoveAdditionalTag;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_RequesetWorldTrigger
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceCheatManager_Debug_RequesetWorldTrigger final
|
|
{
|
|
public:
|
|
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InValue; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_RequesetWorldTrigger;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_RequestNocePPV
|
|
// 0x0014 (0x0014 - 0x0000)
|
|
struct NoceCheatManager_Debug_RequestNocePPV final
|
|
{
|
|
public:
|
|
class FName InType; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName InDataRowName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InWeight; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_RequestNocePPV;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_RequestWind
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceCheatManager_Debug_RequestWind final
|
|
{
|
|
public:
|
|
class FName InDataRowName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_RequestWind;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SelectBColType
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatManager_Debug_SelectBColType final
|
|
{
|
|
public:
|
|
int32 InBColType; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SelectBColType;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetAdditionalTag
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetAdditionalTag final
|
|
{
|
|
public:
|
|
class FName InTagName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetAdditionalTag;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetATPCCameraLocationObjectDebug
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetATPCCameraLocationObjectDebug final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetATPCCameraLocationObjectDebug;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetATPCCameraLockObjectDebug
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetATPCCameraLockObjectDebug final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetATPCCameraLockObjectDebug;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetAttackLogEnemy
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetAttackLogEnemy final
|
|
{
|
|
public:
|
|
bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetAttackLogEnemy;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetAttackLogEnviroment
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetAttackLogEnviroment final
|
|
{
|
|
public:
|
|
bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetAttackLogEnviroment;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetAttackLogPlayer
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetAttackLogPlayer final
|
|
{
|
|
public:
|
|
bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetAttackLogPlayer;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetAttackTraceDrawResultEnemy
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetAttackTraceDrawResultEnemy final
|
|
{
|
|
public:
|
|
bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetAttackTraceDrawResultEnemy;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetAttackTraceDrawResultEnviroment
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetAttackTraceDrawResultEnviroment final
|
|
{
|
|
public:
|
|
bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetAttackTraceDrawResultEnviroment;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetAttackTraceDrawResultPlayer
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetAttackTraceDrawResultPlayer final
|
|
{
|
|
public:
|
|
bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetAttackTraceDrawResultPlayer;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetAttackTraceDrawResultPlayerDefelct
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetAttackTraceDrawResultPlayerDefelct final
|
|
{
|
|
public:
|
|
bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetAttackTraceDrawResultPlayerDefelct;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetAttackTraceDrawShapeEnemy
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetAttackTraceDrawShapeEnemy final
|
|
{
|
|
public:
|
|
bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetAttackTraceDrawShapeEnemy;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetAttackTraceDrawShapeEnviroment
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetAttackTraceDrawShapeEnviroment final
|
|
{
|
|
public:
|
|
bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetAttackTraceDrawShapeEnviroment;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetAttackTraceDrawShapePlayer
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetAttackTraceDrawShapePlayer final
|
|
{
|
|
public:
|
|
bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetAttackTraceDrawShapePlayer;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetAttackTraceDrawShapePlayerDefelct
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetAttackTraceDrawShapePlayerDefelct final
|
|
{
|
|
public:
|
|
bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetAttackTraceDrawShapePlayerDefelct;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetBattlePositionForceActivate
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetBattlePositionForceActivate final
|
|
{
|
|
public:
|
|
bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetBattlePositionForceActivate;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetBattlePositionSystemEnabled
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetBattlePositionSystemEnabled final
|
|
{
|
|
public:
|
|
bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetBattlePositionSystemEnabled;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetBattleStatusTime
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetBattleStatusTime final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetBattleStatusTime;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetCapsuleShrinkEnableDebug
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetCapsuleShrinkEnableDebug final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetCapsuleShrinkEnableDebug;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetCapsuleShrinkEnableUse
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetCapsuleShrinkEnableUse final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetCapsuleShrinkEnableUse;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetClawTransform
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetClawTransform final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetClawTransform;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetCurrentMaxSanity
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetCurrentMaxSanity final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetCurrentMaxSanity;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetDebugEnemyInSight
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetDebugEnemyInSight final
|
|
{
|
|
public:
|
|
bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetDebugEnemyInSight;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetDrawTriggerBox
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetDrawTriggerBox final
|
|
{
|
|
public:
|
|
int32 InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetDrawTriggerBox;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetEnemyAttackRatio
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetEnemyAttackRatio final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetEnemyAttackRatio;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetEnemyNoAttack
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetEnemyNoAttack final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetEnemyNoAttack;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetEventMaxTryFailedCount
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetEventMaxTryFailedCount final
|
|
{
|
|
public:
|
|
int32 InCount; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetEventMaxTryFailedCount;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetEventMinDistanceSquared
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetEventMinDistanceSquared final
|
|
{
|
|
public:
|
|
float InDistanceSquared; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetEventMinDistanceSquared;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetForceJustDodge
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetForceJustDodge final
|
|
{
|
|
public:
|
|
bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetForceJustDodge;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetFreeCameraRotate
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetFreeCameraRotate final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetFreeCameraRotate;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetHealth
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetHealth final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetHealth;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetHealthPercent
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetHealthPercent final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetHealthPercent;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetHeightFogDistance
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetHeightFogDistance final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetHeightFogDistance;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetLanternPointRadius
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetLanternPointRadius final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetLanternPointRadius;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetLeaveEnemyInSightDistance
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetLeaveEnemyInSightDistance final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetLeaveEnemyInSightDistance;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetLowStaminaThreshold
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetLowStaminaThreshold final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetLowStaminaThreshold;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetMaxHealth
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetMaxHealth final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetMaxHealth;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetMaxSanity
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetMaxSanity final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetMaxSanity;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetMaxStamina
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetMaxStamina final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetMaxStamina;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetMoonlightRadius
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetMoonlightRadius final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetMoonlightRadius;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetNoCostSanity
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetNoCostSanity final
|
|
{
|
|
public:
|
|
bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetNoCostSanity;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetNoPlayerHandleDamage
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetNoPlayerHandleDamage final
|
|
{
|
|
public:
|
|
bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetNoPlayerHandleDamage;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetNormalBattleBGMDistMultiplier
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetNormalBattleBGMDistMultiplier final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetNormalBattleBGMDistMultiplier;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetPlayerAttackRatio
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetPlayerAttackRatio final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetPlayerAttackRatio;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetPlayerControlerShowDebugInfo
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetPlayerControlerShowDebugInfo final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetPlayerControlerShowDebugInfo;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetPlayerDeflectRatio
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetPlayerDeflectRatio final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetPlayerDeflectRatio;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetPlayerFurClawGRigidBodyAlpha
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetPlayerFurClawGRigidBodyAlpha final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetPlayerFurClawGRigidBodyAlpha;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetPlayerFurClawRigidBodyAlpha
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetPlayerFurClawRigidBodyAlpha final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetPlayerFurClawRigidBodyAlpha;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetPlayerMoveSpeedRatio
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetPlayerMoveSpeedRatio final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetPlayerMoveSpeedRatio;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetPlayerOutfit
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetPlayerOutfit final
|
|
{
|
|
public:
|
|
int32 InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetPlayerOutfit;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetPlayerScabbardRigidBodyAlpha
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetPlayerScabbardRigidBodyAlpha final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetPlayerScabbardRigidBodyAlpha;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetPlayerScarfRigidBodyAlpha
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetPlayerScarfRigidBodyAlpha final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetPlayerScarfRigidBodyAlpha;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetPlayerShawlRigidBodyAlpha
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetPlayerShawlRigidBodyAlpha final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetPlayerShawlRigidBodyAlpha;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetPlayerSkirtRigidBodyAlpha
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetPlayerSkirtRigidBodyAlpha final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetPlayerSkirtRigidBodyAlpha;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetPlayerWinceRatio
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetPlayerWinceRatio final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetPlayerWinceRatio;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetProgressTag
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetProgressTag final
|
|
{
|
|
public:
|
|
class FName InTagName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetProgressTag;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetR3Skipped
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetR3Skipped final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
//DUMPER7_ASSERTS_NoceCheatManager_Debug_SetR3Skipped;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetShowEnemyHealthBar
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetShowEnemyHealthBar final
|
|
{
|
|
public:
|
|
bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetShowEnemyHealthBar;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetShowFootStepVFXInfo
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetShowFootStepVFXInfo final
|
|
{
|
|
public:
|
|
bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetShowFootStepVFXInfo;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetShowPlayerClawTransformLog
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetShowPlayerClawTransformLog final
|
|
{
|
|
public:
|
|
bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetShowPlayerClawTransformLog;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetShowPlayerInvincibleInfo
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetShowPlayerInvincibleInfo final
|
|
{
|
|
public:
|
|
bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetShowPlayerInvincibleInfo;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetShowPlayerSanityCostLog
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetShowPlayerSanityCostLog final
|
|
{
|
|
public:
|
|
bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetShowPlayerSanityCostLog;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetShowPlayerShowHideInfo
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetShowPlayerShowHideInfo final
|
|
{
|
|
public:
|
|
bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetShowPlayerShowHideInfo;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetShowPlayerStaminaCostLog
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetShowPlayerStaminaCostLog final
|
|
{
|
|
public:
|
|
bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetShowPlayerStaminaCostLog;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetSkipEnemyCounterableCheck
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetSkipEnemyCounterableCheck final
|
|
{
|
|
public:
|
|
bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetSkipEnemyCounterableCheck;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetStoryEndingCleared
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetStoryEndingCleared final
|
|
{
|
|
public:
|
|
int32 EndingType; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetStoryEndingCleared;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetTriggerDetail
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetTriggerDetail final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetTriggerDetail;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetWeaponDurability
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetWeaponDurability final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetWeaponDurability;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_SetWeaponDurabilityCostRatio
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatManager_Debug_SetWeaponDurabilityCostRatio final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_SetWeaponDurabilityCostRatio;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_ShowAchievementStatus
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_ShowAchievementStatus final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_ShowAchievementStatus;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_ShowAutoAimCompWarpLocationInfo
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_ShowAutoAimCompWarpLocationInfo final
|
|
{
|
|
public:
|
|
bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_ShowAutoAimCompWarpLocationInfo;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_ShowCounterableExtendAutoAimDistance
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_ShowCounterableExtendAutoAimDistance final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_ShowCounterableExtendAutoAimDistance;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_ShowDynamicPickupsDebugInfo
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_ShowDynamicPickupsDebugInfo final
|
|
{
|
|
public:
|
|
bool InIsShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_ShowDynamicPickupsDebugInfo;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_ShowGimmickInfo
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_ShowGimmickInfo final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_ShowGimmickInfo;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_ShowHitPerfromVFXInfo
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_ShowHitPerfromVFXInfo final
|
|
{
|
|
public:
|
|
bool InShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_ShowHitPerfromVFXInfo;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_ShowIndicator
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_ShowIndicator final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_ShowIndicator;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_ShowInteractInfo
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_ShowInteractInfo final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_ShowInteractInfo;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_ShowInteractPriority
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_ShowInteractPriority final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_ShowInteractPriority;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_ShowLinkMotionDebugInfo
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_ShowLinkMotionDebugInfo final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_ShowLinkMotionDebugInfo;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_ShowRecordStatus
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_ShowRecordStatus final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_ShowRecordStatus;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_ShowSceneDitherFade
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_ShowSceneDitherFade final
|
|
{
|
|
public:
|
|
bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_ShowSceneDitherFade;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_ShowTeleportBlackScreen
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_ShowTeleportBlackScreen final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_ShowTeleportBlackScreen;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_ShowWorldTriggerStatus
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_ShowWorldTriggerStatus final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_ShowWorldTriggerStatus;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_StartTutorial
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatManager_Debug_StartTutorial final
|
|
{
|
|
public:
|
|
int32 TutorialIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_StartTutorial;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_StartTutorialByName
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceCheatManager_Debug_StartTutorialByName final
|
|
{
|
|
public:
|
|
class FName TutorialName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_StartTutorialByName;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_UnlockAchievement
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatManager_Debug_UnlockAchievement final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_UnlockAchievement;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_UseEnemyFootIK
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_UseEnemyFootIK final
|
|
{
|
|
public:
|
|
bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_UseEnemyFootIK;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_UseNPCFootIK
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_UseNPCFootIK final
|
|
{
|
|
public:
|
|
bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_UseNPCFootIK;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_UseNPCLookAtIK
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_UseNPCLookAtIK final
|
|
{
|
|
public:
|
|
bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_UseNPCLookAtIK;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_UseNPCPoseDriverIK
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_UseNPCPoseDriverIK final
|
|
{
|
|
public:
|
|
bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_UseNPCPoseDriverIK;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_UsePlayerAimIK
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_UsePlayerAimIK final
|
|
{
|
|
public:
|
|
bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_UsePlayerAimIK;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_UsePlayerFootIK
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_UsePlayerFootIK final
|
|
{
|
|
public:
|
|
bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_UsePlayerFootIK;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_UsePlayerFullBodyIK
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_UsePlayerFullBodyIK final
|
|
{
|
|
public:
|
|
bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_UsePlayerFullBodyIK;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_UsePlayerLookAtIK
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_UsePlayerLookAtIK final
|
|
{
|
|
public:
|
|
bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_UsePlayerLookAtIK;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_UsePlayerPoseDriverIK
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_UsePlayerPoseDriverIK final
|
|
{
|
|
public:
|
|
bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_UsePlayerPoseDriverIK;
|
|
|
|
// Function GameNoce.NoceCheatManager.Debug_UsePlayerSkirtIK
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_Debug_UsePlayerSkirtIK final
|
|
{
|
|
public:
|
|
bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_Debug_UsePlayerSkirtIK;
|
|
|
|
// Function GameNoce.NoceCheatManager.DebugGoSave
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceCheatManager_DebugGoSave final
|
|
{
|
|
public:
|
|
class FName InSpotName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_DebugGoSave;
|
|
|
|
// Function GameNoce.NoceCheatManager.DebugGoTo
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceCheatManager_DebugGoTo final
|
|
{
|
|
public:
|
|
class FName InSpotName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_DebugGoTo;
|
|
|
|
// Function GameNoce.NoceCheatManager.EnableEnemyNavModifier
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_EnableEnemyNavModifier final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_EnableEnemyNavModifier;
|
|
|
|
// Function GameNoce.NoceCheatManager.EnablePlayerNavModifier
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_EnablePlayerNavModifier final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_EnablePlayerNavModifier;
|
|
|
|
// Function GameNoce.NoceCheatManager.EnableSanitySpawnSystem
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_EnableSanitySpawnSystem final
|
|
{
|
|
public:
|
|
bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_EnableSanitySpawnSystem;
|
|
|
|
// Function GameNoce.NoceCheatManager.GetDialogParentTables
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceCheatManager_GetDialogParentTables final
|
|
{
|
|
public:
|
|
class UCompositeDataTable* CompositeDataTable; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class UDataTable*> ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_GetDialogParentTables;
|
|
|
|
// Function GameNoce.NoceCheatManager.GetGamePlayTagByName
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceCheatManager_GetGamePlayTagByName final
|
|
{
|
|
public:
|
|
class FName InTagName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_GetGamePlayTagByName;
|
|
|
|
// Function GameNoce.NoceCheatManager.IsDebugInvincibleEnabled
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_IsDebugInvincibleEnabled final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_IsDebugInvincibleEnabled;
|
|
|
|
// Function GameNoce.NoceCheatManager.LockNavigationBuild
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_LockNavigationBuild final
|
|
{
|
|
public:
|
|
bool bLock; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_LockNavigationBuild;
|
|
|
|
// Function GameNoce.NoceCheatManager.NoceBugItGo
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NoceCheatManager_NoceBugItGo final
|
|
{
|
|
public:
|
|
float X; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Y; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Z; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float pitch; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Yaw; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Roll; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString GatewayString; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_NoceBugItGo;
|
|
|
|
// Function GameNoce.NoceCheatManager.OnChangePlayerCharMeshTypeWindowDecided
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceCheatManager_OnChangePlayerCharMeshTypeWindowDecided final
|
|
{
|
|
public:
|
|
struct FNeoCheatPopWindowOutputParam Result; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_OnChangePlayerCharMeshTypeWindowDecided;
|
|
|
|
// Function GameNoce.NoceCheatManager.OnStartTutorialWindowDecided
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceCheatManager_OnStartTutorialWindowDecided final
|
|
{
|
|
public:
|
|
struct FNeoCheatPopWindowOutputParam Result; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_OnStartTutorialWindowDecided;
|
|
|
|
// Function GameNoce.NoceCheatManager.OnTestDiloagWindowDecided
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceCheatManager_OnTestDiloagWindowDecided final
|
|
{
|
|
public:
|
|
struct FNeoCheatPopWindowOutputParam Result; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_OnTestDiloagWindowDecided;
|
|
|
|
// Function GameNoce.NoceCheatManager.SetDrawNavLinkInfo
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_SetDrawNavLinkInfo final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_SetDrawNavLinkInfo;
|
|
|
|
// Function GameNoce.NoceCheatManager.SetNoceAIGlobalThinkEnable
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_SetNoceAIGlobalThinkEnable final
|
|
{
|
|
public:
|
|
bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_SetNoceAIGlobalThinkEnable;
|
|
|
|
// Function GameNoce.NoceCheatManager.SetNoceEnv
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceCheatManager_SetNoceEnv final
|
|
{
|
|
public:
|
|
class FString AreaName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 Index_0; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 RuntimeState; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_SetNoceEnv;
|
|
|
|
// Function GameNoce.NoceCheatManager.SetNoceEnvExtra
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceCheatManager_SetNoceEnvExtra final
|
|
{
|
|
public:
|
|
class FString AreaName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 Index_0; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 RuntimeState; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_SetNoceEnvExtra;
|
|
|
|
// Function GameNoce.NoceCheatManager.ShowDebugControlRig
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_ShowDebugControlRig final
|
|
{
|
|
public:
|
|
bool InShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_ShowDebugControlRig;
|
|
|
|
// Function GameNoce.NoceCheatManager.ShowDebugKawaii
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_ShowDebugKawaii final
|
|
{
|
|
public:
|
|
bool InShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_ShowDebugKawaii;
|
|
|
|
// Function GameNoce.NoceCheatManager.ShowDebugRigidBody
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_ShowDebugRigidBody final
|
|
{
|
|
public:
|
|
bool InShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_ShowDebugRigidBody;
|
|
|
|
// Function GameNoce.NoceCheatManager.ShowNoceAINoiseInfo
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_ShowNoceAINoiseInfo final
|
|
{
|
|
public:
|
|
bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_ShowNoceAINoiseInfo;
|
|
|
|
// Function GameNoce.NoceCheatManager.ShowNoceAISpawnerInfo
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_ShowNoceAISpawnerInfo final
|
|
{
|
|
public:
|
|
bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_ShowNoceAISpawnerInfo;
|
|
|
|
// Function GameNoce.NoceCheatManager.ShowNoceAISystemInfo
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatManager_ShowNoceAISystemInfo final
|
|
{
|
|
public:
|
|
bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatManager_ShowNoceAISystemInfo;
|
|
|
|
// Function GameNoce.NoceCheatTitleLevelExtension.Debug_DeleteSlot
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatTitleLevelExtension_Debug_DeleteSlot final
|
|
{
|
|
public:
|
|
int32 SlotIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatTitleLevelExtension_Debug_DeleteSlot;
|
|
|
|
// Function GameNoce.NoceCheatTitleLevelExtension.Debug_NewGameActionLevel
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatTitleLevelExtension_Debug_NewGameActionLevel final
|
|
{
|
|
public:
|
|
int32 InLevel; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatTitleLevelExtension_Debug_NewGameActionLevel;
|
|
|
|
// Function GameNoce.NoceCheatTitleLevelExtension.Debug_NewGameClearUFO
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatTitleLevelExtension_Debug_NewGameClearUFO final
|
|
{
|
|
public:
|
|
int32 InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatTitleLevelExtension_Debug_NewGameClearUFO;
|
|
|
|
// Function GameNoce.NoceCheatTitleLevelExtension.Debug_NewGameRiddleLevel
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatTitleLevelExtension_Debug_NewGameRiddleLevel final
|
|
{
|
|
public:
|
|
int32 InLevel; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatTitleLevelExtension_Debug_NewGameRiddleLevel;
|
|
|
|
// Function GameNoce.NoceCheatTitleLevelExtension.Debug_NewGameSimulateEnding
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatTitleLevelExtension_Debug_NewGameSimulateEnding final
|
|
{
|
|
public:
|
|
int32 InEndingType; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatTitleLevelExtension_Debug_NewGameSimulateEnding;
|
|
|
|
// Function GameNoce.NoceCheatTitleLevelExtension.Debug_NewGameSimulateRound
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatTitleLevelExtension_Debug_NewGameSimulateRound final
|
|
{
|
|
public:
|
|
int32 InRound; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatTitleLevelExtension_Debug_NewGameSimulateRound;
|
|
|
|
// Function GameNoce.NoceCheatTitleLevelExtension.Debug_PlayerOutfit
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatTitleLevelExtension_Debug_PlayerOutfit final
|
|
{
|
|
public:
|
|
int32 InType; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatTitleLevelExtension_Debug_PlayerOutfit;
|
|
|
|
// Function GameNoce.NoceCheatTitleLevelExtension.Debug_SetEndingCleared
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatTitleLevelExtension_Debug_SetEndingCleared final
|
|
{
|
|
public:
|
|
int32 InEndingType; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatTitleLevelExtension_Debug_SetEndingCleared;
|
|
|
|
// Function GameNoce.NoceCheatTitleLevelExtension.Debug_SetEndingNotCleared
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatTitleLevelExtension_Debug_SetEndingNotCleared final
|
|
{
|
|
public:
|
|
int32 InEndingType; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatTitleLevelExtension_Debug_SetEndingNotCleared;
|
|
|
|
// Function GameNoce.NoceCheatTitleLevelExtension.Debug_SetLastEndingType
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatTitleLevelExtension_Debug_SetLastEndingType final
|
|
{
|
|
public:
|
|
int32 InEndingType; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatTitleLevelExtension_Debug_SetLastEndingType;
|
|
|
|
// Function GameNoce.NoceCheatTitleLevelExtension.Debug_SetTitleCorruptLevel
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCheatTitleLevelExtension_Debug_SetTitleCorruptLevel final
|
|
{
|
|
public:
|
|
int32 InLevel; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatTitleLevelExtension_Debug_SetTitleCorruptLevel;
|
|
|
|
// Function GameNoce.NoceCheatTitleLevelExtension.GetAllProgressTags
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceCheatTitleLevelExtension_GetAllProgressTags final
|
|
{
|
|
public:
|
|
TArray<struct FGameplayTag> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatTitleLevelExtension_GetAllProgressTags;
|
|
|
|
// Function GameNoce.NoceCheatTitleLevelExtension.GetAllProgressTagsAndNames
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceCheatTitleLevelExtension_GetAllProgressTagsAndNames final
|
|
{
|
|
public:
|
|
TArray<class FText> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatTitleLevelExtension_GetAllProgressTagsAndNames;
|
|
|
|
// Function GameNoce.NoceCheatTitleLevelExtension.GetAllTeleportTagsAndNames
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceCheatTitleLevelExtension_GetAllTeleportTagsAndNames final
|
|
{
|
|
public:
|
|
TArray<class FText> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatTitleLevelExtension_GetAllTeleportTagsAndNames;
|
|
|
|
// Function GameNoce.NoceCheatTitleLevelExtension.GetLevels
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceCheatTitleLevelExtension_GetLevels final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FText> ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatTitleLevelExtension_GetLevels;
|
|
|
|
// Function GameNoce.NoceCheatTitleLevelExtension.GetLevelTags
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceCheatTitleLevelExtension_GetLevelTags final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FText> ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatTitleLevelExtension_GetLevelTags;
|
|
|
|
// Function GameNoce.NoceCheatTitleLevelExtension.JumpLevel
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatTitleLevelExtension_JumpLevel final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatTitleLevelExtension_JumpLevel;
|
|
|
|
// Function GameNoce.NoceCheatTitleLevelExtension.OnJumpLevelWindowDecided
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceCheatTitleLevelExtension_OnJumpLevelWindowDecided final
|
|
{
|
|
public:
|
|
struct FNeoCheatPopWindowOutputParam Result; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatTitleLevelExtension_OnJumpLevelWindowDecided;
|
|
|
|
// Function GameNoce.NoceCheatUIExtension.Debug_AutoSwitchInputIcon
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatUIExtension_Debug_AutoSwitchInputIcon final
|
|
{
|
|
public:
|
|
bool InEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatUIExtension_Debug_AutoSwitchInputIcon;
|
|
|
|
// Function GameNoce.NoceCheatUIExtension.Debug_EnableSavePointFixWeapon
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatUIExtension_Debug_EnableSavePointFixWeapon final
|
|
{
|
|
public:
|
|
bool InEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatUIExtension_Debug_EnableSavePointFixWeapon;
|
|
|
|
// Function GameNoce.NoceCheatUIExtension.Debug_EnableSavePointOffering
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatUIExtension_Debug_EnableSavePointOffering final
|
|
{
|
|
public:
|
|
bool InEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatUIExtension_Debug_EnableSavePointOffering;
|
|
|
|
// Function GameNoce.NoceCheatUIExtension.Debug_EnableSavePointUpgrade
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCheatUIExtension_Debug_EnableSavePointUpgrade final
|
|
{
|
|
public:
|
|
bool InEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatUIExtension_Debug_EnableSavePointUpgrade;
|
|
|
|
// Function GameNoce.NoceCheatUIExtension.OnTestQuestWindowDecided
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceCheatUIExtension_OnTestQuestWindowDecided final
|
|
{
|
|
public:
|
|
struct FNeoCheatPopWindowOutputParam Result; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCheatUIExtension_OnTestQuestWindowDecided;
|
|
|
|
// Function GameNoce.NoceTeleportTarget.GetPointName
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceTeleportTarget_GetPointName final
|
|
{
|
|
public:
|
|
class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTeleportTarget_GetPointName;
|
|
|
|
// Function GameNoce.NoceTeleportTarget.GetWorldTriggerGateway
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceTeleportTarget_GetWorldTriggerGateway final
|
|
{
|
|
public:
|
|
TArray<class FName> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTeleportTarget_GetWorldTriggerGateway;
|
|
|
|
// Function GameNoce.NoceTeleportTarget.RequestTeleport
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceTeleportTarget_RequestTeleport final
|
|
{
|
|
public:
|
|
class APawn* InPassenger; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ResetCamera; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool IsInstant; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool StrictlyStreamingComplete; // 0x000A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool TeleportAfterStreaming; // 0x000B(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ForceGCAfterLevelStreamedOut; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool IgnoreWorldTrigger; // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x000E(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_F[0x1]; // 0x000F(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceTeleportTarget_RequestTeleport;
|
|
|
|
// Function GameNoce.NoceTileView.BP_GetEntryWidgetFromItem
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceTileView_BP_GetEntryWidgetFromItem final
|
|
{
|
|
public:
|
|
const class UObject* Item; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UUserWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTileView_BP_GetEntryWidgetFromItem;
|
|
|
|
// Function GameNoce.NoceTileView.BP_ItemFromEntryWidget
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceTileView_BP_ItemFromEntryWidget final
|
|
{
|
|
public:
|
|
class UUserWidget* EntryWidget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UObject* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTileView_BP_ItemFromEntryWidget;
|
|
|
|
// Function GameNoce.NoceTileView.GetSelectingIndex
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceTileView_GetSelectingIndex final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTileView_GetSelectingIndex;
|
|
|
|
// Function GameNoce.NoceTileView.IsUserScrolling
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceTileView_IsUserScrolling final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTileView_IsUserScrolling;
|
|
|
|
// Function GameNoce.NoceTileView.PlaySound
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceTileView_PlaySound final
|
|
{
|
|
public:
|
|
struct FNeoAudioTriggerIdHandle TriggerId; // 0x0000(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTileView_PlaySound;
|
|
|
|
// Function GameNoce.NoceTileView.SetSound
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceTileView_SetSound final
|
|
{
|
|
public:
|
|
struct FNeoAudioTriggerIdHandle InSelectSound; // 0x0000(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FNeoAudioTriggerIdHandle InMouseHoverSound; // 0x0008(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTileView_SetSound;
|
|
|
|
// Function GameNoce.NoceTileView.UpdateInput
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct NoceTileView_UpdateInput final
|
|
{
|
|
public:
|
|
struct FInputEvent InputEvent; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
struct FKey Key; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0038(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceTileView_UpdateInput;
|
|
|
|
// Function GameNoce.NoceChooserWidget.BP_UpdateSelectionIndex
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NoceChooserWidget_BP_UpdateSelectionIndex final
|
|
{
|
|
public:
|
|
bool IsLeft; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool NoUse; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceChooserWidget_BP_UpdateSelectionIndex;
|
|
|
|
// Function GameNoce.NoceChooserWidget.GetText
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceChooserWidget_GetText final
|
|
{
|
|
public:
|
|
class FText ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceChooserWidget_GetText;
|
|
|
|
// Function GameNoce.NoceChooserWidget.SetSetting
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceChooserWidget_SetSetting final
|
|
{
|
|
public:
|
|
class UObject* InSetting; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool NoUse; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceChooserWidget_SetSetting;
|
|
|
|
// Function GameNoce.NoceChooserWidget.UpdateInput
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceChooserWidget_UpdateInput final
|
|
{
|
|
public:
|
|
bool IsLeft; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceChooserWidget_UpdateInput;
|
|
|
|
// Function GameNoce.NoceChooserWidget.UpdateSelectionIndex
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceChooserWidget_UpdateSelectionIndex final
|
|
{
|
|
public:
|
|
bool IsLeft; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceChooserWidget_UpdateSelectionIndex;
|
|
|
|
// Function GameNoce.NoceChunkInstance.CheckDownloadableContentByRowName
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceChunkInstance_CheckDownloadableContentByRowName final
|
|
{
|
|
public:
|
|
class FName InRowName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool OutIsChunkInstalled; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool OutIsOwnedDLC; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceChunkInstance_CheckDownloadableContentByRowName;
|
|
|
|
// Function GameNoce.NoceChunkInstance.SetUsingChunkDebugData
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceChunkInstance_SetUsingChunkDebugData final
|
|
{
|
|
public:
|
|
bool InIsEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceChunkInstance_SetUsingChunkDebugData;
|
|
|
|
// Function GameNoce.NoceChunkInstance.ShowCheckDLCResult_BP
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceChunkInstance_ShowCheckDLCResult_BP final
|
|
{
|
|
public:
|
|
class FName InRowName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool IsChunkInstalled; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool IsOwnedDLC; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceChunkInstance_ShowCheckDLCResult_BP;
|
|
|
|
// Function GameNoce.NoceChunkInstance.UpdateChunkDebugData
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceChunkInstance_UpdateChunkDebugData final
|
|
{
|
|
public:
|
|
class FName InRowName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceChunkDebugType InType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceChunkDebugAction InAction; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x000A(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_B[0x1]; // 0x000B(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceChunkInstance_UpdateChunkDebugData;
|
|
|
|
// Function GameNoce.NoceChunkInstance.DoesChunkFileExist
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceChunkInstance_DoesChunkFileExist final
|
|
{
|
|
public:
|
|
int32 InChunkID; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceChunkInstance_DoesChunkFileExist;
|
|
|
|
// Function GameNoce.NoceChunkInstance.DoesGOGFileExist
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceChunkInstance_DoesGOGFileExist final
|
|
{
|
|
public:
|
|
class FString InChunkID; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
//DUMPER7_ASSERTS_NoceChunkInstance_DoesGOGFileExist;
|
|
|
|
// Function GameNoce.NoceChunkInstance.GetChunkDataByName
|
|
// 0x0090 (0x0090 - 0x0000)
|
|
struct NoceChunkInstance_GetChunkDataByName final
|
|
{
|
|
public:
|
|
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceChunkDataRow ReturnValue; // 0x0008(0x0088)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
//DUMPER7_ASSERTS_NoceChunkInstance_GetChunkDataByName;
|
|
|
|
// Function GameNoce.NoceChunkInstance.GetChunkDataRowNames
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceChunkInstance_GetChunkDataRowNames final
|
|
{
|
|
public:
|
|
TArray<class FName> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceChunkInstance_GetChunkDataRowNames;
|
|
|
|
// Function GameNoce.NoceChunkInstance.GetChunkIDFromDataRow
|
|
// 0x0090 (0x0090 - 0x0000)
|
|
struct NoceChunkInstance_GetChunkIDFromDataRow final
|
|
{
|
|
public:
|
|
struct FNoceChunkDataRow InDataRow; // 0x0000(0x0088)(Parm, NativeAccessSpecifierPublic)
|
|
int32 ReturnValue; // 0x0088(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8C[0x4]; // 0x008C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
//DUMPER7_ASSERTS_NoceChunkInstance_GetChunkIDFromDataRow;
|
|
|
|
// Function GameNoce.NoceChunkInstance.GetDebugDataByType
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceChunkInstance_GetDebugDataByType final
|
|
{
|
|
public:
|
|
class FName InRowName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceChunkDebugType InType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceChunkInstance_GetDebugDataByType;
|
|
|
|
// Function GameNoce.NoceChunkInstance.GetDownloadContentIDFromDataRow
|
|
// 0x0098 (0x0098 - 0x0000)
|
|
struct NoceChunkInstance_GetDownloadContentIDFromDataRow final
|
|
{
|
|
public:
|
|
struct FNoceChunkDataRow InDataRow; // 0x0000(0x0088)(Parm, NativeAccessSpecifierPublic)
|
|
class FString ReturnValue; // 0x0088(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
//DUMPER7_ASSERTS_NoceChunkInstance_GetDownloadContentIDFromDataRow;
|
|
|
|
// Function GameNoce.NoceChunkInstance.GetGOGChunkIDFromDataRow
|
|
// 0x0098 (0x0098 - 0x0000)
|
|
struct NoceChunkInstance_GetGOGChunkIDFromDataRow final
|
|
{
|
|
public:
|
|
struct FNoceChunkDataRow InDataRow; // 0x0000(0x0088)(Parm, NativeAccessSpecifierPublic)
|
|
class FString ReturnValue; // 0x0088(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
//DUMPER7_ASSERTS_NoceChunkInstance_GetGOGChunkIDFromDataRow;
|
|
|
|
// Function GameNoce.NoceChunkInstance.IsChunkInstalled
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceChunkInstance_IsChunkInstalled final
|
|
{
|
|
public:
|
|
int32 InChunkID; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceChunkInstance_IsChunkInstalled;
|
|
|
|
// Function GameNoce.NoceChunkInstance.IsChunkInstalledByRowName
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceChunkInstance_IsChunkInstalledByRowName final
|
|
{
|
|
public:
|
|
class FName InRowName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceChunkInstance_IsChunkInstalledByRowName;
|
|
|
|
// Function GameNoce.NoceChunkInstance.IsOwnedDLCByID
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceChunkInstance_IsOwnedDLCByID final
|
|
{
|
|
public:
|
|
class FString InDLCID; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceChunkInstance_IsOwnedDLCByID;
|
|
|
|
// Function GameNoce.NoceChunkInstance.IsOwnedDLCByRowName
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceChunkInstance_IsOwnedDLCByRowName final
|
|
{
|
|
public:
|
|
class FName InRowName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceChunkInstance_IsOwnedDLCByRowName;
|
|
|
|
// Function GameNoce.NoceCineCharInterface.DisablePropertyForCineChar
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCineCharInterface_DisablePropertyForCineChar final
|
|
{
|
|
public:
|
|
bool NoUse; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCineCharInterface_DisablePropertyForCineChar;
|
|
|
|
// Function GameNoce.NoceCineCharInterface.EnablePropertyForCineChar
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceCineCharInterface_EnablePropertyForCineChar final
|
|
{
|
|
public:
|
|
const class UNoceCinematicActorComponent* inCineComponent; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCineCharInterface_EnablePropertyForCineChar;
|
|
|
|
// Function GameNoce.NoceCineCharInterface.SetClearCineActorMeshTransform
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCineCharInterface_SetClearCineActorMeshTransform final
|
|
{
|
|
public:
|
|
bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCineCharInterface_SetClearCineActorMeshTransform;
|
|
|
|
// Function GameNoce.NoceCineCharInterface.SetEnableLastCamBlendStart
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCineCharInterface_SetEnableLastCamBlendStart final
|
|
{
|
|
public:
|
|
bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCineCharInterface_SetEnableLastCamBlendStart;
|
|
|
|
// Function GameNoce.NoceCineCharInterface.SetPreSeamlessTrigger
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceCineCharInterface_SetPreSeamlessTrigger final
|
|
{
|
|
public:
|
|
class AActor* InTrigger; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCineCharInterface_SetPreSeamlessTrigger;
|
|
|
|
// Function GameNoce.NoceCineCharInterface.ShowWeaponForCinematic
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCineCharInterface_ShowWeaponForCinematic final
|
|
{
|
|
public:
|
|
bool bShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCineCharInterface_ShowWeaponForCinematic;
|
|
|
|
// Function GameNoce.NoceCineCharInterface.UpdateWhenSequenceStartForReBindingChar
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceCineCharInterface_UpdateWhenSequenceStartForReBindingChar final
|
|
{
|
|
public:
|
|
class AActor* SequenceActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCineCharInterface_UpdateWhenSequenceStartForReBindingChar;
|
|
|
|
// Function GameNoce.NoceCineCharInterface.UpdateWhenSequenceStopForReBindingChar
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceCineCharInterface_UpdateWhenSequenceStopForReBindingChar final
|
|
{
|
|
public:
|
|
class AActor* SequenceActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCineCharInterface_UpdateWhenSequenceStopForReBindingChar;
|
|
|
|
// Function GameNoce.NoceCineCharInterface.GetCharacterTag
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceCineCharInterface_GetCharacterTag final
|
|
{
|
|
public:
|
|
struct FGameplayTag ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCineCharInterface_GetCharacterTag;
|
|
|
|
// Function GameNoce.NoceCineCharInterface.GetEnableLastCamBlendStart
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCineCharInterface_GetEnableLastCamBlendStart final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCineCharInterface_GetEnableLastCamBlendStart;
|
|
|
|
// Function GameNoce.NoceCineCharInterface.GetPreSeamlessTrigger
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceCineCharInterface_GetPreSeamlessTrigger final
|
|
{
|
|
public:
|
|
class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCineCharInterface_GetPreSeamlessTrigger;
|
|
|
|
// Function GameNoce.NoceCineCharInterface.IsCineChar
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NoceCineCharInterface_IsCineChar final
|
|
{
|
|
public:
|
|
bool NoUse; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCineCharInterface_IsCineChar;
|
|
|
|
// Function GameNoce.NoceCineCharInterface.IsInCinematic
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCineCharInterface_IsInCinematic final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCineCharInterface_IsInCinematic;
|
|
|
|
// Function GameNoce.NoceCineCharInterface.IsUseSeqData
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceCineCharInterface_IsUseSeqData final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCineCharInterface_IsUseSeqData;
|
|
|
|
// Function GameNoce.NocePlayerController.AddForbiddenInputActions
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NocePlayerController_AddForbiddenInputActions final
|
|
{
|
|
public:
|
|
TArray<ENoceInputAction> InInputActions; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
|
|
class FName InToken; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerController_AddForbiddenInputActions;
|
|
|
|
// Function GameNoce.NocePlayerController.DoSimulateInputAction
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NocePlayerController_DoSimulateInputAction final
|
|
{
|
|
public:
|
|
ENoceInputAction InputAction; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool Pressed; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerController_DoSimulateInputAction;
|
|
|
|
// Function GameNoce.NocePlayerController.GetAcceptInputAction
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerController_GetAcceptInputAction final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerController_GetAcceptInputAction;
|
|
|
|
// Function GameNoce.NocePlayerController.GetAcceptInputAxis
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerController_GetAcceptInputAxis final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerController_GetAcceptInputAxis;
|
|
|
|
// Function GameNoce.NocePlayerController.GetAcceptInputCamera
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerController_GetAcceptInputCamera final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerController_GetAcceptInputCamera;
|
|
|
|
// Function GameNoce.NocePlayerController.GetAcceptUIInputAction
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerController_GetAcceptUIInputAction final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerController_GetAcceptUIInputAction;
|
|
|
|
// Function GameNoce.NocePlayerController.GetInputActionDownTime
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerController_GetInputActionDownTime final
|
|
{
|
|
public:
|
|
class FName InputAction; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerController_GetInputActionDownTime;
|
|
|
|
// Function GameNoce.NocePlayerController.GetInputActionName
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerController_GetInputActionName final
|
|
{
|
|
public:
|
|
ENoceInputAction InInputAction; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName ReturnValue; // 0x0004(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerController_GetInputActionName;
|
|
|
|
// Function GameNoce.NocePlayerController.HaveInputAxis
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerController_HaveInputAxis final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerController_HaveInputAxis;
|
|
|
|
// Function GameNoce.NocePlayerController.IsInputActionDown
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerController_IsInputActionDown final
|
|
{
|
|
public:
|
|
class FName InputAction; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerController_IsInputActionDown;
|
|
|
|
// Function GameNoce.NocePlayerController.IsInputActionForbidden
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NocePlayerController_IsInputActionForbidden final
|
|
{
|
|
public:
|
|
ENoceInputAction InInputAction; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerController_IsInputActionForbidden;
|
|
|
|
// Function GameNoce.NocePlayerController.IsInputActionPressed
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerController_IsInputActionPressed final
|
|
{
|
|
public:
|
|
class FName InputAction; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerController_IsInputActionPressed;
|
|
|
|
// Function GameNoce.NocePlayerController.IsPlayerInputValid
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerController_IsPlayerInputValid final
|
|
{
|
|
public:
|
|
class FName InInputAction; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerController_IsPlayerInputValid;
|
|
|
|
// Function GameNoce.NocePlayerController.RemoveForbiddenInputActions
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NocePlayerController_RemoveForbiddenInputActions final
|
|
{
|
|
public:
|
|
TArray<ENoceInputAction> InInputActions; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
|
|
class FName InToken; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerController_RemoveForbiddenInputActions;
|
|
|
|
// Function GameNoce.NocePlayerController.ResetForbiddenInputActions
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerController_ResetForbiddenInputActions final
|
|
{
|
|
public:
|
|
class FName InToken; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerController_ResetForbiddenInputActions;
|
|
|
|
// Function GameNoce.NocePlayerController.SetAcceptInputAction
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerController_SetAcceptInputAction final
|
|
{
|
|
public:
|
|
bool InAcceptAction; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InAcceptAxis; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InAcceptUIAction; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3[0x1]; // 0x0003(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName InToken; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerController_SetAcceptInputAction;
|
|
|
|
// Function GameNoce.NocePlayerController.SetAcceptInputActionAndCamera
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerController_SetAcceptInputActionAndCamera final
|
|
{
|
|
public:
|
|
bool InAcceptAction; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InAcceptAxis; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InAcceptUIAction; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InAcceptCamera; // 0x0003(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName InToken; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerController_SetAcceptInputActionAndCamera;
|
|
|
|
// Function GameNoce.NocePlayerController.SetNonForbiddenInputActions
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NocePlayerController_SetNonForbiddenInputActions final
|
|
{
|
|
public:
|
|
TArray<ENoceInputAction> InInputActions; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
|
|
class FName InToken; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerController_SetNonForbiddenInputActions;
|
|
|
|
// Function GameNoce.NoceTutorialInstructor.IsCompleteCondition
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceTutorialInstructor_IsCompleteCondition final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTutorialInstructor_IsCompleteCondition;
|
|
|
|
// Function GameNoce.NoceTutorialInstructor.IsInProgress
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceTutorialInstructor_IsInProgress final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTutorialInstructor_IsInProgress;
|
|
|
|
// Function GameNoce.NoceTutorialInstructor.IsPreviousTutorialClear
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceTutorialInstructor_IsPreviousTutorialClear final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTutorialInstructor_IsPreviousTutorialClear;
|
|
|
|
// Function GameNoce.NoceTutorialInstructor.IsStartCondition
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceTutorialInstructor_IsStartCondition final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTutorialInstructor_IsStartCondition;
|
|
|
|
// Function GameNoce.NoceTutorialInstructor.TickFinish
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceTutorialInstructor_TickFinish final
|
|
{
|
|
public:
|
|
float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTutorialInstructor_TickFinish;
|
|
|
|
// Function GameNoce.NoceTutorialInstructor.TickListening
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceTutorialInstructor_TickListening final
|
|
{
|
|
public:
|
|
float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTutorialInstructor_TickListening;
|
|
|
|
// Function GameNoce.NoceTutorialInstructor.TickStart
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceTutorialInstructor_TickStart final
|
|
{
|
|
public:
|
|
float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTutorialInstructor_TickStart;
|
|
|
|
// Function GameNoce.NoceCommandCreditWidget.AddDeltaTime
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCommandCreditWidget_AddDeltaTime final
|
|
{
|
|
public:
|
|
float InDeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCommandCreditWidget_AddDeltaTime;
|
|
|
|
// Function GameNoce.NoceCommandCreditWidget.UpdateDebugSpeed
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceCommandCreditWidget_UpdateDebugSpeed final
|
|
{
|
|
public:
|
|
float Speed; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceCommandCreditWidget_UpdateDebugSpeed;
|
|
|
|
// Function GameNoce.NoceSanityComponent.CostCurrentMaxSanity
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceSanityComponent_CostCurrentMaxSanity final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InCanEndFocus; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceSanityComponent_CostCurrentMaxSanity;
|
|
|
|
// Function GameNoce.NoceSanityComponent.CostSanity
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceSanityComponent_CostSanity final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InClampByCurrentMaxSanity; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceSanityComponent_CostSanity;
|
|
|
|
// Function GameNoce.NoceSanityComponent.EndFocus
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSanityComponent_EndFocus final
|
|
{
|
|
public:
|
|
bool InApplySanityWeak; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSanityComponent_EndFocus;
|
|
|
|
// Function GameNoce.NoceSanityComponent.ForceReset
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NoceSanityComponent_ForceReset final
|
|
{
|
|
public:
|
|
bool InFillSanityToCurrentMaxSanity; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InForceResetTimeDilation; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSanityComponent_ForceReset;
|
|
|
|
// Function GameNoce.NoceSanityComponent.GetActionLevelSanityRegenRatio
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceSanityComponent_GetActionLevelSanityRegenRatio final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSanityComponent_GetActionLevelSanityRegenRatio;
|
|
|
|
// Function GameNoce.NoceSanityComponent.GetEnableFocus
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSanityComponent_GetEnableFocus final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSanityComponent_GetEnableFocus;
|
|
|
|
// Function GameNoce.NoceSanityComponent.HandleInputAction
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NoceSanityComponent_HandleInputAction final
|
|
{
|
|
public:
|
|
ENoceInputAction InInputAction; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InPressed; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSanityComponent_HandleInputAction;
|
|
|
|
// Function GameNoce.NoceSanityComponent.HandleOnHit
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceSanityComponent_HandleOnHit final
|
|
{
|
|
public:
|
|
TArray<struct FNoceAttackHitResult> HitResults; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSanityComponent_HandleOnHit;
|
|
|
|
// Function GameNoce.NoceSanityComponent.HandleOnPossessed
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSanityComponent_HandleOnPossessed final
|
|
{
|
|
public:
|
|
bool InPossessed; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSanityComponent_HandleOnPossessed;
|
|
|
|
// Function GameNoce.NoceSanityComponent.HasAttackBuffAccumulateValue
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSanityComponent_HasAttackBuffAccumulateValue final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSanityComponent_HasAttackBuffAccumulateValue;
|
|
|
|
// Function GameNoce.NoceSanityComponent.IsUsingFocus
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSanityComponent_IsUsingFocus final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSanityComponent_IsUsingFocus;
|
|
|
|
// Function GameNoce.NoceSanityComponent.SetEnableFocus
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSanityComponent_SetEnableFocus final
|
|
{
|
|
public:
|
|
bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSanityComponent_SetEnableFocus;
|
|
|
|
// Function GameNoce.NoceCommonMessageWidget.OnTopWidgetChanged
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceCommonMessageWidget_OnTopWidgetChanged final
|
|
{
|
|
public:
|
|
int32 Size; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCommonMessageWidget_OnTopWidgetChanged;
|
|
|
|
// Function GameNoce.NoceCommonWindowWidget.ShowText
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceCommonWindowWidget_ShowText final
|
|
{
|
|
public:
|
|
class FText InText; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
struct FLinearColor InColor; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCommonWindowWidget_ShowText;
|
|
|
|
// Function GameNoce.NoceSaveGame.AnyEndingCleared
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSaveGame_AnyEndingCleared final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveGame_AnyEndingCleared;
|
|
|
|
// Function GameNoce.NoceSaveGame.GetCurrentRound
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceSaveGame_GetCurrentRound final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveGame_GetCurrentRound;
|
|
|
|
// Function GameNoce.NoceSaveGame.GetCurrentRoundType
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSaveGame_GetCurrentRoundType final
|
|
{
|
|
public:
|
|
ENoceRoundType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveGame_GetCurrentRoundType;
|
|
|
|
// Function GameNoce.NoceSaveGame.GetDefiniteEndingType
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSaveGame_GetDefiniteEndingType final
|
|
{
|
|
public:
|
|
ENoceEndingType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveGame_GetDefiniteEndingType;
|
|
|
|
// Function GameNoce.NoceSaveGame.GetEndingClearedCount
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceSaveGame_GetEndingClearedCount final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveGame_GetEndingClearedCount;
|
|
|
|
// Function GameNoce.NoceSaveGame.GetPlayerOutfitValue
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSaveGame_GetPlayerOutfitValue final
|
|
{
|
|
public:
|
|
ENocePlayerOutfit ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveGame_GetPlayerOutfitValue;
|
|
|
|
// Function GameNoce.NoceSaveGame.GetPlayerStartTransform
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct NoceSaveGame_GetPlayerStartTransform final
|
|
{
|
|
public:
|
|
struct FTransform ReturnValue; // 0x0000(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveGame_GetPlayerStartTransform;
|
|
|
|
// Function GameNoce.NoceSaveGame.HandleInheritToNextRound
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSaveGame_HandleInheritToNextRound final
|
|
{
|
|
public:
|
|
bool ClearProgress; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveGame_HandleInheritToNextRound;
|
|
|
|
// Function GameNoce.NoceSaveGame.HasSaveRecord
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSaveGame_HasSaveRecord final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveGame_HasSaveRecord;
|
|
|
|
// Function GameNoce.NoceSaveGame.IsEndingCleared
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NoceSaveGame_IsEndingCleared final
|
|
{
|
|
public:
|
|
ENoceEndingType EndingType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveGame_IsEndingCleared;
|
|
|
|
// Function GameNoce.NoceSaveGame.RemoveEndingFlag
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSaveGame_RemoveEndingFlag final
|
|
{
|
|
public:
|
|
ENoceEndingType EndingType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveGame_RemoveEndingFlag;
|
|
|
|
// Function GameNoce.NoceSaveGame.SetDefiniteEndingType
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSaveGame_SetDefiniteEndingType final
|
|
{
|
|
public:
|
|
ENoceEndingType EndingType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveGame_SetDefiniteEndingType;
|
|
|
|
// Function GameNoce.NoceSaveGame.SetEndingCleared
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSaveGame_SetEndingCleared final
|
|
{
|
|
public:
|
|
ENoceEndingType EndingType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveGame_SetEndingCleared;
|
|
|
|
// Function GameNoce.NoceSaveGame.SetPlayerOutfitValue
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSaveGame_SetPlayerOutfitValue final
|
|
{
|
|
public:
|
|
ENocePlayerOutfit InType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveGame_SetPlayerOutfitValue;
|
|
|
|
// Function GameNoce.NoceConditionHandler.ExecuteAction
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceConditionHandler_ExecuteAction final
|
|
{
|
|
public:
|
|
class UNoceActionBase* Action; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceConditionHandler_ExecuteAction;
|
|
|
|
// Function GameNoce.NoceConditionHandler.GetCondition
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceConditionHandler_GetCondition final
|
|
{
|
|
public:
|
|
class UNoceConditionBase* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceConditionHandler_GetCondition;
|
|
|
|
// Function GameNoce.NoceConditionHandler.IsConditionMatch
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceConditionHandler_IsConditionMatch final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceConditionHandler_IsConditionMatch;
|
|
|
|
// Function GameNoce.NoceCreditListItemWidget.SetData
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct NoceCreditListItemWidget_SetData final
|
|
{
|
|
public:
|
|
struct FNoceUICreditData Data; // 0x0000(0x0038)(Parm, NativeAccessSpecifierPublic)
|
|
bool NoUse; // 0x0038(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceCreditListItemWidget_SetData;
|
|
|
|
// Function GameNoce.NoceUIInputImage.SetInputIcon
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceUIInputImage_SetInputIcon final
|
|
{
|
|
public:
|
|
class FName IconName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUIInputImage_SetInputIcon;
|
|
|
|
// Function GameNoce.NoceCustomGrid.SetupNavigationSetting
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceCustomGrid_SetupNavigationSetting final
|
|
{
|
|
public:
|
|
TArray<struct FNoceUICustomGridNavigationSetting> InSetting; // 0x0000(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceCustomGrid_SetupNavigationSetting;
|
|
|
|
// Function GameNoce.NoceUIKeyMappingText.SetTextStyleKey
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceUIKeyMappingText_SetTextStyleKey final
|
|
{
|
|
public:
|
|
int32 Key; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUIKeyMappingText_SetTextStyleKey;
|
|
|
|
// Function GameNoce.NoceUIKeyMappingText.SetWrapTextAt
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceUIKeyMappingText_SetWrapTextAt final
|
|
{
|
|
public:
|
|
float InWrapTextAt; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUIKeyMappingText_SetWrapTextAt;
|
|
|
|
// Function GameNoce.NoceDamageHandleComponent.NotifyOnDamageEvent
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceDamageHandleComponent_NotifyOnDamageEvent final
|
|
{
|
|
public:
|
|
class AActor* Attacker; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName ComboName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InHealthDamage; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceDamageHandleComponent_NotifyOnDamageEvent;
|
|
|
|
// Function GameNoce.NoceDamageHandleComponent.NotifyPreDamageEvent
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceDamageHandleComponent_NotifyPreDamageEvent final
|
|
{
|
|
public:
|
|
float InHealthDamage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InMaxSanityDamage; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceDamageHandleComponent_NotifyPreDamageEvent;
|
|
|
|
// Function GameNoce.NoceUISelectableWidgetInterface.OnDecide
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceUISelectableWidgetInterface_OnDecide final
|
|
{
|
|
public:
|
|
bool NoUse; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUISelectableWidgetInterface_OnDecide;
|
|
|
|
// Function GameNoce.NoceUISelectableWidgetInterface.OnFocus
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceUISelectableWidgetInterface_OnFocus final
|
|
{
|
|
public:
|
|
bool NoUse; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUISelectableWidgetInterface_OnFocus;
|
|
|
|
// Function GameNoce.NoceUISelectableWidgetInterface.OnReset
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceUISelectableWidgetInterface_OnReset final
|
|
{
|
|
public:
|
|
bool NoUse; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUISelectableWidgetInterface_OnReset;
|
|
|
|
// Function GameNoce.NoceUISelectableWidgetInterface.OnSelect
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceUISelectableWidgetInterface_OnSelect final
|
|
{
|
|
public:
|
|
bool NoUse; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUISelectableWidgetInterface_OnSelect;
|
|
|
|
// Function GameNoce.NoceUISelectableWidgetInterface.OnUnfocus
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceUISelectableWidgetInterface_OnUnfocus final
|
|
{
|
|
public:
|
|
bool NoUse; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUISelectableWidgetInterface_OnUnfocus;
|
|
|
|
// Function GameNoce.NoceUISelectableWidgetInterface.SetContainer
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceUISelectableWidgetInterface_SetContainer final
|
|
{
|
|
public:
|
|
class UObject* NewContainer; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool NoUse; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceUISelectableWidgetInterface_SetContainer;
|
|
|
|
// Function GameNoce.NoceTimeManager.ApplyGlobalTimeDilation
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceTimeManager_ApplyGlobalTimeDilation final
|
|
{
|
|
public:
|
|
float InTimeDilation; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InDuration; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTimeManager_ApplyGlobalTimeDilation;
|
|
|
|
// Function GameNoce.NoceTimeManager.ApplyTimeDilation
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceTimeManager_ApplyTimeDilation final
|
|
{
|
|
public:
|
|
ENoceTimeEffectType InType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float InTimeDilation; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTimeManager_ApplyTimeDilation;
|
|
|
|
// Function GameNoce.NoceTimeManager.RemoveTimeDilation
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceTimeManager_RemoveTimeDilation final
|
|
{
|
|
public:
|
|
ENoceTimeEffectType InType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTimeManager_RemoveTimeDilation;
|
|
|
|
// Function GameNoce.NoceDecalStreamingHelperComponent.SetTrackedDecal
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceDecalStreamingHelperComponent_SetTrackedDecal final
|
|
{
|
|
public:
|
|
class UDecalComponent* InDecal; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceDecalStreamingHelperComponent_SetTrackedDecal;
|
|
|
|
// Function GameNoce.NoceDialogSoundTableGenerator.AddRowToDataTable
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct NoceDialogSoundTableGenerator_AddRowToDataTable final
|
|
{
|
|
public:
|
|
class UDataTable* InTable; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName InRowName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag InTriggerGroup; // 0x0010(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftObjectPath SoundEventRef; // 0x0018(0x0020)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceDialogSoundTableGenerator_AddRowToDataTable;
|
|
|
|
// Function GameNoce.NoceDialogSoundTableGenerator.ModifyRowInDataTable
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceDialogSoundTableGenerator_ModifyRowInDataTable final
|
|
{
|
|
public:
|
|
class UDataTable* InTable; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName InRowName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName AttachJoint; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool Follow; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceDialogSoundTableGenerator_ModifyRowInDataTable;
|
|
|
|
// Function GameNoce.NoceMapFunctionLibrary.GetNoceMapTracker
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceMapFunctionLibrary_GetNoceMapTracker final
|
|
{
|
|
public:
|
|
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UNoceMapTrackerComponent* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceMapFunctionLibrary_GetNoceMapTracker;
|
|
|
|
// Function GameNoce.NoceDialogSubsystem.CancelSerialDialogSet
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceDialogSubsystem_CancelSerialDialogSet final
|
|
{
|
|
public:
|
|
class FName TagOrId; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceDialogSubsystem_CancelSerialDialogSet;
|
|
|
|
// Function GameNoce.NoceDialogSubsystem.GetSpeakerDataHolderAsset
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceDialogSubsystem_GetSpeakerDataHolderAsset final
|
|
{
|
|
public:
|
|
class UNoceSpeakerDataHolderAsset* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceDialogSubsystem_GetSpeakerDataHolderAsset;
|
|
|
|
// Function GameNoce.NoceDialogSubsystem.HasAnyDialog
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceDialogSubsystem_HasAnyDialog final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceDialogSubsystem_HasAnyDialog;
|
|
|
|
// Function GameNoce.NoceDialogSubsystem.IsDialogLineOrSetOnScreen
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceDialogSubsystem_IsDialogLineOrSetOnScreen final
|
|
{
|
|
public:
|
|
class FName TagOrId; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceDialogSubsystem_IsDialogLineOrSetOnScreen;
|
|
|
|
// Function GameNoce.NoceDialogSubsystem.IsDialogOnScreen
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceDialogSubsystem_IsDialogOnScreen final
|
|
{
|
|
public:
|
|
class FName TagOrId; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceDialogSubsystem_IsDialogOnScreen;
|
|
|
|
// Function GameNoce.NoceDialogSubsystem.IsDialogSetOnScreen
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceDialogSubsystem_IsDialogSetOnScreen final
|
|
{
|
|
public:
|
|
class FName TagOrId; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceDialogSubsystem_IsDialogSetOnScreen;
|
|
|
|
// Function GameNoce.NoceDialogSubsystem.MuteDialog
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceDialogSubsystem_MuteDialog final
|
|
{
|
|
public:
|
|
class FString RequestID; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool MuteImportantDialog; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool NeedClearCurrentDialog; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceDialogSubsystem_MuteDialog;
|
|
|
|
// Function GameNoce.NoceDialogSubsystem.OnDialogAudioEventEnd
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceDialogSubsystem_OnDialogAudioEventEnd final
|
|
{
|
|
public:
|
|
int32 PlayingID; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceDialogSubsystem_OnDialogAudioEventEnd;
|
|
|
|
// Function GameNoce.NoceDialogSubsystem.OnProgressChanged
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceDialogSubsystem_OnProgressChanged final
|
|
{
|
|
public:
|
|
struct FGameplayTag InTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceDialogSubsystem_OnProgressChanged;
|
|
|
|
// Function GameNoce.NoceDialogSubsystem.OnProgressInitialized
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceDialogSubsystem_OnProgressInitialized final
|
|
{
|
|
public:
|
|
struct FGameplayTag InTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceDialogSubsystem_OnProgressInitialized;
|
|
|
|
// Function GameNoce.NoceDialogSubsystem.OnSettingChanged
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceDialogSubsystem_OnSettingChanged final
|
|
{
|
|
public:
|
|
class UNoceSystemSaveGame* Settings; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceDialogSubsystem_OnSettingChanged;
|
|
|
|
// Function GameNoce.NoceDialogSubsystem.OnSystemSaveLoaded
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceDialogSubsystem_OnSystemSaveLoaded final
|
|
{
|
|
public:
|
|
class UNoceSystemSaveGame* InSystemSave; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceDialogSubsystem_OnSystemSaveLoaded;
|
|
|
|
// Function GameNoce.NoceDialogSubsystem.RegisterDialogToSpeaker
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceDialogSubsystem_RegisterDialogToSpeaker final
|
|
{
|
|
public:
|
|
ENoceDialogSpeaker Speaker; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UDataTable* Table; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceDialogSubsystem_RegisterDialogToSpeaker;
|
|
|
|
// Function GameNoce.NoceDialogSubsystem.RequestDialog
|
|
// 0x00C0 (0x00C0 - 0x0000)
|
|
struct NoceDialogSubsystem_RequestDialog final
|
|
{
|
|
public:
|
|
class FName TagOrId; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceDialogLine InDialogLine; // 0x0008(0x0060)(Parm, NativeAccessSpecifierPublic)
|
|
struct FNoceDialogAnimSetting AnimSetting; // 0x0068(0x0058)(Parm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceDialogSubsystem_RequestDialog;
|
|
|
|
// Function GameNoce.NoceDialogSubsystem.RequestDialogByRowHandle
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceDialogSubsystem_RequestDialogByRowHandle final
|
|
{
|
|
public:
|
|
struct FNoceDialogDataRowHandle DialogRowHandle; // 0x0000(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceDialogSubsystem_RequestDialogByRowHandle;
|
|
|
|
// Function GameNoce.NoceDialogSubsystem.RequestDialogOrSet
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceDialogSubsystem_RequestDialogOrSet final
|
|
{
|
|
public:
|
|
struct FDataTableRowHandle DialogRowHandle; // 0x0000(0x0010)(Parm, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceDialogSubsystem_RequestDialogOrSet;
|
|
|
|
// Function GameNoce.NoceDialogSubsystem.RequestDialogSet
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct NoceDialogSubsystem_RequestDialogSet final
|
|
{
|
|
public:
|
|
class FName TagOrId; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceDialogSet InDialogSet; // 0x0008(0x0028)(Parm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceDialogSubsystem_RequestDialogSet;
|
|
|
|
// Function GameNoce.NoceDialogSubsystem.SetForbitChangeVoiceLanguage
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceDialogSubsystem_SetForbitChangeVoiceLanguage final
|
|
{
|
|
public:
|
|
bool InForbit; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceDialogSubsystem_SetForbitChangeVoiceLanguage;
|
|
|
|
// Function GameNoce.NoceDialogSubsystem.SetSpeakerDataHolderAsset
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceDialogSubsystem_SetSpeakerDataHolderAsset final
|
|
{
|
|
public:
|
|
class UNoceSpeakerDataHolderAsset* SpeakerData; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceDialogSubsystem_SetSpeakerDataHolderAsset;
|
|
|
|
// Function GameNoce.NoceDialogSubsystem.UnmuteDialog
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceDialogSubsystem_UnmuteDialog final
|
|
{
|
|
public:
|
|
class FString RequestID; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceDialogSubsystem_UnmuteDialog;
|
|
|
|
// Function GameNoce.NoceDialogSubsystem.UnregisterDialogFromSpeaker
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceDialogSubsystem_UnregisterDialogFromSpeaker final
|
|
{
|
|
public:
|
|
ENoceDialogSpeaker Speaker; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UDataTable* Table; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceDialogSubsystem_UnregisterDialogFromSpeaker;
|
|
|
|
// Function GameNoce.NoceLoadBarWidget.UpdateProgress
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceLoadBarWidget_UpdateProgress final
|
|
{
|
|
public:
|
|
float InProgress; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLoadBarWidget_UpdateProgress;
|
|
|
|
// Function GameNoce.NoceDurabilityBallWidget.SetProperty
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NoceDurabilityBallWidget_SetProperty final
|
|
{
|
|
public:
|
|
bool IsBroken; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool IsFull; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceDurabilityBallWidget_SetProperty;
|
|
|
|
// Function GameNoce.NoceDurabilityWidget.PlayStopDanger
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceDurabilityWidget_PlayStopDanger final
|
|
{
|
|
public:
|
|
bool IsPlay; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceDurabilityWidget_PlayStopDanger;
|
|
|
|
// Function GameNoce.NoceDurabilityWidget.SetDurability
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceDurabilityWidget_SetDurability final
|
|
{
|
|
public:
|
|
class FName WeaponName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Durability; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceDurabilityWidget_SetDurability;
|
|
|
|
// Function GameNoce.NoceMapLocationWidget.UpdateVisibility
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceMapLocationWidget_UpdateVisibility final
|
|
{
|
|
public:
|
|
class ANocePlayerState* PlayerState; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceMapLocationWidget_UpdateVisibility;
|
|
|
|
// Function GameNoce.NoceDynamicMapIconWidget.UpdateVisibility
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceDynamicMapIconWidget_UpdateVisibility final
|
|
{
|
|
public:
|
|
bool ForceUpdate; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceDynamicMapIconWidget_UpdateVisibility;
|
|
|
|
// Function GameNoce.NoceOptionListItem.OnDisableChanged
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceOptionListItem_OnDisableChanged final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceOptionListItem_OnDisableChanged;
|
|
|
|
// Function GameNoce.NoceOptionListItem.OnSettingChanged
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceOptionListItem_OnSettingChanged final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceOptionListItem_OnSettingChanged;
|
|
|
|
// Function GameNoce.NoceOptionListItem.RefreshText
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceOptionListItem_RefreshText final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceOptionListItem_RefreshText;
|
|
|
|
// Function GameNoce.NoceEnemyAnimInstance.ApplyGameplayEffect
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceEnemyAnimInstance_ApplyGameplayEffect final
|
|
{
|
|
public:
|
|
TSubclassOf<class UGameplayEffect> InGameplayEffect; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyAnimInstance_ApplyGameplayEffect;
|
|
|
|
// Function GameNoce.NoceEnemyAnimInstance.HandleGameplayEvent
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceEnemyAnimInstance_HandleGameplayEvent final
|
|
{
|
|
public:
|
|
struct FGameplayTag EventTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyAnimInstance_HandleGameplayEvent;
|
|
|
|
// Function GameNoce.NoceEnemyAnimInstance.HandleHitPoint
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct NoceEnemyAnimInstance_HandleHitPoint final
|
|
{
|
|
public:
|
|
struct FVector InHitPoint; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector AttackDirection; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyAnimInstance_HandleHitPoint;
|
|
|
|
// Function GameNoce.NoceEnemyAnimInstance.IsForwardPose
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceEnemyAnimInstance_IsForwardPose final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyAnimInstance_IsForwardPose;
|
|
|
|
// Function GameNoce.NoceEnemyAnimInstance.OnDamageCheckAngle
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceEnemyAnimInstance_OnDamageCheckAngle final
|
|
{
|
|
public:
|
|
ENoceWinceType InWinceType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyAnimInstance_OnDamageCheckAngle;
|
|
|
|
// Function GameNoce.NoceEnemyAnimInstance.OnDamageStateEntry
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceEnemyAnimInstance_OnDamageStateEntry final
|
|
{
|
|
public:
|
|
struct FAnimUpdateContext Content; // 0x0000(0x0010)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
struct FAnimNodeReference Node; // 0x0010(0x0010)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyAnimInstance_OnDamageStateEntry;
|
|
|
|
// Function GameNoce.NoceEnemyAnimInstance.OnDamageStateExit
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceEnemyAnimInstance_OnDamageStateExit final
|
|
{
|
|
public:
|
|
struct FAnimUpdateContext Content; // 0x0000(0x0010)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
struct FAnimNodeReference Node; // 0x0010(0x0010)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyAnimInstance_OnDamageStateExit;
|
|
|
|
// Function GameNoce.NoceEnemyAnimInstance.OnDeadStateEntry
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceEnemyAnimInstance_OnDeadStateEntry final
|
|
{
|
|
public:
|
|
struct FAnimUpdateContext Content; // 0x0000(0x0010)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
struct FAnimNodeReference Node; // 0x0010(0x0010)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyAnimInstance_OnDeadStateEntry;
|
|
|
|
// Function GameNoce.NoceEnemyAnimInstance.OnDeadStateExit
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceEnemyAnimInstance_OnDeadStateExit final
|
|
{
|
|
public:
|
|
struct FAnimUpdateContext Content; // 0x0000(0x0010)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
struct FAnimNodeReference Node; // 0x0010(0x0010)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyAnimInstance_OnDeadStateExit;
|
|
|
|
// Function GameNoce.NoceEnemyAnimInstance.OnDownStateEntry
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceEnemyAnimInstance_OnDownStateEntry final
|
|
{
|
|
public:
|
|
struct FAnimUpdateContext Content; // 0x0000(0x0010)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
struct FAnimNodeReference Node; // 0x0010(0x0010)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyAnimInstance_OnDownStateEntry;
|
|
|
|
// Function GameNoce.NoceEnemyAnimInstance.OnDownStateExit
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceEnemyAnimInstance_OnDownStateExit final
|
|
{
|
|
public:
|
|
struct FAnimUpdateContext Content; // 0x0000(0x0010)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
struct FAnimNodeReference Node; // 0x0010(0x0010)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyAnimInstance_OnDownStateExit;
|
|
|
|
// Function GameNoce.NoceEnemyAnimInstance.OnIdleStateEntry
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceEnemyAnimInstance_OnIdleStateEntry final
|
|
{
|
|
public:
|
|
struct FAnimUpdateContext Content; // 0x0000(0x0010)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
struct FAnimNodeReference Node; // 0x0010(0x0010)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyAnimInstance_OnIdleStateEntry;
|
|
|
|
// Function GameNoce.NoceEnemyAnimInstance.OnIdleStateExit
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceEnemyAnimInstance_OnIdleStateExit final
|
|
{
|
|
public:
|
|
struct FAnimUpdateContext Content; // 0x0000(0x0010)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
struct FAnimNodeReference Node; // 0x0010(0x0010)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyAnimInstance_OnIdleStateExit;
|
|
|
|
// Function GameNoce.NoceEnemyAnimInstance.OnLinkStateEntry
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceEnemyAnimInstance_OnLinkStateEntry final
|
|
{
|
|
public:
|
|
struct FAnimUpdateContext Content; // 0x0000(0x0010)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
struct FAnimNodeReference Node; // 0x0010(0x0010)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyAnimInstance_OnLinkStateEntry;
|
|
|
|
// Function GameNoce.NoceEnemyAnimInstance.OnLinkStateExit
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceEnemyAnimInstance_OnLinkStateExit final
|
|
{
|
|
public:
|
|
struct FAnimUpdateContext Content; // 0x0000(0x0010)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
struct FAnimNodeReference Node; // 0x0010(0x0010)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyAnimInstance_OnLinkStateExit;
|
|
|
|
// Function GameNoce.NoceEnemyAnimInstance.OnResurrectStateEntry
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceEnemyAnimInstance_OnResurrectStateEntry final
|
|
{
|
|
public:
|
|
struct FAnimUpdateContext Content; // 0x0000(0x0010)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
struct FAnimNodeReference Node; // 0x0010(0x0010)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyAnimInstance_OnResurrectStateEntry;
|
|
|
|
// Function GameNoce.NoceEnemyAnimInstance.OnResurrectStateExit
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceEnemyAnimInstance_OnResurrectStateExit final
|
|
{
|
|
public:
|
|
struct FAnimUpdateContext Content; // 0x0000(0x0010)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
struct FAnimNodeReference Node; // 0x0010(0x0010)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyAnimInstance_OnResurrectStateExit;
|
|
|
|
// Function GameNoce.NoceEnemyAnimInstance.RemoveGameplayEffect
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceEnemyAnimInstance_RemoveGameplayEffect final
|
|
{
|
|
public:
|
|
TSubclassOf<class UGameplayEffect> InGameplayEffect; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyAnimInstance_RemoveGameplayEffect;
|
|
|
|
// Function GameNoce.NoceEnemyAnimInstance.SetCanEnterDown
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceEnemyAnimInstance_SetCanEnterDown final
|
|
{
|
|
public:
|
|
bool InEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float InDuration; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyAnimInstance_SetCanEnterDown;
|
|
|
|
// Function GameNoce.NoceEnemyAnimInstance.SetEnterDamageState
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceEnemyAnimInstance_SetEnterDamageState final
|
|
{
|
|
public:
|
|
ENoceWinceType WinceType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyAnimInstance_SetEnterDamageState;
|
|
|
|
// Function GameNoce.NoceEnemyAnimInstance.UpdateFullBodyIk
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceEnemyAnimInstance_UpdateFullBodyIk final
|
|
{
|
|
public:
|
|
float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyAnimInstance_UpdateFullBodyIk;
|
|
|
|
// Function GameNoce.NoceEnemyAttackInfoComponent.ComputeHealthDamage
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceEnemyAttackInfoComponent_ComputeHealthDamage final
|
|
{
|
|
public:
|
|
class FName InComboName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyAttackInfoComponent_ComputeHealthDamage;
|
|
|
|
// Function GameNoce.NoceEnemyAttackInfoComponent.ComputeHealthDamageValue
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceEnemyAttackInfoComponent_ComputeHealthDamageValue final
|
|
{
|
|
public:
|
|
float Damage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FloatRate; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyAttackInfoComponent_ComputeHealthDamageValue;
|
|
|
|
// Function GameNoce.NoceEnemyAttackInfoComponent.ComputeMaxSanityDamage
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceEnemyAttackInfoComponent_ComputeMaxSanityDamage final
|
|
{
|
|
public:
|
|
class FName InComboName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InFinalHealthDamage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyAttackInfoComponent_ComputeMaxSanityDamage;
|
|
|
|
// Function GameNoce.NoceEnemyAttackInfoComponent.ComputeMaxSanityDamageValue
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceEnemyAttackInfoComponent_ComputeMaxSanityDamageValue final
|
|
{
|
|
public:
|
|
float InFinalHealthDamage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InMaxSanityDamage; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FloatRate; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyAttackInfoComponent_ComputeMaxSanityDamageValue;
|
|
|
|
// Function GameNoce.NoceEnemyAttackInfoComponent.ComputeStaminaDamage
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceEnemyAttackInfoComponent_ComputeStaminaDamage final
|
|
{
|
|
public:
|
|
class FName InComboName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyAttackInfoComponent_ComputeStaminaDamage;
|
|
|
|
// Function GameNoce.NoceEnemyAttackInfoComponent.ComputeStaminaDamageValue
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceEnemyAttackInfoComponent_ComputeStaminaDamageValue final
|
|
{
|
|
public:
|
|
float Damage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FloatRate; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyAttackInfoComponent_ComputeStaminaDamageValue;
|
|
|
|
// Function GameNoce.NoceEnemyAttackInfoComponent.ComputeWinceDamage
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceEnemyAttackInfoComponent_ComputeWinceDamage final
|
|
{
|
|
public:
|
|
class FName InComboName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyAttackInfoComponent_ComputeWinceDamage;
|
|
|
|
// Function GameNoce.NoceEnemyAttackInfoComponent.ComputeWinceDamageValue
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceEnemyAttackInfoComponent_ComputeWinceDamageValue final
|
|
{
|
|
public:
|
|
float Damage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FloatRate; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyAttackInfoComponent_ComputeWinceDamageValue;
|
|
|
|
// Function GameNoce.NoceEnemyAttackInfoComponent.GetAttackInfo
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NoceEnemyAttackInfoComponent_GetAttackInfo final
|
|
{
|
|
public:
|
|
class FName ComboName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HealthDamage; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float WinceDamage; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxSanityDamage; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float StaminaDamage; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool IsForceWince; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceWinceType WinceType; // 0x0019(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceDeathType DeathType; // 0x001A(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1B[0x5]; // 0x001B(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TSubclassOf<class UGameplayEffect> DebuffEffect; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyAttackInfoComponent_GetAttackInfo;
|
|
|
|
// Function GameNoce.NoceEnemyAttackInfoComponent.GetCanBeAxeDefensed
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceEnemyAttackInfoComponent_GetCanBeAxeDefensed final
|
|
{
|
|
public:
|
|
class FName InComboName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyAttackInfoComponent_GetCanBeAxeDefensed;
|
|
|
|
// Function GameNoce.NoceEnemyAttackInfoComponent.GetCanBeKatanaDefensed
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceEnemyAttackInfoComponent_GetCanBeKatanaDefensed final
|
|
{
|
|
public:
|
|
class FName InComboName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyAttackInfoComponent_GetCanBeKatanaDefensed;
|
|
|
|
// Function GameNoce.NoceEnemyAttackInfoComponent.GetCheckJustDodgeCounterDistance
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceEnemyAttackInfoComponent_GetCheckJustDodgeCounterDistance final
|
|
{
|
|
public:
|
|
class FName InComboName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyAttackInfoComponent_GetCheckJustDodgeCounterDistance;
|
|
|
|
// Function GameNoce.NoceEnemyAttackInfoComponent.GetComboCheckInfo
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceEnemyAttackInfoComponent_GetComboCheckInfo final
|
|
{
|
|
public:
|
|
class FName InComboName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool OutCheckJustDodge; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool OutCheckInvincible; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool OutCheckOmamoriKagami; // 0x000A(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_B[0x1]; // 0x000B(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyAttackInfoComponent_GetComboCheckInfo;
|
|
|
|
// Function GameNoce.NoceEnemyAttackInfoComponent.GetDeathType
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceEnemyAttackInfoComponent_GetDeathType final
|
|
{
|
|
public:
|
|
class FName InComboName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceDeathType ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyAttackInfoComponent_GetDeathType;
|
|
|
|
// Function GameNoce.NoceEnemyAttackInfoComponent.GetDebuffEffectData
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceEnemyAttackInfoComponent_GetDebuffEffectData final
|
|
{
|
|
public:
|
|
class FName InComboName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UGameplayEffect> ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyAttackInfoComponent_GetDebuffEffectData;
|
|
|
|
// Function GameNoce.NoceEnemyAttackInfoComponent.GetIsChannelingAttack
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceEnemyAttackInfoComponent_GetIsChannelingAttack final
|
|
{
|
|
public:
|
|
class FName InComboName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyAttackInfoComponent_GetIsChannelingAttack;
|
|
|
|
// Function GameNoce.NoceEnemyAttackInfoComponent.GetIsForceWince
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceEnemyAttackInfoComponent_GetIsForceWince final
|
|
{
|
|
public:
|
|
class FName InComboName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyAttackInfoComponent_GetIsForceWince;
|
|
|
|
// Function GameNoce.NoceEnemyAttackInfoComponent.GetMaxSanityDamageToHealthDamageRatio
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceEnemyAttackInfoComponent_GetMaxSanityDamageToHealthDamageRatio final
|
|
{
|
|
public:
|
|
class FName InComboName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyAttackInfoComponent_GetMaxSanityDamageToHealthDamageRatio;
|
|
|
|
// Function GameNoce.NoceEnemyAttackInfoComponent.GetNeedCheckSuperArmor
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceEnemyAttackInfoComponent_GetNeedCheckSuperArmor final
|
|
{
|
|
public:
|
|
class FName InComboName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyAttackInfoComponent_GetNeedCheckSuperArmor;
|
|
|
|
// Function GameNoce.NoceEnemyAttackInfoComponent.GetWinceType
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceEnemyAttackInfoComponent_GetWinceType final
|
|
{
|
|
public:
|
|
class FName InComboName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceWinceType ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyAttackInfoComponent_GetWinceType;
|
|
|
|
// Function GameNoce.NoceWeapon.AddDurability
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceWeapon_AddDurability final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceWeapon_AddDurability;
|
|
|
|
// Function GameNoce.NoceWeapon.CostDurability
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceWeapon_CostDurability final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InIsAdd; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InLimitDurability; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool OutForceDeflect; // 0x0006(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_7[0x1]; // 0x0007(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceWeapon_CostDurability;
|
|
|
|
// Function GameNoce.NoceWeapon.CostDurabilityByDefesne
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceWeapon_CostDurabilityByDefesne final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InLimitDurability; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceWeapon_CostDurabilityByDefesne;
|
|
|
|
// Function GameNoce.NoceWeapon.Equip
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceWeapon_Equip final
|
|
{
|
|
public:
|
|
float InCurrentDurability; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InWeaponMeshForceSetVisibility; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InWeaponMeshForceShow; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceWeapon_Equip;
|
|
|
|
// Function GameNoce.NoceWeapon.ForceDeflectPostCostDurablity_BP
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceWeapon_ForceDeflectPostCostDurablity_BP final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceWeapon_ForceDeflectPostCostDurablity_BP;
|
|
|
|
// Function GameNoce.NoceWeapon.GetActionLevelDurabilityCostRatio
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceWeapon_GetActionLevelDurabilityCostRatio final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceWeapon_GetActionLevelDurabilityCostRatio;
|
|
|
|
// Function GameNoce.NoceWeapon.GetAttackInfo
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceWeapon_GetAttackInfo final
|
|
{
|
|
public:
|
|
float InWeaponDurability; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AttackMultiplier; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ExtraAttackMultiplier; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float WinceMultiplier; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceWeapon_GetAttackInfo;
|
|
|
|
// Function GameNoce.NoceWeapon.GetCanBeBroken
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceWeapon_GetCanBeBroken final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceWeapon_GetCanBeBroken;
|
|
|
|
// Function GameNoce.NoceWeapon.GetCanCostDurability
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceWeapon_GetCanCostDurability final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceWeapon_GetCanCostDurability;
|
|
|
|
// Function GameNoce.NoceWeapon.GetCanDiscard
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceWeapon_GetCanDiscard final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceWeapon_GetCanDiscard;
|
|
|
|
// Function GameNoce.NoceWeapon.GetCanFocusAttack
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceWeapon_GetCanFocusAttack final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceWeapon_GetCanFocusAttack;
|
|
|
|
// Function GameNoce.NoceWeapon.GetDefenseCostRatio
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceWeapon_GetDefenseCostRatio final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceWeapon_GetDefenseCostRatio;
|
|
|
|
// Function GameNoce.NoceWeapon.GetDeflectRate
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceWeapon_GetDeflectRate final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceWeapon_GetDeflectRate;
|
|
|
|
// Function GameNoce.NoceWeapon.GetDurabilityRatio
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceWeapon_GetDurabilityRatio final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceWeapon_GetDurabilityRatio;
|
|
|
|
// Function GameNoce.NoceWeapon.GetEasyModeCostRatio
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceWeapon_GetEasyModeCostRatio final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceWeapon_GetEasyModeCostRatio;
|
|
|
|
// Function GameNoce.NoceWeapon.GetIsDiscarded
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceWeapon_GetIsDiscarded final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceWeapon_GetIsDiscarded;
|
|
|
|
// Function GameNoce.NoceWeapon.GetMesh
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceWeapon_GetMesh final
|
|
{
|
|
public:
|
|
class USkeletalMeshComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceWeapon_GetMesh;
|
|
|
|
// Function GameNoce.NoceWeapon.GetOverrideComboInfo
|
|
// 0x0024 (0x0024 - 0x0000)
|
|
struct NoceWeapon_GetOverrideComboInfo final
|
|
{
|
|
public:
|
|
class FName InComboName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool OutFound; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FNoceWeaponInfoOverride OutComboInfo; // 0x000C(0x0018)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceWeapon_GetOverrideComboInfo;
|
|
|
|
// Function GameNoce.NoceWeapon.GetOverrideStaminaKeyCost
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceWeapon_GetOverrideStaminaKeyCost final
|
|
{
|
|
public:
|
|
class FName InStaminaKey; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool OutFound; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float OutStaminaCost; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceWeapon_GetOverrideStaminaKeyCost;
|
|
|
|
// Function GameNoce.NoceWeapon.GetUseFocusAttackWhenFullCharged
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceWeapon_GetUseFocusAttackWhenFullCharged final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceWeapon_GetUseFocusAttackWhenFullCharged;
|
|
|
|
// Function GameNoce.NoceWeapon.GetWeaponMotionType
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceWeapon_GetWeaponMotionType final
|
|
{
|
|
public:
|
|
ENoceWeaponMotionType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceWeapon_GetWeaponMotionType;
|
|
|
|
// Function GameNoce.NoceWeapon.GetWeaponType
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceWeapon_GetWeaponType final
|
|
{
|
|
public:
|
|
ENoceWeaponType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceWeapon_GetWeaponType;
|
|
|
|
// Function GameNoce.NoceWeapon.HandleClawTransform_BP
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceWeapon_HandleClawTransform_BP final
|
|
{
|
|
public:
|
|
bool InTransformToClawG; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceWeapon_HandleClawTransform_BP;
|
|
|
|
// Function GameNoce.NoceWeapon.HideWeapon
|
|
// 0x0014 (0x0014 - 0x0000)
|
|
struct NoceWeapon_HideWeapon final
|
|
{
|
|
public:
|
|
class FName InWeaponName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InHide; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName InToken; // 0x000C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceWeapon_HideWeapon;
|
|
|
|
// Function GameNoce.NoceWeapon.IsBroken
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceWeapon_IsBroken final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceWeapon_IsBroken;
|
|
|
|
// Function GameNoce.NoceWeapon.IsInLowDurability
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceWeapon_IsInLowDurability final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceWeapon_IsInLowDurability;
|
|
|
|
// Function GameNoce.NoceWeapon.SetCounterComboName
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceWeapon_SetCounterComboName final
|
|
{
|
|
public:
|
|
class FName InCounterComboName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceWeapon_SetCounterComboName;
|
|
|
|
// Function GameNoce.NoceWeapon.SetDurability
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceWeapon_SetDurability final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceWeapon_SetDurability;
|
|
|
|
// Function GameNoce.NoceWeapon.SetWeaponAudioType
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceWeapon_SetWeaponAudioType final
|
|
{
|
|
public:
|
|
struct FGameplayTag InTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceWeapon_SetWeaponAudioType;
|
|
|
|
// Function GameNoce.NoceWeapon.SetWeaponMotionType
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceWeapon_SetWeaponMotionType final
|
|
{
|
|
public:
|
|
ENoceWeaponMotionType InWeaponMotionType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceWeapon_SetWeaponMotionType;
|
|
|
|
// Function GameNoce.NoceWeapon.SetWeaponName
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceWeapon_SetWeaponName final
|
|
{
|
|
public:
|
|
class FName InWeaponName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceWeapon_SetWeaponName;
|
|
|
|
// Function GameNoce.NoceWeapon.SetWeaponType
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceWeapon_SetWeaponType final
|
|
{
|
|
public:
|
|
ENoceWeaponType InWeaponType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceWeapon_SetWeaponType;
|
|
|
|
// Function GameNoce.NoceWeapon.GetDurability
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceWeapon_GetDurability final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceWeapon_GetDurability;
|
|
|
|
// Function GameNoce.NoceWeapon.GetMaxDurability
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceWeapon_GetMaxDurability final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceWeapon_GetMaxDurability;
|
|
|
|
// Function GameNoce.NoceWeapon.IsVisible
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceWeapon_IsVisible final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceWeapon_IsVisible;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.AddFakeDeadProgressTime
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceEnemyCharacter_AddFakeDeadProgressTime final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_AddFakeDeadProgressTime;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.CanBeLockedOnTarget
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceEnemyCharacter_CanBeLockedOnTarget final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_CanBeLockedOnTarget;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.CanFakeDead
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceEnemyCharacter_CanFakeDead final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_CanFakeDead;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.CanSeePlayer
|
|
// 0x0003 (0x0003 - 0x0000)
|
|
struct NoceEnemyCharacter_CanSeePlayer final
|
|
{
|
|
public:
|
|
bool InDebugDraw; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDrawDebugTrace InDrawDebugTrace; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_CanSeePlayer;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.CheckAlive
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceEnemyCharacter_CheckAlive final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_CheckAlive;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.CheckIsInBrightRoom
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceEnemyCharacter_CheckIsInBrightRoom final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_CheckIsInBrightRoom;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.CheckMayNotReviveRule
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceEnemyCharacter_CheckMayNotReviveRule final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_CheckMayNotReviveRule;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.Die_BP
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceEnemyCharacter_Die_BP final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_Die_BP;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.EndResurrect
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceEnemyCharacter_EndResurrect final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_EndResurrect;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.GetAIAlertType
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceEnemyCharacter_GetAIAlertType final
|
|
{
|
|
public:
|
|
ENoceAIAlertType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_GetAIAlertType;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.GetBattlePositionScore
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceEnemyCharacter_GetBattlePositionScore final
|
|
{
|
|
public:
|
|
ENoceBattlePositionTier InTier; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_GetBattlePositionScore;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.GetCanAcceptAttrackSoul
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceEnemyCharacter_GetCanAcceptAttrackSoul final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_GetCanAcceptAttrackSoul;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.GetCanBePushedByPlayer
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceEnemyCharacter_GetCanBePushedByPlayer final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_GetCanBePushedByPlayer;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.GetCanPlayerSlideByDodgePush
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceEnemyCharacter_GetCanPlayerSlideByDodgePush final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_GetCanPlayerSlideByDodgePush;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.GetCanPushPlayer
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceEnemyCharacter_GetCanPushPlayer final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_GetCanPushPlayer;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.GetCanTakeDamage
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceEnemyCharacter_GetCanTakeDamage final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_GetCanTakeDamage;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.GetExtendAutoAimDistance
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceEnemyCharacter_GetExtendAutoAimDistance final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_GetExtendAutoAimDistance;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.GetFakeDeadCount
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceEnemyCharacter_GetFakeDeadCount final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_GetFakeDeadCount;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.GetFakeDeadProgressTime
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceEnemyCharacter_GetFakeDeadProgressTime final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_GetFakeDeadProgressTime;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.GetFakeDeadRemainingTime
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceEnemyCharacter_GetFakeDeadRemainingTime final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_GetFakeDeadRemainingTime;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.GetIsNonCounterableWhenInactive
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceEnemyCharacter_GetIsNonCounterableWhenInactive final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_GetIsNonCounterableWhenInactive;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.GetPossiblePositionOnLoad
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceEnemyCharacter_GetPossiblePositionOnLoad final
|
|
{
|
|
public:
|
|
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_GetPossiblePositionOnLoad;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.HasBattlePositionScore
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceEnemyCharacter_HasBattlePositionScore final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_HasBattlePositionScore;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.HasFakeDeadAbility
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceEnemyCharacter_HasFakeDeadAbility final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_HasFakeDeadAbility;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.InstantRevival
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceEnemyCharacter_InstantRevival final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_InstantRevival;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.IsBreakDown
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceEnemyCharacter_IsBreakDown final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_IsBreakDown;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.IsCounterable
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NoceEnemyCharacter_IsCounterable final
|
|
{
|
|
public:
|
|
bool InCounterHint; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_IsCounterable;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.IsEngagedStatus
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceEnemyCharacter_IsEngagedStatus final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_IsEngagedStatus;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.IsLockedTarget
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceEnemyCharacter_IsLockedTarget final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_IsLockedTarget;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.IsNoCostPlayerWeaponDurability
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceEnemyCharacter_IsNoCostPlayerWeaponDurability final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_IsNoCostPlayerWeaponDurability;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.IsSpawnFromFreak
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceEnemyCharacter_IsSpawnFromFreak final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_IsSpawnFromFreak;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.IsVisibileToPlayer
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceEnemyCharacter_IsVisibileToPlayer final
|
|
{
|
|
public:
|
|
bool InDebugDraw; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float InCapsuleRadiusRatio; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InBackSideDiffDistance; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InOnlyCheckCenter; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDrawDebugTrace InDrawDebugTrace; // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x000E(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_F[0x1]; // 0x000F(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_IsVisibileToPlayer;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.IsVisibleForEnemyInSight
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceEnemyCharacter_IsVisibleForEnemyInSight final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_IsVisibleForEnemyInSight;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.NoFightingStrength
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceEnemyCharacter_NoFightingStrength final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_NoFightingStrength;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.OnDamaged_BP
|
|
// 0x0180 (0x0180 - 0x0000)
|
|
struct NoceEnemyCharacter_OnDamaged_BP final
|
|
{
|
|
public:
|
|
struct FNoceAttackHitResult AttackHitResult; // 0x0000(0x0178)(Parm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0178(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_179[0x7]; // 0x0179(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_OnDamaged_BP;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.RequestFakeDead
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NoceEnemyCharacter_RequestFakeDead final
|
|
{
|
|
public:
|
|
bool FromLoad; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ResetAI; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_RequestFakeDead;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.SendGameplayEventToAnimation
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceEnemyCharacter_SendGameplayEventToAnimation final
|
|
{
|
|
public:
|
|
struct FGameplayTag EventTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_SendGameplayEventToAnimation;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.SetCanAcceptAttrackSoul
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceEnemyCharacter_SetCanAcceptAttrackSoul final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_SetCanAcceptAttrackSoul;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.SetCanTakeDamage
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceEnemyCharacter_SetCanTakeDamage final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_SetCanTakeDamage;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.SetFakeDeadCount
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceEnemyCharacter_SetFakeDeadCount final
|
|
{
|
|
public:
|
|
int32 InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_SetFakeDeadCount;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.SetIsHiddenBeforeCutscene
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceEnemyCharacter_SetIsHiddenBeforeCutscene final
|
|
{
|
|
public:
|
|
bool IsHidden; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_SetIsHiddenBeforeCutscene;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.SetIsVisibleForEnemyInSight
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceEnemyCharacter_SetIsVisibleForEnemyInSight final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_SetIsVisibleForEnemyInSight;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.SetJealous
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceEnemyCharacter_SetJealous final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_SetJealous;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.SetRootMotionScale
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceEnemyCharacter_SetRootMotionScale final
|
|
{
|
|
public:
|
|
float InScale; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_SetRootMotionScale;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.SetSpawnerFreak
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceEnemyCharacter_SetSpawnerFreak final
|
|
{
|
|
public:
|
|
class ANoceEnemyCharacter* FreakCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_SetSpawnerFreak;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.ShowHideEnemy
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceEnemyCharacter_ShowHideEnemy final
|
|
{
|
|
public:
|
|
bool InShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_ShowHideEnemy;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.StartFakeDead
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceEnemyCharacter_StartFakeDead final
|
|
{
|
|
public:
|
|
bool FromLoad; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_StartFakeDead;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.StartResurrect
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceEnemyCharacter_StartResurrect final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_StartResurrect;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.GetDamageRatioHealth
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceEnemyCharacter_GetDamageRatioHealth final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_GetDamageRatioHealth;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.GetDamageRatioWince
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceEnemyCharacter_GetDamageRatioWince final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_GetDamageRatioWince;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.GetFakeDeadWakeupRatio
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceEnemyCharacter_GetFakeDeadWakeupRatio final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_GetFakeDeadWakeupRatio;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.GetHealthAttackRatio
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceEnemyCharacter_GetHealthAttackRatio final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_GetHealthAttackRatio;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.GetJealous
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceEnemyCharacter_GetJealous final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_GetJealous;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.GetLinkAttackRatio
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceEnemyCharacter_GetLinkAttackRatio final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_GetLinkAttackRatio;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.IsDead
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceEnemyCharacter_IsDead final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_IsDead;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.IsFakeDead
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceEnemyCharacter_IsFakeDead final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_IsFakeDead;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.IsResurrect
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceEnemyCharacter_IsResurrect final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_IsResurrect;
|
|
|
|
// Function GameNoce.NoceEnemyCharacter.OnCanCreateRecord
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceEnemyCharacter_OnCanCreateRecord final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyCharacter_OnCanCreateRecord;
|
|
|
|
// Function GameNoce.LinkRequest.SetLinkRequest
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct LinkRequest_SetLinkRequest final
|
|
{
|
|
public:
|
|
class AActor* InOwner; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AActor* InTarget; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ELinkPriority InPriority; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InExecutionType; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_12[0x2]; // 0x0012(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 InBankID; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 InMotionID; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_LinkRequest_SetLinkRequest;
|
|
|
|
// Function GameNoce.NoceEnemyDamageHandleComponent.HandleBodyPartGroupDamage
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceEnemyDamageHandleComponent_HandleBodyPartGroupDamage final
|
|
{
|
|
public:
|
|
class FName InBodyPartGroupName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InHealthDamage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InIsLimitHealth; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool OutIsBreak; // 0x000D(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool OutIsDamageToHealth; // 0x000E(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_F[0x1]; // 0x000F(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyDamageHandleComponent_HandleBodyPartGroupDamage;
|
|
|
|
// Function GameNoce.NoceEnemyDamageHandleComponent.HandleDamage
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceEnemyDamageHandleComponent_HandleDamage final
|
|
{
|
|
public:
|
|
float InHealthDamage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InWinceDamage; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InIsForceWince; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InAttackWinceToAdditvie; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceWinceType InWinceType; // 0x000A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InIsLimitHealth; // 0x000B(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InIsLimitWince; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceWinceType ReturnValue; // 0x000D(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyDamageHandleComponent_HandleDamage;
|
|
|
|
// Function GameNoce.NoceEnemyGroupSpawnComponent.GetCurrentGroupTime
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceEnemyGroupSpawnComponent_GetCurrentGroupTime final
|
|
{
|
|
public:
|
|
ENoceActionLevel InLevel; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyGroupSpawnComponent_GetCurrentGroupTime;
|
|
|
|
// Function GameNoce.NoceEnemyGroupSpawnComponent.HandleUnhideSpawnedEnemy
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceEnemyGroupSpawnComponent_HandleUnhideSpawnedEnemy final
|
|
{
|
|
public:
|
|
class ANoceEnemyCharacter* Char; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Time; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyGroupSpawnComponent_HandleUnhideSpawnedEnemy;
|
|
|
|
// Function GameNoce.NoceEnemyGroupSpawnComponent.OnGameProgressChanged
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceEnemyGroupSpawnComponent_OnGameProgressChanged final
|
|
{
|
|
public:
|
|
struct FGameplayTag NewTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyGroupSpawnComponent_OnGameProgressChanged;
|
|
|
|
// Function GameNoce.NocePlayerChargeComponent.HandleOnPossessed
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerChargeComponent_HandleOnPossessed final
|
|
{
|
|
public:
|
|
bool InPossessed; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerChargeComponent_HandleOnPossessed;
|
|
|
|
// Function GameNoce.NocePlayerChargeComponent.SetAttackMultiplier
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerChargeComponent_SetAttackMultiplier final
|
|
{
|
|
public:
|
|
class FName InComboName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InChargeTime; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerChargeComponent_SetAttackMultiplier;
|
|
|
|
// Function GameNoce.NocePlayerChargeComponent.SetWinceMultiplier
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerChargeComponent_SetWinceMultiplier final
|
|
{
|
|
public:
|
|
class FName InComboName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InChargeTime; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerChargeComponent_SetWinceMultiplier;
|
|
|
|
// Function GameNoce.NocePlayerChargeComponent.StartCharge
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePlayerChargeComponent_StartCharge final
|
|
{
|
|
public:
|
|
class FName InComboName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName InInputAction; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerChargeComponent_StartCharge;
|
|
|
|
// Function GameNoce.NoceEnemyGroupSpawner.OnGameProgressChanged
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceEnemyGroupSpawner_OnGameProgressChanged final
|
|
{
|
|
public:
|
|
struct FGameplayTag NewTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyGroupSpawner_OnGameProgressChanged;
|
|
|
|
// Function GameNoce.NoceTabWidget.GetListSlots
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceTabWidget_GetListSlots final
|
|
{
|
|
public:
|
|
TArray<class UUserWidget*> ReturnValue; // 0x0000(0x0010)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTabWidget_GetListSlots;
|
|
|
|
// Function GameNoce.NoceMapTabWidget.InitTabs
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceMapTabWidget_InitTabs final
|
|
{
|
|
public:
|
|
TArray<class FText> TabNames; // 0x0000(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceMapTabWidget_InitTabs;
|
|
|
|
// Function GameNoce.NoceEnemyPhysicsAssetSwapComp.ChangePhysicsAsset
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceEnemyPhysicsAssetSwapComp_ChangePhysicsAsset final
|
|
{
|
|
public:
|
|
bool InShrink; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyPhysicsAssetSwapComp_ChangePhysicsAsset;
|
|
|
|
// Function GameNoce.NoceEnemyPhysicsAssetSwapComp.OnPossessedPawnChanged
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceEnemyPhysicsAssetSwapComp_OnPossessedPawnChanged final
|
|
{
|
|
public:
|
|
class APawn* InOldPawn; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class APawn* InNewPawn; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyPhysicsAssetSwapComp_OnPossessedPawnChanged;
|
|
|
|
// Function GameNoce.NoceEnemyPhysicsAssetSwapComp.OnUseCapsuleShrink
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceEnemyPhysicsAssetSwapComp_OnUseCapsuleShrink final
|
|
{
|
|
public:
|
|
bool InUse; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnemyPhysicsAssetSwapComp_OnUseCapsuleShrink;
|
|
|
|
// Function GameNoce.NoceLockOnTargetComponent.CanPlayerLockOnTarget
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceLockOnTargetComponent_CanPlayerLockOnTarget final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLockOnTargetComponent_CanPlayerLockOnTarget;
|
|
|
|
// Function GameNoce.NoceLockOnTargetComponent.GetCanLockOnTarget
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceLockOnTargetComponent_GetCanLockOnTarget final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLockOnTargetComponent_GetCanLockOnTarget;
|
|
|
|
// Function GameNoce.NoceLockOnTargetComponent.GetLockOnTargetActor
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceLockOnTargetComponent_GetLockOnTargetActor final
|
|
{
|
|
public:
|
|
class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLockOnTargetComponent_GetLockOnTargetActor;
|
|
|
|
// Function GameNoce.NoceLockOnTargetComponent.HandleInputAction
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NoceLockOnTargetComponent_HandleInputAction final
|
|
{
|
|
public:
|
|
ENoceInputAction InInputAction; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InPressed; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLockOnTargetComponent_HandleInputAction;
|
|
|
|
// Function GameNoce.NoceLockOnTargetComponent.HandleInputAxis
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceLockOnTargetComponent_HandleInputAxis final
|
|
{
|
|
public:
|
|
ENoceInputAxis InInputAxis; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float InValue; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLockOnTargetComponent_HandleInputAxis;
|
|
|
|
// Function GameNoce.NoceLockOnTargetComponent.HandleOnPossessed
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceLockOnTargetComponent_HandleOnPossessed final
|
|
{
|
|
public:
|
|
bool InPossessed; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLockOnTargetComponent_HandleOnPossessed;
|
|
|
|
// Function GameNoce.NoceLockOnTargetComponent.IsLockingOnTarget
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceLockOnTargetComponent_IsLockingOnTarget final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLockOnTargetComponent_IsLockingOnTarget;
|
|
|
|
// Function GameNoce.NoceLockOnTargetComponent.OnPlayerEndLinked
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceLockOnTargetComponent_OnPlayerEndLinked final
|
|
{
|
|
public:
|
|
class ULinkRequest* LinkRequest; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLockOnTargetComponent_OnPlayerEndLinked;
|
|
|
|
// Function GameNoce.NoceLockOnTargetComponent.OnPlayerFSMInteractTagChanged
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceLockOnTargetComponent_OnPlayerFSMInteractTagChanged final
|
|
{
|
|
public:
|
|
struct FGameplayTag Tag; // 0x0000(0x0008)(ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 NewCount; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLockOnTargetComponent_OnPlayerFSMInteractTagChanged;
|
|
|
|
// Function GameNoce.NoceLockOnTargetComponent.OnPlayerStartLinked
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceLockOnTargetComponent_OnPlayerStartLinked final
|
|
{
|
|
public:
|
|
class ULinkRequest* LinkRequest; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLockOnTargetComponent_OnPlayerStartLinked;
|
|
|
|
// Function GameNoce.NoceLockOnTargetComponent.OnPlayerUsingGimmick
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceLockOnTargetComponent_OnPlayerUsingGimmick final
|
|
{
|
|
public:
|
|
bool IsUsing; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLockOnTargetComponent_OnPlayerUsingGimmick;
|
|
|
|
// Function GameNoce.NoceLockOnTargetComponent.OnTargetChangeDelegate
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceLockOnTargetComponent_OnTargetChangeDelegate final
|
|
{
|
|
public:
|
|
class AActor* NewTarget; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EATPCChangeTargetReason ChangeTargetReason; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceLockOnTargetComponent_OnTargetChangeDelegate;
|
|
|
|
// Function GameNoce.NoceLockOnTargetComponent.SetCanLockOnTarget
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceLockOnTargetComponent_SetCanLockOnTarget final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLockOnTargetComponent_SetCanLockOnTarget;
|
|
|
|
// Function GameNoce.NoceLockOnTargetComponent.UnlockLockTarget
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceLockOnTargetComponent_UnlockLockTarget final
|
|
{
|
|
public:
|
|
class UATPCLockOnTargetLocationComponent* InLockTarget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLockOnTargetComponent_UnlockLockTarget;
|
|
|
|
// Function GameNoce.NocePlayerInputHelperComponent.HandleOnPossessed
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerInputHelperComponent_HandleOnPossessed final
|
|
{
|
|
public:
|
|
bool InPossessed; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInputHelperComponent_HandleOnPossessed;
|
|
|
|
// Function GameNoce.NocePlayerInputHelperComponent.IsInputActionValid
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerInputHelperComponent_IsInputActionValid final
|
|
{
|
|
public:
|
|
class FName InInputAction; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInputHelperComponent_IsInputActionValid;
|
|
|
|
// Function GameNoce.NocePlayerInputHelperComponent.OnFocusDisableStateTagChanged
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerInputHelperComponent_OnFocusDisableStateTagChanged final
|
|
{
|
|
public:
|
|
struct FGameplayTag InTag; // 0x0000(0x0008)(ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 InNewCount; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInputHelperComponent_OnFocusDisableStateTagChanged;
|
|
|
|
// Function GameNoce.NocePlayerInputHelperComponent.OnFocusEnableStateTagChanged
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerInputHelperComponent_OnFocusEnableStateTagChanged final
|
|
{
|
|
public:
|
|
struct FGameplayTag InTag; // 0x0000(0x0008)(ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 InNewCount; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInputHelperComponent_OnFocusEnableStateTagChanged;
|
|
|
|
// Function GameNoce.NocePlayerInputHelperComponent.OnFocusPauseStateTagChanged
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerInputHelperComponent_OnFocusPauseStateTagChanged final
|
|
{
|
|
public:
|
|
struct FGameplayTag InTag; // 0x0000(0x0008)(ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 InNewCount; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInputHelperComponent_OnFocusPauseStateTagChanged;
|
|
|
|
// Function GameNoce.NocePlayerInputHelperComponent.OnPlayerUsingGimmick
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerInputHelperComponent_OnPlayerUsingGimmick final
|
|
{
|
|
public:
|
|
bool InIsUsing; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInputHelperComponent_OnPlayerUsingGimmick;
|
|
|
|
// Function GameNoce.NocePlayerInputHelperComponent.OnShortcutItemEnableStateTagChanged
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerInputHelperComponent_OnShortcutItemEnableStateTagChanged final
|
|
{
|
|
public:
|
|
struct FGameplayTag InTag; // 0x0000(0x0008)(ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 InNewCount; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInputHelperComponent_OnShortcutItemEnableStateTagChanged;
|
|
|
|
// Function GameNoce.NocePlayerInputHelperComponent.OnShortcutTagChanged
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerInputHelperComponent_OnShortcutTagChanged final
|
|
{
|
|
public:
|
|
struct FGameplayTag InTag; // 0x0000(0x0008)(ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 InNewCount; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInputHelperComponent_OnShortcutTagChanged;
|
|
|
|
// Function GameNoce.NocePlayerInputHelperComponent.OnUISubsystemWidgetStackSizeChanged
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerInputHelperComponent_OnUISubsystemWidgetStackSizeChanged final
|
|
{
|
|
public:
|
|
int32 InSize; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInputHelperComponent_OnUISubsystemWidgetStackSizeChanged;
|
|
|
|
// Function GameNoce.NocePlayerInputHelperComponent.OnUpperBodyMotionTagChanged
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerInputHelperComponent_OnUpperBodyMotionTagChanged final
|
|
{
|
|
public:
|
|
struct FGameplayTag InTag; // 0x0000(0x0008)(ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 InNewCount; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInputHelperComponent_OnUpperBodyMotionTagChanged;
|
|
|
|
// Function GameNoce.NocePlayerInputHelperComponent.StopSprintWhenInputExtraSprintReleased
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerInputHelperComponent_StopSprintWhenInputExtraSprintReleased final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInputHelperComponent_StopSprintWhenInputExtraSprintReleased;
|
|
|
|
// Function GameNoce.NocePlayerLookAtTargetComponent.GetIsEnable
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerLookAtTargetComponent_GetIsEnable final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerLookAtTargetComponent_GetIsEnable;
|
|
|
|
// Function GameNoce.NocePlayerLookAtTargetComponent.GetOnlyUseForMotionWarp
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerLookAtTargetComponent_GetOnlyUseForMotionWarp final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerLookAtTargetComponent_GetOnlyUseForMotionWarp;
|
|
|
|
// Function GameNoce.NocePlayerLookAtTargetComponent.GetSkipAutoAimMeshCheck
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerLookAtTargetComponent_GetSkipAutoAimMeshCheck final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerLookAtTargetComponent_GetSkipAutoAimMeshCheck;
|
|
|
|
// Function GameNoce.NocePlayerLookAtTargetComponent.HandleEnemyShowHide
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerLookAtTargetComponent_HandleEnemyShowHide final
|
|
{
|
|
public:
|
|
bool InShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerLookAtTargetComponent_HandleEnemyShowHide;
|
|
|
|
// Function GameNoce.NocePlayerLookAtTargetComponent.HandleInteractEnableChanged
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerLookAtTargetComponent_HandleInteractEnableChanged final
|
|
{
|
|
public:
|
|
bool InEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerLookAtTargetComponent_HandleInteractEnableChanged;
|
|
|
|
// Function GameNoce.NocePlayerLookAtTargetComponent.SetEnable
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerLookAtTargetComponent_SetEnable final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerLookAtTargetComponent_SetEnable;
|
|
|
|
// Function GameNoce.NoceMapIconWidget.GetWorldPos
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceMapIconWidget_GetWorldPos final
|
|
{
|
|
public:
|
|
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceMapIconWidget_GetWorldPos;
|
|
|
|
// Function GameNoce.NoceMapIconWidget.UpdateRotation
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceMapIconWidget_UpdateRotation final
|
|
{
|
|
public:
|
|
float InvMapYaw; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceMapIconWidget_UpdateRotation;
|
|
|
|
// Function GameNoce.NoceMapIconWidget.UpdateScale
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceMapIconWidget_UpdateScale final
|
|
{
|
|
public:
|
|
float MapScale; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float IconScale; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceMapIconWidget_UpdateScale;
|
|
|
|
// Function GameNoce.NoceMapIconWidget.UpdateVisibility
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceMapIconWidget_UpdateVisibility final
|
|
{
|
|
public:
|
|
bool IsInView; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceMapIconWidget_UpdateVisibility;
|
|
|
|
// Function GameNoce.NoceUICommonMessageSubsystem.AddRestriction
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceUICommonMessageSubsystem_AddRestriction final
|
|
{
|
|
public:
|
|
class FName Reason; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUICommonMessageSubsystem_AddRestriction;
|
|
|
|
// Function GameNoce.NoceUICommonMessageSubsystem.HideMessage
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceUICommonMessageSubsystem_HideMessage final
|
|
{
|
|
public:
|
|
ENoceUICommonMessageType InType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUICommonMessageSubsystem_HideMessage;
|
|
|
|
// Function GameNoce.NoceUICommonMessageSubsystem.OnConnectionChanged
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceUICommonMessageSubsystem_OnConnectionChanged final
|
|
{
|
|
public:
|
|
bool IsConnected; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 UserId; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceInputDeviceType DeviceType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceUICommonMessageSubsystem_OnConnectionChanged;
|
|
|
|
// Function GameNoce.NoceUICommonMessageSubsystem.OnPlayerControllerEndPlay
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceUICommonMessageSubsystem_OnPlayerControllerEndPlay final
|
|
{
|
|
public:
|
|
class AActor* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EEndPlayReason EndPlayReason; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceUICommonMessageSubsystem_OnPlayerControllerEndPlay;
|
|
|
|
// Function GameNoce.NoceUICommonMessageSubsystem.RemoveRestriction
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceUICommonMessageSubsystem_RemoveRestriction final
|
|
{
|
|
public:
|
|
class FName Reason; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUICommonMessageSubsystem_RemoveRestriction;
|
|
|
|
// Function GameNoce.NoceUICommonMessageSubsystem.ShowMessage
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceUICommonMessageSubsystem_ShowMessage final
|
|
{
|
|
public:
|
|
ENoceUICommonMessageType InType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUICommonMessageSubsystem_ShowMessage;
|
|
|
|
// Function GameNoce.NoceNewGameWidget.ShowNewGame
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NoceNewGameWidget_ShowNewGame final
|
|
{
|
|
public:
|
|
bool InIsPlus; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool NoUse; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceNewGameWidget_ShowNewGame;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.AddHeightFogSetting
|
|
// 0x00E0 (0x00E0 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_AddHeightFogSetting final
|
|
{
|
|
public:
|
|
class FName RowName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceExpFogSetting InData; // 0x0008(0x00D8)(Parm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_AddHeightFogSetting;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.AddSkyLightSetting
|
|
// 0x0070 (0x0070 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_AddSkyLightSetting final
|
|
{
|
|
public:
|
|
class FName RowName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceSkyLightSetting InData; // 0x0008(0x0068)(Parm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_AddSkyLightSetting;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.AddSpotLightSetting
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_AddSpotLightSetting final
|
|
{
|
|
public:
|
|
class FName RowName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceSpotLightSetting InData; // 0x0008(0x0048)(Parm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_AddSpotLightSetting;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.AddVolumeFogSetting
|
|
// 0x00D8 (0x00D8 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_AddVolumeFogSetting final
|
|
{
|
|
public:
|
|
class FName RowName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceVolumetricFogSetting InData; // 0x0008(0x00D0)(Parm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_AddVolumeFogSetting;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.DebugRequestDarkness
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_DebugRequestDarkness final
|
|
{
|
|
public:
|
|
bool Enable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName InRowName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FNoceDarknessSetting InData; // 0x0010(0x0028)(Parm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_DebugRequestDarkness;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.DebugRequestHeightFog
|
|
// 0x00E8 (0x00E8 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_DebugRequestHeightFog final
|
|
{
|
|
public:
|
|
bool Enable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName RowName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FNoceExpFogSetting InData; // 0x0010(0x00D8)(Parm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_DebugRequestHeightFog;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.DebugRequestVolumeFog
|
|
// 0x00E0 (0x00E0 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_DebugRequestVolumeFog final
|
|
{
|
|
public:
|
|
bool Enable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName RowName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FNoceVolumetricFogSetting InData; // 0x0010(0x00D0)(Parm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_DebugRequestVolumeFog;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.EnableLanternBlending
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_EnableLanternBlending final
|
|
{
|
|
public:
|
|
bool InEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_EnableLanternBlending;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.EnableLanternLightUpdate
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_EnableLanternLightUpdate final
|
|
{
|
|
public:
|
|
bool InEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_EnableLanternLightUpdate;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.ForceUpdateHandlersWithTargetLocation
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_ForceUpdateHandlersWithTargetLocation final
|
|
{
|
|
public:
|
|
bool NeedOverride; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector InTargetLocation; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_ForceUpdateHandlersWithTargetLocation;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.GetDirectionalLightRowName
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_GetDirectionalLightRowName final
|
|
{
|
|
public:
|
|
class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_GetDirectionalLightRowName;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.GetHeightFogEnemyInSightDistance
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_GetHeightFogEnemyInSightDistance final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_GetHeightFogEnemyInSightDistance;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.GetHeightFogFadeDistance
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_GetHeightFogFadeDistance final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_GetHeightFogFadeDistance;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.GetHeightFogRowName
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_GetHeightFogRowName final
|
|
{
|
|
public:
|
|
class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_GetHeightFogRowName;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.GetOnewayLightControlAlpha
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_GetOnewayLightControlAlpha final
|
|
{
|
|
public:
|
|
class FString ObjectName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_GetOnewayLightControlAlpha;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.GetSkyLightRowName
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_GetSkyLightRowName final
|
|
{
|
|
public:
|
|
class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_GetSkyLightRowName;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.GetSSFSRowName
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_GetSSFSRowName final
|
|
{
|
|
public:
|
|
class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_GetSSFSRowName;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.GetVolumetricFogRowName
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_GetVolumetricFogRowName final
|
|
{
|
|
public:
|
|
class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_GetVolumetricFogRowName;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.GetWindAudioLevel
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_GetWindAudioLevel final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_GetWindAudioLevel;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.HasAnyLanternSetting
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_HasAnyLanternSetting final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_HasAnyLanternSetting;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.HasOnewayLightControlSaved
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_HasOnewayLightControlSaved final
|
|
{
|
|
public:
|
|
class FString ObjectName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_HasOnewayLightControlSaved;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.OnDarknessUpdateEvent
|
|
// 0x001C (0x001C - 0x0000)
|
|
struct NoceEnvironmentSubsystem_OnDarknessUpdateEvent final
|
|
{
|
|
public:
|
|
float InAlpha; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor InDarknessColor; // 0x0004(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InEdgeContrast; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InEffectOffset; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_OnDarknessUpdateEvent;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.OnSpecialEnvironmentAdjustChanged
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_OnSpecialEnvironmentAdjustChanged final
|
|
{
|
|
public:
|
|
class FString SourceName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString CompStr; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InPriority; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InBlendWeight; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class APostProcessVolume* InPPV; // 0x0028(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_OnSpecialEnvironmentAdjustChanged;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.OnWindUpdateEvent
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_OnWindUpdateEvent final
|
|
{
|
|
public:
|
|
float InWindSpeed; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 InAudioLevel; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_OnWindUpdateEvent;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.RegisterDarknessMaterial
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_RegisterDarknessMaterial final
|
|
{
|
|
public:
|
|
class UMaterialParameterCollection* InMPC; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UObject* WorldContextObject; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_RegisterDarknessMaterial;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.RegisterDirectionalLight
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_RegisterDirectionalLight final
|
|
{
|
|
public:
|
|
class UDirectionalLightComponent* InDL; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_RegisterDirectionalLight;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.RegisterEmissiveFade
|
|
// 0x0078 (0x0078 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_RegisterEmissiveFade final
|
|
{
|
|
public:
|
|
class UMaterialInstanceDynamic* InMI; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AActor* InActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceLightFadeFullSetting InParam; // 0x0010(0x0058)(Parm, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool InUseCPD; // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_69[0x3]; // 0x0069(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 InEmissiveCPDIndex; // 0x006C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ReturnValue; // 0x0070(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_74[0x4]; // 0x0074(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_RegisterEmissiveFade;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.RegisterLanternLight
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_RegisterLanternLight final
|
|
{
|
|
public:
|
|
class UPointLightComponent* InPL; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceLanternLightType InType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_RegisterLanternLight;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.RegisterLanternNiagara
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_RegisterLanternNiagara final
|
|
{
|
|
public:
|
|
class UNiagaraComponent* InNC; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_RegisterLanternNiagara;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.RegisterLightFade
|
|
// 0x0068 (0x0068 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_RegisterLightFade final
|
|
{
|
|
public:
|
|
class ULocalLightComponent* InLL; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceLightFadeFullSetting InParam; // 0x0008(0x0058)(Parm, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool PossibleConflict; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 ReturnValue; // 0x0064(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_RegisterLightFade;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.RegisterNPCLanternLight
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_RegisterNPCLanternLight final
|
|
{
|
|
public:
|
|
class UPointLightComponent* InPL; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_RegisterNPCLanternLight;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.RegisterOnewayLightControl
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_RegisterOnewayLightControl final
|
|
{
|
|
public:
|
|
class FString ObjectName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InAlpha; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_RegisterOnewayLightControl;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.RegisterSkyAtmosphere
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_RegisterSkyAtmosphere final
|
|
{
|
|
public:
|
|
class USkyAtmosphereComponent* InSL; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_RegisterSkyAtmosphere;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.RegisterSkyDome
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_RegisterSkyDome final
|
|
{
|
|
public:
|
|
class UMaterialInstanceDynamic* InMI; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AActor* InActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_RegisterSkyDome;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.RegisterSkyLight
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_RegisterSkyLight final
|
|
{
|
|
public:
|
|
class USkyLightComponent* InSL; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_RegisterSkyLight;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.RegisterSweetLight
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_RegisterSweetLight final
|
|
{
|
|
public:
|
|
class USpotLightComponent* InSL; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceSweetLightType InType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_RegisterSweetLight;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.RegisterTargetFogComponent
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_RegisterTargetFogComponent final
|
|
{
|
|
public:
|
|
class UExponentialHeightFogComponent* InComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_RegisterTargetFogComponent;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.RegisterVolumetricFogMaterial
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_RegisterVolumetricFogMaterial final
|
|
{
|
|
public:
|
|
class UStaticMeshComponent* InStaticMesh; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool IsFogTown; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_RegisterVolumetricFogMaterial;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.RegisterWindSource
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_RegisterWindSource final
|
|
{
|
|
public:
|
|
class UNeoWindComponent* InWind; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_RegisterWindSource;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.SetForceUseCameraLocation
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_SetForceUseCameraLocation final
|
|
{
|
|
public:
|
|
bool InForce; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_SetForceUseCameraLocation;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.SetLanternBlending
|
|
// 0x0058 (0x0058 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_SetLanternBlending final
|
|
{
|
|
public:
|
|
class FName RowName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceSpotLightSetting InData; // 0x0008(0x0048)(Parm, NativeAccessSpecifierPublic)
|
|
float InBlendTime; // 0x0050(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_SetLanternBlending;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.SetLightFadeDebugDraw
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_SetLightFadeDebugDraw final
|
|
{
|
|
public:
|
|
int32 InIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool EnableDebugDraw; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_SetLightFadeDebugDraw;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.SetLightFadeExtraIntensityAlpha
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_SetLightFadeExtraIntensityAlpha final
|
|
{
|
|
public:
|
|
int32 InIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InAlpha; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_SetLightFadeExtraIntensityAlpha;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.SetNocePPVBlendWeight
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceEnvironmentSubsystem_SetNocePPVBlendWeight final
|
|
{
|
|
public:
|
|
class FName TagName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InBlendWeight; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_SetNocePPVBlendWeight;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.SetNPCLanternExtraColorAlpha
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_SetNPCLanternExtraColorAlpha final
|
|
{
|
|
public:
|
|
float InAlpha; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_SetNPCLanternExtraColorAlpha;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.SetNPCLanternExtraIntensityAlpha
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_SetNPCLanternExtraIntensityAlpha final
|
|
{
|
|
public:
|
|
float InAlpha; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_SetNPCLanternExtraIntensityAlpha;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.SetPauseUpdate
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_SetPauseUpdate final
|
|
{
|
|
public:
|
|
bool InPauseHandler; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InPauseFade; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_SetPauseUpdate;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.SetPlayerLanternExtraIntensityAlpha
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_SetPlayerLanternExtraIntensityAlpha final
|
|
{
|
|
public:
|
|
float InAlpha; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_SetPlayerLanternExtraIntensityAlpha;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.SetSweetLightExtraIntensityAlpha
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_SetSweetLightExtraIntensityAlpha final
|
|
{
|
|
public:
|
|
float InAlpha; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_SetSweetLightExtraIntensityAlpha;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.UnregisterDarknessMaterial
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_UnregisterDarknessMaterial final
|
|
{
|
|
public:
|
|
class UMaterialParameterCollection* InMPC; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_UnregisterDarknessMaterial;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.UnregisterDirectionalLight
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_UnregisterDirectionalLight final
|
|
{
|
|
public:
|
|
class UDirectionalLightComponent* InDL; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_UnregisterDirectionalLight;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.UnregisterEmissiveFade
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_UnregisterEmissiveFade final
|
|
{
|
|
public:
|
|
int32 InIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_UnregisterEmissiveFade;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.UnregisterLanternLight
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_UnregisterLanternLight final
|
|
{
|
|
public:
|
|
class UPointLightComponent* InPL; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceLanternLightType InType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_UnregisterLanternLight;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.UnregisterLanternNiagara
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_UnregisterLanternNiagara final
|
|
{
|
|
public:
|
|
class UNiagaraComponent* InNC; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_UnregisterLanternNiagara;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.UnregisterLightFade
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_UnregisterLightFade final
|
|
{
|
|
public:
|
|
int32 InIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_UnregisterLightFade;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.UnregisterNPCLanternLight
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_UnregisterNPCLanternLight final
|
|
{
|
|
public:
|
|
class UPointLightComponent* InPL; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_UnregisterNPCLanternLight;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.UnregisterSkyAtmosphere
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_UnregisterSkyAtmosphere final
|
|
{
|
|
public:
|
|
class USkyAtmosphereComponent* InSL; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_UnregisterSkyAtmosphere;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.UnregisterSkyDome
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_UnregisterSkyDome final
|
|
{
|
|
public:
|
|
class UMaterialInstanceDynamic* InMI; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AActor* InActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_UnregisterSkyDome;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.UnregisterSkyLight
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_UnregisterSkyLight final
|
|
{
|
|
public:
|
|
class USkyLightComponent* InSL; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_UnregisterSkyLight;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.UnregisterSweetLight
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_UnregisterSweetLight final
|
|
{
|
|
public:
|
|
class USpotLightComponent* InSL; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceSweetLightType InType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_UnregisterSweetLight;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.UnregisterTargetFogComponent
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_UnregisterTargetFogComponent final
|
|
{
|
|
public:
|
|
class UExponentialHeightFogComponent* InComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_UnregisterTargetFogComponent;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.UnregisterVolumetricFogMaterial
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_UnregisterVolumetricFogMaterial final
|
|
{
|
|
public:
|
|
class UStaticMeshComponent* InStaticMesh; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_UnregisterVolumetricFogMaterial;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.UnregisterWindSource
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_UnregisterWindSource final
|
|
{
|
|
public:
|
|
class UNeoWindComponent* InWind; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_UnregisterWindSource;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.UpdateHeightFogWeight
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_UpdateHeightFogWeight final
|
|
{
|
|
public:
|
|
class FName RowName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InPriority; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString PPVName; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InWeight; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_UpdateHeightFogWeight;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.UpdateSkyLightWeight
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_UpdateSkyLightWeight final
|
|
{
|
|
public:
|
|
class FName RowName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InPriority; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString PPVName; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InWeight; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_UpdateSkyLightWeight;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.UpdateSweetLightWeight
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_UpdateSweetLightWeight final
|
|
{
|
|
public:
|
|
class FName RowName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InPriority; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceSweetLightType InType; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString PPVName; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InWeight; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_UpdateSweetLightWeight;
|
|
|
|
// Function GameNoce.NoceEnvironmentSubsystem.UpdateVolumeFogWeight
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NoceEnvironmentSubsystem_UpdateVolumeFogWeight final
|
|
{
|
|
public:
|
|
class FName RowName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InPriority; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString PPVName; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InWeight; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvironmentSubsystem_UpdateVolumeFogWeight;
|
|
|
|
// Function GameNoce.NoceNPCLookTargetComponent.GetCachedLookTarget
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceNPCLookTargetComponent_GetCachedLookTarget final
|
|
{
|
|
public:
|
|
class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceNPCLookTargetComponent_GetCachedLookTarget;
|
|
|
|
// Function GameNoce.NoceNPCLookTargetComponent.GetEnable
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceNPCLookTargetComponent_GetEnable final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceNPCLookTargetComponent_GetEnable;
|
|
|
|
// Function GameNoce.NoceNPCLookTargetComponent.GetLookTarget
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceNPCLookTargetComponent_GetLookTarget final
|
|
{
|
|
public:
|
|
class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceNPCLookTargetComponent_GetLookTarget;
|
|
|
|
// Function GameNoce.NoceNPCLookTargetComponent.GetPreviousLookAtLocation
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceNPCLookTargetComponent_GetPreviousLookAtLocation final
|
|
{
|
|
public:
|
|
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceNPCLookTargetComponent_GetPreviousLookAtLocation;
|
|
|
|
// Function GameNoce.NoceNPCLookTargetComponent.SetEnable
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceNPCLookTargetComponent_SetEnable final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceNPCLookTargetComponent_SetEnable;
|
|
|
|
// Function GameNoce.NoceNPCLookTargetComponent.SetLookTarget
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceNPCLookTargetComponent_SetLookTarget final
|
|
{
|
|
public:
|
|
class AActor* InLookTarget; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceNPCLookTargetComponent_SetLookTarget;
|
|
|
|
// Function GameNoce.NoceNPCLookTargetComponent.SetUseDeadZone
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceNPCLookTargetComponent_SetUseDeadZone final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float InAngle; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceNPCLookTargetComponent_SetUseDeadZone;
|
|
|
|
// Function GameNoce.NoceNPCLookTargetComponent.SetUseMaxLookDistance
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceNPCLookTargetComponent_SetUseMaxLookDistance final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float InMaxDistance; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceNPCLookTargetComponent_SetUseMaxLookDistance;
|
|
|
|
// Function GameNoce.NoceNPCLookTargetComponent.Update
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceNPCLookTargetComponent_Update final
|
|
{
|
|
public:
|
|
float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceNPCLookTargetComponent_Update;
|
|
|
|
// Function GameNoce.NoceEnvNiagaraActor.IsLoadLoadRecordData
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceEnvNiagaraActor_IsLoadLoadRecordData final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvNiagaraActor_IsLoadLoadRecordData;
|
|
|
|
// Function GameNoce.NoceEnvVolumeFogActor.IsLoadLoadRecordData
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceEnvVolumeFogActor_IsLoadLoadRecordData final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEnvVolumeFogActor_IsLoadLoadRecordData;
|
|
|
|
// Function GameNoce.NoceOmamoriDrawingSubsystem.DrawOmamori
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceOmamoriDrawingSubsystem_DrawOmamori final
|
|
{
|
|
public:
|
|
ENoceOmamoriDrawingType out_Type; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName out_Name; // 0x0004(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceOmamoriDrawingSubsystem_DrawOmamori;
|
|
|
|
// Function GameNoce.NoceOmamoriDrawingSubsystem.GetRequiredFaith
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceOmamoriDrawingSubsystem_GetRequiredFaith final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceOmamoriDrawingSubsystem_GetRequiredFaith;
|
|
|
|
// Function GameNoce.NoceOmamoriDrawingSubsystem.IsOmamoriLeft
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceOmamoriDrawingSubsystem_IsOmamoriLeft final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceOmamoriDrawingSubsystem_IsOmamoriLeft;
|
|
|
|
// Function GameNoce.NoceUIDataTableMappingText.SetTextStyleKey
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceUIDataTableMappingText_SetTextStyleKey final
|
|
{
|
|
public:
|
|
int32 Key; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUIDataTableMappingText_SetTextStyleKey;
|
|
|
|
// Function GameNoce.NoceExtractAudioDurationTool.WriteAudioDurationToDatatable
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceExtractAudioDurationTool_WriteAudioDurationToDatatable final
|
|
{
|
|
public:
|
|
class UDataTable* InTable; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName InRowName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ExtractJP; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float duration; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceExtractAudioDurationTool_WriteAudioDurationToDatatable;
|
|
|
|
// Function GameNoce.NoceNotebookTabWidget.GetCurrentTabType
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceNotebookTabWidget_GetCurrentTabType final
|
|
{
|
|
public:
|
|
ENoceNotebookType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceNotebookTabWidget_GetCurrentTabType;
|
|
|
|
// Function GameNoce.NoceNotebookTabWidget.ResetList
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceNotebookTabWidget_ResetList final
|
|
{
|
|
public:
|
|
ENoceNotebookType DefaultType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceNotebookTabWidget_ResetList;
|
|
|
|
// Function GameNoce.NoceEyeballGroupComponent.RegisterEyeball
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceEyeballGroupComponent_RegisterEyeball final
|
|
{
|
|
public:
|
|
class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool FollowPlayer; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceEyeballGroupComponent_RegisterEyeball;
|
|
|
|
// Function GameNoce.NoceEyeballGroupComponent.UnregisterEyeball
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceEyeballGroupComponent_UnregisterEyeball final
|
|
{
|
|
public:
|
|
const class AActor* InActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceEyeballGroupComponent_UnregisterEyeball;
|
|
|
|
// Function GameNoce.NoceFloatIconSubsystem.GetActiveIndicatorVisiblity
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceFloatIconSubsystem_GetActiveIndicatorVisiblity final
|
|
{
|
|
public:
|
|
ESlateVisibility ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFloatIconSubsystem_GetActiveIndicatorVisiblity;
|
|
|
|
// Function GameNoce.NoceFloatIconSubsystem.IsShowIndicatorIcon
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceFloatIconSubsystem_IsShowIndicatorIcon final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFloatIconSubsystem_IsShowIndicatorIcon;
|
|
|
|
// Function GameNoce.NoceFloatIconSubsystem.RequestIndicatorIcon
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NoceFloatIconSubsystem_RequestIndicatorIcon final
|
|
{
|
|
public:
|
|
class AActor* Owner; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector IndicateLocation; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool IsActive; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFloatIconSubsystem_RequestIndicatorIcon;
|
|
|
|
// Function GameNoce.NoceFloatIconSubsystem.RequestInteractIcon
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct NoceFloatIconSubsystem_RequestInteractIcon final
|
|
{
|
|
public:
|
|
class AActor* Owner; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceInteractIconState TargetState; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector IconPosition; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FText PromptText; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFloatIconSubsystem_RequestInteractIcon;
|
|
|
|
// Function GameNoce.NoceFloatIconSubsystem.SetCanShowInteractIcon
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceFloatIconSubsystem_SetCanShowInteractIcon final
|
|
{
|
|
public:
|
|
bool InCanShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFloatIconSubsystem_SetCanShowInteractIcon;
|
|
|
|
// Function GameNoce.NoceFloatIconSubsystem.SetDebugCanShowInteractIcon
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceFloatIconSubsystem_SetDebugCanShowInteractIcon final
|
|
{
|
|
public:
|
|
bool InCanShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
//DUMPER7_ASSERTS_NoceFloatIconSubsystem_SetDebugCanShowInteractIcon;
|
|
|
|
// Function GameNoce.NoceFloatIconSubsystem.SetShowIndicatorIcon
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceFloatIconSubsystem_SetShowIndicatorIcon final
|
|
{
|
|
public:
|
|
bool InEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFloatIconSubsystem_SetShowIndicatorIcon;
|
|
|
|
// Function GameNoce.NoceOptionWidgetBase.ResetSettingToDefault
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceOptionWidgetBase_ResetSettingToDefault final
|
|
{
|
|
public:
|
|
class UGameSetting* Setting; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceOptionWidgetBase_ResetSettingToDefault;
|
|
|
|
// Function GameNoce.NoceOptionWidgetBase.SetSetting
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceOptionWidgetBase_SetSetting final
|
|
{
|
|
public:
|
|
class UGameSetting* InSetting; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool NoUse; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceOptionWidgetBase_SetSetting;
|
|
|
|
// Function GameNoce.NoceOptionWidgetBase.SetSettings
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceOptionWidgetBase_SetSettings final
|
|
{
|
|
public:
|
|
TArray<class UGameSetting*> InSettings; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
|
|
bool NoUse; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceOptionWidgetBase_SetSettings;
|
|
|
|
// Function GameNoce.NoceOptionWidget.CheckChangedAndSave
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceOptionWidget_CheckChangedAndSave final
|
|
{
|
|
public:
|
|
bool Save; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceOptionWidget_CheckChangedAndSave;
|
|
|
|
// Function GameNoce.NoceOptionWidget.GetListView
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceOptionWidget_GetListView final
|
|
{
|
|
public:
|
|
class UNoceListView* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceOptionWidget_GetListView;
|
|
|
|
// Function GameNoce.NoceOptionWidget.GetSetting
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceOptionWidget_GetSetting final
|
|
{
|
|
public:
|
|
class FName SettingDevName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UGameSetting* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceOptionWidget_GetSetting;
|
|
|
|
// Function GameNoce.NoceOptionWidget.OnSettingsDirtyStateChanged
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceOptionWidget_OnSettingsDirtyStateChanged final
|
|
{
|
|
public:
|
|
bool bSettingsDirty; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceOptionWidget_OnSettingsDirtyStateChanged;
|
|
|
|
// Function GameNoce.NoceOptionWidget.SelectSetting
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceOptionWidget_SelectSetting final
|
|
{
|
|
public:
|
|
class FName SettingDevName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceOptionWidget_SelectSetting;
|
|
|
|
// Function GameNoce.NoceOptionWidget.SelectSettings
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceOptionWidget_SelectSettings final
|
|
{
|
|
public:
|
|
TArray<class FName> SettingDevNames; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceOptionWidget_SelectSettings;
|
|
|
|
// Function GameNoce.NoceOptionWidget.HaveSettingsBeenChanged
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceOptionWidget_HaveSettingsBeenChanged final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceOptionWidget_HaveSettingsBeenChanged;
|
|
|
|
// Function GameNoce.NoceUIGameplayTagMappingText.SetTextStyleByKey
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceUIGameplayTagMappingText_SetTextStyleByKey final
|
|
{
|
|
public:
|
|
struct FGameplayTag Key; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUIGameplayTagMappingText_SetTextStyleByKey;
|
|
|
|
// Function GameNoce.NocePostProcessAnimInstance.UpdateApplyLookAtIK
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePostProcessAnimInstance_UpdateApplyLookAtIK final
|
|
{
|
|
public:
|
|
float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePostProcessAnimInstance_UpdateApplyLookAtIK;
|
|
|
|
// Function GameNoce.NocePostProcessAnimInstance.UpdateFootIK
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePostProcessAnimInstance_UpdateFootIK final
|
|
{
|
|
public:
|
|
float DeltaSeconds; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePostProcessAnimInstance_UpdateFootIK;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.CalculateAngleBetweenVector
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct NoceFunctionLibrary_CalculateAngleBetweenVector final
|
|
{
|
|
public:
|
|
struct FVector v1; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector v2; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ReturnValue; // 0x0030(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_CalculateAngleBetweenVector;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.CalculateDamageDirectionAngle
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NoceFunctionLibrary_CalculateDamageDirectionAngle final
|
|
{
|
|
public:
|
|
class AActor* InDamagedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector InHitPoint; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ReturnValue; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_CalculateDamageDirectionAngle;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.CalculateDirectionAngle2D
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct NoceFunctionLibrary_CalculateDirectionAngle2D final
|
|
{
|
|
public:
|
|
struct FVector InForward; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector InCenter; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector InTarget; // 0x0030(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ReturnValue; // 0x0048(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_CalculateDirectionAngle2D;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.CalculateFootIKOffset
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct NoceFunctionLibrary_CalculateFootIKOffset final
|
|
{
|
|
public:
|
|
const class UAnimInstance* InAnimInstance; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DeltaSeconds; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName LeftFootName; // 0x000C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName RightFootName; // 0x0014(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TraceUpDistance; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TraceDownDistance; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool UseMaxLeftRightDifference; // 0x0024(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float MaxLeftRightDifference; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxAdjustOffset; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InterpSpeed; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OutLeftFootOffset; // 0x0034(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OutRightFootOffset; // 0x0038(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_CalculateFootIKOffset;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.CalculateNormalFromPoints
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct NoceFunctionLibrary_CalculateNormalFromPoints final
|
|
{
|
|
public:
|
|
struct FVector Point1; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector Point2; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector Point3; // 0x0030(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector ReturnValue; // 0x0048(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_CalculateNormalFromPoints;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.CalculateStringLineCount
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceFunctionLibrary_CalculateStringLineCount final
|
|
{
|
|
public:
|
|
class FString InString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 CharacterPerLine; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ReturnValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_CalculateStringLineCount;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.CalculateStringLineCountByLetterWidth
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceFunctionLibrary_CalculateStringLineCountByLetterWidth final
|
|
{
|
|
public:
|
|
class FString InString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_CalculateStringLineCountByLetterWidth;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.CapsuleTraceMulti
|
|
// 0x00B8 (0x00B8 - 0x0000)
|
|
struct NoceFunctionLibrary_CapsuleTraceMulti final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Radius; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HalfHeight; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator orientation; // 0x0040(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
ETraceTypeQuery TraceChannel; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bTraceComplex; // 0x0059(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5A[0x6]; // 0x005A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class AActor*> ActorsToIgnore; // 0x0060(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
|
|
EDrawDebugTrace DrawDebugType; // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FHitResult> OutHits; // 0x0078(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
bool bIgnoreSelf; // 0x0088(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_89[0x3]; // 0x0089(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FLinearColor TraceColor; // 0x008C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor TraceHitColor; // 0x009C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DrawTime; // 0x00AC(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x00B0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_CapsuleTraceMulti;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.CapsuleTraceMultiByProfile
|
|
// 0x00C0 (0x00C0 - 0x0000)
|
|
struct NoceFunctionLibrary_CapsuleTraceMultiByProfile final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Radius; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HalfHeight; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator orientation; // 0x0040(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
class FName ProfileName; // 0x0058(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bTraceComplex; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class AActor*> ActorsToIgnore; // 0x0068(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
|
|
EDrawDebugTrace DrawDebugType; // 0x0078(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FHitResult> OutHits; // 0x0080(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
bool bIgnoreSelf; // 0x0090(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_91[0x3]; // 0x0091(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FLinearColor TraceColor; // 0x0094(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor TraceHitColor; // 0x00A4(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DrawTime; // 0x00B4(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x00B8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_B9[0x7]; // 0x00B9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_CapsuleTraceMultiByProfile;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.CapsuleTraceMultiForObjects
|
|
// 0x00C8 (0x00C8 - 0x0000)
|
|
struct NoceFunctionLibrary_CapsuleTraceMultiForObjects final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Radius; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HalfHeight; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator orientation; // 0x0040(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
TArray<EObjectTypeQuery> ObjectTypes; // 0x0058(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
|
|
bool bTraceComplex; // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class AActor*> ActorsToIgnore; // 0x0070(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
|
|
EDrawDebugTrace DrawDebugType; // 0x0080(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FHitResult> OutHits; // 0x0088(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
bool bIgnoreSelf; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_99[0x3]; // 0x0099(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FLinearColor TraceColor; // 0x009C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor TraceHitColor; // 0x00AC(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DrawTime; // 0x00BC(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x00C0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C1[0x7]; // 0x00C1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_CapsuleTraceMultiForObjects;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.CapsuleTraceSingle
|
|
// 0x01A0 (0x01A0 - 0x0000)
|
|
struct NoceFunctionLibrary_CapsuleTraceSingle final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Radius; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HalfHeight; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator orientation; // 0x0040(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
ETraceTypeQuery TraceChannel; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bTraceComplex; // 0x0059(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5A[0x6]; // 0x005A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class AActor*> ActorsToIgnore; // 0x0060(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
|
|
EDrawDebugTrace DrawDebugType; // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FHitResult OutHit; // 0x0078(0x00F8)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
bool bIgnoreSelf; // 0x0170(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_171[0x3]; // 0x0171(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FLinearColor TraceColor; // 0x0174(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor TraceHitColor; // 0x0184(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DrawTime; // 0x0194(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0198(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_199[0x7]; // 0x0199(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_CapsuleTraceSingle;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.CapsuleTraceSingleByProfile
|
|
// 0x01A8 (0x01A8 - 0x0000)
|
|
struct NoceFunctionLibrary_CapsuleTraceSingleByProfile final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Radius; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HalfHeight; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator orientation; // 0x0040(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
class FName ProfileName; // 0x0058(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bTraceComplex; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class AActor*> ActorsToIgnore; // 0x0068(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
|
|
EDrawDebugTrace DrawDebugType; // 0x0078(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FHitResult OutHit; // 0x0080(0x00F8)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
bool bIgnoreSelf; // 0x0178(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_179[0x3]; // 0x0179(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FLinearColor TraceColor; // 0x017C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor TraceHitColor; // 0x018C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DrawTime; // 0x019C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x01A0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1A1[0x7]; // 0x01A1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_CapsuleTraceSingleByProfile;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.CapsuleTraceSingleForObjects
|
|
// 0x01B0 (0x01B0 - 0x0000)
|
|
struct NoceFunctionLibrary_CapsuleTraceSingleForObjects final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Radius; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HalfHeight; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator orientation; // 0x0040(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
TArray<EObjectTypeQuery> ObjectTypes; // 0x0058(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
|
|
bool bTraceComplex; // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class AActor*> ActorsToIgnore; // 0x0070(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
|
|
EDrawDebugTrace DrawDebugType; // 0x0080(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FHitResult OutHit; // 0x0088(0x00F8)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
bool bIgnoreSelf; // 0x0180(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_181[0x3]; // 0x0181(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FLinearColor TraceColor; // 0x0184(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor TraceHitColor; // 0x0194(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DrawTime; // 0x01A4(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x01A8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1A9[0x7]; // 0x01A9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_CapsuleTraceSingleForObjects;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.CheckActionLevel
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceFunctionLibrary_CheckActionLevel final
|
|
{
|
|
public:
|
|
ENoceActionLevel InActionLevel; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 ActionLevelBitmask; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_CheckActionLevel;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.CheckDefiniteEndingType
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceFunctionLibrary_CheckDefiniteEndingType final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceEndingType EndingType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_CheckDefiniteEndingType;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.CheckGameActionLevel
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceFunctionLibrary_CheckGameActionLevel final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ActionLevelBitmask; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_CheckGameActionLevel;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.CheckGameActionLevelChill
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceFunctionLibrary_CheckGameActionLevelChill final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ActionLevelBitmask; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
//DUMPER7_ASSERTS_NoceFunctionLibrary_CheckGameActionLevelChill;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.CheckGameRiddleLevel
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceFunctionLibrary_CheckGameRiddleLevel final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 RiddleLevelBitmask; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_CheckGameRiddleLevel;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.CheckGameRound
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceFunctionLibrary_CheckGameRound final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 GameRoundBitmask; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_CheckGameRound;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.CheckOnSlope
|
|
// 0x0068 (0x0068 - 0x0000)
|
|
struct NoceFunctionLibrary_CheckOnSlope final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector InMeshLocation; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<EObjectTypeQuery> InSlopeDetectObjectTypes; // 0x0020(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
ECollisionChannel InPawnChannel; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InDebugLog; // 0x0031(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool OutIsOnStair; // 0x0032(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ECollisionChannel OutObjectType; // 0x0033(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector OutHitLocation; // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector OutHitNormal; // 0x0050(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_CheckOnSlope;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.CheckPlayGoDownloadProgress
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceFunctionLibrary_CheckPlayGoDownloadProgress final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag InProgressTag; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool IsAnyEndingCleared; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0011(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_CheckPlayGoDownloadProgress;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.CheckRiddleLevel
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceFunctionLibrary_CheckRiddleLevel final
|
|
{
|
|
public:
|
|
ENoceRiddleLevel InRiddleLevel; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 RiddleLevelBitmask; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_CheckRiddleLevel;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.CheckRound
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceFunctionLibrary_CheckRound final
|
|
{
|
|
public:
|
|
ENoceRoundType InRoundType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 GameRoundBitmask; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_CheckRound;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.CheckStoryEndingBranch
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceFunctionLibrary_CheckStoryEndingBranch final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 EndingBitmask; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_CheckStoryEndingBranch;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.ClampLookAtLocation
|
|
// 0x0068 (0x0068 - 0x0000)
|
|
struct NoceFunctionLibrary_ClampLookAtLocation final
|
|
{
|
|
public:
|
|
class AActor* InTargetActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName InSpineSocketName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector InLookAtLocation; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector InTargetHeadLocation; // 0x0028(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InLengthRange; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InPitchRange; // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InYawRange; // 0x0048(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InDebugDraw; // 0x004C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector ReturnValue; // 0x0050(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_ClampLookAtLocation;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.ClearMotionVector
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceFunctionLibrary_ClearMotionVector final
|
|
{
|
|
public:
|
|
class ANoceCharacter* InChar; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_ClearMotionVector;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.CloneActor
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceFunctionLibrary_CloneActor final
|
|
{
|
|
public:
|
|
class AActor* InputActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName ActorName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AActor* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_CloneActor;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.ComputeInputAngle
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceFunctionLibrary_ComputeInputAngle final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InInputForward; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InInputRight; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_ComputeInputAngle;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.ComputeStairAngle
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NoceFunctionLibrary_ComputeStairAngle final
|
|
{
|
|
public:
|
|
class ACharacter* InCharcter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector InHitNrmal; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ReturnValue; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_ComputeStairAngle;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.CorrectActorRotation_Direct
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceFunctionLibrary_CorrectActorRotation_Direct final
|
|
{
|
|
public:
|
|
class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_CorrectActorRotation_Direct;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.DeactivateNiagara
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceFunctionLibrary_DeactivateNiagara final
|
|
{
|
|
public:
|
|
class UNiagaraComponent* InNiagaraComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InDetachFromComponent; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_DeactivateNiagara;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.DelayDestroyActors
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceFunctionLibrary_DelayDestroyActors final
|
|
{
|
|
public:
|
|
TArray<class AActor*> InData; // 0x0000(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
float InDelaySeconds; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
const class UObject* WorldContextObject; // 0x0018(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_DelayDestroyActors;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.DrawCircleArc
|
|
// 0x0068 (0x0068 - 0x0000)
|
|
struct NoceFunctionLibrary_DrawCircleArc final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector Center; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector Direction; // 0x0028(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Degree; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 Segments; // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor LineColor; // 0x0048(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool PersistentLines; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_59[0x3]; // 0x0059(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Lifetime; // 0x005C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 DepthPriority; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Thickness; // 0x0064(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_DrawCircleArc;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.DrawDebugArrowShift
|
|
// 0x0058 (0x0058 - 0x0000)
|
|
struct NoceFunctionLibrary_DrawDebugArrowShift final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor LineColor; // 0x0038(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ArrowSize; // 0x0048(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Offset; // 0x004C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float duration; // 0x0050(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Thinkness; // 0x0054(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_DrawDebugArrowShift;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.DrawDebugFan
|
|
// 0x0068 (0x0068 - 0x0000)
|
|
struct NoceFunctionLibrary_DrawDebugFan final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector Origi; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector Direction; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinRadius; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxRadius; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Degree; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 Segments; // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor LineColor; // 0x0048(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Lifetime; // 0x0058(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 DepthPriority; // 0x005C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5D[0x3]; // 0x005D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Thickness; // 0x0060(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_DrawDebugFan;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.DrawDebugFanByCenter
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct NoceFunctionLibrary_DrawDebugFanByCenter final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector Origi; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector Center; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FrontDistance; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BackDistance; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Angle; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor LineColor; // 0x0044(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Lifetime; // 0x0054(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 DepthPriority; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_59[0x3]; // 0x0059(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Thickness; // 0x005C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_DrawDebugFanByCenter;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.EnableMaterialSlots
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceFunctionLibrary_EnableMaterialSlots final
|
|
{
|
|
public:
|
|
bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class USkeletalMeshComponent* InComp; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class FName> InMatSlotNames; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_EnableMaterialSlots;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.Equal_ActorRecord
|
|
// 0x00B0 (0x00B0 - 0x0000)
|
|
struct NoceFunctionLibrary_Equal_ActorRecord final
|
|
{
|
|
public:
|
|
struct FNoceActorRecord A; // 0x0000(0x00A0)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
const class UObject* B; // 0x00A0(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x00A8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_Equal_ActorRecord;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.Equal_Record
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct NoceFunctionLibrary_Equal_Record final
|
|
{
|
|
public:
|
|
struct FNoceObjectRecord A; // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
const class UObject* B; // 0x0028(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_Equal_Record;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.ExecuteConsoleCmdFromSeqData
|
|
// 0x0200 (0x0200 - 0x0000)
|
|
struct NoceFunctionLibrary_ExecuteConsoleCmdFromSeqData final
|
|
{
|
|
public:
|
|
struct FNoceSeqData InData; // 0x0000(0x0200)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_ExecuteConsoleCmdFromSeqData;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.ExecuteConsoleCommandWithTag
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NoceFunctionLibrary_ExecuteConsoleCommandWithTag final
|
|
{
|
|
public:
|
|
class FString Command; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString Param; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName InTagName; // 0x0020(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_ExecuteConsoleCommandWithTag;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.ExecuteSeqDataCmdWithTagForHighSpec
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceFunctionLibrary_ExecuteSeqDataCmdWithTagForHighSpec final
|
|
{
|
|
public:
|
|
class FString Command; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceSeqDataCmd InData; // 0x0010(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
|
|
class FName InTagName; // 0x0018(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_ExecuteSeqDataCmdWithTagForHighSpec;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.ForceClothNextUpdateTeleport
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceFunctionLibrary_ForceClothNextUpdateTeleport final
|
|
{
|
|
public:
|
|
class ANoceCharacter* InCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_ForceClothNextUpdateTeleport;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.ForceStopSlotAnimation
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceFunctionLibrary_ForceStopSlotAnimation final
|
|
{
|
|
public:
|
|
class UAnimInstance* InAnimInstance; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InBlendOutTime; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName SlotNodeName; // 0x000C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_ForceStopSlotAnimation;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.GenerateRandomForceVector_Hatcher100
|
|
// 0x0188 (0x0188 - 0x0000)
|
|
struct NoceFunctionLibrary_GenerateRandomForceVector_Hatcher100 final
|
|
{
|
|
public:
|
|
struct FNoceRandomForceVectorData InData; // 0x0000(0x0108)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
|
|
float InTime; // 0x0108(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DeltaTime; // 0x010C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector Direction; // 0x0110(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector DirectionOffset; // 0x0128(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FVector> OutRandomVectorStorage_Previous; // 0x0140(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
|
|
TArray<struct FVector> OutRandomVectorStorage_Next; // 0x0150(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
|
|
TArray<struct FVector> OutRandomVectorStorage_LocalTimer; // 0x0160(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
|
|
struct FVector ReturnValue; // 0x0170(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_GenerateRandomForceVector_Hatcher100;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.GenerateRandomForceVector_TsukumoBody
|
|
// 0x0188 (0x0188 - 0x0000)
|
|
struct NoceFunctionLibrary_GenerateRandomForceVector_TsukumoBody final
|
|
{
|
|
public:
|
|
struct FNoceRandomForceVectorData InData; // 0x0000(0x0108)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
|
|
float InTime; // 0x0108(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DeltaTime; // 0x010C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector Direction; // 0x0110(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector DirectionOffset; // 0x0128(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FVector> OutRandomVectorStorage_Previous; // 0x0140(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
|
|
TArray<struct FVector> OutRandomVectorStorage_Next; // 0x0150(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
|
|
TArray<struct FVector> OutRandomVectorStorage_LocalTimer; // 0x0160(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
|
|
struct FVector ReturnValue; // 0x0170(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_GenerateRandomForceVector_TsukumoBody;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.GenerateRandomForceVector_TsukumoHair
|
|
// 0x0188 (0x0188 - 0x0000)
|
|
struct NoceFunctionLibrary_GenerateRandomForceVector_TsukumoHair final
|
|
{
|
|
public:
|
|
struct FNoceRandomForceVectorData InData; // 0x0000(0x0108)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
|
|
float InTime; // 0x0108(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DeltaTime; // 0x010C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector Direction; // 0x0110(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector DirectionOffset; // 0x0128(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FVector> OutRandomVectorStorage_Previous; // 0x0140(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
|
|
TArray<struct FVector> OutRandomVectorStorage_Next; // 0x0150(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
|
|
TArray<struct FVector> OutRandomVectorStorage_LocalTimer; // 0x0160(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
|
|
struct FVector ReturnValue; // 0x0170(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_GenerateRandomForceVector_TsukumoHair;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.GetAllRoundSequenceNames
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceFunctionLibrary_GetAllRoundSequenceNames final
|
|
{
|
|
public:
|
|
ENoceRoundType RoundType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FName> ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_GetAllRoundSequenceNames;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.GetAssetName
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct NoceFunctionLibrary_GetAssetName final
|
|
{
|
|
public:
|
|
TSoftObjectPtr<class UObject> Obj; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString ReturnValue; // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_GetAssetName;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.GetBinkUrlWithOutfitSuffix
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NoceFunctionLibrary_GetBinkUrlWithOutfitSuffix final
|
|
{
|
|
public:
|
|
class UObject* InWorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString InURL; // 0x0008(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_GetBinkUrlWithOutfitSuffix;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.GetBPCDOMeshComponents
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceFunctionLibrary_GetBPCDOMeshComponents final
|
|
{
|
|
public:
|
|
class UClass* InActorClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class UMeshComponent*> OutArray; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_GetBPCDOMeshComponents;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.GetCharacterSlopeAngle
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NoceFunctionLibrary_GetCharacterSlopeAngle final
|
|
{
|
|
public:
|
|
class ACharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<EObjectTypeQuery> ObjectTypes; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
|
|
float SizeRatio; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool DebugDraw; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float ReturnValue; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_GetCharacterSlopeAngle;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.GetCineEventUserTypeFromString
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceFunctionLibrary_GetCineEventUserTypeFromString final
|
|
{
|
|
public:
|
|
class FString InStr; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceCineEventUserType ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_GetCineEventUserTypeFromString;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.GetClassFromAssetData
|
|
// 0x0070 (0x0070 - 0x0000)
|
|
struct NoceFunctionLibrary_GetClassFromAssetData final
|
|
{
|
|
public:
|
|
struct FAssetData InAssetData; // 0x0000(0x0068)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UClass* ReturnValue; // 0x0068(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_GetClassFromAssetData;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.GetCompCollisionType
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceFunctionLibrary_GetCompCollisionType final
|
|
{
|
|
public:
|
|
class UPrimitiveComponent* InComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ECollisionEnabled ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_GetCompCollisionType;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.GetCurrentChapterName
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceFunctionLibrary_GetCurrentChapterName final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_GetCurrentChapterName;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.GetCurrentDefiniteEnding
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceFunctionLibrary_GetCurrentDefiniteEnding final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceEndingType ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_GetCurrentDefiniteEnding;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.GetCurrentEndingBranch
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceFunctionLibrary_GetCurrentEndingBranch final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceEndingType ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_GetCurrentEndingBranch;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.GetCurrentProgress
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceFunctionLibrary_GetCurrentProgress final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_GetCurrentProgress;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.GetCVarCurrentValue
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceFunctionLibrary_GetCVarCurrentValue final
|
|
{
|
|
public:
|
|
class FString InCVarName; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_GetCVarCurrentValue;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.GetDependencySoftObjPtr
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceFunctionLibrary_GetDependencySoftObjPtr final
|
|
{
|
|
public:
|
|
class ULevelSequence* InSeq; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UObject> InClass; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<TSoftObjectPtr<class UObject>> ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_GetDependencySoftObjPtr;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.GetDiffDegree
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct NoceFunctionLibrary_GetDiffDegree final
|
|
{
|
|
public:
|
|
struct FVector AnchorFoward; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector Direction; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ReturnValue; // 0x0030(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_GetDiffDegree;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.GetForwardDiffDegree
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NoceFunctionLibrary_GetForwardDiffDegree final
|
|
{
|
|
public:
|
|
class AActor* Anchor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector Check; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ReturnValue; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_GetForwardDiffDegree;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.GetGameActionLevel
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceFunctionLibrary_GetGameActionLevel final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceActionLevel ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_GetGameActionLevel;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.GetGameRiddleLevel
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceFunctionLibrary_GetGameRiddleLevel final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceRiddleLevel ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_GetGameRiddleLevel;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.GetGameRound
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceFunctionLibrary_GetGameRound final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceRoundType ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_GetGameRound;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.GetGlobalTimeDilationMultiplier
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceFunctionLibrary_GetGlobalTimeDilationMultiplier final
|
|
{
|
|
public:
|
|
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_GetGlobalTimeDilationMultiplier;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.GetHitReactionFourWay
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceFunctionLibrary_GetHitReactionFourWay final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InAngel; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceHitReactionFourWayType ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_GetHitReactionFourWay;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.GetHitReactionTwoWay
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceFunctionLibrary_GetHitReactionTwoWay final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InAngel; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceHitReactionTwoWayType ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_GetHitReactionTwoWay;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.GetInputMappingVectorFromCameraRotate
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct NoceFunctionLibrary_GetInputMappingVectorFromCameraRotate final
|
|
{
|
|
public:
|
|
struct FRotator InCameraRotator; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
float InInputForward; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InInputRight; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector ReturnValue; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_GetInputMappingVectorFromCameraRotate;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.GetMediaName
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceFunctionLibrary_GetMediaName final
|
|
{
|
|
public:
|
|
class UMediaPlayer* MediaPlayer; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_GetMediaName;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.GetNiagaraVariableBool
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceFunctionLibrary_GetNiagaraVariableBool final
|
|
{
|
|
public:
|
|
class UNiagaraComponent* NiagaraComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName InVariableName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_GetNiagaraVariableBool;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.GetNiagaraVariableFloat
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceFunctionLibrary_GetNiagaraVariableFloat final
|
|
{
|
|
public:
|
|
class UNiagaraComponent* NiagaraComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName InVariableName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_GetNiagaraVariableFloat;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.GetNiagaraVariableLinearColor
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceFunctionLibrary_GetNiagaraVariableLinearColor final
|
|
{
|
|
public:
|
|
class UNiagaraComponent* NiagaraComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName InVariableName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_GetNiagaraVariableLinearColor;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.GetNiagaraVariableVector
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NoceFunctionLibrary_GetNiagaraVariableVector final
|
|
{
|
|
public:
|
|
class UNiagaraComponent* NiagaraComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName InVariableName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector ReturnValue; // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_GetNiagaraVariableVector;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.GetNoceCheatManager
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceFunctionLibrary_GetNoceCheatManager final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UNoceCheatManager* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_GetNoceCheatManager;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.GetNoceGameInstance
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceFunctionLibrary_GetNoceGameInstance final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UNoceGameInstance* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_GetNoceGameInstance;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.GetNoceGameMode
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceFunctionLibrary_GetNoceGameMode final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class ANoceGameMode* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_GetNoceGameMode;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.GetNoceGameState
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceFunctionLibrary_GetNoceGameState final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class ANoceGameState* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_GetNoceGameState;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.GetNoceGlobalDelegates
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceFunctionLibrary_GetNoceGlobalDelegates final
|
|
{
|
|
public:
|
|
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UNoceGlobalDelegates* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_GetNoceGlobalDelegates;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.GetNocePlayerCharater
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceFunctionLibrary_GetNocePlayerCharater final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class ANocePlayerCharacter* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_GetNocePlayerCharater;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.GetPhysicsAssetCollision
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceFunctionLibrary_GetPhysicsAssetCollision final
|
|
{
|
|
public:
|
|
class USkeletalMeshComponent* InSkeletalMesh; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName InBoneName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ECollisionEnabled OutCollisionEnabled; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0011(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_GetPhysicsAssetCollision;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.GetPlaySequenceStateSeqActor
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceFunctionLibrary_GetPlaySequenceStateSeqActor final
|
|
{
|
|
public:
|
|
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AActor* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_GetPlaySequenceStateSeqActor;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.GetPreSeamlessMontagePlayRate
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceFunctionLibrary_GetPreSeamlessMontagePlayRate final
|
|
{
|
|
public:
|
|
class UAnimMontage* InMontage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InDuration; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_GetPreSeamlessMontagePlayRate;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.GetPreSeamlessMotionWarppingDuration
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceFunctionLibrary_GetPreSeamlessMotionWarppingDuration final
|
|
{
|
|
public:
|
|
class UAnimMontage* InMontage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_GetPreSeamlessMotionWarppingDuration;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.GetPreviewLightSet
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceFunctionLibrary_GetPreviewLightSet final
|
|
{
|
|
public:
|
|
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_GetPreviewLightSet;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.GetRBANAlphaRatio
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceFunctionLibrary_GetRBANAlphaRatio final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_GetRBANAlphaRatio;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.GetSeqDataAssetPackageNameFromSeq
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct NoceFunctionLibrary_GetSeqDataAssetPackageNameFromSeq final
|
|
{
|
|
public:
|
|
TSoftObjectPtr<class UMovieSceneSequence> PlaySeq; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString ReturnValue; // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_GetSeqDataAssetPackageNameFromSeq;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.GetSequenceName
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceFunctionLibrary_GetSequenceName final
|
|
{
|
|
public:
|
|
class ULevelSequencePlayer* SequencePlayer; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_GetSequenceName;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.GetSkirtSlopeAdjustRatio
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceFunctionLibrary_GetSkirtSlopeAdjustRatio final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_GetSkirtSlopeAdjustRatio;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.GetSpineSocketRotationYaw
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceFunctionLibrary_GetSpineSocketRotationYaw final
|
|
{
|
|
public:
|
|
class AActor* InTargetActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName InSpineSocketName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_GetSpineSocketRotationYaw;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.GetTimeManager
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceFunctionLibrary_GetTimeManager final
|
|
{
|
|
public:
|
|
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 PlayerIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class ANoceTimeManager* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_GetTimeManager;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.GetTraceOffset
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceFunctionLibrary_GetTraceOffset final
|
|
{
|
|
public:
|
|
const class UAnimInstance* InAnimInstance; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName SocketName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TraceUpDistance; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TraceDownDistance; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ShowDebug; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float ReturnValue; // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_GetTraceOffset;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.GetWeaponSubSystem
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceFunctionLibrary_GetWeaponSubSystem final
|
|
{
|
|
public:
|
|
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UNoceWeaponSubsystem* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_GetWeaponSubSystem;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.HandleRestartGame
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceFunctionLibrary_HandleRestartGame final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_HandleRestartGame;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.HasQualitySwitchNode
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceFunctionLibrary_HasQualitySwitchNode final
|
|
{
|
|
public:
|
|
class UMaterial* InMaterial; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString Info; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_HasQualitySwitchNode;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.IsActionLevelChill
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NoceFunctionLibrary_IsActionLevelChill final
|
|
{
|
|
public:
|
|
ENoceActionLevel InActionLevel; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
//DUMPER7_ASSERTS_NoceFunctionLibrary_IsActionLevelChill;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.IsActiveEffectHandleValid
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceFunctionLibrary_IsActiveEffectHandleValid final
|
|
{
|
|
public:
|
|
struct FActiveGameplayEffectHandle InEffectHandle; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_IsActiveEffectHandleValid;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.IsActiveMovieSceneExecutor
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceFunctionLibrary_IsActiveMovieSceneExecutor final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_IsActiveMovieSceneExecutor;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.IsActivePreloadSequenceAndSeqData
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceFunctionLibrary_IsActivePreloadSequenceAndSeqData final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_IsActivePreloadSequenceAndSeqData;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.IsActivePreloadSeqUpdateDataLayer
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceFunctionLibrary_IsActivePreloadSeqUpdateDataLayer final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_IsActivePreloadSeqUpdateDataLayer;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.IsActorOfClass
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct NoceFunctionLibrary_IsActorOfClass final
|
|
{
|
|
public:
|
|
class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSoftClassPtr<class UClass> Class_0; // 0x0008(0x0028)(ConstParm, Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_IsActorOfClass;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.IsCurrentActionLevelChill
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceFunctionLibrary_IsCurrentActionLevelChill final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
//DUMPER7_ASSERTS_NoceFunctionLibrary_IsCurrentActionLevelChill;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.IsForceJumpPlaybackPosByCmd
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceFunctionLibrary_IsForceJumpPlaybackPosByCmd final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_IsForceJumpPlaybackPosByCmd;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.IsGame
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceFunctionLibrary_IsGame final
|
|
{
|
|
public:
|
|
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_IsGame;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.IsInEndGameProgress
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceFunctionLibrary_IsInEndGameProgress final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_IsInEndGameProgress;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.IsInEvent
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceFunctionLibrary_IsInEvent final
|
|
{
|
|
public:
|
|
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_IsInEvent;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.IsInPartitionedWorld
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceFunctionLibrary_IsInPartitionedWorld final
|
|
{
|
|
public:
|
|
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_IsInPartitionedWorld;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.IsInPlaySequenceState
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceFunctionLibrary_IsInPlaySequenceState final
|
|
{
|
|
public:
|
|
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_IsInPlaySequenceState;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.IsNiagaraComplete
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceFunctionLibrary_IsNiagaraComplete final
|
|
{
|
|
public:
|
|
class UNiagaraComponent* InNiagaraComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_IsNiagaraComplete;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.IsPlayerInputDirectionIsOppositeToCharacter
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceFunctionLibrary_IsPlayerInputDirectionIsOppositeToCharacter final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_IsPlayerInputDirectionIsOppositeToCharacter;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.IsPointInFanShape
|
|
// 0x0058 (0x0058 - 0x0000)
|
|
struct NoceFunctionLibrary_IsPointInFanShape final
|
|
{
|
|
public:
|
|
struct FVector Origin; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector Direction; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector TargetPoint; // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Angle; // 0x0048(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinRadius; // 0x004C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxRadius; // 0x0050(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0054(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_IsPointInFanShape;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.IsProgressConditionMatch
|
|
// 0x0080 (0x0080 - 0x0000)
|
|
struct NoceFunctionLibrary_IsProgressConditionMatch final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTagContainer InProgressCondition; // 0x0008(0x0020)(Parm, NativeAccessSpecifierPublic)
|
|
bool ExactProgress; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGameplayTagContainer InNeedAddTag; // 0x0030(0x0020)(Parm, NativeAccessSpecifierPublic)
|
|
bool NeedAllAddTag; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 NeedAddTagNum; // 0x0054(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTagContainer InWithoutAddTag; // 0x0058(0x0020)(Parm, NativeAccessSpecifierPublic)
|
|
bool WithoutAllTag; // 0x0078(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0079(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_7A[0x6]; // 0x007A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_IsProgressConditionMatch;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.IsShowDebugInfoForRBANBlending
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceFunctionLibrary_IsShowDebugInfoForRBANBlending final
|
|
{
|
|
public:
|
|
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_IsShowDebugInfoForRBANBlending;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.KawaiiWarmUpForCharacter
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceFunctionLibrary_KawaiiWarmUpForCharacter final
|
|
{
|
|
public:
|
|
class ANoceCharacter* InCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 WarmUpFrames; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_KawaiiWarmUpForCharacter;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.MessageOpen
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceFunctionLibrary_MessageOpen final
|
|
{
|
|
public:
|
|
class FString Message; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_MessageOpen;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.MRQ_TriggerPlayStart
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NoceFunctionLibrary_MRQ_TriggerPlayStart final
|
|
{
|
|
public:
|
|
struct FSoftObjectPath InSeq; // 0x0000(0x0020)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_MRQ_TriggerPlayStart;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.Noce_Seq_Trace_BookMark
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceFunctionLibrary_Noce_Seq_Trace_BookMark final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString InLogString; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_Noce_Seq_Trace_BookMark;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.Noce_Trace_BookMark
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceFunctionLibrary_Noce_Trace_BookMark final
|
|
{
|
|
public:
|
|
class FString InLogString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_Noce_Trace_BookMark;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.NoceCapsuleTraceSingleForObjectsFirstBlock
|
|
// 0x01A8 (0x01A8 - 0x0000)
|
|
struct NoceFunctionLibrary_NoceCapsuleTraceSingleForObjectsFirstBlock final
|
|
{
|
|
public:
|
|
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ECollisionChannel BlockChannel; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector Start; // 0x0010(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector End; // 0x0028(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Radius; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HalfHeight; // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<EObjectTypeQuery> ObjectTypes; // 0x0048(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
|
|
bool bTraceComplex; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class AActor*> ActorsToIgnore; // 0x0060(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
|
|
EDrawDebugTrace DrawDebugType; // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FHitResult OutHit; // 0x0078(0x00F8)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
bool bIgnoreSelf; // 0x0170(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_171[0x3]; // 0x0171(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName SkipTag; // 0x0174(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor TraceColor; // 0x017C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor TraceHitColor; // 0x018C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DrawTime; // 0x019C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x01A0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1A1[0x7]; // 0x01A1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_NoceCapsuleTraceSingleForObjectsFirstBlock;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.NoceLineTraceSingleForObjectsFirstBlock
|
|
// 0x01A0 (0x01A0 - 0x0000)
|
|
struct NoceFunctionLibrary_NoceLineTraceSingleForObjectsFirstBlock final
|
|
{
|
|
public:
|
|
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ECollisionChannel BlockChannel; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector Start; // 0x0010(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector End; // 0x0028(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<EObjectTypeQuery> ObjectTypes; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
|
|
bool bTraceComplex; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class AActor*> ActorsToIgnore; // 0x0058(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
|
|
EDrawDebugTrace DrawDebugType; // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FHitResult OutHit; // 0x0070(0x00F8)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
bool bIgnoreSelf; // 0x0168(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_169[0x3]; // 0x0169(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName SkipTag; // 0x016C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor TraceColor; // 0x0174(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor TraceHitColor; // 0x0184(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DrawTime; // 0x0194(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0198(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_199[0x7]; // 0x0199(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_NoceLineTraceSingleForObjectsFirstBlock;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.NoceSphereTraceSingleForObjectsFirstBlock
|
|
// 0x01A8 (0x01A8 - 0x0000)
|
|
struct NoceFunctionLibrary_NoceSphereTraceSingleForObjectsFirstBlock final
|
|
{
|
|
public:
|
|
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ECollisionChannel BlockChannel; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector Start; // 0x0010(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector End; // 0x0028(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Radius; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<EObjectTypeQuery> ObjectTypes; // 0x0048(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
|
|
bool bTraceComplex; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class AActor*> ActorsToIgnore; // 0x0060(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
|
|
EDrawDebugTrace DrawDebugType; // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FHitResult OutHit; // 0x0078(0x00F8)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
bool bIgnoreSelf; // 0x0170(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_171[0x3]; // 0x0171(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName SkipTag; // 0x0174(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor TraceColor; // 0x017C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor TraceHitColor; // 0x018C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DrawTime; // 0x019C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x01A0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1A1[0x7]; // 0x01A1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_NoceSphereTraceSingleForObjectsFirstBlock;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.PlayerScarfResetDynmaics
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceFunctionLibrary_PlayerScarfResetDynmaics final
|
|
{
|
|
public:
|
|
class ANocePlayerCharacter* InPlayer; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ETeleportType TeleportType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_PlayerScarfResetDynmaics;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.PlayerSkirtResetDynmaics
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceFunctionLibrary_PlayerSkirtResetDynmaics final
|
|
{
|
|
public:
|
|
class ANocePlayerCharacter* InPlayer; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ETeleportType TeleportType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_PlayerSkirtResetDynmaics;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.ProcessSolveLumenGhostingCmds
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceFunctionLibrary_ProcessSolveLumenGhostingCmds final
|
|
{
|
|
public:
|
|
class FName InSeqName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_ProcessSolveLumenGhostingCmds;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.RandomFloatRange_ThreadSafe
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceFunctionLibrary_RandomFloatRange_ThreadSafe final
|
|
{
|
|
public:
|
|
float InSeed; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InMin; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InMax; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_RandomFloatRange_ThreadSafe;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.RefreshNoceLightSavableData
|
|
// 0x00B0 (0x00B0 - 0x0000)
|
|
struct NoceFunctionLibrary_RefreshNoceLightSavableData final
|
|
{
|
|
public:
|
|
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
const class ULightComponent* InLightComp; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceLightSavableData OutData; // 0x0010(0x00A0)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_RefreshNoceLightSavableData;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.ReplacePlayerCharMaterialByCharMeshType
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NoceFunctionLibrary_ReplacePlayerCharMaterialByCharMeshType final
|
|
{
|
|
public:
|
|
class USkeletalMeshComponent* InComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ReplaceMatIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UMaterialInterface* DefaultMat; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterialInterface* PureWhite; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterialInterface* PinkRabbit; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_ReplacePlayerCharMaterialByCharMeshType;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.RequestGameplayTagFromString
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceFunctionLibrary_RequestGameplayTagFromString final
|
|
{
|
|
public:
|
|
class FString InData; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_RequestGameplayTagFromString;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.ResetConsoleCmdFromSeqData
|
|
// 0x0200 (0x0200 - 0x0000)
|
|
struct NoceFunctionLibrary_ResetConsoleCmdFromSeqData final
|
|
{
|
|
public:
|
|
struct FNoceSeqData InData; // 0x0000(0x0200)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_ResetConsoleCmdFromSeqData;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.ResetDynamics
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceFunctionLibrary_ResetDynamics final
|
|
{
|
|
public:
|
|
class ANoceCharacter* InCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ETeleportType InTeleportType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_ResetDynamics;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.ResetSolveLumenGhostingCmds
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceFunctionLibrary_ResetSolveLumenGhostingCmds final
|
|
{
|
|
public:
|
|
class FName InSeqName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_ResetSolveLumenGhostingCmds;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.SearchActors
|
|
// 0x0058 (0x0058 - 0x0000)
|
|
struct NoceFunctionLibrary_SearchActors final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AActor* InSelfActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector InDirection; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InRadius; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InHalfAngle; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<EObjectTypeQuery> ObjectTypes; // 0x0030(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<class AActor*> OutActors; // 0x0040(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
bool DebugDraw; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_SearchActors;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.SearchEnemy
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct NoceFunctionLibrary_SearchEnemy final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AActor* InSelfActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InRadius; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InHalfAngle; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag InCountableTag; // 0x0018(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AActor* OutActor; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UNocePlayerLookAtTargetComponent* OutLookAtTarget; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool DebugDraw; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InForMotionWarp; // 0x0031(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_32[0x6]; // 0x0032(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_SearchEnemy;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.SearchEnemyWithDirection
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct NoceFunctionLibrary_SearchEnemyWithDirection final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AActor* InSelfActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector InDirection; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InRadius; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InHalfAngle; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag InCountableTag; // 0x0030(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AActor* OutActor; // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UNocePlayerLookAtTargetComponent* OutLookAtTarget; // 0x0040(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool DebugDraw; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InForMotionWarp; // 0x0049(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4A[0x6]; // 0x004A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_SearchEnemyWithDirection;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.SetActiveEffectHandleInvalid
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceFunctionLibrary_SetActiveEffectHandleInvalid final
|
|
{
|
|
public:
|
|
struct FActiveGameplayEffectHandle InEffectHandle; // 0x0000(0x0008)(Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_SetActiveEffectHandleInvalid;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.SetConstraintProfileForAll
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceFunctionLibrary_SetConstraintProfileForAll final
|
|
{
|
|
public:
|
|
class UAnimInstance* Instance; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName ProfileName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bDefaultIfNotFound; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_SetConstraintProfileForAll;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.SetCVarWithCurrentPriority
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceFunctionLibrary_SetCVarWithCurrentPriority final
|
|
{
|
|
public:
|
|
class FString InCVarName; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString InCVarValue; // 0x0010(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_SetCVarWithCurrentPriority;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.SetEnableHDROutput
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceFunctionLibrary_SetEnableHDROutput final
|
|
{
|
|
public:
|
|
bool InIsEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_SetEnableHDROutput;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.SetEventMode
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceFunctionLibrary_SetEventMode final
|
|
{
|
|
public:
|
|
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool IsEnable; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceEventModeType EventType; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceCineEventUserType CineEventUserType; // 0x000A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_B[0x5]; // 0x000B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_SetEventMode;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.SetGlobalTimeDilationMultiplier
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceFunctionLibrary_SetGlobalTimeDilationMultiplier final
|
|
{
|
|
public:
|
|
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TimeDilationMultiplier; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_SetGlobalTimeDilationMultiplier;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.SetHDRUICompositeMode
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceFunctionLibrary_SetHDRUICompositeMode final
|
|
{
|
|
public:
|
|
bool InIsEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_SetHDRUICompositeMode;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.SetHDRUILevel
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceFunctionLibrary_SetHDRUILevel final
|
|
{
|
|
public:
|
|
float InLevel; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_SetHDRUILevel;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.SetNoceCustomPrimitiveDataFloat
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceFunctionLibrary_SetNoceCustomPrimitiveDataFloat final
|
|
{
|
|
public:
|
|
class UPrimitiveComponent* InComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 DataIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Value; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_SetNoceCustomPrimitiveDataFloat;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.SetNoceCustomPrimitiveDataVector2
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceFunctionLibrary_SetNoceCustomPrimitiveDataVector2 final
|
|
{
|
|
public:
|
|
class UPrimitiveComponent* InComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 DataIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector2D Value; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_SetNoceCustomPrimitiveDataVector2;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.SetNoceCustomPrimitiveDataVector3
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NoceFunctionLibrary_SetNoceCustomPrimitiveDataVector3 final
|
|
{
|
|
public:
|
|
class UPrimitiveComponent* InComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 DataIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector Value; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_SetNoceCustomPrimitiveDataVector3;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.SetNoceCustomPrimitiveDataVector4
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct NoceFunctionLibrary_SetNoceCustomPrimitiveDataVector4 final
|
|
{
|
|
public:
|
|
class UPrimitiveComponent* InComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 DataIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector4 Value; // 0x0010(0x0020)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_SetNoceCustomPrimitiveDataVector4;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.SetNoceScalarParameterForCustomPrimitiveData
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceFunctionLibrary_SetNoceScalarParameterForCustomPrimitiveData final
|
|
{
|
|
public:
|
|
class UPrimitiveComponent* InComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName ParameterName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Value; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_SetNoceScalarParameterForCustomPrimitiveData;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.SetNoceVectorParameterForCustomPrimitiveData
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct NoceFunctionLibrary_SetNoceVectorParameterForCustomPrimitiveData final
|
|
{
|
|
public:
|
|
class UPrimitiveComponent* InComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName ParameterName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector4 Value; // 0x0010(0x0020)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_SetNoceVectorParameterForCustomPrimitiveData;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.SetPhysicsAssetCollision
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceFunctionLibrary_SetPhysicsAssetCollision final
|
|
{
|
|
public:
|
|
class USkeletalMeshComponent* InSkeletalMesh; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName InBoneName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ECollisionEnabled InCollisionEnabled; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_SetPhysicsAssetCollision;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.SetPhysicsAssetCollisions
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceFunctionLibrary_SetPhysicsAssetCollisions final
|
|
{
|
|
public:
|
|
class USkeletalMeshComponent* InSkeletalMesh; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class FName> InBoneNames; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
|
|
ECollisionEnabled InCollisionEnabled; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_SetPhysicsAssetCollisions;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.SetPlaySequenceStateSeqActor
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceFunctionLibrary_SetPlaySequenceStateSeqActor final
|
|
{
|
|
public:
|
|
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AActor* InSeqActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_SetPlaySequenceStateSeqActor;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.SetSkeletalMeshAssetAndClearOverrideMat
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceFunctionLibrary_SetSkeletalMeshAssetAndClearOverrideMat final
|
|
{
|
|
public:
|
|
class USkeletalMeshComponent* InComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class USkeletalMesh* NewMesh; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_SetSkeletalMeshAssetAndClearOverrideMat;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.SetStaticMeshAssetAndClearOverrideMat
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceFunctionLibrary_SetStaticMeshAssetAndClearOverrideMat final
|
|
{
|
|
public:
|
|
class UStaticMeshComponent* InComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UStaticMesh* NewMesh; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_SetStaticMeshAssetAndClearOverrideMat;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.SolvePhysicsPopping
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceFunctionLibrary_SolvePhysicsPopping final
|
|
{
|
|
public:
|
|
class ANoceCharacter* InChar; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 KawaiiWarmUpFrame; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bResetPhysics; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_SolvePhysicsPopping;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.SolveSeamlessSeqBeginCopyPose
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceFunctionLibrary_SolveSeamlessSeqBeginCopyPose final
|
|
{
|
|
public:
|
|
class USkeletalMeshComponent* InSkelComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bResetPhysics; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_SolveSeamlessSeqBeginCopyPose;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.StoryEndingBitToGameRound
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceFunctionLibrary_StoryEndingBitToGameRound final
|
|
{
|
|
public:
|
|
int32 EndingBitmask; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceRoundType ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_StoryEndingBitToGameRound;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.String_Remove
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct NoceFunctionLibrary_String_Remove final
|
|
{
|
|
public:
|
|
class FString InData; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString InSuffix; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ESearchDir SearchDir; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ESearchCase SearchCase; // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString ReturnValue; // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_String_Remove;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.TimeSecondsToMMSSString
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceFunctionLibrary_TimeSecondsToMMSSString final
|
|
{
|
|
public:
|
|
float InSeconds; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bInFloor; // 0x0004(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_TimeSecondsToMMSSString;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.UnlockFOV
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceFunctionLibrary_UnlockFOV final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_UnlockFOV;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.UnsetConsoleCommandWithTag
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceFunctionLibrary_UnsetConsoleCommandWithTag final
|
|
{
|
|
public:
|
|
class FString Command; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName InTagName; // 0x0010(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_UnsetConsoleCommandWithTag;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.UnsetSeqDataCmdWithTagForHighSpec
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceFunctionLibrary_UnsetSeqDataCmdWithTagForHighSpec final
|
|
{
|
|
public:
|
|
class FString Command; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName InTagName; // 0x0010(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_UnsetSeqDataCmdWithTagForHighSpec;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.UpdateEveLightSet
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceFunctionLibrary_UpdateEveLightSet final
|
|
{
|
|
public:
|
|
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString InSetName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bDoNotSwitchDataLayer; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_UpdateEveLightSet;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.UpdateNoceLightCompPropertyFromSaveData
|
|
// 0x00B0 (0x00B0 - 0x0000)
|
|
struct NoceFunctionLibrary_UpdateNoceLightCompPropertyFromSaveData final
|
|
{
|
|
public:
|
|
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class ULightComponent* OutLightComp; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceLightSavableData InData; // 0x0010(0x00A0)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_UpdateNoceLightCompPropertyFromSaveData;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.UpdateSeqDataAssetDataLayerForPreloadingSeq
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NoceFunctionLibrary_UpdateSeqDataAssetDataLayerForPreloadingSeq final
|
|
{
|
|
public:
|
|
TSoftObjectPtr<class ULevelSequence> PlaySeq; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_UpdateSeqDataAssetDataLayerForPreloadingSeq;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.UpdateSlotWeight
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceFunctionLibrary_UpdateSlotWeight final
|
|
{
|
|
public:
|
|
const class UAnimInstance* InAnimInstance; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName SlotNodeName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InDeltaTime; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_UpdateSlotWeight;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.UpdateWeight
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceFunctionLibrary_UpdateWeight final
|
|
{
|
|
public:
|
|
const class UAnimInstance* InAnimInstance; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
const class UAnimMontage* InMontage; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InDeltaTime; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_UpdateWeight;
|
|
|
|
// Function GameNoce.NoceFunctionLibrary.VolumetricFogHistoryWeightOn
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceFunctionLibrary_VolumetricFogHistoryWeightOn final
|
|
{
|
|
public:
|
|
float Weight; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceFunctionLibrary_VolumetricFogHistoryWeightOn;
|
|
|
|
// Function GameNoce.NoceGameClockSubsystem.GetPlayTimeSeconds
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceGameClockSubsystem_GetPlayTimeSeconds final
|
|
{
|
|
public:
|
|
double ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameClockSubsystem_GetPlayTimeSeconds;
|
|
|
|
// Function GameNoce.NoceGameClockSubsystem.GetPlayTimespanWithoutEvent
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceGameClockSubsystem_GetPlayTimespanWithoutEvent final
|
|
{
|
|
public:
|
|
struct FTimespan ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameClockSubsystem_GetPlayTimespanWithoutEvent;
|
|
|
|
// Function GameNoce.NoceGameClockSubsystem.GetPlayTimespawn
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceGameClockSubsystem_GetPlayTimespawn final
|
|
{
|
|
public:
|
|
struct FTimespan ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameClockSubsystem_GetPlayTimespawn;
|
|
|
|
// Function GameNoce.NoceGameInstance.AddViewdEvent
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceGameInstance_AddViewdEvent final
|
|
{
|
|
public:
|
|
class FName InEventName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameInstance_AddViewdEvent;
|
|
|
|
// Function GameNoce.NoceGameInstance.GetAvailableOutfits
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceGameInstance_GetAvailableOutfits final
|
|
{
|
|
public:
|
|
TArray<ENocePlayerOutfit> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameInstance_GetAvailableOutfits;
|
|
|
|
// Function GameNoce.NoceGameInstance.GetInitProgressTag
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceGameInstance_GetInitProgressTag final
|
|
{
|
|
public:
|
|
struct FGameplayTag ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameInstance_GetInitProgressTag;
|
|
|
|
// Function GameNoce.NoceGameInstance.GetPeriodGameOverCount
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceGameInstance_GetPeriodGameOverCount final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameInstance_GetPeriodGameOverCount;
|
|
|
|
// Function GameNoce.NoceGameInstance.HasAvailableOutfit
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NoceGameInstance_HasAvailableOutfit final
|
|
{
|
|
public:
|
|
ENocePlayerOutfit OutfitType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameInstance_HasAvailableOutfit;
|
|
|
|
// Function GameNoce.NoceGameInstance.HasBoosterPack
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceGameInstance_HasBoosterPack final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameInstance_HasBoosterPack;
|
|
|
|
// Function GameNoce.NoceGameInstance.HasLimitedOmamori
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceGameInstance_HasLimitedOmamori final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameInstance_HasLimitedOmamori;
|
|
|
|
// Function GameNoce.NoceGameInstance.IsViewdEvent
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceGameInstance_IsViewdEvent final
|
|
{
|
|
public:
|
|
class FName InEventName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameInstance_IsViewdEvent;
|
|
|
|
// Function GameNoce.NoceLinkMotionComponent.CanLink
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NoceLinkMotionComponent_CanLink final
|
|
{
|
|
public:
|
|
ELinkPriority InPriority; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLinkMotionComponent_CanLink;
|
|
|
|
// Function GameNoce.NoceLinkMotionComponent.EndConstPosition
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceLinkMotionComponent_EndConstPosition final
|
|
{
|
|
public:
|
|
float InRestoreRuration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLinkMotionComponent_EndConstPosition;
|
|
|
|
// Function GameNoce.NoceLinkMotionComponent.GetCurrentLinkPriority
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceLinkMotionComponent_GetCurrentLinkPriority final
|
|
{
|
|
public:
|
|
ELinkPriority ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLinkMotionComponent_GetCurrentLinkPriority;
|
|
|
|
// Function GameNoce.NoceLinkMotionComponent.GetLinkAbility
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceLinkMotionComponent_GetLinkAbility final
|
|
{
|
|
public:
|
|
class AActor* TargetActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName AbilityName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UGameplayAbility> ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLinkMotionComponent_GetLinkAbility;
|
|
|
|
// Function GameNoce.NoceLinkMotionComponent.GetLinkOwner
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceLinkMotionComponent_GetLinkOwner final
|
|
{
|
|
public:
|
|
class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLinkMotionComponent_GetLinkOwner;
|
|
|
|
// Function GameNoce.NoceLinkMotionComponent.GetLinkTarget
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceLinkMotionComponent_GetLinkTarget final
|
|
{
|
|
public:
|
|
class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLinkMotionComponent_GetLinkTarget;
|
|
|
|
// Function GameNoce.NoceLinkMotionComponent.GetTargetStartMotion
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceLinkMotionComponent_GetTargetStartMotion final
|
|
{
|
|
public:
|
|
int32 BankID; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MotionID; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLinkMotionComponent_GetTargetStartMotion;
|
|
|
|
// Function GameNoce.NoceLinkMotionComponent.IsConstPositionActive
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceLinkMotionComponent_IsConstPositionActive final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLinkMotionComponent_IsConstPositionActive;
|
|
|
|
// Function GameNoce.NoceLinkMotionComponent.IsCurrentExecutionType
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceLinkMotionComponent_IsCurrentExecutionType final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLinkMotionComponent_IsCurrentExecutionType;
|
|
|
|
// Function GameNoce.NoceLinkMotionComponent.NotifyInterrupted
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceLinkMotionComponent_NotifyInterrupted final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLinkMotionComponent_NotifyInterrupted;
|
|
|
|
// Function GameNoce.NoceLinkMotionComponent.RequestAttackerLinkAbility
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceLinkMotionComponent_RequestAttackerLinkAbility final
|
|
{
|
|
public:
|
|
class ANoceCharacter* LinkTarget; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName ExAbilityName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceLinkMotionComponent_RequestAttackerLinkAbility;
|
|
|
|
// Function GameNoce.NoceLinkMotionComponent.RequestLinkMotion
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceLinkMotionComponent_RequestLinkMotion final
|
|
{
|
|
public:
|
|
class ULinkRequest* InReuest; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceLinkMotionComponent_RequestLinkMotion;
|
|
|
|
// Function GameNoce.NoceLinkMotionComponent.RequestReject
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceLinkMotionComponent_RequestReject final
|
|
{
|
|
public:
|
|
class AActor* LinkTarget; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceLinkMotionComponent_RequestReject;
|
|
|
|
// Function GameNoce.NoceLinkMotionComponent.StartConstLocation
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct NoceLinkMotionComponent_StartConstLocation final
|
|
{
|
|
public:
|
|
struct FVector Location; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator Rotator; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
float BlendTime; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool EnableSweep; // 0x0034(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceLinkMotionComponent_StartConstLocation;
|
|
|
|
// Function GameNoce.NoceLinkMotionComponent.StartConstPosition
|
|
// 0x0058 (0x0058 - 0x0000)
|
|
struct NoceLinkMotionComponent_StartConstPosition final
|
|
{
|
|
public:
|
|
class ACharacter* ConstTarget; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class ACharacter* ConstBoneOwner; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName ConstBoneName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator ConstOffsetRot; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FVector ConstOffset; // 0x0030(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceConstPositionMode ConstMode; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float BlendTime; // 0x004C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool EnableSweep; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceLinkMotionComponent_StartConstPosition;
|
|
|
|
// Function GameNoce.NoceGameMode.AnyStoryEndingCleared
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceGameMode_AnyStoryEndingCleared final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameMode_AnyStoryEndingCleared;
|
|
|
|
// Function GameNoce.NoceGameMode.CanEnterGameOverFlow
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceGameMode_CanEnterGameOverFlow final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameMode_CanEnterGameOverFlow;
|
|
|
|
// Function GameNoce.NoceGameMode.EnableBasicDebugInfo
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceGameMode_EnableBasicDebugInfo final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameMode_EnableBasicDebugInfo;
|
|
|
|
// Function GameNoce.NoceGameMode.GetAttackRightMaxCount
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceGameMode_GetAttackRightMaxCount final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameMode_GetAttackRightMaxCount;
|
|
|
|
// Function GameNoce.NoceGameMode.GetAttackRightMaxCount_BP
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceGameMode_GetAttackRightMaxCount_BP final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameMode_GetAttackRightMaxCount_BP;
|
|
|
|
// Function GameNoce.NoceGameMode.GetPlayerCharacterByType
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceGameMode_GetPlayerCharacterByType final
|
|
{
|
|
public:
|
|
ENocePlayerType InPlayerType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class ANocePlayerCharacter* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameMode_GetPlayerCharacterByType;
|
|
|
|
// Function GameNoce.NoceGameMode.IsStoryEndingCleared
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NoceGameMode_IsStoryEndingCleared final
|
|
{
|
|
public:
|
|
ENoceEndingType EndingType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameMode_IsStoryEndingCleared;
|
|
|
|
// Function GameNoce.NoceGameMode.IsWaitForRevive
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceGameMode_IsWaitForRevive final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameMode_IsWaitForRevive;
|
|
|
|
// Function GameNoce.NoceGameMode.RegisterPlayerCharacter
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceGameMode_RegisterPlayerCharacter final
|
|
{
|
|
public:
|
|
ENocePlayerType InPlayerType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class ANocePlayerCharacter* InPlayerCharacter; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameMode_RegisterPlayerCharacter;
|
|
|
|
// Function GameNoce.NoceGameMode.SetDebugPlayerAutoRevive
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceGameMode_SetDebugPlayerAutoRevive final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameMode_SetDebugPlayerAutoRevive;
|
|
|
|
// Function GameNoce.NoceGameMode.SetDebugPlayerAutoRevive_BP
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceGameMode_SetDebugPlayerAutoRevive_BP final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameMode_SetDebugPlayerAutoRevive_BP;
|
|
|
|
// Function GameNoce.NoceGameMode.SetEnableGameOverFlow
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceGameMode_SetEnableGameOverFlow final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameMode_SetEnableGameOverFlow;
|
|
|
|
// Function GameNoce.NoceGameMode.SetStoryEndingCleared
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceGameMode_SetStoryEndingCleared final
|
|
{
|
|
public:
|
|
ENoceEndingType EndingType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameMode_SetStoryEndingCleared;
|
|
|
|
// Function GameNoce.NoceGameMode.SetWaitForRevive
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceGameMode_SetWaitForRevive final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameMode_SetWaitForRevive;
|
|
|
|
// Function GameNoce.NoceGameMode.IsInitializeCompleted
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceGameMode_IsInitializeCompleted final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameMode_IsInitializeCompleted;
|
|
|
|
// Function GameNoce.NoceNotebookContent.Init
|
|
// 0x0005 (0x0005 - 0x0000)
|
|
struct NoceNotebookContent_Init final
|
|
{
|
|
public:
|
|
bool InIsVisible; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InIsNew; // 0x0001(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InNeedTop; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InNeedBottom; // 0x0003(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool NoUse; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceNotebookContent_Init;
|
|
|
|
// Function GameNoce.NoceNotebookContent.InitImage
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct NoceNotebookContent_InitImage final
|
|
{
|
|
public:
|
|
bool InIsVisible; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InIsNew; // 0x0001(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InIsDoodle; // 0x0002(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3[0x5]; // 0x0003(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FSoftObjectPath InImage; // 0x0008(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool NoUse; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceNotebookContent_InitImage;
|
|
|
|
// Function GameNoce.NoceNotebookContent.InitImageWithMask
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct NoceNotebookContent_InitImageWithMask final
|
|
{
|
|
public:
|
|
bool InIsVisible; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InIsNew; // 0x0001(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InIsDoodle; // 0x0002(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3[0x5]; // 0x0003(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FSoftObjectPath InImage; // 0x0008(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftObjectPath InMask; // 0x0028(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool NoUse; // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceNotebookContent_InitImageWithMask;
|
|
|
|
// Function GameNoce.NoceNotebookContent.InitText
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceNotebookContent_InitText final
|
|
{
|
|
public:
|
|
bool InIsVisible; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InIsNew; // 0x0001(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InNeedTop; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InNeedBottom; // 0x0003(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FText InText; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
bool NoUse; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceNotebookContent_InitText;
|
|
|
|
// Function GameNoce.NoceNotebookContent.OnFadeIn
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceNotebookContent_OnFadeIn final
|
|
{
|
|
public:
|
|
bool NoUse; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceNotebookContent_OnFadeIn;
|
|
|
|
// Function GameNoce.NoceGameProgressComponent.AddAdditionalProgressTag
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NoceGameProgressComponent_AddAdditionalProgressTag final
|
|
{
|
|
public:
|
|
struct FGameplayTag InTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceProgressType InType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString Reason; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameProgressComponent_AddAdditionalProgressTag;
|
|
|
|
// Function GameNoce.NoceGameProgressComponent.GetAdditionalProgressTag
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceGameProgressComponent_GetAdditionalProgressTag final
|
|
{
|
|
public:
|
|
struct FGameplayTagContainer ReturnValue; // 0x0000(0x0020)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameProgressComponent_GetAdditionalProgressTag;
|
|
|
|
// Function GameNoce.NoceGameProgressComponent.GetHistoryAdditionalProgressTag
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceGameProgressComponent_GetHistoryAdditionalProgressTag final
|
|
{
|
|
public:
|
|
struct FGameplayTagContainer ReturnValue; // 0x0000(0x0020)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameProgressComponent_GetHistoryAdditionalProgressTag;
|
|
|
|
// Function GameNoce.NoceGameProgressComponent.GetHistoryProgressTag
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceGameProgressComponent_GetHistoryProgressTag final
|
|
{
|
|
public:
|
|
struct FGameplayTagContainer ReturnValue; // 0x0000(0x0020)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameProgressComponent_GetHistoryProgressTag;
|
|
|
|
// Function GameNoce.NoceGameProgressComponent.GetProgressTag
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceGameProgressComponent_GetProgressTag final
|
|
{
|
|
public:
|
|
struct FGameplayTag ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameProgressComponent_GetProgressTag;
|
|
|
|
// Function GameNoce.NoceGameProgressComponent.GetStateMachineProgressTag
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceGameProgressComponent_GetStateMachineProgressTag final
|
|
{
|
|
public:
|
|
struct FGameplayTag ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameProgressComponent_GetStateMachineProgressTag;
|
|
|
|
// Function GameNoce.NoceGameProgressComponent.HasAdditionalTagInHistory
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceGameProgressComponent_HasAdditionalTagInHistory final
|
|
{
|
|
public:
|
|
struct FGameplayTag InTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ExactMatch; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameProgressComponent_HasAdditionalTagInHistory;
|
|
|
|
// Function GameNoce.NoceGameProgressComponent.HasAllAdditionalTag
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NoceGameProgressComponent_HasAllAdditionalTag final
|
|
{
|
|
public:
|
|
struct FGameplayTagContainer InTagContainer; // 0x0000(0x0020)(Parm, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameProgressComponent_HasAllAdditionalTag;
|
|
|
|
// Function GameNoce.NoceGameProgressComponent.HasAnyAdditionalTag
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NoceGameProgressComponent_HasAnyAdditionalTag final
|
|
{
|
|
public:
|
|
struct FGameplayTagContainer InTagContainer; // 0x0000(0x0020)(Parm, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameProgressComponent_HasAnyAdditionalTag;
|
|
|
|
// Function GameNoce.NoceGameProgressComponent.HasTagInHistory
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceGameProgressComponent_HasTagInHistory final
|
|
{
|
|
public:
|
|
struct FGameplayTag InTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ExactMatch; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameProgressComponent_HasTagInHistory;
|
|
|
|
// Function GameNoce.NoceGameProgressComponent.OnProgressStateBegin
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceGameProgressComponent_OnProgressStateBegin final
|
|
{
|
|
public:
|
|
struct FGameplayTag StartCondition; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameProgressComponent_OnProgressStateBegin;
|
|
|
|
// Function GameNoce.NoceGameProgressComponent.RemoveAdditionalProgressTag
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceGameProgressComponent_RemoveAdditionalProgressTag final
|
|
{
|
|
public:
|
|
struct FGameplayTag InTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameProgressComponent_RemoveAdditionalProgressTag;
|
|
|
|
// Function GameNoce.NoceGameProgressComponent.RemoveAdditionalProgressTags
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NoceGameProgressComponent_RemoveAdditionalProgressTags final
|
|
{
|
|
public:
|
|
struct FGameplayTagContainer InTagContainer; // 0x0000(0x0020)(Parm, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameProgressComponent_RemoveAdditionalProgressTags;
|
|
|
|
// Function GameNoce.NoceGameProgressComponent.SetProgressTag
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NoceGameProgressComponent_SetProgressTag final
|
|
{
|
|
public:
|
|
struct FGameplayTag InTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceProgressType InType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString Reason; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameProgressComponent_SetProgressTag;
|
|
|
|
// Function GameNoce.NoceLocalPlayer.GetSharedSettings
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceLocalPlayer_GetSharedSettings final
|
|
{
|
|
public:
|
|
class UNoceSystemSaveGame* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLocalPlayer_GetSharedSettings;
|
|
|
|
// Function GameNoce.NoceLocalPlayer.GetLocalSettings
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceLocalPlayer_GetLocalSettings final
|
|
{
|
|
public:
|
|
class UNoceLocalGameUserSettings* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLocalPlayer_GetLocalSettings;
|
|
|
|
// Function GameNoce.NocePauseListItemWidget.Init
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePauseListItemWidget_Init final
|
|
{
|
|
public:
|
|
class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePauseListItemWidget_Init;
|
|
|
|
// Function GameNoce.NocePauseListItemWidget.UpdateDescription
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePauseListItemWidget_UpdateDescription final
|
|
{
|
|
public:
|
|
class FText InDescriptionText; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePauseListItemWidget_UpdateDescription;
|
|
|
|
// Function GameNoce.NoceGameProgressInterface.AddAdditionalProgressTag
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NoceGameProgressInterface_AddAdditionalProgressTag final
|
|
{
|
|
public:
|
|
struct FGameplayTag InTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceProgressType InType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString Reason; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameProgressInterface_AddAdditionalProgressTag;
|
|
|
|
// Function GameNoce.NoceGameProgressInterface.GetAdditionalProgressTagContainer
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceGameProgressInterface_GetAdditionalProgressTagContainer final
|
|
{
|
|
public:
|
|
struct FGameplayTagContainer ReturnValue; // 0x0000(0x0020)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameProgressInterface_GetAdditionalProgressTagContainer;
|
|
|
|
// Function GameNoce.NoceGameProgressInterface.GetBGMProgressTag
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceGameProgressInterface_GetBGMProgressTag final
|
|
{
|
|
public:
|
|
struct FGameplayTag ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameProgressInterface_GetBGMProgressTag;
|
|
|
|
// Function GameNoce.NoceGameProgressInterface.GetHistoryAdditionalProgressTagContainer
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceGameProgressInterface_GetHistoryAdditionalProgressTagContainer final
|
|
{
|
|
public:
|
|
struct FGameplayTagContainer ReturnValue; // 0x0000(0x0020)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameProgressInterface_GetHistoryAdditionalProgressTagContainer;
|
|
|
|
// Function GameNoce.NoceGameProgressInterface.GetHistoryProgressTagContainer
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceGameProgressInterface_GetHistoryProgressTagContainer final
|
|
{
|
|
public:
|
|
struct FGameplayTagContainer ReturnValue; // 0x0000(0x0020)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameProgressInterface_GetHistoryProgressTagContainer;
|
|
|
|
// Function GameNoce.NoceGameProgressInterface.GetManipulatedProgress
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceGameProgressInterface_GetManipulatedProgress final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameProgressInterface_GetManipulatedProgress;
|
|
|
|
// Function GameNoce.NoceGameProgressInterface.GetNewGameProgressTag
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceGameProgressInterface_GetNewGameProgressTag final
|
|
{
|
|
public:
|
|
struct FGameplayTag ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameProgressInterface_GetNewGameProgressTag;
|
|
|
|
// Function GameNoce.NoceGameProgressInterface.GetProgressTag
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceGameProgressInterface_GetProgressTag final
|
|
{
|
|
public:
|
|
struct FGameplayTag ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameProgressInterface_GetProgressTag;
|
|
|
|
// Function GameNoce.NoceGameProgressInterface.GetStateMachineProgressTag
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceGameProgressInterface_GetStateMachineProgressTag final
|
|
{
|
|
public:
|
|
struct FGameplayTag ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameProgressInterface_GetStateMachineProgressTag;
|
|
|
|
// Function GameNoce.NoceGameProgressInterface.HasAdditionalTag
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceGameProgressInterface_HasAdditionalTag final
|
|
{
|
|
public:
|
|
struct FGameplayTag TargetTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameProgressInterface_HasAdditionalTag;
|
|
|
|
// Function GameNoce.NoceGameProgressInterface.HasAllAdditionalTag
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NoceGameProgressInterface_HasAllAdditionalTag final
|
|
{
|
|
public:
|
|
struct FGameplayTagContainer TargetTag; // 0x0000(0x0020)(Parm, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameProgressInterface_HasAllAdditionalTag;
|
|
|
|
// Function GameNoce.NoceGameProgressInterface.HasAnyAdditionalTag
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NoceGameProgressInterface_HasAnyAdditionalTag final
|
|
{
|
|
public:
|
|
struct FGameplayTagContainer TargetTag; // 0x0000(0x0020)(Parm, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameProgressInterface_HasAnyAdditionalTag;
|
|
|
|
// Function GameNoce.NoceGameProgressInterface.IsInDarkShrine
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceGameProgressInterface_IsInDarkShrine final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameProgressInterface_IsInDarkShrine;
|
|
|
|
// Function GameNoce.NoceGameProgressInterface.IsInEnding
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceGameProgressInterface_IsInEnding final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameProgressInterface_IsInEnding;
|
|
|
|
// Function GameNoce.NoceGameProgressInterface.IsInEndingBranchDecidedChapter
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceGameProgressInterface_IsInEndingBranchDecidedChapter final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameProgressInterface_IsInEndingBranchDecidedChapter;
|
|
|
|
// Function GameNoce.NoceGameProgressInterface.IsInExplore
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceGameProgressInterface_IsInExplore final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameProgressInterface_IsInExplore;
|
|
|
|
// Function GameNoce.NoceGameProgressInterface.IsInHellMode
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceGameProgressInterface_IsInHellMode final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameProgressInterface_IsInHellMode;
|
|
|
|
// Function GameNoce.NoceGameProgressInterface.IsInMainStory
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceGameProgressInterface_IsInMainStory final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameProgressInterface_IsInMainStory;
|
|
|
|
// Function GameNoce.NoceGameProgressInterface.IsProgressReady
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceGameProgressInterface_IsProgressReady final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameProgressInterface_IsProgressReady;
|
|
|
|
// Function GameNoce.NoceGameProgressInterface.MatchProgressTag
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceGameProgressInterface_MatchProgressTag final
|
|
{
|
|
public:
|
|
struct FGameplayTag TargetTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameProgressInterface_MatchProgressTag;
|
|
|
|
// Function GameNoce.NoceGameProgressInterface.RemoveAdditionalProgressTag
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceGameProgressInterface_RemoveAdditionalProgressTag final
|
|
{
|
|
public:
|
|
struct FGameplayTag InTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameProgressInterface_RemoveAdditionalProgressTag;
|
|
|
|
// Function GameNoce.NoceGameProgressInterface.RemoveAdditionalProgressTags
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NoceGameProgressInterface_RemoveAdditionalProgressTags final
|
|
{
|
|
public:
|
|
struct FGameplayTagContainer InTagContainer; // 0x0000(0x0020)(Parm, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameProgressInterface_RemoveAdditionalProgressTags;
|
|
|
|
// Function GameNoce.NoceGameProgressInterface.RemoveLeafAdditionalTags
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceGameProgressInterface_RemoveLeafAdditionalTags final
|
|
{
|
|
public:
|
|
struct FGameplayTag InParentTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameProgressInterface_RemoveLeafAdditionalTags;
|
|
|
|
// Function GameNoce.NoceGameProgressInterface.SetBGMProgressTag
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceGameProgressInterface_SetBGMProgressTag final
|
|
{
|
|
public:
|
|
struct FGameplayTag InTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameProgressInterface_SetBGMProgressTag;
|
|
|
|
// Function GameNoce.NoceGameProgressInterface.SetProgressTag
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NoceGameProgressInterface_SetProgressTag final
|
|
{
|
|
public:
|
|
struct FGameplayTag InTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceProgressType InType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString Reason; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameProgressInterface_SetProgressTag;
|
|
|
|
// Function GameNoce.NoceGameProgressInterface.UsedProgressDebug
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceGameProgressInterface_UsedProgressDebug final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameProgressInterface_UsedProgressDebug;
|
|
|
|
// Function GameNoce.NoceMainmenuWidget.BP_NewGameWidgetByIntent
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceMainmenuWidget_BP_NewGameWidgetByIntent final
|
|
{
|
|
public:
|
|
bool InIsContinue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceMainmenuWidget_BP_NewGameWidgetByIntent;
|
|
|
|
// Function GameNoce.NoceMainmenuWidget.CreateChapterListObjs
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceMainmenuWidget_CreateChapterListObjs final
|
|
{
|
|
public:
|
|
TArray<class FText> ChapterNames; // 0x0000(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<class UMainMenuListObject*> ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceMainmenuWidget_CreateChapterListObjs;
|
|
|
|
// Function GameNoce.NoceMainmenuWidget.CreateDevInfo
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceMainmenuWidget_CreateDevInfo final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceMainmenuWidget_CreateDevInfo;
|
|
|
|
// Function GameNoce.NoceMainmenuWidget.CreateExploreListObjs
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceMainmenuWidget_CreateExploreListObjs final
|
|
{
|
|
public:
|
|
TArray<class FText> ExploreNames; // 0x0000(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<class UMainMenuListObject*> ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceMainmenuWidget_CreateExploreListObjs;
|
|
|
|
// Function GameNoce.NoceMainmenuWidget.ExecuteObj
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceMainmenuWidget_ExecuteObj final
|
|
{
|
|
public:
|
|
class UMainMenuListObject* Obj; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceMainmenuWidget_ExecuteObj;
|
|
|
|
// Function GameNoce.NoceMainmenuWidget.GetMainMenuListObjs
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceMainmenuWidget_GetMainMenuListObjs final
|
|
{
|
|
public:
|
|
TArray<class UMainMenuListObject*> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceMainmenuWidget_GetMainMenuListObjs;
|
|
|
|
// Function GameNoce.NoceMainmenuWidget.HasContinue
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceMainmenuWidget_HasContinue final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceMainmenuWidget_HasContinue;
|
|
|
|
// Function GameNoce.NoceMainmenuWidget.ToChapter
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceMainmenuWidget_ToChapter final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceMainmenuWidget_ToChapter;
|
|
|
|
// Function GameNoce.NoceMainmenuWidget.ToChapterMenu
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceMainmenuWidget_ToChapterMenu final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceMainmenuWidget_ToChapterMenu;
|
|
|
|
// Function GameNoce.NoceMainmenuWidget.ToChapterMenu2
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceMainmenuWidget_ToChapterMenu2 final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceMainmenuWidget_ToChapterMenu2;
|
|
|
|
// Function GameNoce.NoceMainmenuWidget.ToCombatTest
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceMainmenuWidget_ToCombatTest final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceMainmenuWidget_ToCombatTest;
|
|
|
|
// Function GameNoce.NoceMainmenuWidget.ToContinue
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceMainmenuWidget_ToContinue final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceMainmenuWidget_ToContinue;
|
|
|
|
// Function GameNoce.NoceMainmenuWidget.ToDemo
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceMainmenuWidget_ToDemo final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceMainmenuWidget_ToDemo;
|
|
|
|
// Function GameNoce.NoceMainmenuWidget.ToEndingList
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceMainmenuWidget_ToEndingList final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceMainmenuWidget_ToEndingList;
|
|
|
|
// Function GameNoce.NoceMainmenuWidget.ToExitGame
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceMainmenuWidget_ToExitGame final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceMainmenuWidget_ToExitGame;
|
|
|
|
// Function GameNoce.NoceMainmenuWidget.ToExplore
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceMainmenuWidget_ToExplore final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceMainmenuWidget_ToExplore;
|
|
|
|
// Function GameNoce.NoceMainmenuWidget.ToExploreMenu
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceMainmenuWidget_ToExploreMenu final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceMainmenuWidget_ToExploreMenu;
|
|
|
|
// Function GameNoce.NoceMainmenuWidget.ToJPTest0
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceMainmenuWidget_ToJPTest0 final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceMainmenuWidget_ToJPTest0;
|
|
|
|
// Function GameNoce.NoceMainmenuWidget.ToJPTest1
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceMainmenuWidget_ToJPTest1 final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceMainmenuWidget_ToJPTest1;
|
|
|
|
// Function GameNoce.NoceMainmenuWidget.ToJPTest2
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceMainmenuWidget_ToJPTest2 final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceMainmenuWidget_ToJPTest2;
|
|
|
|
// Function GameNoce.NoceMainmenuWidget.ToJPTest3
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceMainmenuWidget_ToJPTest3 final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceMainmenuWidget_ToJPTest3;
|
|
|
|
// Function GameNoce.NoceMainmenuWidget.ToLoadGamePanel
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceMainmenuWidget_ToLoadGamePanel final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceMainmenuWidget_ToLoadGamePanel;
|
|
|
|
// Function GameNoce.NoceMainmenuWidget.ToMainMenu
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceMainmenuWidget_ToMainMenu final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceMainmenuWidget_ToMainMenu;
|
|
|
|
// Function GameNoce.NoceMainmenuWidget.ToNewGame
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceMainmenuWidget_ToNewGame final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceMainmenuWidget_ToNewGame;
|
|
|
|
// Function GameNoce.NoceMainmenuWidget.ToOption
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceMainmenuWidget_ToOption final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceMainmenuWidget_ToOption;
|
|
|
|
// Function GameNoce.NoceGameSettingFunctionLibrary.ExecuteSettingAction
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceGameSettingFunctionLibrary_ExecuteSettingAction final
|
|
{
|
|
public:
|
|
class UGameSettingAction* Action; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool MarkAsDirty; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameSettingFunctionLibrary_ExecuteSettingAction;
|
|
|
|
// Function GameNoce.NoceGameSettingFunctionLibrary.GetOptionText
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceGameSettingFunctionLibrary_GetOptionText final
|
|
{
|
|
public:
|
|
class FString InKey; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FText ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameSettingFunctionLibrary_GetOptionText;
|
|
|
|
// Function GameNoce.NoceGameSettingFunctionLibrary.GetOptionTextWithTableID
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NoceGameSettingFunctionLibrary_GetOptionTextWithTableID final
|
|
{
|
|
public:
|
|
class FName InTableID; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString InKey; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FText ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameSettingFunctionLibrary_GetOptionTextWithTableID;
|
|
|
|
// Function GameNoce.NoceNpcCharacter.SetRootMotionScale
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceNpcCharacter_SetRootMotionScale final
|
|
{
|
|
public:
|
|
float InScale; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceNpcCharacter_SetRootMotionScale;
|
|
|
|
// Function GameNoce.NoceGameSettingRegistry.BP_Init
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceGameSettingRegistry_BP_Init final
|
|
{
|
|
public:
|
|
class ULocalPlayer* InLocalPlayer; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameSettingRegistry_BP_Init;
|
|
|
|
// Function GameNoce.NoceGameState.GetGameProgressTag
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceGameState_GetGameProgressTag final
|
|
{
|
|
public:
|
|
struct FGameplayTag ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameState_GetGameProgressTag;
|
|
|
|
// Function GameNoce.NoceGameState.GetProgressStateInstanceStack
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceGameState_GetProgressStateInstanceStack final
|
|
{
|
|
public:
|
|
TSubclassOf<class USMStateInstance> StateClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bCheckNested; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bIncludeChildren; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class USMStateInstance_Base* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameState_GetProgressStateInstanceStack;
|
|
|
|
// Function GameNoce.NoceGameState.IsDarkHinakoChapter
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceGameState_IsDarkHinakoChapter final
|
|
{
|
|
public:
|
|
struct FGameplayTag InTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceRoundType InRound; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameState_IsDarkHinakoChapter;
|
|
|
|
// Function GameNoce.NoceGameState.IsDarkShrine
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceGameState_IsDarkShrine final
|
|
{
|
|
public:
|
|
struct FGameplayTag InTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameState_IsDarkShrine;
|
|
|
|
// Function GameNoce.NoceGameState.IsEnding
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceGameState_IsEnding final
|
|
{
|
|
public:
|
|
struct FGameplayTag InTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameState_IsEnding;
|
|
|
|
// Function GameNoce.NoceGameState.IsEndingBranchDecidedChapter
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceGameState_IsEndingBranchDecidedChapter final
|
|
{
|
|
public:
|
|
struct FGameplayTag InTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameState_IsEndingBranchDecidedChapter;
|
|
|
|
// Function GameNoce.NoceGameState.IsExploreMode
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceGameState_IsExploreMode final
|
|
{
|
|
public:
|
|
struct FGameplayTag InTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameState_IsExploreMode;
|
|
|
|
// Function GameNoce.NoceGameState.IsHellMode
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceGameState_IsHellMode final
|
|
{
|
|
public:
|
|
struct FGameplayTag InTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameState_IsHellMode;
|
|
|
|
// Function GameNoce.NoceGameState.IsInChapter
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NoceGameState_IsInChapter final
|
|
{
|
|
public:
|
|
ENoceChapterType InChapterType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameState_IsInChapter;
|
|
|
|
// Function GameNoce.NoceGameState.IsInEndGame
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceGameState_IsInEndGame final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameState_IsInEndGame;
|
|
|
|
// Function GameNoce.NoceGameState.IsMainStory
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceGameState_IsMainStory final
|
|
{
|
|
public:
|
|
struct FGameplayTag InTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceGameState_IsMainStory;
|
|
|
|
// Function GameNoce.NocePickPreviewImageWidgetBase.ShowItem
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePickPreviewImageWidgetBase_ShowItem final
|
|
{
|
|
public:
|
|
ENoceInventoryType Type; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName ID; // 0x0004(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool NoUse; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePickPreviewImageWidgetBase_ShowItem;
|
|
|
|
// Function GameNoce.NoceGASFunctionLibrary.GetPrimaryAbilityHandleFromClass
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceGASFunctionLibrary_GetPrimaryAbilityHandleFromClass final
|
|
{
|
|
public:
|
|
class UAbilitySystemComponent* AbilitySystemComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UGameplayAbility> InAbilityClass; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayAbilitySpecHandle ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceGASFunctionLibrary_GetPrimaryAbilityHandleFromClass;
|
|
|
|
// Function GameNoce.NoceGASFunctionLibrary.GetPrimaryAbilityInstanceFromClass
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceGASFunctionLibrary_GetPrimaryAbilityInstanceFromClass final
|
|
{
|
|
public:
|
|
class UAbilitySystemComponent* AbilitySystemComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UGameplayAbility> InAbilityClass; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UNoceGameplayAbility* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGASFunctionLibrary_GetPrimaryAbilityInstanceFromClass;
|
|
|
|
// Function GameNoce.NoceGASFunctionLibrary.GetPrimaryAbilityInstanceFromHandle
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceGASFunctionLibrary_GetPrimaryAbilityInstanceFromHandle final
|
|
{
|
|
public:
|
|
class UAbilitySystemComponent* AbilitySystemComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayAbilitySpecHandle Handle; // 0x0008(0x0004)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UNoceGameplayAbility* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGASFunctionLibrary_GetPrimaryAbilityInstanceFromHandle;
|
|
|
|
// Function GameNoce.NoceGASFunctionLibrary.IsPrimaryAbilityInstanceActive
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceGASFunctionLibrary_IsPrimaryAbilityInstanceActive final
|
|
{
|
|
public:
|
|
class UAbilitySystemComponent* AbilitySystemComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayAbilitySpecHandle Handle; // 0x0008(0x0004)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceGASFunctionLibrary_IsPrimaryAbilityInstanceActive;
|
|
|
|
// Function GameNoce.NoceGA_DetectEnemyInSight.OnEnemyInSightChanged
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceGA_DetectEnemyInSight_OnEnemyInSightChanged final
|
|
{
|
|
public:
|
|
bool NewEnemyInSight; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGA_DetectEnemyInSight_OnEnemyInSightChanged;
|
|
|
|
// Function GameNoce.NoceGA_DetectEnemyInSight.OnPlayerDamaged
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceGA_DetectEnemyInSight_OnPlayerDamaged final
|
|
{
|
|
public:
|
|
class AActor* InAttacker; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName InComboName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InHealthDamager; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceGA_DetectEnemyInSight_OnPlayerDamaged;
|
|
|
|
// Function GameNoce.NoceGA_DetectEnemyInSight.OnSeeingEnemyChanged
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceGA_DetectEnemyInSight_OnSeeingEnemyChanged final
|
|
{
|
|
public:
|
|
bool NewSeeingEnemey; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGA_DetectEnemyInSight_OnSeeingEnemyChanged;
|
|
|
|
// Function GameNoce.NoceGeneralHintWidget.GetFirstNotebookIDInfo
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceGeneralHintWidget_GetFirstNotebookIDInfo final
|
|
{
|
|
public:
|
|
ENoceNotebookType OutType; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName OutID; // 0x0004(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceGeneralHintWidget_GetFirstNotebookIDInfo;
|
|
|
|
// Function GameNoce.NoceGeneralHintWidget.HideHint
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceGeneralHintWidget_HideHint final
|
|
{
|
|
public:
|
|
class FText InText; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGeneralHintWidget_HideHint;
|
|
|
|
// Function GameNoce.NoceGeneralHintWidget.OnSettingChanged
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceGeneralHintWidget_OnSettingChanged final
|
|
{
|
|
public:
|
|
class UNoceSystemSaveGame* SystemSave; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGeneralHintWidget_OnSettingChanged;
|
|
|
|
// Function GameNoce.NoceGeneralHintWidget.OnUsingGimmick
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceGeneralHintWidget_OnUsingGimmick final
|
|
{
|
|
public:
|
|
bool IsUsing; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGeneralHintWidget_OnUsingGimmick;
|
|
|
|
// Function GameNoce.NoceGeneralHintWidget.ShowHint
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceGeneralHintWidget_ShowHint final
|
|
{
|
|
public:
|
|
class FText InText; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic)
|
|
float InDuration; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceGeneralHintWidget_ShowHint;
|
|
|
|
// Function GameNoce.NoceGeneralHintWidget.ShowNotebookUpdateWithID
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceGeneralHintWidget_ShowNotebookUpdateWithID final
|
|
{
|
|
public:
|
|
ENoceNotebookType InType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName InNotebookID; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGeneralHintWidget_ShowNotebookUpdateWithID;
|
|
|
|
// Function GameNoce.NoceGeneralHintWidget.ShowTutorial
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NoceGeneralHintWidget_ShowTutorial final
|
|
{
|
|
public:
|
|
class FName InNotebookID; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InHasNotebookID; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FText InText; // 0x0010(0x0010)(Parm, NativeAccessSpecifierPublic)
|
|
float InDuration; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceNotebookType InType; // 0x0024(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceGeneralHintWidget_ShowTutorial;
|
|
|
|
// Function GameNoce.NoceGlobalDelegates.IsInExamineMode
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceGlobalDelegates_IsInExamineMode final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGlobalDelegates_IsInExamineMode;
|
|
|
|
// Function GameNoce.NoceGlobalDelegates.IsInNotebookOpen
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceGlobalDelegates_IsInNotebookOpen final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGlobalDelegates_IsInNotebookOpen;
|
|
|
|
// Function GameNoce.NoceGlobalDelegates.IsUsingGimmick
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceGlobalDelegates_IsUsingGimmick final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGlobalDelegates_IsUsingGimmick;
|
|
|
|
// Function GameNoce.NoceGlobalDelegates.OnHandleSkipSequence
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceGlobalDelegates_OnHandleSkipSequence final
|
|
{
|
|
public:
|
|
class FName InDataRowName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGlobalDelegates_OnHandleSkipSequence;
|
|
|
|
// Function GameNoce.NoceGlobalDelegates.SetExamineMode
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceGlobalDelegates_SetExamineMode final
|
|
{
|
|
public:
|
|
bool IsEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGlobalDelegates_SetExamineMode;
|
|
|
|
// Function GameNoce.NoceGlobalDelegates.SetInEvent
|
|
// 0x0003 (0x0003 - 0x0000)
|
|
struct NoceGlobalDelegates_SetInEvent final
|
|
{
|
|
public:
|
|
bool IsEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceEventModeType InEventModeType; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceCineEventUserType InCineEventUserType; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGlobalDelegates_SetInEvent;
|
|
|
|
// Function GameNoce.NoceGlobalDelegates.SetNotebookOpen
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceGlobalDelegates_SetNotebookOpen final
|
|
{
|
|
public:
|
|
bool IsOpen; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGlobalDelegates_SetNotebookOpen;
|
|
|
|
// Function GameNoce.NoceGlobalDelegates.SetPlaySequenceStateSeqActor
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceGlobalDelegates_SetPlaySequenceStateSeqActor final
|
|
{
|
|
public:
|
|
class AActor* InSeqActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGlobalDelegates_SetPlaySequenceStateSeqActor;
|
|
|
|
// Function GameNoce.NoceGlobalDelegates.SetUsingGimmick
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceGlobalDelegates_SetUsingGimmick final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGlobalDelegates_SetUsingGimmick;
|
|
|
|
// Function GameNoce.NoceGlobalDelegates.GetCineEventUserType
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceGlobalDelegates_GetCineEventUserType final
|
|
{
|
|
public:
|
|
ENoceCineEventUserType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGlobalDelegates_GetCineEventUserType;
|
|
|
|
// Function GameNoce.NoceGlobalDelegates.GetEventModeType
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceGlobalDelegates_GetEventModeType final
|
|
{
|
|
public:
|
|
ENoceEventModeType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGlobalDelegates_GetEventModeType;
|
|
|
|
// Function GameNoce.NoceGlobalDelegates.GetPlaySequenceStateSeqActor
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceGlobalDelegates_GetPlaySequenceStateSeqActor final
|
|
{
|
|
public:
|
|
class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGlobalDelegates_GetPlaySequenceStateSeqActor;
|
|
|
|
// Function GameNoce.NoceGlobalDelegates.IsInEvent
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceGlobalDelegates_IsInEvent final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGlobalDelegates_IsInEvent;
|
|
|
|
// Function GameNoce.NocePostProcessVolume.OnGameProgressChanged
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePostProcessVolume_OnGameProgressChanged final
|
|
{
|
|
public:
|
|
struct FGameplayTag NewTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePostProcessVolume_OnGameProgressChanged;
|
|
|
|
// Function GameNoce.NocePostProcessVolume.OnGameProgressInitialized
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePostProcessVolume_OnGameProgressInitialized final
|
|
{
|
|
public:
|
|
struct FGameplayTag NewTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePostProcessVolume_OnGameProgressInitialized;
|
|
|
|
// Function GameNoce.NoceGraphicOptionFunctionLibrary.GetAASuperSamplingModes
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceGraphicOptionFunctionLibrary_GetAASuperSamplingModes final
|
|
{
|
|
public:
|
|
bool IsResolution4K; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<ENoceGraphicAASuperSamplingMode> OutAvailableModes; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGraphicOptionFunctionLibrary_GetAASuperSamplingModes;
|
|
|
|
// Function GameNoce.NoceGraphicOptionFunctionLibrary.IsHardwardRaytracingSupported
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceGraphicOptionFunctionLibrary_IsHardwardRaytracingSupported final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGraphicOptionFunctionLibrary_IsHardwardRaytracingSupported;
|
|
|
|
// Function GameNoce.NoceGraphicOptionFunctionLibrary.SetAASuperSamplingMode
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceGraphicOptionFunctionLibrary_SetAASuperSamplingMode final
|
|
{
|
|
public:
|
|
ENoceGraphicAASuperSamplingMode InMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGraphicOptionFunctionLibrary_SetAASuperSamplingMode;
|
|
|
|
// Function GameNoce.NoceGraphicOptionFunctionLibrary.SetAASuperSamplingQuality
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NoceGraphicOptionFunctionLibrary_SetAASuperSamplingQuality final
|
|
{
|
|
public:
|
|
ENoceGraphicAASuperSamplingMode InMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 InQuality; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGraphicOptionFunctionLibrary_SetAASuperSamplingQuality;
|
|
|
|
// Function GameNoce.NoceGraphicOptionFunctionLibrary.SetDepthOfField
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceGraphicOptionFunctionLibrary_SetDepthOfField final
|
|
{
|
|
public:
|
|
bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGraphicOptionFunctionLibrary_SetDepthOfField;
|
|
|
|
// Function GameNoce.NoceGraphicOptionFunctionLibrary.SetFakeBackBufferSize
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceGraphicOptionFunctionLibrary_SetFakeBackBufferSize final
|
|
{
|
|
public:
|
|
int32 InWidth; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 InHeight; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGraphicOptionFunctionLibrary_SetFakeBackBufferSize;
|
|
|
|
// Function GameNoce.NoceGraphicOptionFunctionLibrary.SetGlobalIlluminationMode
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceGraphicOptionFunctionLibrary_SetGlobalIlluminationMode final
|
|
{
|
|
public:
|
|
uint8 InMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGraphicOptionFunctionLibrary_SetGlobalIlluminationMode;
|
|
|
|
// Function GameNoce.NoceGraphicOptionFunctionLibrary.SetHardwardRaytracing
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceGraphicOptionFunctionLibrary_SetHardwardRaytracing final
|
|
{
|
|
public:
|
|
bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGraphicOptionFunctionLibrary_SetHardwardRaytracing;
|
|
|
|
// Function GameNoce.NoceGraphicOptionFunctionLibrary.SetMotionBlur
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceGraphicOptionFunctionLibrary_SetMotionBlur final
|
|
{
|
|
public:
|
|
bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGraphicOptionFunctionLibrary_SetMotionBlur;
|
|
|
|
// Function GameNoce.NoceGraphicOptionFunctionLibrary.SetPaniniDistortion
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceGraphicOptionFunctionLibrary_SetPaniniDistortion final
|
|
{
|
|
public:
|
|
float InVal; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGraphicOptionFunctionLibrary_SetPaniniDistortion;
|
|
|
|
// Function GameNoce.NoceGraphicOptionFunctionLibrary.SetPaniniVerticalCompression
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceGraphicOptionFunctionLibrary_SetPaniniVerticalCompression final
|
|
{
|
|
public:
|
|
float InVal; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGraphicOptionFunctionLibrary_SetPaniniVerticalCompression;
|
|
|
|
// Function GameNoce.NoceGraphicOptionFunctionLibrary.SetReflectionMode
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceGraphicOptionFunctionLibrary_SetReflectionMode final
|
|
{
|
|
public:
|
|
uint8 InMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGraphicOptionFunctionLibrary_SetReflectionMode;
|
|
|
|
// Function GameNoce.NoceGraphicOptionFunctionLibrary.SetScalability_Effects
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceGraphicOptionFunctionLibrary_SetScalability_Effects final
|
|
{
|
|
public:
|
|
uint8 InMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGraphicOptionFunctionLibrary_SetScalability_Effects;
|
|
|
|
// Function GameNoce.NoceGraphicOptionFunctionLibrary.SetScalability_PostProcessing
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceGraphicOptionFunctionLibrary_SetScalability_PostProcessing final
|
|
{
|
|
public:
|
|
uint8 InMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGraphicOptionFunctionLibrary_SetScalability_PostProcessing;
|
|
|
|
// Function GameNoce.NoceGraphicOptionFunctionLibrary.SetScalability_Shadows
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceGraphicOptionFunctionLibrary_SetScalability_Shadows final
|
|
{
|
|
public:
|
|
uint8 InMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGraphicOptionFunctionLibrary_SetScalability_Shadows;
|
|
|
|
// Function GameNoce.NoceGraphicOptionFunctionLibrary.SetScalability_Textures
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceGraphicOptionFunctionLibrary_SetScalability_Textures final
|
|
{
|
|
public:
|
|
uint8 InMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGraphicOptionFunctionLibrary_SetScalability_Textures;
|
|
|
|
// Function GameNoce.NoceGraphicOptionFunctionLibrary.SetScalability_ViewDistance
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceGraphicOptionFunctionLibrary_SetScalability_ViewDistance final
|
|
{
|
|
public:
|
|
uint8 InMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceGraphicOptionFunctionLibrary_SetScalability_ViewDistance;
|
|
|
|
// Function GameNoce.NocePlayerAnimBankByProgressComp.OnChangedWeapon
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerAnimBankByProgressComp_OnChangedWeapon final
|
|
{
|
|
public:
|
|
class ANoceWeapon* InNewWeapon; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAnimBankByProgressComp_OnChangedWeapon;
|
|
|
|
// Function GameNoce.NocePickupsHelperSubsystem.RegisterPickup
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePickupsHelperSubsystem_RegisterPickup final
|
|
{
|
|
public:
|
|
class ANocePickupBase* Pickup; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePickupsHelperSubsystem_RegisterPickup;
|
|
|
|
// Function GameNoce.NocePickupsHelperSubsystem.RegisterPickupsPoint
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePickupsHelperSubsystem_RegisterPickupsPoint final
|
|
{
|
|
public:
|
|
class ANocePickupsPoint* PickupsPoint; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePickupsHelperSubsystem_RegisterPickupsPoint;
|
|
|
|
// Function GameNoce.NocePickupsHelperSubsystem.RegisterRummage
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePickupsHelperSubsystem_RegisterRummage final
|
|
{
|
|
public:
|
|
class ANoceInteractableBase* Rummage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePickupsHelperSubsystem_RegisterRummage;
|
|
|
|
// Function GameNoce.NocePickupsHelperSubsystem.UnregisterPickup
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePickupsHelperSubsystem_UnregisterPickup final
|
|
{
|
|
public:
|
|
class ANocePickupBase* Pickup; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePickupsHelperSubsystem_UnregisterPickup;
|
|
|
|
// Function GameNoce.NocePickupsHelperSubsystem.UnregisterPickupsPoint
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePickupsHelperSubsystem_UnregisterPickupsPoint final
|
|
{
|
|
public:
|
|
class ANocePickupsPoint* PickupsPoint; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePickupsHelperSubsystem_UnregisterPickupsPoint;
|
|
|
|
// Function GameNoce.NocePickupsHelperSubsystem.UnregisterRummage
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePickupsHelperSubsystem_UnregisterRummage final
|
|
{
|
|
public:
|
|
class ANoceInteractableBase* Rummage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePickupsHelperSubsystem_UnregisterRummage;
|
|
|
|
// Function GameNoce.NocePlayerBroochComponent.HandleOnAddItem
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerBroochComponent_HandleOnAddItem final
|
|
{
|
|
public:
|
|
ENoceInventoryType InItemType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName InItemName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerBroochComponent_HandleOnAddItem;
|
|
|
|
// Function GameNoce.NocePlayerBroochComponent.HandleOnPossessed
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerBroochComponent_HandleOnPossessed final
|
|
{
|
|
public:
|
|
bool InPossessed; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerBroochComponent_HandleOnPossessed;
|
|
|
|
// Function GameNoce.NocePlayerBroochComponent.HandleOnRemoveItem
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerBroochComponent_HandleOnRemoveItem final
|
|
{
|
|
public:
|
|
ENoceInventoryType InItemType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName InItemName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerBroochComponent_HandleOnRemoveItem;
|
|
|
|
// Function GameNoce.NocePlayerBroochComponent.HandlePlayerShowHide
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerBroochComponent_HandlePlayerShowHide final
|
|
{
|
|
public:
|
|
bool InShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerBroochComponent_HandlePlayerShowHide;
|
|
|
|
// Function GameNoce.NocePlayerBroochComponent.SetForceHideMesh
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerBroochComponent_SetForceHideMesh final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerBroochComponent_SetForceHideMesh;
|
|
|
|
// Function GameNoce.NoceHitPerformDataSubsystem.LoadCameraShakeBase
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NoceHitPerformDataSubsystem_LoadCameraShakeBase final
|
|
{
|
|
public:
|
|
struct FSoftClassPath InSoftClassPath; // 0x0000(0x0020)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UCameraShakeBase> ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceHitPerformDataSubsystem_LoadCameraShakeBase;
|
|
|
|
// Function GameNoce.NoceHitPerformDataSubsystem.LoadCurveFloat
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NoceHitPerformDataSubsystem_LoadCurveFloat final
|
|
{
|
|
public:
|
|
struct FSoftObjectPath InSoftObjectPath; // 0x0000(0x0020)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UCurveFloat* ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceHitPerformDataSubsystem_LoadCurveFloat;
|
|
|
|
// Function GameNoce.NoceHitPerformDataSubsystem.LoadForceFeedbackEffect
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NoceHitPerformDataSubsystem_LoadForceFeedbackEffect final
|
|
{
|
|
public:
|
|
struct FSoftObjectPath InSoftObjectPath; // 0x0000(0x0020)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UForceFeedbackEffect* ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceHitPerformDataSubsystem_LoadForceFeedbackEffect;
|
|
|
|
// Function GameNoce.NoceHitPerformDataSubsystem.LoadNiagaraSystem
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NoceHitPerformDataSubsystem_LoadNiagaraSystem final
|
|
{
|
|
public:
|
|
struct FSoftObjectPath InSoftObjectPath; // 0x0000(0x0020)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UNiagaraSystem* ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceHitPerformDataSubsystem_LoadNiagaraSystem;
|
|
|
|
// Function GameNoce.NocePendantLightPostAnimInst.ComputeForce
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePendantLightPostAnimInst_ComputeForce final
|
|
{
|
|
public:
|
|
float Seed; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePendantLightPostAnimInst_ComputeForce;
|
|
|
|
// Function GameNoce.NoceIndicatorIconBase.UpdateScreenLocation
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceIndicatorIconBase_UpdateScreenLocation final
|
|
{
|
|
public:
|
|
struct FVector InWorldLocation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceIndicatorIconBase_UpdateScreenLocation;
|
|
|
|
// Function GameNoce.NoceIndicatorIconBase.UpdateWidget
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceIndicatorIconBase_UpdateWidget final
|
|
{
|
|
public:
|
|
ENoceIndicatorEdgeType InType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 Distance; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceIndicatorIconBase_UpdateWidget;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.AddOrRemoveCustomActionKey
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct NoceInputFunctionLibrary_AddOrRemoveCustomActionKey final
|
|
{
|
|
public:
|
|
class FName InActionName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FKey InPrimaryKey; // 0x0008(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FKey InSecondaryKey; // 0x0020(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool OutIsSecondaryKeyRemoved; // 0x0038(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_AddOrRemoveCustomActionKey;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.BindInput
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceInputFunctionLibrary_BindInput final
|
|
{
|
|
public:
|
|
class UPlayerInput* InPlayerInput; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_BindInput;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.GetActionIconNames
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceInputFunctionLibrary_GetActionIconNames final
|
|
{
|
|
public:
|
|
class FName InActionName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class FName> OutNames; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_GetActionIconNames;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.GetActualInputDeviceTypeBy
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceInputFunctionLibrary_GetActualInputDeviceTypeBy final
|
|
{
|
|
public:
|
|
int32 InControllerId; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceInputDeviceType ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_GetActualInputDeviceTypeBy;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.GetActualKey
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NoceInputFunctionLibrary_GetActualKey final
|
|
{
|
|
public:
|
|
class FName InActionName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FKey OutKey; // 0x0008(0x0018)(Parm, OutParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_GetActualKey;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.GetActualKeyIconName
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceInputFunctionLibrary_GetActualKeyIconName final
|
|
{
|
|
public:
|
|
bool ShowGamepad; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName InActionName; // 0x0004(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName OutName; // 0x000C(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_GetActualKeyIconName;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.GetActualKeyName
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceInputFunctionLibrary_GetActualKeyName final
|
|
{
|
|
public:
|
|
class FName InActionName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_GetActualKeyName;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.GetActualKeys
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceInputFunctionLibrary_GetActualKeys final
|
|
{
|
|
public:
|
|
class FName InActionName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FKey> ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_GetActualKeys;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.GetActualKeys2
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct NoceInputFunctionLibrary_GetActualKeys2 final
|
|
{
|
|
public:
|
|
class FName InActionName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FKey OutPrimaryKey; // 0x0008(0x0018)(Parm, OutParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FKey OutSecondaryKey; // 0x0020(0x0018)(Parm, OutParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FKey OutHiddenKey; // 0x0038(0x0018)(Parm, OutParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_GetActualKeys2;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.GetDefaultKeys
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct NoceInputFunctionLibrary_GetDefaultKeys final
|
|
{
|
|
public:
|
|
class FName InActionName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FKey OutPrimaryKey; // 0x0008(0x0018)(Parm, OutParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FKey OutSecondaryKey; // 0x0020(0x0018)(Parm, OutParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FKey OutHiddenKey; // 0x0038(0x0018)(Parm, OutParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_GetDefaultKeys;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.GetInputActionToKeyTable
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceInputFunctionLibrary_GetInputActionToKeyTable final
|
|
{
|
|
public:
|
|
class UDataTable* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_GetInputActionToKeyTable;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.GetInputDeviceType
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceInputFunctionLibrary_GetInputDeviceType final
|
|
{
|
|
public:
|
|
class APlayerController* InPC; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceInputDeviceType ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_GetInputDeviceType;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.GetInputDeviceTypeBy
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceInputFunctionLibrary_GetInputDeviceTypeBy final
|
|
{
|
|
public:
|
|
int32 InControllerId; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceInputDeviceType ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_GetInputDeviceTypeBy;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.GetInputGamePadType
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceInputFunctionLibrary_GetInputGamePadType final
|
|
{
|
|
public:
|
|
ENoceInputDeviceType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_GetInputGamePadType;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.GetInputMultiActionTable
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceInputFunctionLibrary_GetInputMultiActionTable final
|
|
{
|
|
public:
|
|
class UDataTable* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_GetInputMultiActionTable;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.GetName
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceInputFunctionLibrary_GetName final
|
|
{
|
|
public:
|
|
struct FKey InKey; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_GetName;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.IsAnyKey
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceInputFunctionLibrary_IsAnyKey final
|
|
{
|
|
public:
|
|
struct FKey InKey; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_IsAnyKey;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.IsCancel
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceInputFunctionLibrary_IsCancel final
|
|
{
|
|
public:
|
|
struct FKey InKey; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_IsCancel;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.IsConfirm
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceInputFunctionLibrary_IsConfirm final
|
|
{
|
|
public:
|
|
struct FKey InKey; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_IsConfirm;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.IsGamePadConnected
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceInputFunctionLibrary_IsGamePadConnected final
|
|
{
|
|
public:
|
|
int32 InControllerId; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_IsGamePadConnected;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.IsMouseClickButton
|
|
// 0x0080 (0x0080 - 0x0000)
|
|
struct NoceInputFunctionLibrary_IsMouseClickButton final
|
|
{
|
|
public:
|
|
struct FPointerEvent InMouseEvent; // 0x0000(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0078(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_IsMouseClickButton;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.IsMouseConfirm
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceInputFunctionLibrary_IsMouseConfirm final
|
|
{
|
|
public:
|
|
struct FKey InKey; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_IsMouseConfirm;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.IsPauseMenu
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceInputFunctionLibrary_IsPauseMenu final
|
|
{
|
|
public:
|
|
struct FKey InKey; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_IsPauseMenu;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.IsRepeatKey
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct NoceInputFunctionLibrary_IsRepeatKey final
|
|
{
|
|
public:
|
|
struct FKeyEvent InKeyEvent; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_IsRepeatKey;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.IsUIAction1
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceInputFunctionLibrary_IsUIAction1 final
|
|
{
|
|
public:
|
|
struct FKey InKey; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_IsUIAction1;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.IsUIAction2
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceInputFunctionLibrary_IsUIAction2 final
|
|
{
|
|
public:
|
|
struct FKey InKey; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_IsUIAction2;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.IsUIEquipment
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceInputFunctionLibrary_IsUIEquipment final
|
|
{
|
|
public:
|
|
struct FKey InKey; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_IsUIEquipment;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.IsUIKey
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NoceInputFunctionLibrary_IsUIKey final
|
|
{
|
|
public:
|
|
ENoceUIInputAction InActionName; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FKey InKey; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_IsUIKey;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.IsUIKeyEvent
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct NoceInputFunctionLibrary_IsUIKeyEvent final
|
|
{
|
|
public:
|
|
ENoceUIInputAction InActionName; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FKeyEvent InKeyEvent; // 0x0008(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_IsUIKeyEvent;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.IsUIKeyUp
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NoceInputFunctionLibrary_IsUIKeyUp final
|
|
{
|
|
public:
|
|
ENoceUIInputAction InActionName; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FKey InKey; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_IsUIKeyUp;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.IsUIMap
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceInputFunctionLibrary_IsUIMap final
|
|
{
|
|
public:
|
|
struct FKey InKey; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_IsUIMap;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.IsUIMapFloorDown
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceInputFunctionLibrary_IsUIMapFloorDown final
|
|
{
|
|
public:
|
|
struct FKey InKey; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_IsUIMapFloorDown;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.IsUIMapFloorUp
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceInputFunctionLibrary_IsUIMapFloorUp final
|
|
{
|
|
public:
|
|
struct FKey InKey; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_IsUIMapFloorUp;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.IsUIMouseEvent
|
|
// 0x0088 (0x0088 - 0x0000)
|
|
struct NoceInputFunctionLibrary_IsUIMouseEvent final
|
|
{
|
|
public:
|
|
ENoceUIInputAction InActionName; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FPointerEvent InMouseEvent; // 0x0008(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0080(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_IsUIMouseEvent;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.IsUIMoveDown
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceInputFunctionLibrary_IsUIMoveDown final
|
|
{
|
|
public:
|
|
struct FKey InKey; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_IsUIMoveDown;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.IsUIMoveDown2
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceInputFunctionLibrary_IsUIMoveDown2 final
|
|
{
|
|
public:
|
|
struct FKey InKey; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_IsUIMoveDown2;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.IsUIMoveLeft
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceInputFunctionLibrary_IsUIMoveLeft final
|
|
{
|
|
public:
|
|
struct FKey InKey; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_IsUIMoveLeft;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.IsUIMoveLeft2
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceInputFunctionLibrary_IsUIMoveLeft2 final
|
|
{
|
|
public:
|
|
struct FKey InKey; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_IsUIMoveLeft2;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.IsUIMoveRight
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceInputFunctionLibrary_IsUIMoveRight final
|
|
{
|
|
public:
|
|
struct FKey InKey; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_IsUIMoveRight;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.IsUIMoveRight2
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceInputFunctionLibrary_IsUIMoveRight2 final
|
|
{
|
|
public:
|
|
struct FKey InKey; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_IsUIMoveRight2;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.IsUIMoveUp
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceInputFunctionLibrary_IsUIMoveUp final
|
|
{
|
|
public:
|
|
struct FKey InKey; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_IsUIMoveUp;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.IsUIMoveUp2
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceInputFunctionLibrary_IsUIMoveUp2 final
|
|
{
|
|
public:
|
|
struct FKey InKey; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_IsUIMoveUp2;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.IsUINotebook
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceInputFunctionLibrary_IsUINotebook final
|
|
{
|
|
public:
|
|
struct FKey InKey; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_IsUINotebook;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.IsUIPageDown
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceInputFunctionLibrary_IsUIPageDown final
|
|
{
|
|
public:
|
|
struct FKey InKey; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_IsUIPageDown;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.IsUIPageUp
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceInputFunctionLibrary_IsUIPageUp final
|
|
{
|
|
public:
|
|
struct FKey InKey; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_IsUIPageUp;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.IsUISecondTabLeft
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceInputFunctionLibrary_IsUISecondTabLeft final
|
|
{
|
|
public:
|
|
struct FKey InKey; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_IsUISecondTabLeft;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.IsUISecondTabRight
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceInputFunctionLibrary_IsUISecondTabRight final
|
|
{
|
|
public:
|
|
struct FKey InKey; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_IsUISecondTabRight;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.IsUITabLeft
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceInputFunctionLibrary_IsUITabLeft final
|
|
{
|
|
public:
|
|
struct FKey InKey; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_IsUITabLeft;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.IsUITabRight
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceInputFunctionLibrary_IsUITabRight final
|
|
{
|
|
public:
|
|
struct FKey InKey; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_IsUITabRight;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.IsUsingGamePad
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceInputFunctionLibrary_IsUsingGamePad final
|
|
{
|
|
public:
|
|
int32 InControllerId; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_IsUsingGamePad;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.IsUsingKeyboardMouse
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceInputFunctionLibrary_IsUsingKeyboardMouse final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_IsUsingKeyboardMouse;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.IsUsingMouse
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceInputFunctionLibrary_IsUsingMouse final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_IsUsingMouse;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.ModifyActionKey
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct NoceInputFunctionLibrary_ModifyActionKey final
|
|
{
|
|
public:
|
|
class APlayerController* InPC; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName InActionName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FKey InPrimaryKey; // 0x0010(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FKey InSecondaryKey; // 0x0028(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_ModifyActionKey;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.ModifyAxisKey
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct NoceInputFunctionLibrary_ModifyAxisKey final
|
|
{
|
|
public:
|
|
class APlayerController* InPC; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName InAxisName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Scale; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName InActionName; // 0x0014(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FKey InPrimaryKey; // 0x0020(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FKey InSecondaryKey; // 0x0038(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_ModifyAxisKey;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.RemoveCustomActionKey
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceInputFunctionLibrary_RemoveCustomActionKey final
|
|
{
|
|
public:
|
|
class APlayerController* InPC; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName InActionName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool IsPrimary; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_RemoveCustomActionKey;
|
|
|
|
// Function GameNoce.NoceInputFunctionLibrary.RemoveCustomAxisKey
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceInputFunctionLibrary_RemoveCustomAxisKey final
|
|
{
|
|
public:
|
|
class APlayerController* InPC; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName InAxisName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Scale; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName InActionName; // 0x0014(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool IsPrimary; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputFunctionLibrary_RemoveCustomAxisKey;
|
|
|
|
// Function GameNoce.NoceScrollableTextBlock.SetScrollingPaused
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceScrollableTextBlock_SetScrollingPaused final
|
|
{
|
|
public:
|
|
bool InIsPaused; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceScrollableTextBlock_SetScrollingPaused;
|
|
|
|
// Function GameNoce.NoceInputGuideSubsystem.IsShowingGuide
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceInputGuideSubsystem_IsShowingGuide final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputGuideSubsystem_IsShowingGuide;
|
|
|
|
// Function GameNoce.NoceInputGuideSubsystem.RemoveCommonGuide
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceInputGuideSubsystem_RemoveCommonGuide final
|
|
{
|
|
public:
|
|
int32 InIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputGuideSubsystem_RemoveCommonGuide;
|
|
|
|
// Function GameNoce.NoceInputGuideSubsystem.RequestCommonGuide
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceInputGuideSubsystem_RequestCommonGuide final
|
|
{
|
|
public:
|
|
class FName InGuide; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputGuideSubsystem_RequestCommonGuide;
|
|
|
|
// Function GameNoce.NocePickupBase.BP_PickupCanSpawn
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePickupBase_BP_PickupCanSpawn final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePickupBase_BP_PickupCanSpawn;
|
|
|
|
// Function GameNoce.NocePickupBase.IsPlayerHasItem
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePickupBase_IsPlayerHasItem final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePickupBase_IsPlayerHasItem;
|
|
|
|
// Function GameNoce.NocePickupBase.OnPickup
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePickupBase_OnPickup final
|
|
{
|
|
public:
|
|
class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePickupBase_OnPickup;
|
|
|
|
// Function GameNoce.NocePickupBase.GetId
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePickupBase_GetId final
|
|
{
|
|
public:
|
|
class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePickupBase_GetId;
|
|
|
|
// Function GameNoce.NoceInputQueueComponent.ClearInputAction
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceInputQueueComponent_ClearInputAction final
|
|
{
|
|
public:
|
|
ENoceInputAction InInputAction; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputQueueComponent_ClearInputAction;
|
|
|
|
// Function GameNoce.NoceInputQueueComponent.CommitInputUsed
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceInputQueueComponent_CommitInputUsed final
|
|
{
|
|
public:
|
|
class FName InExcludeStateMachineName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName InExcludeStateName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputQueueComponent_CommitInputUsed;
|
|
|
|
// Function GameNoce.NoceInputQueueComponent.GetMatchedInput
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceInputQueueComponent_GetMatchedInput final
|
|
{
|
|
public:
|
|
TArray<ENocePlayerAnimStateType> InAnimStateTypes; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
|
|
ENocePlayerAnimStateType ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputQueueComponent_GetMatchedInput;
|
|
|
|
// Function GameNoce.NoceInputQueueComponent.HandleInputAction
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NoceInputQueueComponent_HandleInputAction final
|
|
{
|
|
public:
|
|
ENoceInputAction InInputAction; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InPressed; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputQueueComponent_HandleInputAction;
|
|
|
|
// Function GameNoce.NoceInputQueueComponent.HandleOnPossessed
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceInputQueueComponent_HandleOnPossessed final
|
|
{
|
|
public:
|
|
bool InPossessed; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputQueueComponent_HandleOnPossessed;
|
|
|
|
// Function GameNoce.NoceInputSubsystem.GetDeviceType
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceInputSubsystem_GetDeviceType final
|
|
{
|
|
public:
|
|
ENoceInputDeviceType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputSubsystem_GetDeviceType;
|
|
|
|
// Function GameNoce.NoceInputSubsystem.GetGamepadControlType
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceInputSubsystem_GetGamepadControlType final
|
|
{
|
|
public:
|
|
ENoceInputGamepadType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputSubsystem_GetGamepadControlType;
|
|
|
|
// Function GameNoce.NoceInputSubsystem.ForceShowCursorIfUsingKeyboardMouse
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceInputSubsystem_ForceShowCursorIfUsingKeyboardMouse final
|
|
{
|
|
public:
|
|
bool ResetCursorPos; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputSubsystem_ForceShowCursorIfUsingKeyboardMouse;
|
|
|
|
// Function GameNoce.NoceInputWidget.OnInputAction
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NoceInputWidget_OnInputAction final
|
|
{
|
|
public:
|
|
ENoceInputAction InInputAction; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InPressed; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputWidget_OnInputAction;
|
|
|
|
// Function GameNoce.NoceInputWidget.OnUIInputAction
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NoceInputWidget_OnUIInputAction final
|
|
{
|
|
public:
|
|
ENoceUIInputAction InUIInputAction; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InPressed; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputWidget_OnUIInputAction;
|
|
|
|
// Function GameNoce.NoceInputWidget.ShowGuide
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceInputWidget_ShowGuide final
|
|
{
|
|
public:
|
|
class FName InGuide; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInputWidget_ShowGuide;
|
|
|
|
// Function GameNoce.NocePlayerTriggerBase.CanUseTrigger
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerTriggerBase_CanUseTrigger final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerTriggerBase_CanUseTrigger;
|
|
|
|
// Function GameNoce.NocePlayerTriggerBase.GetTriggerEnable
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerTriggerBase_GetTriggerEnable final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerTriggerBase_GetTriggerEnable;
|
|
|
|
// Function GameNoce.NocePlayerTriggerBase.IsMatchingCondition
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerTriggerBase_IsMatchingCondition final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerTriggerBase_IsMatchingCondition;
|
|
|
|
// Function GameNoce.NocePlayerTriggerBase.OnAdditionalTagChanged
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerTriggerBase_OnAdditionalTagChanged final
|
|
{
|
|
public:
|
|
struct FGameplayTag InTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerTriggerBase_OnAdditionalTagChanged;
|
|
|
|
// Function GameNoce.NocePlayerTriggerBase.OnAdditionalTagChanged_BP
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerTriggerBase_OnAdditionalTagChanged_BP final
|
|
{
|
|
public:
|
|
struct FGameplayTag InTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerTriggerBase_OnAdditionalTagChanged_BP;
|
|
|
|
// Function GameNoce.NocePlayerTriggerBase.OnProgressChanged
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerTriggerBase_OnProgressChanged final
|
|
{
|
|
public:
|
|
struct FGameplayTag InTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerTriggerBase_OnProgressChanged;
|
|
|
|
// Function GameNoce.NocePlayerTriggerBase.OnProgressChanged_BP
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerTriggerBase_OnProgressChanged_BP final
|
|
{
|
|
public:
|
|
struct FGameplayTag InTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerTriggerBase_OnProgressChanged_BP;
|
|
|
|
// Function GameNoce.NocePlayerTriggerBase.OnProgressInitialized
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerTriggerBase_OnProgressInitialized final
|
|
{
|
|
public:
|
|
struct FGameplayTag InTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerTriggerBase_OnProgressInitialized;
|
|
|
|
// Function GameNoce.NocePlayerTriggerBase.OnProgressInitialized_BP
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerTriggerBase_OnProgressInitialized_BP final
|
|
{
|
|
public:
|
|
struct FGameplayTag InTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerTriggerBase_OnProgressInitialized_BP;
|
|
|
|
// Function GameNoce.NocePlayerTriggerBase.OnStoryEndingChanged
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerTriggerBase_OnStoryEndingChanged final
|
|
{
|
|
public:
|
|
ENoceEndingType InEndingType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerTriggerBase_OnStoryEndingChanged;
|
|
|
|
// Function GameNoce.NocePlayerTriggerBase.SetTriggerEnable
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerTriggerBase_SetTriggerEnable final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerTriggerBase_SetTriggerEnable;
|
|
|
|
// Function GameNoce.NoceInteractableBase.CanInteractWithPawnBP
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceInteractableBase_CanInteractWithPawnBP final
|
|
{
|
|
public:
|
|
class AActor* InteractorPawn; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceInteractableBase_CanInteractWithPawnBP;
|
|
|
|
// Function GameNoce.NoceInteractableBase.ExecuteForbitFeedback
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceInteractableBase_ExecuteForbitFeedback final
|
|
{
|
|
public:
|
|
class AActor* InteractPawn; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceInteractableBase_ExecuteForbitFeedback;
|
|
|
|
// Function GameNoce.NoceInteractableBase.ExecuteInstantFeedback
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceInteractableBase_ExecuteInstantFeedback final
|
|
{
|
|
public:
|
|
class AActor* InteractPawn; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceInteractableBase_ExecuteInstantFeedback;
|
|
|
|
// Function GameNoce.NoceInteractableBase.GetAvailableStatus
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceInteractableBase_GetAvailableStatus final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInteractableBase_GetAvailableStatus;
|
|
|
|
// Function GameNoce.NoceInteractableBase.GetCooldownTime
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceInteractableBase_GetCooldownTime final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInteractableBase_GetCooldownTime;
|
|
|
|
// Function GameNoce.NoceInteractableBase.GetHintLocationBP
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceInteractableBase_GetHintLocationBP final
|
|
{
|
|
public:
|
|
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInteractableBase_GetHintLocationBP;
|
|
|
|
// Function GameNoce.NoceInteractableBase.GetPromptTextBP
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceInteractableBase_GetPromptTextBP final
|
|
{
|
|
public:
|
|
class FText ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInteractableBase_GetPromptTextBP;
|
|
|
|
// Function GameNoce.NoceInteractableBase.HasExceededUsageLimit
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceInteractableBase_HasExceededUsageLimit final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInteractableBase_HasExceededUsageLimit;
|
|
|
|
// Function GameNoce.NoceInteractableBase.IsInteractionForbit
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceInteractableBase_IsInteractionForbit final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInteractableBase_IsInteractionForbit;
|
|
|
|
// Function GameNoce.NoceInteractableBase.IsInteractionForbitBP
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceInteractableBase_IsInteractionForbitBP final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInteractableBase_IsInteractionForbitBP;
|
|
|
|
// Function GameNoce.NoceInteractableBase.OnBeginOverlapHint
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceInteractableBase_OnBeginOverlapHint final
|
|
{
|
|
public:
|
|
class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInteractableBase_OnBeginOverlapHint;
|
|
|
|
// Function GameNoce.NoceInteractableBase.OnBeginOverlapPrompt
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceInteractableBase_OnBeginOverlapPrompt final
|
|
{
|
|
public:
|
|
class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInteractableBase_OnBeginOverlapPrompt;
|
|
|
|
// Function GameNoce.NoceInteractableBase.OnEndOverlapHint
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceInteractableBase_OnEndOverlapHint final
|
|
{
|
|
public:
|
|
class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInteractableBase_OnEndOverlapHint;
|
|
|
|
// Function GameNoce.NoceInteractableBase.OnEndOverlapPrompt
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceInteractableBase_OnEndOverlapPrompt final
|
|
{
|
|
public:
|
|
class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInteractableBase_OnEndOverlapPrompt;
|
|
|
|
// Function GameNoce.NoceInteractableBase.RequestInstantFeedback
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceInteractableBase_RequestInstantFeedback final
|
|
{
|
|
public:
|
|
class AActor* InteractPawn; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceInteractableBase_RequestInstantFeedback;
|
|
|
|
// Function GameNoce.NoceInteractableBase.SetAvaliableStatus
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceInteractableBase_SetAvaliableStatus final
|
|
{
|
|
public:
|
|
bool InEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInteractableBase_SetAvaliableStatus;
|
|
|
|
// Function GameNoce.NoceInteractableBase.SetInteractEnable
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceInteractableBase_SetInteractEnable final
|
|
{
|
|
public:
|
|
bool InEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInteractableBase_SetInteractEnable;
|
|
|
|
// Function GameNoce.NoceInteractableBase.SetIsUsingInteract
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceInteractableBase_SetIsUsingInteract final
|
|
{
|
|
public:
|
|
bool InIsUsing; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInteractableBase_SetIsUsingInteract;
|
|
|
|
// Function GameNoce.NoceInteractableBase.UpdateButtonIcon
|
|
// 0x0003 (0x0003 - 0x0000)
|
|
struct NoceInteractableBase_UpdateButtonIcon final
|
|
{
|
|
public:
|
|
bool ShowPrompt; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ShowHint; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ShowForbit; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInteractableBase_UpdateButtonIcon;
|
|
|
|
// Function GameNoce.NoceSetting_PCPreset.GetText
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceSetting_PCPreset_GetText final
|
|
{
|
|
public:
|
|
class FText ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSetting_PCPreset_GetText;
|
|
|
|
// Function GameNoce.NoceSetting_PCPreset.SetIsSetPreset
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSetting_PCPreset_SetIsSetPreset final
|
|
{
|
|
public:
|
|
bool InEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSetting_PCPreset_SetIsSetPreset;
|
|
|
|
// Function GameNoce.NoceSetting_PCPreset.SetPreset
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSetting_PCPreset_SetPreset final
|
|
{
|
|
public:
|
|
ENoceGameSettingPreset InPreset; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSetting_PCPreset_SetPreset;
|
|
|
|
// Function GameNoce.NoceInteractComponent.GetCandidateDistanceXY
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceInteractComponent_GetCandidateDistanceXY final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInteractComponent_GetCandidateDistanceXY;
|
|
|
|
// Function GameNoce.NoceInteractComponent.GetCandidateDistanceZ
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceInteractComponent_GetCandidateDistanceZ final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInteractComponent_GetCandidateDistanceZ;
|
|
|
|
// Function GameNoce.NoceInteractComponent.HandleInputAction
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NoceInteractComponent_HandleInputAction final
|
|
{
|
|
public:
|
|
ENoceInputAction InInputAction; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InPressed; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInteractComponent_HandleInputAction;
|
|
|
|
// Function GameNoce.NoceInteractComponent.HandleOnPossessed
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceInteractComponent_HandleOnPossessed final
|
|
{
|
|
public:
|
|
bool InPossessed; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInteractComponent_HandleOnPossessed;
|
|
|
|
// Function GameNoce.NoceInteractComponent.IsInteractTypeValid
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NoceInteractComponent_IsInteractTypeValid final
|
|
{
|
|
public:
|
|
ENoceInteractType InInteractType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInteractComponent_IsInteractTypeValid;
|
|
|
|
// Function GameNoce.NoceInteractComponent.IsTargetInstantFeedback
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceInteractComponent_IsTargetInstantFeedback final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInteractComponent_IsTargetInstantFeedback;
|
|
|
|
// Function GameNoce.NoceInteractComponent.IsUsingInteract
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceInteractComponent_IsUsingInteract final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInteractComponent_IsUsingInteract;
|
|
|
|
// Function GameNoce.NoceInteractComponent.PauseInteract
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceInteractComponent_PauseInteract final
|
|
{
|
|
public:
|
|
bool InPause; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInteractComponent_PauseInteract;
|
|
|
|
// Function GameNoce.NoceInteractComponent.SetIsUseInteract
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceInteractComponent_SetIsUseInteract final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInteractComponent_SetIsUseInteract;
|
|
|
|
// Function GameNoce.NocePlayerCapsuleShrinkComp.HandleOnPossessed
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCapsuleShrinkComp_HandleOnPossessed final
|
|
{
|
|
public:
|
|
bool InPossessed; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCapsuleShrinkComp_HandleOnPossessed;
|
|
|
|
// Function GameNoce.NocePlayerCapsuleShrinkComp.OnGameplayTagChanged
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerCapsuleShrinkComp_OnGameplayTagChanged final
|
|
{
|
|
public:
|
|
struct FGameplayTag Tag; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool TagExist; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCapsuleShrinkComp_OnGameplayTagChanged;
|
|
|
|
// Function GameNoce.NocePlayerCapsuleShrinkComp.SetEnableDrawDebug
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCapsuleShrinkComp_SetEnableDrawDebug final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCapsuleShrinkComp_SetEnableDrawDebug;
|
|
|
|
// Function GameNoce.NocePlayerCapsuleShrinkComp.SetEnableHeadPushEnemy
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCapsuleShrinkComp_SetEnableHeadPushEnemy final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCapsuleShrinkComp_SetEnableHeadPushEnemy;
|
|
|
|
// Function GameNoce.NocePlayerCapsuleShrinkComp.SetEnableUse
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCapsuleShrinkComp_SetEnableUse final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCapsuleShrinkComp_SetEnableUse;
|
|
|
|
// Function GameNoce.NoceInteractIconBase.SetPromptText
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceInteractIconBase_SetPromptText final
|
|
{
|
|
public:
|
|
class FText PromptText; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInteractIconBase_SetPromptText;
|
|
|
|
// Function GameNoce.NoceInteractIconBase.UpdateIcon
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceInteractIconBase_UpdateIcon final
|
|
{
|
|
public:
|
|
ENoceInteractIconState TargetState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector IconLocation; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInteractIconBase_UpdateIcon;
|
|
|
|
// Function GameNoce.NoceInventoryCollectiblePage.OnListMouseConfirm
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceInventoryCollectiblePage_OnListMouseConfirm final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryCollectiblePage_OnListMouseConfirm;
|
|
|
|
// Function GameNoce.NoceInventoryCollectiblePage.OnListUpdateSelection
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceInventoryCollectiblePage_OnListUpdateSelection final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryCollectiblePage_OnListUpdateSelection;
|
|
|
|
// Function GameNoce.NoceShortcutWeaponChildWidget.SetEnable
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceShortcutWeaponChildWidget_SetEnable final
|
|
{
|
|
public:
|
|
class FName ID; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InDurability; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InEquipped; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceShortcutWeaponChildWidget_SetEnable;
|
|
|
|
// Function GameNoce.NoceInventoryCollectibleWidget.OnShowHideTab
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceInventoryCollectibleWidget_OnShowHideTab final
|
|
{
|
|
public:
|
|
bool Enable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryCollectibleWidget_OnShowHideTab;
|
|
|
|
// Function GameNoce.NoceInventoryCollectibleWidget.OnTabMouseDown
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceInventoryCollectibleWidget_OnTabMouseDown final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryCollectibleWidget_OnTabMouseDown;
|
|
|
|
// Function GameNoce.NoceInventoryItem.SetItemImage
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceInventoryItem_SetItemImage final
|
|
{
|
|
public:
|
|
struct FSoftObjectPath ImagePath; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryItem_SetItemImage;
|
|
|
|
// Function GameNoce.NoceInventoryConsumableItem.Equip
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceInventoryConsumableItem_Equip final
|
|
{
|
|
public:
|
|
bool IsSelecting; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryConsumableItem_Equip;
|
|
|
|
// Function GameNoce.NoceInventoryConsumableItem.PlayUnfocusMark
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceInventoryConsumableItem_PlayUnfocusMark final
|
|
{
|
|
public:
|
|
bool NoUse; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryConsumableItem_PlayUnfocusMark;
|
|
|
|
// Function GameNoce.NoceInventoryConsumableItem.SetCount
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceInventoryConsumableItem_SetCount final
|
|
{
|
|
public:
|
|
int32 InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryConsumableItem_SetCount;
|
|
|
|
// Function GameNoce.NoceInventoryConsumableItem.SetEnable
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceInventoryConsumableItem_SetEnable final
|
|
{
|
|
public:
|
|
class FName ID; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 Quantity; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryConsumableItem_SetEnable;
|
|
|
|
// Function GameNoce.NoceInventoryConsumableItem.Unequip
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceInventoryConsumableItem_Unequip final
|
|
{
|
|
public:
|
|
bool IsSelecting; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryConsumableItem_Unequip;
|
|
|
|
// Function GameNoce.NoceInventoryEquipmentWidget.SetDefaultIndex
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceInventoryEquipmentWidget_SetDefaultIndex final
|
|
{
|
|
public:
|
|
int32 InIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool NoUse; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryEquipmentWidget_SetDefaultIndex;
|
|
|
|
// Function GameNoce.NoceInventoryFunctionLibrary.GetCharacterData
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct NoceInventoryFunctionLibrary_GetCharacterData final
|
|
{
|
|
public:
|
|
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceNotebookContentData ReturnValue; // 0x0008(0x0040)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryFunctionLibrary_GetCharacterData;
|
|
|
|
// Function GameNoce.NoceInventoryFunctionLibrary.GetCharacterNameData
|
|
// 0x0090 (0x0090 - 0x0000)
|
|
struct NoceInventoryFunctionLibrary_GetCharacterNameData final
|
|
{
|
|
public:
|
|
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceNotebookCategoryData ReturnValue; // 0x0008(0x0088)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryFunctionLibrary_GetCharacterNameData;
|
|
|
|
// Function GameNoce.NoceInventoryFunctionLibrary.GetCharacterPageData
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct NoceInventoryFunctionLibrary_GetCharacterPageData final
|
|
{
|
|
public:
|
|
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceNotebookCharacterPageData ReturnValue; // 0x0008(0x0058)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryFunctionLibrary_GetCharacterPageData;
|
|
|
|
// Function GameNoce.NoceInventoryFunctionLibrary.GetConsumableData
|
|
// 0x00E0 (0x00E0 - 0x0000)
|
|
struct NoceInventoryFunctionLibrary_GetConsumableData final
|
|
{
|
|
public:
|
|
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceConsumableData ReturnValue; // 0x0008(0x00D8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryFunctionLibrary_GetConsumableData;
|
|
|
|
// Function GameNoce.NoceInventoryFunctionLibrary.GetConsumableRowNames
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceInventoryFunctionLibrary_GetConsumableRowNames final
|
|
{
|
|
public:
|
|
TArray<class FName> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryFunctionLibrary_GetConsumableRowNames;
|
|
|
|
// Function GameNoce.NoceInventoryFunctionLibrary.GetEnemyData
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct NoceInventoryFunctionLibrary_GetEnemyData final
|
|
{
|
|
public:
|
|
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceNotebookContentData ReturnValue; // 0x0008(0x0040)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryFunctionLibrary_GetEnemyData;
|
|
|
|
// Function GameNoce.NoceInventoryFunctionLibrary.GetEnemyNameData
|
|
// 0x0090 (0x0090 - 0x0000)
|
|
struct NoceInventoryFunctionLibrary_GetEnemyNameData final
|
|
{
|
|
public:
|
|
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceNotebookCategoryData ReturnValue; // 0x0008(0x0088)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryFunctionLibrary_GetEnemyNameData;
|
|
|
|
// Function GameNoce.NoceInventoryFunctionLibrary.GetEnemyPageData
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct NoceInventoryFunctionLibrary_GetEnemyPageData final
|
|
{
|
|
public:
|
|
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceNotebookEnemyPageData ReturnValue; // 0x0008(0x0058)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryFunctionLibrary_GetEnemyPageData;
|
|
|
|
// Function GameNoce.NoceInventoryFunctionLibrary.GetExpandInventoryData
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceInventoryFunctionLibrary_GetExpandInventoryData final
|
|
{
|
|
public:
|
|
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceExpandInventoryData ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryFunctionLibrary_GetExpandInventoryData;
|
|
|
|
// Function GameNoce.NoceInventoryFunctionLibrary.GetExpandInventoryRowNames
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceInventoryFunctionLibrary_GetExpandInventoryRowNames final
|
|
{
|
|
public:
|
|
TArray<class FName> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryFunctionLibrary_GetExpandInventoryRowNames;
|
|
|
|
// Function GameNoce.NoceInventoryFunctionLibrary.GetInfoData
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct NoceInventoryFunctionLibrary_GetInfoData final
|
|
{
|
|
public:
|
|
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceNotebookContentData ReturnValue; // 0x0008(0x0040)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryFunctionLibrary_GetInfoData;
|
|
|
|
// Function GameNoce.NoceInventoryFunctionLibrary.GetInfoNameData
|
|
// 0x0090 (0x0090 - 0x0000)
|
|
struct NoceInventoryFunctionLibrary_GetInfoNameData final
|
|
{
|
|
public:
|
|
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceNotebookCategoryData ReturnValue; // 0x0008(0x0088)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryFunctionLibrary_GetInfoNameData;
|
|
|
|
// Function GameNoce.NoceInventoryFunctionLibrary.GetInfoPageData
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct NoceInventoryFunctionLibrary_GetInfoPageData final
|
|
{
|
|
public:
|
|
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceNotebookInfoPageData ReturnValue; // 0x0008(0x0058)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryFunctionLibrary_GetInfoPageData;
|
|
|
|
// Function GameNoce.NoceInventoryFunctionLibrary.GetKeyItemData
|
|
// 0x0088 (0x0088 - 0x0000)
|
|
struct NoceInventoryFunctionLibrary_GetKeyItemData final
|
|
{
|
|
public:
|
|
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceKeyItemData ReturnValue; // 0x0008(0x0080)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryFunctionLibrary_GetKeyItemData;
|
|
|
|
// Function GameNoce.NoceInventoryFunctionLibrary.GetKeyItemEmaRowNames
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceInventoryFunctionLibrary_GetKeyItemEmaRowNames final
|
|
{
|
|
public:
|
|
TArray<class FName> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryFunctionLibrary_GetKeyItemEmaRowNames;
|
|
|
|
// Function GameNoce.NoceInventoryFunctionLibrary.GetKeyItemRowNames
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceInventoryFunctionLibrary_GetKeyItemRowNames final
|
|
{
|
|
public:
|
|
TArray<class FName> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryFunctionLibrary_GetKeyItemRowNames;
|
|
|
|
// Function GameNoce.NoceInventoryFunctionLibrary.GetLetterData
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct NoceInventoryFunctionLibrary_GetLetterData final
|
|
{
|
|
public:
|
|
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceLetterData ReturnValue; // 0x0008(0x0058)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryFunctionLibrary_GetLetterData;
|
|
|
|
// Function GameNoce.NoceInventoryFunctionLibrary.GetLetterGroupData
|
|
// 0x0058 (0x0058 - 0x0000)
|
|
struct NoceInventoryFunctionLibrary_GetLetterGroupData final
|
|
{
|
|
public:
|
|
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceLetterGroupData ReturnValue; // 0x0008(0x0050)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryFunctionLibrary_GetLetterGroupData;
|
|
|
|
// Function GameNoce.NoceInventoryFunctionLibrary.GetLetterGroupRowNames
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceInventoryFunctionLibrary_GetLetterGroupRowNames final
|
|
{
|
|
public:
|
|
TArray<class FName> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryFunctionLibrary_GetLetterGroupRowNames;
|
|
|
|
// Function GameNoce.NoceInventoryFunctionLibrary.GetLetterRowNames
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceInventoryFunctionLibrary_GetLetterRowNames final
|
|
{
|
|
public:
|
|
TArray<class FName> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryFunctionLibrary_GetLetterRowNames;
|
|
|
|
// Function GameNoce.NoceInventoryFunctionLibrary.GetNotebookCharacterNameRowNames
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceInventoryFunctionLibrary_GetNotebookCharacterNameRowNames final
|
|
{
|
|
public:
|
|
TArray<class FName> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryFunctionLibrary_GetNotebookCharacterNameRowNames;
|
|
|
|
// Function GameNoce.NoceInventoryFunctionLibrary.GetNotebookCharacterPageRowNames
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceInventoryFunctionLibrary_GetNotebookCharacterPageRowNames final
|
|
{
|
|
public:
|
|
TArray<class FName> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryFunctionLibrary_GetNotebookCharacterPageRowNames;
|
|
|
|
// Function GameNoce.NoceInventoryFunctionLibrary.GetNotebookCharacterRowNames
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceInventoryFunctionLibrary_GetNotebookCharacterRowNames final
|
|
{
|
|
public:
|
|
TArray<class FName> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryFunctionLibrary_GetNotebookCharacterRowNames;
|
|
|
|
// Function GameNoce.NoceInventoryFunctionLibrary.GetNotebookEnemyNameRowNames
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceInventoryFunctionLibrary_GetNotebookEnemyNameRowNames final
|
|
{
|
|
public:
|
|
TArray<class FName> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryFunctionLibrary_GetNotebookEnemyNameRowNames;
|
|
|
|
// Function GameNoce.NoceInventoryFunctionLibrary.GetNotebookEnemyPageRowNames
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceInventoryFunctionLibrary_GetNotebookEnemyPageRowNames final
|
|
{
|
|
public:
|
|
TArray<class FName> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryFunctionLibrary_GetNotebookEnemyPageRowNames;
|
|
|
|
// Function GameNoce.NoceInventoryFunctionLibrary.GetNotebookEnemyRowNames
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceInventoryFunctionLibrary_GetNotebookEnemyRowNames final
|
|
{
|
|
public:
|
|
TArray<class FName> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryFunctionLibrary_GetNotebookEnemyRowNames;
|
|
|
|
// Function GameNoce.NoceInventoryFunctionLibrary.GetNotebookInfoNameRowNames
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceInventoryFunctionLibrary_GetNotebookInfoNameRowNames final
|
|
{
|
|
public:
|
|
TArray<class FName> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryFunctionLibrary_GetNotebookInfoNameRowNames;
|
|
|
|
// Function GameNoce.NoceInventoryFunctionLibrary.GetNotebookInfoPageRowNames
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceInventoryFunctionLibrary_GetNotebookInfoPageRowNames final
|
|
{
|
|
public:
|
|
TArray<class FName> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryFunctionLibrary_GetNotebookInfoPageRowNames;
|
|
|
|
// Function GameNoce.NoceInventoryFunctionLibrary.GetNotebookInfoRowNames
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceInventoryFunctionLibrary_GetNotebookInfoRowNames final
|
|
{
|
|
public:
|
|
TArray<class FName> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryFunctionLibrary_GetNotebookInfoRowNames;
|
|
|
|
// Function GameNoce.NoceInventoryFunctionLibrary.GetNotebookPuzzleNameRowNames
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceInventoryFunctionLibrary_GetNotebookPuzzleNameRowNames final
|
|
{
|
|
public:
|
|
TArray<class FName> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryFunctionLibrary_GetNotebookPuzzleNameRowNames;
|
|
|
|
// Function GameNoce.NoceInventoryFunctionLibrary.GetNotebookPuzzlePageRowNames
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceInventoryFunctionLibrary_GetNotebookPuzzlePageRowNames final
|
|
{
|
|
public:
|
|
TArray<class FName> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryFunctionLibrary_GetNotebookPuzzlePageRowNames;
|
|
|
|
// Function GameNoce.NoceInventoryFunctionLibrary.GetNotebookPuzzleRowNames
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceInventoryFunctionLibrary_GetNotebookPuzzleRowNames final
|
|
{
|
|
public:
|
|
TArray<class FName> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryFunctionLibrary_GetNotebookPuzzleRowNames;
|
|
|
|
// Function GameNoce.NoceInventoryFunctionLibrary.GetNotebookRowNames
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceInventoryFunctionLibrary_GetNotebookRowNames final
|
|
{
|
|
public:
|
|
TArray<class FName> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryFunctionLibrary_GetNotebookRowNames;
|
|
|
|
// Function GameNoce.NoceInventoryFunctionLibrary.GetNotebookTutorialNameRowNames
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceInventoryFunctionLibrary_GetNotebookTutorialNameRowNames final
|
|
{
|
|
public:
|
|
TArray<class FName> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryFunctionLibrary_GetNotebookTutorialNameRowNames;
|
|
|
|
// Function GameNoce.NoceInventoryFunctionLibrary.GetNotebookTutorialPageRowNames
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceInventoryFunctionLibrary_GetNotebookTutorialPageRowNames final
|
|
{
|
|
public:
|
|
TArray<class FName> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryFunctionLibrary_GetNotebookTutorialPageRowNames;
|
|
|
|
// Function GameNoce.NoceInventoryFunctionLibrary.GetNotebookTutorialRowNames
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceInventoryFunctionLibrary_GetNotebookTutorialRowNames final
|
|
{
|
|
public:
|
|
TArray<class FName> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryFunctionLibrary_GetNotebookTutorialRowNames;
|
|
|
|
// Function GameNoce.NoceInventoryFunctionLibrary.GetOmamoriData
|
|
// 0x0098 (0x0098 - 0x0000)
|
|
struct NoceInventoryFunctionLibrary_GetOmamoriData final
|
|
{
|
|
public:
|
|
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceOmamoriData ReturnValue; // 0x0008(0x0090)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryFunctionLibrary_GetOmamoriData;
|
|
|
|
// Function GameNoce.NoceInventoryFunctionLibrary.GetOmamoriRowNames
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceInventoryFunctionLibrary_GetOmamoriRowNames final
|
|
{
|
|
public:
|
|
TArray<class FName> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryFunctionLibrary_GetOmamoriRowNames;
|
|
|
|
// Function GameNoce.NoceInventoryFunctionLibrary.GetPuzzleData
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct NoceInventoryFunctionLibrary_GetPuzzleData final
|
|
{
|
|
public:
|
|
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceNotebookMultiContentData ReturnValue; // 0x0008(0x0030)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryFunctionLibrary_GetPuzzleData;
|
|
|
|
// Function GameNoce.NoceInventoryFunctionLibrary.GetPuzzleNameData
|
|
// 0x0090 (0x0090 - 0x0000)
|
|
struct NoceInventoryFunctionLibrary_GetPuzzleNameData final
|
|
{
|
|
public:
|
|
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceNotebookCategoryData ReturnValue; // 0x0008(0x0088)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryFunctionLibrary_GetPuzzleNameData;
|
|
|
|
// Function GameNoce.NoceInventoryFunctionLibrary.GetPuzzlePageData
|
|
// 0x0058 (0x0058 - 0x0000)
|
|
struct NoceInventoryFunctionLibrary_GetPuzzlePageData final
|
|
{
|
|
public:
|
|
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceNotebookPuzzlePageData ReturnValue; // 0x0008(0x0050)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryFunctionLibrary_GetPuzzlePageData;
|
|
|
|
// Function GameNoce.NoceInventoryFunctionLibrary.GetTutorialData
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct NoceInventoryFunctionLibrary_GetTutorialData final
|
|
{
|
|
public:
|
|
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceNotebookContentData ReturnValue; // 0x0008(0x0040)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryFunctionLibrary_GetTutorialData;
|
|
|
|
// Function GameNoce.NoceInventoryFunctionLibrary.GetTutorialNameData
|
|
// 0x0090 (0x0090 - 0x0000)
|
|
struct NoceInventoryFunctionLibrary_GetTutorialNameData final
|
|
{
|
|
public:
|
|
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceNotebookCategoryData ReturnValue; // 0x0008(0x0088)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryFunctionLibrary_GetTutorialNameData;
|
|
|
|
// Function GameNoce.NoceInventoryFunctionLibrary.GetTutorialPageData
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct NoceInventoryFunctionLibrary_GetTutorialPageData final
|
|
{
|
|
public:
|
|
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceNotebookTutorialPageData ReturnValue; // 0x0008(0x0058)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryFunctionLibrary_GetTutorialPageData;
|
|
|
|
// Function GameNoce.NoceInventoryFunctionLibrary.GetWeaponData
|
|
// 0x0220 (0x0220 - 0x0000)
|
|
struct NoceInventoryFunctionLibrary_GetWeaponData final
|
|
{
|
|
public:
|
|
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceWeaponData ReturnValue; // 0x0008(0x0218)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryFunctionLibrary_GetWeaponData;
|
|
|
|
// Function GameNoce.NoceInventoryFunctionLibrary.GetWeaponRowNames
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceInventoryFunctionLibrary_GetWeaponRowNames final
|
|
{
|
|
public:
|
|
TArray<class FName> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryFunctionLibrary_GetWeaponRowNames;
|
|
|
|
// Function GameNoce.NocePlayerFunctionLibrary.CanPlayerActivateTrigger
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePlayerFunctionLibrary_CanPlayerActivateTrigger final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerFunctionLibrary_CanPlayerActivateTrigger;
|
|
|
|
// Function GameNoce.NocePlayerFunctionLibrary.GetNocePlayerController
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePlayerFunctionLibrary_GetNocePlayerController final
|
|
{
|
|
public:
|
|
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class ANocePlayerController* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerFunctionLibrary_GetNocePlayerController;
|
|
|
|
// Function GameNoce.NocePlayerFunctionLibrary.GetNocePlayerState
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePlayerFunctionLibrary_GetNocePlayerState final
|
|
{
|
|
public:
|
|
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class ANocePlayerState* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerFunctionLibrary_GetNocePlayerState;
|
|
|
|
// Function GameNoce.NocePlayerFunctionLibrary.GetPlayerCameraLocation
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NocePlayerFunctionLibrary_GetPlayerCameraLocation final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerFunctionLibrary_GetPlayerCameraLocation;
|
|
|
|
// Function GameNoce.NocePlayerFunctionLibrary.GetPlayerCameraRotation
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NocePlayerFunctionLibrary_GetPlayerCameraRotation final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerFunctionLibrary_GetPlayerCameraRotation;
|
|
|
|
// Function GameNoce.NocePlayerFunctionLibrary.GetRandomLocationAroundPlayer
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NocePlayerFunctionLibrary_GetRandomLocationAroundPlayer final
|
|
{
|
|
public:
|
|
const class AActor* InPlayer; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InDistance; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector ReturnValue; // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerFunctionLibrary_GetRandomLocationAroundPlayer;
|
|
|
|
// Function GameNoce.NocePlayerFunctionLibrary.IsActorInPlayerSightViewRange
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct NocePlayerFunctionLibrary_IsActorInPlayerSightViewRange final
|
|
{
|
|
public:
|
|
const class AActor* InActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector2D RangeX; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector2D RangeY; // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerFunctionLibrary_IsActorInPlayerSightViewRange;
|
|
|
|
// Function GameNoce.NocePlayerFunctionLibrary.IsActorVisuallyBlocked
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePlayerFunctionLibrary_IsActorVisuallyBlocked final
|
|
{
|
|
public:
|
|
const class AActor* InActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerFunctionLibrary_IsActorVisuallyBlocked;
|
|
|
|
// Function GameNoce.NocePlayerFunctionLibrary.IsCurrentDarkHinako
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePlayerFunctionLibrary_IsCurrentDarkHinako final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerFunctionLibrary_IsCurrentDarkHinako;
|
|
|
|
// Function GameNoce.NocePlayerFunctionLibrary.IsCurrentFogHinako
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePlayerFunctionLibrary_IsCurrentFogHinako final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerFunctionLibrary_IsCurrentFogHinako;
|
|
|
|
// Function GameNoce.NocePlayerFunctionLibrary.IsInPlayerFrustum
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePlayerFunctionLibrary_IsInPlayerFrustum final
|
|
{
|
|
public:
|
|
const class AActor* InActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SphereRatio; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerFunctionLibrary_IsInPlayerFrustum;
|
|
|
|
// Function GameNoce.NocePlayerFunctionLibrary.IsPointInPlayerFrustum
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NocePlayerFunctionLibrary_IsPointInPlayerFrustum final
|
|
{
|
|
public:
|
|
const class UWorld* InWorld; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector Point; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerFunctionLibrary_IsPointInPlayerFrustum;
|
|
|
|
// Function GameNoce.NocePlayerFunctionLibrary.IsPointInPlayerSightViewRange
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct NocePlayerFunctionLibrary_IsPointInPlayerSightViewRange final
|
|
{
|
|
public:
|
|
struct FVector InPoint; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
const class AActor* InPlayer; // 0x0018(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector2D RangeX; // 0x0020(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector2D RangeY; // 0x0030(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerFunctionLibrary_IsPointInPlayerSightViewRange;
|
|
|
|
// Function GameNoce.NocePlayerFunctionLibrary.IsPointVisuallyBlocked
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct NocePlayerFunctionLibrary_IsPointVisuallyBlocked final
|
|
{
|
|
public:
|
|
const class UWorld* InWorld; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector InPoint; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
const class AActor* InActor; // 0x0020(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool IsShowDebugLine; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0029(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerFunctionLibrary_IsPointVisuallyBlocked;
|
|
|
|
// Function GameNoce.NocePlayerFunctionLibrary.IsSphereInPlayerFrustum
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NocePlayerFunctionLibrary_IsSphereInPlayerFrustum final
|
|
{
|
|
public:
|
|
const class UObject* InObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector Point; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SphereRadius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0024(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerFunctionLibrary_IsSphereInPlayerFrustum;
|
|
|
|
// Function GameNoce.NocePlayerFunctionLibrary.SimulateNoceInputAction
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePlayerFunctionLibrary_SimulateNoceInputAction final
|
|
{
|
|
public:
|
|
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceInputAction InputAction; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool IsPressed; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerFunctionLibrary_SimulateNoceInputAction;
|
|
|
|
// Function GameNoce.NoceInventoryImageDialogWidget.Confirm
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceInventoryImageDialogWidget_Confirm final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryImageDialogWidget_Confirm;
|
|
|
|
// Function GameNoce.NoceInventoryImageDialogWidget.OnRefreshSelection
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceInventoryImageDialogWidget_OnRefreshSelection final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryImageDialogWidget_OnRefreshSelection;
|
|
|
|
// Function GameNoce.NoceInventoryImageDialogWidget.SetLetterGroupData
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceInventoryImageDialogWidget_SetLetterGroupData final
|
|
{
|
|
public:
|
|
class FText InGroupName; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic)
|
|
TArray<class FName> InLetterNames; // 0x0010(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryImageDialogWidget_SetLetterGroupData;
|
|
|
|
// Function GameNoce.NoceInventoryImageDialogWidget.UpdateInput
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct NoceInventoryImageDialogWidget_UpdateInput final
|
|
{
|
|
public:
|
|
struct FInputEvent InInputEvent; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
struct FKey InKey; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0038(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryImageDialogWidget_UpdateInput;
|
|
|
|
// Function GameNoce.NoceInventoryImageWidget.LoadInventoryImage
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceInventoryImageWidget_LoadInventoryImage final
|
|
{
|
|
public:
|
|
struct FSoftObjectPath Path; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryImageWidget_LoadInventoryImage;
|
|
|
|
// Function GameNoce.NocePlayerState.AddFaithValue
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerState_AddFaithValue final
|
|
{
|
|
public:
|
|
int32 Delta; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_AddFaithValue;
|
|
|
|
// Function GameNoce.NocePlayerState.AddGeneralMapIcon
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct NocePlayerState_AddGeneralMapIcon final
|
|
{
|
|
public:
|
|
struct FNoceMapGeneralIconData InNewData; // 0x0000(0x0038)(Parm, NoDestructor, NativeAccessSpecifierPublic)
|
|
int32 ReturnValue; // 0x0038(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_AddGeneralMapIcon;
|
|
|
|
// Function GameNoce.NocePlayerState.AddMapIcon
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerState_AddMapIcon final
|
|
{
|
|
public:
|
|
ENoceDynamicMapIconType InIconType; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_AddMapIcon;
|
|
|
|
// Function GameNoce.NocePlayerState.AddMapIconV2
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NocePlayerState_AddMapIconV2 final
|
|
{
|
|
public:
|
|
ENoceDynamicMapIconChapterType InChapterType; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceDynamicMapIconIndexType InIndexType; // 0x0001(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_AddMapIconV2;
|
|
|
|
// Function GameNoce.NocePlayerState.AddMapLocation
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerState_AddMapLocation final
|
|
{
|
|
public:
|
|
ENoceMapLocation InLocation; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_AddMapLocation;
|
|
|
|
// Function GameNoce.NocePlayerState.AddMaxHealthLevel
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerState_AddMaxHealthLevel final
|
|
{
|
|
public:
|
|
int32 InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_AddMaxHealthLevel;
|
|
|
|
// Function GameNoce.NocePlayerState.AddMaxSanityLevel
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerState_AddMaxSanityLevel final
|
|
{
|
|
public:
|
|
int32 InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_AddMaxSanityLevel;
|
|
|
|
// Function GameNoce.NocePlayerState.AddMaxStaminaLevel
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerState_AddMaxStaminaLevel final
|
|
{
|
|
public:
|
|
int32 InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_AddMaxStaminaLevel;
|
|
|
|
// Function GameNoce.NocePlayerState.AddOmamoriDrawingCount
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerState_AddOmamoriDrawingCount final
|
|
{
|
|
public:
|
|
int32 Delta; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_AddOmamoriDrawingCount;
|
|
|
|
// Function GameNoce.NocePlayerState.AddToViewedCutscene
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerState_AddToViewedCutscene final
|
|
{
|
|
public:
|
|
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_AddToViewedCutscene;
|
|
|
|
// Function GameNoce.NocePlayerState.AddUpgradeLevel
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerState_AddUpgradeLevel final
|
|
{
|
|
public:
|
|
ENoceUpgradeType Type; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 InValue; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_AddUpgradeLevel;
|
|
|
|
// Function GameNoce.NocePlayerState.ApplyClawAlterType
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerState_ApplyClawAlterType final
|
|
{
|
|
public:
|
|
ENoceClawAlterType InClawAlterType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_ApplyClawAlterType;
|
|
|
|
// Function GameNoce.NocePlayerState.ApplyFullWeaponDurability
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerState_ApplyFullWeaponDurability final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool IsFogWeapon; // 0x0004(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_ApplyFullWeaponDurability;
|
|
|
|
// Function GameNoce.NocePlayerState.ApplyGameplayEffects
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePlayerState_ApplyGameplayEffects final
|
|
{
|
|
public:
|
|
TArray<struct FSoftClassPath> GameplayEffects; // 0x0000(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_ApplyGameplayEffects;
|
|
|
|
// Function GameNoce.NocePlayerState.BP_AddHealth
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerState_BP_AddHealth final
|
|
{
|
|
public:
|
|
float AddValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_BP_AddHealth;
|
|
|
|
// Function GameNoce.NocePlayerState.BP_AddSanity
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerState_BP_AddSanity final
|
|
{
|
|
public:
|
|
float AddValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_BP_AddSanity;
|
|
|
|
// Function GameNoce.NocePlayerState.CanUseConsumableType
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerState_CanUseConsumableType final
|
|
{
|
|
public:
|
|
int32 InTypeBitmask; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_CanUseConsumableType;
|
|
|
|
// Function GameNoce.NocePlayerState.CanUseConsumableTypeHealth
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerState_CanUseConsumableTypeHealth final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_CanUseConsumableTypeHealth;
|
|
|
|
// Function GameNoce.NocePlayerState.CanUseConsumaleTypeClawTransform
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerState_CanUseConsumaleTypeClawTransform final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_CanUseConsumaleTypeClawTransform;
|
|
|
|
// Function GameNoce.NocePlayerState.CanUseConsumaleTypeCurrentMaxSanity
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerState_CanUseConsumaleTypeCurrentMaxSanity final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_CanUseConsumaleTypeCurrentMaxSanity;
|
|
|
|
// Function GameNoce.NocePlayerState.CanUseConsumaleTypeSanity
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerState_CanUseConsumaleTypeSanity final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_CanUseConsumaleTypeSanity;
|
|
|
|
// Function GameNoce.NocePlayerState.CanUseConsumaleTypeWeapon
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerState_CanUseConsumaleTypeWeapon final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_CanUseConsumaleTypeWeapon;
|
|
|
|
// Function GameNoce.NocePlayerState.FixWeaponDurabilityByCost
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePlayerState_FixWeaponDurabilityByCost final
|
|
{
|
|
public:
|
|
ENoceActionLevel ActionLevel; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 Index_0; // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 Percent; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool IsFogWeapon; // 0x000C(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_FixWeaponDurabilityByCost;
|
|
|
|
// Function GameNoce.NocePlayerState.GetCanShowSavePointFixWeapon
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerState_GetCanShowSavePointFixWeapon final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_GetCanShowSavePointFixWeapon;
|
|
|
|
// Function GameNoce.NocePlayerState.GetDisableMultiRoundIcon
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerState_GetDisableMultiRoundIcon final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_GetDisableMultiRoundIcon;
|
|
|
|
// Function GameNoce.NocePlayerState.GetEnableMap
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerState_GetEnableMap final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_GetEnableMap;
|
|
|
|
// Function GameNoce.NocePlayerState.GetEnableSavePointFixWeapon
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerState_GetEnableSavePointFixWeapon final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_GetEnableSavePointFixWeapon;
|
|
|
|
// Function GameNoce.NocePlayerState.GetEnableSavePointOffering
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerState_GetEnableSavePointOffering final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_GetEnableSavePointOffering;
|
|
|
|
// Function GameNoce.NocePlayerState.GetEnableSavePointUpgrade
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerState_GetEnableSavePointUpgrade final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_GetEnableSavePointUpgrade;
|
|
|
|
// Function GameNoce.NocePlayerState.GetFaithItemIDs
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePlayerState_GetFaithItemIDs final
|
|
{
|
|
public:
|
|
TArray<class FName> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_GetFaithItemIDs;
|
|
|
|
// Function GameNoce.NocePlayerState.GetFaithValue
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerState_GetFaithValue final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_GetFaithValue;
|
|
|
|
// Function GameNoce.NocePlayerState.GetFixCost
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePlayerState_GetFixCost final
|
|
{
|
|
public:
|
|
ENoceActionLevel InActionLevel; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName InWeaponName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_GetFixCost;
|
|
|
|
// Function GameNoce.NocePlayerState.GetGeneralMapIconData
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePlayerState_GetGeneralMapIconData final
|
|
{
|
|
public:
|
|
TArray<struct FNoceMapGeneralIconData> OutResult; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_GetGeneralMapIconData;
|
|
|
|
// Function GameNoce.NocePlayerState.GetHealthHealAmount
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerState_GetHealthHealAmount final
|
|
{
|
|
public:
|
|
ENoceActionLevel ActionLevel; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_GetHealthHealAmount;
|
|
|
|
// Function GameNoce.NocePlayerState.GetHealthHealCost
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerState_GetHealthHealCost final
|
|
{
|
|
public:
|
|
ENoceActionLevel ActionLevel; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_GetHealthHealCost;
|
|
|
|
// Function GameNoce.NocePlayerState.GetHinaCharMesh
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerState_GetHinaCharMesh final
|
|
{
|
|
public:
|
|
ENocePlayerType InPlayerType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName ReturnValue; // 0x0004(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_GetHinaCharMesh;
|
|
|
|
// Function GameNoce.NocePlayerState.GetIsUnderHellModeAttack
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerState_GetIsUnderHellModeAttack final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_GetIsUnderHellModeAttack;
|
|
|
|
// Function GameNoce.NocePlayerState.GetLastMapArea
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerState_GetLastMapArea final
|
|
{
|
|
public:
|
|
ENoceMapArea ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_GetLastMapArea;
|
|
|
|
// Function GameNoce.NocePlayerState.GetLastMissionText
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePlayerState_GetLastMissionText final
|
|
{
|
|
public:
|
|
class FText ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_GetLastMissionText;
|
|
|
|
// Function GameNoce.NocePlayerState.GetMapAreaScale
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerState_GetMapAreaScale final
|
|
{
|
|
public:
|
|
ENoceMapArea InArea; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float DefaultScale; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_GetMapAreaScale;
|
|
|
|
// Function GameNoce.NocePlayerState.GetMapIconStatus
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NocePlayerState_GetMapIconStatus final
|
|
{
|
|
public:
|
|
ENoceDynamicMapIconType InIconType; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceMapStatus ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_GetMapIconStatus;
|
|
|
|
// Function GameNoce.NocePlayerState.GetMapIconStatusV2
|
|
// 0x0003 (0x0003 - 0x0000)
|
|
struct NocePlayerState_GetMapIconStatusV2 final
|
|
{
|
|
public:
|
|
ENoceDynamicMapIconChapterType InChapterType; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceDynamicMapIconIndexType InIndexType; // 0x0001(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceMapStatus ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_GetMapIconStatusV2;
|
|
|
|
// Function GameNoce.NocePlayerState.GetMaxHealthLevel
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerState_GetMaxHealthLevel final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_GetMaxHealthLevel;
|
|
|
|
// Function GameNoce.NocePlayerState.GetMaxSanityLevel
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerState_GetMaxSanityLevel final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_GetMaxSanityLevel;
|
|
|
|
// Function GameNoce.NocePlayerState.GetMaxStaminaLevel
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerState_GetMaxStaminaLevel final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_GetMaxStaminaLevel;
|
|
|
|
// Function GameNoce.NocePlayerState.GetOmamoriDrawingCount
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerState_GetOmamoriDrawingCount final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_GetOmamoriDrawingCount;
|
|
|
|
// Function GameNoce.NocePlayerState.GetSanityHealAmount
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerState_GetSanityHealAmount final
|
|
{
|
|
public:
|
|
ENoceActionLevel ActionLevel; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_GetSanityHealAmount;
|
|
|
|
// Function GameNoce.NocePlayerState.GetSanityHealCost
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerState_GetSanityHealCost final
|
|
{
|
|
public:
|
|
ENoceActionLevel ActionLevel; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_GetSanityHealCost;
|
|
|
|
// Function GameNoce.NocePlayerState.GetSanityHealRatio
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerState_GetSanityHealRatio final
|
|
{
|
|
public:
|
|
ENoceActionLevel ActionLevel; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_GetSanityHealRatio;
|
|
|
|
// Function GameNoce.NocePlayerState.GetUpgradeLevel
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerState_GetUpgradeLevel final
|
|
{
|
|
public:
|
|
ENoceUpgradeType Type; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_GetUpgradeLevel;
|
|
|
|
// Function GameNoce.NocePlayerState.GetWeaponDurabilityFixCost
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePlayerState_GetWeaponDurabilityFixCost final
|
|
{
|
|
public:
|
|
ENoceActionLevel ActionLevel; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 Index_0; // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool IsFogWeapon; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_GetWeaponDurabilityFixCost;
|
|
|
|
// Function GameNoce.NocePlayerState.HasBroochKeyItem
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerState_HasBroochKeyItem final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_HasBroochKeyItem;
|
|
|
|
// Function GameNoce.NocePlayerState.HasExorcismPotion
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerState_HasExorcismPotion final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_HasExorcismPotion;
|
|
|
|
// Function GameNoce.NocePlayerState.HasMapLocation
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NocePlayerState_HasMapLocation final
|
|
{
|
|
public:
|
|
ENoceMapLocation InLocation; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_HasMapLocation;
|
|
|
|
// Function GameNoce.NocePlayerState.HasSacredSword
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerState_HasSacredSword final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_HasSacredSword;
|
|
|
|
// Function GameNoce.NocePlayerState.HasUsedDebugTeleport
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerState_HasUsedDebugTeleport final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_HasUsedDebugTeleport;
|
|
|
|
// Function GameNoce.NocePlayerState.HealHealthByCost
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerState_HealHealthByCost final
|
|
{
|
|
public:
|
|
ENoceActionLevel ActionLevel; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 Cost; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_HealHealthByCost;
|
|
|
|
// Function GameNoce.NocePlayerState.HealSanityByCost
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerState_HealSanityByCost final
|
|
{
|
|
public:
|
|
ENoceActionLevel ActionLevel; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 Cost; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_HealSanityByCost;
|
|
|
|
// Function GameNoce.NocePlayerState.IsClawAlterTypeApplied
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NocePlayerState_IsClawAlterTypeApplied final
|
|
{
|
|
public:
|
|
ENoceClawAlterType InClawAlterType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_IsClawAlterTypeApplied;
|
|
|
|
// Function GameNoce.NocePlayerState.IsDLCBoosterPackClaimed
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerState_IsDLCBoosterPackClaimed final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_IsDLCBoosterPackClaimed;
|
|
|
|
// Function GameNoce.NocePlayerState.IsDLCOmamoriClaimed
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerState_IsDLCOmamoriClaimed final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_IsDLCOmamoriClaimed;
|
|
|
|
// Function GameNoce.NocePlayerState.IsFullHealth
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerState_IsFullHealth final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_IsFullHealth;
|
|
|
|
// Function GameNoce.NocePlayerState.IsFullSanity
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerState_IsFullSanity final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_IsFullSanity;
|
|
|
|
// Function GameNoce.NocePlayerState.IsFullWeaponDurability
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerState_IsFullWeaponDurability final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool IsFogWeapon; // 0x0004(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0005(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_IsFullWeaponDurability;
|
|
|
|
// Function GameNoce.NocePlayerState.IsNewCutscene
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerState_IsNewCutscene final
|
|
{
|
|
public:
|
|
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_IsNewCutscene;
|
|
|
|
// Function GameNoce.NocePlayerState.IsNotebookHintBlocked
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerState_IsNotebookHintBlocked final
|
|
{
|
|
public:
|
|
bool IsBlocked; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_IsNotebookHintBlocked;
|
|
|
|
// Function GameNoce.NocePlayerState.IsRestrictionMatch
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerState_IsRestrictionMatch final
|
|
{
|
|
public:
|
|
int32 BitMask; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_IsRestrictionMatch;
|
|
|
|
// Function GameNoce.NocePlayerState.IsRestrictionMatchFlag
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NocePlayerState_IsRestrictionMatchFlag final
|
|
{
|
|
public:
|
|
ENocePlayerRestriction Flag; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_IsRestrictionMatchFlag;
|
|
|
|
// Function GameNoce.NocePlayerState.IsStoryEndingBranchMatch
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerState_IsStoryEndingBranchMatch final
|
|
{
|
|
public:
|
|
int32 BitMask; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_IsStoryEndingBranchMatch;
|
|
|
|
// Function GameNoce.NocePlayerState.IsStoryEndingBranchMatchFlag
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NocePlayerState_IsStoryEndingBranchMatchFlag final
|
|
{
|
|
public:
|
|
ENoceStoryEndingBranch Flag; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_IsStoryEndingBranchMatchFlag;
|
|
|
|
// Function GameNoce.NocePlayerState.MassRemoveMapIconV2
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct NocePlayerState_MassRemoveMapIconV2 final
|
|
{
|
|
public:
|
|
TArray<ENoceDynamicMapIconChapterType> InChapterTypes; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
|
|
TMap<ENoceDynamicMapIconChapterType, struct FNoceMapDynamicIconArray> InExceptions; // 0x0010(0x0050)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_MassRemoveMapIconV2;
|
|
|
|
// Function GameNoce.NocePlayerState.OmamoriRandRange
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerState_OmamoriRandRange final
|
|
{
|
|
public:
|
|
float InMin; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InMax; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_OmamoriRandRange;
|
|
|
|
// Function GameNoce.NocePlayerState.OnAddNewItem
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerState_OnAddNewItem final
|
|
{
|
|
public:
|
|
ENoceInventoryType InventoryType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName ID; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_OnAddNewItem;
|
|
|
|
// Function GameNoce.NocePlayerState.OnAddNewWeapon
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerState_OnAddNewWeapon final
|
|
{
|
|
public:
|
|
class FName ID; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_OnAddNewWeapon;
|
|
|
|
// Function GameNoce.NocePlayerState.OnChangeOmamori
|
|
// 0x0014 (0x0014 - 0x0000)
|
|
struct NocePlayerState_OnChangeOmamori final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName OldID; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName NewID; // 0x000C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_OnChangeOmamori;
|
|
|
|
// Function GameNoce.NocePlayerState.OnChangeWeapon
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerState_OnChangeWeapon final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_OnChangeWeapon;
|
|
|
|
// Function GameNoce.NocePlayerState.OnSetOmamoriSlotNum
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerState_OnSetOmamoriSlotNum final
|
|
{
|
|
public:
|
|
int32 NewSlotNum; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_OnSetOmamoriSlotNum;
|
|
|
|
// Function GameNoce.NocePlayerState.OnUseConsumableItem
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerState_OnUseConsumableItem final
|
|
{
|
|
public:
|
|
class FName ID; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_OnUseConsumableItem;
|
|
|
|
// Function GameNoce.NocePlayerState.OnWeaponChanged
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerState_OnWeaponChanged final
|
|
{
|
|
public:
|
|
class ANoceWeapon* NewWeapon; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_OnWeaponChanged;
|
|
|
|
// Function GameNoce.NocePlayerState.OnWeaponDurabilityChanged
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePlayerState_OnWeaponDurabilityChanged final
|
|
{
|
|
public:
|
|
class FName InWeaponName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InDurability; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InIsDiscarded; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InIsBroken; // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_OnWeaponDurabilityChanged;
|
|
|
|
// Function GameNoce.NocePlayerState.RemoveClawAlterType
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerState_RemoveClawAlterType final
|
|
{
|
|
public:
|
|
ENoceClawAlterType InClawAlterType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_RemoveClawAlterType;
|
|
|
|
// Function GameNoce.NocePlayerState.RemoveFromViewedCutscene
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerState_RemoveFromViewedCutscene final
|
|
{
|
|
public:
|
|
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_RemoveFromViewedCutscene;
|
|
|
|
// Function GameNoce.NocePlayerState.RemoveGameplayEffects
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePlayerState_RemoveGameplayEffects final
|
|
{
|
|
public:
|
|
TArray<struct FSoftClassPath> GameplayEffects; // 0x0000(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_RemoveGameplayEffects;
|
|
|
|
// Function GameNoce.NocePlayerState.RemoveMapIcon
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerState_RemoveMapIcon final
|
|
{
|
|
public:
|
|
ENoceDynamicMapIconType InIconType; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_RemoveMapIcon;
|
|
|
|
// Function GameNoce.NocePlayerState.RemoveMapIconV2
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NocePlayerState_RemoveMapIconV2 final
|
|
{
|
|
public:
|
|
ENoceDynamicMapIconChapterType InChapterType; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceDynamicMapIconIndexType InIndexType; // 0x0001(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_RemoveMapIconV2;
|
|
|
|
// Function GameNoce.NocePlayerState.RemoveMapLocation
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerState_RemoveMapLocation final
|
|
{
|
|
public:
|
|
ENoceMapLocation InLocation; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_RemoveMapLocation;
|
|
|
|
// Function GameNoce.NocePlayerState.RemoveRestriction
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerState_RemoveRestriction final
|
|
{
|
|
public:
|
|
int32 BitMask; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_RemoveRestriction;
|
|
|
|
// Function GameNoce.NocePlayerState.RemoveRestrictionFlag
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerState_RemoveRestrictionFlag final
|
|
{
|
|
public:
|
|
ENocePlayerRestriction Flag; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_RemoveRestrictionFlag;
|
|
|
|
// Function GameNoce.NocePlayerState.RemoveStoryEndingBranch
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerState_RemoveStoryEndingBranch final
|
|
{
|
|
public:
|
|
int32 BitMask; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_RemoveStoryEndingBranch;
|
|
|
|
// Function GameNoce.NocePlayerState.RemoveStoryEndingBranchFlag
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerState_RemoveStoryEndingBranchFlag final
|
|
{
|
|
public:
|
|
ENoceStoryEndingBranch Flag; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_RemoveStoryEndingBranchFlag;
|
|
|
|
// Function GameNoce.NocePlayerState.SetDisableMultiRoundIcon
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerState_SetDisableMultiRoundIcon final
|
|
{
|
|
public:
|
|
bool InDisableMultiRoundIcon; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_SetDisableMultiRoundIcon;
|
|
|
|
// Function GameNoce.NocePlayerState.SetEnableMap
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerState_SetEnableMap final
|
|
{
|
|
public:
|
|
bool InEnableMap; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_SetEnableMap;
|
|
|
|
// Function GameNoce.NocePlayerState.SetEnableSavePointFixWeapon
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerState_SetEnableSavePointFixWeapon final
|
|
{
|
|
public:
|
|
bool InEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_SetEnableSavePointFixWeapon;
|
|
|
|
// Function GameNoce.NocePlayerState.SetEnableSavePointOffering
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerState_SetEnableSavePointOffering final
|
|
{
|
|
public:
|
|
bool InEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_SetEnableSavePointOffering;
|
|
|
|
// Function GameNoce.NocePlayerState.SetEnableSavePointUpgrade
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerState_SetEnableSavePointUpgrade final
|
|
{
|
|
public:
|
|
bool InEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_SetEnableSavePointUpgrade;
|
|
|
|
// Function GameNoce.NocePlayerState.SetHinaCharMesh
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerState_SetHinaCharMesh final
|
|
{
|
|
public:
|
|
ENocePlayerType InPlayerType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName InCharMesh; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_SetHinaCharMesh;
|
|
|
|
// Function GameNoce.NocePlayerState.SetIsUnderHellModeAttack
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerState_SetIsUnderHellModeAttack final
|
|
{
|
|
public:
|
|
bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_SetIsUnderHellModeAttack;
|
|
|
|
// Function GameNoce.NocePlayerState.SetLastMapArea
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerState_SetLastMapArea final
|
|
{
|
|
public:
|
|
ENoceMapArea InArea; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_SetLastMapArea;
|
|
|
|
// Function GameNoce.NocePlayerState.SetLastMissionText
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePlayerState_SetLastMissionText final
|
|
{
|
|
public:
|
|
class FText InText; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_SetLastMissionText;
|
|
|
|
// Function GameNoce.NocePlayerState.SetMapAreaScale
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerState_SetMapAreaScale final
|
|
{
|
|
public:
|
|
ENoceMapArea InArea; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float InScale; // 0x0004(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_SetMapAreaScale;
|
|
|
|
// Function GameNoce.NocePlayerState.SetMapIconStatus
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NocePlayerState_SetMapIconStatus final
|
|
{
|
|
public:
|
|
ENoceDynamicMapIconType InIconType; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceMapStatus InStatus; // 0x0001(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_SetMapIconStatus;
|
|
|
|
// Function GameNoce.NocePlayerState.SetMapIconStatusV2
|
|
// 0x0003 (0x0003 - 0x0000)
|
|
struct NocePlayerState_SetMapIconStatusV2 final
|
|
{
|
|
public:
|
|
ENoceDynamicMapIconChapterType InChapterType; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceDynamicMapIconIndexType InIndexType; // 0x0001(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceMapStatus InStatus; // 0x0002(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_SetMapIconStatusV2;
|
|
|
|
// Function GameNoce.NocePlayerState.SetRestriction
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerState_SetRestriction final
|
|
{
|
|
public:
|
|
int32 BitMask; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_SetRestriction;
|
|
|
|
// Function GameNoce.NocePlayerState.SetRestrictionFlag
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerState_SetRestrictionFlag final
|
|
{
|
|
public:
|
|
ENocePlayerRestriction Flag; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_SetRestrictionFlag;
|
|
|
|
// Function GameNoce.NocePlayerState.SetStoryEndingBranch
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerState_SetStoryEndingBranch final
|
|
{
|
|
public:
|
|
int32 BitMask; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_SetStoryEndingBranch;
|
|
|
|
// Function GameNoce.NocePlayerState.SetStoryEndingBranchFlag
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerState_SetStoryEndingBranchFlag final
|
|
{
|
|
public:
|
|
ENoceStoryEndingBranch Flag; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_SetStoryEndingBranchFlag;
|
|
|
|
// Function GameNoce.NocePlayerState.SetUsedDebugTeleport
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerState_SetUsedDebugTeleport final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_SetUsedDebugTeleport;
|
|
|
|
// Function GameNoce.NocePlayerState.UpdateGeneralMapIconVisibility
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerState_UpdateGeneralMapIconVisibility final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InIsVisible; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_UpdateGeneralMapIconVisibility;
|
|
|
|
// Function GameNoce.NocePlayerState.UpdateLastSavePoint
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerState_UpdateLastSavePoint final
|
|
{
|
|
public:
|
|
class AActor* InSavePointActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerState_UpdateLastSavePoint;
|
|
|
|
// Function GameNoce.NoceSanityFlowerWidget.UpdateFlowerVisibility
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceSanityFlowerWidget_UpdateFlowerVisibility final
|
|
{
|
|
public:
|
|
int32 SmallFlowerNum; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSanityFlowerWidget_UpdateFlowerVisibility;
|
|
|
|
// Function GameNoce.NoceInventoryListItemWidget.RefreshEquipped
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceInventoryListItemWidget_RefreshEquipped final
|
|
{
|
|
public:
|
|
bool InIsEquipped; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryListItemWidget_RefreshEquipped;
|
|
|
|
// Function GameNoce.NoceInventoryListWidget.RefreshEquipped
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceInventoryListWidget_RefreshEquipped final
|
|
{
|
|
public:
|
|
TArray<class FName> EquippedItem; // 0x0000(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryListWidget_RefreshEquipped;
|
|
|
|
// Function GameNoce.NoceInventoryListWidget.SelectItem
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceInventoryListWidget_SelectItem final
|
|
{
|
|
public:
|
|
class FName ID; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryListWidget_SelectItem;
|
|
|
|
// Function GameNoce.NoceInventoryListWidget.SetAllData
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceInventoryListWidget_SetAllData final
|
|
{
|
|
public:
|
|
TArray<class UInventoryItemListObject*> Items; // 0x0000(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryListWidget_SetAllData;
|
|
|
|
// Function GameNoce.NoceInventoryListWidget.SetConsumableData
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NoceInventoryListWidget_SetConsumableData final
|
|
{
|
|
public:
|
|
TArray<struct FNoceInventoryConsumable> Items; // 0x0000(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<class FName> EquippedItems; // 0x0010(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
int32 InPointNum; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 InEmaNum; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryListWidget_SetConsumableData;
|
|
|
|
// Function GameNoce.NoceInventoryListWidget.SetOmamoriData
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceInventoryListWidget_SetOmamoriData final
|
|
{
|
|
public:
|
|
TArray<struct FNoceInventoryData> Items; // 0x0000(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<class FName> EquippedItems; // 0x0010(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryListWidget_SetOmamoriData;
|
|
|
|
// Function GameNoce.NocePopWindowBtnWidget.UpdateText
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NocePopWindowBtnWidget_UpdateText final
|
|
{
|
|
public:
|
|
class FName InActionName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FText InBtnText; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePopWindowBtnWidget_UpdateText;
|
|
|
|
// Function GameNoce.NoceInventoryPopWindowWidget.ShowAddSlot
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceInventoryPopWindowWidget_ShowAddSlot final
|
|
{
|
|
public:
|
|
int32 OldSlotNum; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 NewSlotNum; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryPopWindowWidget_ShowAddSlot;
|
|
|
|
// Function GameNoce.NocePlayerPPAnimInstance.CanApplyLookAtIK
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerPPAnimInstance_CanApplyLookAtIK final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerPPAnimInstance_CanApplyLookAtIK;
|
|
|
|
// Function GameNoce.NocePlayerPPAnimInstance.OnAttackTraceHit
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePlayerPPAnimInstance_OnAttackTraceHit final
|
|
{
|
|
public:
|
|
TArray<struct FNoceAttackHitResult> InHitResults; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerPPAnimInstance_OnAttackTraceHit;
|
|
|
|
// Function GameNoce.NocePlayerPPAnimInstance.UpdateApplyFootIK
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerPPAnimInstance_UpdateApplyFootIK final
|
|
{
|
|
public:
|
|
float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerPPAnimInstance_UpdateApplyFootIK;
|
|
|
|
// Function GameNoce.NocePlayerPPAnimInstance.UpdateApplyLookAtIK
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerPPAnimInstance_UpdateApplyLookAtIK final
|
|
{
|
|
public:
|
|
float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerPPAnimInstance_UpdateApplyLookAtIK;
|
|
|
|
// Function GameNoce.NocePlayerPPAnimInstance.UpdateFootIK
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerPPAnimInstance_UpdateFootIK final
|
|
{
|
|
public:
|
|
float DeltaSeconds; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerPPAnimInstance_UpdateFootIK;
|
|
|
|
// Function GameNoce.NoceTabChildWidget.SetText
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceTabChildWidget_SetText final
|
|
{
|
|
public:
|
|
class FText InText; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTabChildWidget_SetText;
|
|
|
|
// Function GameNoce.NocePlayerClawTransformComponent.AddClawTransform
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerClawTransformComponent_AddClawTransform final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerClawTransformComponent_AddClawTransform;
|
|
|
|
// Function GameNoce.NocePlayerClawTransformComponent.CostClawTransform
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerClawTransformComponent_CostClawTransform final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerClawTransformComponent_CostClawTransform;
|
|
|
|
// Function GameNoce.NocePlayerClawTransformComponent.GetAttrackSoulTargetDistanceXY
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerClawTransformComponent_GetAttrackSoulTargetDistanceXY final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerClawTransformComponent_GetAttrackSoulTargetDistanceXY;
|
|
|
|
// Function GameNoce.NocePlayerClawTransformComponent.GetAttrackSoulTargetDistanceZ
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerClawTransformComponent_GetAttrackSoulTargetDistanceZ final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerClawTransformComponent_GetAttrackSoulTargetDistanceZ;
|
|
|
|
// Function GameNoce.NocePlayerClawTransformComponent.GetAttractSoulTarget
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerClawTransformComponent_GetAttractSoulTarget final
|
|
{
|
|
public:
|
|
class ANoceEnemyCharacter* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerClawTransformComponent_GetAttractSoulTarget;
|
|
|
|
// Function GameNoce.NocePlayerClawTransformComponent.GetClawTransform
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerClawTransformComponent_GetClawTransform final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerClawTransformComponent_GetClawTransform;
|
|
|
|
// Function GameNoce.NocePlayerClawTransformComponent.HandleEnemyDead
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerClawTransformComponent_HandleEnemyDead final
|
|
{
|
|
public:
|
|
class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerClawTransformComponent_HandleEnemyDead;
|
|
|
|
// Function GameNoce.NocePlayerClawTransformComponent.HandleOnPossessed
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerClawTransformComponent_HandleOnPossessed final
|
|
{
|
|
public:
|
|
bool InPossessed; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerClawTransformComponent_HandleOnPossessed;
|
|
|
|
// Function GameNoce.NocePlayerClawTransformComponent.HaveAttrackSoulTarget
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerClawTransformComponent_HaveAttrackSoulTarget final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerClawTransformComponent_HaveAttrackSoulTarget;
|
|
|
|
// Function GameNoce.NocePlayerClawTransformComponent.IsClawTransformEmpty
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerClawTransformComponent_IsClawTransformEmpty final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerClawTransformComponent_IsClawTransformEmpty;
|
|
|
|
// Function GameNoce.NocePlayerClawTransformComponent.IsClawTransformFull
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerClawTransformComponent_IsClawTransformFull final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerClawTransformComponent_IsClawTransformFull;
|
|
|
|
// Function GameNoce.NocePlayerClawTransformComponent.OnCanShowWidgetChanged
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerClawTransformComponent_OnCanShowWidgetChanged final
|
|
{
|
|
public:
|
|
bool InVisible; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerClawTransformComponent_OnCanShowWidgetChanged;
|
|
|
|
// Function GameNoce.NocePlayerClawTransformComponent.OnClawTransformed
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerClawTransformComponent_OnClawTransformed final
|
|
{
|
|
public:
|
|
bool InIsClawG; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerClawTransformComponent_OnClawTransformed;
|
|
|
|
// Function GameNoce.NocePlayerClawTransformComponent.OnEnemyDamage
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePlayerClawTransformComponent_OnEnemyDamage final
|
|
{
|
|
public:
|
|
class AActor* InHitActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InDamage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InIsDead; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerClawTransformComponent_OnEnemyDamage;
|
|
|
|
// Function GameNoce.NocePlayerClawTransformComponent.OnPlayerPreDamage
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerClawTransformComponent_OnPlayerPreDamage final
|
|
{
|
|
public:
|
|
float InHealthDamage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InMaxSanityDamage; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerClawTransformComponent_OnPlayerPreDamage;
|
|
|
|
// Function GameNoce.NocePlayerClawTransformComponent.SetAttractSoulWidgetRatio
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePlayerClawTransformComponent_SetAttractSoulWidgetRatio final
|
|
{
|
|
public:
|
|
float InRatio; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class AActor* InTargetActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerClawTransformComponent_SetAttractSoulWidgetRatio;
|
|
|
|
// Function GameNoce.NocePlayerClawTransformComponent.ShowAttrackSoulHintWidget
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePlayerClawTransformComponent_ShowAttrackSoulHintWidget final
|
|
{
|
|
public:
|
|
bool InShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class AActor* InTargetActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerClawTransformComponent_ShowAttrackSoulHintWidget;
|
|
|
|
// Function GameNoce.NocePlayerClawTransformComponent.ShowAttrackSoulWidget
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePlayerClawTransformComponent_ShowAttrackSoulWidget final
|
|
{
|
|
public:
|
|
bool InShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class AActor* InTargetActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerClawTransformComponent_ShowAttrackSoulWidget;
|
|
|
|
// Function GameNoce.NoceInventoryWeaponWidget.OnListMouseConfirm
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceInventoryWeaponWidget_OnListMouseConfirm final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryWeaponWidget_OnListMouseConfirm;
|
|
|
|
// Function GameNoce.NoceInventoryWeaponWidget.UpdateSelection
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceInventoryWeaponWidget_UpdateSelection final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInventoryWeaponWidget_UpdateSelection;
|
|
|
|
// Function GameNoce.NoceInvincibleComponent.EndInvincible
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceInvincibleComponent_EndInvincible final
|
|
{
|
|
public:
|
|
class FName InToken; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInvincibleComponent_EndInvincible;
|
|
|
|
// Function GameNoce.NoceInvincibleComponent.HandleOnPossessed
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceInvincibleComponent_HandleOnPossessed final
|
|
{
|
|
public:
|
|
bool InPossessed; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInvincibleComponent_HandleOnPossessed;
|
|
|
|
// Function GameNoce.NoceInvincibleComponent.IsInvincible
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceInvincibleComponent_IsInvincible final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInvincibleComponent_IsInvincible;
|
|
|
|
// Function GameNoce.NoceInvincibleComponent.IsTokenInvincible
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceInvincibleComponent_IsTokenInvincible final
|
|
{
|
|
public:
|
|
class FName InToken; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceInvincibleComponent_IsTokenInvincible;
|
|
|
|
// Function GameNoce.NoceInvincibleComponent.StartInvincible
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceInvincibleComponent_StartInvincible final
|
|
{
|
|
public:
|
|
class FName InToken; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInvincibleComponent_StartInvincible;
|
|
|
|
// Function GameNoce.NoceInvincibleComponent.StartInvincibleWithDuration
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceInvincibleComponent_StartInvincibleWithDuration final
|
|
{
|
|
public:
|
|
float InDuration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName InToken; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceInvincibleComponent_StartInvincibleWithDuration;
|
|
|
|
// Function GameNoce.NocePauseWidget.CreatePageWidget
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NocePauseWidget_CreatePageWidget final
|
|
{
|
|
public:
|
|
struct FSoftClassPath Path; // 0x0000(0x0020)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UNoceFocusableWidget* NewWidget; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePauseWidget_CreatePageWidget;
|
|
|
|
// Function GameNoce.NocePauseWidget.DoToTitle
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePauseWidget_DoToTitle final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePauseWidget_DoToTitle;
|
|
|
|
// Function GameNoce.NocePauseWidget.ExecuteObj
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePauseWidget_ExecuteObj final
|
|
{
|
|
public:
|
|
class UPauseListObject* Obj; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePauseWidget_ExecuteObj;
|
|
|
|
// Function GameNoce.NocePauseWidget.GetPauseListObjs
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePauseWidget_GetPauseListObjs final
|
|
{
|
|
public:
|
|
TArray<class UPauseListObject*> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePauseWidget_GetPauseListObjs;
|
|
|
|
// Function GameNoce.NocePauseWidget.IsInCombat
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePauseWidget_IsInCombat final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePauseWidget_IsInCombat;
|
|
|
|
// Function GameNoce.NocePauseWidget.IsInEquipment
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePauseWidget_IsInEquipment final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePauseWidget_IsInEquipment;
|
|
|
|
// Function GameNoce.NocePauseWidget.IsInMap
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePauseWidget_IsInMap final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePauseWidget_IsInMap;
|
|
|
|
// Function GameNoce.NocePauseWidget.IsInNotebook
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePauseWidget_IsInNotebook final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePauseWidget_IsInNotebook;
|
|
|
|
// Function GameNoce.NocePauseWidget.IsInPage
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePauseWidget_IsInPage final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePauseWidget_IsInPage;
|
|
|
|
// Function GameNoce.NocePauseWidget.OnListMouseConfirm
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePauseWidget_OnListMouseConfirm final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePauseWidget_OnListMouseConfirm;
|
|
|
|
// Function GameNoce.NocePauseWidget.OnPlayerEndPlay
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePauseWidget_OnPlayerEndPlay final
|
|
{
|
|
public:
|
|
class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EEndPlayReason EndPlayReason; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePauseWidget_OnPlayerEndPlay;
|
|
|
|
// Function GameNoce.NoceItemChildGroupWidget.SetNum
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceItemChildGroupWidget_SetNum final
|
|
{
|
|
public:
|
|
int32 TotalNum; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceItemChildGroupWidget_SetNum;
|
|
|
|
// Function GameNoce.NocePlayerTriggerSubsystem.RegisterPlayerTrigger
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerTriggerSubsystem_RegisterPlayerTrigger final
|
|
{
|
|
public:
|
|
class UObject* InTrigger; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerTriggerSubsystem_RegisterPlayerTrigger;
|
|
|
|
// Function GameNoce.NocePlayerTriggerSubsystem.UnregisterPlayerTrigger
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerTriggerSubsystem_UnregisterPlayerTrigger final
|
|
{
|
|
public:
|
|
class UObject* InTrigger; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerTriggerSubsystem_UnregisterPlayerTrigger;
|
|
|
|
// Function GameNoce.NoceItemShortcutItemWidget.SelectMark
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceItemShortcutItemWidget_SelectMark final
|
|
{
|
|
public:
|
|
bool Select; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceItemShortcutItemWidget_SelectMark;
|
|
|
|
// Function GameNoce.NoceItemShortcutItemWidget.SetItem
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceItemShortcutItemWidget_SetItem final
|
|
{
|
|
public:
|
|
bool InIsDisable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName InID; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 InCount; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceItemShortcutItemWidget_SetItem;
|
|
|
|
// Function GameNoce.NoceItemSubsystem.GetSaveData
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceItemSubsystem_GetSaveData final
|
|
{
|
|
public:
|
|
TArray<struct FNoceActorRecord> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceItemSubsystem_GetSaveData;
|
|
|
|
// Function GameNoce.NoceItemSubsystem.IsSaveDataExist
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceItemSubsystem_IsSaveDataExist final
|
|
{
|
|
public:
|
|
class ANoceInteractableBase* InItem; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceItemSubsystem_IsSaveDataExist;
|
|
|
|
// Function GameNoce.NoceItemSubsystem.RegisterSaveData
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceItemSubsystem_RegisterSaveData final
|
|
{
|
|
public:
|
|
class ANoceInteractableBase* InItem; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceItemSubsystem_RegisterSaveData;
|
|
|
|
// Function GameNoce.NoceKanbanWidget.ShowText
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceKanbanWidget_ShowText final
|
|
{
|
|
public:
|
|
class FText InText; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceKanbanWidget_ShowText;
|
|
|
|
// Function GameNoce.NoceKeyBindingWidget.ApplyModifiedKeys
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceKeyBindingWidget_ApplyModifiedKeys final
|
|
{
|
|
public:
|
|
bool NoUse; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceKeyBindingWidget_ApplyModifiedKeys;
|
|
|
|
// Function GameNoce.NocePlayerKatanaComponent.AttachScabbardToHand
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerKatanaComponent_AttachScabbardToHand final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerKatanaComponent_AttachScabbardToHand;
|
|
|
|
// Function GameNoce.NocePlayerKatanaComponent.CanAutoAbilityBasic
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerKatanaComponent_CanAutoAbilityBasic final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerKatanaComponent_CanAutoAbilityBasic;
|
|
|
|
// Function GameNoce.NocePlayerKatanaComponent.HandleHideWeapon
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerKatanaComponent_HandleHideWeapon final
|
|
{
|
|
public:
|
|
bool InHide; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerKatanaComponent_HandleHideWeapon;
|
|
|
|
// Function GameNoce.NocePlayerKatanaComponent.HandleOnPossessed
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerKatanaComponent_HandleOnPossessed final
|
|
{
|
|
public:
|
|
bool InPossessed; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerKatanaComponent_HandleOnPossessed;
|
|
|
|
// Function GameNoce.NocePlayerKatanaComponent.HandlePlayerShowHide
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerKatanaComponent_HandlePlayerShowHide final
|
|
{
|
|
public:
|
|
bool InShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerKatanaComponent_HandlePlayerShowHide;
|
|
|
|
// Function GameNoce.NocePlayerKatanaComponent.OnAddNewWeapon
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerKatanaComponent_OnAddNewWeapon final
|
|
{
|
|
public:
|
|
class FName InID; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerKatanaComponent_OnAddNewWeapon;
|
|
|
|
// Function GameNoce.NocePlayerKatanaComponent.OnChangeWeapon
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerKatanaComponent_OnChangeWeapon final
|
|
{
|
|
public:
|
|
int32 InNewIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerKatanaComponent_OnChangeWeapon;
|
|
|
|
// Function GameNoce.NocePlayerKatanaComponent.OnDiscardWeapon
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerKatanaComponent_OnDiscardWeapon final
|
|
{
|
|
public:
|
|
class FName InID; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerKatanaComponent_OnDiscardWeapon;
|
|
|
|
// Function GameNoce.NocePlayerKatanaComponent.OnEnemyDamage
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePlayerKatanaComponent_OnEnemyDamage final
|
|
{
|
|
public:
|
|
class AActor* InHitActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InDamage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InIsDead; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerKatanaComponent_OnEnemyDamage;
|
|
|
|
// Function GameNoce.NocePlayerKatanaComponent.OnGameplayTagChanged
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerKatanaComponent_OnGameplayTagChanged final
|
|
{
|
|
public:
|
|
struct FGameplayTag Tag; // 0x0000(0x0008)(ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 NewCount; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerKatanaComponent_OnGameplayTagChanged;
|
|
|
|
// Function GameNoce.NocePlayerKatanaComponent.ShowScabbardKatana
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerKatanaComponent_ShowScabbardKatana final
|
|
{
|
|
public:
|
|
bool InShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerKatanaComponent_ShowScabbardKatana;
|
|
|
|
// Function GameNoce.NoceLetterPointGroupWidget.UpdateIsNew
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceLetterPointGroupWidget_UpdateIsNew final
|
|
{
|
|
public:
|
|
TArray<bool> IsNew; // 0x0000(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLetterPointGroupWidget_UpdateIsNew;
|
|
|
|
// Function GameNoce.NoceLetterPointWidget.SetIsNew
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceLetterPointWidget_SetIsNew final
|
|
{
|
|
public:
|
|
bool IsNew; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLetterPointWidget_SetIsNew;
|
|
|
|
// Function GameNoce.NoceLetterTabWidget.SetLetters
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceLetterTabWidget_SetLetters final
|
|
{
|
|
public:
|
|
int32 CurrentIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 TotalNum; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<bool> IsNews; // 0x0008(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLetterTabWidget_SetLetters;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.AddFSMClassReferenceByName
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_AddFSMClassReferenceByName final
|
|
{
|
|
public:
|
|
class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString InClassName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class USMInstance* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_AddFSMClassReferenceByName;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.ApplyDarknessDataToMaterial
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_ApplyDarknessDataToMaterial final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceDarknessSetting InData; // 0x0008(0x0028)(Parm, NativeAccessSpecifierPublic)
|
|
class UMaterialParameterCollection* TargetComp; // 0x0030(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_ApplyDarknessDataToMaterial;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.ApplyDirectionalLightData
|
|
// 0x0068 (0x0068 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_ApplyDirectionalLightData final
|
|
{
|
|
public:
|
|
struct FNoceDirectionalLightSetting InData; // 0x0000(0x0060)(Parm, NativeAccessSpecifierPublic)
|
|
class UDirectionalLightComponent* TargetComp; // 0x0060(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_ApplyDirectionalLightData;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.ApplyExpFogDataToComponent
|
|
// 0x00E0 (0x00E0 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_ApplyExpFogDataToComponent final
|
|
{
|
|
public:
|
|
struct FNoceExpFogSetting InData; // 0x0000(0x00D8)(Parm, NativeAccessSpecifierPublic)
|
|
class UExponentialHeightFogComponent* TargetComp; // 0x00D8(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_ApplyExpFogDataToComponent;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.ApplyFogNiagaraParameterCollection
|
|
// 0x00A0 (0x00A0 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_ApplyFogNiagaraParameterCollection final
|
|
{
|
|
public:
|
|
struct FNoceFogNiagaraSetting InData; // 0x0000(0x0088)(Parm, NativeAccessSpecifierPublic)
|
|
class UNiagaraParameterCollectionInstance* InNPCEnvFog; // 0x0088(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UNiagaraParameterCollectionInstance* InAllAreaFog; // 0x0090(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UNiagaraParameterCollectionInstance* InHellSmoke; // 0x0098(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_ApplyFogNiagaraParameterCollection;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.ApplyHellSmokeMPC
|
|
// 0x0090 (0x0090 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_ApplyHellSmokeMPC final
|
|
{
|
|
public:
|
|
struct FNoceFogNiagaraSetting InData; // 0x0000(0x0088)(Parm, NativeAccessSpecifierPublic)
|
|
class UMaterialParameterCollectionInstance* InMPC; // 0x0088(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_ApplyHellSmokeMPC;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.ApplyLerpDarknessDataToMaterial
|
|
// 0x0068 (0x0068 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_ApplyLerpDarknessDataToMaterial final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterialParameterCollection* TargetComp; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceDarknessSetting SourceData; // 0x0010(0x0028)(Parm, NativeAccessSpecifierPublic)
|
|
struct FNoceDarknessSetting TargetData; // 0x0038(0x0028)(Parm, NativeAccessSpecifierPublic)
|
|
float Alpha; // 0x0060(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_ApplyLerpDarknessDataToMaterial;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.ApplyLerpDirectionalLightData
|
|
// 0x00D0 (0x00D0 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_ApplyLerpDirectionalLightData final
|
|
{
|
|
public:
|
|
class UDirectionalLightComponent* TargetComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceDirectionalLightSetting SourceData; // 0x0008(0x0060)(Parm, NativeAccessSpecifierPublic)
|
|
struct FNoceDirectionalLightSetting TargetData; // 0x0068(0x0060)(Parm, NativeAccessSpecifierPublic)
|
|
float Alpha; // 0x00C8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_CC[0x4]; // 0x00CC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_ApplyLerpDirectionalLightData;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.ApplyLerpExpFogDataToComponent
|
|
// 0x01C0 (0x01C0 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_ApplyLerpExpFogDataToComponent final
|
|
{
|
|
public:
|
|
class UExponentialHeightFogComponent* TargetComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceExpFogSetting SourceData; // 0x0008(0x00D8)(Parm, NativeAccessSpecifierPublic)
|
|
struct FNoceExpFogSetting TargetData; // 0x00E0(0x00D8)(Parm, NativeAccessSpecifierPublic)
|
|
float Alpha; // 0x01B8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1BC[0x4]; // 0x01BC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_ApplyLerpExpFogDataToComponent;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.ApplyLerpNiagaraData
|
|
// 0x00C0 (0x00C0 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_ApplyLerpNiagaraData final
|
|
{
|
|
public:
|
|
class UNiagaraComponent* TargetNC; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceLanternNiagaraSetting SourceData; // 0x0008(0x0058)(Parm, NativeAccessSpecifierPublic)
|
|
struct FNoceLanternNiagaraSetting TargetData; // 0x0060(0x0058)(Parm, NativeAccessSpecifierPublic)
|
|
float Alpha; // 0x00B8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_BC[0x4]; // 0x00BC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_ApplyLerpNiagaraData;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.ApplyLerpPointLightData
|
|
// 0x00A0 (0x00A0 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_ApplyLerpPointLightData final
|
|
{
|
|
public:
|
|
class UPointLightComponent* TargetComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceSpotLightSetting SourceData; // 0x0008(0x0048)(Parm, NativeAccessSpecifierPublic)
|
|
struct FNoceSpotLightSetting TargetData; // 0x0050(0x0048)(Parm, NativeAccessSpecifierPublic)
|
|
float Alpha; // 0x0098(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9C[0x4]; // 0x009C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_ApplyLerpPointLightData;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.ApplyLerpSkyAtmosphereLightData
|
|
// 0x0140 (0x0140 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_ApplyLerpSkyAtmosphereLightData final
|
|
{
|
|
public:
|
|
class USkyAtmosphereComponent* TargetComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceSkyAtmosphereSetting SourceData; // 0x0008(0x0098)(Parm, NativeAccessSpecifierPublic)
|
|
struct FNoceSkyAtmosphereSetting TargetData; // 0x00A0(0x0098)(Parm, NativeAccessSpecifierPublic)
|
|
float Alpha; // 0x0138(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_13C[0x4]; // 0x013C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_ApplyLerpSkyAtmosphereLightData;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.ApplyLerpSkyDomeLightData
|
|
// 0x0390 (0x0390 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_ApplyLerpSkyDomeLightData final
|
|
{
|
|
public:
|
|
class UMaterialInstanceDynamic* TargetMI; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceSkyDomeSetting SourceData; // 0x0008(0x01C0)(Parm, NativeAccessSpecifierPublic)
|
|
struct FNoceSkyDomeSetting TargetData; // 0x01C8(0x01C0)(Parm, NativeAccessSpecifierPublic)
|
|
float Alpha; // 0x0388(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_38C[0x4]; // 0x038C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_ApplyLerpSkyDomeLightData;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.ApplyLerpSkyLightData
|
|
// 0x00E0 (0x00E0 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_ApplyLerpSkyLightData final
|
|
{
|
|
public:
|
|
class USkyLightComponent* TargetComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceSkyLightSetting SourceData; // 0x0008(0x0068)(Parm, NativeAccessSpecifierPublic)
|
|
struct FNoceSkyLightSetting TargetData; // 0x0070(0x0068)(Parm, NativeAccessSpecifierPublic)
|
|
float Alpha; // 0x00D8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_DC[0x4]; // 0x00DC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_ApplyLerpSkyLightData;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.ApplyLerpSpotLightData
|
|
// 0x00A0 (0x00A0 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_ApplyLerpSpotLightData final
|
|
{
|
|
public:
|
|
class USpotLightComponent* TargetComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceSpotLightSetting SourceData; // 0x0008(0x0048)(Parm, NativeAccessSpecifierPublic)
|
|
struct FNoceSpotLightSetting TargetData; // 0x0050(0x0048)(Parm, NativeAccessSpecifierPublic)
|
|
float Alpha; // 0x0098(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9C[0x4]; // 0x009C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_ApplyLerpSpotLightData;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.ApplyLerpVolumetricFogDataToMaterial
|
|
// 0x01B0 (0x01B0 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_ApplyLerpVolumetricFogDataToMaterial final
|
|
{
|
|
public:
|
|
class UMaterialInstanceDynamic* TargetComp; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceVolumetricFogSetting SourceData; // 0x0008(0x00D0)(Parm, NativeAccessSpecifierPublic)
|
|
struct FNoceVolumetricFogSetting TargetData; // 0x00D8(0x00D0)(Parm, NativeAccessSpecifierPublic)
|
|
float Alpha; // 0x01A8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool IsFogTown; // 0x01AC(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1AD[0x3]; // 0x01AD(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_ApplyLerpVolumetricFogDataToMaterial;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.ApplyNiagaraData
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_ApplyNiagaraData final
|
|
{
|
|
public:
|
|
struct FNoceLanternNiagaraSetting InData; // 0x0000(0x0058)(Parm, NativeAccessSpecifierPublic)
|
|
class UNiagaraComponent* TargetNC; // 0x0058(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_ApplyNiagaraData;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.ApplyPointLightData
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_ApplyPointLightData final
|
|
{
|
|
public:
|
|
struct FNoceSpotLightSetting InData; // 0x0000(0x0048)(Parm, NativeAccessSpecifierPublic)
|
|
class UPointLightComponent* TargetComp; // 0x0048(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_ApplyPointLightData;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.ApplySkyAtmosphereData
|
|
// 0x00A0 (0x00A0 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_ApplySkyAtmosphereData final
|
|
{
|
|
public:
|
|
struct FNoceSkyAtmosphereSetting InData; // 0x0000(0x0098)(Parm, NativeAccessSpecifierPublic)
|
|
class USkyAtmosphereComponent* TargetComp; // 0x0098(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_ApplySkyAtmosphereData;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.ApplySkyDomeData
|
|
// 0x01C8 (0x01C8 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_ApplySkyDomeData final
|
|
{
|
|
public:
|
|
struct FNoceSkyDomeSetting InData; // 0x0000(0x01C0)(Parm, NativeAccessSpecifierPublic)
|
|
class UMaterialInstanceDynamic* TargetMI; // 0x01C0(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_ApplySkyDomeData;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.ApplySkyLightData
|
|
// 0x0078 (0x0078 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_ApplySkyLightData final
|
|
{
|
|
public:
|
|
struct FNoceSkyLightSetting InData; // 0x0000(0x0068)(Parm, NativeAccessSpecifierPublic)
|
|
class USkyLightComponent* TargetComp; // 0x0068(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ForceRecaptureSky; // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_ApplySkyLightData;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.ApplySpotLightData
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_ApplySpotLightData final
|
|
{
|
|
public:
|
|
struct FNoceSpotLightSetting InData; // 0x0000(0x0048)(Parm, NativeAccessSpecifierPublic)
|
|
class USpotLightComponent* TargetComp; // 0x0048(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_ApplySpotLightData;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.ApplyVolumetricFogDataToMaterial
|
|
// 0x00E0 (0x00E0 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_ApplyVolumetricFogDataToMaterial final
|
|
{
|
|
public:
|
|
struct FNoceVolumetricFogSetting InData; // 0x0000(0x00D0)(Parm, NativeAccessSpecifierPublic)
|
|
class UMaterialInstanceDynamic* TargetComp; // 0x00D0(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool IsFogTown; // 0x00D8(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D9[0x7]; // 0x00D9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_ApplyVolumetricFogDataToMaterial;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.ApplyVolumetricFogDataToMPC
|
|
// 0x00E0 (0x00E0 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_ApplyVolumetricFogDataToMPC final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceVolumetricFogSetting InData; // 0x0008(0x00D0)(Parm, NativeAccessSpecifierPublic)
|
|
class UMaterialParameterCollection* TargetMPC; // 0x00D8(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_ApplyVolumetricFogDataToMPC;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.ApplyWindData
|
|
// 0x0058 (0x0058 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_ApplyWindData final
|
|
{
|
|
public:
|
|
struct FNoceWindSetting InData; // 0x0000(0x0048)(Parm, NativeAccessSpecifierPublic)
|
|
class UNeoWindComponent* TargetWindComp; // 0x0048(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ResetCurves; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ForceInstantSwitch; // 0x0051(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_52[0x6]; // 0x0052(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_ApplyWindData;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.CanSkipGimmick
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_CanSkipGimmick final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_CanSkipGimmick;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.GetCombatTestMapPath
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_GetCombatTestMapPath final
|
|
{
|
|
public:
|
|
struct FSoftObjectPath ReturnValue; // 0x0000(0x0020)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_GetCombatTestMapPath;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.GetDarknessData
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_GetDarknessData final
|
|
{
|
|
public:
|
|
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceDarknessSetting ReturnValue; // 0x0008(0x0028)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_GetDarknessData;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.GetDirLightData
|
|
// 0x0068 (0x0068 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_GetDirLightData final
|
|
{
|
|
public:
|
|
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceDirectionalLightSetting ReturnValue; // 0x0008(0x0060)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_GetDirLightData;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.GetDirLightDataFromComponent
|
|
// 0x0068 (0x0068 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_GetDirLightDataFromComponent final
|
|
{
|
|
public:
|
|
class UDirectionalLightComponent* InComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceDirectionalLightSetting ReturnValue; // 0x0008(0x0060)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_GetDirLightDataFromComponent;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.GetExpFogDataFromComponent
|
|
// 0x00E0 (0x00E0 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_GetExpFogDataFromComponent final
|
|
{
|
|
public:
|
|
class UExponentialHeightFogComponent* InComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceExpFogSetting ReturnValue; // 0x0008(0x00D8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_GetExpFogDataFromComponent;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.GetFogNiagaraData
|
|
// 0x0090 (0x0090 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_GetFogNiagaraData final
|
|
{
|
|
public:
|
|
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceFogNiagaraSetting ReturnValue; // 0x0008(0x0088)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_GetFogNiagaraData;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.GetFogNiagaraDataFromNPC
|
|
// 0x00A0 (0x00A0 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_GetFogNiagaraDataFromNPC final
|
|
{
|
|
public:
|
|
class UNiagaraParameterCollectionInstance* InNPCEnvFog; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UNiagaraParameterCollectionInstance* InAllAreaFog; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UNiagaraParameterCollectionInstance* InHellSmoke; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceFogNiagaraSetting ReturnValue; // 0x0018(0x0088)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_GetFogNiagaraDataFromNPC;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.GetGameMapPath
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_GetGameMapPath final
|
|
{
|
|
public:
|
|
struct FSoftObjectPath ReturnValue; // 0x0000(0x0020)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_GetGameMapPath;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.GetHeightFogData
|
|
// 0x00E0 (0x00E0 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_GetHeightFogData final
|
|
{
|
|
public:
|
|
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceExpFogSetting ReturnValue; // 0x0008(0x00D8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_GetHeightFogData;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.GetLanternNiagaraData
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_GetLanternNiagaraData final
|
|
{
|
|
public:
|
|
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceLanternNiagaraSetting ReturnValue; // 0x0008(0x0058)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_GetLanternNiagaraData;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.GetLumenTranlucencyData
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_GetLumenTranlucencyData final
|
|
{
|
|
public:
|
|
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceLumenTranslucencySetting ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_GetLumenTranlucencyData;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.GetNiagaraPCInstance
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_GetNiagaraPCInstance final
|
|
{
|
|
public:
|
|
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftObjectPath InNPCPath; // 0x0008(0x0020)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UNiagaraParameterCollectionInstance* ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_GetNiagaraPCInstance;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.GetNiagaraSettingFromComponent
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_GetNiagaraSettingFromComponent final
|
|
{
|
|
public:
|
|
class UNiagaraComponent* InNC; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceLanternNiagaraSetting ReturnValue; // 0x0008(0x0058)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_GetNiagaraSettingFromComponent;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.GetSkyAtmosphereData
|
|
// 0x00A0 (0x00A0 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_GetSkyAtmosphereData final
|
|
{
|
|
public:
|
|
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceSkyAtmosphereSetting ReturnValue; // 0x0008(0x0098)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_GetSkyAtmosphereData;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.GetSkyAtmosphereDataFromComponent
|
|
// 0x00A0 (0x00A0 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_GetSkyAtmosphereDataFromComponent final
|
|
{
|
|
public:
|
|
class USkyAtmosphereComponent* InComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceSkyAtmosphereSetting ReturnValue; // 0x0008(0x0098)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_GetSkyAtmosphereDataFromComponent;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.GetSkyDomeData
|
|
// 0x01C8 (0x01C8 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_GetSkyDomeData final
|
|
{
|
|
public:
|
|
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceSkyDomeSetting ReturnValue; // 0x0008(0x01C0)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_GetSkyDomeData;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.GetSkyLightData
|
|
// 0x0070 (0x0070 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_GetSkyLightData final
|
|
{
|
|
public:
|
|
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceSkyLightSetting ReturnValue; // 0x0008(0x0068)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_GetSkyLightData;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.GetSkyLightDataFromComponent
|
|
// 0x0070 (0x0070 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_GetSkyLightDataFromComponent final
|
|
{
|
|
public:
|
|
class USkyLightComponent* InComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceSkyLightSetting ReturnValue; // 0x0008(0x0068)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_GetSkyLightDataFromComponent;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.GetSpotLightDataFromComponent
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_GetSpotLightDataFromComponent final
|
|
{
|
|
public:
|
|
class USpotLightComponent* InComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceSpotLightSetting ReturnValue; // 0x0008(0x0048)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_GetSpotLightDataFromComponent;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.GetSSFSData
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_GetSSFSData final
|
|
{
|
|
public:
|
|
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceSSFSSetting ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_GetSSFSData;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.GetSweetLightData
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_GetSweetLightData final
|
|
{
|
|
public:
|
|
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceSpotLightSetting ReturnValue; // 0x0008(0x0048)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_GetSweetLightData;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.GetTitleMapPath
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_GetTitleMapPath final
|
|
{
|
|
public:
|
|
struct FSoftObjectPath ReturnValue; // 0x0000(0x0020)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_GetTitleMapPath;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.GetVolumetricFogData
|
|
// 0x00D8 (0x00D8 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_GetVolumetricFogData final
|
|
{
|
|
public:
|
|
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceVolumetricFogSetting ReturnValue; // 0x0008(0x00D0)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_GetVolumetricFogData;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.GetWindData
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_GetWindData final
|
|
{
|
|
public:
|
|
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceWindSetting ReturnValue; // 0x0008(0x0048)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_GetWindData;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.IsTargetLocationStreamingComplete
|
|
// 0x0090 (0x0090 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_IsTargetLocationStreamingComplete final
|
|
{
|
|
public:
|
|
const class AActor* InActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSet<class FName> InTargetGrids; // 0x0008(0x0050)(ConstParm, Parm, NativeAccessSpecifierPublic)
|
|
struct FVector InLocation; // 0x0058(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator InRotation; // 0x0070(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
float InRadius; // 0x0088(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x008C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8D[0x3]; // 0x008D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_IsTargetLocationStreamingComplete;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.LerpDarknessData
|
|
// 0x0080 (0x0080 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_LerpDarknessData final
|
|
{
|
|
public:
|
|
struct FNoceDarknessSetting SourceData; // 0x0000(0x0028)(Parm, NativeAccessSpecifierPublic)
|
|
struct FNoceDarknessSetting TargetData; // 0x0028(0x0028)(Parm, NativeAccessSpecifierPublic)
|
|
float Alpha; // 0x0050(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FNoceDarknessSetting ReturnValue; // 0x0058(0x0028)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_LerpDarknessData;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.LerpDirectionalLightData
|
|
// 0x0128 (0x0128 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_LerpDirectionalLightData final
|
|
{
|
|
public:
|
|
struct FNoceDirectionalLightSetting SourceData; // 0x0000(0x0060)(Parm, NativeAccessSpecifierPublic)
|
|
struct FNoceDirectionalLightSetting TargetData; // 0x0060(0x0060)(Parm, NativeAccessSpecifierPublic)
|
|
float Alpha; // 0x00C0(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C4[0x4]; // 0x00C4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FNoceDirectionalLightSetting ReturnValue; // 0x00C8(0x0060)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_LerpDirectionalLightData;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.LerpExpFogData
|
|
// 0x0290 (0x0290 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_LerpExpFogData final
|
|
{
|
|
public:
|
|
struct FNoceExpFogSetting SourceData; // 0x0000(0x00D8)(Parm, NativeAccessSpecifierPublic)
|
|
struct FNoceExpFogSetting TargetData; // 0x00D8(0x00D8)(Parm, NativeAccessSpecifierPublic)
|
|
float Alpha; // 0x01B0(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1B4[0x4]; // 0x01B4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FNoceExpFogSetting ReturnValue; // 0x01B8(0x00D8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_LerpExpFogData;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.LerpFogNiagaraData
|
|
// 0x01A0 (0x01A0 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_LerpFogNiagaraData final
|
|
{
|
|
public:
|
|
struct FNoceFogNiagaraSetting SourceData; // 0x0000(0x0088)(Parm, NativeAccessSpecifierPublic)
|
|
struct FNoceFogNiagaraSetting TargetData; // 0x0088(0x0088)(Parm, NativeAccessSpecifierPublic)
|
|
float Alpha; // 0x0110(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_114[0x4]; // 0x0114(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FNoceFogNiagaraSetting ReturnValue; // 0x0118(0x0088)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_LerpFogNiagaraData;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.LerpNiagaraData
|
|
// 0x0110 (0x0110 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_LerpNiagaraData final
|
|
{
|
|
public:
|
|
struct FNoceLanternNiagaraSetting SourceData; // 0x0000(0x0058)(Parm, NativeAccessSpecifierPublic)
|
|
struct FNoceLanternNiagaraSetting TargetData; // 0x0058(0x0058)(Parm, NativeAccessSpecifierPublic)
|
|
float Alpha; // 0x00B0(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_B4[0x4]; // 0x00B4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FNoceLanternNiagaraSetting ReturnValue; // 0x00B8(0x0058)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_LerpNiagaraData;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.LerpSkyAtmosphereData
|
|
// 0x01D0 (0x01D0 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_LerpSkyAtmosphereData final
|
|
{
|
|
public:
|
|
struct FNoceSkyAtmosphereSetting SourceData; // 0x0000(0x0098)(Parm, NativeAccessSpecifierPublic)
|
|
struct FNoceSkyAtmosphereSetting TargetData; // 0x0098(0x0098)(Parm, NativeAccessSpecifierPublic)
|
|
float Alpha; // 0x0130(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_134[0x4]; // 0x0134(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FNoceSkyAtmosphereSetting ReturnValue; // 0x0138(0x0098)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_LerpSkyAtmosphereData;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.LerpSkyDomeData
|
|
// 0x0548 (0x0548 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_LerpSkyDomeData final
|
|
{
|
|
public:
|
|
struct FNoceSkyDomeSetting SourceData; // 0x0000(0x01C0)(Parm, NativeAccessSpecifierPublic)
|
|
struct FNoceSkyDomeSetting TargetData; // 0x01C0(0x01C0)(Parm, NativeAccessSpecifierPublic)
|
|
float Alpha; // 0x0380(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_384[0x4]; // 0x0384(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FNoceSkyDomeSetting ReturnValue; // 0x0388(0x01C0)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_LerpSkyDomeData;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.LerpSkyLightData
|
|
// 0x0140 (0x0140 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_LerpSkyLightData final
|
|
{
|
|
public:
|
|
struct FNoceSkyLightSetting SourceData; // 0x0000(0x0068)(Parm, NativeAccessSpecifierPublic)
|
|
struct FNoceSkyLightSetting TargetData; // 0x0068(0x0068)(Parm, NativeAccessSpecifierPublic)
|
|
float Alpha; // 0x00D0(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D4[0x4]; // 0x00D4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FNoceSkyLightSetting ReturnValue; // 0x00D8(0x0068)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_LerpSkyLightData;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.LerpSpotLightData
|
|
// 0x00E0 (0x00E0 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_LerpSpotLightData final
|
|
{
|
|
public:
|
|
struct FNoceSpotLightSetting SourceData; // 0x0000(0x0048)(Parm, NativeAccessSpecifierPublic)
|
|
struct FNoceSpotLightSetting TargetData; // 0x0048(0x0048)(Parm, NativeAccessSpecifierPublic)
|
|
float Alpha; // 0x0090(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_94[0x4]; // 0x0094(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FNoceSpotLightSetting ReturnValue; // 0x0098(0x0048)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_LerpSpotLightData;
|
|
|
|
// Function GameNoce.NoceLevelFunctionLibrary.LerpVolumetricFogData
|
|
// 0x0278 (0x0278 - 0x0000)
|
|
struct NoceLevelFunctionLibrary_LerpVolumetricFogData final
|
|
{
|
|
public:
|
|
struct FNoceVolumetricFogSetting SourceData; // 0x0000(0x00D0)(Parm, NativeAccessSpecifierPublic)
|
|
struct FNoceVolumetricFogSetting TargetData; // 0x00D0(0x00D0)(Parm, NativeAccessSpecifierPublic)
|
|
float Alpha; // 0x01A0(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1A4[0x4]; // 0x01A4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FNoceVolumetricFogSetting ReturnValue; // 0x01A8(0x00D0)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLevelFunctionLibrary_LerpVolumetricFogData;
|
|
|
|
// Function GameNoce.NocePlayerShowHideComponent.GetIsOverlapingPlayerMesh
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerShowHideComponent_GetIsOverlapingPlayerMesh final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerShowHideComponent_GetIsOverlapingPlayerMesh;
|
|
|
|
// Function GameNoce.NocePlayerShowHideComponent.SetForceUpateIsOverlapingPlayerMesh
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerShowHideComponent_SetForceUpateIsOverlapingPlayerMesh final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerShowHideComponent_SetForceUpateIsOverlapingPlayerMesh;
|
|
|
|
// Function GameNoce.NoceLightFadeComponent.FixLightFadeDistance
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceLightFadeComponent_FixLightFadeDistance final
|
|
{
|
|
public:
|
|
bool IsFixed; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Distance; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLightFadeComponent_FixLightFadeDistance;
|
|
|
|
// Function GameNoce.NoceLightFadeInterface.GetAttenuationRadius
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceLightFadeInterface_GetAttenuationRadius final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLightFadeInterface_GetAttenuationRadius;
|
|
|
|
// Function GameNoce.NoceLightFadeInterface.GetEmissiveIntensity
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceLightFadeInterface_GetEmissiveIntensity final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLightFadeInterface_GetEmissiveIntensity;
|
|
|
|
// Function GameNoce.NoceLightFadeInterface.GetIntensity
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceLightFadeInterface_GetIntensity final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLightFadeInterface_GetIntensity;
|
|
|
|
// Function GameNoce.NoceLightFadeInterface.GetMaterialInstance
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceLightFadeInterface_GetMaterialInstance final
|
|
{
|
|
public:
|
|
class UMaterialInstanceDynamic* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLightFadeInterface_GetMaterialInstance;
|
|
|
|
// Function GameNoce.NoceLightFadeInterface.NeedManualInitialize
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceLightFadeInterface_NeedManualInitialize final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLightFadeInterface_NeedManualInitialize;
|
|
|
|
// Function GameNoce.NoceLightProps.SetLightMaxDistanceFadeRange
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceLightProps_SetLightMaxDistanceFadeRange final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLightProps_SetLightMaxDistanceFadeRange;
|
|
|
|
// Function GameNoce.NoceLightProps.SetLightMaxDrawDistance
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceLightProps_SetLightMaxDrawDistance final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLightProps_SetLightMaxDrawDistance;
|
|
|
|
// Function GameNoce.NoceLightProps.SetReplaceLightFunctionMaterial
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceLightProps_SetReplaceLightFunctionMaterial final
|
|
{
|
|
public:
|
|
class UMaterialInterface* InValue; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLightProps_SetReplaceLightFunctionMaterial;
|
|
|
|
// Function GameNoce.NoceLightProps.GetLightComp
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceLightProps_GetLightComp final
|
|
{
|
|
public:
|
|
class ULightComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLightProps_GetLightComp;
|
|
|
|
// Function GameNoce.NoceLightProps.GetLightMaxDistanceFadeRange
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceLightProps_GetLightMaxDistanceFadeRange final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLightProps_GetLightMaxDistanceFadeRange;
|
|
|
|
// Function GameNoce.NoceLightProps.GetLightMaxDrawDistance
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceLightProps_GetLightMaxDrawDistance final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLightProps_GetLightMaxDrawDistance;
|
|
|
|
// Function GameNoce.NoceLightProps.GetReplaceLightFunctionMaterial
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceLightProps_GetReplaceLightFunctionMaterial final
|
|
{
|
|
public:
|
|
class UMaterialInterface* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLightProps_GetReplaceLightFunctionMaterial;
|
|
|
|
// Function GameNoce.NoceLightProps.IsLoadLoadRecordData
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceLightProps_IsLoadLoadRecordData final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLightProps_IsLoadLoadRecordData;
|
|
|
|
// Function GameNoce.NoceListView.BP_GetEntryWidgetFromItem
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceListView_BP_GetEntryWidgetFromItem final
|
|
{
|
|
public:
|
|
const class UObject* Item; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UUserWidget* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceListView_BP_GetEntryWidgetFromItem;
|
|
|
|
// Function GameNoce.NoceListView.BP_ItemFromEntryWidget
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceListView_BP_ItemFromEntryWidget final
|
|
{
|
|
public:
|
|
class UUserWidget* EntryWidget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UObject* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceListView_BP_ItemFromEntryWidget;
|
|
|
|
// Function GameNoce.NoceListView.GetSelectingIndex
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceListView_GetSelectingIndex final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceListView_GetSelectingIndex;
|
|
|
|
// Function GameNoce.NoceListView.IsUserScrolling
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceListView_IsUserScrolling final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceListView_IsUserScrolling;
|
|
|
|
// Function GameNoce.NoceListView.PlaySound
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceListView_PlaySound final
|
|
{
|
|
public:
|
|
struct FNeoAudioTriggerIdHandle TriggerId; // 0x0000(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceListView_PlaySound;
|
|
|
|
// Function GameNoce.NoceListView.SetSelectedIndexWithoutAnimation
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceListView_SetSelectedIndexWithoutAnimation final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceListView_SetSelectedIndexWithoutAnimation;
|
|
|
|
// Function GameNoce.NoceListView.SetSound
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceListView_SetSound final
|
|
{
|
|
public:
|
|
struct FNeoAudioTriggerIdHandle InSelectSound; // 0x0000(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FNeoAudioTriggerIdHandle InMouseHoverSound; // 0x0008(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceListView_SetSound;
|
|
|
|
// Function GameNoce.NoceListView.UpdateInput
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct NoceListView_UpdateInput final
|
|
{
|
|
public:
|
|
struct FInputEvent InputEvent; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
struct FKey Key; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0038(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceListView_UpdateInput;
|
|
|
|
// Function GameNoce.NoceLocalGameUserSettings.GetAASuperSamplingWithCheck
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NoceLocalGameUserSettings_GetAASuperSamplingWithCheck final
|
|
{
|
|
public:
|
|
bool UseViewport; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceGraphicAASuperSamplingMode ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLocalGameUserSettings_GetAASuperSamplingWithCheck;
|
|
|
|
// Function GameNoce.NoceLocalGameUserSettings.GetAvailableAASuperSamplingModes
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceLocalGameUserSettings_GetAvailableAASuperSamplingModes final
|
|
{
|
|
public:
|
|
bool UseViewport; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<ENoceGraphicAASuperSamplingMode> ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLocalGameUserSettings_GetAvailableAASuperSamplingModes;
|
|
|
|
// Function GameNoce.NoceLocalGameUserSettings.GetGamepadIconDeviceType
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceLocalGameUserSettings_GetGamepadIconDeviceType final
|
|
{
|
|
public:
|
|
ENoceInputDeviceType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLocalGameUserSettings_GetGamepadIconDeviceType;
|
|
|
|
// Function GameNoce.NoceLocalGameUserSettings.GetIsInitialized
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceLocalGameUserSettings_GetIsInitialized final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLocalGameUserSettings_GetIsInitialized;
|
|
|
|
// Function GameNoce.NoceLocalGameUserSettings.GetLastBenchmark
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceLocalGameUserSettings_GetLastBenchmark final
|
|
{
|
|
public:
|
|
float CPU; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float GPU; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLocalGameUserSettings_GetLastBenchmark;
|
|
|
|
// Function GameNoce.NoceLocalGameUserSettings.GetLastPreset
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceLocalGameUserSettings_GetLastPreset final
|
|
{
|
|
public:
|
|
ENoceGameSettingPreset ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLocalGameUserSettings_GetLastPreset;
|
|
|
|
// Function GameNoce.NoceLocalGameUserSettings.GetLastPreset2
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NoceLocalGameUserSettings_GetLastPreset2 final
|
|
{
|
|
public:
|
|
ENoceGameSettingPreset CurrentPreset; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceGameSettingPreset ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLocalGameUserSettings_GetLastPreset2;
|
|
|
|
// Function GameNoce.NoceLocalGameUserSettings.IsHDRValidEnabled
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceLocalGameUserSettings_IsHDRValidEnabled final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLocalGameUserSettings_IsHDRValidEnabled;
|
|
|
|
// Function GameNoce.NoceLocalGameUserSettings.SetAASuperSampling
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceLocalGameUserSettings_SetAASuperSampling final
|
|
{
|
|
public:
|
|
ENoceGraphicAASuperSamplingMode InVal; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLocalGameUserSettings_SetAASuperSampling;
|
|
|
|
// Function GameNoce.NoceLocalGameUserSettings.SetAASuperSamplingQuality
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceLocalGameUserSettings_SetAASuperSamplingQuality final
|
|
{
|
|
public:
|
|
uint32 InVal; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLocalGameUserSettings_SetAASuperSamplingQuality;
|
|
|
|
// Function GameNoce.NoceLocalGameUserSettings.SetAudioOutputDeviceId
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceLocalGameUserSettings_SetAudioOutputDeviceId final
|
|
{
|
|
public:
|
|
class FString InAudioOutputDeviceId; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLocalGameUserSettings_SetAudioOutputDeviceId;
|
|
|
|
// Function GameNoce.NoceLocalGameUserSettings.SetEnableHDR
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceLocalGameUserSettings_SetEnableHDR final
|
|
{
|
|
public:
|
|
bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLocalGameUserSettings_SetEnableHDR;
|
|
|
|
// Function GameNoce.NoceLocalGameUserSettings.SetFullscreenModeAndApply
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceLocalGameUserSettings_SetFullscreenModeAndApply final
|
|
{
|
|
public:
|
|
EWindowMode InFullscreenMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLocalGameUserSettings_SetFullscreenModeAndApply;
|
|
|
|
// Function GameNoce.NoceLocalGameUserSettings.SetGamepadIconType
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceLocalGameUserSettings_SetGamepadIconType final
|
|
{
|
|
public:
|
|
ENoceInputGamepadType InType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLocalGameUserSettings_SetGamepadIconType;
|
|
|
|
// Function GameNoce.NoceLocalGameUserSettings.SetPaniniProjectionEnabled
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceLocalGameUserSettings_SetPaniniProjectionEnabled final
|
|
{
|
|
public:
|
|
bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLocalGameUserSettings_SetPaniniProjectionEnabled;
|
|
|
|
// Function GameNoce.NoceLocalGameUserSettings.SetPreset
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceLocalGameUserSettings_SetPreset final
|
|
{
|
|
public:
|
|
ENoceGameSettingPreset InVal; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLocalGameUserSettings_SetPreset;
|
|
|
|
// Function GameNoce.NoceLocalGameUserSettings.SetScreenPercentage
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceLocalGameUserSettings_SetScreenPercentage final
|
|
{
|
|
public:
|
|
int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLocalGameUserSettings_SetScreenPercentage;
|
|
|
|
// Function GameNoce.NoceLocalGameUserSettings.SupportAASuperSamplingQuality
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceLocalGameUserSettings_SupportAASuperSamplingQuality final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLocalGameUserSettings_SupportAASuperSamplingQuality;
|
|
|
|
// Function GameNoce.NoceLocalGameUserSettings.CanPaniniProjectionEnabled
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceLocalGameUserSettings_CanPaniniProjectionEnabled final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLocalGameUserSettings_CanPaniniProjectionEnabled;
|
|
|
|
// Function GameNoce.NoceLocalGameUserSettings.GetAASuperSampling
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceLocalGameUserSettings_GetAASuperSampling final
|
|
{
|
|
public:
|
|
ENoceGraphicAASuperSamplingMode ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLocalGameUserSettings_GetAASuperSampling;
|
|
|
|
// Function GameNoce.NoceLocalGameUserSettings.GetAASuperSamplingQuality
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceLocalGameUserSettings_GetAASuperSamplingQuality final
|
|
{
|
|
public:
|
|
uint32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLocalGameUserSettings_GetAASuperSamplingQuality;
|
|
|
|
// Function GameNoce.NoceLocalGameUserSettings.GetAudioOutputDeviceId
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceLocalGameUserSettings_GetAudioOutputDeviceId final
|
|
{
|
|
public:
|
|
class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLocalGameUserSettings_GetAudioOutputDeviceId;
|
|
|
|
// Function GameNoce.NoceLocalGameUserSettings.GetFullscreenModeInt
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceLocalGameUserSettings_GetFullscreenModeInt final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLocalGameUserSettings_GetFullscreenModeInt;
|
|
|
|
// Function GameNoce.NoceLocalGameUserSettings.GetGamepadIconType
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceLocalGameUserSettings_GetGamepadIconType final
|
|
{
|
|
public:
|
|
ENoceInputGamepadType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLocalGameUserSettings_GetGamepadIconType;
|
|
|
|
// Function GameNoce.NoceLocalGameUserSettings.GetMotionBlur
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceLocalGameUserSettings_GetMotionBlur final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLocalGameUserSettings_GetMotionBlur;
|
|
|
|
// Function GameNoce.NoceLocalGameUserSettings.GetPaniniProjectionEnabled
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceLocalGameUserSettings_GetPaniniProjectionEnabled final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLocalGameUserSettings_GetPaniniProjectionEnabled;
|
|
|
|
// Function GameNoce.NoceLocalGameUserSettings.GetResolutionSizeX
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceLocalGameUserSettings_GetResolutionSizeX final
|
|
{
|
|
public:
|
|
uint32 ReturnValue; // 0x0000(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLocalGameUserSettings_GetResolutionSizeX;
|
|
|
|
// Function GameNoce.NoceLocalGameUserSettings.GetResolutionSizeY
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceLocalGameUserSettings_GetResolutionSizeY final
|
|
{
|
|
public:
|
|
uint32 ReturnValue; // 0x0000(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLocalGameUserSettings_GetResolutionSizeY;
|
|
|
|
// Function GameNoce.NoceLocalGameUserSettings.GetScreenPercentage
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceLocalGameUserSettings_GetScreenPercentage final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLocalGameUserSettings_GetScreenPercentage;
|
|
|
|
// Function GameNoce.NoceLocalGameUserSettings.GetVSyncEnabled
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceLocalGameUserSettings_GetVSyncEnabled final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLocalGameUserSettings_GetVSyncEnabled;
|
|
|
|
// Function GameNoce.NoceLockLocationComponent.GetCanBeLockedOn
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceLockLocationComponent_GetCanBeLockedOn final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLockLocationComponent_GetCanBeLockedOn;
|
|
|
|
// Function GameNoce.NoceLockLocationComponent.OnAIControllerThinkEnableChanged
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceLockLocationComponent_OnAIControllerThinkEnableChanged final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLockLocationComponent_OnAIControllerThinkEnableChanged;
|
|
|
|
// Function GameNoce.NoceLockLocationComponent.OnPossessedPawnChanged
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceLockLocationComponent_OnPossessedPawnChanged final
|
|
{
|
|
public:
|
|
class APawn* InOldPawn; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class APawn* InNewPawn; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLockLocationComponent_OnPossessedPawnChanged;
|
|
|
|
// Function GameNoce.NoceLockLocationComponent.SetCanBeLockedOn
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceLockLocationComponent_SetCanBeLockedOn final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceLockLocationComponent_SetCanBeLockedOn;
|
|
|
|
// Function GameNoce.NoceMapAreaWidget.GetAllMapBackgroundWidgets
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceMapAreaWidget_GetAllMapBackgroundWidgets final
|
|
{
|
|
public:
|
|
TArray<class UNoceMapBackgroundWidget*> ReturnValue; // 0x0000(0x0010)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceMapAreaWidget_GetAllMapBackgroundWidgets;
|
|
|
|
// Function GameNoce.NoceMapAreaWidget.GetAllMapDynamicMapIconWidgets
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceMapAreaWidget_GetAllMapDynamicMapIconWidgets final
|
|
{
|
|
public:
|
|
TArray<class UNoceDynamicMapIconWidget*> ReturnValue; // 0x0000(0x0010)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceMapAreaWidget_GetAllMapDynamicMapIconWidgets;
|
|
|
|
// Function GameNoce.NoceMapAreaWidget.GetAllMapLocationWidgets
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceMapAreaWidget_GetAllMapLocationWidgets final
|
|
{
|
|
public:
|
|
TArray<class UNoceMapLocationWidget*> ReturnValue; // 0x0000(0x0010)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceMapAreaWidget_GetAllMapLocationWidgets;
|
|
|
|
// Function GameNoce.NoceMapAreaWidget.GetVisibleLocationGroups
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceMapAreaWidget_GetVisibleLocationGroups final
|
|
{
|
|
public:
|
|
TArray<ENoceMapLocationGroup> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceMapAreaWidget_GetVisibleLocationGroups;
|
|
|
|
// Function GameNoce.NoceMapCapture.GetAreaBounds
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceMapCapture_GetAreaBounds final
|
|
{
|
|
public:
|
|
class UBoxComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceMapCapture_GetAreaBounds;
|
|
|
|
// Function GameNoce.NoceMapIconComponent.GetData
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct NoceMapIconComponent_GetData final
|
|
{
|
|
public:
|
|
struct FNoceMapGeneralIconData ReturnValue; // 0x0000(0x0038)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceMapIconComponent_GetData;
|
|
|
|
// Function GameNoce.NoceMapIconComponent.OnGameProgressChanged
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceMapIconComponent_OnGameProgressChanged final
|
|
{
|
|
public:
|
|
struct FGameplayTag NewTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceMapIconComponent_OnGameProgressChanged;
|
|
|
|
// Function GameNoce.NoceMapIconComponent.SetIconSize
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceMapIconComponent_SetIconSize final
|
|
{
|
|
public:
|
|
float NewIconSize; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceMapIconComponent_SetIconSize;
|
|
|
|
// Function GameNoce.NoceMapIconComponent.SetIconVisible
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceMapIconComponent_SetIconVisible final
|
|
{
|
|
public:
|
|
bool bNewVisible; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceMapIconComponent_SetIconVisible;
|
|
|
|
// Function GameNoce.NoceMapIconComponent.DoesIconRotate
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceMapIconComponent_DoesIconRotate final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceMapIconComponent_DoesIconRotate;
|
|
|
|
// Function GameNoce.NoceMapIconComponent.GetIconSize
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceMapIconComponent_GetIconSize final
|
|
{
|
|
public:
|
|
float MapSize; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceMapIconComponent_GetIconSize;
|
|
|
|
// Function GameNoce.NoceMapIconComponent.IsIconVisible
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceMapIconComponent_IsIconVisible final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceMapIconComponent_IsIconVisible;
|
|
|
|
// Function GameNoce.NoceMapTrackerComponent.GetMapIcons
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceMapTrackerComponent_GetMapIcons final
|
|
{
|
|
public:
|
|
TArray<class UNoceMapIconComponent*> ReturnValue; // 0x0000(0x0010)(ConstParm, ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceMapTrackerComponent_GetMapIcons;
|
|
|
|
// Function GameNoce.NoceMaterialSanityFlowerWidget.GetMaterial
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceMaterialSanityFlowerWidget_GetMaterial final
|
|
{
|
|
public:
|
|
class UMaterialInstanceDynamic* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceMaterialSanityFlowerWidget_GetMaterial;
|
|
|
|
// Function GameNoce.NoceMaterialSanityFlowerWidget.InitializeDynamicMaterial
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceMaterialSanityFlowerWidget_InitializeDynamicMaterial final
|
|
{
|
|
public:
|
|
bool NoUse; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceMaterialSanityFlowerWidget_InitializeDynamicMaterial;
|
|
|
|
// Function GameNoce.NoceMaterialSanityFlowerWidget.UpdatePercent
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceMaterialSanityFlowerWidget_UpdatePercent final
|
|
{
|
|
public:
|
|
float Percent; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceMaterialSanityFlowerWidget_UpdatePercent;
|
|
|
|
// Function GameNoce.NoceMinimapWidget.Zoom
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceMinimapWidget_Zoom final
|
|
{
|
|
public:
|
|
bool ZoomIn; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceMinimapWidget_Zoom;
|
|
|
|
// Function GameNoce.NoceNavLinkProxy.GetEndPoint
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceNavLinkProxy_GetEndPoint final
|
|
{
|
|
public:
|
|
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceNavLinkProxy_GetEndPoint;
|
|
|
|
// Function GameNoce.NoceNavLinkProxy.GetStartPoint
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceNavLinkProxy_GetStartPoint final
|
|
{
|
|
public:
|
|
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceNavLinkProxy_GetStartPoint;
|
|
|
|
// Function GameNoce.NoceNewIconWidget.GetIsNew
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceNewIconWidget_GetIsNew final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceNewIconWidget_GetIsNew;
|
|
|
|
// Function GameNoce.NoceNewIconWidget.SetIsNew
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NoceNewIconWidget_SetIsNew final
|
|
{
|
|
public:
|
|
bool InIsNew; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool NeedAnimation; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceNewIconWidget_SetIsNew;
|
|
|
|
// Function GameNoce.NoceNotebookBookmark.GetIsLeft
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceNotebookBookmark_GetIsLeft final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceNotebookBookmark_GetIsLeft;
|
|
|
|
// Function GameNoce.NoceNotebookBookmark.GetPageIndex
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceNotebookBookmark_GetPageIndex final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceNotebookBookmark_GetPageIndex;
|
|
|
|
// Function GameNoce.NoceNotebookBookmark.GetPosIndex
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceNotebookBookmark_GetPosIndex final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceNotebookBookmark_GetPosIndex;
|
|
|
|
// Function GameNoce.NoceNotebookBookmark.OnFadeIn
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NoceNotebookBookmark_OnFadeIn final
|
|
{
|
|
public:
|
|
bool NeedFastFadeIn; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool NoUse; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceNotebookBookmark_OnFadeIn;
|
|
|
|
// Function GameNoce.NoceNotebookBookmark.OnFadeOut
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NoceNotebookBookmark_OnFadeOut final
|
|
{
|
|
public:
|
|
bool NeedFastFadeOut; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool NoUse; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceNotebookBookmark_OnFadeOut;
|
|
|
|
// Function GameNoce.NoceNotebookBookmark.SetIsLeft
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceNotebookBookmark_SetIsLeft final
|
|
{
|
|
public:
|
|
bool NewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceNotebookBookmark_SetIsLeft;
|
|
|
|
// Function GameNoce.NoceNotebookBookmark.SetPageIndex
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceNotebookBookmark_SetPageIndex final
|
|
{
|
|
public:
|
|
int32 NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceNotebookBookmark_SetPageIndex;
|
|
|
|
// Function GameNoce.NoceNotebookBookmark.SetPlayRate
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceNotebookBookmark_SetPlayRate final
|
|
{
|
|
public:
|
|
float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceNotebookBookmark_SetPlayRate;
|
|
|
|
// Function GameNoce.NoceNotebookBookmark.SetPosIndex
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceNotebookBookmark_SetPosIndex final
|
|
{
|
|
public:
|
|
int32 NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceNotebookBookmark_SetPosIndex;
|
|
|
|
// Function GameNoce.NoceNotebookPage.GetContents
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceNotebookPage_GetContents final
|
|
{
|
|
public:
|
|
TArray<class UNoceNotebookContent*> ReturnValue; // 0x0000(0x0010)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceNotebookPage_GetContents;
|
|
|
|
// Function GameNoce.NoceNotebookPage.IsPlayingUIAnimations
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceNotebookPage_IsPlayingUIAnimations final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceNotebookPage_IsPlayingUIAnimations;
|
|
|
|
// Function GameNoce.NoceNotebookPage.OnFadeIn
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceNotebookPage_OnFadeIn final
|
|
{
|
|
public:
|
|
bool NoUse; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceNotebookPage_OnFadeIn;
|
|
|
|
// Function GameNoce.NoceNotebookPage.SetData
|
|
// 0x0058 (0x0058 - 0x0000)
|
|
struct NoceNotebookPage_SetData final
|
|
{
|
|
public:
|
|
TArray<class FText> Texts; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
|
|
TArray<struct FSoftObjectPath> Images; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
|
|
TArray<bool> IsVisibles; // 0x0020(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
|
|
TArray<bool> IsNews; // 0x0030(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
|
|
TArray<bool> IsNews2; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
|
|
bool NoUse; // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceNotebookPage_SetData;
|
|
|
|
// Function GameNoce.NoceNotebookPageTabWidget.ClearNew
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceNotebookPageTabWidget_ClearNew final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceNotebookPageTabWidget_ClearNew;
|
|
|
|
// Function GameNoce.NoceNotebookPageTabWidget.SetData
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct NoceNotebookPageTabWidget_SetData final
|
|
{
|
|
public:
|
|
TArray<struct FNoceUINotebookCategoryData> InData; // 0x0000(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
struct FLinearColor InDefaultColor; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor InSelectColor; // 0x0020(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 InDefaultIndex; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool UseMoreTabs; // 0x0034(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceNotebookPageTabWidget_SetData;
|
|
|
|
// Function GameNoce.NoceOpenDoorByProgressComp.UpdateOpenDoor_BP
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceOpenDoorByProgressComp_UpdateOpenDoor_BP final
|
|
{
|
|
public:
|
|
bool NeedOpen; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceOpenDoorByProgressComp_UpdateOpenDoor_BP;
|
|
|
|
// Function GameNoce.NocePageTabWidget.CanSelectNext
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePageTabWidget_CanSelectNext final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePageTabWidget_CanSelectNext;
|
|
|
|
// Function GameNoce.NocePageTabWidget.CanSelectPrevious
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePageTabWidget_CanSelectPrevious final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePageTabWidget_CanSelectPrevious;
|
|
|
|
// Function GameNoce.NocePageTabWidget.GetSelectingIndex
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePageTabWidget_GetSelectingIndex final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePageTabWidget_GetSelectingIndex;
|
|
|
|
// Function GameNoce.NocePageTabWidget.Init
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePageTabWidget_Init final
|
|
{
|
|
public:
|
|
int32 InTotalPage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 InCurrentPage; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePageTabWidget_Init;
|
|
|
|
// Function GameNoce.NocePauseListWidget.CreateMenu
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NocePauseListWidget_CreateMenu final
|
|
{
|
|
public:
|
|
TArray<class UPauseListObject*> ListItems; // 0x0000(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
int32 InitIndex; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePauseListWidget_CreateMenu;
|
|
|
|
// Function GameNoce.NocePauseListWidget.GetList
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePauseListWidget_GetList final
|
|
{
|
|
public:
|
|
class UNoceVerticalList* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePauseListWidget_GetList;
|
|
|
|
// Function GameNoce.NocePauseListWidget.UpdateDescription
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NocePauseListWidget_UpdateDescription final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FText DescriptionText; // 0x0008(0x0010)(Parm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePauseListWidget_UpdateDescription;
|
|
|
|
// Function GameNoce.NocePendantLight.EnablePendantLights
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePendantLight_EnablePendantLights final
|
|
{
|
|
public:
|
|
bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePendantLight_EnablePendantLights;
|
|
|
|
// Function GameNoce.NocePendantLight.SetLightMaxDistanceFadeRange
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePendantLight_SetLightMaxDistanceFadeRange final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePendantLight_SetLightMaxDistanceFadeRange;
|
|
|
|
// Function GameNoce.NocePendantLight.SetLightMaxDrawDistance
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePendantLight_SetLightMaxDrawDistance final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePendantLight_SetLightMaxDrawDistance;
|
|
|
|
// Function GameNoce.NocePendantLight.GetLightComp
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePendantLight_GetLightComp final
|
|
{
|
|
public:
|
|
class ULightComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePendantLight_GetLightComp;
|
|
|
|
// Function GameNoce.NocePendantLight.GetLightMaxDistanceFadeRange
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePendantLight_GetLightMaxDistanceFadeRange final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePendantLight_GetLightMaxDistanceFadeRange;
|
|
|
|
// Function GameNoce.NocePendantLight.GetLightMaxDrawDistance
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePendantLight_GetLightMaxDrawDistance final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePendantLight_GetLightMaxDrawDistance;
|
|
|
|
// Function GameNoce.NocePendantLight.GetSpotLightZOffset
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePendantLight_GetSpotLightZOffset final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePendantLight_GetSpotLightZOffset;
|
|
|
|
// Function GameNoce.NocePickMessageWidget.ShowItem
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePickMessageWidget_ShowItem final
|
|
{
|
|
public:
|
|
class FName InItemID; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceInventoryType InItemType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool NoUse; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePickMessageWidget_ShowItem;
|
|
|
|
// Function GameNoce.NocePickPreviewWidget.ConsumableSlotChanged
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePickPreviewWidget_ConsumableSlotChanged final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePickPreviewWidget_ConsumableSlotChanged;
|
|
|
|
// Function GameNoce.NocePickPreviewWidget.HasPendingItem
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePickPreviewWidget_HasPendingItem final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePickPreviewWidget_HasPendingItem;
|
|
|
|
// Function GameNoce.NocePickPreviewWidget.SetUseForceHide
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePickPreviewWidget_SetUseForceHide final
|
|
{
|
|
public:
|
|
bool InUseForceHide; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePickPreviewWidget_SetUseForceHide;
|
|
|
|
// Function GameNoce.NocePickPreviewWidget.ShowItem
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePickPreviewWidget_ShowItem final
|
|
{
|
|
public:
|
|
ENoceInventoryType Type; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName ID; // 0x0004(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool NoUse; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePickPreviewWidget_ShowItem;
|
|
|
|
// Function GameNoce.NocePickPreviewWidget.ShowSlotChanged
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePickPreviewWidget_ShowSlotChanged final
|
|
{
|
|
public:
|
|
bool NoUse; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePickPreviewWidget_ShowSlotChanged;
|
|
|
|
// Function GameNoce.NocePickupsSubsystem.CanGenerateConsumablePickups_BP
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePickupsSubsystem_CanGenerateConsumablePickups_BP final
|
|
{
|
|
public:
|
|
int32 RequiredTargetCount; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePickupsSubsystem_CanGenerateConsumablePickups_BP;
|
|
|
|
// Function GameNoce.NocePickupsSubsystem.EnableDynamicHelp
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePickupsSubsystem_EnableDynamicHelp final
|
|
{
|
|
public:
|
|
bool IsEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePickupsSubsystem_EnableDynamicHelp;
|
|
|
|
// Function GameNoce.NocePickupsSubsystem.EnableEventHelp
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePickupsSubsystem_EnableEventHelp final
|
|
{
|
|
public:
|
|
bool IsEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePickupsSubsystem_EnableEventHelp;
|
|
|
|
// Function GameNoce.NocePickupsSubsystem.GenerateEventConsumablePickups
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NocePickupsSubsystem_GenerateEventConsumablePickups final
|
|
{
|
|
public:
|
|
struct FVector InLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector2D InRange; // 0x0018(0x0010)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePickupsSubsystem_GenerateEventConsumablePickups;
|
|
|
|
// Function GameNoce.NocePickupsSubsystem.GenerateEventWeaponPickups
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NocePickupsSubsystem_GenerateEventWeaponPickups final
|
|
{
|
|
public:
|
|
struct FVector InLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector2D InRange; // 0x0018(0x0010)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePickupsSubsystem_GenerateEventWeaponPickups;
|
|
|
|
// Function GameNoce.NocePickupsSubsystem.GeneratePrepRoomPickups
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePickupsSubsystem_GeneratePrepRoomPickups final
|
|
{
|
|
public:
|
|
class ANocePickupsPoint* InAttachParent; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class ANoceInteractableBase> InInteractable; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePickupsSubsystem_GeneratePrepRoomPickups;
|
|
|
|
// Function GameNoce.NocePickupsSubsystem.HandleOnPickupEventPickups
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePickupsSubsystem_HandleOnPickupEventPickups final
|
|
{
|
|
public:
|
|
class ANoceInteractableBase* InPickups; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePickupsSubsystem_HandleOnPickupEventPickups;
|
|
|
|
// Function GameNoce.NocePickupsSubsystem.IsSaveDataExist
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePickupsSubsystem_IsSaveDataExist final
|
|
{
|
|
public:
|
|
class ANocePickupsPoint* InPickupsPoint; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePickupsSubsystem_IsSaveDataExist;
|
|
|
|
// Function GameNoce.NocePickupsSubsystem.OnPickupsDestroyed
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePickupsSubsystem_OnPickupsDestroyed final
|
|
{
|
|
public:
|
|
class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePickupsSubsystem_OnPickupsDestroyed;
|
|
|
|
// Function GameNoce.NocePickupsSubsystem.OnProgressChanged
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePickupsSubsystem_OnProgressChanged final
|
|
{
|
|
public:
|
|
struct FGameplayTag InTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePickupsSubsystem_OnProgressChanged;
|
|
|
|
// Function GameNoce.NocePickupsSubsystem.RegisterSaveData
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePickupsSubsystem_RegisterSaveData final
|
|
{
|
|
public:
|
|
class ANocePickupsPoint* InPickupsPoint; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePickupsSubsystem_RegisterSaveData;
|
|
|
|
// Function GameNoce.NocePickupsSubsystem.SpawnEventConsumablePickupsPoint_BP
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePickupsSubsystem_SpawnEventConsumablePickupsPoint_BP final
|
|
{
|
|
public:
|
|
int32 RequiredTargetCount; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePickupsSubsystem_SpawnEventConsumablePickupsPoint_BP;
|
|
|
|
// Function GameNoce.NocePickupsSubsystem.SpawnEventWeaponPickupsPoint_BP
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePickupsSubsystem_SpawnEventWeaponPickupsPoint_BP final
|
|
{
|
|
public:
|
|
int32 RequiredTargetCount; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePickupsSubsystem_SpawnEventWeaponPickupsPoint_BP;
|
|
|
|
// Function GameNoce.NocePickupsSubsystem.CalculateConsumablePrepRoomValue
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePickupsSubsystem_CalculateConsumablePrepRoomValue final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePickupsSubsystem_CalculateConsumablePrepRoomValue;
|
|
|
|
// Function GameNoce.NocePickupsSubsystem.CalculateWeaponPrepRoomValue
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePickupsSubsystem_CalculateWeaponPrepRoomValue final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePickupsSubsystem_CalculateWeaponPrepRoomValue;
|
|
|
|
// Function GameNoce.NocePickupsSubsystem.GetConsumableDataRowByName
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NocePickupsSubsystem_GetConsumableDataRowByName final
|
|
{
|
|
public:
|
|
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNocePickupsConsumableDataRow ReturnValue; // 0x0008(0x0020)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePickupsSubsystem_GetConsumableDataRowByName;
|
|
|
|
// Function GameNoce.NocePickupsSubsystem.GetConsumableDataRowNames
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePickupsSubsystem_GetConsumableDataRowNames final
|
|
{
|
|
public:
|
|
TArray<class FName> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePickupsSubsystem_GetConsumableDataRowNames;
|
|
|
|
// Function GameNoce.NocePickupsSubsystem.GetConsumableGroupTypeByInteractable
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePickupsSubsystem_GetConsumableGroupTypeByInteractable final
|
|
{
|
|
public:
|
|
TSubclassOf<class ANoceInteractableBase> InInteractable; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENocePickupsConsumableGroupType ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePickupsSubsystem_GetConsumableGroupTypeByInteractable;
|
|
|
|
// Function GameNoce.NocePickupsSubsystem.GetDeployDataByName
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct NocePickupsSubsystem_GetDeployDataByName final
|
|
{
|
|
public:
|
|
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNocePickupsDeployDataRow ReturnValue; // 0x0008(0x0038)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePickupsSubsystem_GetDeployDataByName;
|
|
|
|
// Function GameNoce.NocePickupsSubsystem.GetDeployDataRowNames
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePickupsSubsystem_GetDeployDataRowNames final
|
|
{
|
|
public:
|
|
TArray<class FName> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePickupsSubsystem_GetDeployDataRowNames;
|
|
|
|
// Function GameNoce.NocePickupsSubsystem.GetDynamicDataByName
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct NocePickupsSubsystem_GetDynamicDataByName final
|
|
{
|
|
public:
|
|
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceDynamicPickupsDataRow ReturnValue; // 0x0008(0x0038)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePickupsSubsystem_GetDynamicDataByName;
|
|
|
|
// Function GameNoce.NocePickupsSubsystem.GetDynamicDataRowNames
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePickupsSubsystem_GetDynamicDataRowNames final
|
|
{
|
|
public:
|
|
TArray<class FName> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePickupsSubsystem_GetDynamicDataRowNames;
|
|
|
|
// Function GameNoce.NocePickupsSubsystem.GetIsDynamicHelpEnabled
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePickupsSubsystem_GetIsDynamicHelpEnabled final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePickupsSubsystem_GetIsDynamicHelpEnabled;
|
|
|
|
// Function GameNoce.NocePickupsSubsystem.GetIsEventHelpEnable
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePickupsSubsystem_GetIsEventHelpEnable final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePickupsSubsystem_GetIsEventHelpEnable;
|
|
|
|
// Function GameNoce.NocePickupsSubsystem.GetWeaponDataRowByName
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NocePickupsSubsystem_GetWeaponDataRowByName final
|
|
{
|
|
public:
|
|
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNocePickupsWeaponDataRow ReturnValue; // 0x0008(0x0020)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePickupsSubsystem_GetWeaponDataRowByName;
|
|
|
|
// Function GameNoce.NocePickupsSubsystem.GetWeaponDataRowNames
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePickupsSubsystem_GetWeaponDataRowNames final
|
|
{
|
|
public:
|
|
TArray<class FName> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePickupsSubsystem_GetWeaponDataRowNames;
|
|
|
|
// Function GameNoce.NocePickupsSubsystem.GetWeaponGroupTypeByInteractable
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePickupsSubsystem_GetWeaponGroupTypeByInteractable final
|
|
{
|
|
public:
|
|
TSubclassOf<class ANoceInteractableBase> InInteractable; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENocePickupsWeaponGroupType ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePickupsSubsystem_GetWeaponGroupTypeByInteractable;
|
|
|
|
// Function GameNoce.NocePickupsSubsystem.IsInConsumableSearchDistance
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePickupsSubsystem_IsInConsumableSearchDistance final
|
|
{
|
|
public:
|
|
class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePickupsSubsystem_IsInConsumableSearchDistance;
|
|
|
|
// Function GameNoce.NocePickupsSubsystem.IsInWeaponSearchDistance
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePickupsSubsystem_IsInWeaponSearchDistance final
|
|
{
|
|
public:
|
|
class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePickupsSubsystem_IsInWeaponSearchDistance;
|
|
|
|
// Function GameNoce.NocePickupsSubsystem.IsTargetConsumableByClass
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePickupsSubsystem_IsTargetConsumableByClass final
|
|
{
|
|
public:
|
|
TSubclassOf<class ANoceInteractableBase> InInteractable; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePickupsSubsystem_IsTargetConsumableByClass;
|
|
|
|
// Function GameNoce.NocePickupsSubsystem.IsTargetPickups
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePickupsSubsystem_IsTargetPickups final
|
|
{
|
|
public:
|
|
class ANocePickupConsumable* InConsumable; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePickupsSubsystem_IsTargetPickups;
|
|
|
|
// Function GameNoce.NocePickupsSubsystem.IsUnseenDynamicPickupsPoint
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePickupsSubsystem_IsUnseenDynamicPickupsPoint final
|
|
{
|
|
public:
|
|
class ANocePickupsPoint* InPickupsPoint; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePickupsSubsystem_IsUnseenDynamicPickupsPoint;
|
|
|
|
// Function GameNoce.NocePlayerAnimInstance.BP_GetSlopeBlendRatio
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerAnimInstance_BP_GetSlopeBlendRatio final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAnimInstance_BP_GetSlopeBlendRatio;
|
|
|
|
// Function GameNoce.NocePlayerAnimInstance.CanApplyArmCorrect
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerAnimInstance_CanApplyArmCorrect final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAnimInstance_CanApplyArmCorrect;
|
|
|
|
// Function GameNoce.NocePlayerAnimInstance.DelayResetGlawG_ABP_Ratio
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerAnimInstance_DelayResetGlawG_ABP_Ratio final
|
|
{
|
|
public:
|
|
float InDelayTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAnimInstance_DelayResetGlawG_ABP_Ratio;
|
|
|
|
// Function GameNoce.NocePlayerAnimInstance.GetCanEnterAttack
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerAnimInstance_GetCanEnterAttack final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAnimInstance_GetCanEnterAttack;
|
|
|
|
// Function GameNoce.NocePlayerAnimInstance.GetCanEnterDodge
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerAnimInstance_GetCanEnterDodge final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAnimInstance_GetCanEnterDodge;
|
|
|
|
// Function GameNoce.NocePlayerAnimInstance.GetFootIKInterpSpeedCurrent
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerAnimInstance_GetFootIKInterpSpeedCurrent final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAnimInstance_GetFootIKInterpSpeedCurrent;
|
|
|
|
// Function GameNoce.NocePlayerAnimInstance.GetHitReactionActive
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerAnimInstance_GetHitReactionActive final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAnimInstance_GetHitReactionActive;
|
|
|
|
// Function GameNoce.NocePlayerAnimInstance.GetHitReactionAlpha
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerAnimInstance_GetHitReactionAlpha final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAnimInstance_GetHitReactionAlpha;
|
|
|
|
// Function GameNoce.NocePlayerAnimInstance.GetHitReactionTransform
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct NocePlayerAnimInstance_GetHitReactionTransform final
|
|
{
|
|
public:
|
|
struct FTransform ReturnValue; // 0x0000(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAnimInstance_GetHitReactionTransform;
|
|
|
|
// Function GameNoce.NocePlayerAnimInstance.GetInSeamless
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerAnimInstance_GetInSeamless final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAnimInstance_GetInSeamless;
|
|
|
|
// Function GameNoce.NocePlayerAnimInstance.GetInteractType
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerAnimInstance_GetInteractType final
|
|
{
|
|
public:
|
|
ENoceInteractType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAnimInstance_GetInteractType;
|
|
|
|
// Function GameNoce.NocePlayerAnimInstance.GetIsInAir
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerAnimInstance_GetIsInAir final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAnimInstance_GetIsInAir;
|
|
|
|
// Function GameNoce.NocePlayerAnimInstance.GetIsOnSlopeSkirtControl
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerAnimInstance_GetIsOnSlopeSkirtControl final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAnimInstance_GetIsOnSlopeSkirtControl;
|
|
|
|
// Function GameNoce.NocePlayerAnimInstance.GetPlayerFSMTag
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerAnimInstance_GetPlayerFSMTag final
|
|
{
|
|
public:
|
|
struct FGameplayTag ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAnimInstance_GetPlayerFSMTag;
|
|
|
|
// Function GameNoce.NocePlayerAnimInstance.GetPlayerHideFromRecoverIndicator
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerAnimInstance_GetPlayerHideFromRecoverIndicator final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAnimInstance_GetPlayerHideFromRecoverIndicator;
|
|
|
|
// Function GameNoce.NocePlayerAnimInstance.HandleHitPoint
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct NocePlayerAnimInstance_HandleHitPoint final
|
|
{
|
|
public:
|
|
struct FVector InHitPoint; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector AttackDirection; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAnimInstance_HandleHitPoint;
|
|
|
|
// Function GameNoce.NocePlayerAnimInstance.IsNarrowMoveInteractType
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerAnimInstance_IsNarrowMoveInteractType final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAnimInstance_IsNarrowMoveInteractType;
|
|
|
|
// Function GameNoce.NocePlayerAnimInstance.IsNarrowMoveNormal
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerAnimInstance_IsNarrowMoveNormal final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAnimInstance_IsNarrowMoveNormal;
|
|
|
|
// Function GameNoce.NocePlayerAnimInstance.IsNarrowMoveShort
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerAnimInstance_IsNarrowMoveShort final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAnimInstance_IsNarrowMoveShort;
|
|
|
|
// Function GameNoce.NocePlayerAnimInstance.IsSlopeAdjustmentEnable
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerAnimInstance_IsSlopeAdjustmentEnable final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAnimInstance_IsSlopeAdjustmentEnable;
|
|
|
|
// Function GameNoce.NocePlayerAnimInstance.IsUFOWeaponFocusAttack
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerAnimInstance_IsUFOWeaponFocusAttack final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAnimInstance_IsUFOWeaponFocusAttack;
|
|
|
|
// Function GameNoce.NocePlayerAnimInstance.IsUsingKatana
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerAnimInstance_IsUsingKatana final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAnimInstance_IsUsingKatana;
|
|
|
|
// Function GameNoce.NocePlayerAnimInstance.ReplaceSetFurClawGRigidBodyAlpha
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerAnimInstance_ReplaceSetFurClawGRigidBodyAlpha final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAnimInstance_ReplaceSetFurClawGRigidBodyAlpha;
|
|
|
|
// Function GameNoce.NocePlayerAnimInstance.ReplaceSetFurClawRigidBodyAlpha
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerAnimInstance_ReplaceSetFurClawRigidBodyAlpha final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAnimInstance_ReplaceSetFurClawRigidBodyAlpha;
|
|
|
|
// Function GameNoce.NocePlayerAnimInstance.SetClawG_ABP_Ratio
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerAnimInstance_SetClawG_ABP_Ratio final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAnimInstance_SetClawG_ABP_Ratio;
|
|
|
|
// Function GameNoce.NocePlayerAnimInstance.SetClawG_Switch
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerAnimInstance_SetClawG_Switch final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAnimInstance_SetClawG_Switch;
|
|
|
|
// Function GameNoce.NocePlayerAnimInstance.SetDeathType
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerAnimInstance_SetDeathType final
|
|
{
|
|
public:
|
|
ENoceDeathType InDeathType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAnimInstance_SetDeathType;
|
|
|
|
// Function GameNoce.NocePlayerAnimInstance.SetFurClawGRigidBodyAlpha
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerAnimInstance_SetFurClawGRigidBodyAlpha final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAnimInstance_SetFurClawGRigidBodyAlpha;
|
|
|
|
// Function GameNoce.NocePlayerAnimInstance.SetFurClawRigidBodyAlpha
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerAnimInstance_SetFurClawRigidBodyAlpha final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAnimInstance_SetFurClawRigidBodyAlpha;
|
|
|
|
// Function GameNoce.NocePlayerAnimInstance.SetHairRigidBodyAlpha
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerAnimInstance_SetHairRigidBodyAlpha final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAnimInstance_SetHairRigidBodyAlpha;
|
|
|
|
// Function GameNoce.NocePlayerAnimInstance.SetJogStartEndBlendTimer
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerAnimInstance_SetJogStartEndBlendTimer final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAnimInstance_SetJogStartEndBlendTimer;
|
|
|
|
// Function GameNoce.NocePlayerAnimInstance.SetPlayerHideFromRecoverIndicator
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerAnimInstance_SetPlayerHideFromRecoverIndicator final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAnimInstance_SetPlayerHideFromRecoverIndicator;
|
|
|
|
// Function GameNoce.NocePlayerAnimInstance.SetSeamlessStayInSprint
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerAnimInstance_SetSeamlessStayInSprint final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAnimInstance_SetSeamlessStayInSprint;
|
|
|
|
// Function GameNoce.NocePlayerAnimInstance.SetWeaponMotionType
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerAnimInstance_SetWeaponMotionType final
|
|
{
|
|
public:
|
|
ENoceWeaponMotionType InWeaponMotionType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAnimInstance_SetWeaponMotionType;
|
|
|
|
// Function GameNoce.NocePlayerAnimInstance.SetWeaponName
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerAnimInstance_SetWeaponName final
|
|
{
|
|
public:
|
|
class FName InWeaponName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAnimInstance_SetWeaponName;
|
|
|
|
// Function GameNoce.NocePlayerAnimInstance.UpdateHitReaction
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerAnimInstance_UpdateHitReaction final
|
|
{
|
|
public:
|
|
float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAnimInstance_UpdateHitReaction;
|
|
|
|
// Function GameNoce.NocePlayerAnimInstance.UpdateStateTag
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerAnimInstance_UpdateStateTag final
|
|
{
|
|
public:
|
|
float DeltaSeconds; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAnimInstance_UpdateStateTag;
|
|
|
|
// Function GameNoce.NocePlayerAnimInstance.GetClawG_ABP_Ratio
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerAnimInstance_GetClawG_ABP_Ratio final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAnimInstance_GetClawG_ABP_Ratio;
|
|
|
|
// Function GameNoce.NocePlayerAnimInstance.GetClawG_Switch
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerAnimInstance_GetClawG_Switch final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAnimInstance_GetClawG_Switch;
|
|
|
|
// Function GameNoce.NocePlayerAnimInstance.GetFurClawGRigidBodyAlpha
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerAnimInstance_GetFurClawGRigidBodyAlpha final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAnimInstance_GetFurClawGRigidBodyAlpha;
|
|
|
|
// Function GameNoce.NocePlayerAnimInstance.GetFurClawRigidBodyAlpha
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerAnimInstance_GetFurClawRigidBodyAlpha final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAnimInstance_GetFurClawRigidBodyAlpha;
|
|
|
|
// Function GameNoce.NocePlayerAnimInstance.GetHairRigidBodyAlpha
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerAnimInstance_GetHairRigidBodyAlpha final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAnimInstance_GetHairRigidBodyAlpha;
|
|
|
|
// Function GameNoce.NocePlayerAnimInstance.GetPlayerCharacter
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerAnimInstance_GetPlayerCharacter final
|
|
{
|
|
public:
|
|
class ANocePlayerCharacter* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAnimInstance_GetPlayerCharacter;
|
|
|
|
// Function GameNoce.NocePlayerAnimInstance.GetSeamlessStayInSprint
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerAnimInstance_GetSeamlessStayInSprint final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAnimInstance_GetSeamlessStayInSprint;
|
|
|
|
// Function GameNoce.NocePlayerAnimInstance.GetSeamlessToIdle
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerAnimInstance_GetSeamlessToIdle final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAnimInstance_GetSeamlessToIdle;
|
|
|
|
// Function GameNoce.NocePlayerAnimInstance.GetWeaponMotionType
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerAnimInstance_GetWeaponMotionType final
|
|
{
|
|
public:
|
|
ENoceWeaponMotionType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAnimInstance_GetWeaponMotionType;
|
|
|
|
// Function GameNoce.NocePlayerAnimInstance.IsDuringChagneWeaponMotion
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerAnimInstance_IsDuringChagneWeaponMotion final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAnimInstance_IsDuringChagneWeaponMotion;
|
|
|
|
// Function GameNoce.NocePlayerAnimInstance.ReplaceGetFurClawGRigidBodyAlpha
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerAnimInstance_ReplaceGetFurClawGRigidBodyAlpha final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAnimInstance_ReplaceGetFurClawGRigidBodyAlpha;
|
|
|
|
// Function GameNoce.NocePlayerAnimInstance.ReplaceGetFurClawRigidBodyAlpha
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerAnimInstance_ReplaceGetFurClawRigidBodyAlpha final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAnimInstance_ReplaceGetFurClawRigidBodyAlpha;
|
|
|
|
// Function GameNoce.NocePlayerAttackInfoComponent.HandleOnPossessed
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerAttackInfoComponent_HandleOnPossessed final
|
|
{
|
|
public:
|
|
bool InPossessed; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerAttackInfoComponent_HandleOnPossessed;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.ApplyDeathType
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_ApplyDeathType final
|
|
{
|
|
public:
|
|
ENoceDeathType InDeathType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_ApplyDeathType;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.ApplyPlayerOutfit
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_ApplyPlayerOutfit final
|
|
{
|
|
public:
|
|
ENocePlayerOutfit InPlayerOutfit; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_ApplyPlayerOutfit;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.CanAccepInputActionAttack
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NocePlayerCharacter_CanAccepInputActionAttack final
|
|
{
|
|
public:
|
|
bool InFromRealInput; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_CanAccepInputActionAttack;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.CanAcceptInputActionBasic
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_CanAcceptInputActionBasic final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_CanAcceptInputActionBasic;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.CanAcceptInputActionDodge
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_CanAcceptInputActionDodge final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_CanAcceptInputActionDodge;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.CanAcceptInputActionInteract
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_CanAcceptInputActionInteract final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_CanAcceptInputActionInteract;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.CanAcceptInputByStaminaStatus
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NocePlayerCharacter_CanAcceptInputByStaminaStatus final
|
|
{
|
|
public:
|
|
ENoceInputAction InInputAction; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_CanAcceptInputByStaminaStatus;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.CanAcceptInputClawTransform
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_CanAcceptInputClawTransform final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_CanAcceptInputClawTransform;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.CanAcceptInputFocus
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_CanAcceptInputFocus final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_CanAcceptInputFocus;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.CanAcceptLinkMotionAttack
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_CanAcceptLinkMotionAttack final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_CanAcceptLinkMotionAttack;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.CanAutoCounter
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_CanAutoCounter final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_CanAutoCounter;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.CanShowInteractHint
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_CanShowInteractHint final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_CanShowInteractHint;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.CanUseJustDodgeCounter
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_CanUseJustDodgeCounter final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_CanUseJustDodgeCounter;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.CheckPlayerType
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NocePlayerCharacter_CheckPlayerType final
|
|
{
|
|
public:
|
|
ENocePlayerType PlayerType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_CheckPlayerType;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.ClearShiromukuRevive
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerCharacter_ClearShiromukuRevive final
|
|
{
|
|
public:
|
|
class FName InToken; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 InValue; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_ClearShiromukuRevive;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.DuringUpperBodyMotion
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_DuringUpperBodyMotion final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_DuringUpperBodyMotion;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.DuringUseShortcutItemMotion
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_DuringUseShortcutItemMotion final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_DuringUseShortcutItemMotion;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.EnableMaterialSlotsClaw_BP
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_EnableMaterialSlotsClaw_BP final
|
|
{
|
|
public:
|
|
bool InEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_EnableMaterialSlotsClaw_BP;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.EnableMaterialSlotsClawG_BP
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_EnableMaterialSlotsClawG_BP final
|
|
{
|
|
public:
|
|
bool InEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_EnableMaterialSlotsClawG_BP;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.FindCounterTarget_BP
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePlayerCharacter_FindCounterTarget_BP final
|
|
{
|
|
public:
|
|
bool InCounterHint; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InFromRealInput; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class AActor* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_FindCounterTarget_BP;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.GetCacheInteractionType
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_GetCacheInteractionType final
|
|
{
|
|
public:
|
|
ENoceInteractType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_GetCacheInteractionType;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.GetClawTransform
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerCharacter_GetClawTransform final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_GetClawTransform;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.GetComboCanBeAxeDefensed
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NocePlayerCharacter_GetComboCanBeAxeDefensed final
|
|
{
|
|
public:
|
|
class AActor* InTarget; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName InComboName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_GetComboCanBeAxeDefensed;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.GetComboCanBeKatanaDefensed
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NocePlayerCharacter_GetComboCanBeKatanaDefensed final
|
|
{
|
|
public:
|
|
class AActor* InTarget; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName InComboName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_GetComboCanBeKatanaDefensed;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.GetComboCheckInfo
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NocePlayerCharacter_GetComboCheckInfo final
|
|
{
|
|
public:
|
|
class AActor* InTarget; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName InComboName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool OutCheckJustDodge; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool OutCheckInvincible; // 0x0011(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool OutCheckOmamoriKagami; // 0x0012(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_13[0x5]; // 0x0013(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_GetComboCheckInfo;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.GetCurrentMaxSanityRatio
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerCharacter_GetCurrentMaxSanityRatio final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_GetCurrentMaxSanityRatio;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.GetEnemyInSightDistance
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerCharacter_GetEnemyInSightDistance final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_GetEnemyInSightDistance;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.GetEnemyInSightNumber
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerCharacter_GetEnemyInSightNumber final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_GetEnemyInSightNumber;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.GetHaveCachedSprintInput
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_GetHaveCachedSprintInput final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_GetHaveCachedSprintInput;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.GetHaveKatanaScabbard
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_GetHaveKatanaScabbard final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_GetHaveKatanaScabbard;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.GetHitAngleCanBeDefensed
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerCharacter_GetHitAngleCanBeDefensed final
|
|
{
|
|
public:
|
|
float InHitAngle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InHalfAngle; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_GetHitAngleCanBeDefensed;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.GetIsInEvent
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_GetIsInEvent final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_GetIsInEvent;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.GetIsInExamineMode
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_GetIsInExamineMode final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_GetIsInExamineMode;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.GetIsOnSlopeSkirtControl
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_GetIsOnSlopeSkirtControl final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_GetIsOnSlopeSkirtControl;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.GetIsUnpossessed
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_GetIsUnpossessed final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_GetIsUnpossessed;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.GetIsUsingGimmick
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_GetIsUsingGimmick final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_GetIsUsingGimmick;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.GetLowHealthRatio
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerCharacter_GetLowHealthRatio final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_GetLowHealthRatio;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.GetMaxClawTransform
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerCharacter_GetMaxClawTransform final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_GetMaxClawTransform;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.GetNeedCheckSuperArmor
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NocePlayerCharacter_GetNeedCheckSuperArmor final
|
|
{
|
|
public:
|
|
class AActor* InTarget; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName InComboName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_GetNeedCheckSuperArmor;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.GetShiromukuReviveFrequency
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerCharacter_GetShiromukuReviveFrequency final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_GetShiromukuReviveFrequency;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.GetShiromukuReviveIntenisy
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerCharacter_GetShiromukuReviveIntenisy final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_GetShiromukuReviveIntenisy;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.GetWeaponBreakAttackRatio
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerCharacter_GetWeaponBreakAttackRatio final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_GetWeaponBreakAttackRatio;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.HandleClawTransform
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_HandleClawTransform final
|
|
{
|
|
public:
|
|
bool InTransformToClawG; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_HandleClawTransform;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.HandleClawTransform_BP
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_HandleClawTransform_BP final
|
|
{
|
|
public:
|
|
bool InTransformToClawG; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_HandleClawTransform_BP;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.HandleEnemyInSightNumberChanged
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerCharacter_HandleEnemyInSightNumberChanged final
|
|
{
|
|
public:
|
|
int32 InNumber; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_HandleEnemyInSightNumberChanged;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.HandleForceClawTransform
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_HandleForceClawTransform final
|
|
{
|
|
public:
|
|
bool InToClawG; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_HandleForceClawTransform;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.HandleJustDodge
|
|
// 0x0178 (0x0178 - 0x0000)
|
|
struct NocePlayerCharacter_HandleJustDodge final
|
|
{
|
|
public:
|
|
struct FNoceAttackHitResult InHitResult; // 0x0000(0x0178)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_HandleJustDodge;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.HandleJustDodge_BP
|
|
// 0x0178 (0x0178 - 0x0000)
|
|
struct NocePlayerCharacter_HandleJustDodge_BP final
|
|
{
|
|
public:
|
|
struct FNoceAttackHitResult InHitResult; // 0x0000(0x0178)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_HandleJustDodge_BP;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.HandleOnEnemyDamaged
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePlayerCharacter_HandleOnEnemyDamaged final
|
|
{
|
|
public:
|
|
class AActor* InHitActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InDamage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InIsDead; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_HandleOnEnemyDamaged;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.HasClawAlterType
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NocePlayerCharacter_HasClawAlterType final
|
|
{
|
|
public:
|
|
ENoceClawAlterType InClawAlterType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_HasClawAlterType;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.HasPlayerBegunPlayer
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_HasPlayerBegunPlayer final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_HasPlayerBegunPlayer;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.HasPlayerController
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_HasPlayerController final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_HasPlayerController;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.HaveCounterTarget
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NocePlayerCharacter_HaveCounterTarget final
|
|
{
|
|
public:
|
|
bool InCounterHint; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_HaveCounterTarget;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.HaveCounterTargetBasic
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NocePlayerCharacter_HaveCounterTargetBasic final
|
|
{
|
|
public:
|
|
bool InFromRealInput; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_HaveCounterTargetBasic;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.InAttackStateMachine
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_InAttackStateMachine final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_InAttackStateMachine;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.InCounterState
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_InCounterState final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_InCounterState;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.InDamageState
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_InDamageState final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_InDamageState;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.InDeadState
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_InDeadState final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_InDeadState;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.InFocusAttack
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_InFocusAttack final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_InFocusAttack;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.InFocusCharged
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_InFocusCharged final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_InFocusCharged;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.InHeavyAttack
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_InHeavyAttack final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_InHeavyAttack;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.InJustDodge
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_InJustDodge final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_InJustDodge;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.InRealBattleStatus
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_InRealBattleStatus final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_InRealBattleStatus;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.InRespawnState
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_InRespawnState final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_InRespawnState;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.InStaminaTired
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_InStaminaTired final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_InStaminaTired;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.IsBossFightMode
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_IsBossFightMode final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_IsBossFightMode;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.IsChangeWeapon
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_IsChangeWeapon final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_IsChangeWeapon;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.IsChaseMode
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_IsChaseMode final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_IsChaseMode;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.IsClaw
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_IsClaw final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_IsClaw;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.IsClawAttrackSoulState
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_IsClawAttrackSoulState final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_IsClawAttrackSoulState;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.IsClawG
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_IsClawG final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_IsClawG;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.IsClawGTransformToClaw
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_IsClawGTransformToClaw final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_IsClawGTransformToClaw;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.IsClawTransformFull
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_IsClawTransformFull final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_IsClawTransformFull;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.IsClawTransformState
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_IsClawTransformState final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_IsClawTransformState;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.IsCorruptionLink
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_IsCorruptionLink final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_IsCorruptionLink;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.IsCorruptionLinkExecution
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_IsCorruptionLinkExecution final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_IsCorruptionLinkExecution;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.IsCustomUpperBody
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_IsCustomUpperBody final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_IsCustomUpperBody;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.IsDamageLimitHealth
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_IsDamageLimitHealth final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_IsDamageLimitHealth;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.IsDamageTriggerJustDodge
|
|
// 0x0180 (0x0180 - 0x0000)
|
|
struct NocePlayerCharacter_IsDamageTriggerJustDodge final
|
|
{
|
|
public:
|
|
struct FNoceAttackHitResult InHitResult; // 0x0000(0x0178)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0178(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_179[0x7]; // 0x0179(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_IsDamageTriggerJustDodge;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.IsDamageTriggerJustDodge_BP
|
|
// 0x0180 (0x0180 - 0x0000)
|
|
struct NocePlayerCharacter_IsDamageTriggerJustDodge_BP final
|
|
{
|
|
public:
|
|
struct FNoceAttackHitResult InHitResult; // 0x0000(0x0178)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0178(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_179[0x7]; // 0x0179(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_IsDamageTriggerJustDodge_BP;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.IsDamageWinceToAdditive
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_IsDamageWinceToAdditive final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_IsDamageWinceToAdditive;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.IsDarkHinako
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_IsDarkHinako final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_IsDarkHinako;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.IsDodgeNoCostStamina
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_IsDodgeNoCostStamina final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_IsDodgeNoCostStamina;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.IsDuringStateTransition
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_IsDuringStateTransition final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_IsDuringStateTransition;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.IsEnemyInSight
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_IsEnemyInSight final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_IsEnemyInSight;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.IsEnemyLink
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_IsEnemyLink final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_IsEnemyLink;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.IsEnemyLinkExecution
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_IsEnemyLinkExecution final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_IsEnemyLinkExecution;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.IsForceBattling
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_IsForceBattling final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_IsForceBattling;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.IsForceRunningNoCostStamina
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_IsForceRunningNoCostStamina final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_IsForceRunningNoCostStamina;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.IsForceTransformToClaw
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_IsForceTransformToClaw final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_IsForceTransformToClaw;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.IsHellMode
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_IsHellMode final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_IsHellMode;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.IsHellModeDamage
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_IsHellModeDamage final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_IsHellModeDamage;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.IsInBattling
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_IsInBattling final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_IsInBattling;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.IsInDodge
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_IsInDodge final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_IsInDodge;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.IsInLinkExecution
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_IsInLinkExecution final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_IsInLinkExecution;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.IsInLocomotion
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_IsInLocomotion final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_IsInLocomotion;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.IsInLocomotionRun
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_IsInLocomotionRun final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_IsInLocomotionRun;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.IsInLowHealth
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_IsInLowHealth final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_IsInLowHealth;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.IsInRunning
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_IsInRunning final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_IsInRunning;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.IsInSafeZone
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_IsInSafeZone final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_IsInSafeZone;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.IsInteractForbit
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NocePlayerCharacter_IsInteractForbit final
|
|
{
|
|
public:
|
|
bool InIsInstantFeedback; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_IsInteractForbit;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.IsInteracting
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_IsInteracting final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_IsInteracting;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.IsJustDodgeCollisionEnabled
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_IsJustDodgeCollisionEnabled final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_IsJustDodgeCollisionEnabled;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.IsJustDodgeCollisionEnabled_BP
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_IsJustDodgeCollisionEnabled_BP final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_IsJustDodgeCollisionEnabled_BP;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.IsLockOnTarget
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_IsLockOnTarget final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_IsLockOnTarget;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.IsRagdolling
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_IsRagdolling final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_IsRagdolling;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.IsSanityHasAttackBuffAccumulateValue
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_IsSanityHasAttackBuffAccumulateValue final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_IsSanityHasAttackBuffAccumulateValue;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.IsSeeingEnemy
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_IsSeeingEnemy final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_IsSeeingEnemy;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.IsShortcutItemLeftKeyDown
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_IsShortcutItemLeftKeyDown final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_IsShortcutItemLeftKeyDown;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.IsShowShortcutItemUI
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_IsShowShortcutItemUI final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_IsShowShortcutItemUI;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.IsTargetCounterable
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePlayerCharacter_IsTargetCounterable final
|
|
{
|
|
public:
|
|
class AActor* InTargetActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InCounterHint; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_IsTargetCounterable;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.IsTargetCounterableBasic
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePlayerCharacter_IsTargetCounterableBasic final
|
|
{
|
|
public:
|
|
class AActor* InTargetActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_IsTargetCounterableBasic;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.IsUnderShiromukuRevive2
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_IsUnderShiromukuRevive2 final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_IsUnderShiromukuRevive2;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.IsUseShortcutItem
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_IsUseShortcutItem final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_IsUseShortcutItem;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.IsUsingFocus
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_IsUsingFocus final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_IsUsingFocus;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.IsWantToDoUpperBodyMotion
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_IsWantToDoUpperBodyMotion final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_IsWantToDoUpperBodyMotion;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.IsWeaponBreakForceKnockBack
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_IsWeaponBreakForceKnockBack final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_IsWeaponBreakForceKnockBack;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.IsWeaponBroken
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_IsWeaponBroken final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_IsWeaponBroken;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.OnPlayerOutfitChanged
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_OnPlayerOutfitChanged final
|
|
{
|
|
public:
|
|
ENocePlayerOutfit InPlayerOutfit; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_OnPlayerOutfitChanged;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.OnUpdateCharMeshTypeForCineChar
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerCharacter_OnUpdateCharMeshTypeForCineChar final
|
|
{
|
|
public:
|
|
ENocePlayerType InPlayerType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName InCharMeshRowName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_OnUpdateCharMeshTypeForCineChar;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.OnWeaponChanged_BP
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerCharacter_OnWeaponChanged_BP final
|
|
{
|
|
public:
|
|
class ANoceWeapon* NewWeapon; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_OnWeaponChanged_BP;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.SetCacheInteractionType
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_SetCacheInteractionType final
|
|
{
|
|
public:
|
|
ENoceInteractType InType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_SetCacheInteractionType;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.SetCanShowNotebookHintInGimmick
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_SetCanShowNotebookHintInGimmick final
|
|
{
|
|
public:
|
|
bool CanShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_SetCanShowNotebookHintInGimmick;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.SetClawTransform
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerCharacter_SetClawTransform final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_SetClawTransform;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.SetControllerDesiredRotationRate
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NocePlayerCharacter_SetControllerDesiredRotationRate final
|
|
{
|
|
public:
|
|
struct FRotator InValue; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_SetControllerDesiredRotationRate;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.SetCurrentMaxSanity
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerCharacter_SetCurrentMaxSanity final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_SetCurrentMaxSanity;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.SetCurrentMaxSanityByRatio
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerCharacter_SetCurrentMaxSanityByRatio final
|
|
{
|
|
public:
|
|
float InRatio; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_SetCurrentMaxSanityByRatio;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.SetCurrentWeapon
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePlayerCharacter_SetCurrentWeapon final
|
|
{
|
|
public:
|
|
class ANoceWeapon* InNewWeapon; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InCurrentDurability; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_SetCurrentWeapon;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.SetDebugSeqPlayer
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerCharacter_SetDebugSeqPlayer final
|
|
{
|
|
public:
|
|
class ULevelSequencePlayer* InPlayer; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_SetDebugSeqPlayer;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.SetDefaultRotationRate
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NocePlayerCharacter_SetDefaultRotationRate final
|
|
{
|
|
public:
|
|
struct FRotator InValue; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_SetDefaultRotationRate;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.SetExamineMode
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_SetExamineMode final
|
|
{
|
|
public:
|
|
bool IsEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_SetExamineMode;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.SetForceBattling
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_SetForceBattling final
|
|
{
|
|
public:
|
|
bool IsEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_SetForceBattling;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.SetForceRunningNoCostStamina
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_SetForceRunningNoCostStamina final
|
|
{
|
|
public:
|
|
bool IsEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_SetForceRunningNoCostStamina;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.SetHaveKatanaScabbard
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_SetHaveKatanaScabbard final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_SetHaveKatanaScabbard;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.SetInGimmickAnimationByKey
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NocePlayerCharacter_SetInGimmickAnimationByKey final
|
|
{
|
|
public:
|
|
class FString InKey; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool IsInAnimation; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_SetInGimmickAnimationByKey;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.SetIsForceOrientRotationToMovement
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_SetIsForceOrientRotationToMovement final
|
|
{
|
|
public:
|
|
bool InEnbale; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_SetIsForceOrientRotationToMovement;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.SetSanity
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerCharacter_SetSanity final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_SetSanity;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.SetSanityByRatio
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerCharacter_SetSanityByRatio final
|
|
{
|
|
public:
|
|
float InRatio; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_SetSanityByRatio;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.SetStamina
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerCharacter_SetStamina final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_SetStamina;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.SetUsingGimmick
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_SetUsingGimmick final
|
|
{
|
|
public:
|
|
bool IsUsing; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_SetUsingGimmick;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.ShiromukuRevive
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NocePlayerCharacter_ShiromukuRevive final
|
|
{
|
|
public:
|
|
class FName InToken; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 InValue; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 PostProcessIndex; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Intensity; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Frequency; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_ShiromukuRevive;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.ShowHidePlayer
|
|
// 0x0003 (0x0003 - 0x0000)
|
|
struct NocePlayerCharacter_ShowHidePlayer final
|
|
{
|
|
public:
|
|
bool InShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InAdjustInput; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InIsFromExternal; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_ShowHidePlayer;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.ShowHidePlayer_BP
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NocePlayerCharacter_ShowHidePlayer_BP final
|
|
{
|
|
public:
|
|
bool InShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InAdjustInput; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_ShowHidePlayer_BP;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.UpdateCharacterRotationMode
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_UpdateCharacterRotationMode final
|
|
{
|
|
public:
|
|
bool InPreSetupForLocomotion; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_UpdateCharacterRotationMode;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.WantToDoUpperBodyMotion
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_WantToDoUpperBodyMotion final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_WantToDoUpperBodyMotion;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.WantToDoUpperBodyMotionCount
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerCharacter_WantToDoUpperBodyMotionCount final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_WantToDoUpperBodyMotionCount;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.GetAttack
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerCharacter_GetAttack final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_GetAttack;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.GetBattleStatusTime
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerCharacter_GetBattleStatusTime final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_GetBattleStatusTime;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.GetCanShowNotebookHintInGimmick
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_GetCanShowNotebookHintInGimmick final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_GetCanShowNotebookHintInGimmick;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.GetCurrentMaxSanity
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerCharacter_GetCurrentMaxSanity final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_GetCurrentMaxSanity;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.GetEnemyBreakDownAttackRatio
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerCharacter_GetEnemyBreakDownAttackRatio final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_GetEnemyBreakDownAttackRatio;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.GetExtraAttack
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerCharacter_GetExtraAttack final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_GetExtraAttack;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.GetFocusAttackCurrentMaxSanityCostRatio
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerCharacter_GetFocusAttackCurrentMaxSanityCostRatio final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_GetFocusAttackCurrentMaxSanityCostRatio;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.GetFocusAttackRatioHealth
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerCharacter_GetFocusAttackRatioHealth final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_GetFocusAttackRatioHealth;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.GetFocusAttackRatioWince
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerCharacter_GetFocusAttackRatioWince final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_GetFocusAttackRatioWince;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.GetGutsDamageToHealthRatio
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerCharacter_GetGutsDamageToHealthRatio final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_GetGutsDamageToHealthRatio;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.GetHealthDamageRatio
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerCharacter_GetHealthDamageRatio final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_GetHealthDamageRatio;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.GetIsInGimmickAnimation
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerCharacter_GetIsInGimmickAnimation final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_GetIsInGimmickAnimation;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.GetJustDodgeCounterDistance
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerCharacter_GetJustDodgeCounterDistance final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_GetJustDodgeCounterDistance;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.GetLowLowStaminaThreshold
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerCharacter_GetLowLowStaminaThreshold final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_GetLowLowStaminaThreshold;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.GetMaxSanity
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerCharacter_GetMaxSanity final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_GetMaxSanity;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.GetMaxStamina
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerCharacter_GetMaxStamina final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_GetMaxStamina;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.GetMinCurrentMaxSanity
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerCharacter_GetMinCurrentMaxSanity final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_GetMinCurrentMaxSanity;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.GetSanity
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerCharacter_GetSanity final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_GetSanity;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.GetSanityCostRatio
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerCharacter_GetSanityCostRatio final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_GetSanityCostRatio;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.GetSanityDamageRatio
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerCharacter_GetSanityDamageRatio final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_GetSanityDamageRatio;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.GetSanityNoChangeWaitForRecoverTime
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerCharacter_GetSanityNoChangeWaitForRecoverTime final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_GetSanityNoChangeWaitForRecoverTime;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.GetSanityRegenRatio
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerCharacter_GetSanityRegenRatio final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_GetSanityRegenRatio;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.GetSprintStaminaCostRatio
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerCharacter_GetSprintStaminaCostRatio final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_GetSprintStaminaCostRatio;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.GetStamina
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerCharacter_GetStamina final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_GetStamina;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.GetStaminaCostRatio
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerCharacter_GetStaminaCostRatio final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_GetStaminaCostRatio;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.GetStaminaDamageRatio
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerCharacter_GetStaminaDamageRatio final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_GetStaminaDamageRatio;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.GetStaminaTiredTime
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerCharacter_GetStaminaTiredTime final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_GetStaminaTiredTime;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.GetWeaponDurabilityCostRatio
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerCharacter_GetWeaponDurabilityCostRatio final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_GetWeaponDurabilityCostRatio;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.GetWince
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerCharacter_GetWince final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_GetWince;
|
|
|
|
// Function GameNoce.NocePlayerCharacter.HasTag
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerCharacter_HasTag final
|
|
{
|
|
public:
|
|
struct FGameplayTag TargetTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerCharacter_HasTag;
|
|
|
|
// Function GameNoce.NocePlayerDamageHandleComponent.CanApplyWinceType
|
|
// 0x0003 (0x0003 - 0x0000)
|
|
struct NocePlayerDamageHandleComponent_CanApplyWinceType final
|
|
{
|
|
public:
|
|
ENoceWinceType InCurrentWinceType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceWinceType InNewWinceType; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerDamageHandleComponent_CanApplyWinceType;
|
|
|
|
// Function GameNoce.NocePlayerDamageHandleComponent.HandleDamage
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct NocePlayerDamageHandleComponent_HandleDamage final
|
|
{
|
|
public:
|
|
float InHealthDamage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InWinceDamage; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InMaxSanityDamage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InStaminaDamage; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InMaxSanityDamageToHealthDamageRatio; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InIsForceWince; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceWinceType InWinceType; // 0x0015(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_16[0x2]; // 0x0016(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class AActor* Attacker; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName ComboName; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceDeathType DeathType; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InHealthDamageEffectedByDamageRatio; // 0x0029(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InApplyGutsCheck; // 0x002A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InIsLimitHealth; // 0x002B(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InCheckOmamoriKagami; // 0x002C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InCanEndFocus; // 0x002D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InCheckDamageWinceToAdditive; // 0x002E(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceWinceType ReturnValue; // 0x002F(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerDamageHandleComponent_HandleDamage;
|
|
|
|
// Function GameNoce.NocePlayerDamageHandleComponent.HandleDamageByAttackHitResult
|
|
// 0x0180 (0x0180 - 0x0000)
|
|
struct NocePlayerDamageHandleComponent_HandleDamageByAttackHitResult final
|
|
{
|
|
public:
|
|
struct FNoceAttackHitResult InAttackHitResult; // 0x0000(0x0178)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
bool InCheckOmamoriKagami; // 0x0178(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceWinceType ReturnValue; // 0x0179(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_17A[0x6]; // 0x017A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerDamageHandleComponent_HandleDamageByAttackHitResult;
|
|
|
|
// Function GameNoce.NocePlayerDamageHandleComponent.HandleOnPossessed
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerDamageHandleComponent_HandleOnPossessed final
|
|
{
|
|
public:
|
|
bool InPossessed; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerDamageHandleComponent_HandleOnPossessed;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.AddConsumable
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NocePlayerInventoryComponent_AddConsumable final
|
|
{
|
|
public:
|
|
class FName ID; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 Quantity; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName ConsumableActorName; // 0x000C(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_AddConsumable;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.AddKeyItem
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerInventoryComponent_AddKeyItem final
|
|
{
|
|
public:
|
|
class FName ID; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_AddKeyItem;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.AddLetter
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerInventoryComponent_AddLetter final
|
|
{
|
|
public:
|
|
class FName ID; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_AddLetter;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.AddNotebookID
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerInventoryComponent_AddNotebookID final
|
|
{
|
|
public:
|
|
class FName ID; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceNotebookType Type; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_AddNotebookID;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.AddOmamori
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerInventoryComponent_AddOmamori final
|
|
{
|
|
public:
|
|
class FName ID; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_AddOmamori;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.AddToViewedItem
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerInventoryComponent_AddToViewedItem final
|
|
{
|
|
public:
|
|
class FName ID; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_AddToViewedItem;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.AddToViewedItemInInventory
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerInventoryComponent_AddToViewedItemInInventory final
|
|
{
|
|
public:
|
|
class FName ID; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceInventoryType InventoryType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_AddToViewedItemInInventory;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.AddToViewedNotebookID
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerInventoryComponent_AddToViewedNotebookID final
|
|
{
|
|
public:
|
|
class FName ID; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceNotebookType Type; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_AddToViewedNotebookID;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.AddUsedItemEma
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerInventoryComponent_AddUsedItemEma final
|
|
{
|
|
public:
|
|
class FName EmaName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_AddUsedItemEma;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.AddWeapon
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePlayerInventoryComponent_AddWeapon final
|
|
{
|
|
public:
|
|
class FName ID; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Durability; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_AddWeapon;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.CanAddConsumable
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePlayerInventoryComponent_CanAddConsumable final
|
|
{
|
|
public:
|
|
class FName ID; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 Quantity; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_CanAddConsumable;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.CanAddConsumables
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NocePlayerInventoryComponent_CanAddConsumables final
|
|
{
|
|
public:
|
|
TArray<struct FNoceInventoryConsumable> InConsumables; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_CanAddConsumables;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.CanSpawnFaithItem
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NocePlayerInventoryComponent_CanSpawnFaithItem final
|
|
{
|
|
public:
|
|
class FName ID; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AActor* FaithItemActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_CanSpawnFaithItem;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.DiscardWeapon
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerInventoryComponent_DiscardWeapon final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_DiscardWeapon;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.EquipConsumable
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerInventoryComponent_EquipConsumable final
|
|
{
|
|
public:
|
|
class FName ID; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 Index_0; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_EquipConsumable;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.EquipOmamori
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerInventoryComponent_EquipOmamori final
|
|
{
|
|
public:
|
|
class FName ID; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 Index_0; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_EquipOmamori;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.EquipWeapon
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerInventoryComponent_EquipWeapon final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_EquipWeapon;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.ExchangeWeapon
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePlayerInventoryComponent_ExchangeWeapon final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName ID; // 0x0004(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Durability; // 0x000C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_ExchangeWeapon;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.GetAllConsumables
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePlayerInventoryComponent_GetAllConsumables final
|
|
{
|
|
public:
|
|
TArray<struct FNoceInventoryConsumable> OutConsumables; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_GetAllConsumables;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.GetAllInventoryIDs
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NocePlayerInventoryComponent_GetAllInventoryIDs final
|
|
{
|
|
public:
|
|
ENoceInventoryType InventoryType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceNotebookType NotebookType; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FName> ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_GetAllInventoryIDs;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.GetAllKeyItems
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePlayerInventoryComponent_GetAllKeyItems final
|
|
{
|
|
public:
|
|
TArray<int32> OutKeyItems; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_GetAllKeyItems;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.GetAllLetters
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePlayerInventoryComponent_GetAllLetters final
|
|
{
|
|
public:
|
|
TArray<int32> OutLetters; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_GetAllLetters;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.GetAllNotebookIDs
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NocePlayerInventoryComponent_GetAllNotebookIDs final
|
|
{
|
|
public:
|
|
ENoceNotebookType Type; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FName> OutIDs; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_GetAllNotebookIDs;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.GetAllOmamories
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePlayerInventoryComponent_GetAllOmamories final
|
|
{
|
|
public:
|
|
TArray<struct FNoceInventoryData> OutOmamories; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_GetAllOmamories;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.GetAllViewedNotebookIDs
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NocePlayerInventoryComponent_GetAllViewedNotebookIDs final
|
|
{
|
|
public:
|
|
ENoceNotebookType Type; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FName> OutIDs; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_GetAllViewedNotebookIDs;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.GetAvailableWeaponNumber
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerInventoryComponent_GetAvailableWeaponNumber final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_GetAvailableWeaponNumber;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.GetConsumableSlotNum
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerInventoryComponent_GetConsumableSlotNum final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_GetConsumableSlotNum;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.GetConsumableTotalNum
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerInventoryComponent_GetConsumableTotalNum final
|
|
{
|
|
public:
|
|
int32 IDIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_GetConsumableTotalNum;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.GetCurrentOmamories
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePlayerInventoryComponent_GetCurrentOmamories final
|
|
{
|
|
public:
|
|
TArray<int32> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_GetCurrentOmamories;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.GetCurrentWeaponData
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NocePlayerInventoryComponent_GetCurrentWeaponData final
|
|
{
|
|
public:
|
|
bool IsFogWeapon; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FNoceInventoryWeapon> ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_GetCurrentWeaponData;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.GetCurrentWeaponIndex
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerInventoryComponent_GetCurrentWeaponIndex final
|
|
{
|
|
public:
|
|
class FName InID; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_GetCurrentWeaponIndex;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.GetCurrentWeaponsDurability
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerInventoryComponent_GetCurrentWeaponsDurability final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_GetCurrentWeaponsDurability;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.GetDLCOmamoriID
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerInventoryComponent_GetDLCOmamoriID final
|
|
{
|
|
public:
|
|
class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_GetDLCOmamoriID;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.GetEquippedOmamories
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePlayerInventoryComponent_GetEquippedOmamories final
|
|
{
|
|
public:
|
|
TArray<struct FNoceInventoryData> OutOmamories; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_GetEquippedOmamories;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.GetEquippedOrTargetWeaponIndex
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerInventoryComponent_GetEquippedOrTargetWeaponIndex final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_GetEquippedOrTargetWeaponIndex;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.GetEquippedWeaponIndex
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerInventoryComponent_GetEquippedWeaponIndex final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_GetEquippedWeaponIndex;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.GetExpandInventoryIDs
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePlayerInventoryComponent_GetExpandInventoryIDs final
|
|
{
|
|
public:
|
|
TArray<class FName> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_GetExpandInventoryIDs;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.GetFaithItemIDs
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePlayerInventoryComponent_GetFaithItemIDs final
|
|
{
|
|
public:
|
|
TArray<class FName> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_GetFaithItemIDs;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.GetFirstEmaName
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerInventoryComponent_GetFirstEmaName final
|
|
{
|
|
public:
|
|
class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_GetFirstEmaName;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.GetFirstWeaponIndex
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerInventoryComponent_GetFirstWeaponIndex final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_GetFirstWeaponIndex;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.GetIsTryingToChangeWeapon
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerInventoryComponent_GetIsTryingToChangeWeapon final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_GetIsTryingToChangeWeapon;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.GetIsTryingToUseConsumableItem
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerInventoryComponent_GetIsTryingToUseConsumableItem final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_GetIsTryingToUseConsumableItem;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.GetKatanaWeaponName
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerInventoryComponent_GetKatanaWeaponName final
|
|
{
|
|
public:
|
|
class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_GetKatanaWeaponName;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.GetKeyItemEmaNum
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerInventoryComponent_GetKeyItemEmaNum final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_GetKeyItemEmaNum;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.GetLastAdddedInfo
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerInventoryComponent_GetLastAdddedInfo final
|
|
{
|
|
public:
|
|
ENoceInventoryType OutType; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName OutID; // 0x0004(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_GetLastAdddedInfo;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.GetLastNotebookContent
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerInventoryComponent_GetLastNotebookContent final
|
|
{
|
|
public:
|
|
ENoceNotebookType Type; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName ReturnValue; // 0x0004(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_GetLastNotebookContent;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.GetLastNotebookNameIndex
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerInventoryComponent_GetLastNotebookNameIndex final
|
|
{
|
|
public:
|
|
ENoceNotebookType Type; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_GetLastNotebookNameIndex;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.GetLastNotebookType
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerInventoryComponent_GetLastNotebookType final
|
|
{
|
|
public:
|
|
ENoceNotebookType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_GetLastNotebookType;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.GetLastSelectConsumableIndex
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerInventoryComponent_GetLastSelectConsumableIndex final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_GetLastSelectConsumableIndex;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.GetLastUseConsumableID
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerInventoryComponent_GetLastUseConsumableID final
|
|
{
|
|
public:
|
|
class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_GetLastUseConsumableID;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.GetLastViewedConsumablesNum
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerInventoryComponent_GetLastViewedConsumablesNum final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_GetLastViewedConsumablesNum;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.GetLastViewedLetterIndex
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerInventoryComponent_GetLastViewedLetterIndex final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_GetLastViewedLetterIndex;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.GetMaxQuantity
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerInventoryComponent_GetMaxQuantity final
|
|
{
|
|
public:
|
|
int32 IDIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_GetMaxQuantity;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.GetMaxWeaponNumber
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerInventoryComponent_GetMaxWeaponNumber final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_GetMaxWeaponNumber;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.GetNextAvailableWeaponIndex
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerInventoryComponent_GetNextAvailableWeaponIndex final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_GetNextAvailableWeaponIndex;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.GetNotShownHintNotebookIDs
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePlayerInventoryComponent_GetNotShownHintNotebookIDs final
|
|
{
|
|
public:
|
|
TArray<struct FNoceNotebookHintIDData> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_GetNotShownHintNotebookIDs;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.GetOmamoriID
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerInventoryComponent_GetOmamoriID final
|
|
{
|
|
public:
|
|
int32 InIDIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName ReturnValue; // 0x0004(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_GetOmamoriID;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.GetOmamoriSlotNum
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerInventoryComponent_GetOmamoriSlotNum final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_GetOmamoriSlotNum;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.GetShortcutConsumables
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePlayerInventoryComponent_GetShortcutConsumables final
|
|
{
|
|
public:
|
|
TArray<struct FNoceInventoryConsumable> OutConsumables; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_GetShortcutConsumables;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.GetTargetWeaponIndex
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerInventoryComponent_GetTargetWeaponIndex final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_GetTargetWeaponIndex;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.GetWeaponDurability
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerInventoryComponent_GetWeaponDurability final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool IsFogWeapon; // 0x0004(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_GetWeaponDurability;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.GetWeaponIndex
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePlayerInventoryComponent_GetWeaponIndex final
|
|
{
|
|
public:
|
|
class FName InID; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 OutIndex; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool OutIsFogWeapon; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_GetWeaponIndex;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.HasAnyWeapon
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerInventoryComponent_HasAnyWeapon final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_HasAnyWeapon;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.HasKeyItem
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerInventoryComponent_HasKeyItem final
|
|
{
|
|
public:
|
|
class FName ID; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_HasKeyItem;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.HasLetter
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerInventoryComponent_HasLetter final
|
|
{
|
|
public:
|
|
class FName ID; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_HasLetter;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.HasNoteShownHintNotebookIDs
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerInventoryComponent_HasNoteShownHintNotebookIDs final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_HasNoteShownHintNotebookIDs;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.HasOmamori
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerInventoryComponent_HasOmamori final
|
|
{
|
|
public:
|
|
class FName ID; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_HasOmamori;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.HasWeapon
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerInventoryComponent_HasWeapon final
|
|
{
|
|
public:
|
|
class FName ID; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_HasWeapon;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.HasWeaponSafe
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerInventoryComponent_HasWeaponSafe final
|
|
{
|
|
public:
|
|
class FName ID; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool IsFogWeapon; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_HasWeaponSafe;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.IsConsumableEmpty
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerInventoryComponent_IsConsumableEmpty final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_IsConsumableEmpty;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.IsFaithItemType
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerInventoryComponent_IsFaithItemType final
|
|
{
|
|
public:
|
|
class FName ID; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_IsFaithItemType;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.IsInShortcutConsumables
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerInventoryComponent_IsInShortcutConsumables final
|
|
{
|
|
public:
|
|
class FName ID; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_IsInShortcutConsumables;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.IsInventoryEmpty
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerInventoryComponent_IsInventoryEmpty final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_IsInventoryEmpty;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.IsInventoryItemEmpty
|
|
// 0x0003 (0x0003 - 0x0000)
|
|
struct NocePlayerInventoryComponent_IsInventoryItemEmpty final
|
|
{
|
|
public:
|
|
ENoceInventoryType InventoryType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceNotebookType NotebookType; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_IsInventoryItemEmpty;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.IsItemEmaUsed
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerInventoryComponent_IsItemEmaUsed final
|
|
{
|
|
public:
|
|
class FName EmaName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_IsItemEmaUsed;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.IsKeyItemEma
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerInventoryComponent_IsKeyItemEma final
|
|
{
|
|
public:
|
|
class FName ID; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_IsKeyItemEma;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.IsNewItem
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerInventoryComponent_IsNewItem final
|
|
{
|
|
public:
|
|
class FName ID; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceInventoryType InventoryType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceNotebookType NotebookType; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x000A(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_B[0x1]; // 0x000B(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_IsNewItem;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.IsNewItemInInventory
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerInventoryComponent_IsNewItemInInventory final
|
|
{
|
|
public:
|
|
class FName ID; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceInventoryType InventoryType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_IsNewItemInInventory;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.IsOmamoriEmpty
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerInventoryComponent_IsOmamoriEmpty final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_IsOmamoriEmpty;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.IsSpecifyOmamoriEquipped
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerInventoryComponent_IsSpecifyOmamoriEquipped final
|
|
{
|
|
public:
|
|
class FName ID; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_IsSpecifyOmamoriEquipped;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.IsUseFogWeaponInventory
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerInventoryComponent_IsUseFogWeaponInventory final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_IsUseFogWeaponInventory;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.IsWeaponFull
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerInventoryComponent_IsWeaponFull final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_IsWeaponFull;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.RemoveConsumable
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePlayerInventoryComponent_RemoveConsumable final
|
|
{
|
|
public:
|
|
class FName ID; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 Quantity; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool RemovedDueSold; // 0x000C(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x000D(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_RemoveConsumable;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.RemoveKeyItem
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerInventoryComponent_RemoveKeyItem final
|
|
{
|
|
public:
|
|
class FName ID; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_RemoveKeyItem;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.RemoveKeyItemEma
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerInventoryComponent_RemoveKeyItemEma final
|
|
{
|
|
public:
|
|
int32 Quantity; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_RemoveKeyItemEma;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.RemoveLetter
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerInventoryComponent_RemoveLetter final
|
|
{
|
|
public:
|
|
class FName ID; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_RemoveLetter;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.RemoveOmamori
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerInventoryComponent_RemoveOmamori final
|
|
{
|
|
public:
|
|
class FName ID; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool RemoveViewed; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_RemoveOmamori;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.RemoveViewedItemInInventory
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerInventoryComponent_RemoveViewedItemInInventory final
|
|
{
|
|
public:
|
|
class FName ID; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceInventoryType InventoryType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_RemoveViewedItemInInventory;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.SetConsumableSlotNum
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerInventoryComponent_SetConsumableSlotNum final
|
|
{
|
|
public:
|
|
int32 NewSlotNum; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_SetConsumableSlotNum;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.SetEquippedWeaponDurability
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerInventoryComponent_SetEquippedWeaponDurability final
|
|
{
|
|
public:
|
|
class FName ID; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Durability; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_SetEquippedWeaponDurability;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.SetLastNotebookContent
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerInventoryComponent_SetLastNotebookContent final
|
|
{
|
|
public:
|
|
ENoceNotebookType Type; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName Content; // 0x0004(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_SetLastNotebookContent;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.SetLastNotebookNameIndex
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerInventoryComponent_SetLastNotebookNameIndex final
|
|
{
|
|
public:
|
|
ENoceNotebookType Type; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 NewIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_SetLastNotebookNameIndex;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.SetLastNotebookType
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerInventoryComponent_SetLastNotebookType final
|
|
{
|
|
public:
|
|
ENoceNotebookType Type; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_SetLastNotebookType;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.SetLastSelectConsumableIndex
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerInventoryComponent_SetLastSelectConsumableIndex final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_SetLastSelectConsumableIndex;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.SetLastViewedLetter
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerInventoryComponent_SetLastViewedLetter final
|
|
{
|
|
public:
|
|
class FName ID; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_SetLastViewedLetter;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.SetOmamoriSlotNum
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerInventoryComponent_SetOmamoriSlotNum final
|
|
{
|
|
public:
|
|
int32 NewSlotNum; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_SetOmamoriSlotNum;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.SetWeaponDurability
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerInventoryComponent_SetWeaponDurability final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool IsFogWeapon; // 0x0004(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Durability; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_SetWeaponDurability;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.SetWeaponInventoryType
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NocePlayerInventoryComponent_SetWeaponInventoryType final
|
|
{
|
|
public:
|
|
bool IsFogWeapon; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool AutoEquipIfNeeded; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_SetWeaponInventoryType;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.TransferFaithItemToUsed
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerInventoryComponent_TransferFaithItemToUsed final
|
|
{
|
|
public:
|
|
class FName ID; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 Quanity; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_TransferFaithItemToUsed;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.TryToChangeWeapon
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerInventoryComponent_TryToChangeWeapon final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_TryToChangeWeapon;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.TryToUseConsumableItem
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerInventoryComponent_TryToUseConsumableItem final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_TryToUseConsumableItem;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.UnequipConsumable
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerInventoryComponent_UnequipConsumable final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_UnequipConsumable;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.UnequipConsumableByName
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerInventoryComponent_UnequipConsumableByName final
|
|
{
|
|
public:
|
|
class FName ID; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_UnequipConsumableByName;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.UnequipOmamori
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerInventoryComponent_UnequipOmamori final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_UnequipOmamori;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.UpdateOmamoriSlotNum
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerInventoryComponent_UpdateOmamoriSlotNum final
|
|
{
|
|
public:
|
|
int32 RoundNum; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SlotSize; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_UpdateOmamoriSlotNum;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.UpdateWeaponShouldBeEquipped
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerInventoryComponent_UpdateWeaponShouldBeEquipped final
|
|
{
|
|
public:
|
|
bool Force; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_UpdateWeaponShouldBeEquipped;
|
|
|
|
// Function GameNoce.NocePlayerInventoryComponent.UseConsumable
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerInventoryComponent_UseConsumable final
|
|
{
|
|
public:
|
|
class FName ID; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerInventoryComponent_UseConsumable;
|
|
|
|
// Function GameNoce.NocePlayerLookAtSubsystem.FindLookAtTargetComponent
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NocePlayerLookAtSubsystem_FindLookAtTargetComponent final
|
|
{
|
|
public:
|
|
struct FVector InHeadLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InDebugDraw; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UNocePlayerLookAtTargetComponent* ReturnValue; // 0x0020(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerLookAtSubsystem_FindLookAtTargetComponent;
|
|
|
|
// Function GameNoce.NocePlayerLookTargetComponent.GetDisableBlendTime
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerLookTargetComponent_GetDisableBlendTime final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerLookTargetComponent_GetDisableBlendTime;
|
|
|
|
// Function GameNoce.NocePlayerLookTargetComponent.GetEnable
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerLookTargetComponent_GetEnable final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerLookTargetComponent_GetEnable;
|
|
|
|
// Function GameNoce.NocePlayerLookTargetComponent.GetEnableBlendTime
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerLookTargetComponent_GetEnableBlendTime final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerLookTargetComponent_GetEnableBlendTime;
|
|
|
|
// Function GameNoce.NocePlayerLookTargetComponent.GetNeedApplyLookAt
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerLookTargetComponent_GetNeedApplyLookAt final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerLookTargetComponent_GetNeedApplyLookAt;
|
|
|
|
// Function GameNoce.NocePlayerLookTargetComponent.GetPreviousLookAtLocation
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NocePlayerLookTargetComponent_GetPreviousLookAtLocation final
|
|
{
|
|
public:
|
|
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerLookTargetComponent_GetPreviousLookAtLocation;
|
|
|
|
// Function GameNoce.NocePlayerLookTargetComponent.SetDisplaySystemInfo
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerLookTargetComponent_SetDisplaySystemInfo final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerLookTargetComponent_SetDisplaySystemInfo;
|
|
|
|
// Function GameNoce.NocePlayerLookTargetComponent.SetEnable
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerLookTargetComponent_SetEnable final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerLookTargetComponent_SetEnable;
|
|
|
|
// Function GameNoce.NocePlayerLookTargetComponent.SetLookTarget
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerLookTargetComponent_SetLookTarget final
|
|
{
|
|
public:
|
|
class AActor* InLookTarget; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerLookTargetComponent_SetLookTarget;
|
|
|
|
// Function GameNoce.NocePlayerLookTargetComponent.Update
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerLookTargetComponent_Update final
|
|
{
|
|
public:
|
|
float InDeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InFindLookAtTarget; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerLookTargetComponent_Update;
|
|
|
|
// Function GameNoce.NocePlayerStaminaComponent.CostStamina
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerStaminaComponent_CostStamina final
|
|
{
|
|
public:
|
|
class FName InStaminaKey; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerStaminaComponent_CostStamina;
|
|
|
|
// Function GameNoce.NocePlayerStaminaComponent.GetStaminaByRowName
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NocePlayerStaminaComponent_GetStaminaByRowName final
|
|
{
|
|
public:
|
|
class FName InRowName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerStaminaComponent_GetStaminaByRowName;
|
|
|
|
// Function GameNoce.NocePlayerStaminaComponent.HandleOnPossessed
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerStaminaComponent_HandleOnPossessed final
|
|
{
|
|
public:
|
|
bool InPossessed; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerStaminaComponent_HandleOnPossessed;
|
|
|
|
// Function GameNoce.NocePlayerStaminaComponent.HandleStaminaDamage
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerStaminaComponent_HandleStaminaDamage final
|
|
{
|
|
public:
|
|
float InStaminaDamage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerStaminaComponent_HandleStaminaDamage;
|
|
|
|
// Function GameNoce.NocePlayerStaminaComponent.UpdateStaminaTiredTime
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerStaminaComponent_UpdateStaminaTiredTime final
|
|
{
|
|
public:
|
|
float InCostStamina; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerStaminaComponent_UpdateStaminaTiredTime;
|
|
|
|
// Function GameNoce.NocePlayerTriggerInterface.GetDebugActiveColor
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePlayerTriggerInterface_GetDebugActiveColor final
|
|
{
|
|
public:
|
|
struct FColor ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerTriggerInterface_GetDebugActiveColor;
|
|
|
|
// Function GameNoce.NocePlayerTriggerInterface.GetDebugTriggerInfo
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePlayerTriggerInterface_GetDebugTriggerInfo final
|
|
{
|
|
public:
|
|
class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerTriggerInterface_GetDebugTriggerInfo;
|
|
|
|
// Function GameNoce.NocePlayerTriggerInterface.GetDebugTriggerTitle
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePlayerTriggerInterface_GetDebugTriggerTitle final
|
|
{
|
|
public:
|
|
class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerTriggerInterface_GetDebugTriggerTitle;
|
|
|
|
// Function GameNoce.NocePlayerTriggerInterface.GetHintboxes
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePlayerTriggerInterface_GetHintboxes final
|
|
{
|
|
public:
|
|
TArray<class UBoxComponent*> ReturnValue; // 0x0000(0x0010)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerTriggerInterface_GetHintboxes;
|
|
|
|
// Function GameNoce.NocePlayerTriggerInterface.GetHintSphere
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerTriggerInterface_GetHintSphere final
|
|
{
|
|
public:
|
|
class USphereComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerTriggerInterface_GetHintSphere;
|
|
|
|
// Function GameNoce.NocePlayerTriggerInterface.GetTriggerBox
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePlayerTriggerInterface_GetTriggerBox final
|
|
{
|
|
public:
|
|
class UBoxComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerTriggerInterface_GetTriggerBox;
|
|
|
|
// Function GameNoce.NocePlayerTriggerInterface.IsPlayerOverlapping
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerTriggerInterface_IsPlayerOverlapping final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerTriggerInterface_IsPlayerOverlapping;
|
|
|
|
// Function GameNoce.NocePlayerTriggerInterface.IsTriggerAvailable
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerTriggerInterface_IsTriggerAvailable final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerTriggerInterface_IsTriggerAvailable;
|
|
|
|
// Function GameNoce.NocePlayerTriggerInterface.IsTriggerEnabled
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePlayerTriggerInterface_IsTriggerEnabled final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePlayerTriggerInterface_IsTriggerEnabled;
|
|
|
|
// Function GameNoce.NocePopWindowWidget.GetCurrentType
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePopWindowWidget_GetCurrentType final
|
|
{
|
|
public:
|
|
ENoceUIPopWindowType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePopWindowWidget_GetCurrentType;
|
|
|
|
// Function GameNoce.NocePopWindowWidget.OnListMouseConfirm
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePopWindowWidget_OnListMouseConfirm final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePopWindowWidget_OnListMouseConfirm;
|
|
|
|
// Function GameNoce.NocePopWindowWidget.SetDefaultIndex
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NocePopWindowWidget_SetDefaultIndex final
|
|
{
|
|
public:
|
|
int32 InIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePopWindowWidget_SetDefaultIndex;
|
|
|
|
// Function GameNoce.NocePopWindowWidget.SetDialog
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NocePopWindowWidget_SetDialog final
|
|
{
|
|
public:
|
|
class FText InDialogText; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePopWindowWidget_SetDialog;
|
|
|
|
// Function GameNoce.NocePopWindowWidget.SetProperties
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct NocePopWindowWidget_SetProperties final
|
|
{
|
|
public:
|
|
class FText InDialogText; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic)
|
|
TArray<class FText> InButtonTexts; // 0x0010(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<class FName> InButtonActionNames; // 0x0020(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePopWindowWidget_SetProperties;
|
|
|
|
// Function GameNoce.NocePopWindowWidget.SetSound
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NocePopWindowWidget_SetSound final
|
|
{
|
|
public:
|
|
struct FNeoAudioTriggerIdHandle InFadeInSound; // 0x0000(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FNeoAudioTriggerIdHandle> InConfirmSound; // 0x0008(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
struct FNeoAudioTriggerIdHandle InCancelSound; // 0x0018(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePopWindowWidget_SetSound;
|
|
|
|
// Function GameNoce.NocePopWindowWidget.SetType
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NocePopWindowWidget_SetType final
|
|
{
|
|
public:
|
|
ENoceUIPopWindowType InType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NocePopWindowWidget_SetType;
|
|
|
|
// Function GameNoce.NocePopWindowWidget.ShowHpAdd
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NocePopWindowWidget_ShowHpAdd final
|
|
{
|
|
public:
|
|
float AddedHP; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NocePopWindowWidget_ShowHpAdd;
|
|
|
|
// Function GameNoce.NoceProfilingActor.BindCmd_ReleaseFPS
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceProfilingActor_BindCmd_ReleaseFPS final
|
|
{
|
|
public:
|
|
bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceProfilingActor_BindCmd_ReleaseFPS;
|
|
|
|
// Function GameNoce.NoceProfilingActor.BindCmd_StartProfiling
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceProfilingActor_BindCmd_StartProfiling final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceProfilingActor_BindCmd_StartProfiling;
|
|
|
|
// Function GameNoce.NoceProfilingActor.GetRobustWorld
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceProfilingActor_GetRobustWorld final
|
|
{
|
|
public:
|
|
class UWorld* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceProfilingActor_GetRobustWorld;
|
|
|
|
// Function GameNoce.NoceProfilingActor.IsStartProfiling
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceProfilingActor_IsStartProfiling final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceProfilingActor_IsStartProfiling;
|
|
|
|
// Function GameNoce.NoceProfilingActor.InternalStartProfiling
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NoceProfilingActor_InternalStartProfiling final
|
|
{
|
|
public:
|
|
bool bEnableMemInsight; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceProfilingActor_InternalStartProfiling;
|
|
|
|
// Function GameNoce.NoceProfilingActor.InternalStopProfiling
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceProfilingActor_InternalStopProfiling final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceProfilingActor_InternalStopProfiling;
|
|
|
|
// Function GameNoce.NoceProfilingActor.StartProfiling
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceProfilingActor_StartProfiling final
|
|
{
|
|
public:
|
|
bool bEnableMemInsight; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceProfilingActor_StartProfiling;
|
|
|
|
// Function GameNoce.NoceQuestWidget.ShowQuest
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceQuestWidget_ShowQuest final
|
|
{
|
|
public:
|
|
class FText Text; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceQuestWidget_ShowQuest;
|
|
|
|
// Function GameNoce.NoceReplaceConsumableWidget.OnRefreshSelection
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceReplaceConsumableWidget_OnRefreshSelection final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceReplaceConsumableWidget_OnRefreshSelection;
|
|
|
|
// Function GameNoce.NoceReplaceConsumableWidget.ShowConsumable
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceReplaceConsumableWidget_ShowConsumable final
|
|
{
|
|
public:
|
|
class FName InID; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 InQuantity; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class AActor* PickupActor; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceReplaceConsumableWidget_ShowConsumable;
|
|
|
|
// Function GameNoce.NoceRichTextBlock.SetApplyOutlineToDropShadows
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceRichTextBlock_SetApplyOutlineToDropShadows final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceRichTextBlock_SetApplyOutlineToDropShadows;
|
|
|
|
// Function GameNoce.NoceRichTextBlock.SetColorAndOpacity
|
|
// 0x0014 (0x0014 - 0x0000)
|
|
struct NoceRichTextBlock_SetColorAndOpacity final
|
|
{
|
|
public:
|
|
struct FSlateColor InValue; // 0x0000(0x0014)(ConstParm, Parm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceRichTextBlock_SetColorAndOpacity;
|
|
|
|
// Function GameNoce.NoceRichTextBlock.SetFontMaterial
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceRichTextBlock_SetFontMaterial final
|
|
{
|
|
public:
|
|
class UMaterialInterface* InValue; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceRichTextBlock_SetFontMaterial;
|
|
|
|
// Function GameNoce.NoceRichTextBlock.SetOutlineBlur
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceRichTextBlock_SetOutlineBlur final
|
|
{
|
|
public:
|
|
int32 InValue; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceRichTextBlock_SetOutlineBlur;
|
|
|
|
// Function GameNoce.NoceRichTextBlock.SetOutlineColor
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceRichTextBlock_SetOutlineColor final
|
|
{
|
|
public:
|
|
struct FLinearColor InValue; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceRichTextBlock_SetOutlineColor;
|
|
|
|
// Function GameNoce.NoceRichTextBlock.SetOutlineMaterial
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceRichTextBlock_SetOutlineMaterial final
|
|
{
|
|
public:
|
|
class UMaterialInterface* InValue; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceRichTextBlock_SetOutlineMaterial;
|
|
|
|
// Function GameNoce.NoceRichTextBlock.SetOutlineSize
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceRichTextBlock_SetOutlineSize final
|
|
{
|
|
public:
|
|
int32 InValue; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceRichTextBlock_SetOutlineSize;
|
|
|
|
// Function GameNoce.NoceRichTextBlock.SetSeparateFillAlpha
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceRichTextBlock_SetSeparateFillAlpha final
|
|
{
|
|
public:
|
|
bool InValue; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceRichTextBlock_SetSeparateFillAlpha;
|
|
|
|
// Function GameNoce.NoceRichTextBlock.SetShadowColorAndOpacity
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceRichTextBlock_SetShadowColorAndOpacity final
|
|
{
|
|
public:
|
|
struct FLinearColor InValue; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceRichTextBlock_SetShadowColorAndOpacity;
|
|
|
|
// Function GameNoce.NoceRichTextBlock.SetShadowOffset
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceRichTextBlock_SetShadowOffset final
|
|
{
|
|
public:
|
|
struct FVector2D InValue; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceRichTextBlock_SetShadowOffset;
|
|
|
|
// Function GameNoce.NoceSanitySpawnVolume.OnGameProgressChanged
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceSanitySpawnVolume_OnGameProgressChanged final
|
|
{
|
|
public:
|
|
struct FGameplayTag NewTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSanitySpawnVolume_OnGameProgressChanged;
|
|
|
|
// Function GameNoce.NoceSanitySpawnVolume.OnOverlapBegin
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceSanitySpawnVolume_OnOverlapBegin final
|
|
{
|
|
public:
|
|
class AActor* OverlappedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSanitySpawnVolume_OnOverlapBegin;
|
|
|
|
// Function GameNoce.NoceSanitySpawnVolume.OnOverlapEnd
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceSanitySpawnVolume_OnOverlapEnd final
|
|
{
|
|
public:
|
|
class AActor* OverlappedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSanitySpawnVolume_OnOverlapEnd;
|
|
|
|
// Function GameNoce.NoceSavableInterface.RequestCreateRecordDataBP
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceSavableInterface_RequestCreateRecordDataBP final
|
|
{
|
|
public:
|
|
class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSavableInterface_RequestCreateRecordDataBP;
|
|
|
|
// Function GameNoce.SaveLoadUIObject.AnyEndingCleared
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct SaveLoadUIObject_AnyEndingCleared final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_SaveLoadUIObject_AnyEndingCleared;
|
|
|
|
// Function GameNoce.SaveLoadUIObject.IsEndingCleared
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct SaveLoadUIObject_IsEndingCleared final
|
|
{
|
|
public:
|
|
ENoceEndingType EndingType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_SaveLoadUIObject_IsEndingCleared;
|
|
|
|
// Function GameNoce.NoceSaveLoadWidget.CacheGameClearedFlag
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSaveLoadWidget_CacheGameClearedFlag final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveLoadWidget_CacheGameClearedFlag;
|
|
|
|
// Function GameNoce.NoceSaveLoadWidget.IsCleared
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceSaveLoadWidget_IsCleared final
|
|
{
|
|
public:
|
|
ENoceEndingType InCheckEndingType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 InEndingClearBit; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveLoadWidget_IsCleared;
|
|
|
|
// Function GameNoce.NoceSaveLoadWidget.ShowLoadGame
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSaveLoadWidget_ShowLoadGame final
|
|
{
|
|
public:
|
|
bool InDisableClearGame; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveLoadWidget_ShowLoadGame;
|
|
|
|
// Function GameNoce.NoceSaveLoadWidget.ShowSaveClearGame
|
|
// 0x0003 (0x0003 - 0x0000)
|
|
struct NoceSaveLoadWidget_ShowSaveClearGame final
|
|
{
|
|
public:
|
|
bool InCheckFirstTime; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceEndingType InCheckEndingType; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSaveLoadWidget_ShowSaveClearGame;
|
|
|
|
// Function GameNoce.NoceSavePointUpgradeDataAsset.GetAddOmamoriCosts
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceSavePointUpgradeDataAsset_GetAddOmamoriCosts final
|
|
{
|
|
public:
|
|
ENoceRoundType round; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<int32> ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSavePointUpgradeDataAsset_GetAddOmamoriCosts;
|
|
|
|
// Function GameNoce.NoceSavePointUpgradeDataAsset.GetCost
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceSavePointUpgradeDataAsset_GetCost final
|
|
{
|
|
public:
|
|
ENoceUpgradeType Type; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceRoundType round; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 CurrentLevel; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSavePointUpgradeDataAsset_GetCost;
|
|
|
|
// Function GameNoce.NoceSavePointUpgradeDataAsset.GetMaxLevel
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceSavePointUpgradeDataAsset_GetMaxLevel final
|
|
{
|
|
public:
|
|
ENoceUpgradeType Type; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceRoundType round; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSavePointUpgradeDataAsset_GetMaxLevel;
|
|
|
|
// Function GameNoce.NoceSavePointWidget.CanClaimReward
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSavePointWidget_CanClaimReward final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSavePointWidget_CanClaimReward;
|
|
|
|
// Function GameNoce.NoceSavePointWidget.CheckDLCProgressToEnableOffering
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSavePointWidget_CheckDLCProgressToEnableOffering final
|
|
{
|
|
public:
|
|
bool NoUse; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSavePointWidget_CheckDLCProgressToEnableOffering;
|
|
|
|
// Function GameNoce.NoceSavePointWidget.CreatePageWidget
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NoceSavePointWidget_CreatePageWidget final
|
|
{
|
|
public:
|
|
struct FSoftClassPath Path; // 0x0000(0x0020)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UNoceFocusableWidget* NewWidget; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSavePointWidget_CreatePageWidget;
|
|
|
|
// Function GameNoce.NoceSavePointWidget.ExecuteObj
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceSavePointWidget_ExecuteObj final
|
|
{
|
|
public:
|
|
class UPauseListObject* Obj; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSavePointWidget_ExecuteObj;
|
|
|
|
// Function GameNoce.NoceSavePointWidget.GetPauseListObjs
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceSavePointWidget_GetPauseListObjs final
|
|
{
|
|
public:
|
|
TArray<class UPauseListObject*> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSavePointWidget_GetPauseListObjs;
|
|
|
|
// Function GameNoce.NoceSavePointWidget.IsInPage
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSavePointWidget_IsInPage final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSavePointWidget_IsInPage;
|
|
|
|
// Function GameNoce.NoceSavePointWidget.OnListMouseConfirm
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceSavePointWidget_OnListMouseConfirm final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSavePointWidget_OnListMouseConfirm;
|
|
|
|
// Function GameNoce.NoceSavePointWidget.PlayTransition
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NoceSavePointWidget_PlayTransition final
|
|
{
|
|
public:
|
|
bool IsForward; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool NoUse; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSavePointWidget_PlayTransition;
|
|
|
|
// Function GameNoce.NoceSavePointWidget.ShowEmaNum
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NoceSavePointWidget_ShowEmaNum final
|
|
{
|
|
public:
|
|
bool IsShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSavePointWidget_ShowEmaNum;
|
|
|
|
// Function GameNoce.NoceSavePointWidget.ShowFaithValue
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NoceSavePointWidget_ShowFaithValue final
|
|
{
|
|
public:
|
|
bool IsShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSavePointWidget_ShowFaithValue;
|
|
|
|
// Function GameNoce.NoceSavePointWidget.ToClaimRewardBP
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSavePointWidget_ToClaimRewardBP final
|
|
{
|
|
public:
|
|
bool NoUse; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSavePointWidget_ToClaimRewardBP;
|
|
|
|
// Function GameNoce.NoceSavePointWidget.ToPage
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NoceSavePointWidget_ToPage final
|
|
{
|
|
public:
|
|
struct FSoftClassPath PageWidgetPath; // 0x0000(0x0020)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UNoceFocusableWidget* PageWidget; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSavePointWidget_ToPage;
|
|
|
|
// Function GameNoce.NoceSavePointWidget.UpdateEmaNum
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NoceSavePointWidget_UpdateEmaNum final
|
|
{
|
|
public:
|
|
bool WithAnimation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSavePointWidget_UpdateEmaNum;
|
|
|
|
// Function GameNoce.NoceSavePointWidget.UpdateFaithValue
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NoceSavePointWidget_UpdateFaithValue final
|
|
{
|
|
public:
|
|
bool WithAnimation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSavePointWidget_UpdateFaithValue;
|
|
|
|
// Function GameNoce.NoceSetting_AudioOutputDevice.DefaultDeviceChanged
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceSetting_AudioOutputDevice_DefaultDeviceChanged final
|
|
{
|
|
public:
|
|
EAudioDeviceChangedRole InRole; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString DeviceID; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSetting_AudioOutputDevice_DefaultDeviceChanged;
|
|
|
|
// Function GameNoce.NoceSetting_AudioOutputDevice.DeviceAddedOrRemoved
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceSetting_AudioOutputDevice_DeviceAddedOrRemoved final
|
|
{
|
|
public:
|
|
class FString DeviceID; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSetting_AudioOutputDevice_DeviceAddedOrRemoved;
|
|
|
|
// Function GameNoce.NoceSetting_AudioOutputDevice.OnAudioOutputDevicesObtained
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceSetting_AudioOutputDevice_OnAudioOutputDevicesObtained final
|
|
{
|
|
public:
|
|
TArray<struct FAudioOutputDeviceInfo> AvailableDevices; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSetting_AudioOutputDevice_OnAudioOutputDevicesObtained;
|
|
|
|
// Function GameNoce.NoceSetting_AudioOutputDevice.OnCompletedDeviceSwap
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NoceSetting_AudioOutputDevice_OnCompletedDeviceSwap final
|
|
{
|
|
public:
|
|
struct FSwapAudioOutputResult SwapResult; // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSetting_AudioOutputDevice_OnCompletedDeviceSwap;
|
|
|
|
// Function GameNoce.NoceStreamByProgressComp.EnableStreamingFromGame
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceStreamByProgressComp_EnableStreamingFromGame final
|
|
{
|
|
public:
|
|
bool InEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceStreamByProgressComp_EnableStreamingFromGame;
|
|
|
|
// Function GameNoce.NoceSubtitleSubsystem.ForbitSubtitleForSpecifiedLanguage
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceSubtitleSubsystem_ForbitSubtitleForSpecifiedLanguage final
|
|
{
|
|
public:
|
|
class FString InLanguage; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InForbit; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceSubtitleSubsystem_ForbitSubtitleForSpecifiedLanguage;
|
|
|
|
// Function GameNoce.NoceSubtitleSubsystem.GetCanShowSubtitle
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSubtitleSubsystem_GetCanShowSubtitle final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSubtitleSubsystem_GetCanShowSubtitle;
|
|
|
|
// Function GameNoce.NoceSubtitleSubsystem.OnSettingChanged
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceSubtitleSubsystem_OnSettingChanged final
|
|
{
|
|
public:
|
|
class UNoceSystemSaveGame* Settings; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSubtitleSubsystem_OnSettingChanged;
|
|
|
|
// Function GameNoce.NoceSubtitleSubsystem.OnSystemSaveLoaded
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceSubtitleSubsystem_OnSystemSaveLoaded final
|
|
{
|
|
public:
|
|
class UNoceSystemSaveGame* InSystemSave; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSubtitleSubsystem_OnSystemSaveLoaded;
|
|
|
|
// Function GameNoce.NoceSubtitleSubsystem.RequestCinematicNote
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceSubtitleSubsystem_RequestCinematicNote final
|
|
{
|
|
public:
|
|
class FText InSubstitleText; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic)
|
|
float InDuration; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 InPriority; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSubtitleSubsystem_RequestCinematicNote;
|
|
|
|
// Function GameNoce.NoceSubtitleSubsystem.RequestSubtitle
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceSubtitleSubsystem_RequestSubtitle final
|
|
{
|
|
public:
|
|
class FText InSubstitleText; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic)
|
|
float InDuration; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 InPriority; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENoceSubtitleType InType; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool UseItalic; // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool AlwaysShow; // 0x001A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1B[0x5]; // 0x001B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceSubtitleSubsystem_RequestSubtitle;
|
|
|
|
// Function GameNoce.NoceSubtitleSubsystem.SetHideSubtitle
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSubtitleSubsystem_SetHideSubtitle final
|
|
{
|
|
public:
|
|
bool InHide; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSubtitleSubsystem_SetHideSubtitle;
|
|
|
|
// Function GameNoce.NoceSubtitleWidgetBase.SetSubtitleBackground
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSubtitleWidgetBase_SetSubtitleBackground final
|
|
{
|
|
public:
|
|
ENoceGameSettingSubtitleBackground InBackground; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSubtitleWidgetBase_SetSubtitleBackground;
|
|
|
|
// Function GameNoce.NoceSubtitleWidgetBase.SetSubtitleEmptyLineBP
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceSubtitleWidgetBase_SetSubtitleEmptyLineBP final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSubtitleWidgetBase_SetSubtitleEmptyLineBP;
|
|
|
|
// Function GameNoce.NoceSubtitleWidgetBase.SetSubtitleLineBP
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct NoceSubtitleWidgetBase_SetSubtitleLineBP final
|
|
{
|
|
public:
|
|
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FText Prefix; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
class FText Subtitle; // 0x0018(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
bool HidePrefix; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceSubtitleWidgetBase_SetSubtitleLineBP;
|
|
|
|
// Function GameNoce.NoceSubtitleWidgetBase.SetSubtitleType
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NoceSubtitleWidgetBase_SetSubtitleType final
|
|
{
|
|
public:
|
|
ENoceSubtitleType InType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool UseItalic; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSubtitleWidgetBase_SetSubtitleType;
|
|
|
|
// Function GameNoce.NoceSubtitleWidgetBase.SetSubtitleVisible
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSubtitleWidgetBase_SetSubtitleVisible final
|
|
{
|
|
public:
|
|
bool InVisible; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSubtitleWidgetBase_SetSubtitleVisible;
|
|
|
|
// Function GameNoce.NoceSubtitleWidgetBase.UpdateSetting
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceSubtitleWidgetBase_UpdateSetting final
|
|
{
|
|
public:
|
|
class UNoceSystemSaveGame* Settings; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceSubtitleWidgetBase_UpdateSetting;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.GetAvailableConsolePresets
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceSystemSaveGame_GetAvailableConsolePresets final
|
|
{
|
|
public:
|
|
TArray<ENoceGameSettingPreset> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_GetAvailableConsolePresets;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.AnyEndingCleared
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSystemSaveGame_AnyEndingCleared final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_AnyEndingCleared;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.GetLastEndingType
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSystemSaveGame_GetLastEndingType final
|
|
{
|
|
public:
|
|
ENoceEndingType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_GetLastEndingType;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.GetTitleCorruptionLevel
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceSystemSaveGame_GetTitleCorruptionLevel final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_GetTitleCorruptionLevel;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.IsEndingCleared
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NoceSystemSaveGame_IsEndingCleared final
|
|
{
|
|
public:
|
|
ENoceEndingType EndingType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_IsEndingCleared;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.SetAudioDynamicRange
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSystemSaveGame_SetAudioDynamicRange final
|
|
{
|
|
public:
|
|
ENoceGameSettingAudioDynamicRange Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_SetAudioDynamicRange;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.SetAudioProfile
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSystemSaveGame_SetAudioProfile final
|
|
{
|
|
public:
|
|
ENoceGameSettingAudioProfileType Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_SetAudioProfile;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.SetBGMVolume
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceSystemSaveGame_SetBGMVolume final
|
|
{
|
|
public:
|
|
float InVolume; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_SetBGMVolume;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.SetBrightness
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceSystemSaveGame_SetBrightness final
|
|
{
|
|
public:
|
|
float InVal; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_SetBrightness;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.SetCameraSensitivity
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceSystemSaveGame_SetCameraSensitivity final
|
|
{
|
|
public:
|
|
float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_SetCameraSensitivity;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.SetColorBlindMode
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSystemSaveGame_SetColorBlindMode final
|
|
{
|
|
public:
|
|
EColorBlindMode InMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_SetColorBlindMode;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.SetColorBlindStrength
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceSystemSaveGame_SetColorBlindStrength final
|
|
{
|
|
public:
|
|
int32 InColorBlindStrength; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_SetColorBlindStrength;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.SetContrast
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceSystemSaveGame_SetContrast final
|
|
{
|
|
public:
|
|
float InVal; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_SetContrast;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.SetEnableVibration
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSystemSaveGame_SetEnableVibration final
|
|
{
|
|
public:
|
|
bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_SetEnableVibration;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.SetEndingCleared
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSystemSaveGame_SetEndingCleared final
|
|
{
|
|
public:
|
|
ENoceEndingType EndingType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_SetEndingCleared;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.SetEndingNotCleared
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSystemSaveGame_SetEndingNotCleared final
|
|
{
|
|
public:
|
|
ENoceEndingType EndingType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_SetEndingNotCleared;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.SetGamepadControlType
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSystemSaveGame_SetGamepadControlType final
|
|
{
|
|
public:
|
|
ENoceInputGamepadType InType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_SetGamepadControlType;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.SetInvertCameraPitchInput
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSystemSaveGame_SetInvertCameraPitchInput final
|
|
{
|
|
public:
|
|
bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_SetInvertCameraPitchInput;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.SetInvertCameraYawInput
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSystemSaveGame_SetInvertCameraYawInput final
|
|
{
|
|
public:
|
|
bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_SetInvertCameraYawInput;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.SetLastEndingType
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSystemSaveGame_SetLastEndingType final
|
|
{
|
|
public:
|
|
ENoceEndingType InEndingType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_SetLastEndingType;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.SetMotionBlur
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSystemSaveGame_SetMotionBlur final
|
|
{
|
|
public:
|
|
bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
//DUMPER7_ASSERTS_NoceSystemSaveGame_SetMotionBlur;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.SetMouseCameraSensitivity
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceSystemSaveGame_SetMouseCameraSensitivity final
|
|
{
|
|
public:
|
|
float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_SetMouseCameraSensitivity;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.SetOverallVolume
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceSystemSaveGame_SetOverallVolume final
|
|
{
|
|
public:
|
|
float InVolume; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_SetOverallVolume;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.SetPendingCulture
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceSystemSaveGame_SetPendingCulture final
|
|
{
|
|
public:
|
|
class FString NewCulture; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_SetPendingCulture;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.SetPreset
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSystemSaveGame_SetPreset final
|
|
{
|
|
public:
|
|
ENoceGameSettingPreset InVal; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_SetPreset;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.SetSFXVolume
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceSystemSaveGame_SetSFXVolume final
|
|
{
|
|
public:
|
|
float InVolume; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_SetSFXVolume;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.SetShowSubtitleNames
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSystemSaveGame_SetShowSubtitleNames final
|
|
{
|
|
public:
|
|
bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_SetShowSubtitleNames;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.SetShowSubtitles
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSystemSaveGame_SetShowSubtitles final
|
|
{
|
|
public:
|
|
bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_SetShowSubtitles;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.SetSprintToggle
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSystemSaveGame_SetSprintToggle final
|
|
{
|
|
public:
|
|
bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_SetSprintToggle;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.SetSubtitleBackground
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSystemSaveGame_SetSubtitleBackground final
|
|
{
|
|
public:
|
|
ENoceGameSettingSubtitleBackground Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_SetSubtitleBackground;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.SetSubtitleColor
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSystemSaveGame_SetSubtitleColor final
|
|
{
|
|
public:
|
|
ENoceGameSettingSubtitleColor Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_SetSubtitleColor;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.SetSubtitleFont
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSystemSaveGame_SetSubtitleFont final
|
|
{
|
|
public:
|
|
ENoceGameSettingFont Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_SetSubtitleFont;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.SetSubtitleSize
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSystemSaveGame_SetSubtitleSize final
|
|
{
|
|
public:
|
|
ENoceGameSettingSize Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_SetSubtitleSize;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.SetTitleCorruptionLevel
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceSystemSaveGame_SetTitleCorruptionLevel final
|
|
{
|
|
public:
|
|
int32 InLevel; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ForceSet; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_SetTitleCorruptionLevel;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.SetTutorialVisibility
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSystemSaveGame_SetTutorialVisibility final
|
|
{
|
|
public:
|
|
bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_SetTutorialVisibility;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.SetUIFont
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSystemSaveGame_SetUIFont final
|
|
{
|
|
public:
|
|
ENoceGameSettingFont Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_SetUIFont;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.SetUIVolume
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceSystemSaveGame_SetUIVolume final
|
|
{
|
|
public:
|
|
float InVolume; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_SetUIVolume;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.SetVoiceLanguage
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSystemSaveGame_SetVoiceLanguage final
|
|
{
|
|
public:
|
|
ENoceLanguageType Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_SetVoiceLanguage;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.SetVoiceVolume
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceSystemSaveGame_SetVoiceVolume final
|
|
{
|
|
public:
|
|
float InVolume; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_SetVoiceVolume;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.UpdateEndingClearedBitmask
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceSystemSaveGame_UpdateEndingClearedBitmask final
|
|
{
|
|
public:
|
|
int32 ClearBitmask; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
//DUMPER7_ASSERTS_NoceSystemSaveGame_UpdateEndingClearedBitmask;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.GetAudioDynamicRange
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSystemSaveGame_GetAudioDynamicRange final
|
|
{
|
|
public:
|
|
ENoceGameSettingAudioDynamicRange ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_GetAudioDynamicRange;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.GetAudioProfile
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSystemSaveGame_GetAudioProfile final
|
|
{
|
|
public:
|
|
ENoceGameSettingAudioProfileType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_GetAudioProfile;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.GetBGMVolume
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceSystemSaveGame_GetBGMVolume final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_GetBGMVolume;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.GetBrightness
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceSystemSaveGame_GetBrightness final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_GetBrightness;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.GetCameraSensitivity
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceSystemSaveGame_GetCameraSensitivity final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_GetCameraSensitivity;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.GetColorBlindMode
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSystemSaveGame_GetColorBlindMode final
|
|
{
|
|
public:
|
|
EColorBlindMode ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_GetColorBlindMode;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.GetColorBlindStrength
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceSystemSaveGame_GetColorBlindStrength final
|
|
{
|
|
public:
|
|
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_GetColorBlindStrength;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.GetContrast
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceSystemSaveGame_GetContrast final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_GetContrast;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.GetDefaultConsolePreset
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSystemSaveGame_GetDefaultConsolePreset final
|
|
{
|
|
public:
|
|
ENoceGameSettingPreset ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_GetDefaultConsolePreset;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.GetDefaultVoiceLanguage
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSystemSaveGame_GetDefaultVoiceLanguage final
|
|
{
|
|
public:
|
|
ENoceLanguageType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_GetDefaultVoiceLanguage;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.GetEnableVibration
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSystemSaveGame_GetEnableVibration final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_GetEnableVibration;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.GetGamepadControlType
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSystemSaveGame_GetGamepadControlType final
|
|
{
|
|
public:
|
|
ENoceInputGamepadType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_GetGamepadControlType;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.GetInvertCameraPitchInput
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSystemSaveGame_GetInvertCameraPitchInput final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_GetInvertCameraPitchInput;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.GetInvertCameraYawInput
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSystemSaveGame_GetInvertCameraYawInput final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_GetInvertCameraYawInput;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.GetLastPreset
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSystemSaveGame_GetLastPreset final
|
|
{
|
|
public:
|
|
ENoceGameSettingPreset ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_GetLastPreset;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.GetMotionBlur
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSystemSaveGame_GetMotionBlur final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
//DUMPER7_ASSERTS_NoceSystemSaveGame_GetMotionBlur;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.GetMouseCameraSensitivity
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceSystemSaveGame_GetMouseCameraSensitivity final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_GetMouseCameraSensitivity;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.GetOverallVolume
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceSystemSaveGame_GetOverallVolume final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_GetOverallVolume;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.GetSFXVolume
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceSystemSaveGame_GetSFXVolume final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_GetSFXVolume;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.GetShowSubtitleNames
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSystemSaveGame_GetShowSubtitleNames final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_GetShowSubtitleNames;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.GetShowSubtitles
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSystemSaveGame_GetShowSubtitles final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_GetShowSubtitles;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.GetSprintToggle
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSystemSaveGame_GetSprintToggle final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_GetSprintToggle;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.GetSubtitleBackground
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSystemSaveGame_GetSubtitleBackground final
|
|
{
|
|
public:
|
|
ENoceGameSettingSubtitleBackground ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_GetSubtitleBackground;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.GetSubtitleColor
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSystemSaveGame_GetSubtitleColor final
|
|
{
|
|
public:
|
|
ENoceGameSettingSubtitleColor ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_GetSubtitleColor;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.GetSubtitleFont
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSystemSaveGame_GetSubtitleFont final
|
|
{
|
|
public:
|
|
ENoceGameSettingFont ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_GetSubtitleFont;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.GetSubtitleSize
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSystemSaveGame_GetSubtitleSize final
|
|
{
|
|
public:
|
|
ENoceGameSettingSize ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_GetSubtitleSize;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.GetTutorialVisibility
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSystemSaveGame_GetTutorialVisibility final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_GetTutorialVisibility;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.GetUIFont
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSystemSaveGame_GetUIFont final
|
|
{
|
|
public:
|
|
ENoceGameSettingFont ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_GetUIFont;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.GetUIVolume
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceSystemSaveGame_GetUIVolume final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_GetUIVolume;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.GetVoiceLanguage
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSystemSaveGame_GetVoiceLanguage final
|
|
{
|
|
public:
|
|
ENoceLanguageType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_GetVoiceLanguage;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.GetVoiceVolume
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceSystemSaveGame_GetVoiceVolume final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_GetVoiceVolume;
|
|
|
|
// Function GameNoce.NoceSystemSaveGame.IsSettingInitialized
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceSystemSaveGame_IsSettingInitialized final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceSystemSaveGame_IsSettingInitialized;
|
|
|
|
// Function GameNoce.NoceTentacleSubsystem.GetTentacleClass
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NoceTentacleSubsystem_GetTentacleClass final
|
|
{
|
|
public:
|
|
TSoftClassPtr<class UClass> ReturnValue; // 0x0000(0x0028)(Parm, OutParm, ReturnParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTentacleSubsystem_GetTentacleClass;
|
|
|
|
// Function GameNoce.NoceTentacleSubsystem.IsTentacleEmpty
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceTentacleSubsystem_IsTentacleEmpty final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTentacleSubsystem_IsTentacleEmpty;
|
|
|
|
// Function GameNoce.NoceTentacleSubsystem.OnTentacleExist
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceTentacleSubsystem_OnTentacleExist final
|
|
{
|
|
public:
|
|
bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTentacleSubsystem_OnTentacleExist;
|
|
|
|
// Function GameNoce.NoceTentacleSubsystem.RegisterTentacle
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceTentacleSubsystem_RegisterTentacle final
|
|
{
|
|
public:
|
|
class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTentacleSubsystem_RegisterTentacle;
|
|
|
|
// Function GameNoce.NoceTentacleSubsystem.RequestTentacleLink
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceTentacleSubsystem_RequestTentacleLink final
|
|
{
|
|
public:
|
|
class AActor* RequestActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AActor* TargetActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName LinkName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTentacleSubsystem_RequestTentacleLink;
|
|
|
|
// Function GameNoce.NoceTentacleSubsystem.RequestTentacleLink_BP
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceTentacleSubsystem_RequestTentacleLink_BP final
|
|
{
|
|
public:
|
|
class AActor* RequestActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AActor* TargetActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName LinkName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTentacleSubsystem_RequestTentacleLink_BP;
|
|
|
|
// Function GameNoce.NoceTentacleSubsystem.UnRegisterTentacle
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceTentacleSubsystem_UnRegisterTentacle final
|
|
{
|
|
public:
|
|
class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTentacleSubsystem_UnRegisterTentacle;
|
|
|
|
// Function GameNoce.NoceTimeComponent.AddNiagaraComponent
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceTimeComponent_AddNiagaraComponent final
|
|
{
|
|
public:
|
|
class UFXSystemComponent* InFXSystemComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTimeComponent_AddNiagaraComponent;
|
|
|
|
// Function GameNoce.NoceTimeComponent.ApplyHitStopTimeDilation
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceTimeComponent_ApplyHitStopTimeDilation final
|
|
{
|
|
public:
|
|
float InTimeDilation; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InDuration; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTimeComponent_ApplyHitStopTimeDilation;
|
|
|
|
// Function GameNoce.NoceTimeComponent.IsDuringHitStopTimer
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceTimeComponent_IsDuringHitStopTimer final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTimeComponent_IsDuringHitStopTimer;
|
|
|
|
// Function GameNoce.NoceTimeComponent.RemoveNiagaraComponent
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceTimeComponent_RemoveNiagaraComponent final
|
|
{
|
|
public:
|
|
class UFXSystemComponent* InFXSystemComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTimeComponent_RemoveNiagaraComponent;
|
|
|
|
// Function GameNoce.NoceTitleGameMode.OnLoadGame
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceTitleGameMode_OnLoadGame final
|
|
{
|
|
public:
|
|
class FName MapNameToLoad; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTitleGameMode_OnLoadGame;
|
|
|
|
// Function GameNoce.NoceTitleGameMode.OnNewGame
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceTitleGameMode_OnNewGame final
|
|
{
|
|
public:
|
|
class FName MapNameToLoad; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTitleGameMode_OnNewGame;
|
|
|
|
// Function GameNoce.NoceTitleGameMode.UpdateTitleScene
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceTitleGameMode_UpdateTitleScene final
|
|
{
|
|
public:
|
|
ENoceEndingType EndingType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 CorruptLevel; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTitleGameMode_UpdateTitleScene;
|
|
|
|
// Function GameNoce.NoceTitleTextWidget.SetText
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceTitleTextWidget_SetText final
|
|
{
|
|
public:
|
|
class FText InText; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTitleTextWidget_SetText;
|
|
|
|
// Function GameNoce.NoceTutorialPopWindowWidget.ShowTutorial
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceTutorialPopWindowWidget_ShowTutorial final
|
|
{
|
|
public:
|
|
class FText InTitle; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic)
|
|
TArray<struct FNoceUITutorialPopWindowPageData> InData; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceTutorialPopWindowWidget_ShowTutorial;
|
|
|
|
// Function GameNoce.NoceUIActionImage.SetInputAction
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceUIActionImage_SetInputAction final
|
|
{
|
|
public:
|
|
class FName ActionName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUIActionImage_SetInputAction;
|
|
|
|
// Function GameNoce.NoceUIContainerInterface.OnChildMouseDown
|
|
// 0x0138 (0x0138 - 0x0000)
|
|
struct NoceUIContainerInterface_OnChildMouseDown final
|
|
{
|
|
public:
|
|
class UUserWidget* ChildWidget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FPointerEvent MouseEvent; // 0x0008(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
struct FEventReply Reply; // 0x0080(0x00B8)(Parm, OutParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUIContainerInterface_OnChildMouseDown;
|
|
|
|
// Function GameNoce.NoceUIContainerInterface.OnChildMouseEnter
|
|
// 0x00C0 (0x00C0 - 0x0000)
|
|
struct NoceUIContainerInterface_OnChildMouseEnter final
|
|
{
|
|
public:
|
|
class UUserWidget* ChildWidget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FEventReply Reply; // 0x0008(0x00B8)(Parm, OutParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUIContainerInterface_OnChildMouseEnter;
|
|
|
|
// Function GameNoce.NoceUIContainerInterface.OnChildMouseLeave
|
|
// 0x00C0 (0x00C0 - 0x0000)
|
|
struct NoceUIContainerInterface_OnChildMouseLeave final
|
|
{
|
|
public:
|
|
class UUserWidget* ChildWidget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FEventReply Reply; // 0x0008(0x00B8)(Parm, OutParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUIContainerInterface_OnChildMouseLeave;
|
|
|
|
// Function GameNoce.NoceUIContainerInterface.OnChildMouseUp
|
|
// 0x0138 (0x0138 - 0x0000)
|
|
struct NoceUIContainerInterface_OnChildMouseUp final
|
|
{
|
|
public:
|
|
class UUserWidget* ChildWidget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FPointerEvent MouseEvent; // 0x0008(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
struct FEventReply Reply; // 0x0080(0x00B8)(Parm, OutParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUIContainerInterface_OnChildMouseUp;
|
|
|
|
// Function GameNoce.NoceUIAttributeWidgetData.GetHealthPercent
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceUIAttributeWidgetData_GetHealthPercent final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUIAttributeWidgetData_GetHealthPercent;
|
|
|
|
// Function GameNoce.NoceUIAttributeWidgetData.GetSanityFlowerNum
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceUIAttributeWidgetData_GetSanityFlowerNum final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SmallFlowerNum; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUIAttributeWidgetData_GetSanityFlowerNum;
|
|
|
|
// Function GameNoce.NoceUIAttributeWidgetData.GetStaminaPercent
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceUIAttributeWidgetData_GetStaminaPercent final
|
|
{
|
|
public:
|
|
float InValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUIAttributeWidgetData_GetStaminaPercent;
|
|
|
|
// Function GameNoce.NoceUIDurabilityWidgetData.GetImageData
|
|
// 0x0090 (0x0090 - 0x0000)
|
|
struct NoceUIDurabilityWidgetData_GetImageData final
|
|
{
|
|
public:
|
|
int32 InMaxDurabilityNum; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FNoceUIDurabilityImageData ReturnValue; // 0x0008(0x0088)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUIDurabilityWidgetData_GetImageData;
|
|
|
|
// Function GameNoce.NoceUIDurabilityWidgetData.GetTextData
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceUIDurabilityWidgetData_GetTextData final
|
|
{
|
|
public:
|
|
float InDurabilityRatio; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FText ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUIDurabilityWidgetData_GetTextData;
|
|
|
|
// Function GameNoce.NoceUIChooseSkinWidgetData.GetData
|
|
// 0x00F0 (0x00F0 - 0x0000)
|
|
struct NoceUIChooseSkinWidgetData_GetData final
|
|
{
|
|
public:
|
|
ENocePlayerOutfit Type; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FNoceUIChooseSkinData ReturnValue; // 0x0008(0x00E8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUIChooseSkinWidgetData_GetData;
|
|
|
|
// Function GameNoce.NoceUIFunctionLibrary.Conv_SoftObjPathToSoftTextureRef
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct NoceUIFunctionLibrary_Conv_SoftObjPathToSoftTextureRef final
|
|
{
|
|
public:
|
|
struct FSoftObjectPath SoftObjectPath; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSoftObjectPtr<class UTexture2D> ReturnValue; // 0x0020(0x0028)(Parm, OutParm, ReturnParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUIFunctionLibrary_Conv_SoftObjPathToSoftTextureRef;
|
|
|
|
// Function GameNoce.NoceUIFunctionLibrary.GetChapterInfoTableRow
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct NoceUIFunctionLibrary_GetChapterInfoTableRow final
|
|
{
|
|
public:
|
|
struct FGameplayTag ProgressTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceChapterInfoTableRow ReturnValue; // 0x0008(0x0028)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUIFunctionLibrary_GetChapterInfoTableRow;
|
|
|
|
// Function GameNoce.NoceUIFunctionLibrary.GetChapterInfoText
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceUIFunctionLibrary_GetChapterInfoText final
|
|
{
|
|
public:
|
|
struct FGameplayTag ProgressTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FText ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUIFunctionLibrary_GetChapterInfoText;
|
|
|
|
// Function GameNoce.NoceUIFunctionLibrary.GetChapterTextByType
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceUIFunctionLibrary_GetChapterTextByType final
|
|
{
|
|
public:
|
|
ENoceChapterType ChapterType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FText ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUIFunctionLibrary_GetChapterTextByType;
|
|
|
|
// Function GameNoce.NoceUIFunctionLibrary.GetGamepadInputImageResource
|
|
// 0x0068 (0x0068 - 0x0000)
|
|
struct NoceUIFunctionLibrary_GetGamepadInputImageResource final
|
|
{
|
|
public:
|
|
struct FNoceUIInputImageTableRow InData; // 0x0000(0x0048)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
struct FSoftObjectPath ReturnValue; // 0x0048(0x0020)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUIFunctionLibrary_GetGamepadInputImageResource;
|
|
|
|
// Function GameNoce.NoceUIFunctionLibrary.GetGuideDataFromHandle
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NoceUIFunctionLibrary_GetGuideDataFromHandle final
|
|
{
|
|
public:
|
|
struct FDataTableRowHandle InData; // 0x0000(0x0010)(ConstParm, Parm, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool IsRight; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FNoceUIGuideData> ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUIFunctionLibrary_GetGuideDataFromHandle;
|
|
|
|
// Function GameNoce.NoceUIFunctionLibrary.GetInputImageResource
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NoceUIFunctionLibrary_GetInputImageResource final
|
|
{
|
|
public:
|
|
class FName InIconName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftObjectPath ReturnValue; // 0x0008(0x0020)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUIFunctionLibrary_GetInputImageResource;
|
|
|
|
// Function GameNoce.NoceUIFunctionLibrary.GetLocationInfo
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct NoceUIFunctionLibrary_GetLocationInfo final
|
|
{
|
|
public:
|
|
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FNoceLocationInfoTableRow ReturnValue; // 0x0008(0x0058)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUIFunctionLibrary_GetLocationInfo;
|
|
|
|
// Function GameNoce.NoceUIFunctionLibrary.GetMissionHint
|
|
// 0x00F0 (0x00F0 - 0x0000)
|
|
struct NoceUIFunctionLibrary_GetMissionHint final
|
|
{
|
|
public:
|
|
struct FGameplayTag ProgressTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTagContainer AdditionalProgressTag; // 0x0008(0x0020)(Parm, NativeAccessSpecifierPublic)
|
|
struct FNoceMissionHintTableRow ReturnValue; // 0x0028(0x00C8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUIFunctionLibrary_GetMissionHint;
|
|
|
|
// Function GameNoce.NoceUIFunctionLibrary.GetMissionHintsByChapterName
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceUIFunctionLibrary_GetMissionHintsByChapterName final
|
|
{
|
|
public:
|
|
class FString InChapterName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FNoceMissionHintTableRow> ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUIFunctionLibrary_GetMissionHintsByChapterName;
|
|
|
|
// Function GameNoce.NoceUIFunctionLibrary.GetNeedTopDown
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct NoceUIFunctionLibrary_GetNeedTopDown final
|
|
{
|
|
public:
|
|
TArray<bool> IsVisibles; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<bool> IsNews; // 0x0010(0x0010)(ConstParm, Parm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
int32 StartIndex; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 EndIndex; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 CurrentIndex; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool NeedTop; // 0x002C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool NeedBottom; // 0x002D(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2E[0x2]; // 0x002E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceUIFunctionLibrary_GetNeedTopDown;
|
|
|
|
// Function GameNoce.NoceUIFunctionLibrary.GetNeedTopDownWithTextCheck
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct NoceUIFunctionLibrary_GetNeedTopDownWithTextCheck final
|
|
{
|
|
public:
|
|
TArray<bool> IsVisibles; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<bool> IsNews; // 0x0010(0x0010)(ConstParm, Parm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
int32 StartIndex; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 EndIndex; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 CurrentIndex; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FText> Texts; // 0x0030(0x0010)(ConstParm, Parm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
bool NeedTop; // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool NeedBottom; // 0x0041(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_42[0x6]; // 0x0042(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceUIFunctionLibrary_GetNeedTopDownWithTextCheck;
|
|
|
|
// Function GameNoce.NoceUIFunctionLibrary.GetPriorityIndex
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct NoceUIFunctionLibrary_GetPriorityIndex final
|
|
{
|
|
public:
|
|
TArray<int32> InIDIndexes; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
|
|
int32 InIDIndex; // 0x0010(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<int32> InPriorities; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
|
|
int32 InPriority; // 0x0028(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 OutArrayIndex; // 0x002C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUIFunctionLibrary_GetPriorityIndex;
|
|
|
|
// Function GameNoce.NoceUIFunctionLibrary.IsNewNotebookContent
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NoceUIFunctionLibrary_IsNewNotebookContent final
|
|
{
|
|
public:
|
|
TArray<bool> IsVisibles; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<bool> IsNews; // 0x0010(0x0010)(ConstParm, Parm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
int32 Index_0; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0024(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceUIFunctionLibrary_IsNewNotebookContent;
|
|
|
|
// Function GameNoce.NoceUIFunctionLibrary.IsVisibleInHierarchy
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceUIFunctionLibrary_IsVisibleInHierarchy final
|
|
{
|
|
public:
|
|
class UWidget* InWidget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceUIFunctionLibrary_IsVisibleInHierarchy;
|
|
|
|
// Function GameNoce.NoceUIFunctionLibrary.SetImage
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NoceUIFunctionLibrary_SetImage final
|
|
{
|
|
public:
|
|
class UImage* InImage; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftObjectPath InResourceObjectPath; // 0x0008(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUIFunctionLibrary_SetImage;
|
|
|
|
// Function GameNoce.NoceUIFunctionLibrary.SetInputImage
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceUIFunctionLibrary_SetInputImage final
|
|
{
|
|
public:
|
|
class UImage* InImage; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName InIconName; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUIFunctionLibrary_SetInputImage;
|
|
|
|
// Function GameNoce.NoceUIGameplayTagMappingImage.SetColorByKey
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceUIGameplayTagMappingImage_SetColorByKey final
|
|
{
|
|
public:
|
|
struct FGameplayTag Key; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUIGameplayTagMappingImage_SetColorByKey;
|
|
|
|
// Function GameNoce.NoceUIGameplayTagMappingImage.SetImageByKey
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceUIGameplayTagMappingImage_SetImageByKey final
|
|
{
|
|
public:
|
|
struct FGameplayTag Key; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUIGameplayTagMappingImage_SetImageByKey;
|
|
|
|
// Function GameNoce.NoceUIGameplayTagMappingImage.SetImageIfHasKey
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NoceUIGameplayTagMappingImage_SetImageIfHasKey final
|
|
{
|
|
public:
|
|
struct FGameplayTagContainer TagContainer; // 0x0000(0x0020)(Parm, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceUIGameplayTagMappingImage_SetImageIfHasKey;
|
|
|
|
// Function GameNoce.NoceUIImage.SetImageTexture
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceUIImage_SetImageTexture final
|
|
{
|
|
public:
|
|
struct FSoftObjectPath InImageTexture; // 0x0000(0x0020)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUIImage_SetImageTexture;
|
|
|
|
// Function GameNoce.NoceUIInputDirectionHelper.IsLeftRight
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceUIInputDirectionHelper_IsLeftRight final
|
|
{
|
|
public:
|
|
struct FKey Key; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceUIInputDirectionHelper_IsLeftRight;
|
|
|
|
// Function GameNoce.NoceUIInputDirectionHelper.IsUpDown
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceUIInputDirectionHelper_IsUpDown final
|
|
{
|
|
public:
|
|
struct FKey Key; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceUIInputDirectionHelper_IsUpDown;
|
|
|
|
// Function GameNoce.NoceUIInputDirectionHelper.SetAnalogValue
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceUIInputDirectionHelper_SetAnalogValue final
|
|
{
|
|
public:
|
|
struct FKey Key; // 0x0000(0x0018)(ConstParm, Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Value; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceUIInputDirectionHelper_SetAnalogValue;
|
|
|
|
// Function GameNoce.NoceUIKBActionImage.SetInputAction
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceUIKBActionImage_SetInputAction final
|
|
{
|
|
public:
|
|
class FName ActionName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUIKBActionImage_SetInputAction;
|
|
|
|
// Function GameNoce.NoceUIKeyMappingImage.SetImageKey
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceUIKeyMappingImage_SetImageKey final
|
|
{
|
|
public:
|
|
int32 Key; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUIKeyMappingImage_SetImageKey;
|
|
|
|
// Function GameNoce.NoceUIMissionSubsystem.OnGameProgressChanged
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceUIMissionSubsystem_OnGameProgressChanged final
|
|
{
|
|
public:
|
|
struct FGameplayTag ProgressTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUIMissionSubsystem_OnGameProgressChanged;
|
|
|
|
// Function GameNoce.NoceUIMissionSubsystem.OnMissionStart
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceUIMissionSubsystem_OnMissionStart final
|
|
{
|
|
public:
|
|
class FText InMissionHint; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUIMissionSubsystem_OnMissionStart;
|
|
|
|
// Function GameNoce.NoceUIRestrictionOverlay.OnRestrictionChanged
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NoceUIRestrictionOverlay_OnRestrictionChanged final
|
|
{
|
|
public:
|
|
ENoceUIRestrictionType InType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool IsAdd; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUIRestrictionOverlay_OnRestrictionChanged;
|
|
|
|
// Function GameNoce.NoceUISubsystem.AddRestriction
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceUISubsystem_AddRestriction final
|
|
{
|
|
public:
|
|
ENoceUIRestrictionType InType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUISubsystem_AddRestriction;
|
|
|
|
// Function GameNoce.NoceUISubsystem.AddWidget
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceUISubsystem_AddWidget final
|
|
{
|
|
public:
|
|
class UUserWidget* InWidget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUISubsystem_AddWidget;
|
|
|
|
// Function GameNoce.NoceUISubsystem.GetTopWidget
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceUISubsystem_GetTopWidget final
|
|
{
|
|
public:
|
|
class UUserWidget* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUISubsystem_GetTopWidget;
|
|
|
|
// Function GameNoce.NoceUISubsystem.GetWidget
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct NoceUISubsystem_GetWidget final
|
|
{
|
|
public:
|
|
class APlayerController* PlayerController; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftClassPath Path; // 0x0008(0x0020)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UUserWidget* ReturnValue; // 0x0028(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUISubsystem_GetWidget;
|
|
|
|
// Function GameNoce.NoceUISubsystem.GetWidgetByName
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceUISubsystem_GetWidgetByName final
|
|
{
|
|
public:
|
|
class APlayerController* PlayerController; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName WidgetName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UUserWidget* ReturnValue; // 0x0010(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUISubsystem_GetWidgetByName;
|
|
|
|
// Function GameNoce.NoceUISubsystem.GetWidgetPathByName
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NoceUISubsystem_GetWidgetPathByName final
|
|
{
|
|
public:
|
|
class FName WidgetName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSoftClassPath ReturnValue; // 0x0008(0x0020)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUISubsystem_GetWidgetPathByName;
|
|
|
|
// Function GameNoce.NoceUISubsystem.GetWidgetStack
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceUISubsystem_GetWidgetStack final
|
|
{
|
|
public:
|
|
TArray<class UUserWidget*> ReturnValue; // 0x0000(0x0010)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUISubsystem_GetWidgetStack;
|
|
|
|
// Function GameNoce.NoceUISubsystem.HasRestriction
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct NoceUISubsystem_HasRestriction final
|
|
{
|
|
public:
|
|
ENoceUIRestrictionType InType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUISubsystem_HasRestriction;
|
|
|
|
// Function GameNoce.NoceUISubsystem.IsWidgetInStack
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct NoceUISubsystem_IsWidgetInStack final
|
|
{
|
|
public:
|
|
struct FSoftClassPath Path; // 0x0000(0x0020)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool IsInStack; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UUserWidget* Widget; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUISubsystem_IsWidgetInStack;
|
|
|
|
// Function GameNoce.NoceUISubsystem.RemoveCreatedUIWidget
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct NoceUISubsystem_RemoveCreatedUIWidget final
|
|
{
|
|
public:
|
|
struct FSoftClassPath Path; // 0x0000(0x0020)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUISubsystem_RemoveCreatedUIWidget;
|
|
|
|
// Function GameNoce.NoceUISubsystem.RemoveRestriction
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceUISubsystem_RemoveRestriction final
|
|
{
|
|
public:
|
|
ENoceUIRestrictionType InType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUISubsystem_RemoveRestriction;
|
|
|
|
// Function GameNoce.NoceUISubsystem.RemoveWidget
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceUISubsystem_RemoveWidget final
|
|
{
|
|
public:
|
|
class UUserWidget* InWidget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUISubsystem_RemoveWidget;
|
|
|
|
// Function GameNoce.NoceUISubsystem.RequestLoad
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceUISubsystem_RequestLoad final
|
|
{
|
|
public:
|
|
TArray<struct FSoftClassPath> WidgetPaths; // 0x0000(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceUISubsystem_RequestLoad;
|
|
|
|
// Function GameNoce.NoceUpgradePopResultWidget.ShowResult
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceUpgradePopResultWidget_ShowResult final
|
|
{
|
|
public:
|
|
ENoceUpgradeType InType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName InEmaName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool NoUse; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceUpgradePopResultWidget_ShowResult;
|
|
|
|
// Function GameNoce.NoceVerticalGrid.SetNumItemsPerLine
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceVerticalGrid_SetNumItemsPerLine final
|
|
{
|
|
public:
|
|
int32 InNumber; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceVerticalGrid_SetNumItemsPerLine;
|
|
|
|
// Function GameNoce.NoceWalkToComponentInterface.GetIsRunTo
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceWalkToComponentInterface_GetIsRunTo final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceWalkToComponentInterface_GetIsRunTo;
|
|
|
|
// Function GameNoce.NoceWalkToComponentInterface.GetIsWalkTo
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceWalkToComponentInterface_GetIsWalkTo final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceWalkToComponentInterface_GetIsWalkTo;
|
|
|
|
// Function GameNoce.NoceWalkToComponentInterface.GetIsWalkToWithCameraRotation
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceWalkToComponentInterface_GetIsWalkToWithCameraRotation final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceWalkToComponentInterface_GetIsWalkToWithCameraRotation;
|
|
|
|
// Function GameNoce.NoceWaveSpawnManager.OnGameProgressChanged
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceWaveSpawnManager_OnGameProgressChanged final
|
|
{
|
|
public:
|
|
struct FGameplayTag NewTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceWaveSpawnManager_OnGameProgressChanged;
|
|
|
|
// Function GameNoce.NoceWeaponSubsystem.GetAttackInfo
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceWeaponSubsystem_GetAttackInfo final
|
|
{
|
|
public:
|
|
class FName InWeaponName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InDurabilityRatio; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OutAttackMultiplier; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OutExtraAttackMultiplier; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OutWinceMultiplier; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceWeaponSubsystem_GetAttackInfo;
|
|
|
|
// Function GameNoce.NoceWeaponSubsystem.GetCanBeBroken
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceWeaponSubsystem_GetCanBeBroken final
|
|
{
|
|
public:
|
|
class FName InWeaponName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceWeaponSubsystem_GetCanBeBroken;
|
|
|
|
// Function GameNoce.NoceWeaponSubsystem.GetCanBeBrokenInShiromukuRevive2
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceWeaponSubsystem_GetCanBeBrokenInShiromukuRevive2 final
|
|
{
|
|
public:
|
|
class FName InWeaponName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceWeaponSubsystem_GetCanBeBrokenInShiromukuRevive2;
|
|
|
|
// Function GameNoce.NoceWeaponSubsystem.GetCanCostDurability
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceWeaponSubsystem_GetCanCostDurability final
|
|
{
|
|
public:
|
|
class FName InWeaponName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceWeaponSubsystem_GetCanCostDurability;
|
|
|
|
// Function GameNoce.NoceWeaponSubsystem.GetCanDiscard
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceWeaponSubsystem_GetCanDiscard final
|
|
{
|
|
public:
|
|
class FName InWeaponName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceWeaponSubsystem_GetCanDiscard;
|
|
|
|
// Function GameNoce.NoceWeaponSubsystem.GetCanFocusAttack
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceWeaponSubsystem_GetCanFocusAttack final
|
|
{
|
|
public:
|
|
class FName InWeaponName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceWeaponSubsystem_GetCanFocusAttack;
|
|
|
|
// Function GameNoce.NoceWeaponSubsystem.GetDeflectRate
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceWeaponSubsystem_GetDeflectRate final
|
|
{
|
|
public:
|
|
class FName InWeaponName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InDurabilityRatio; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceWeaponSubsystem_GetDeflectRate;
|
|
|
|
// Function GameNoce.NoceWeaponSubsystem.GetDurabilityUICount
|
|
// 0x0014 (0x0014 - 0x0000)
|
|
struct NoceWeaponSubsystem_GetDurabilityUICount final
|
|
{
|
|
public:
|
|
class FName InWeaponName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InDurability; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 OutUIMaxCount; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 OutUICount; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceWeaponSubsystem_GetDurabilityUICount;
|
|
|
|
// Function GameNoce.NoceWeaponSubsystem.GetMaxDurability
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceWeaponSubsystem_GetMaxDurability final
|
|
{
|
|
public:
|
|
class FName InWeaponName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceWeaponSubsystem_GetMaxDurability;
|
|
|
|
// Function GameNoce.NoceWeaponSubsystem.GetOverrideComboInfo
|
|
// 0x002C (0x002C - 0x0000)
|
|
struct NoceWeaponSubsystem_GetOverrideComboInfo final
|
|
{
|
|
public:
|
|
class FName InWeaponName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName InComboName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool OutFound; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FNoceWeaponInfoOverride OutComboInfo; // 0x0014(0x0018)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceWeaponSubsystem_GetOverrideComboInfo;
|
|
|
|
// Function GameNoce.NoceWeaponSubsystem.GetOverrideStaminaKeyCost
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct NoceWeaponSubsystem_GetOverrideStaminaKeyCost final
|
|
{
|
|
public:
|
|
class FName InWeaponName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName InStaminaKey; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool OutFound; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float OutStaminaCost; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceWeaponSubsystem_GetOverrideStaminaKeyCost;
|
|
|
|
// Function GameNoce.NoceWeaponSubsystem.GetUIInfo
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceWeaponSubsystem_GetUIInfo final
|
|
{
|
|
public:
|
|
class FName InWeaponName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InDurabilityRatio; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool OutShowOnUI; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceWeaponSubsystem_GetUIInfo;
|
|
|
|
// Function GameNoce.NoceWeaponSubsystem.GetUseFocusAttackWhenFullCharged
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceWeaponSubsystem_GetUseFocusAttackWhenFullCharged final
|
|
{
|
|
public:
|
|
class FName InWeaponName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceWeaponSubsystem_GetUseFocusAttackWhenFullCharged;
|
|
|
|
// Function GameNoce.NoceWeaponSubsystem.GetWeaponInfoDataAssetByName
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceWeaponSubsystem_GetWeaponInfoDataAssetByName final
|
|
{
|
|
public:
|
|
class FName InWeaponName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UNoceWeaponInfoDataAsset* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceWeaponSubsystem_GetWeaponInfoDataAssetByName;
|
|
|
|
// Function GameNoce.NoceWeaponSubsystem.GetWeaponQueryName
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct NoceWeaponSubsystem_GetWeaponQueryName final
|
|
{
|
|
public:
|
|
class FName InWeaponName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceWeaponSubsystem_GetWeaponQueryName;
|
|
|
|
// Function GameNoce.NoceWeaponSubsystem.SpawnWeaponHandMesh
|
|
// 0x0080 (0x0080 - 0x0000)
|
|
struct NoceWeaponSubsystem_SpawnWeaponHandMesh final
|
|
{
|
|
public:
|
|
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName InWeaponName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FTransform InTransform; // 0x0010(0x0060)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class ANoceWeapon* ReturnValue; // 0x0070(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_78[0x8]; // 0x0078(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceWeaponSubsystem_SpawnWeaponHandMesh;
|
|
|
|
// Function GameNoce.NoceWepDurabilityWidget.SetDurability
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceWepDurabilityWidget_SetDurability final
|
|
{
|
|
public:
|
|
class FName WeaponName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Durability; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceWepDurabilityWidget_SetDurability;
|
|
|
|
// Function GameNoce.NoceWinceDamageReduceComponent.HandleWinceDamage
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceWinceDamageReduceComponent_HandleWinceDamage final
|
|
{
|
|
public:
|
|
bool InIsForceWince; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float InWinceDamage; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceWinceDamageReduceComponent_HandleWinceDamage;
|
|
|
|
// Function GameNoce.NoceWinceDamageReduceComponent.IsWinceDamageReduce
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|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceWinceDamageReduceComponent_IsWinceDamageReduce final
|
|
{
|
|
public:
|
|
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceWinceDamageReduceComponent_IsWinceDamageReduce;
|
|
|
|
// Function GameNoce.NoceWorldManagerSubsystem.NoceDataLayerTrackUpdateCallback
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceWorldManagerSubsystem_NoceDataLayerTrackUpdateCallback final
|
|
{
|
|
public:
|
|
const class UDataLayerInstance* InDataLayerInstance; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceWorldManagerSubsystem_NoceDataLayerTrackUpdateCallback;
|
|
|
|
// Function GameNoce.NoceWorldManagerSubsystem.PauseWorldTriggerUpdate
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct NoceWorldManagerSubsystem_PauseWorldTriggerUpdate final
|
|
{
|
|
public:
|
|
bool InPause; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceWorldManagerSubsystem_PauseWorldTriggerUpdate;
|
|
|
|
// Function GameNoce.NoceWorldManagerSubsystem.RegisterLevelAlarm
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceWorldManagerSubsystem_RegisterLevelAlarm final
|
|
{
|
|
public:
|
|
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceWorldManagerSubsystem_RegisterLevelAlarm;
|
|
|
|
// Function GameNoce.NoceWorldManagerSubsystem.RequestFromWorldTrigger
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct NoceWorldManagerSubsystem_RequestFromWorldTrigger final
|
|
{
|
|
public:
|
|
class AActor* InTrigger; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString InDisplayName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UDataLayerAsset* InDataLayer; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDataLayerRuntimeState TargetState; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool DoRequest; // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceWorldManagerSubsystem_RequestFromWorldTrigger;
|
|
|
|
// Function GameNoce.NoceWorldManagerSubsystem.RequestGateway
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct NoceWorldManagerSubsystem_RequestGateway final
|
|
{
|
|
public:
|
|
class FName InRowName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool DoRequest; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_NoceWorldManagerSubsystem_RequestGateway;
|
|
|
|
// Function GameNoce.NoceWorldManagerSubsystem.RequestGatewayWithProgress
|
|
// 0x0014 (0x0014 - 0x0000)
|
|
struct NoceWorldManagerSubsystem_RequestGatewayWithProgress final
|
|
{
|
|
public:
|
|
class FName InRowName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool DoRequest; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGameplayTag ProgressTag; // 0x000C(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceWorldManagerSubsystem_RequestGatewayWithProgress;
|
|
|
|
// Function GameNoce.NoceWorldManagerSubsystem.UnregisterLevelAlarm
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct NoceWorldManagerSubsystem_UnregisterLevelAlarm final
|
|
{
|
|
public:
|
|
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceWorldManagerSubsystem_UnregisterLevelAlarm;
|
|
|
|
// Function GameNoce.PerformanceOptimizerInterface.EnablePerformanceSaving
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct PerformanceOptimizerInterface_EnablePerformanceSaving final
|
|
{
|
|
public:
|
|
bool Enable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_PerformanceOptimizerInterface_EnablePerformanceSaving;
|
|
|
|
// Function GameNoce.PerformanceOptimizerInterface.EnablePerformanceSaving_BP
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct PerformanceOptimizerInterface_EnablePerformanceSaving_BP final
|
|
{
|
|
public:
|
|
bool Enable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_PerformanceOptimizerInterface_EnablePerformanceSaving_BP;
|
|
|
|
// Function GameNoce.NoceColorCorrectionSubsystem.GetBrightness
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceColorCorrectionSubsystem_GetBrightness final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceColorCorrectionSubsystem_GetBrightness;
|
|
|
|
// Function GameNoce.NoceColorCorrectionSubsystem.GetContrast
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceColorCorrectionSubsystem_GetContrast final
|
|
{
|
|
public:
|
|
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceColorCorrectionSubsystem_GetContrast;
|
|
|
|
// Function GameNoce.NoceColorCorrectionSubsystem.SetBrightness
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceColorCorrectionSubsystem_SetBrightness final
|
|
{
|
|
public:
|
|
float InVal; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceColorCorrectionSubsystem_SetBrightness;
|
|
|
|
// Function GameNoce.NoceColorCorrectionSubsystem.SetContrast
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct NoceColorCorrectionSubsystem_SetContrast final
|
|
{
|
|
public:
|
|
float InVal; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_NoceColorCorrectionSubsystem_SetContrast;
|
|
|
|
}
|
|
|