328 lines
16 KiB
C++
328 lines
16 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: UCA
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#include "Basic.hpp"
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#include "CoreUObject_structs.hpp"
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#include "Commons_structs.hpp"
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namespace SDK
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{
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// Enum UCA.EAchievementCounterType
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// NumValues: 0x0005
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enum class EAchievementCounterType : uint32
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{
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Simple = 0,
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Integer = 1,
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Float = 2,
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Collection = 3,
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EAchievementCounterType_MAX = 4,
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};
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// Enum UCA.ETrophyType
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// NumValues: 0x0006
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enum class ETrophyType : uint8
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{
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Platinum = 0,
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Gold = 1,
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Silver = 2,
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Bronze = 3,
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NoTrophy = 4,
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ETrophyType_MAX = 5,
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};
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// Enum UCA.EActivityFlags
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// NumValues: 0x0006
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enum class EActivityFlags : uint8
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{
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Hidden = 0,
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AvailableByDefault = 1,
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IsRequiredForCompletion = 2,
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IsOnlineMultiplay = 3,
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IsTeamActivity = 4,
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EActivityFlags_MAX = 5,
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};
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// Enum UCA.EActivityCategory
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// NumValues: 0x0005
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enum class EActivityCategory : uint8
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{
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Progress = 0,
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OpenEnded = 1,
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Competitive = 2,
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Challenge = 3,
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EActivityCategory_MAX = 4,
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};
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// Enum UCA.EActivityOutcome
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// NumValues: 0x0004
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enum class EActivityOutcome : uint8
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{
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Completed = 0,
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Failed = 1,
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Cancelled = 2,
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EActivityOutcome_MAX = 3,
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};
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// ScriptStruct UCA.AchievementCounterThresholdConfig
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// 0x0010 (0x0010 - 0x0000)
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struct FAchievementCounterThresholdConfig final
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{
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public:
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class FName AchievementId; // 0x0000(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint32 Value; // 0x0008(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool IsSinglePlaythrough; // 0x000C(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FAchievementCounterThresholdConfig;
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// ScriptStruct UCA.AchievementCounterConfig
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// 0x0020 (0x0020 - 0x0000)
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struct FAchievementCounterConfig final
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{
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public:
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class FName Name; // 0x0000(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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EAchievementCounterType Type; // 0x0008(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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TArray<struct FAchievementCounterThresholdConfig> Thresholds; // 0x0010(0x0010)(Edit, EditFixedSize, ZeroConstructor, EditConst, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FAchievementCounterConfig;
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// ScriptStruct UCA.AchievementHandle
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// 0x0000 (0x0008 - 0x0008)
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struct FAchievementHandle final : public FNamedHandle
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{
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};
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DUMPER7_ASSERTS_FAchievementHandle;
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// ScriptStruct UCA.CounterHandle
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// 0x0000 (0x0008 - 0x0008)
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struct FCounterHandle final : public FNamedHandle
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{
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};
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DUMPER7_ASSERTS_FCounterHandle;
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// ScriptStruct UCA.IntCounterHandle
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// 0x0000 (0x0008 - 0x0008)
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struct FIntCounterHandle final : public FNamedHandle
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{
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};
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DUMPER7_ASSERTS_FIntCounterHandle;
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// ScriptStruct UCA.FloatCounterHandle
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// 0x0000 (0x0008 - 0x0008)
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struct FFloatCounterHandle final : public FNamedHandle
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{
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};
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DUMPER7_ASSERTS_FFloatCounterHandle;
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// ScriptStruct UCA.CollectionHandle
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// 0x0000 (0x0008 - 0x0008)
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struct FCollectionHandle final : public FNamedHandle
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{
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};
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DUMPER7_ASSERTS_FCollectionHandle;
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// ScriptStruct UCA.ThresholdSaveData
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// 0x000C (0x000C - 0x0000)
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struct FThresholdSaveData final
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{
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public:
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class FName AchievementId; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool IsUnlocked; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FThresholdSaveData;
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// ScriptStruct UCA.SimpleCounterSaveData
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// 0x0014 (0x0014 - 0x0000)
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struct FSimpleCounterSaveData final
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{
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public:
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class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class FName AchievementId; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool IsUnlocked; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FSimpleCounterSaveData;
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// ScriptStruct UCA.IntegerCounterSaveData
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// 0x0020 (0x0020 - 0x0000)
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struct FIntegerCounterSaveData final
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{
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public:
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class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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TArray<struct FThresholdSaveData> Thresholds; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
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uint32 Value; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FIntegerCounterSaveData;
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// ScriptStruct UCA.FloatCounterSaveData
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// 0x0020 (0x0020 - 0x0000)
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struct FFloatCounterSaveData final
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{
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public:
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class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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TArray<struct FThresholdSaveData> Thresholds; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
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float Value; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FFloatCounterSaveData;
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// ScriptStruct UCA.CollectionCounterSaveData
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// 0x0028 (0x0028 - 0x0000)
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struct FCollectionCounterSaveData final
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{
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public:
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class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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TArray<struct FThresholdSaveData> Thresholds; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
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TArray<struct FGuid> Value; // 0x0018(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FCollectionCounterSaveData;
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// ScriptStruct UCA.IntegerCounterGameSaveData
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// 0x000C (0x000C - 0x0000)
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struct FIntegerCounterGameSaveData final
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{
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public:
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class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint32 Value; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FIntegerCounterGameSaveData;
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// ScriptStruct UCA.FloatCounterGameSaveData
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// 0x000C (0x000C - 0x0000)
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struct FFloatCounterGameSaveData final
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{
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public:
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class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float Value; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FFloatCounterGameSaveData;
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// ScriptStruct UCA.CollectionCounterGameSaveData
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// 0x0018 (0x0018 - 0x0000)
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struct FCollectionCounterGameSaveData final
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{
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public:
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class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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TArray<struct FGuid> Value; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FCollectionCounterGameSaveData;
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// ScriptStruct UCA.AchievementsGameSaveData
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// 0x0030 (0x0030 - 0x0000)
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struct FAchievementsGameSaveData final
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{
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public:
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TArray<struct FIntegerCounterGameSaveData> IntegerCounters; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
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TArray<struct FFloatCounterGameSaveData> FloatCounters; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
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TArray<struct FCollectionCounterGameSaveData> CollectionCounters; // 0x0020(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FAchievementsGameSaveData;
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// ScriptStruct UCA.HintEntity
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// 0x0001 (0x0001 - 0x0000)
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struct FHintEntity final
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{
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public:
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uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FHintEntity;
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// ScriptStruct UCA.BaseActivityTaskConfig
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// 0x000C (0x000C - 0x0000)
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struct FBaseActivityTaskConfig
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{
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public:
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class FName Name; // 0x0000(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint32 Flags; // 0x0008(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FBaseActivityTaskConfig;
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// ScriptStruct UCA.ActivitySubTaskConfig
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// 0x0000 (0x000C - 0x000C)
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struct FActivitySubTaskConfig final : public FBaseActivityTaskConfig
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{
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};
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DUMPER7_ASSERTS_FActivitySubTaskConfig;
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// ScriptStruct UCA.ActivityTaskConfig
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// 0x0014 (0x0020 - 0x000C)
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struct FActivityTaskConfig final : public FBaseActivityTaskConfig
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{
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public:
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uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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TArray<struct FActivitySubTaskConfig> SubTasks; // 0x0010(0x0010)(Edit, EditFixedSize, ZeroConstructor, EditConst, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FActivityTaskConfig;
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// ScriptStruct UCA.ActivityConfig
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// 0x0020 (0x0020 - 0x0000)
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struct FActivityConfig final
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{
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public:
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class FName Name; // 0x0000(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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TArray<struct FActivityTaskConfig> Tasks; // 0x0008(0x0010)(Edit, EditFixedSize, ZeroConstructor, EditConst, NativeAccessSpecifierPublic)
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uint32 Flags; // 0x0018(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FActivityConfig;
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// ScriptStruct UCA.ZoneConfig
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// 0x0008 (0x0008 - 0x0000)
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struct FZoneConfig final
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{
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public:
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class FName Name; // 0x0000(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FZoneConfig;
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// ScriptStruct UCA.ActivityZoneHandle
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// 0x0000 (0x0008 - 0x0008)
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struct FActivityZoneHandle final : public FNamedHandle
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{
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};
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DUMPER7_ASSERTS_FActivityZoneHandle;
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// ScriptStruct UCA.ActivityHandle
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// 0x0000 (0x0008 - 0x0008)
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struct FActivityHandle final : public FNamedHandle
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{
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};
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DUMPER7_ASSERTS_FActivityHandle;
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// ScriptStruct UCA.ActivitySaveData
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// 0x0010 (0x0010 - 0x0000)
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struct FActivitySaveData final
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{
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public:
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class FName ActivityId; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint32 Flags; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint32 PendingState; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FActivitySaveData;
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// ScriptStruct UCA.ActivityGameSaveData
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// 0x0018 (0x0018 - 0x0000)
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struct FActivityGameSaveData final
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{
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public:
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class FName ActiveZone; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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TArray<struct FActivitySaveData> Activities; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FActivityGameSaveData;
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}
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