Files
ReshadePluginsCore/BlackMythWukong/SDK/OnlineSubsystemUtils_classes.hpp
2026-03-06 01:35:17 +01:00

1234 lines
61 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: OnlineSubsystemUtils
#include "Basic.hpp"
#include "OnlineSubsystem_structs.hpp"
#include "Engine_classes.hpp"
#include "CoreUObject_classes.hpp"
#include "OnlineSubsystemUtils_structs.hpp"
#include "DeveloperSettings_classes.hpp"
#include "AudioMixer_classes.hpp"
namespace SDK
{
// Class OnlineSubsystemUtils.EndTurnCallbackProxy
// 0x0048 (0x0078 - 0x0030)
class UEndTurnCallbackProxy final : public UOnlineBlueprintCallProxyBase
{
public:
TMulticastInlineDelegate<void()> OnSuccess; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void()> OnFailure; // 0x0040(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_50[0x28]; // 0x0050(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UEndTurnCallbackProxy* EndTurn(class UObject* WorldContextObject, class APlayerController* PlayerController, const class FString& MatchID, TScriptInterface<class ITurnBasedMatchInterface> TurnBasedMatchInterface);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("EndTurnCallbackProxy")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"EndTurnCallbackProxy")
}
static class UEndTurnCallbackProxy* GetDefaultObj()
{
return GetDefaultObjImpl<UEndTurnCallbackProxy>();
}
};
DUMPER7_ASSERTS_UEndTurnCallbackProxy;
// Class OnlineSubsystemUtils.AchievementBlueprintLibrary
// 0x0000 (0x0028 - 0x0028)
class UAchievementBlueprintLibrary final : public UBlueprintFunctionLibrary
{
public:
static void GetCachedAchievementDescription(class UObject* WorldContextObject, class APlayerController* PlayerController, class FName AchievementID, bool* bFoundID, class FText* Title, class FText* LockedDescription, class FText* UnlockedDescription, bool* bHidden);
static void GetCachedAchievementProgress(class UObject* WorldContextObject, class APlayerController* PlayerController, class FName AchievementID, bool* bFoundID, float* Progress);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AchievementBlueprintLibrary")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AchievementBlueprintLibrary")
}
static class UAchievementBlueprintLibrary* GetDefaultObj()
{
return GetDefaultObjImpl<UAchievementBlueprintLibrary>();
}
};
DUMPER7_ASSERTS_UAchievementBlueprintLibrary;
// Class OnlineSubsystemUtils.AchievementQueryCallbackProxy
// 0x0038 (0x0068 - 0x0030)
class UAchievementQueryCallbackProxy final : public UOnlineBlueprintCallProxyBase
{
public:
TMulticastInlineDelegate<void()> OnSuccess; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void()> OnFailure; // 0x0040(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_50[0x18]; // 0x0050(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UAchievementQueryCallbackProxy* CacheAchievementDescriptions(class UObject* WorldContextObject, class APlayerController* PlayerController);
static class UAchievementQueryCallbackProxy* CacheAchievements(class UObject* WorldContextObject, class APlayerController* PlayerController);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AchievementQueryCallbackProxy")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AchievementQueryCallbackProxy")
}
static class UAchievementQueryCallbackProxy* GetDefaultObj()
{
return GetDefaultObjImpl<UAchievementQueryCallbackProxy>();
}
};
DUMPER7_ASSERTS_UAchievementQueryCallbackProxy;
// Class OnlineSubsystemUtils.AchievementWriteCallbackProxy
// 0x0050 (0x0080 - 0x0030)
class UAchievementWriteCallbackProxy final : public UOnlineBlueprintCallProxyBase
{
public:
TMulticastInlineDelegate<void(class FName WrittenAchievementName, float WrittenProgress, int32 WrittenUserTag)> OnSuccess; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void(class FName WrittenAchievementName, float WrittenProgress, int32 WrittenUserTag)> OnFailure; // 0x0040(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_50[0x30]; // 0x0050(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UAchievementWriteCallbackProxy* WriteAchievementProgress(class UObject* WorldContextObject, class APlayerController* PlayerController, class FName AchievementName, float Progress, int32 UserTag);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AchievementWriteCallbackProxy")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AchievementWriteCallbackProxy")
}
static class UAchievementWriteCallbackProxy* GetDefaultObj()
{
return GetDefaultObjImpl<UAchievementWriteCallbackProxy>();
}
};
DUMPER7_ASSERTS_UAchievementWriteCallbackProxy;
// Class OnlineSubsystemUtils.ConnectionCallbackProxy
// 0x0048 (0x0078 - 0x0030)
class UConnectionCallbackProxy final : public UOnlineBlueprintCallProxyBase
{
public:
TMulticastInlineDelegate<void(int32 ErrorCode)> OnSuccess; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void(int32 ErrorCode)> OnFailure; // 0x0040(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_50[0x28]; // 0x0050(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UConnectionCallbackProxy* ConnectToService(class UObject* WorldContextObject, class APlayerController* PlayerController);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("ConnectionCallbackProxy")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"ConnectionCallbackProxy")
}
static class UConnectionCallbackProxy* GetDefaultObj()
{
return GetDefaultObjImpl<UConnectionCallbackProxy>();
}
};
DUMPER7_ASSERTS_UConnectionCallbackProxy;
// Class OnlineSubsystemUtils.CreateSessionCallbackProxy
// 0x0068 (0x0098 - 0x0030)
class UCreateSessionCallbackProxy final : public UOnlineBlueprintCallProxyBase
{
public:
TMulticastInlineDelegate<void()> OnSuccess; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void()> OnFailure; // 0x0040(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_50[0x48]; // 0x0050(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UCreateSessionCallbackProxy* CreateSession(class UObject* WorldContextObject, class APlayerController* PlayerController, int32 PublicConnections, bool bUseLAN);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CreateSessionCallbackProxy")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CreateSessionCallbackProxy")
}
static class UCreateSessionCallbackProxy* GetDefaultObj()
{
return GetDefaultObjImpl<UCreateSessionCallbackProxy>();
}
};
DUMPER7_ASSERTS_UCreateSessionCallbackProxy;
// Class OnlineSubsystemUtils.DestroySessionCallbackProxy
// 0x0048 (0x0078 - 0x0030)
class UDestroySessionCallbackProxy final : public UOnlineBlueprintCallProxyBase
{
public:
TMulticastInlineDelegate<void()> OnSuccess; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void()> OnFailure; // 0x0040(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_50[0x28]; // 0x0050(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UDestroySessionCallbackProxy* DestroySession(class UObject* WorldContextObject, class APlayerController* PlayerController);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("DestroySessionCallbackProxy")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"DestroySessionCallbackProxy")
}
static class UDestroySessionCallbackProxy* GetDefaultObj()
{
return GetDefaultObjImpl<UDestroySessionCallbackProxy>();
}
};
DUMPER7_ASSERTS_UDestroySessionCallbackProxy;
// Class OnlineSubsystemUtils.EndMatchCallbackProxy
// 0x0050 (0x0080 - 0x0030)
class UEndMatchCallbackProxy final : public UOnlineBlueprintCallProxyBase
{
public:
TMulticastInlineDelegate<void()> OnSuccess; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void()> OnFailure; // 0x0040(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_50[0x30]; // 0x0050(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UEndMatchCallbackProxy* EndMatch(class UObject* WorldContextObject, class APlayerController* PlayerController, TScriptInterface<class ITurnBasedMatchInterface> MatchActor, const class FString& MatchID, EMPMatchOutcome LocalPlayerOutcome, EMPMatchOutcome OtherPlayersOutcome);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("EndMatchCallbackProxy")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"EndMatchCallbackProxy")
}
static class UEndMatchCallbackProxy* GetDefaultObj()
{
return GetDefaultObjImpl<UEndMatchCallbackProxy>();
}
};
DUMPER7_ASSERTS_UEndMatchCallbackProxy;
// Class OnlineSubsystemUtils.FindSessionsCallbackProxy
// 0x0060 (0x0090 - 0x0030)
class UFindSessionsCallbackProxy final : public UOnlineBlueprintCallProxyBase
{
public:
TMulticastInlineDelegate<void(const TArray<struct FBlueprintSessionResult>& Results)> OnSuccess; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void(const TArray<struct FBlueprintSessionResult>& Results)> OnFailure; // 0x0040(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_50[0x40]; // 0x0050(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UFindSessionsCallbackProxy* FindSessions(class UObject* WorldContextObject, class APlayerController* PlayerController, int32 MaxResults, bool bUseLAN);
static int32 GetCurrentPlayers(const struct FBlueprintSessionResult& Result);
static int32 GetMaxPlayers(const struct FBlueprintSessionResult& Result);
static int32 GetPingInMs(const struct FBlueprintSessionResult& Result);
static class FString GetServerName(const struct FBlueprintSessionResult& Result);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FindSessionsCallbackProxy")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FindSessionsCallbackProxy")
}
static class UFindSessionsCallbackProxy* GetDefaultObj()
{
return GetDefaultObjImpl<UFindSessionsCallbackProxy>();
}
};
DUMPER7_ASSERTS_UFindSessionsCallbackProxy;
// Class OnlineSubsystemUtils.FindTurnBasedMatchCallbackProxy
// 0x0058 (0x0088 - 0x0030)
class UFindTurnBasedMatchCallbackProxy final : public UOnlineBlueprintCallProxyBase
{
public:
TMulticastInlineDelegate<void(const class FString& MatchID)> OnSuccess; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void(const class FString& MatchID)> OnFailure; // 0x0040(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_50[0x38]; // 0x0050(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UFindTurnBasedMatchCallbackProxy* FindTurnBasedMatch(class UObject* WorldContextObject, class APlayerController* PlayerController, TScriptInterface<class ITurnBasedMatchInterface> MatchActor, int32 MinPlayers, int32 MaxPlayers, int32 PlayerGroup, bool ShowExistingMatches);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FindTurnBasedMatchCallbackProxy")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FindTurnBasedMatchCallbackProxy")
}
static class UFindTurnBasedMatchCallbackProxy* GetDefaultObj()
{
return GetDefaultObjImpl<UFindTurnBasedMatchCallbackProxy>();
}
};
DUMPER7_ASSERTS_UFindTurnBasedMatchCallbackProxy;
// Class OnlineSubsystemUtils.InAppPurchaseCallbackProxy
// 0x0058 (0x0080 - 0x0028)
class UInAppPurchaseCallbackProxy final : public UObject
{
public:
TMulticastInlineDelegate<void(EInAppPurchaseState PurchaseStatus, const struct FInAppPurchaseProductInfo& InAppPurchaseReceipts)> OnSuccess; // 0x0028(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void(EInAppPurchaseState PurchaseStatus, const struct FInAppPurchaseProductInfo& InAppPurchaseReceipts)> OnFailure; // 0x0038(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_48[0x38]; // 0x0048(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UInAppPurchaseCallbackProxy* CreateProxyObjectForInAppPurchase(class APlayerController* PlayerController, const struct FInAppPurchaseProductRequest& ProductRequest);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("InAppPurchaseCallbackProxy")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"InAppPurchaseCallbackProxy")
}
static class UInAppPurchaseCallbackProxy* GetDefaultObj()
{
return GetDefaultObjImpl<UInAppPurchaseCallbackProxy>();
}
};
DUMPER7_ASSERTS_UInAppPurchaseCallbackProxy;
// Class OnlineSubsystemUtils.InAppPurchaseCallbackProxy2
// 0x0080 (0x00A8 - 0x0028)
class UInAppPurchaseCallbackProxy2 final : public UObject
{
public:
TMulticastInlineDelegate<void(EInAppPurchaseStatus PurchaseStatus, const TArray<struct FInAppPurchaseReceiptInfo2>& InAppPurchaseReceipts)> OnSuccess; // 0x0028(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void(EInAppPurchaseStatus PurchaseStatus, const TArray<struct FInAppPurchaseReceiptInfo2>& InAppPurchaseReceipts)> OnFailure; // 0x0038(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_48[0x60]; // 0x0048(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UInAppPurchaseCallbackProxy2* CreateProxyObjectForInAppPurchase(class APlayerController* PlayerController, const struct FInAppPurchaseProductRequest2& ProductRequest);
static class UInAppPurchaseCallbackProxy2* CreateProxyObjectForInAppPurchaseQueryOwned(class APlayerController* PlayerController);
static class UInAppPurchaseCallbackProxy2* CreateProxyObjectForInAppPurchaseUnprocessedPurchases(class APlayerController* PlayerController);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("InAppPurchaseCallbackProxy2")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"InAppPurchaseCallbackProxy2")
}
static class UInAppPurchaseCallbackProxy2* GetDefaultObj()
{
return GetDefaultObjImpl<UInAppPurchaseCallbackProxy2>();
}
};
DUMPER7_ASSERTS_UInAppPurchaseCallbackProxy2;
// Class OnlineSubsystemUtils.InAppPurchaseQueryCallbackProxy
// 0x0068 (0x0090 - 0x0028)
class UInAppPurchaseQueryCallbackProxy final : public UObject
{
public:
TMulticastInlineDelegate<void(const TArray<struct FInAppPurchaseProductInfo>& InAppPurchaseInformation)> OnSuccess; // 0x0028(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void(const TArray<struct FInAppPurchaseProductInfo>& InAppPurchaseInformation)> OnFailure; // 0x0038(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_48[0x48]; // 0x0048(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UInAppPurchaseQueryCallbackProxy* CreateProxyObjectForInAppPurchaseQuery(class APlayerController* PlayerController, const TArray<class FString>& ProductIdentifiers);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("InAppPurchaseQueryCallbackProxy")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"InAppPurchaseQueryCallbackProxy")
}
static class UInAppPurchaseQueryCallbackProxy* GetDefaultObj()
{
return GetDefaultObjImpl<UInAppPurchaseQueryCallbackProxy>();
}
};
DUMPER7_ASSERTS_UInAppPurchaseQueryCallbackProxy;
// Class OnlineSubsystemUtils.InAppPurchaseQueryCallbackProxy2
// 0x0040 (0x0068 - 0x0028)
class UInAppPurchaseQueryCallbackProxy2 final : public UObject
{
public:
TMulticastInlineDelegate<void(const TArray<struct FOnlineProxyStoreOffer>& InAppOfferInformation)> OnSuccess; // 0x0028(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void(const TArray<struct FOnlineProxyStoreOffer>& InAppOfferInformation)> OnFailure; // 0x0038(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_48[0x20]; // 0x0048(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UInAppPurchaseQueryCallbackProxy2* CreateProxyObjectForInAppPurchaseQuery(class APlayerController* PlayerController, const TArray<class FString>& ProductIdentifiers);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("InAppPurchaseQueryCallbackProxy2")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"InAppPurchaseQueryCallbackProxy2")
}
static class UInAppPurchaseQueryCallbackProxy2* GetDefaultObj()
{
return GetDefaultObjImpl<UInAppPurchaseQueryCallbackProxy2>();
}
};
DUMPER7_ASSERTS_UInAppPurchaseQueryCallbackProxy2;
// Class OnlineSubsystemUtils.InAppPurchaseRestoreCallbackProxy
// 0x0068 (0x0090 - 0x0028)
class UInAppPurchaseRestoreCallbackProxy final : public UObject
{
public:
TMulticastInlineDelegate<void(EInAppPurchaseState CompletionStatus, const TArray<struct FInAppPurchaseRestoreInfo>& InAppRestorePurchaseInformation)> OnSuccess; // 0x0028(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void(EInAppPurchaseState CompletionStatus, const TArray<struct FInAppPurchaseRestoreInfo>& InAppRestorePurchaseInformation)> OnFailure; // 0x0038(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_48[0x48]; // 0x0048(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UInAppPurchaseRestoreCallbackProxy* CreateProxyObjectForInAppPurchaseRestore(const TArray<struct FInAppPurchaseProductRequest>& ConsumableProductFlags, class APlayerController* PlayerController);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("InAppPurchaseRestoreCallbackProxy")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"InAppPurchaseRestoreCallbackProxy")
}
static class UInAppPurchaseRestoreCallbackProxy* GetDefaultObj()
{
return GetDefaultObjImpl<UInAppPurchaseRestoreCallbackProxy>();
}
};
DUMPER7_ASSERTS_UInAppPurchaseRestoreCallbackProxy;
// Class OnlineSubsystemUtils.InAppPurchaseRestoreCallbackProxy2
// 0x0088 (0x00B0 - 0x0028)
class UInAppPurchaseRestoreCallbackProxy2 final : public UObject
{
public:
TMulticastInlineDelegate<void(EInAppPurchaseStatus PurchaseStatus, const TArray<struct FInAppPurchaseRestoreInfo2>& InAppPurchaseRestoreInfo)> OnSuccess; // 0x0028(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void(EInAppPurchaseStatus PurchaseStatus, const TArray<struct FInAppPurchaseRestoreInfo2>& InAppPurchaseRestoreInfo)> OnFailure; // 0x0038(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_48[0x68]; // 0x0048(0x0068)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UInAppPurchaseRestoreCallbackProxy2* CreateProxyObjectForInAppPurchaseRestore(const TArray<struct FInAppPurchaseProductRequest2>& ConsumableProductFlags, class APlayerController* PlayerController);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("InAppPurchaseRestoreCallbackProxy2")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"InAppPurchaseRestoreCallbackProxy2")
}
static class UInAppPurchaseRestoreCallbackProxy2* GetDefaultObj()
{
return GetDefaultObjImpl<UInAppPurchaseRestoreCallbackProxy2>();
}
};
DUMPER7_ASSERTS_UInAppPurchaseRestoreCallbackProxy2;
// Class OnlineSubsystemUtils.IpConnection
// 0x00A0 (0x32E0 - 0x3240)
class UIpConnection : public UNetConnection
{
public:
uint8 Pad_3240[0x50]; // 0x3240(0x0050)(Fixing Size After Last Property [ Dumper-7 ])
float SocketErrorDisconnectDelay; // 0x3290(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_3294[0x4C]; // 0x3294(0x004C)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("IpConnection")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"IpConnection")
}
static class UIpConnection* GetDefaultObj()
{
return GetDefaultObjImpl<UIpConnection>();
}
};
DUMPER7_ASSERTS_UIpConnection;
// Class OnlineSubsystemUtils.IpNetDriver
// 0x0070 (0x07F0 - 0x0780)
class UIpNetDriver : public UNetDriver
{
public:
uint8 LogPortUnreach : 1; // 0x0780(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 AllowPlayerPortUnreach : 1; // 0x0780(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Config, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 Pad_781[0x3]; // 0x0781(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
uint32 MaxPortCountToTry; // 0x0784(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_788[0xC]; // 0x0788(0x000C)(Fixing Size After Last Property [ Dumper-7 ])
uint32 ServerDesiredSocketReceiveBufferBytes; // 0x0794(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint32 ServerDesiredSocketSendBufferBytes; // 0x0798(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint32 ClientDesiredSocketReceiveBufferBytes; // 0x079C(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint32 ClientDesiredSocketSendBufferBytes; // 0x07A0(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_7A4[0x4]; // 0x07A4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
double MaxSecondsInReceive; // 0x07A8(0x0008)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
int32 NbPacketsBetweenReceiveTimeTest; // 0x07B0(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
float ResolutionConnectionTimeout; // 0x07B4(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_7B8[0x38]; // 0x07B8(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("IpNetDriver")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"IpNetDriver")
}
static class UIpNetDriver* GetDefaultObj()
{
return GetDefaultObjImpl<UIpNetDriver>();
}
};
DUMPER7_ASSERTS_UIpNetDriver;
// Class OnlineSubsystemUtils.JoinSessionCallbackProxy
// 0x0150 (0x0180 - 0x0030)
class UJoinSessionCallbackProxy final : public UOnlineBlueprintCallProxyBase
{
public:
TMulticastInlineDelegate<void()> OnSuccess; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void()> OnFailure; // 0x0040(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_50[0x130]; // 0x0050(0x0130)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UJoinSessionCallbackProxy* JoinSession(class UObject* WorldContextObject, class APlayerController* PlayerController, const struct FBlueprintSessionResult& SearchResult);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("JoinSessionCallbackProxy")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"JoinSessionCallbackProxy")
}
static class UJoinSessionCallbackProxy* GetDefaultObj()
{
return GetDefaultObjImpl<UJoinSessionCallbackProxy>();
}
};
DUMPER7_ASSERTS_UJoinSessionCallbackProxy;
// Class OnlineSubsystemUtils.LeaderboardBlueprintLibrary
// 0x0000 (0x0028 - 0x0028)
class ULeaderboardBlueprintLibrary final : public UBlueprintFunctionLibrary
{
public:
static bool WriteLeaderboardInteger(class APlayerController* PlayerController, class FName StatName, int32 StatValue);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("LeaderboardBlueprintLibrary")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"LeaderboardBlueprintLibrary")
}
static class ULeaderboardBlueprintLibrary* GetDefaultObj()
{
return GetDefaultObjImpl<ULeaderboardBlueprintLibrary>();
}
};
DUMPER7_ASSERTS_ULeaderboardBlueprintLibrary;
// Class OnlineSubsystemUtils.LeaderboardFlushCallbackProxy
// 0x0040 (0x0068 - 0x0028)
class ULeaderboardFlushCallbackProxy final : public UObject
{
public:
TMulticastInlineDelegate<void(class FName SessionName)> OnSuccess; // 0x0028(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void(class FName SessionName)> OnFailure; // 0x0038(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_48[0x20]; // 0x0048(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class ULeaderboardFlushCallbackProxy* CreateProxyObjectForFlush(class APlayerController* PlayerController, class FName SessionName);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("LeaderboardFlushCallbackProxy")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"LeaderboardFlushCallbackProxy")
}
static class ULeaderboardFlushCallbackProxy* GetDefaultObj()
{
return GetDefaultObjImpl<ULeaderboardFlushCallbackProxy>();
}
};
DUMPER7_ASSERTS_ULeaderboardFlushCallbackProxy;
// Class OnlineSubsystemUtils.LeaderboardQueryCallbackProxy
// 0x0070 (0x0098 - 0x0028)
class ULeaderboardQueryCallbackProxy final : public UObject
{
public:
TMulticastInlineDelegate<void(int32 LeaderboardValue)> OnSuccess; // 0x0028(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void(int32 LeaderboardValue)> OnFailure; // 0x0038(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_48[0x50]; // 0x0048(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class ULeaderboardQueryCallbackProxy* CreateProxyObjectForIntQuery(class APlayerController* PlayerController, class FName StatName);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("LeaderboardQueryCallbackProxy")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"LeaderboardQueryCallbackProxy")
}
static class ULeaderboardQueryCallbackProxy* GetDefaultObj()
{
return GetDefaultObjImpl<ULeaderboardQueryCallbackProxy>();
}
};
DUMPER7_ASSERTS_ULeaderboardQueryCallbackProxy;
// Class OnlineSubsystemUtils.LogoutCallbackProxy
// 0x0038 (0x0068 - 0x0030)
class ULogoutCallbackProxy final : public UBlueprintAsyncActionBase
{
public:
TMulticastInlineDelegate<void(class APlayerController* PlayerController)> OnSuccess; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void(class APlayerController* PlayerController)> OnFailure; // 0x0040(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_50[0x18]; // 0x0050(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class ULogoutCallbackProxy* Logout(class UObject* WorldContextObject, class APlayerController* PlayerController);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("LogoutCallbackProxy")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"LogoutCallbackProxy")
}
static class ULogoutCallbackProxy* GetDefaultObj()
{
return GetDefaultObjImpl<ULogoutCallbackProxy>();
}
};
DUMPER7_ASSERTS_ULogoutCallbackProxy;
// Class OnlineSubsystemUtils.OnlineBeacon
// 0x0030 (0x02B8 - 0x0288)
class AOnlineBeacon : public AActor
{
public:
uint8 Pad_288[0x8]; // 0x0288(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
float BeaconConnectionInitialTimeout; // 0x0290(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
float BeaconConnectionTimeout; // 0x0294(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
class UNetDriver* NetDriver; // 0x0298(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_2A0[0x18]; // 0x02A0(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("OnlineBeacon")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"OnlineBeacon")
}
static class AOnlineBeacon* GetDefaultObj()
{
return GetDefaultObjImpl<AOnlineBeacon>();
}
};
DUMPER7_ASSERTS_AOnlineBeacon;
// Class OnlineSubsystemUtils.OnlineBeaconClient
// 0x0060 (0x0318 - 0x02B8)
class AOnlineBeaconClient : public AOnlineBeacon
{
public:
class AOnlineBeaconHostObject* BeaconOwner; // 0x02B8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
class UNetConnection* BeaconConnection; // 0x02C0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
EBeaconConnectionState ConnectionState; // 0x02C8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_2C9[0x4F]; // 0x02C9(0x004F)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void ClientOnConnected();
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("OnlineBeaconClient")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"OnlineBeaconClient")
}
static class AOnlineBeaconClient* GetDefaultObj()
{
return GetDefaultObjImpl<AOnlineBeaconClient>();
}
};
DUMPER7_ASSERTS_AOnlineBeaconClient;
// Class OnlineSubsystemUtils.OnlineBeaconHost
// 0x0110 (0x03C8 - 0x02B8)
class AOnlineBeaconHost final : public AOnlineBeacon
{
public:
int32 ListenPort; // 0x02B8(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAuthRequired; // 0x02BC(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_2BD[0x3]; // 0x02BD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
uint32 MaxAuthTokenSize; // 0x02C0(0x0004)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_2C4[0x54]; // 0x02C4(0x0054)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AOnlineBeaconClient*> ClientActors; // 0x0318(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPrivate)
uint8 Pad_328[0xA0]; // 0x0328(0x00A0)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("OnlineBeaconHost")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"OnlineBeaconHost")
}
static class AOnlineBeaconHost* GetDefaultObj()
{
return GetDefaultObjImpl<AOnlineBeaconHost>();
}
};
DUMPER7_ASSERTS_AOnlineBeaconHost;
// Class OnlineSubsystemUtils.OnlineBeaconHostObject
// 0x0028 (0x02B0 - 0x0288)
class AOnlineBeaconHostObject : public AActor
{
public:
class FString BeaconTypeName; // 0x0288(0x0010)(ZeroConstructor, Transient, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
TSubclassOf<class AOnlineBeaconClient> ClientBeaconActorClass; // 0x0298(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
TArray<class AOnlineBeaconClient*> ClientActors; // 0x02A0(0x0010)(ZeroConstructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("OnlineBeaconHostObject")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"OnlineBeaconHostObject")
}
static class AOnlineBeaconHostObject* GetDefaultObj()
{
return GetDefaultObjImpl<AOnlineBeaconHostObject>();
}
};
DUMPER7_ASSERTS_AOnlineBeaconHostObject;
// Class OnlineSubsystemUtils.OnlineEngineInterfaceImpl
// 0x0160 (0x0188 - 0x0028)
class UOnlineEngineInterfaceImpl2 final : public UOnlineEngineInterface
{
public:
TMap<class FName, class FName> MappedUniqueNetIdTypes; // 0x0028(0x0050)(Config, NativeAccessSpecifierPrivate)
TArray<class FName> CompatibleUniqueNetIdTypes; // 0x0078(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPrivate)
class FName VoiceSubsystemNameOverride; // 0x0088(0x0008)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_90[0xF8]; // 0x0090(0x00F8)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("OnlineEngineInterfaceImpl")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"OnlineEngineInterfaceImpl")
}
static class UOnlineEngineInterfaceImpl2* GetDefaultObj()
{
return GetDefaultObjImpl<UOnlineEngineInterfaceImpl2>();
}
};
DUMPER7_ASSERTS_UOnlineEngineInterfaceImpl2;
// Class OnlineSubsystemUtils.OnlinePIESettings
// 0x0018 (0x0050 - 0x0038)
class UOnlinePIESettings final : public UDeveloperSettings
{
public:
bool bOnlinePIEEnabled; // 0x0038(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<struct FPIELoginSettingsInternal> Logins; // 0x0040(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("OnlinePIESettings")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"OnlinePIESettings")
}
static class UOnlinePIESettings* GetDefaultObj()
{
return GetDefaultObjImpl<UOnlinePIESettings>();
}
};
DUMPER7_ASSERTS_UOnlinePIESettings;
// Class OnlineSubsystemUtils.OnlineServicesEngineInterfaceImpl
// 0x0000 (0x0028 - 0x0028)
class UOnlineServicesEngineInterfaceImpl final : public UOnlineEngineInterface
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("OnlineServicesEngineInterfaceImpl")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"OnlineServicesEngineInterfaceImpl")
}
static class UOnlineServicesEngineInterfaceImpl* GetDefaultObj()
{
return GetDefaultObjImpl<UOnlineServicesEngineInterfaceImpl>();
}
};
DUMPER7_ASSERTS_UOnlineServicesEngineInterfaceImpl;
// Class OnlineSubsystemUtils.OnlineSessionClient
// 0x01A0 (0x01C8 - 0x0028)
class UOnlineSessionClient final : public UOnlineSession
{
public:
uint8 Pad_28[0x198]; // 0x0028(0x0198)(Fixing Size After Last Property [ Dumper-7 ])
bool bIsFromInvite; // 0x01C0(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bHandlingDisconnect; // 0x01C1(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_1C2[0x6]; // 0x01C2(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("OnlineSessionClient")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"OnlineSessionClient")
}
static class UOnlineSessionClient* GetDefaultObj()
{
return GetDefaultObjImpl<UOnlineSessionClient>();
}
};
DUMPER7_ASSERTS_UOnlineSessionClient;
// Class OnlineSubsystemUtils.PartyBeaconClient
// 0x00C8 (0x03E0 - 0x0318)
class APartyBeaconClient final : public AOnlineBeaconClient
{
public:
uint8 Pad_318[0x30]; // 0x0318(0x0030)(Fixing Size After Last Property [ Dumper-7 ])
class FString DestSessionId; // 0x0348(0x0010)(ZeroConstructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
struct FPartyReservation PendingReservation; // 0x0358(0x0058)(Protected, NativeAccessSpecifierProtected)
EClientRequestType RequestType; // 0x03B0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bPendingReservationSent; // 0x03B1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bCancelReservation; // 0x03B2(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_3B3[0x2D]; // 0x03B3(0x002D)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void ClientCancelReservationResponse(EPartyReservationResult ReservationResponse);
void ClientReservationResponse(EPartyReservationResult ReservationResponse);
void ClientSendReservationFull();
void ClientSendReservationUpdates(int32 NumRemainingReservations);
void ServerAddOrUpdateReservationRequest(const class FString& SessionId, const struct FPartyReservation& Reservation);
void ServerCancelReservationRequest(const struct FUniqueNetIdRepl& PartyLeader);
void ServerRemoveMemberFromReservationRequest(const class FString& SessionId, const struct FPartyReservation& ReservationUpdate);
void ServerReservationRequest(const class FString& SessionId, const struct FPartyReservation& Reservation);
void ServerUpdateReservationRequest(const class FString& SessionId, const struct FPartyReservation& ReservationUpdate);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("PartyBeaconClient")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"PartyBeaconClient")
}
static class APartyBeaconClient* GetDefaultObj()
{
return GetDefaultObjImpl<APartyBeaconClient>();
}
};
DUMPER7_ASSERTS_APartyBeaconClient;
// Class OnlineSubsystemUtils.PartyBeaconHost
// 0x0078 (0x0328 - 0x02B0)
class APartyBeaconHost final : public AOnlineBeaconHostObject
{
public:
class UPartyBeaconState* State; // 0x02B0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_2B8[0x60]; // 0x02B8(0x0060)(Fixing Size After Last Property [ Dumper-7 ])
bool bLogoutOnSessionTimeout; // 0x0318(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_319[0x3]; // 0x0319(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float SessionTimeoutSecs; // 0x031C(0x0004)(ZeroConstructor, Transient, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
float TravelSessionTimeoutSecs; // 0x0320(0x0004)(ZeroConstructor, Transient, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_324[0x4]; // 0x0324(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("PartyBeaconHost")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"PartyBeaconHost")
}
static class APartyBeaconHost* GetDefaultObj()
{
return GetDefaultObjImpl<APartyBeaconHost>();
}
};
DUMPER7_ASSERTS_APartyBeaconHost;
// Class OnlineSubsystemUtils.PartyBeaconState
// 0x0078 (0x00A0 - 0x0028)
class UPartyBeaconState final : public UObject
{
public:
class FName SessionName; // 0x0028(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
int32 NumConsumedReservations; // 0x0030(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
int32 MaxReservations; // 0x0034(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
int32 NumTeams; // 0x0038(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
int32 NumPlayersPerTeam; // 0x003C(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
class FName TeamAssignmentMethod; // 0x0040(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
int32 ReservedHostTeamNum; // 0x0048(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
int32 ForceTeamNum; // 0x004C(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bRestrictCrossConsole; // 0x0050(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class FString> PlatformCrossplayRestrictions; // 0x0058(0x0010)(ZeroConstructor, Config, Protected, NativeAccessSpecifierProtected)
TArray<struct FPartyBeaconCrossplayPlatformMapping> PlatformTypeMapping; // 0x0068(0x0010)(ZeroConstructor, Config, Protected, NativeAccessSpecifierProtected)
bool bEnableRemovalRequests; // 0x0078(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<struct FPartyReservation> Reservations; // 0x0080(0x0010)(ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected)
uint8 Pad_90[0x10]; // 0x0090(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("PartyBeaconState")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"PartyBeaconState")
}
static class UPartyBeaconState* GetDefaultObj()
{
return GetDefaultObjImpl<UPartyBeaconState>();
}
};
DUMPER7_ASSERTS_UPartyBeaconState;
// Class OnlineSubsystemUtils.QuitMatchCallbackProxy
// 0x0048 (0x0078 - 0x0030)
class UQuitMatchCallbackProxy final : public UOnlineBlueprintCallProxyBase
{
public:
TMulticastInlineDelegate<void()> OnSuccess; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void()> OnFailure; // 0x0040(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_50[0x28]; // 0x0050(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UQuitMatchCallbackProxy* QuitMatch(class UObject* WorldContextObject, class APlayerController* PlayerController, const class FString& MatchID, EMPMatchOutcome Outcome, int32 TurnTimeoutInSeconds);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("QuitMatchCallbackProxy")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"QuitMatchCallbackProxy")
}
static class UQuitMatchCallbackProxy* GetDefaultObj()
{
return GetDefaultObjImpl<UQuitMatchCallbackProxy>();
}
};
DUMPER7_ASSERTS_UQuitMatchCallbackProxy;
// Class OnlineSubsystemUtils.ShowLoginUICallbackProxy
// 0x0030 (0x0060 - 0x0030)
class UShowLoginUICallbackProxy final : public UBlueprintAsyncActionBase
{
public:
TMulticastInlineDelegate<void(class APlayerController* PlayerController)> OnSuccess; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void(class APlayerController* PlayerController)> OnFailure; // 0x0040(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_50[0x10]; // 0x0050(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UShowLoginUICallbackProxy* ShowExternalLoginUI(class UObject* WorldContextObject, class APlayerController* InPlayerController);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("ShowLoginUICallbackProxy")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"ShowLoginUICallbackProxy")
}
static class UShowLoginUICallbackProxy* GetDefaultObj()
{
return GetDefaultObjImpl<UShowLoginUICallbackProxy>();
}
};
DUMPER7_ASSERTS_UShowLoginUICallbackProxy;
// Class OnlineSubsystemUtils.SpectatorBeaconClient
// 0x00F8 (0x0410 - 0x0318)
class ASpectatorBeaconClient final : public AOnlineBeaconClient
{
public:
uint8 Pad_318[0x30]; // 0x0318(0x0030)(Fixing Size After Last Property [ Dumper-7 ])
class FString DestSessionId; // 0x0348(0x0010)(ZeroConstructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
struct FSpectatorReservation PendingReservation; // 0x0358(0x0088)(Protected, NativeAccessSpecifierProtected)
ESpectatorClientRequestType RequestType; // 0x03E0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bPendingReservationSent; // 0x03E1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bCancelReservation; // 0x03E2(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_3E3[0x2D]; // 0x03E3(0x002D)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void ClientCancelReservationResponse(ESpectatorReservationResult ReservationResponse);
void ClientReservationResponse(ESpectatorReservationResult ReservationResponse);
void ClientSendReservationFull();
void ClientSendReservationUpdates(int32 NumRemainingReservations);
void ServerCancelReservationRequest(const struct FUniqueNetIdRepl& Spectator);
void ServerReservationRequest(const class FString& SessionId, const struct FSpectatorReservation& Reservation);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("SpectatorBeaconClient")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"SpectatorBeaconClient")
}
static class ASpectatorBeaconClient* GetDefaultObj()
{
return GetDefaultObjImpl<ASpectatorBeaconClient>();
}
};
DUMPER7_ASSERTS_ASpectatorBeaconClient;
// Class OnlineSubsystemUtils.SpectatorBeaconHost
// 0x0078 (0x0328 - 0x02B0)
class ASpectatorBeaconHost final : public AOnlineBeaconHostObject
{
public:
class USpectatorBeaconState* State; // 0x02B0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_2B8[0x60]; // 0x02B8(0x0060)(Fixing Size After Last Property [ Dumper-7 ])
bool bLogoutOnSessionTimeout; // 0x0318(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_319[0x3]; // 0x0319(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float SessionTimeoutSecs; // 0x031C(0x0004)(ZeroConstructor, Transient, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
float TravelSessionTimeoutSecs; // 0x0320(0x0004)(ZeroConstructor, Transient, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_324[0x4]; // 0x0324(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("SpectatorBeaconHost")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"SpectatorBeaconHost")
}
static class ASpectatorBeaconHost* GetDefaultObj()
{
return GetDefaultObjImpl<ASpectatorBeaconHost>();
}
};
DUMPER7_ASSERTS_ASpectatorBeaconHost;
// Class OnlineSubsystemUtils.SpectatorBeaconState
// 0x0038 (0x0060 - 0x0028)
class USpectatorBeaconState final : public UObject
{
public:
class FName SessionName; // 0x0028(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
int32 NumConsumedReservations; // 0x0030(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
int32 MaxReservations; // 0x0034(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bRestrictCrossConsole; // 0x0038(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<struct FSpectatorReservation> Reservations; // 0x0040(0x0010)(ZeroConstructor, Transient, Protected, NativeAccessSpecifierProtected)
uint8 Pad_50[0x10]; // 0x0050(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("SpectatorBeaconState")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"SpectatorBeaconState")
}
static class USpectatorBeaconState* GetDefaultObj()
{
return GetDefaultObjImpl<USpectatorBeaconState>();
}
};
DUMPER7_ASSERTS_USpectatorBeaconState;
// Class OnlineSubsystemUtils.TestBeaconClient
// 0x0000 (0x0318 - 0x0318)
class ATestBeaconClient final : public AOnlineBeaconClient
{
public:
void ClientPing();
void ServerPong();
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("TestBeaconClient")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"TestBeaconClient")
}
static class ATestBeaconClient* GetDefaultObj()
{
return GetDefaultObjImpl<ATestBeaconClient>();
}
};
DUMPER7_ASSERTS_ATestBeaconClient;
// Class OnlineSubsystemUtils.TestBeaconHost
// 0x0000 (0x02B0 - 0x02B0)
class ATestBeaconHost final : public AOnlineBeaconHostObject
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("TestBeaconHost")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"TestBeaconHost")
}
static class ATestBeaconHost* GetDefaultObj()
{
return GetDefaultObjImpl<ATestBeaconHost>();
}
};
DUMPER7_ASSERTS_ATestBeaconHost;
// Class OnlineSubsystemUtils.TurnBasedBlueprintLibrary
// 0x0000 (0x0028 - 0x0028)
class UTurnBasedBlueprintLibrary final : public UBlueprintFunctionLibrary
{
public:
static void GetIsMyTurn(class UObject* WorldContextObject, class APlayerController* PlayerController, const class FString& MatchID, bool* bIsMyTurn);
static void GetMyPlayerIndex(class UObject* WorldContextObject, class APlayerController* PlayerController, const class FString& MatchID, int32* PlayerIndex);
static void GetPlayerDisplayName(class UObject* WorldContextObject, class APlayerController* PlayerController, const class FString& MatchID, int32 PlayerIndex, class FString* PlayerDisplayName);
static void RegisterTurnBasedMatchInterfaceObject(class UObject* WorldContextObject, class APlayerController* PlayerController, class UObject* Object);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("TurnBasedBlueprintLibrary")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"TurnBasedBlueprintLibrary")
}
static class UTurnBasedBlueprintLibrary* GetDefaultObj()
{
return GetDefaultObjImpl<UTurnBasedBlueprintLibrary>();
}
};
DUMPER7_ASSERTS_UTurnBasedBlueprintLibrary;
// Class OnlineSubsystemUtils.VoipListenerSynthComponent
// 0x0060 (0x0810 - 0x07B0)
class UVoipListenerSynthComponent final : public USynthComponent
{
public:
uint8 Pad_7B0[0x60]; // 0x07B0(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
bool IsIdling();
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("VoipListenerSynthComponent")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"VoipListenerSynthComponent")
}
static class UVoipListenerSynthComponent* GetDefaultObj()
{
return GetDefaultObjImpl<UVoipListenerSynthComponent>();
}
};
DUMPER7_ASSERTS_UVoipListenerSynthComponent;
}