Files
ReshadePluginsCore/StyxShardsOFDarkness/SDK/Engine_parameters.hpp
2026-03-29 19:41:33 +02:00

24301 lines
1.8 MiB

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: Engine
#include "Basic.hpp"
#include "SlateCore_structs.hpp"
#include "Engine_structs.hpp"
#include "CoreUObject_structs.hpp"
#include "InputCore_structs.hpp"
#include "Slate_structs.hpp"
namespace SDK::Params
{
// Function Engine.ActorComponent.Activate
// 0x0001 (0x0001 - 0x0000)
struct ActorComponent_Activate final
{
public:
bool bReset; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ActorComponent_Activate;
// Function Engine.ActorComponent.AddTickPrerequisiteActor
// 0x0008 (0x0008 - 0x0000)
struct ActorComponent_AddTickPrerequisiteActor final
{
public:
class AActor* PrerequisiteActor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ActorComponent_AddTickPrerequisiteActor;
// Function Engine.ActorComponent.AddTickPrerequisiteComponent
// 0x0008 (0x0008 - 0x0000)
struct ActorComponent_AddTickPrerequisiteComponent final
{
public:
class UActorComponent* PrerequisiteComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ActorComponent_AddTickPrerequisiteComponent;
// Function Engine.ActorComponent.K2_DestroyComponent
// 0x0008 (0x0008 - 0x0000)
struct ActorComponent_K2_DestroyComponent final
{
public:
class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ActorComponent_K2_DestroyComponent;
// Function Engine.ActorComponent.ReceiveEndPlay
// 0x0001 (0x0001 - 0x0000)
struct ActorComponent_ReceiveEndPlay final
{
public:
EEndPlayReason EndPlayReason; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ActorComponent_ReceiveEndPlay;
// Function Engine.ActorComponent.ReceiveTick
// 0x0004 (0x0004 - 0x0000)
struct ActorComponent_ReceiveTick final
{
public:
float DeltaSeconds; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ActorComponent_ReceiveTick;
// Function Engine.ActorComponent.RemoveTickPrerequisiteActor
// 0x0008 (0x0008 - 0x0000)
struct ActorComponent_RemoveTickPrerequisiteActor final
{
public:
class AActor* PrerequisiteActor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ActorComponent_RemoveTickPrerequisiteActor;
// Function Engine.ActorComponent.RemoveTickPrerequisiteComponent
// 0x0008 (0x0008 - 0x0000)
struct ActorComponent_RemoveTickPrerequisiteComponent final
{
public:
class UActorComponent* PrerequisiteComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ActorComponent_RemoveTickPrerequisiteComponent;
// Function Engine.ActorComponent.SetActive
// 0x0002 (0x0002 - 0x0000)
struct ActorComponent_SetActive final
{
public:
bool bNewActive; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bReset; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ActorComponent_SetActive;
// Function Engine.ActorComponent.SetComponentTickEnabled
// 0x0001 (0x0001 - 0x0000)
struct ActorComponent_SetComponentTickEnabled final
{
public:
bool bEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ActorComponent_SetComponentTickEnabled;
// Function Engine.ActorComponent.SetComponentTickInterval
// 0x0004 (0x0004 - 0x0000)
struct ActorComponent_SetComponentTickInterval final
{
public:
float TickInterval; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ActorComponent_SetComponentTickInterval;
// Function Engine.ActorComponent.SetIsReplicated
// 0x0001 (0x0001 - 0x0000)
struct ActorComponent_SetIsReplicated final
{
public:
bool ShouldReplicate; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ActorComponent_SetIsReplicated;
// Function Engine.ActorComponent.SetTickableWhenPaused
// 0x0001 (0x0001 - 0x0000)
struct ActorComponent_SetTickableWhenPaused final
{
public:
bool bTickableWhenPaused; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ActorComponent_SetTickableWhenPaused;
// Function Engine.ActorComponent.SetTickGroup
// 0x0001 (0x0001 - 0x0000)
struct ActorComponent_SetTickGroup final
{
public:
ETickingGroup NewTickGroup; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ActorComponent_SetTickGroup;
// Function Engine.ActorComponent.ComponentHasTag
// 0x0010 (0x0010 - 0x0000)
struct ActorComponent_ComponentHasTag final
{
public:
class FName Tag; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ActorComponent_ComponentHasTag;
// Function Engine.ActorComponent.GetComponentTickInterval
// 0x0004 (0x0004 - 0x0000)
struct ActorComponent_GetComponentTickInterval final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ActorComponent_GetComponentTickInterval;
// Function Engine.ActorComponent.GetOwner
// 0x0008 (0x0008 - 0x0000)
struct ActorComponent_GetOwner final
{
public:
class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ActorComponent_GetOwner;
// Function Engine.ActorComponent.IsActive
// 0x0001 (0x0001 - 0x0000)
struct ActorComponent_IsActive final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ActorComponent_IsActive;
// Function Engine.ActorComponent.IsBeingDestroyed
// 0x0001 (0x0001 - 0x0000)
struct ActorComponent_IsBeingDestroyed final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ActorComponent_IsBeingDestroyed;
// Function Engine.ActorComponent.IsComponentTickEnabled
// 0x0001 (0x0001 - 0x0000)
struct ActorComponent_IsComponentTickEnabled final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ActorComponent_IsComponentTickEnabled;
// Function Engine.SceneComponent.DetachFromParent
// 0x0002 (0x0002 - 0x0000)
struct SceneComponent_DetachFromParent final
{
public:
bool bMaintainWorldPosition; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bCallModify; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_DetachFromParent;
// Function Engine.SceneComponent.K2_AddLocalOffset
// 0x00A0 (0x00A0 - 0x0000)
struct SceneComponent_K2_AddLocalOffset final
{
public:
struct FVector DeltaLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bSweep; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult SweepHitResult; // 0x0010(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bTeleport; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SceneComponent_K2_AddLocalOffset;
// Function Engine.SceneComponent.K2_AddLocalRotation
// 0x00A0 (0x00A0 - 0x0000)
struct SceneComponent_K2_AddLocalRotation final
{
public:
struct FRotator DeltaRotation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bSweep; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult SweepHitResult; // 0x0010(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic)
bool bTeleport; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SceneComponent_K2_AddLocalRotation;
// Function Engine.SceneComponent.K2_AddLocalTransform
// 0x00D0 (0x00D0 - 0x0000)
struct SceneComponent_K2_AddLocalTransform final
{
public:
struct FTransform DeltaTransform; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bSweep; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult SweepHitResult; // 0x0038(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bTeleport; // 0x00C0(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_C1[0xF]; // 0x00C1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SceneComponent_K2_AddLocalTransform;
// Function Engine.SceneComponent.K2_AddRelativeLocation
// 0x00A0 (0x00A0 - 0x0000)
struct SceneComponent_K2_AddRelativeLocation final
{
public:
struct FVector DeltaLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bSweep; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult SweepHitResult; // 0x0010(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bTeleport; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SceneComponent_K2_AddRelativeLocation;
// Function Engine.SceneComponent.K2_AddRelativeRotation
// 0x00A0 (0x00A0 - 0x0000)
struct SceneComponent_K2_AddRelativeRotation final
{
public:
struct FRotator DeltaRotation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bSweep; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult SweepHitResult; // 0x0010(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic)
bool bTeleport; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SceneComponent_K2_AddRelativeRotation;
// Function Engine.SceneComponent.K2_AddWorldOffset
// 0x00A0 (0x00A0 - 0x0000)
struct SceneComponent_K2_AddWorldOffset final
{
public:
struct FVector DeltaLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bSweep; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult SweepHitResult; // 0x0010(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bTeleport; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SceneComponent_K2_AddWorldOffset;
// Function Engine.SceneComponent.K2_AddWorldRotation
// 0x00A0 (0x00A0 - 0x0000)
struct SceneComponent_K2_AddWorldRotation final
{
public:
struct FRotator DeltaRotation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bSweep; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult SweepHitResult; // 0x0010(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic)
bool bTeleport; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SceneComponent_K2_AddWorldRotation;
// Function Engine.SceneComponent.K2_AddWorldTransform
// 0x00D0 (0x00D0 - 0x0000)
struct SceneComponent_K2_AddWorldTransform final
{
public:
struct FTransform DeltaTransform; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bSweep; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult SweepHitResult; // 0x0038(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bTeleport; // 0x00C0(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_C1[0xF]; // 0x00C1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SceneComponent_K2_AddWorldTransform;
// Function Engine.SceneComponent.K2_AttachTo
// 0x0018 (0x0018 - 0x0000)
struct SceneComponent_K2_AttachTo final
{
public:
class USceneComponent* InParent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName InSocketName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAttachLocation AttachType; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bWeldSimulatedBodies; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0012(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_13[0x5]; // 0x0013(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SceneComponent_K2_AttachTo;
// Function Engine.SceneComponent.K2_AttachToComponent
// 0x0018 (0x0018 - 0x0000)
struct SceneComponent_K2_AttachToComponent final
{
public:
class USceneComponent* Parent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName SocketName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAttachmentRule LocationRule; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAttachmentRule RotationRule; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAttachmentRule ScaleRule; // 0x0012(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bWeldSimulatedBodies; // 0x0013(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SceneComponent_K2_AttachToComponent;
// Function Engine.SceneComponent.K2_DetachFromComponent
// 0x0004 (0x0004 - 0x0000)
struct SceneComponent_K2_DetachFromComponent final
{
public:
EDetachmentRule LocationRule; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EDetachmentRule RotationRule; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EDetachmentRule ScaleRule; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bCallModify; // 0x0003(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_K2_DetachFromComponent;
// Function Engine.SceneComponent.K2_SetRelativeLocation
// 0x00A0 (0x00A0 - 0x0000)
struct SceneComponent_K2_SetRelativeLocation final
{
public:
struct FVector NewLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bSweep; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult SweepHitResult; // 0x0010(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bTeleport; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SceneComponent_K2_SetRelativeLocation;
// Function Engine.SceneComponent.K2_SetRelativeLocationAndRotation
// 0x00B0 (0x00B0 - 0x0000)
struct SceneComponent_K2_SetRelativeLocationAndRotation final
{
public:
struct FVector NewLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator NewRotation; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bSweep; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult SweepHitResult; // 0x0020(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bTeleport; // 0x00A8(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SceneComponent_K2_SetRelativeLocationAndRotation;
// Function Engine.SceneComponent.K2_SetRelativeRotation
// 0x00A0 (0x00A0 - 0x0000)
struct SceneComponent_K2_SetRelativeRotation final
{
public:
struct FRotator NewRotation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bSweep; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult SweepHitResult; // 0x0010(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic)
bool bTeleport; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SceneComponent_K2_SetRelativeRotation;
// Function Engine.SceneComponent.K2_SetRelativeTransform
// 0x00D0 (0x00D0 - 0x0000)
struct SceneComponent_K2_SetRelativeTransform final
{
public:
struct FTransform NewTransform; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bSweep; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult SweepHitResult; // 0x0038(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bTeleport; // 0x00C0(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_C1[0xF]; // 0x00C1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SceneComponent_K2_SetRelativeTransform;
// Function Engine.SceneComponent.K2_SetWorldLocation
// 0x00A0 (0x00A0 - 0x0000)
struct SceneComponent_K2_SetWorldLocation final
{
public:
struct FVector NewLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bSweep; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult SweepHitResult; // 0x0010(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bTeleport; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SceneComponent_K2_SetWorldLocation;
// Function Engine.SceneComponent.K2_SetWorldLocationAndRotation
// 0x00B0 (0x00B0 - 0x0000)
struct SceneComponent_K2_SetWorldLocationAndRotation final
{
public:
struct FVector NewLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator NewRotation; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bSweep; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult SweepHitResult; // 0x0020(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bTeleport; // 0x00A8(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SceneComponent_K2_SetWorldLocationAndRotation;
// Function Engine.SceneComponent.K2_SetWorldRotation
// 0x00A0 (0x00A0 - 0x0000)
struct SceneComponent_K2_SetWorldRotation final
{
public:
struct FRotator NewRotation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bSweep; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult SweepHitResult; // 0x0010(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic)
bool bTeleport; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SceneComponent_K2_SetWorldRotation;
// Function Engine.SceneComponent.K2_SetWorldTransform
// 0x00D0 (0x00D0 - 0x0000)
struct SceneComponent_K2_SetWorldTransform final
{
public:
struct FTransform NewTransform; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bSweep; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult SweepHitResult; // 0x0038(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bTeleport; // 0x00C0(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_C1[0xF]; // 0x00C1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SceneComponent_K2_SetWorldTransform;
// Function Engine.SceneComponent.OnRep_Visibility
// 0x0001 (0x0001 - 0x0000)
struct SceneComponent_OnRep_Visibility final
{
public:
bool OldValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_OnRep_Visibility;
// Function Engine.SceneComponent.SetAbsolute
// 0x0003 (0x0003 - 0x0000)
struct SceneComponent_SetAbsolute final
{
public:
bool bNewAbsoluteLocation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bNewAbsoluteRotation; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bNewAbsoluteScale; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_SetAbsolute;
// Function Engine.SceneComponent.SetHiddenInGame
// 0x0002 (0x0002 - 0x0000)
struct SceneComponent_SetHiddenInGame final
{
public:
bool NewHidden; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bPropagateToChildren; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_SetHiddenInGame;
// Function Engine.SceneComponent.SetRelativeScale3D
// 0x000C (0x000C - 0x0000)
struct SceneComponent_SetRelativeScale3D final
{
public:
struct FVector NewScale3D; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_SetRelativeScale3D;
// Function Engine.SceneComponent.SetVisibility
// 0x0002 (0x0002 - 0x0000)
struct SceneComponent_SetVisibility final
{
public:
bool bNewVisibility; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bPropagateToChildren; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_SetVisibility;
// Function Engine.SceneComponent.SetWorldScale3D
// 0x000C (0x000C - 0x0000)
struct SceneComponent_SetWorldScale3D final
{
public:
struct FVector NewScale; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_SetWorldScale3D;
// Function Engine.SceneComponent.SnapTo
// 0x0018 (0x0018 - 0x0000)
struct SceneComponent_SnapTo final
{
public:
class USceneComponent* InParent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName InSocketName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SceneComponent_SnapTo;
// Function Engine.SceneComponent.ToggleVisibility
// 0x0001 (0x0001 - 0x0000)
struct SceneComponent_ToggleVisibility final
{
public:
bool bPropagateToChildren; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_ToggleVisibility;
// Function Engine.SceneComponent.DoesSocketExist
// 0x0010 (0x0010 - 0x0000)
struct SceneComponent_DoesSocketExist final
{
public:
class FName InSocketName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SceneComponent_DoesSocketExist;
// Function Engine.SceneComponent.GetAllSocketNames
// 0x0010 (0x0010 - 0x0000)
struct SceneComponent_GetAllSocketNames final
{
public:
TArray<class FName> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_GetAllSocketNames;
// Function Engine.SceneComponent.GetAttachParent
// 0x0008 (0x0008 - 0x0000)
struct SceneComponent_GetAttachParent final
{
public:
class USceneComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_GetAttachParent;
// Function Engine.SceneComponent.GetAttachSocketName
// 0x0008 (0x0008 - 0x0000)
struct SceneComponent_GetAttachSocketName final
{
public:
class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_GetAttachSocketName;
// Function Engine.SceneComponent.GetChildComponent
// 0x0010 (0x0010 - 0x0000)
struct SceneComponent_GetChildComponent final
{
public:
int32 ChildIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class USceneComponent* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_GetChildComponent;
// Function Engine.SceneComponent.GetChildrenComponents
// 0x0018 (0x0018 - 0x0000)
struct SceneComponent_GetChildrenComponents final
{
public:
bool bIncludeAllDescendants; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class USceneComponent*> Children; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_GetChildrenComponents;
// Function Engine.SceneComponent.GetComponentVelocity
// 0x000C (0x000C - 0x0000)
struct SceneComponent_GetComponentVelocity final
{
public:
struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_GetComponentVelocity;
// Function Engine.SceneComponent.GetForwardVector
// 0x000C (0x000C - 0x0000)
struct SceneComponent_GetForwardVector final
{
public:
struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_GetForwardVector;
// Function Engine.SceneComponent.GetNumChildrenComponents
// 0x0004 (0x0004 - 0x0000)
struct SceneComponent_GetNumChildrenComponents final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_GetNumChildrenComponents;
// Function Engine.SceneComponent.GetParentComponents
// 0x0010 (0x0010 - 0x0000)
struct SceneComponent_GetParentComponents final
{
public:
TArray<class USceneComponent*> Parents; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_GetParentComponents;
// Function Engine.SceneComponent.GetPhysicsVolume
// 0x0008 (0x0008 - 0x0000)
struct SceneComponent_GetPhysicsVolume final
{
public:
class APhysicsVolume* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_GetPhysicsVolume;
// Function Engine.SceneComponent.GetRelativeTransform
// 0x0030 (0x0030 - 0x0000)
struct SceneComponent_GetRelativeTransform final
{
public:
struct FTransform ReturnValue; // 0x0000(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_GetRelativeTransform;
// Function Engine.SceneComponent.GetRightVector
// 0x000C (0x000C - 0x0000)
struct SceneComponent_GetRightVector final
{
public:
struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_GetRightVector;
// Function Engine.SceneComponent.GetSocketLocation
// 0x0018 (0x0018 - 0x0000)
struct SceneComponent_GetSocketLocation final
{
public:
class FName InSocketName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SceneComponent_GetSocketLocation;
// Function Engine.SceneComponent.GetSocketQuaternion
// 0x0020 (0x0020 - 0x0000)
struct SceneComponent_GetSocketQuaternion final
{
public:
class FName InSocketName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FQuat ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_GetSocketQuaternion;
// Function Engine.SceneComponent.GetSocketRotation
// 0x0018 (0x0018 - 0x0000)
struct SceneComponent_GetSocketRotation final
{
public:
class FName InSocketName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SceneComponent_GetSocketRotation;
// Function Engine.SceneComponent.GetSocketTransform
// 0x0040 (0x0040 - 0x0000)
struct SceneComponent_GetSocketTransform final
{
public:
class FName InSocketName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ERelativeTransformSpace TransformSpace; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform ReturnValue; // 0x0010(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_GetSocketTransform;
// Function Engine.SceneComponent.GetUpVector
// 0x000C (0x000C - 0x0000)
struct SceneComponent_GetUpVector final
{
public:
struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_GetUpVector;
// Function Engine.SceneComponent.IsAnySimulatingPhysics
// 0x0001 (0x0001 - 0x0000)
struct SceneComponent_IsAnySimulatingPhysics final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_IsAnySimulatingPhysics;
// Function Engine.SceneComponent.IsSimulatingPhysics
// 0x0010 (0x0010 - 0x0000)
struct SceneComponent_IsSimulatingPhysics final
{
public:
class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SceneComponent_IsSimulatingPhysics;
// Function Engine.SceneComponent.IsVisible
// 0x0001 (0x0001 - 0x0000)
struct SceneComponent_IsVisible final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_IsVisible;
// Function Engine.SceneComponent.K2_GetComponentLocation
// 0x000C (0x000C - 0x0000)
struct SceneComponent_K2_GetComponentLocation final
{
public:
struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_K2_GetComponentLocation;
// Function Engine.SceneComponent.K2_GetComponentRotation
// 0x000C (0x000C - 0x0000)
struct SceneComponent_K2_GetComponentRotation final
{
public:
struct FRotator ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_K2_GetComponentRotation;
// Function Engine.SceneComponent.K2_GetComponentScale
// 0x000C (0x000C - 0x0000)
struct SceneComponent_K2_GetComponentScale final
{
public:
struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_K2_GetComponentScale;
// Function Engine.SceneComponent.K2_GetComponentToWorld
// 0x0030 (0x0030 - 0x0000)
struct SceneComponent_K2_GetComponentToWorld final
{
public:
struct FTransform ReturnValue; // 0x0000(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneComponent_K2_GetComponentToWorld;
// Function Engine.Actor.AddComponent
// 0x0050 (0x0050 - 0x0000)
struct Actor_AddComponent final
{
public:
class FName TemplateName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bManualAttachment; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform RelativeTransform; // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
const class UObject* ComponentTemplateContext; // 0x0040(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UActorComponent* ReturnValue; // 0x0048(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_AddComponent;
// Function Engine.Actor.AddTickPrerequisiteActor
// 0x0008 (0x0008 - 0x0000)
struct Actor_AddTickPrerequisiteActor final
{
public:
class AActor* PrerequisiteActor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_AddTickPrerequisiteActor;
// Function Engine.Actor.AddTickPrerequisiteComponent
// 0x0008 (0x0008 - 0x0000)
struct Actor_AddTickPrerequisiteComponent final
{
public:
class UActorComponent* PrerequisiteComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_AddTickPrerequisiteComponent;
// Function Engine.Actor.DetachRootComponentFromParent
// 0x0001 (0x0001 - 0x0000)
struct Actor_DetachRootComponentFromParent final
{
public:
bool bMaintainWorldPosition; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_DetachRootComponentFromParent;
// Function Engine.Actor.DisableInput
// 0x0008 (0x0008 - 0x0000)
struct Actor_DisableInput final
{
public:
class APlayerController* PlayerController; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_DisableInput;
// Function Engine.Actor.EnableInput
// 0x0008 (0x0008 - 0x0000)
struct Actor_EnableInput final
{
public:
class APlayerController* PlayerController; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_EnableInput;
// Function Engine.Actor.GetGameTimeSinceCreation
// 0x0004 (0x0004 - 0x0000)
struct Actor_GetGameTimeSinceCreation final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetGameTimeSinceCreation;
// Function Engine.Actor.GetTickableWhenPaused
// 0x0001 (0x0001 - 0x0000)
struct Actor_GetTickableWhenPaused final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetTickableWhenPaused;
// Function Engine.Actor.K2_AddActorLocalOffset
// 0x00A0 (0x00A0 - 0x0000)
struct Actor_K2_AddActorLocalOffset final
{
public:
struct FVector DeltaLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bSweep; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult SweepHitResult; // 0x0010(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bTeleport; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_K2_AddActorLocalOffset;
// Function Engine.Actor.K2_AddActorLocalRotation
// 0x00A0 (0x00A0 - 0x0000)
struct Actor_K2_AddActorLocalRotation final
{
public:
struct FRotator DeltaRotation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bSweep; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult SweepHitResult; // 0x0010(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic)
bool bTeleport; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_K2_AddActorLocalRotation;
// Function Engine.Actor.K2_AddActorLocalTransform
// 0x00D0 (0x00D0 - 0x0000)
struct Actor_K2_AddActorLocalTransform final
{
public:
struct FTransform NewTransform; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bSweep; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult SweepHitResult; // 0x0038(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bTeleport; // 0x00C0(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_C1[0xF]; // 0x00C1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_K2_AddActorLocalTransform;
// Function Engine.Actor.K2_AddActorWorldOffset
// 0x00A0 (0x00A0 - 0x0000)
struct Actor_K2_AddActorWorldOffset final
{
public:
struct FVector DeltaLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bSweep; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult SweepHitResult; // 0x0010(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bTeleport; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_K2_AddActorWorldOffset;
// Function Engine.Actor.K2_AddActorWorldRotation
// 0x00A0 (0x00A0 - 0x0000)
struct Actor_K2_AddActorWorldRotation final
{
public:
struct FRotator DeltaRotation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bSweep; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult SweepHitResult; // 0x0010(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic)
bool bTeleport; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_K2_AddActorWorldRotation;
// Function Engine.Actor.K2_AddActorWorldTransform
// 0x00D0 (0x00D0 - 0x0000)
struct Actor_K2_AddActorWorldTransform final
{
public:
struct FTransform DeltaTransform; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bSweep; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult SweepHitResult; // 0x0038(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bTeleport; // 0x00C0(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_C1[0xF]; // 0x00C1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_K2_AddActorWorldTransform;
// Function Engine.Actor.K2_AttachRootComponentTo
// 0x0018 (0x0018 - 0x0000)
struct Actor_K2_AttachRootComponentTo final
{
public:
class USceneComponent* InParent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName InSocketName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAttachLocation AttachLocationType; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bWeldSimulatedBodies; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_K2_AttachRootComponentTo;
// Function Engine.Actor.K2_AttachRootComponentToActor
// 0x0018 (0x0018 - 0x0000)
struct Actor_K2_AttachRootComponentToActor final
{
public:
class AActor* InParentActor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName InSocketName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAttachLocation AttachLocationType; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bWeldSimulatedBodies; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_K2_AttachRootComponentToActor;
// Function Engine.Actor.K2_AttachToActor
// 0x0018 (0x0018 - 0x0000)
struct Actor_K2_AttachToActor final
{
public:
class AActor* ParentActor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName SocketName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAttachmentRule LocationRule; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAttachmentRule RotationRule; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAttachmentRule ScaleRule; // 0x0012(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bWeldSimulatedBodies; // 0x0013(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_K2_AttachToActor;
// Function Engine.Actor.K2_AttachToComponent
// 0x0018 (0x0018 - 0x0000)
struct Actor_K2_AttachToComponent final
{
public:
class USceneComponent* Parent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName SocketName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAttachmentRule LocationRule; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAttachmentRule RotationRule; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAttachmentRule ScaleRule; // 0x0012(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bWeldSimulatedBodies; // 0x0013(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_K2_AttachToComponent;
// Function Engine.Actor.K2_DestroyComponent
// 0x0008 (0x0008 - 0x0000)
struct Actor_K2_DestroyComponent final
{
public:
class UActorComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_K2_DestroyComponent;
// Function Engine.Actor.K2_DetachFromActor
// 0x0003 (0x0003 - 0x0000)
struct Actor_K2_DetachFromActor final
{
public:
EDetachmentRule LocationRule; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EDetachmentRule RotationRule; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EDetachmentRule ScaleRule; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_K2_DetachFromActor;
// Function Engine.Actor.K2_OnBecomeViewTarget
// 0x0008 (0x0008 - 0x0000)
struct Actor_K2_OnBecomeViewTarget final
{
public:
class APlayerController* PC; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_K2_OnBecomeViewTarget;
// Function Engine.Actor.K2_OnEndViewTarget
// 0x0008 (0x0008 - 0x0000)
struct Actor_K2_OnEndViewTarget final
{
public:
class APlayerController* PC; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_K2_OnEndViewTarget;
// Function Engine.Actor.K2_SetActorLocation
// 0x00A0 (0x00A0 - 0x0000)
struct Actor_K2_SetActorLocation final
{
public:
struct FVector NewLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bSweep; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult SweepHitResult; // 0x0010(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bTeleport; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0099(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9A[0x6]; // 0x009A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_K2_SetActorLocation;
// Function Engine.Actor.K2_SetActorLocationAndRotation
// 0x00B0 (0x00B0 - 0x0000)
struct Actor_K2_SetActorLocationAndRotation final
{
public:
struct FVector NewLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator NewRotation; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bSweep; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult SweepHitResult; // 0x0020(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bTeleport; // 0x00A8(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x00A9(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_AA[0x6]; // 0x00AA(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_K2_SetActorLocationAndRotation;
// Function Engine.Actor.K2_SetActorRelativeLocation
// 0x00A0 (0x00A0 - 0x0000)
struct Actor_K2_SetActorRelativeLocation final
{
public:
struct FVector NewRelativeLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bSweep; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult SweepHitResult; // 0x0010(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bTeleport; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_K2_SetActorRelativeLocation;
// Function Engine.Actor.K2_SetActorRelativeRotation
// 0x00A0 (0x00A0 - 0x0000)
struct Actor_K2_SetActorRelativeRotation final
{
public:
struct FRotator NewRelativeRotation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bSweep; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult SweepHitResult; // 0x0010(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, AdvancedDisplay, NativeAccessSpecifierPublic)
bool bTeleport; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_K2_SetActorRelativeRotation;
// Function Engine.Actor.K2_SetActorRelativeTransform
// 0x00D0 (0x00D0 - 0x0000)
struct Actor_K2_SetActorRelativeTransform final
{
public:
struct FTransform NewRelativeTransform; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bSweep; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult SweepHitResult; // 0x0038(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bTeleport; // 0x00C0(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_C1[0xF]; // 0x00C1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_K2_SetActorRelativeTransform;
// Function Engine.Actor.K2_SetActorRotation
// 0x0010 (0x0010 - 0x0000)
struct Actor_K2_SetActorRotation final
{
public:
struct FRotator NewRotation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bTeleportPhysics; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x000D(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_K2_SetActorRotation;
// Function Engine.Actor.K2_SetActorTransform
// 0x00D0 (0x00D0 - 0x0000)
struct Actor_K2_SetActorTransform final
{
public:
struct FTransform NewTransform; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bSweep; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult SweepHitResult; // 0x0038(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bTeleport; // 0x00C0(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x00C1(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_C2[0xE]; // 0x00C2(0x000E)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_K2_SetActorTransform;
// Function Engine.Actor.K2_TeleportTo
// 0x001C (0x001C - 0x0000)
struct Actor_K2_TeleportTo final
{
public:
struct FVector DestLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator DestRotation; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_K2_TeleportTo;
// Function Engine.Actor.MakeMIDForMaterial
// 0x0010 (0x0010 - 0x0000)
struct Actor_MakeMIDForMaterial final
{
public:
class UMaterialInterface* Parent; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMaterialInstanceDynamic* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_MakeMIDForMaterial;
// Function Engine.Actor.MakeNoise
// 0x0028 (0x0028 - 0x0000)
struct Actor_MakeNoise final
{
public:
float Loudness; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class APawn* NoiseInstigator; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector NoiseLocation; // 0x0010(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float MaxRange; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName Tag; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_MakeNoise;
// Function Engine.Actor.ReceiveActorBeginOverlap
// 0x0008 (0x0008 - 0x0000)
struct Actor_ReceiveActorBeginOverlap final
{
public:
class AActor* OtherActor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_ReceiveActorBeginOverlap;
// Function Engine.Actor.ReceiveActorEndOverlap
// 0x0008 (0x0008 - 0x0000)
struct Actor_ReceiveActorEndOverlap final
{
public:
class AActor* OtherActor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_ReceiveActorEndOverlap;
// Function Engine.Actor.ReceiveActorOnClicked
// 0x0018 (0x0018 - 0x0000)
struct Actor_ReceiveActorOnClicked final
{
public:
struct FKey ButtonPressed; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_ReceiveActorOnClicked;
// Function Engine.Actor.ReceiveActorOnInputTouchBegin
// 0x0001 (0x0001 - 0x0000)
struct Actor_ReceiveActorOnInputTouchBegin final
{
public:
ETouchIndex FingerIndex; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_ReceiveActorOnInputTouchBegin;
// Function Engine.Actor.ReceiveActorOnInputTouchEnd
// 0x0001 (0x0001 - 0x0000)
struct Actor_ReceiveActorOnInputTouchEnd final
{
public:
ETouchIndex FingerIndex; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_ReceiveActorOnInputTouchEnd;
// Function Engine.Actor.ReceiveActorOnInputTouchEnter
// 0x0001 (0x0001 - 0x0000)
struct Actor_ReceiveActorOnInputTouchEnter final
{
public:
ETouchIndex FingerIndex; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_ReceiveActorOnInputTouchEnter;
// Function Engine.Actor.ReceiveActorOnInputTouchLeave
// 0x0001 (0x0001 - 0x0000)
struct Actor_ReceiveActorOnInputTouchLeave final
{
public:
ETouchIndex FingerIndex; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_ReceiveActorOnInputTouchLeave;
// Function Engine.Actor.ReceiveActorOnReleased
// 0x0018 (0x0018 - 0x0000)
struct Actor_ReceiveActorOnReleased final
{
public:
struct FKey ButtonReleased; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_ReceiveActorOnReleased;
// Function Engine.Actor.ReceiveAnyDamage
// 0x0020 (0x0020 - 0x0000)
struct Actor_ReceiveAnyDamage final
{
public:
float Damage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
const class UDamageType* DamageType; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AController* InstigatedBy; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* DamageCauser; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_ReceiveAnyDamage;
// Function Engine.Actor.ReceiveEndPlay
// 0x0001 (0x0001 - 0x0000)
struct Actor_ReceiveEndPlay final
{
public:
EEndPlayReason EndPlayReason; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_ReceiveEndPlay;
// Function Engine.Actor.ReceiveHit
// 0x00C8 (0x00C8 - 0x0000)
struct Actor_ReceiveHit final
{
public:
class UPrimitiveComponent* MyComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* Other; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bSelfMoved; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector HitLocation; // 0x001C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector HitNormal; // 0x0028(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector NormalImpulse; // 0x0034(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FHitResult Hit; // 0x0040(0x0088)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_ReceiveHit;
// Function Engine.Actor.ReceivePointDamage
// 0x0058 (0x0058 - 0x0000)
struct Actor_ReceivePointDamage final
{
public:
float Damage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
const class UDamageType* DamageType; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector HitLocation; // 0x0010(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector HitNormal; // 0x001C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
class UPrimitiveComponent* HitComponent; // 0x0028(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName BoneName; // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ShotFromDirection; // 0x0038(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class AController* InstigatedBy; // 0x0048(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* DamageCauser; // 0x0050(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_ReceivePointDamage;
// Function Engine.Actor.ReceiveRadialDamage
// 0x00B8 (0x00B8 - 0x0000)
struct Actor_ReceiveRadialDamage final
{
public:
float DamageReceived; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
const class UDamageType* DamageType; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Origin; // 0x0010(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult HitInfo; // 0x0020(0x0088)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
class AController* InstigatedBy; // 0x00A8(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* DamageCauser; // 0x00B0(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_ReceiveRadialDamage;
// Function Engine.Actor.ReceiveTick
// 0x0004 (0x0004 - 0x0000)
struct Actor_ReceiveTick final
{
public:
float DeltaSeconds; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_ReceiveTick;
// Function Engine.Actor.RemoveTickPrerequisiteActor
// 0x0008 (0x0008 - 0x0000)
struct Actor_RemoveTickPrerequisiteActor final
{
public:
class AActor* PrerequisiteActor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_RemoveTickPrerequisiteActor;
// Function Engine.Actor.RemoveTickPrerequisiteComponent
// 0x0008 (0x0008 - 0x0000)
struct Actor_RemoveTickPrerequisiteComponent final
{
public:
class UActorComponent* PrerequisiteComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_RemoveTickPrerequisiteComponent;
// Function Engine.Actor.SetActorEnableCollision
// 0x0001 (0x0001 - 0x0000)
struct Actor_SetActorEnableCollision final
{
public:
bool bNewActorEnableCollision; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_SetActorEnableCollision;
// Function Engine.Actor.SetActorHiddenInGame
// 0x0001 (0x0001 - 0x0000)
struct Actor_SetActorHiddenInGame final
{
public:
bool bNewHidden; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_SetActorHiddenInGame;
// Function Engine.Actor.SetActorRelativeScale3D
// 0x000C (0x000C - 0x0000)
struct Actor_SetActorRelativeScale3D final
{
public:
struct FVector NewRelativeScale; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_SetActorRelativeScale3D;
// Function Engine.Actor.SetActorScale3D
// 0x000C (0x000C - 0x0000)
struct Actor_SetActorScale3D final
{
public:
struct FVector NewScale3D; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_SetActorScale3D;
// Function Engine.Actor.SetActorTickEnabled
// 0x0001 (0x0001 - 0x0000)
struct Actor_SetActorTickEnabled final
{
public:
bool bEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_SetActorTickEnabled;
// Function Engine.Actor.SetActorTickInterval
// 0x0004 (0x0004 - 0x0000)
struct Actor_SetActorTickInterval final
{
public:
float TickInterval; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_SetActorTickInterval;
// Function Engine.Actor.SetLifeSpan
// 0x0004 (0x0004 - 0x0000)
struct Actor_SetLifeSpan final
{
public:
float InLifespan; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_SetLifeSpan;
// Function Engine.Actor.SetOwner
// 0x0008 (0x0008 - 0x0000)
struct Actor_SetOwner final
{
public:
class AActor* NewOwner; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_SetOwner;
// Function Engine.Actor.SetReplicateMovement
// 0x0001 (0x0001 - 0x0000)
struct Actor_SetReplicateMovement final
{
public:
bool bInReplicateMovement; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_SetReplicateMovement;
// Function Engine.Actor.SetReplicates
// 0x0001 (0x0001 - 0x0000)
struct Actor_SetReplicates final
{
public:
bool bInReplicates; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_SetReplicates;
// Function Engine.Actor.SetTickableWhenPaused
// 0x0001 (0x0001 - 0x0000)
struct Actor_SetTickableWhenPaused final
{
public:
bool bTickableWhenPaused; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_SetTickableWhenPaused;
// Function Engine.Actor.SetTickGroup
// 0x0001 (0x0001 - 0x0000)
struct Actor_SetTickGroup final
{
public:
ETickingGroup NewTickGroup; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_SetTickGroup;
// Function Engine.Actor.SnapRootComponentTo
// 0x0010 (0x0010 - 0x0000)
struct Actor_SnapRootComponentTo final
{
public:
class AActor* InParentActor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName InSocketName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_SnapRootComponentTo;
// Function Engine.Actor.ActorHasTag
// 0x0010 (0x0010 - 0x0000)
struct Actor_ActorHasTag final
{
public:
class FName Tag; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_ActorHasTag;
// Function Engine.Actor.GetActorBounds
// 0x001C (0x001C - 0x0000)
struct Actor_GetActorBounds final
{
public:
bool bOnlyCollidingComponents; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector Origin; // 0x0004(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector BoxExtent; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetActorBounds;
// Function Engine.Actor.GetActorEnableCollision
// 0x0001 (0x0001 - 0x0000)
struct Actor_GetActorEnableCollision final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetActorEnableCollision;
// Function Engine.Actor.GetActorEyesViewPoint
// 0x0018 (0x0018 - 0x0000)
struct Actor_GetActorEyesViewPoint final
{
public:
struct FVector OutLocation; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator OutRotation; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetActorEyesViewPoint;
// Function Engine.Actor.GetActorForwardVector
// 0x000C (0x000C - 0x0000)
struct Actor_GetActorForwardVector final
{
public:
struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetActorForwardVector;
// Function Engine.Actor.GetActorRelativeScale3D
// 0x000C (0x000C - 0x0000)
struct Actor_GetActorRelativeScale3D final
{
public:
struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetActorRelativeScale3D;
// Function Engine.Actor.GetActorRightVector
// 0x000C (0x000C - 0x0000)
struct Actor_GetActorRightVector final
{
public:
struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetActorRightVector;
// Function Engine.Actor.GetActorScale3D
// 0x000C (0x000C - 0x0000)
struct Actor_GetActorScale3D final
{
public:
struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetActorScale3D;
// Function Engine.Actor.GetActorTickInterval
// 0x0004 (0x0004 - 0x0000)
struct Actor_GetActorTickInterval final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetActorTickInterval;
// Function Engine.Actor.GetActorTimeDilation
// 0x0004 (0x0004 - 0x0000)
struct Actor_GetActorTimeDilation final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetActorTimeDilation;
// Function Engine.Actor.GetActorUpVector
// 0x000C (0x000C - 0x0000)
struct Actor_GetActorUpVector final
{
public:
struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetActorUpVector;
// Function Engine.Actor.GetAllChildActors
// 0x0018 (0x0018 - 0x0000)
struct Actor_GetAllChildActors final
{
public:
TArray<class AActor*> ChildActors; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
bool bIncludeDescendants; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_GetAllChildActors;
// Function Engine.Actor.GetAttachedActors
// 0x0010 (0x0010 - 0x0000)
struct Actor_GetAttachedActors final
{
public:
TArray<class AActor*> OutActors; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetAttachedActors;
// Function Engine.Actor.GetComponentByClass
// 0x0010 (0x0010 - 0x0000)
struct Actor_GetComponentByClass final
{
public:
TSubclassOf<class UActorComponent> ComponentClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UActorComponent* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetComponentByClass;
// Function Engine.Actor.GetComponentsByClass
// 0x0018 (0x0018 - 0x0000)
struct Actor_GetComponentsByClass final
{
public:
TSubclassOf<class UActorComponent> ComponentClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class UActorComponent*> ReturnValue; // 0x0008(0x0010)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetComponentsByClass;
// Function Engine.Actor.GetComponentsByTag
// 0x0020 (0x0020 - 0x0000)
struct Actor_GetComponentsByTag final
{
public:
TSubclassOf<class UActorComponent> ComponentClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName Tag; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class UActorComponent*> ReturnValue; // 0x0010(0x0010)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetComponentsByTag;
// Function Engine.Actor.GetDistanceTo
// 0x0010 (0x0010 - 0x0000)
struct Actor_GetDistanceTo final
{
public:
const class AActor* OtherActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_GetDistanceTo;
// Function Engine.Actor.GetDotProductTo
// 0x0010 (0x0010 - 0x0000)
struct Actor_GetDotProductTo final
{
public:
const class AActor* OtherActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_GetDotProductTo;
// Function Engine.Actor.GetHorizontalDistanceTo
// 0x0010 (0x0010 - 0x0000)
struct Actor_GetHorizontalDistanceTo final
{
public:
const class AActor* OtherActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_GetHorizontalDistanceTo;
// Function Engine.Actor.GetHorizontalDotProductTo
// 0x0010 (0x0010 - 0x0000)
struct Actor_GetHorizontalDotProductTo final
{
public:
const class AActor* OtherActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_GetHorizontalDotProductTo;
// Function Engine.Actor.GetInputAxisKeyValue
// 0x0020 (0x0020 - 0x0000)
struct Actor_GetInputAxisKeyValue final
{
public:
struct FKey InputAxisKey; // 0x0000(0x0018)(ConstParm, Parm, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_GetInputAxisKeyValue;
// Function Engine.Actor.GetInputAxisValue
// 0x0010 (0x0010 - 0x0000)
struct Actor_GetInputAxisValue final
{
public:
class FName InputAxisName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_GetInputAxisValue;
// Function Engine.Actor.GetInputVectorAxisValue
// 0x0028 (0x0028 - 0x0000)
struct Actor_GetInputVectorAxisValue final
{
public:
struct FKey InputAxisKey; // 0x0000(0x0018)(ConstParm, Parm, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_GetInputVectorAxisValue;
// Function Engine.Actor.GetInstigator
// 0x0008 (0x0008 - 0x0000)
struct Actor_GetInstigator final
{
public:
class APawn* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetInstigator;
// Function Engine.Actor.GetInstigatorController
// 0x0008 (0x0008 - 0x0000)
struct Actor_GetInstigatorController final
{
public:
class AController* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetInstigatorController;
// Function Engine.Actor.GetLifeSpan
// 0x0004 (0x0004 - 0x0000)
struct Actor_GetLifeSpan final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetLifeSpan;
// Function Engine.Actor.GetOverlappingActors
// 0x0018 (0x0018 - 0x0000)
struct Actor_GetOverlappingActors final
{
public:
TArray<class AActor*> OverlappingActors; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
TSubclassOf<class AActor> ClassFilter; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetOverlappingActors;
// Function Engine.Actor.GetOverlappingComponents
// 0x0010 (0x0010 - 0x0000)
struct Actor_GetOverlappingComponents final
{
public:
TArray<class UPrimitiveComponent*> OverlappingComponents; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetOverlappingComponents;
// Function Engine.Actor.GetOwner
// 0x0008 (0x0008 - 0x0000)
struct Actor_GetOwner final
{
public:
class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetOwner;
// Function Engine.Actor.GetParentActor
// 0x0008 (0x0008 - 0x0000)
struct Actor_GetParentActor final
{
public:
class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetParentActor;
// Function Engine.Actor.GetParentComponent
// 0x0008 (0x0008 - 0x0000)
struct Actor_GetParentComponent final
{
public:
class UChildActorComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetParentComponent;
// Function Engine.Actor.GetRemoteRole
// 0x0001 (0x0001 - 0x0000)
struct Actor_GetRemoteRole final
{
public:
ENetRole ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetRemoteRole;
// Function Engine.Actor.GetSquaredDistanceTo
// 0x0010 (0x0010 - 0x0000)
struct Actor_GetSquaredDistanceTo final
{
public:
const class AActor* OtherActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_GetSquaredDistanceTo;
// Function Engine.Actor.GetTransform
// 0x0030 (0x0030 - 0x0000)
struct Actor_GetTransform final
{
public:
struct FTransform ReturnValue; // 0x0000(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetTransform;
// Function Engine.Actor.GetVelocity
// 0x000C (0x000C - 0x0000)
struct Actor_GetVelocity final
{
public:
struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_GetVelocity;
// Function Engine.Actor.GetVerticalDistanceTo
// 0x0010 (0x0010 - 0x0000)
struct Actor_GetVerticalDistanceTo final
{
public:
const class AActor* OtherActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_GetVerticalDistanceTo;
// Function Engine.Actor.HasAuthority
// 0x0001 (0x0001 - 0x0000)
struct Actor_HasAuthority final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_HasAuthority;
// Function Engine.Actor.IsActorBeingDestroyed
// 0x0001 (0x0001 - 0x0000)
struct Actor_IsActorBeingDestroyed final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_IsActorBeingDestroyed;
// Function Engine.Actor.IsActorTickEnabled
// 0x0001 (0x0001 - 0x0000)
struct Actor_IsActorTickEnabled final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_IsActorTickEnabled;
// Function Engine.Actor.IsChildActor
// 0x0001 (0x0001 - 0x0000)
struct Actor_IsChildActor final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_IsChildActor;
// Function Engine.Actor.IsOverlappingActor
// 0x0010 (0x0010 - 0x0000)
struct Actor_IsOverlappingActor final
{
public:
const class AActor* Other; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_IsOverlappingActor;
// Function Engine.Actor.K2_GetActorLocation
// 0x000C (0x000C - 0x0000)
struct Actor_K2_GetActorLocation final
{
public:
struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_K2_GetActorLocation;
// Function Engine.Actor.K2_GetActorRotation
// 0x000C (0x000C - 0x0000)
struct Actor_K2_GetActorRotation final
{
public:
struct FRotator ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_K2_GetActorRotation;
// Function Engine.Actor.K2_GetRootComponent
// 0x0008 (0x0008 - 0x0000)
struct Actor_K2_GetRootComponent final
{
public:
class USceneComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Actor_K2_GetRootComponent;
// Function Engine.Actor.WasRecentlyRendered
// 0x0008 (0x0008 - 0x0000)
struct Actor_WasRecentlyRendered final
{
public:
float Tolerance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Actor_WasRecentlyRendered;
// Function Engine.PlayerState.ReceiveCopyProperties
// 0x0008 (0x0008 - 0x0000)
struct PlayerState_ReceiveCopyProperties final
{
public:
class APlayerState* NewPlayerState; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerState_ReceiveCopyProperties;
// Function Engine.PlayerState.ReceiveOverrideWith
// 0x0008 (0x0008 - 0x0000)
struct PlayerState_ReceiveOverrideWith final
{
public:
class APlayerState* OldPlayerState; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerState_ReceiveOverrideWith;
// Function Engine.PostProcessComponent.AddOrUpdateBlendable
// 0x0018 (0x0018 - 0x0000)
struct PostProcessComponent_AddOrUpdateBlendable final
{
public:
TScriptInterface<class IBlendableInterface> InBlendableObject; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, NativeAccessSpecifierPublic)
float InWeight; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PostProcessComponent_AddOrUpdateBlendable;
// Function Engine.Pawn.GetMovementBaseActor
// 0x0010 (0x0010 - 0x0000)
struct Pawn_GetMovementBaseActor final
{
public:
const class APawn* Pawn; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Pawn_GetMovementBaseActor;
// Function Engine.Pawn.AddControllerPitchInput
// 0x0004 (0x0004 - 0x0000)
struct Pawn_AddControllerPitchInput final
{
public:
float Val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Pawn_AddControllerPitchInput;
// Function Engine.Pawn.AddControllerRollInput
// 0x0004 (0x0004 - 0x0000)
struct Pawn_AddControllerRollInput final
{
public:
float Val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Pawn_AddControllerRollInput;
// Function Engine.Pawn.AddControllerYawInput
// 0x0004 (0x0004 - 0x0000)
struct Pawn_AddControllerYawInput final
{
public:
float Val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Pawn_AddControllerYawInput;
// Function Engine.Pawn.AddMovementInput
// 0x0014 (0x0014 - 0x0000)
struct Pawn_AddMovementInput final
{
public:
struct FVector WorldDirection; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float ScaleValue; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bForce; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Pawn_AddMovementInput;
// Function Engine.Pawn.ConsumeMovementInputVector
// 0x000C (0x000C - 0x0000)
struct Pawn_ConsumeMovementInputVector final
{
public:
struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Pawn_ConsumeMovementInputVector;
// Function Engine.Pawn.LaunchPawn
// 0x0010 (0x0010 - 0x0000)
struct Pawn_LaunchPawn final
{
public:
struct FVector LaunchVelocity; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bXYOverride; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bZOverride; // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Pawn_LaunchPawn;
// Function Engine.Pawn.PawnMakeNoise
// 0x0020 (0x0020 - 0x0000)
struct Pawn_PawnMakeNoise final
{
public:
float Loudness; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector NoiseLocation; // 0x0004(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bUseNoiseMakerLocation; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class AActor* NoiseMaker; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Pawn_PawnMakeNoise;
// Function Engine.Pawn.ReceivePossessed
// 0x0008 (0x0008 - 0x0000)
struct Pawn_ReceivePossessed final
{
public:
class AController* NewController; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Pawn_ReceivePossessed;
// Function Engine.Pawn.ReceiveUnpossessed
// 0x0008 (0x0008 - 0x0000)
struct Pawn_ReceiveUnpossessed final
{
public:
class AController* OldController; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Pawn_ReceiveUnpossessed;
// Function Engine.Pawn.SetCanAffectNavigationGeneration
// 0x0002 (0x0002 - 0x0000)
struct Pawn_SetCanAffectNavigationGeneration final
{
public:
bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bForceUpdate; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Pawn_SetCanAffectNavigationGeneration;
// Function Engine.Pawn.GetBaseAimRotation
// 0x000C (0x000C - 0x0000)
struct Pawn_GetBaseAimRotation final
{
public:
struct FRotator ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Pawn_GetBaseAimRotation;
// Function Engine.Pawn.GetController
// 0x0008 (0x0008 - 0x0000)
struct Pawn_GetController final
{
public:
class AController* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Pawn_GetController;
// Function Engine.Pawn.GetControlRotation
// 0x000C (0x000C - 0x0000)
struct Pawn_GetControlRotation final
{
public:
struct FRotator ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Pawn_GetControlRotation;
// Function Engine.Pawn.GetLastMovementInputVector
// 0x000C (0x000C - 0x0000)
struct Pawn_GetLastMovementInputVector final
{
public:
struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Pawn_GetLastMovementInputVector;
// Function Engine.Pawn.GetMovementComponent
// 0x0008 (0x0008 - 0x0000)
struct Pawn_GetMovementComponent final
{
public:
class UPawnMovementComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Pawn_GetMovementComponent;
// Function Engine.Pawn.GetNavAgentLocation
// 0x000C (0x000C - 0x0000)
struct Pawn_GetNavAgentLocation final
{
public:
struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Pawn_GetNavAgentLocation;
// Function Engine.Pawn.GetPendingMovementInputVector
// 0x000C (0x000C - 0x0000)
struct Pawn_GetPendingMovementInputVector final
{
public:
struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Pawn_GetPendingMovementInputVector;
// Function Engine.Pawn.IsControlled
// 0x0001 (0x0001 - 0x0000)
struct Pawn_IsControlled final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Pawn_IsControlled;
// Function Engine.Pawn.IsLocallyControlled
// 0x0001 (0x0001 - 0x0000)
struct Pawn_IsLocallyControlled final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Pawn_IsLocallyControlled;
// Function Engine.Pawn.IsMoveInputIgnored
// 0x0001 (0x0001 - 0x0000)
struct Pawn_IsMoveInputIgnored final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Pawn_IsMoveInputIgnored;
// Function Engine.Pawn.IsPlayerControlled
// 0x0001 (0x0001 - 0x0000)
struct Pawn_IsPlayerControlled final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Pawn_IsPlayerControlled;
// Function Engine.Pawn.K2_GetMovementInputVector
// 0x000C (0x000C - 0x0000)
struct Pawn_K2_GetMovementInputVector final
{
public:
struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Pawn_K2_GetMovementInputVector;
// Function Engine.Character.Crouch
// 0x0001 (0x0001 - 0x0000)
struct Character_Crouch final
{
public:
bool bClientSimulation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Character_Crouch;
// Function Engine.Character.GetCurrentMontage
// 0x0008 (0x0008 - 0x0000)
struct Character_GetCurrentMontage final
{
public:
class UAnimMontage* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Character_GetCurrentMontage;
// Function Engine.Character.K2_OnEndCrouch
// 0x0008 (0x0008 - 0x0000)
struct Character_K2_OnEndCrouch final
{
public:
float HalfHeightAdjust; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ScaledHalfHeightAdjust; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Character_K2_OnEndCrouch;
// Function Engine.Character.K2_OnMovementModeChanged
// 0x0004 (0x0004 - 0x0000)
struct Character_K2_OnMovementModeChanged final
{
public:
EMovementMode PrevMovementMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EMovementMode NewMovementMode; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 PrevCustomMode; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 NewCustomMode; // 0x0003(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Character_K2_OnMovementModeChanged;
// Function Engine.Character.K2_OnStartCrouch
// 0x0008 (0x0008 - 0x0000)
struct Character_K2_OnStartCrouch final
{
public:
float HalfHeightAdjust; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ScaledHalfHeightAdjust; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Character_K2_OnStartCrouch;
// Function Engine.Character.K2_UpdateCustomMovement
// 0x0004 (0x0004 - 0x0000)
struct Character_K2_UpdateCustomMovement final
{
public:
float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Character_K2_UpdateCustomMovement;
// Function Engine.Character.LaunchCharacter
// 0x0010 (0x0010 - 0x0000)
struct Character_LaunchCharacter final
{
public:
struct FVector LaunchVelocity; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bXYOverride; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bZOverride; // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Character_LaunchCharacter;
// Function Engine.Character.OnLanded
// 0x0088 (0x0088 - 0x0000)
struct Character_OnLanded final
{
public:
struct FHitResult Hit; // 0x0000(0x0088)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Character_OnLanded;
// Function Engine.Character.OnLaunched
// 0x0010 (0x0010 - 0x0000)
struct Character_OnLaunched final
{
public:
struct FVector LaunchVelocity; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bXYOverride; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bZOverride; // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Character_OnLaunched;
// Function Engine.Character.OnWalkingOffLedge
// 0x0028 (0x0028 - 0x0000)
struct Character_OnWalkingOffLedge final
{
public:
struct FVector PreviousFloorImpactNormal; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector PreviousFloorContactNormal; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector PreviousLocation; // 0x0018(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float TimeDelta; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Character_OnWalkingOffLedge;
// Function Engine.Character.PlayAnimMontage
// 0x0020 (0x0020 - 0x0000)
struct Character_PlayAnimMontage final
{
public:
class UAnimMontage* AnimMontage; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InPlayRate; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FName StartSectionName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Character_PlayAnimMontage;
// Function Engine.Character.SetReplicateMovement
// 0x0001 (0x0001 - 0x0000)
struct Character_SetReplicateMovement final
{
public:
bool bInReplicateMovement; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Character_SetReplicateMovement;
// Function Engine.Character.StopAnimMontage
// 0x0008 (0x0008 - 0x0000)
struct Character_StopAnimMontage final
{
public:
class UAnimMontage* AnimMontage; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Character_StopAnimMontage;
// Function Engine.Character.UnCrouch
// 0x0001 (0x0001 - 0x0000)
struct Character_UnCrouch final
{
public:
bool bClientSimulation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Character_UnCrouch;
// Function Engine.Character.CanJump
// 0x0001 (0x0001 - 0x0000)
struct Character_CanJump final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Character_CanJump;
// Function Engine.Character.CanJumpInternal
// 0x0001 (0x0001 - 0x0000)
struct Character_CanJumpInternal final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Character_CanJumpInternal;
// Function Engine.Character.GetAnimRootMotionTranslationScale
// 0x0004 (0x0004 - 0x0000)
struct Character_GetAnimRootMotionTranslationScale final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Character_GetAnimRootMotionTranslationScale;
// Function Engine.Character.IsJumpProvidingForce
// 0x0001 (0x0001 - 0x0000)
struct Character_IsJumpProvidingForce final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Character_IsJumpProvidingForce;
// Function Engine.Character.IsPlayingNetworkedRootMotionMontage
// 0x0001 (0x0001 - 0x0000)
struct Character_IsPlayingNetworkedRootMotionMontage final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Character_IsPlayingNetworkedRootMotionMontage;
// Function Engine.Character.IsPlayingRootMotion
// 0x0001 (0x0001 - 0x0000)
struct Character_IsPlayingRootMotion final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Character_IsPlayingRootMotion;
// Function Engine.LightComponentBase.SetCastShadows
// 0x0001 (0x0001 - 0x0000)
struct LightComponentBase_SetCastShadows final
{
public:
bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightComponentBase_SetCastShadows;
// Function Engine.LightComponentBase.GetLightColor
// 0x0010 (0x0010 - 0x0000)
struct LightComponentBase_GetLightColor final
{
public:
struct FLinearColor ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightComponentBase_GetLightColor;
// Function Engine.LightComponent.SetAffectDynamicIndirectLighting
// 0x0001 (0x0001 - 0x0000)
struct LightComponent_SetAffectDynamicIndirectLighting final
{
public:
bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightComponent_SetAffectDynamicIndirectLighting;
// Function Engine.LightComponent.SetAffectTranslucentLighting
// 0x0001 (0x0001 - 0x0000)
struct LightComponent_SetAffectTranslucentLighting final
{
public:
bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightComponent_SetAffectTranslucentLighting;
// Function Engine.LightComponent.SetBloomScale
// 0x0004 (0x0004 - 0x0000)
struct LightComponent_SetBloomScale final
{
public:
float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightComponent_SetBloomScale;
// Function Engine.LightComponent.SetBloomThreshold
// 0x0004 (0x0004 - 0x0000)
struct LightComponent_SetBloomThreshold final
{
public:
float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightComponent_SetBloomThreshold;
// Function Engine.LightComponent.SetBloomTint
// 0x0004 (0x0004 - 0x0000)
struct LightComponent_SetBloomTint final
{
public:
struct FColor NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightComponent_SetBloomTint;
// Function Engine.LightComponent.SetEnableLightShaftBloom
// 0x0001 (0x0001 - 0x0000)
struct LightComponent_SetEnableLightShaftBloom final
{
public:
bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightComponent_SetEnableLightShaftBloom;
// Function Engine.LightComponent.SetIESTexture
// 0x0008 (0x0008 - 0x0000)
struct LightComponent_SetIESTexture final
{
public:
class UTextureLightProfile* NewValue; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightComponent_SetIESTexture;
// Function Engine.LightComponent.SetIndirectLightingIntensity
// 0x0004 (0x0004 - 0x0000)
struct LightComponent_SetIndirectLightingIntensity final
{
public:
float NewIntensity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightComponent_SetIndirectLightingIntensity;
// Function Engine.LightComponent.SetIntensity
// 0x0004 (0x0004 - 0x0000)
struct LightComponent_SetIntensity final
{
public:
float NewIntensity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightComponent_SetIntensity;
// Function Engine.LightComponent.SetLightColor
// 0x0014 (0x0014 - 0x0000)
struct LightComponent_SetLightColor final
{
public:
struct FLinearColor NewLightColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bSRGB; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_LightComponent_SetLightColor;
// Function Engine.LightComponent.SetLightFunctionDisabledBrightness
// 0x0004 (0x0004 - 0x0000)
struct LightComponent_SetLightFunctionDisabledBrightness final
{
public:
float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightComponent_SetLightFunctionDisabledBrightness;
// Function Engine.LightComponent.SetLightFunctionFadeDistance
// 0x0004 (0x0004 - 0x0000)
struct LightComponent_SetLightFunctionFadeDistance final
{
public:
float NewLightFunctionFadeDistance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightComponent_SetLightFunctionFadeDistance;
// Function Engine.LightComponent.SetLightFunctionMaterial
// 0x0008 (0x0008 - 0x0000)
struct LightComponent_SetLightFunctionMaterial final
{
public:
class UMaterialInterface* NewLightFunctionMaterial; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightComponent_SetLightFunctionMaterial;
// Function Engine.LightComponent.SetLightFunctionScale
// 0x000C (0x000C - 0x0000)
struct LightComponent_SetLightFunctionScale final
{
public:
struct FVector NewLightFunctionScale; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightComponent_SetLightFunctionScale;
// Function Engine.LightComponent.SetTemperature
// 0x0004 (0x0004 - 0x0000)
struct LightComponent_SetTemperature final
{
public:
float NewTemperature; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LightComponent_SetTemperature;
// Function Engine.PointLightComponent.SetAttenuationRadius
// 0x0004 (0x0004 - 0x0000)
struct PointLightComponent_SetAttenuationRadius final
{
public:
float NewRadius; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PointLightComponent_SetAttenuationRadius;
// Function Engine.PointLightComponent.SetLightFalloffExponent
// 0x0004 (0x0004 - 0x0000)
struct PointLightComponent_SetLightFalloffExponent final
{
public:
float NewLightFalloffExponent; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PointLightComponent_SetLightFalloffExponent;
// Function Engine.PointLightComponent.SetSourceLength
// 0x0004 (0x0004 - 0x0000)
struct PointLightComponent_SetSourceLength final
{
public:
float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PointLightComponent_SetSourceLength;
// Function Engine.PointLightComponent.SetSourceRadius
// 0x0004 (0x0004 - 0x0000)
struct PointLightComponent_SetSourceRadius final
{
public:
float bNewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PointLightComponent_SetSourceRadius;
// Function Engine.CameraActor.GetAutoActivatePlayerIndex
// 0x0004 (0x0004 - 0x0000)
struct CameraActor_GetAutoActivatePlayerIndex final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraActor_GetAutoActivatePlayerIndex;
// Function Engine.PrimitiveComponent.AddAngularImpulse
// 0x0020 (0x0020 - 0x0000)
struct PrimitiveComponent_AddAngularImpulse final
{
public:
struct FVector Impulse; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FName BoneName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bVelChange; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PrimitiveComponent_AddAngularImpulse;
// Function Engine.PrimitiveComponent.AddForce
// 0x0020 (0x0020 - 0x0000)
struct PrimitiveComponent_AddForce final
{
public:
struct FVector Force; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FName BoneName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAccelChange; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PrimitiveComponent_AddForce;
// Function Engine.PrimitiveComponent.AddForceAtLocation
// 0x0020 (0x0020 - 0x0000)
struct PrimitiveComponent_AddForceAtLocation final
{
public:
struct FVector Force; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Location; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
class FName BoneName; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_AddForceAtLocation;
// Function Engine.PrimitiveComponent.AddImpulse
// 0x0020 (0x0020 - 0x0000)
struct PrimitiveComponent_AddImpulse final
{
public:
struct FVector Impulse; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FName BoneName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bVelChange; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PrimitiveComponent_AddImpulse;
// Function Engine.PrimitiveComponent.AddImpulseAtLocation
// 0x0020 (0x0020 - 0x0000)
struct PrimitiveComponent_AddImpulseAtLocation final
{
public:
struct FVector Impulse; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Location; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
class FName BoneName; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_AddImpulseAtLocation;
// Function Engine.PrimitiveComponent.AddRadialForce
// 0x0018 (0x0018 - 0x0000)
struct PrimitiveComponent_AddRadialForce final
{
public:
struct FVector Origin; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Radius; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Strength; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ERadialImpulseFalloff Falloff; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAccelChange; // 0x0015(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_16[0x2]; // 0x0016(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PrimitiveComponent_AddRadialForce;
// Function Engine.PrimitiveComponent.AddRadialImpulse
// 0x0018 (0x0018 - 0x0000)
struct PrimitiveComponent_AddRadialImpulse final
{
public:
struct FVector Origin; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Radius; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Strength; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ERadialImpulseFalloff Falloff; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bVelChange; // 0x0015(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_16[0x2]; // 0x0016(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PrimitiveComponent_AddRadialImpulse;
// Function Engine.PrimitiveComponent.AddTorque
// 0x0020 (0x0020 - 0x0000)
struct PrimitiveComponent_AddTorque final
{
public:
struct FVector Torque; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FName BoneName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAccelChange; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PrimitiveComponent_AddTorque;
// Function Engine.PrimitiveComponent.CopyArrayOfMoveIgnoreActors
// 0x0010 (0x0010 - 0x0000)
struct PrimitiveComponent_CopyArrayOfMoveIgnoreActors final
{
public:
TArray<class AActor*> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_CopyArrayOfMoveIgnoreActors;
// Function Engine.PrimitiveComponent.CreateAndSetMaterialInstanceDynamic
// 0x0010 (0x0010 - 0x0000)
struct PrimitiveComponent_CreateAndSetMaterialInstanceDynamic final
{
public:
int32 ElementIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UMaterialInstanceDynamic* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_CreateAndSetMaterialInstanceDynamic;
// Function Engine.PrimitiveComponent.CreateAndSetMaterialInstanceDynamicFromMaterial
// 0x0018 (0x0018 - 0x0000)
struct PrimitiveComponent_CreateAndSetMaterialInstanceDynamicFromMaterial final
{
public:
int32 ElementIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UMaterialInterface* Parent; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMaterialInstanceDynamic* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_CreateAndSetMaterialInstanceDynamicFromMaterial;
// Function Engine.PrimitiveComponent.CreateDynamicMaterialInstance
// 0x0018 (0x0018 - 0x0000)
struct PrimitiveComponent_CreateDynamicMaterialInstance final
{
public:
int32 ElementIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UMaterialInterface* SourceMaterial; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMaterialInstanceDynamic* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_CreateDynamicMaterialInstance;
// Function Engine.PrimitiveComponent.GetCenterOfMass
// 0x0018 (0x0018 - 0x0000)
struct PrimitiveComponent_GetCenterOfMass final
{
public:
class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PrimitiveComponent_GetCenterOfMass;
// Function Engine.PrimitiveComponent.GetCollisionProfileName
// 0x0008 (0x0008 - 0x0000)
struct PrimitiveComponent_GetCollisionProfileName final
{
public:
class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_GetCollisionProfileName;
// Function Engine.PrimitiveComponent.GetPhysicsAngularVelocity
// 0x0018 (0x0018 - 0x0000)
struct PrimitiveComponent_GetPhysicsAngularVelocity final
{
public:
class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PrimitiveComponent_GetPhysicsAngularVelocity;
// Function Engine.PrimitiveComponent.GetPhysicsLinearVelocity
// 0x0018 (0x0018 - 0x0000)
struct PrimitiveComponent_GetPhysicsLinearVelocity final
{
public:
class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PrimitiveComponent_GetPhysicsLinearVelocity;
// Function Engine.PrimitiveComponent.GetPhysicsLinearVelocityAtPoint
// 0x0028 (0x0028 - 0x0000)
struct PrimitiveComponent_GetPhysicsLinearVelocityAtPoint final
{
public:
struct FVector Point; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FName BoneName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PrimitiveComponent_GetPhysicsLinearVelocityAtPoint;
// Function Engine.PrimitiveComponent.IgnoreActorWhenMoving
// 0x0010 (0x0010 - 0x0000)
struct PrimitiveComponent_IgnoreActorWhenMoving final
{
public:
class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bShouldIgnore; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PrimitiveComponent_IgnoreActorWhenMoving;
// Function Engine.PrimitiveComponent.K2_LineTraceComponent
// 0x0048 (0x0048 - 0x0000)
struct PrimitiveComponent_K2_LineTraceComponent final
{
public:
struct FVector TraceStart; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector TraceEnd; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bShowTrace; // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1A[0x2]; // 0x001A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector HitLocation; // 0x001C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector HitNormal; // 0x0028(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FName BoneName; // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PrimitiveComponent_K2_LineTraceComponent;
// Function Engine.PrimitiveComponent.PutRigidBodyToSleep
// 0x0008 (0x0008 - 0x0000)
struct PrimitiveComponent_PutRigidBodyToSleep final
{
public:
class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_PutRigidBodyToSleep;
// Function Engine.PrimitiveComponent.SetAllMassScale
// 0x0004 (0x0004 - 0x0000)
struct PrimitiveComponent_SetAllMassScale final
{
public:
float InMassScale; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetAllMassScale;
// Function Engine.PrimitiveComponent.SetAllPhysicsLinearVelocity
// 0x0010 (0x0010 - 0x0000)
struct PrimitiveComponent_SetAllPhysicsLinearVelocity final
{
public:
struct FVector NewVel; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bAddToCurrent; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PrimitiveComponent_SetAllPhysicsLinearVelocity;
// Function Engine.PrimitiveComponent.SetAngularDamping
// 0x0004 (0x0004 - 0x0000)
struct PrimitiveComponent_SetAngularDamping final
{
public:
float InDamping; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetAngularDamping;
// Function Engine.PrimitiveComponent.SetBoundsScale
// 0x0004 (0x0004 - 0x0000)
struct PrimitiveComponent_SetBoundsScale final
{
public:
float NewBoundsScale; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetBoundsScale;
// Function Engine.PrimitiveComponent.SetCastShadow
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_SetCastShadow final
{
public:
bool NewCastShadow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetCastShadow;
// Function Engine.PrimitiveComponent.SetCenterOfMass
// 0x0018 (0x0018 - 0x0000)
struct PrimitiveComponent_SetCenterOfMass final
{
public:
struct FVector CenterOfMassOffset; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FName BoneName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetCenterOfMass;
// Function Engine.PrimitiveComponent.SetCollisionEnabled
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_SetCollisionEnabled final
{
public:
ECollisionEnabled NewType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetCollisionEnabled;
// Function Engine.PrimitiveComponent.SetCollisionObjectType
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_SetCollisionObjectType final
{
public:
ECollisionChannel Channel; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetCollisionObjectType;
// Function Engine.PrimitiveComponent.SetCollisionProfileName
// 0x0008 (0x0008 - 0x0000)
struct PrimitiveComponent_SetCollisionProfileName final
{
public:
class FName InCollisionProfileName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetCollisionProfileName;
// Function Engine.PrimitiveComponent.SetCollisionResponseToAllChannels
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_SetCollisionResponseToAllChannels final
{
public:
ECollisionResponse NewResponse; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetCollisionResponseToAllChannels;
// Function Engine.PrimitiveComponent.SetCollisionResponseToChannel
// 0x0002 (0x0002 - 0x0000)
struct PrimitiveComponent_SetCollisionResponseToChannel final
{
public:
ECollisionChannel Channel; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ECollisionResponse NewResponse; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetCollisionResponseToChannel;
// Function Engine.PrimitiveComponent.SetConstraintMode
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_SetConstraintMode final
{
public:
EDOFMode ConstraintMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetConstraintMode;
// Function Engine.PrimitiveComponent.SetCullDistance
// 0x0004 (0x0004 - 0x0000)
struct PrimitiveComponent_SetCullDistance final
{
public:
float NewCullDistance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetCullDistance;
// Function Engine.PrimitiveComponent.SetCustomDepthStencilValue
// 0x0004 (0x0004 - 0x0000)
struct PrimitiveComponent_SetCustomDepthStencilValue final
{
public:
int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetCustomDepthStencilValue;
// Function Engine.PrimitiveComponent.SetEnableGravity
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_SetEnableGravity final
{
public:
bool bGravityEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetEnableGravity;
// Function Engine.PrimitiveComponent.SetLinearDamping
// 0x0004 (0x0004 - 0x0000)
struct PrimitiveComponent_SetLinearDamping final
{
public:
float InDamping; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetLinearDamping;
// Function Engine.PrimitiveComponent.SetLockedAxis
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_SetLockedAxis final
{
public:
EDOFMode LockedAxis; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetLockedAxis;
// Function Engine.PrimitiveComponent.SetMassOverrideInKg
// 0x0010 (0x0010 - 0x0000)
struct PrimitiveComponent_SetMassOverrideInKg final
{
public:
class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MassInKg; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bOverrideMass; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PrimitiveComponent_SetMassOverrideInKg;
// Function Engine.PrimitiveComponent.SetMassScale
// 0x0010 (0x0010 - 0x0000)
struct PrimitiveComponent_SetMassScale final
{
public:
class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InMassScale; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PrimitiveComponent_SetMassScale;
// Function Engine.PrimitiveComponent.SetMaterial
// 0x0010 (0x0010 - 0x0000)
struct PrimitiveComponent_SetMaterial final
{
public:
int32 ElementIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UMaterialInterface* Material; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetMaterial;
// Function Engine.PrimitiveComponent.SetNotifyRigidBodyCollision
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_SetNotifyRigidBodyCollision final
{
public:
bool bNewNotifyRigidBodyCollision; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetNotifyRigidBodyCollision;
// Function Engine.PrimitiveComponent.SetOnlyOwnerSee
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_SetOnlyOwnerSee final
{
public:
bool bNewOnlyOwnerSee; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetOnlyOwnerSee;
// Function Engine.PrimitiveComponent.SetOwnerNoSee
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_SetOwnerNoSee final
{
public:
bool bNewOwnerNoSee; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetOwnerNoSee;
// Function Engine.PrimitiveComponent.SetPhysicsAngularVelocity
// 0x0018 (0x0018 - 0x0000)
struct PrimitiveComponent_SetPhysicsAngularVelocity final
{
public:
struct FVector NewAngVel; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bAddToCurrent; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName BoneName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetPhysicsAngularVelocity;
// Function Engine.PrimitiveComponent.SetPhysicsLinearVelocity
// 0x0018 (0x0018 - 0x0000)
struct PrimitiveComponent_SetPhysicsLinearVelocity final
{
public:
struct FVector NewVel; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bAddToCurrent; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName BoneName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetPhysicsLinearVelocity;
// Function Engine.PrimitiveComponent.SetPhysicsMaxAngularVelocity
// 0x0010 (0x0010 - 0x0000)
struct PrimitiveComponent_SetPhysicsMaxAngularVelocity final
{
public:
float NewMaxAngVel; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAddToCurrent; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName BoneName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetPhysicsMaxAngularVelocity;
// Function Engine.PrimitiveComponent.SetPhysMaterialOverride
// 0x0008 (0x0008 - 0x0000)
struct PrimitiveComponent_SetPhysMaterialOverride final
{
public:
class UPhysicalMaterial* NewPhysMaterial; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetPhysMaterialOverride;
// Function Engine.PrimitiveComponent.SetRenderCustomDepth
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_SetRenderCustomDepth final
{
public:
bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetRenderCustomDepth;
// Function Engine.PrimitiveComponent.SetRenderInMainPass
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_SetRenderInMainPass final
{
public:
bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetRenderInMainPass;
// Function Engine.PrimitiveComponent.SetSimulatePhysics
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_SetSimulatePhysics final
{
public:
bool bSimulate; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetSimulatePhysics;
// Function Engine.PrimitiveComponent.SetTranslucentSortPriority
// 0x0004 (0x0004 - 0x0000)
struct PrimitiveComponent_SetTranslucentSortPriority final
{
public:
int32 NewTranslucentSortPriority; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetTranslucentSortPriority;
// Function Engine.PrimitiveComponent.SetWalkableSlopeOverride
// 0x0008 (0x0008 - 0x0000)
struct PrimitiveComponent_SetWalkableSlopeOverride final
{
public:
struct FWalkableSlopeOverride NewOverride; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_SetWalkableSlopeOverride;
// Function Engine.PrimitiveComponent.WakeRigidBody
// 0x0008 (0x0008 - 0x0000)
struct PrimitiveComponent_WakeRigidBody final
{
public:
class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_WakeRigidBody;
// Function Engine.PrimitiveComponent.CanCharacterStepUp
// 0x0010 (0x0010 - 0x0000)
struct PrimitiveComponent_CanCharacterStepUp final
{
public:
class APawn* Pawn; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PrimitiveComponent_CanCharacterStepUp;
// Function Engine.PrimitiveComponent.GetAngularDamping
// 0x0004 (0x0004 - 0x0000)
struct PrimitiveComponent_GetAngularDamping final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_GetAngularDamping;
// Function Engine.PrimitiveComponent.GetClosestPointOnCollision
// 0x0028 (0x0028 - 0x0000)
struct PrimitiveComponent_GetClosestPointOnCollision final
{
public:
struct FVector Point; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector OutPointOnBody; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
class FName BoneName; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PrimitiveComponent_GetClosestPointOnCollision;
// Function Engine.PrimitiveComponent.GetCollisionEnabled
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_GetCollisionEnabled final
{
public:
ECollisionEnabled ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_GetCollisionEnabled;
// Function Engine.PrimitiveComponent.GetCollisionObjectType
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_GetCollisionObjectType final
{
public:
ECollisionChannel ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_GetCollisionObjectType;
// Function Engine.PrimitiveComponent.GetCollisionResponseToChannel
// 0x0002 (0x0002 - 0x0000)
struct PrimitiveComponent_GetCollisionResponseToChannel final
{
public:
ECollisionChannel Channel; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ECollisionResponse ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_GetCollisionResponseToChannel;
// Function Engine.PrimitiveComponent.GetInertiaTensor
// 0x0018 (0x0018 - 0x0000)
struct PrimitiveComponent_GetInertiaTensor final
{
public:
class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PrimitiveComponent_GetInertiaTensor;
// Function Engine.PrimitiveComponent.GetLinearDamping
// 0x0004 (0x0004 - 0x0000)
struct PrimitiveComponent_GetLinearDamping final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_GetLinearDamping;
// Function Engine.PrimitiveComponent.GetMass
// 0x0004 (0x0004 - 0x0000)
struct PrimitiveComponent_GetMass final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_GetMass;
// Function Engine.PrimitiveComponent.GetMassScale
// 0x0010 (0x0010 - 0x0000)
struct PrimitiveComponent_GetMassScale final
{
public:
class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PrimitiveComponent_GetMassScale;
// Function Engine.PrimitiveComponent.GetMaterial
// 0x0010 (0x0010 - 0x0000)
struct PrimitiveComponent_GetMaterial final
{
public:
int32 ElementIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UMaterialInterface* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_GetMaterial;
// Function Engine.PrimitiveComponent.GetNumMaterials
// 0x0004 (0x0004 - 0x0000)
struct PrimitiveComponent_GetNumMaterials final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_GetNumMaterials;
// Function Engine.PrimitiveComponent.GetOverlapInfos
// 0x0010 (0x0010 - 0x0000)
struct PrimitiveComponent_GetOverlapInfos final
{
public:
TArray<struct FOverlapInfo> ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_GetOverlapInfos;
// Function Engine.PrimitiveComponent.GetOverlappingActors
// 0x0018 (0x0018 - 0x0000)
struct PrimitiveComponent_GetOverlappingActors final
{
public:
TArray<class AActor*> OverlappingActors; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
TSubclassOf<class AActor> ClassFilter; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_GetOverlappingActors;
// Function Engine.PrimitiveComponent.GetOverlappingComponents
// 0x0010 (0x0010 - 0x0000)
struct PrimitiveComponent_GetOverlappingComponents final
{
public:
TArray<class UPrimitiveComponent*> InOverlappingComponents; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_GetOverlappingComponents;
// Function Engine.PrimitiveComponent.GetWalkableSlopeOverride
// 0x0008 (0x0008 - 0x0000)
struct PrimitiveComponent_GetWalkableSlopeOverride final
{
public:
struct FWalkableSlopeOverride ReturnValue; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_GetWalkableSlopeOverride;
// Function Engine.PrimitiveComponent.IsGravityEnabled
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_IsGravityEnabled final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_IsGravityEnabled;
// Function Engine.PrimitiveComponent.IsOverlappingActor
// 0x0010 (0x0010 - 0x0000)
struct PrimitiveComponent_IsOverlappingActor final
{
public:
const class AActor* Other; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PrimitiveComponent_IsOverlappingActor;
// Function Engine.PrimitiveComponent.IsOverlappingComponent
// 0x0010 (0x0010 - 0x0000)
struct PrimitiveComponent_IsOverlappingComponent final
{
public:
const class UPrimitiveComponent* OtherComp; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PrimitiveComponent_IsOverlappingComponent;
// Function Engine.PrimitiveComponent.K2_IsCollisionEnabled
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_K2_IsCollisionEnabled final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_K2_IsCollisionEnabled;
// Function Engine.PrimitiveComponent.K2_IsPhysicsCollisionEnabled
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_K2_IsPhysicsCollisionEnabled final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_K2_IsPhysicsCollisionEnabled;
// Function Engine.PrimitiveComponent.K2_IsQueryCollisionEnabled
// 0x0001 (0x0001 - 0x0000)
struct PrimitiveComponent_K2_IsQueryCollisionEnabled final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PrimitiveComponent_K2_IsQueryCollisionEnabled;
// Function Engine.PrimitiveComponent.ScaleByMomentOfInertia
// 0x0028 (0x0028 - 0x0000)
struct PrimitiveComponent_ScaleByMomentOfInertia final
{
public:
struct FVector InputVector; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FName BoneName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PrimitiveComponent_ScaleByMomentOfInertia;
// Function Engine.MeshComponent.SetScalarParameterValueOnMaterials
// 0x0010 (0x0010 - 0x0000)
struct MeshComponent_SetScalarParameterValueOnMaterials final
{
public:
class FName ParameterName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ParameterValue; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_MeshComponent_SetScalarParameterValueOnMaterials;
// Function Engine.MeshComponent.SetVectorParameterValueOnMaterials
// 0x0018 (0x0018 - 0x0000)
struct MeshComponent_SetVectorParameterValueOnMaterials final
{
public:
class FName ParameterName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ParameterValue; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_MeshComponent_SetVectorParameterValueOnMaterials;
// Function Engine.MeshComponent.GetMaterials
// 0x0010 (0x0010 - 0x0000)
struct MeshComponent_GetMaterials final
{
public:
TArray<class UMaterialInterface*> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MeshComponent_GetMaterials;
// Function Engine.StaticMeshComponent.OnRep_StaticMesh
// 0x0008 (0x0008 - 0x0000)
struct StaticMeshComponent_OnRep_StaticMesh final
{
public:
class UStaticMesh* OldStaticMesh; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StaticMeshComponent_OnRep_StaticMesh;
// Function Engine.StaticMeshComponent.SetForcedLodModel
// 0x0004 (0x0004 - 0x0000)
struct StaticMeshComponent_SetForcedLodModel final
{
public:
int32 NewForcedLodModel; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StaticMeshComponent_SetForcedLodModel;
// Function Engine.StaticMeshComponent.SetStaticMesh
// 0x0010 (0x0010 - 0x0000)
struct StaticMeshComponent_SetStaticMesh final
{
public:
class UStaticMesh* NewMesh; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_StaticMeshComponent_SetStaticMesh;
// Function Engine.StaticMeshComponent.GetLocalBounds
// 0x0018 (0x0018 - 0x0000)
struct StaticMeshComponent_GetLocalBounds final
{
public:
struct FVector Min; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Max; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StaticMeshComponent_GetLocalBounds;
// Function Engine.InstancedStaticMeshComponent.AddInstance
// 0x0040 (0x0040 - 0x0000)
struct InstancedStaticMeshComponent_AddInstance final
{
public:
struct FTransform InstanceTransform; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0030(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_34[0xC]; // 0x0034(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InstancedStaticMeshComponent_AddInstance;
// Function Engine.InstancedStaticMeshComponent.AddInstanceWorldSpace
// 0x0040 (0x0040 - 0x0000)
struct InstancedStaticMeshComponent_AddInstanceWorldSpace final
{
public:
struct FTransform WorldTransform; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0030(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_34[0xC]; // 0x0034(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InstancedStaticMeshComponent_AddInstanceWorldSpace;
// Function Engine.InstancedStaticMeshComponent.RemoveInstance
// 0x0008 (0x0008 - 0x0000)
struct InstancedStaticMeshComponent_RemoveInstance final
{
public:
int32 InstanceIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InstancedStaticMeshComponent_RemoveInstance;
// Function Engine.InstancedStaticMeshComponent.SetCullDistances
// 0x0008 (0x0008 - 0x0000)
struct InstancedStaticMeshComponent_SetCullDistances final
{
public:
int32 StartCullDistance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 EndCullDistance; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InstancedStaticMeshComponent_SetCullDistances;
// Function Engine.InstancedStaticMeshComponent.UpdateInstanceTransform
// 0x0050 (0x0050 - 0x0000)
struct InstancedStaticMeshComponent_UpdateInstanceTransform final
{
public:
int32 InstanceIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0xC]; // 0x0004(0x000C)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform NewInstanceTransform; // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bWorldSpace; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bMarkRenderStateDirty; // 0x0041(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bTeleport; // 0x0042(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0043(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_44[0xC]; // 0x0044(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InstancedStaticMeshComponent_UpdateInstanceTransform;
// Function Engine.InstancedStaticMeshComponent.GetInstanceCount
// 0x0004 (0x0004 - 0x0000)
struct InstancedStaticMeshComponent_GetInstanceCount final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InstancedStaticMeshComponent_GetInstanceCount;
// Function Engine.InstancedStaticMeshComponent.GetInstancesOverlappingBox
// 0x0030 (0x0030 - 0x0000)
struct InstancedStaticMeshComponent_GetInstancesOverlappingBox final
{
public:
struct FBox Box; // 0x0000(0x001C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bBoxInWorldSpace; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
TArray<int32> ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InstancedStaticMeshComponent_GetInstancesOverlappingBox;
// Function Engine.InstancedStaticMeshComponent.GetInstancesOverlappingSphere
// 0x0028 (0x0028 - 0x0000)
struct InstancedStaticMeshComponent_GetInstancesOverlappingSphere final
{
public:
struct FVector Center; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Radius; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bSphereInWorldSpace; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<int32> ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InstancedStaticMeshComponent_GetInstancesOverlappingSphere;
// Function Engine.InstancedStaticMeshComponent.GetInstanceTransform
// 0x0050 (0x0050 - 0x0000)
struct InstancedStaticMeshComponent_GetInstanceTransform final
{
public:
int32 InstanceIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0xC]; // 0x0004(0x000C)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform OutInstanceTransform; // 0x0010(0x0030)(Parm, OutParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bWorldSpace; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0041(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_42[0xE]; // 0x0042(0x000E)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InstancedStaticMeshComponent_GetInstanceTransform;
// Function Engine.CheatManager.BugIt
// 0x0010 (0x0010 - 0x0000)
struct CheatManager_BugIt final
{
public:
class FString ScreenShotDescription; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CheatManager_BugIt;
// Function Engine.CheatManager.BugItGo
// 0x0018 (0x0018 - 0x0000)
struct CheatManager_BugItGo final
{
public:
float X; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Y; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Z; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Pitch; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Yaw; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Roll; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CheatManager_BugItGo;
// Function Engine.CheatManager.BugItStringCreator
// 0x0038 (0x0038 - 0x0000)
struct CheatManager_BugItStringCreator final
{
public:
struct FVector ViewLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator ViewRotation; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
class FString GoString; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString LocString; // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CheatManager_BugItStringCreator;
// Function Engine.CheatManager.ChangeSize
// 0x0004 (0x0004 - 0x0000)
struct CheatManager_ChangeSize final
{
public:
float F; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CheatManager_ChangeSize;
// Function Engine.CheatManager.CheatScript
// 0x0010 (0x0010 - 0x0000)
struct CheatManager_CheatScript final
{
public:
class FString ScriptName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CheatManager_CheatScript;
// Function Engine.CheatManager.DamageTarget
// 0x0004 (0x0004 - 0x0000)
struct CheatManager_DamageTarget final
{
public:
float DamageAmount; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CheatManager_DamageTarget;
// Function Engine.CheatManager.DebugCapsuleSweepChannel
// 0x0001 (0x0001 - 0x0000)
struct CheatManager_DebugCapsuleSweepChannel final
{
public:
ECollisionChannel Channel; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CheatManager_DebugCapsuleSweepChannel;
// Function Engine.CheatManager.DebugCapsuleSweepComplex
// 0x0001 (0x0001 - 0x0000)
struct CheatManager_DebugCapsuleSweepComplex final
{
public:
bool bTraceComplex; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CheatManager_DebugCapsuleSweepComplex;
// Function Engine.CheatManager.DebugCapsuleSweepSize
// 0x0008 (0x0008 - 0x0000)
struct CheatManager_DebugCapsuleSweepSize final
{
public:
float HalfHeight; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Radius; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CheatManager_DebugCapsuleSweepSize;
// Function Engine.CheatManager.DestroyAll
// 0x0008 (0x0008 - 0x0000)
struct CheatManager_DestroyAll final
{
public:
TSubclassOf<class AActor> aClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CheatManager_DestroyAll;
// Function Engine.CheatManager.DestroyPawns
// 0x0008 (0x0008 - 0x0000)
struct CheatManager_DestroyPawns final
{
public:
TSubclassOf<class APawn> aClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CheatManager_DestroyPawns;
// Function Engine.CheatManager.FreezeFrame
// 0x0004 (0x0004 - 0x0000)
struct CheatManager_FreezeFrame final
{
public:
float Delay; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CheatManager_FreezeFrame;
// Function Engine.CheatManager.OnlyLoadLevel
// 0x0008 (0x0008 - 0x0000)
struct CheatManager_OnlyLoadLevel final
{
public:
class FName PackageName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CheatManager_OnlyLoadLevel;
// Function Engine.CheatManager.SetNavDrawDistance
// 0x0004 (0x0004 - 0x0000)
struct CheatManager_SetNavDrawDistance final
{
public:
float DrawDistance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CheatManager_SetNavDrawDistance;
// Function Engine.CheatManager.Slomo
// 0x0004 (0x0004 - 0x0000)
struct CheatManager_Slomo final
{
public:
float NewTimeDilation; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CheatManager_Slomo;
// Function Engine.CheatManager.StreamLevelIn
// 0x0008 (0x0008 - 0x0000)
struct CheatManager_StreamLevelIn final
{
public:
class FName PackageName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CheatManager_StreamLevelIn;
// Function Engine.CheatManager.StreamLevelOut
// 0x0008 (0x0008 - 0x0000)
struct CheatManager_StreamLevelOut final
{
public:
class FName PackageName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CheatManager_StreamLevelOut;
// Function Engine.CheatManager.Summon
// 0x0010 (0x0010 - 0x0000)
struct CheatManager_Summon final
{
public:
class FString ClassName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CheatManager_Summon;
// Function Engine.CheatManager.ViewActor
// 0x0008 (0x0008 - 0x0000)
struct CheatManager_ViewActor final
{
public:
class FName ActorName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CheatManager_ViewActor;
// Function Engine.CheatManager.ViewClass
// 0x0008 (0x0008 - 0x0000)
struct CheatManager_ViewClass final
{
public:
TSubclassOf<class AActor> DesiredClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CheatManager_ViewClass;
// Function Engine.CheatManager.ViewPlayer
// 0x0010 (0x0010 - 0x0000)
struct CheatManager_ViewPlayer final
{
public:
class FString S; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CheatManager_ViewPlayer;
// Function Engine.SplineMeshComponent.SetBoundaryMax
// 0x0008 (0x0008 - 0x0000)
struct SplineMeshComponent_SetBoundaryMax final
{
public:
float InBoundaryMax; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUpdateMesh; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineMeshComponent_SetBoundaryMax;
// Function Engine.SplineMeshComponent.SetBoundaryMin
// 0x0008 (0x0008 - 0x0000)
struct SplineMeshComponent_SetBoundaryMin final
{
public:
float InBoundaryMin; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUpdateMesh; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineMeshComponent_SetBoundaryMin;
// Function Engine.SplineMeshComponent.SetEndOffset
// 0x000C (0x000C - 0x0000)
struct SplineMeshComponent_SetEndOffset final
{
public:
struct FVector2D EndOffset; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bUpdateMesh; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineMeshComponent_SetEndOffset;
// Function Engine.SplineMeshComponent.SetEndPosition
// 0x0010 (0x0010 - 0x0000)
struct SplineMeshComponent_SetEndPosition final
{
public:
struct FVector EndPos; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bUpdateMesh; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineMeshComponent_SetEndPosition;
// Function Engine.SplineMeshComponent.SetEndRoll
// 0x0008 (0x0008 - 0x0000)
struct SplineMeshComponent_SetEndRoll final
{
public:
float EndRoll; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUpdateMesh; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineMeshComponent_SetEndRoll;
// Function Engine.SplineMeshComponent.SetEndScale
// 0x000C (0x000C - 0x0000)
struct SplineMeshComponent_SetEndScale final
{
public:
struct FVector2D EndScale; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bUpdateMesh; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineMeshComponent_SetEndScale;
// Function Engine.SplineMeshComponent.SetEndTangent
// 0x0010 (0x0010 - 0x0000)
struct SplineMeshComponent_SetEndTangent final
{
public:
struct FVector EndTangent; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bUpdateMesh; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineMeshComponent_SetEndTangent;
// Function Engine.SplineMeshComponent.SetForwardAxis
// 0x0002 (0x0002 - 0x0000)
struct SplineMeshComponent_SetForwardAxis final
{
public:
ESplineMeshAxis InForwardAxis; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUpdateMesh; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineMeshComponent_SetForwardAxis;
// Function Engine.SplineMeshComponent.SetSplineUpDir
// 0x0010 (0x0010 - 0x0000)
struct SplineMeshComponent_SetSplineUpDir final
{
public:
struct FVector InSplineUpDir; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bUpdateMesh; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineMeshComponent_SetSplineUpDir;
// Function Engine.SplineMeshComponent.SetStartAndEnd
// 0x0034 (0x0034 - 0x0000)
struct SplineMeshComponent_SetStartAndEnd final
{
public:
struct FVector StartPos; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector StartTangent; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector EndPos; // 0x0018(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector EndTangent; // 0x0024(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bUpdateMesh; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineMeshComponent_SetStartAndEnd;
// Function Engine.SplineMeshComponent.SetStartOffset
// 0x000C (0x000C - 0x0000)
struct SplineMeshComponent_SetStartOffset final
{
public:
struct FVector2D StartOffset; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bUpdateMesh; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineMeshComponent_SetStartOffset;
// Function Engine.SplineMeshComponent.SetStartPosition
// 0x0010 (0x0010 - 0x0000)
struct SplineMeshComponent_SetStartPosition final
{
public:
struct FVector StartPos; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bUpdateMesh; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineMeshComponent_SetStartPosition;
// Function Engine.SplineMeshComponent.SetStartRoll
// 0x0008 (0x0008 - 0x0000)
struct SplineMeshComponent_SetStartRoll final
{
public:
float StartRoll; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUpdateMesh; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineMeshComponent_SetStartRoll;
// Function Engine.SplineMeshComponent.SetStartScale
// 0x000C (0x000C - 0x0000)
struct SplineMeshComponent_SetStartScale final
{
public:
struct FVector2D StartScale; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bUpdateMesh; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineMeshComponent_SetStartScale;
// Function Engine.SplineMeshComponent.SetStartTangent
// 0x0010 (0x0010 - 0x0000)
struct SplineMeshComponent_SetStartTangent final
{
public:
struct FVector StartTangent; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bUpdateMesh; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineMeshComponent_SetStartTangent;
// Function Engine.SplineMeshComponent.GetBoundaryMax
// 0x0004 (0x0004 - 0x0000)
struct SplineMeshComponent_GetBoundaryMax final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineMeshComponent_GetBoundaryMax;
// Function Engine.SplineMeshComponent.GetBoundaryMin
// 0x0004 (0x0004 - 0x0000)
struct SplineMeshComponent_GetBoundaryMin final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineMeshComponent_GetBoundaryMin;
// Function Engine.SplineMeshComponent.GetEndOffset
// 0x0008 (0x0008 - 0x0000)
struct SplineMeshComponent_GetEndOffset final
{
public:
struct FVector2D ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineMeshComponent_GetEndOffset;
// Function Engine.SplineMeshComponent.GetEndPosition
// 0x000C (0x000C - 0x0000)
struct SplineMeshComponent_GetEndPosition final
{
public:
struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineMeshComponent_GetEndPosition;
// Function Engine.SplineMeshComponent.GetEndRoll
// 0x0004 (0x0004 - 0x0000)
struct SplineMeshComponent_GetEndRoll final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineMeshComponent_GetEndRoll;
// Function Engine.SplineMeshComponent.GetEndScale
// 0x0008 (0x0008 - 0x0000)
struct SplineMeshComponent_GetEndScale final
{
public:
struct FVector2D ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineMeshComponent_GetEndScale;
// Function Engine.SplineMeshComponent.GetEndTangent
// 0x000C (0x000C - 0x0000)
struct SplineMeshComponent_GetEndTangent final
{
public:
struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineMeshComponent_GetEndTangent;
// Function Engine.SplineMeshComponent.GetForwardAxis
// 0x0001 (0x0001 - 0x0000)
struct SplineMeshComponent_GetForwardAxis final
{
public:
ESplineMeshAxis ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineMeshComponent_GetForwardAxis;
// Function Engine.SplineMeshComponent.GetSplineUpDir
// 0x000C (0x000C - 0x0000)
struct SplineMeshComponent_GetSplineUpDir final
{
public:
struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineMeshComponent_GetSplineUpDir;
// Function Engine.SplineMeshComponent.GetStartOffset
// 0x0008 (0x0008 - 0x0000)
struct SplineMeshComponent_GetStartOffset final
{
public:
struct FVector2D ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineMeshComponent_GetStartOffset;
// Function Engine.SplineMeshComponent.GetStartPosition
// 0x000C (0x000C - 0x0000)
struct SplineMeshComponent_GetStartPosition final
{
public:
struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineMeshComponent_GetStartPosition;
// Function Engine.SplineMeshComponent.GetStartRoll
// 0x0004 (0x0004 - 0x0000)
struct SplineMeshComponent_GetStartRoll final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineMeshComponent_GetStartRoll;
// Function Engine.SplineMeshComponent.GetStartScale
// 0x0008 (0x0008 - 0x0000)
struct SplineMeshComponent_GetStartScale final
{
public:
struct FVector2D ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineMeshComponent_GetStartScale;
// Function Engine.SplineMeshComponent.GetStartTangent
// 0x000C (0x000C - 0x0000)
struct SplineMeshComponent_GetStartTangent final
{
public:
struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineMeshComponent_GetStartTangent;
// Function Engine.Controller.CastToPlayerController
// 0x0008 (0x0008 - 0x0000)
struct Controller_CastToPlayerController final
{
public:
class APlayerController* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Controller_CastToPlayerController;
// Function Engine.Controller.ClientSetLocation
// 0x0018 (0x0018 - 0x0000)
struct Controller_ClientSetLocation final
{
public:
struct FVector NewLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator NewRotation; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Controller_ClientSetLocation;
// Function Engine.Controller.ClientSetRotation
// 0x0010 (0x0010 - 0x0000)
struct Controller_ClientSetRotation final
{
public:
struct FRotator NewRotation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bResetCamera; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Controller_ClientSetRotation;
// Function Engine.Controller.Possess
// 0x0008 (0x0008 - 0x0000)
struct Controller_Possess final
{
public:
class APawn* InPawn; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Controller_Possess;
// Function Engine.Controller.ReceiveInstigatedAnyDamage
// 0x0020 (0x0020 - 0x0000)
struct Controller_ReceiveInstigatedAnyDamage final
{
public:
float Damage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
const class UDamageType* DamageType; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* DamagedActor; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* DamageCauser; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Controller_ReceiveInstigatedAnyDamage;
// Function Engine.Controller.SetControlRotation
// 0x000C (0x000C - 0x0000)
struct Controller_SetControlRotation final
{
public:
struct FRotator NewRotation; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Controller_SetControlRotation;
// Function Engine.Controller.SetIgnoreLookInput
// 0x0001 (0x0001 - 0x0000)
struct Controller_SetIgnoreLookInput final
{
public:
bool bNewLookInput; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Controller_SetIgnoreLookInput;
// Function Engine.Controller.SetIgnoreMoveInput
// 0x0001 (0x0001 - 0x0000)
struct Controller_SetIgnoreMoveInput final
{
public:
bool bNewMoveInput; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Controller_SetIgnoreMoveInput;
// Function Engine.Controller.SetInitialLocationAndRotation
// 0x0018 (0x0018 - 0x0000)
struct Controller_SetInitialLocationAndRotation final
{
public:
struct FVector NewLocation; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator NewRotation; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Controller_SetInitialLocationAndRotation;
// Function Engine.Controller.GetControlRotation
// 0x000C (0x000C - 0x0000)
struct Controller_GetControlRotation final
{
public:
struct FRotator ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Controller_GetControlRotation;
// Function Engine.Controller.GetDesiredRotation
// 0x000C (0x000C - 0x0000)
struct Controller_GetDesiredRotation final
{
public:
struct FRotator ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Controller_GetDesiredRotation;
// Function Engine.Controller.GetViewTarget
// 0x0008 (0x0008 - 0x0000)
struct Controller_GetViewTarget final
{
public:
class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Controller_GetViewTarget;
// Function Engine.Controller.IsLocalController
// 0x0001 (0x0001 - 0x0000)
struct Controller_IsLocalController final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Controller_IsLocalController;
// Function Engine.Controller.IsLocalPlayerController
// 0x0001 (0x0001 - 0x0000)
struct Controller_IsLocalPlayerController final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Controller_IsLocalPlayerController;
// Function Engine.Controller.IsLookInputIgnored
// 0x0001 (0x0001 - 0x0000)
struct Controller_IsLookInputIgnored final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Controller_IsLookInputIgnored;
// Function Engine.Controller.IsMoveInputIgnored
// 0x0001 (0x0001 - 0x0000)
struct Controller_IsMoveInputIgnored final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Controller_IsMoveInputIgnored;
// Function Engine.Controller.IsPlayerController
// 0x0001 (0x0001 - 0x0000)
struct Controller_IsPlayerController final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Controller_IsPlayerController;
// Function Engine.Controller.K2_GetPawn
// 0x0008 (0x0008 - 0x0000)
struct Controller_K2_GetPawn final
{
public:
class APawn* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Controller_K2_GetPawn;
// Function Engine.Controller.LineOfSightTo
// 0x0018 (0x0018 - 0x0000)
struct Controller_LineOfSightTo final
{
public:
const class AActor* Other; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ViewPoint; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bAlternateChecks; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0015(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_16[0x2]; // 0x0016(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Controller_LineOfSightTo;
// Function Engine.SplineComponent.AddPoint
// 0x0048 (0x0048 - 0x0000)
struct SplineComponent_AddPoint final
{
public:
struct FSplinePoint Point; // 0x0000(0x0044)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
bool bUpdateSpline; // 0x0044(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineComponent_AddPoint;
// Function Engine.SplineComponent.AddPoints
// 0x0018 (0x0018 - 0x0000)
struct SplineComponent_AddPoints final
{
public:
TArray<struct FSplinePoint> Points; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
bool bUpdateSpline; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineComponent_AddPoints;
// Function Engine.SplineComponent.AddSplineLocalPoint
// 0x000C (0x000C - 0x0000)
struct SplineComponent_AddSplineLocalPoint final
{
public:
struct FVector Position; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_AddSplineLocalPoint;
// Function Engine.SplineComponent.AddSplinePoint
// 0x0010 (0x0010 - 0x0000)
struct SplineComponent_AddSplinePoint final
{
public:
struct FVector Position; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
ESplineCoordinateSpace CoordinateSpace; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUpdateSpline; // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineComponent_AddSplinePoint;
// Function Engine.SplineComponent.AddSplinePointAtIndex
// 0x0014 (0x0014 - 0x0000)
struct SplineComponent_AddSplinePointAtIndex final
{
public:
struct FVector Position; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
int32 Index_0; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESplineCoordinateSpace CoordinateSpace; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUpdateSpline; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_12[0x2]; // 0x0012(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineComponent_AddSplinePointAtIndex;
// Function Engine.SplineComponent.AddSplineWorldPoint
// 0x000C (0x000C - 0x0000)
struct SplineComponent_AddSplineWorldPoint final
{
public:
struct FVector Position; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_AddSplineWorldPoint;
// Function Engine.SplineComponent.ClearSplinePoints
// 0x0001 (0x0001 - 0x0000)
struct SplineComponent_ClearSplinePoints final
{
public:
bool bUpdateSpline; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_ClearSplinePoints;
// Function Engine.SplineComponent.RemoveSplinePoint
// 0x0008 (0x0008 - 0x0000)
struct SplineComponent_RemoveSplinePoint final
{
public:
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUpdateSpline; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineComponent_RemoveSplinePoint;
// Function Engine.SplineComponent.SetClosedLoop
// 0x0002 (0x0002 - 0x0000)
struct SplineComponent_SetClosedLoop final
{
public:
bool bInClosedLoop; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bUpdateSpline; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_SetClosedLoop;
// Function Engine.SplineComponent.SetClosedLoopAtPosition
// 0x000C (0x000C - 0x0000)
struct SplineComponent_SetClosedLoopAtPosition final
{
public:
bool bInClosedLoop; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float Key; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUpdateSpline; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineComponent_SetClosedLoopAtPosition;
// Function Engine.SplineComponent.SetDefaultUpVector
// 0x0010 (0x0010 - 0x0000)
struct SplineComponent_SetDefaultUpVector final
{
public:
struct FVector UpVector; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
ESplineCoordinateSpace CoordinateSpace; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineComponent_SetDefaultUpVector;
// Function Engine.SplineComponent.SetDrawDebug
// 0x0001 (0x0001 - 0x0000)
struct SplineComponent_SetDrawDebug final
{
public:
bool bShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_SetDrawDebug;
// Function Engine.SplineComponent.SetLocationAtSplinePoint
// 0x0014 (0x0014 - 0x0000)
struct SplineComponent_SetLocationAtSplinePoint final
{
public:
int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector InLocation; // 0x0004(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
ESplineCoordinateSpace CoordinateSpace; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUpdateSpline; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_12[0x2]; // 0x0012(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineComponent_SetLocationAtSplinePoint;
// Function Engine.SplineComponent.SetSelectedSplineSegmentColor
// 0x0010 (0x0010 - 0x0000)
struct SplineComponent_SetSelectedSplineSegmentColor final
{
public:
struct FLinearColor SegmentColor; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_SetSelectedSplineSegmentColor;
// Function Engine.SplineComponent.SetSplineLocalPoints
// 0x0010 (0x0010 - 0x0000)
struct SplineComponent_SetSplineLocalPoints final
{
public:
TArray<struct FVector> Points; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_SetSplineLocalPoints;
// Function Engine.SplineComponent.SetSplinePoints
// 0x0018 (0x0018 - 0x0000)
struct SplineComponent_SetSplinePoints final
{
public:
TArray<struct FVector> Points; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
ESplineCoordinateSpace CoordinateSpace; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUpdateSpline; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineComponent_SetSplinePoints;
// Function Engine.SplineComponent.SetSplinePointType
// 0x0008 (0x0008 - 0x0000)
struct SplineComponent_SetSplinePointType final
{
public:
int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESplinePointType Type; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUpdateSpline; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineComponent_SetSplinePointType;
// Function Engine.SplineComponent.SetSplineWorldPoints
// 0x0010 (0x0010 - 0x0000)
struct SplineComponent_SetSplineWorldPoints final
{
public:
TArray<struct FVector> Points; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_SetSplineWorldPoints;
// Function Engine.SplineComponent.SetTangentAtSplinePoint
// 0x0014 (0x0014 - 0x0000)
struct SplineComponent_SetTangentAtSplinePoint final
{
public:
int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector InTangent; // 0x0004(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
ESplineCoordinateSpace CoordinateSpace; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUpdateSpline; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_12[0x2]; // 0x0012(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineComponent_SetTangentAtSplinePoint;
// Function Engine.SplineComponent.SetTangentsAtSplinePoint
// 0x0020 (0x0020 - 0x0000)
struct SplineComponent_SetTangentsAtSplinePoint final
{
public:
int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector InArriveTangent; // 0x0004(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector InLeaveTangent; // 0x0010(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
ESplineCoordinateSpace CoordinateSpace; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUpdateSpline; // 0x001D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1E[0x2]; // 0x001E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineComponent_SetTangentsAtSplinePoint;
// Function Engine.SplineComponent.SetUnselectedSplineSegmentColor
// 0x0010 (0x0010 - 0x0000)
struct SplineComponent_SetUnselectedSplineSegmentColor final
{
public:
struct FLinearColor SegmentColor; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_SetUnselectedSplineSegmentColor;
// Function Engine.SplineComponent.SetUpVectorAtSplinePoint
// 0x0014 (0x0014 - 0x0000)
struct SplineComponent_SetUpVectorAtSplinePoint final
{
public:
int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector InUpVector; // 0x0004(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
ESplineCoordinateSpace CoordinateSpace; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUpdateSpline; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_12[0x2]; // 0x0012(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineComponent_SetUpVectorAtSplinePoint;
// Function Engine.SplineComponent.SetWorldLocationAtSplinePoint
// 0x0010 (0x0010 - 0x0000)
struct SplineComponent_SetWorldLocationAtSplinePoint final
{
public:
int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector InLocation; // 0x0004(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_SetWorldLocationAtSplinePoint;
// Function Engine.SplineComponent.FindDirectionClosestToWorldLocation
// 0x001C (0x001C - 0x0000)
struct SplineComponent_FindDirectionClosestToWorldLocation final
{
public:
struct FVector WorldLocation; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
ESplineCoordinateSpace CoordinateSpace; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_FindDirectionClosestToWorldLocation;
// Function Engine.SplineComponent.FindInputKeyClosestToWorldLocation
// 0x0010 (0x0010 - 0x0000)
struct SplineComponent_FindInputKeyClosestToWorldLocation final
{
public:
struct FVector WorldLocation; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_FindInputKeyClosestToWorldLocation;
// Function Engine.SplineComponent.FindLocationClosestToWorldLocation
// 0x001C (0x001C - 0x0000)
struct SplineComponent_FindLocationClosestToWorldLocation final
{
public:
struct FVector WorldLocation; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
ESplineCoordinateSpace CoordinateSpace; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_FindLocationClosestToWorldLocation;
// Function Engine.SplineComponent.FindRightVectorClosestToWorldLocation
// 0x001C (0x001C - 0x0000)
struct SplineComponent_FindRightVectorClosestToWorldLocation final
{
public:
struct FVector WorldLocation; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
ESplineCoordinateSpace CoordinateSpace; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_FindRightVectorClosestToWorldLocation;
// Function Engine.SplineComponent.FindRollClosestToWorldLocation
// 0x0014 (0x0014 - 0x0000)
struct SplineComponent_FindRollClosestToWorldLocation final
{
public:
struct FVector WorldLocation; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
ESplineCoordinateSpace CoordinateSpace; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_FindRollClosestToWorldLocation;
// Function Engine.SplineComponent.FindRotationClosestToWorldLocation
// 0x001C (0x001C - 0x0000)
struct SplineComponent_FindRotationClosestToWorldLocation final
{
public:
struct FVector WorldLocation; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
ESplineCoordinateSpace CoordinateSpace; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FRotator ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_FindRotationClosestToWorldLocation;
// Function Engine.SplineComponent.FindScaleClosestToWorldLocation
// 0x0018 (0x0018 - 0x0000)
struct SplineComponent_FindScaleClosestToWorldLocation final
{
public:
struct FVector WorldLocation; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_FindScaleClosestToWorldLocation;
// Function Engine.SplineComponent.FindTangentClosestToWorldLocation
// 0x001C (0x001C - 0x0000)
struct SplineComponent_FindTangentClosestToWorldLocation final
{
public:
struct FVector WorldLocation; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
ESplineCoordinateSpace CoordinateSpace; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_FindTangentClosestToWorldLocation;
// Function Engine.SplineComponent.FindTransformClosestToWorldLocation
// 0x0040 (0x0040 - 0x0000)
struct SplineComponent_FindTransformClosestToWorldLocation final
{
public:
struct FVector WorldLocation; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
ESplineCoordinateSpace CoordinateSpace; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseScale; // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform ReturnValue; // 0x0010(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_FindTransformClosestToWorldLocation;
// Function Engine.SplineComponent.FindUpVectorClosestToWorldLocation
// 0x001C (0x001C - 0x0000)
struct SplineComponent_FindUpVectorClosestToWorldLocation final
{
public:
struct FVector WorldLocation; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
ESplineCoordinateSpace CoordinateSpace; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_FindUpVectorClosestToWorldLocation;
// Function Engine.SplineComponent.GetArriveTangentAtSplinePoint
// 0x0014 (0x0014 - 0x0000)
struct SplineComponent_GetArriveTangentAtSplinePoint final
{
public:
int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetArriveTangentAtSplinePoint;
// Function Engine.SplineComponent.GetDefaultUpVector
// 0x0010 (0x0010 - 0x0000)
struct SplineComponent_GetDefaultUpVector final
{
public:
ESplineCoordinateSpace CoordinateSpace; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector ReturnValue; // 0x0004(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetDefaultUpVector;
// Function Engine.SplineComponent.GetDirectionAtDistanceAlongSpline
// 0x0014 (0x0014 - 0x0000)
struct SplineComponent_GetDirectionAtDistanceAlongSpline final
{
public:
float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetDirectionAtDistanceAlongSpline;
// Function Engine.SplineComponent.GetDirectionAtSplinePoint
// 0x0014 (0x0014 - 0x0000)
struct SplineComponent_GetDirectionAtSplinePoint final
{
public:
int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetDirectionAtSplinePoint;
// Function Engine.SplineComponent.GetDirectionAtTime
// 0x0014 (0x0014 - 0x0000)
struct SplineComponent_GetDirectionAtTime final
{
public:
float Time; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseConstantVelocity; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetDirectionAtTime;
// Function Engine.SplineComponent.GetDistanceAlongSplineAtSplinePoint
// 0x0008 (0x0008 - 0x0000)
struct SplineComponent_GetDistanceAlongSplineAtSplinePoint final
{
public:
int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetDistanceAlongSplineAtSplinePoint;
// Function Engine.SplineComponent.GetInputKeyAtDistanceAlongSpline
// 0x0008 (0x0008 - 0x0000)
struct SplineComponent_GetInputKeyAtDistanceAlongSpline final
{
public:
float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetInputKeyAtDistanceAlongSpline;
// Function Engine.SplineComponent.GetLeaveTangentAtSplinePoint
// 0x0014 (0x0014 - 0x0000)
struct SplineComponent_GetLeaveTangentAtSplinePoint final
{
public:
int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetLeaveTangentAtSplinePoint;
// Function Engine.SplineComponent.GetLocalLocationAndTangentAtSplinePoint
// 0x001C (0x001C - 0x0000)
struct SplineComponent_GetLocalLocationAndTangentAtSplinePoint final
{
public:
int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector LocalLocation; // 0x0004(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector LocalTangent; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetLocalLocationAndTangentAtSplinePoint;
// Function Engine.SplineComponent.GetLocationAndTangentAtSplinePoint
// 0x0020 (0x0020 - 0x0000)
struct SplineComponent_GetLocationAndTangentAtSplinePoint final
{
public:
int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Location; // 0x0004(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Tangent; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
ESplineCoordinateSpace CoordinateSpace; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineComponent_GetLocationAndTangentAtSplinePoint;
// Function Engine.SplineComponent.GetLocationAtDistanceAlongSpline
// 0x0014 (0x0014 - 0x0000)
struct SplineComponent_GetLocationAtDistanceAlongSpline final
{
public:
float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetLocationAtDistanceAlongSpline;
// Function Engine.SplineComponent.GetLocationAtSplinePoint
// 0x0014 (0x0014 - 0x0000)
struct SplineComponent_GetLocationAtSplinePoint final
{
public:
int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetLocationAtSplinePoint;
// Function Engine.SplineComponent.GetLocationAtTime
// 0x0014 (0x0014 - 0x0000)
struct SplineComponent_GetLocationAtTime final
{
public:
float Time; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseConstantVelocity; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetLocationAtTime;
// Function Engine.SplineComponent.GetNumberOfSplinePoints
// 0x0004 (0x0004 - 0x0000)
struct SplineComponent_GetNumberOfSplinePoints final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetNumberOfSplinePoints;
// Function Engine.SplineComponent.GetRightVectorAtDistanceAlongSpline
// 0x0014 (0x0014 - 0x0000)
struct SplineComponent_GetRightVectorAtDistanceAlongSpline final
{
public:
float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetRightVectorAtDistanceAlongSpline;
// Function Engine.SplineComponent.GetRightVectorAtSplinePoint
// 0x0014 (0x0014 - 0x0000)
struct SplineComponent_GetRightVectorAtSplinePoint final
{
public:
int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetRightVectorAtSplinePoint;
// Function Engine.SplineComponent.GetRightVectorAtTime
// 0x0014 (0x0014 - 0x0000)
struct SplineComponent_GetRightVectorAtTime final
{
public:
float Time; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseConstantVelocity; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetRightVectorAtTime;
// Function Engine.SplineComponent.GetRollAtDistanceAlongSpline
// 0x000C (0x000C - 0x0000)
struct SplineComponent_GetRollAtDistanceAlongSpline final
{
public:
float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetRollAtDistanceAlongSpline;
// Function Engine.SplineComponent.GetRollAtSplinePoint
// 0x000C (0x000C - 0x0000)
struct SplineComponent_GetRollAtSplinePoint final
{
public:
int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetRollAtSplinePoint;
// Function Engine.SplineComponent.GetRollAtTime
// 0x000C (0x000C - 0x0000)
struct SplineComponent_GetRollAtTime final
{
public:
float Time; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseConstantVelocity; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetRollAtTime;
// Function Engine.SplineComponent.GetRotationAtDistanceAlongSpline
// 0x0014 (0x0014 - 0x0000)
struct SplineComponent_GetRotationAtDistanceAlongSpline final
{
public:
float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FRotator ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetRotationAtDistanceAlongSpline;
// Function Engine.SplineComponent.GetRotationAtSplinePoint
// 0x0014 (0x0014 - 0x0000)
struct SplineComponent_GetRotationAtSplinePoint final
{
public:
int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FRotator ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetRotationAtSplinePoint;
// Function Engine.SplineComponent.GetRotationAtTime
// 0x0014 (0x0014 - 0x0000)
struct SplineComponent_GetRotationAtTime final
{
public:
float Time; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseConstantVelocity; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
struct FRotator ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetRotationAtTime;
// Function Engine.SplineComponent.GetScaleAtDistanceAlongSpline
// 0x0010 (0x0010 - 0x0000)
struct SplineComponent_GetScaleAtDistanceAlongSpline final
{
public:
float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0004(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetScaleAtDistanceAlongSpline;
// Function Engine.SplineComponent.GetScaleAtSplinePoint
// 0x0010 (0x0010 - 0x0000)
struct SplineComponent_GetScaleAtSplinePoint final
{
public:
int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0004(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetScaleAtSplinePoint;
// Function Engine.SplineComponent.GetScaleAtTime
// 0x0014 (0x0014 - 0x0000)
struct SplineComponent_GetScaleAtTime final
{
public:
float Time; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseConstantVelocity; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetScaleAtTime;
// Function Engine.SplineComponent.GetSplineLength
// 0x0004 (0x0004 - 0x0000)
struct SplineComponent_GetSplineLength final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetSplineLength;
// Function Engine.SplineComponent.GetSplinePointType
// 0x0008 (0x0008 - 0x0000)
struct SplineComponent_GetSplinePointType final
{
public:
int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESplinePointType ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SplineComponent_GetSplinePointType;
// Function Engine.SplineComponent.GetTangentAtDistanceAlongSpline
// 0x0014 (0x0014 - 0x0000)
struct SplineComponent_GetTangentAtDistanceAlongSpline final
{
public:
float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetTangentAtDistanceAlongSpline;
// Function Engine.SplineComponent.GetTangentAtSplinePoint
// 0x0014 (0x0014 - 0x0000)
struct SplineComponent_GetTangentAtSplinePoint final
{
public:
int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetTangentAtSplinePoint;
// Function Engine.SplineComponent.GetTangentAtTime
// 0x0014 (0x0014 - 0x0000)
struct SplineComponent_GetTangentAtTime final
{
public:
float Time; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseConstantVelocity; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetTangentAtTime;
// Function Engine.SplineComponent.GetTransformAtDistanceAlongSpline
// 0x0040 (0x0040 - 0x0000)
struct SplineComponent_GetTransformAtDistanceAlongSpline final
{
public:
float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseScale; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_6[0xA]; // 0x0006(0x000A)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform ReturnValue; // 0x0010(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetTransformAtDistanceAlongSpline;
// Function Engine.SplineComponent.GetTransformAtSplinePoint
// 0x0040 (0x0040 - 0x0000)
struct SplineComponent_GetTransformAtSplinePoint final
{
public:
int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseScale; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_6[0xA]; // 0x0006(0x000A)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform ReturnValue; // 0x0010(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetTransformAtSplinePoint;
// Function Engine.SplineComponent.GetTransformAtTime
// 0x0040 (0x0040 - 0x0000)
struct SplineComponent_GetTransformAtTime final
{
public:
float Time; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseConstantVelocity; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bUseScale; // 0x0006(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_7[0x9]; // 0x0007(0x0009)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform ReturnValue; // 0x0010(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetTransformAtTime;
// Function Engine.SplineComponent.GetUpVectorAtDistanceAlongSpline
// 0x0014 (0x0014 - 0x0000)
struct SplineComponent_GetUpVectorAtDistanceAlongSpline final
{
public:
float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetUpVectorAtDistanceAlongSpline;
// Function Engine.SplineComponent.GetUpVectorAtSplinePoint
// 0x0014 (0x0014 - 0x0000)
struct SplineComponent_GetUpVectorAtSplinePoint final
{
public:
int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetUpVectorAtSplinePoint;
// Function Engine.SplineComponent.GetUpVectorAtTime
// 0x0014 (0x0014 - 0x0000)
struct SplineComponent_GetUpVectorAtTime final
{
public:
float Time; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESplineCoordinateSpace CoordinateSpace; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseConstantVelocity; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetUpVectorAtTime;
// Function Engine.SplineComponent.GetWorldDirectionAtDistanceAlongSpline
// 0x0010 (0x0010 - 0x0000)
struct SplineComponent_GetWorldDirectionAtDistanceAlongSpline final
{
public:
float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0004(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetWorldDirectionAtDistanceAlongSpline;
// Function Engine.SplineComponent.GetWorldDirectionAtTime
// 0x0014 (0x0014 - 0x0000)
struct SplineComponent_GetWorldDirectionAtTime final
{
public:
float Time; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseConstantVelocity; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetWorldDirectionAtTime;
// Function Engine.SplineComponent.GetWorldLocationAtDistanceAlongSpline
// 0x0010 (0x0010 - 0x0000)
struct SplineComponent_GetWorldLocationAtDistanceAlongSpline final
{
public:
float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0004(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetWorldLocationAtDistanceAlongSpline;
// Function Engine.SplineComponent.GetWorldLocationAtSplinePoint
// 0x0010 (0x0010 - 0x0000)
struct SplineComponent_GetWorldLocationAtSplinePoint final
{
public:
int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0004(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetWorldLocationAtSplinePoint;
// Function Engine.SplineComponent.GetWorldLocationAtTime
// 0x0014 (0x0014 - 0x0000)
struct SplineComponent_GetWorldLocationAtTime final
{
public:
float Time; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseConstantVelocity; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetWorldLocationAtTime;
// Function Engine.SplineComponent.GetWorldRotationAtDistanceAlongSpline
// 0x0010 (0x0010 - 0x0000)
struct SplineComponent_GetWorldRotationAtDistanceAlongSpline final
{
public:
float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator ReturnValue; // 0x0004(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetWorldRotationAtDistanceAlongSpline;
// Function Engine.SplineComponent.GetWorldRotationAtTime
// 0x0014 (0x0014 - 0x0000)
struct SplineComponent_GetWorldRotationAtTime final
{
public:
float Time; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseConstantVelocity; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FRotator ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetWorldRotationAtTime;
// Function Engine.SplineComponent.GetWorldTangentAtDistanceAlongSpline
// 0x0010 (0x0010 - 0x0000)
struct SplineComponent_GetWorldTangentAtDistanceAlongSpline final
{
public:
float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0004(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_GetWorldTangentAtDistanceAlongSpline;
// Function Engine.SplineComponent.IsClosedLoop
// 0x0001 (0x0001 - 0x0000)
struct SplineComponent_IsClosedLoop final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SplineComponent_IsClosedLoop;
// Function Engine.CameraComponent.AddOrUpdateBlendable
// 0x0018 (0x0018 - 0x0000)
struct CameraComponent_AddOrUpdateBlendable final
{
public:
TScriptInterface<class IBlendableInterface> InBlendableObject; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, NativeAccessSpecifierPublic)
float InWeight; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CameraComponent_AddOrUpdateBlendable;
// Function Engine.CameraComponent.GetCameraView
// 0x03E0 (0x03E0 - 0x0000)
struct CameraComponent_GetCameraView final
{
public:
float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FMinimalViewInfo DesiredView; // 0x0008(0x03D8)(Parm, OutParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraComponent_GetCameraView;
// Function Engine.CameraComponent.SetAspectRatio
// 0x0004 (0x0004 - 0x0000)
struct CameraComponent_SetAspectRatio final
{
public:
float InAspectRatio; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraComponent_SetAspectRatio;
// Function Engine.CameraComponent.SetConstraintAspectRatio
// 0x0001 (0x0001 - 0x0000)
struct CameraComponent_SetConstraintAspectRatio final
{
public:
bool bInConstrainAspectRatio; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraComponent_SetConstraintAspectRatio;
// Function Engine.CameraComponent.SetFieldOfView
// 0x0004 (0x0004 - 0x0000)
struct CameraComponent_SetFieldOfView final
{
public:
float InFieldOfView; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraComponent_SetFieldOfView;
// Function Engine.CameraComponent.SetOrthoFarClipPlane
// 0x0004 (0x0004 - 0x0000)
struct CameraComponent_SetOrthoFarClipPlane final
{
public:
float InOrthoFarClipPlane; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraComponent_SetOrthoFarClipPlane;
// Function Engine.CameraComponent.SetOrthoNearClipPlane
// 0x0004 (0x0004 - 0x0000)
struct CameraComponent_SetOrthoNearClipPlane final
{
public:
float InOrthoNearClipPlane; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraComponent_SetOrthoNearClipPlane;
// Function Engine.CameraComponent.SetOrthoWidth
// 0x0004 (0x0004 - 0x0000)
struct CameraComponent_SetOrthoWidth final
{
public:
float InOrthoWidth; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraComponent_SetOrthoWidth;
// Function Engine.CameraComponent.SetPostProcessBlendWeight
// 0x0004 (0x0004 - 0x0000)
struct CameraComponent_SetPostProcessBlendWeight final
{
public:
float InPostProcessBlendWeight; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraComponent_SetPostProcessBlendWeight;
// Function Engine.CameraComponent.SetProjectionMode
// 0x0001 (0x0001 - 0x0000)
struct CameraComponent_SetProjectionMode final
{
public:
ECameraProjectionMode InProjectionMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraComponent_SetProjectionMode;
// Function Engine.CameraComponent.SetUseFieldOfViewForLOD
// 0x0001 (0x0001 - 0x0000)
struct CameraComponent_SetUseFieldOfViewForLOD final
{
public:
bool bInUseFieldOfViewForLOD; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraComponent_SetUseFieldOfViewForLOD;
// Function Engine.AnimNotify.GetNotifyName
// 0x0010 (0x0010 - 0x0000)
struct AnimNotify_GetNotifyName final
{
public:
class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimNotify_GetNotifyName;
// Function Engine.AnimNotify.Received_Notify
// 0x0018 (0x0018 - 0x0000)
struct AnimNotify_Received_Notify final
{
public:
class USkeletalMeshComponent* MeshComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAnimSequenceBase* Animation; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimNotify_Received_Notify;
// Function Engine.MovementComponent.K2_MoveUpdatedComponent
// 0x00A8 (0x00A8 - 0x0000)
struct MovementComponent_K2_MoveUpdatedComponent final
{
public:
struct FVector Delta; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator NewRotation; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FHitResult OutHit; // 0x0018(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bSweep; // 0x00A0(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bTeleport; // 0x00A1(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x00A2(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_A3[0x5]; // 0x00A3(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_MovementComponent_K2_MoveUpdatedComponent;
// Function Engine.MovementComponent.PhysicsVolumeChanged
// 0x0008 (0x0008 - 0x0000)
struct MovementComponent_PhysicsVolumeChanged final
{
public:
class APhysicsVolume* NewVolume; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MovementComponent_PhysicsVolumeChanged;
// Function Engine.MovementComponent.SetPlaneConstraintAxisSetting
// 0x0001 (0x0001 - 0x0000)
struct MovementComponent_SetPlaneConstraintAxisSetting final
{
public:
EPlaneConstraintAxisSetting NewAxisSetting; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MovementComponent_SetPlaneConstraintAxisSetting;
// Function Engine.MovementComponent.SetPlaneConstraintEnabled
// 0x0001 (0x0001 - 0x0000)
struct MovementComponent_SetPlaneConstraintEnabled final
{
public:
bool bEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MovementComponent_SetPlaneConstraintEnabled;
// Function Engine.MovementComponent.SetPlaneConstraintFromVectors
// 0x0018 (0x0018 - 0x0000)
struct MovementComponent_SetPlaneConstraintFromVectors final
{
public:
struct FVector Forward; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Up; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MovementComponent_SetPlaneConstraintFromVectors;
// Function Engine.MovementComponent.SetPlaneConstraintNormal
// 0x000C (0x000C - 0x0000)
struct MovementComponent_SetPlaneConstraintNormal final
{
public:
struct FVector PlaneNormal; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MovementComponent_SetPlaneConstraintNormal;
// Function Engine.MovementComponent.SetPlaneConstraintOrigin
// 0x000C (0x000C - 0x0000)
struct MovementComponent_SetPlaneConstraintOrigin final
{
public:
struct FVector PlaneOrigin; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MovementComponent_SetPlaneConstraintOrigin;
// Function Engine.MovementComponent.SetUpdatedComponent
// 0x0008 (0x0008 - 0x0000)
struct MovementComponent_SetUpdatedComponent final
{
public:
class USceneComponent* NewUpdatedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MovementComponent_SetUpdatedComponent;
// Function Engine.MovementComponent.ConstrainDirectionToPlane
// 0x0018 (0x0018 - 0x0000)
struct MovementComponent_ConstrainDirectionToPlane final
{
public:
struct FVector Direction; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MovementComponent_ConstrainDirectionToPlane;
// Function Engine.MovementComponent.ConstrainLocationToPlane
// 0x0018 (0x0018 - 0x0000)
struct MovementComponent_ConstrainLocationToPlane final
{
public:
struct FVector Location; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MovementComponent_ConstrainLocationToPlane;
// Function Engine.MovementComponent.ConstrainNormalToPlane
// 0x0018 (0x0018 - 0x0000)
struct MovementComponent_ConstrainNormalToPlane final
{
public:
struct FVector Normal; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MovementComponent_ConstrainNormalToPlane;
// Function Engine.MovementComponent.GetGravityZ
// 0x0004 (0x0004 - 0x0000)
struct MovementComponent_GetGravityZ final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MovementComponent_GetGravityZ;
// Function Engine.MovementComponent.GetMaxSpeed
// 0x0004 (0x0004 - 0x0000)
struct MovementComponent_GetMaxSpeed final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MovementComponent_GetMaxSpeed;
// Function Engine.MovementComponent.GetPhysicsVolume
// 0x0008 (0x0008 - 0x0000)
struct MovementComponent_GetPhysicsVolume final
{
public:
class APhysicsVolume* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MovementComponent_GetPhysicsVolume;
// Function Engine.MovementComponent.GetPlaneConstraintAxisSetting
// 0x0001 (0x0001 - 0x0000)
struct MovementComponent_GetPlaneConstraintAxisSetting final
{
public:
EPlaneConstraintAxisSetting ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MovementComponent_GetPlaneConstraintAxisSetting;
// Function Engine.MovementComponent.GetPlaneConstraintNormal
// 0x000C (0x000C - 0x0000)
struct MovementComponent_GetPlaneConstraintNormal final
{
public:
struct FVector ReturnValue; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MovementComponent_GetPlaneConstraintNormal;
// Function Engine.MovementComponent.GetPlaneConstraintOrigin
// 0x000C (0x000C - 0x0000)
struct MovementComponent_GetPlaneConstraintOrigin final
{
public:
struct FVector ReturnValue; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MovementComponent_GetPlaneConstraintOrigin;
// Function Engine.MovementComponent.IsExceedingMaxSpeed
// 0x0008 (0x0008 - 0x0000)
struct MovementComponent_IsExceedingMaxSpeed final
{
public:
float MaxSpeed; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_MovementComponent_IsExceedingMaxSpeed;
// Function Engine.MovementComponent.K2_GetMaxSpeedModifier
// 0x0004 (0x0004 - 0x0000)
struct MovementComponent_K2_GetMaxSpeedModifier final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MovementComponent_K2_GetMaxSpeedModifier;
// Function Engine.MovementComponent.K2_GetModifiedMaxSpeed
// 0x0004 (0x0004 - 0x0000)
struct MovementComponent_K2_GetModifiedMaxSpeed final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MovementComponent_K2_GetModifiedMaxSpeed;
// Function Engine.AnimNotifyState.GetNotifyName
// 0x0010 (0x0010 - 0x0000)
struct AnimNotifyState_GetNotifyName final
{
public:
class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimNotifyState_GetNotifyName;
// Function Engine.AnimNotifyState.Received_NotifyBegin
// 0x0018 (0x0018 - 0x0000)
struct AnimNotifyState_Received_NotifyBegin final
{
public:
class USkeletalMeshComponent* MeshComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAnimSequenceBase* Animation; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TotalDuration; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimNotifyState_Received_NotifyBegin;
// Function Engine.AnimNotifyState.Received_NotifyEnd
// 0x0018 (0x0018 - 0x0000)
struct AnimNotifyState_Received_NotifyEnd final
{
public:
class USkeletalMeshComponent* MeshComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAnimSequenceBase* Animation; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimNotifyState_Received_NotifyEnd;
// Function Engine.AnimNotifyState.Received_NotifyTick
// 0x0018 (0x0018 - 0x0000)
struct AnimNotifyState_Received_NotifyTick final
{
public:
class USkeletalMeshComponent* MeshComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAnimSequenceBase* Animation; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FrameDeltaTime; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimNotifyState_Received_NotifyTick;
// Function Engine.BlueprintFunctionLibrary.MakeStringAssetReference
// 0x0020 (0x0020 - 0x0000)
struct BlueprintFunctionLibrary_MakeStringAssetReference final
{
public:
class FString AssetLongPathname; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FStringAssetReference ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintFunctionLibrary_MakeStringAssetReference;
// Function Engine.GameInstance.DebugCreatePlayer
// 0x0004 (0x0004 - 0x0000)
struct GameInstance_DebugCreatePlayer final
{
public:
int32 ControllerId; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameInstance_DebugCreatePlayer;
// Function Engine.GameInstance.DebugRemovePlayer
// 0x0004 (0x0004 - 0x0000)
struct GameInstance_DebugRemovePlayer final
{
public:
int32 ControllerId; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameInstance_DebugRemovePlayer;
// Function Engine.GameInstance.HandleNetworkError
// 0x0002 (0x0002 - 0x0000)
struct GameInstance_HandleNetworkError final
{
public:
ENetworkFailure FailureType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bIsServer; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameInstance_HandleNetworkError;
// Function Engine.GameInstance.HandleTravelError
// 0x0001 (0x0001 - 0x0000)
struct GameInstance_HandleTravelError final
{
public:
ETravelFailure FailureType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameInstance_HandleTravelError;
// Function Engine.NavMovementComponent.IsCrouching
// 0x0001 (0x0001 - 0x0000)
struct NavMovementComponent_IsCrouching final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NavMovementComponent_IsCrouching;
// Function Engine.NavMovementComponent.IsFalling
// 0x0001 (0x0001 - 0x0000)
struct NavMovementComponent_IsFalling final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NavMovementComponent_IsFalling;
// Function Engine.NavMovementComponent.IsFlying
// 0x0001 (0x0001 - 0x0000)
struct NavMovementComponent_IsFlying final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NavMovementComponent_IsFlying;
// Function Engine.NavMovementComponent.IsMovingOnGround
// 0x0001 (0x0001 - 0x0000)
struct NavMovementComponent_IsMovingOnGround final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NavMovementComponent_IsMovingOnGround;
// Function Engine.NavMovementComponent.IsSwimming
// 0x0001 (0x0001 - 0x0000)
struct NavMovementComponent_IsSwimming final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NavMovementComponent_IsSwimming;
// Function Engine.GameMode.CanSpectate
// 0x0018 (0x0018 - 0x0000)
struct GameMode_CanSpectate final
{
public:
class APlayerController* Viewer; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class APlayerState* ViewTarget; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameMode_CanSpectate;
// Function Engine.GameMode.ChangeName
// 0x0020 (0x0020 - 0x0000)
struct GameMode_ChangeName final
{
public:
class AController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString NewName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bNameChange; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameMode_ChangeName;
// Function Engine.GameMode.ChoosePlayerStart
// 0x0010 (0x0010 - 0x0000)
struct GameMode_ChoosePlayerStart final
{
public:
class AController* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameMode_ChoosePlayerStart;
// Function Engine.GameMode.FindPlayerStart
// 0x0020 (0x0020 - 0x0000)
struct GameMode_FindPlayerStart final
{
public:
class AController* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString IncomingName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameMode_FindPlayerStart;
// Function Engine.GameMode.GetDefaultPawnClassForController
// 0x0010 (0x0010 - 0x0000)
struct GameMode_GetDefaultPawnClassForController final
{
public:
class AController* InController; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UClass* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameMode_GetDefaultPawnClassForController;
// Function Engine.GameMode.GetNumPlayers
// 0x0004 (0x0004 - 0x0000)
struct GameMode_GetNumPlayers final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameMode_GetNumPlayers;
// Function Engine.GameMode.InitStartSpot
// 0x0010 (0x0010 - 0x0000)
struct GameMode_InitStartSpot final
{
public:
class AActor* StartSpot; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AController* NewPlayer; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameMode_InitStartSpot;
// Function Engine.GameMode.K2_FindPlayerStart
// 0x0010 (0x0010 - 0x0000)
struct GameMode_K2_FindPlayerStart final
{
public:
class AController* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameMode_K2_FindPlayerStart;
// Function Engine.GameMode.K2_OnChangeName
// 0x0020 (0x0020 - 0x0000)
struct GameMode_K2_OnChangeName final
{
public:
class AController* Other; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString NewName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bNameChange; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameMode_K2_OnChangeName;
// Function Engine.GameMode.K2_OnLogout
// 0x0008 (0x0008 - 0x0000)
struct GameMode_K2_OnLogout final
{
public:
class AController* ExitingController; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameMode_K2_OnLogout;
// Function Engine.GameMode.K2_OnRestartPlayer
// 0x0008 (0x0008 - 0x0000)
struct GameMode_K2_OnRestartPlayer final
{
public:
class AController* NewPlayer; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameMode_K2_OnRestartPlayer;
// Function Engine.GameMode.K2_OnSetMatchState
// 0x0008 (0x0008 - 0x0000)
struct GameMode_K2_OnSetMatchState final
{
public:
class FName NewState; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameMode_K2_OnSetMatchState;
// Function Engine.GameMode.K2_OnSwapPlayerControllers
// 0x0010 (0x0010 - 0x0000)
struct GameMode_K2_OnSwapPlayerControllers final
{
public:
class APlayerController* OldPC; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class APlayerController* NewPC; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameMode_K2_OnSwapPlayerControllers;
// Function Engine.GameMode.K2_PostLogin
// 0x0008 (0x0008 - 0x0000)
struct GameMode_K2_PostLogin final
{
public:
class APlayerController* NewPlayer; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameMode_K2_PostLogin;
// Function Engine.GameMode.PlayerCanRestart
// 0x0010 (0x0010 - 0x0000)
struct GameMode_PlayerCanRestart final
{
public:
class APlayerController* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameMode_PlayerCanRestart;
// Function Engine.GameMode.ReadyToEndMatch
// 0x0001 (0x0001 - 0x0000)
struct GameMode_ReadyToEndMatch final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameMode_ReadyToEndMatch;
// Function Engine.GameMode.ReadyToStartMatch
// 0x0001 (0x0001 - 0x0000)
struct GameMode_ReadyToStartMatch final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameMode_ReadyToStartMatch;
// Function Engine.GameMode.SetBandwidthLimit
// 0x0004 (0x0004 - 0x0000)
struct GameMode_SetBandwidthLimit final
{
public:
float AsyncIOBandwidthLimit; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameMode_SetBandwidthLimit;
// Function Engine.GameMode.ShouldReset
// 0x0010 (0x0010 - 0x0000)
struct GameMode_ShouldReset final
{
public:
class AActor* ActorToReset; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameMode_ShouldReset;
// Function Engine.GameMode.SpawnDefaultPawnFor
// 0x0018 (0x0018 - 0x0000)
struct GameMode_SpawnDefaultPawnFor final
{
public:
class AController* NewPlayer; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* StartSpot; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class APawn* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameMode_SpawnDefaultPawnFor;
// Function Engine.GameMode.GetMatchState
// 0x0008 (0x0008 - 0x0000)
struct GameMode_GetMatchState final
{
public:
class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameMode_GetMatchState;
// Function Engine.GameMode.HasMatchEnded
// 0x0001 (0x0001 - 0x0000)
struct GameMode_HasMatchEnded final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameMode_HasMatchEnded;
// Function Engine.GameMode.HasMatchStarted
// 0x0001 (0x0001 - 0x0000)
struct GameMode_HasMatchStarted final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameMode_HasMatchStarted;
// Function Engine.GameMode.IsMatchInProgress
// 0x0001 (0x0001 - 0x0000)
struct GameMode_IsMatchInProgress final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameMode_IsMatchInProgress;
// Function Engine.GameMode.MustSpectate
// 0x0010 (0x0010 - 0x0000)
struct GameMode_MustSpectate final
{
public:
class APlayerController* NewPlayerController; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameMode_MustSpectate;
// Function Engine.PawnMovementComponent.AddInputVector
// 0x0010 (0x0010 - 0x0000)
struct PawnMovementComponent_AddInputVector final
{
public:
struct FVector WorldVector; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bForce; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PawnMovementComponent_AddInputVector;
// Function Engine.PawnMovementComponent.ConsumeInputVector
// 0x000C (0x000C - 0x0000)
struct PawnMovementComponent_ConsumeInputVector final
{
public:
struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PawnMovementComponent_ConsumeInputVector;
// Function Engine.PawnMovementComponent.GetLastInputVector
// 0x000C (0x000C - 0x0000)
struct PawnMovementComponent_GetLastInputVector final
{
public:
struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PawnMovementComponent_GetLastInputVector;
// Function Engine.PawnMovementComponent.GetPawnOwner
// 0x0008 (0x0008 - 0x0000)
struct PawnMovementComponent_GetPawnOwner final
{
public:
class APawn* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PawnMovementComponent_GetPawnOwner;
// Function Engine.PawnMovementComponent.GetPendingInputVector
// 0x000C (0x000C - 0x0000)
struct PawnMovementComponent_GetPendingInputVector final
{
public:
struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PawnMovementComponent_GetPendingInputVector;
// Function Engine.PawnMovementComponent.IsMoveInputIgnored
// 0x0001 (0x0001 - 0x0000)
struct PawnMovementComponent_IsMoveInputIgnored final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PawnMovementComponent_IsMoveInputIgnored;
// Function Engine.PawnMovementComponent.K2_GetInputVector
// 0x000C (0x000C - 0x0000)
struct PawnMovementComponent_K2_GetInputVector final
{
public:
struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PawnMovementComponent_K2_GetInputVector;
// Function Engine.CharacterMovementComponent.AddForce
// 0x000C (0x000C - 0x0000)
struct CharacterMovementComponent_AddForce final
{
public:
struct FVector Force; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_AddForce;
// Function Engine.CharacterMovementComponent.AddImpulse
// 0x0010 (0x0010 - 0x0000)
struct CharacterMovementComponent_AddImpulse final
{
public:
struct FVector Impulse; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bVelocityChange; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CharacterMovementComponent_AddImpulse;
// Function Engine.CharacterMovementComponent.CalcVelocity
// 0x0010 (0x0010 - 0x0000)
struct CharacterMovementComponent_CalcVelocity final
{
public:
float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Friction; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bFluid; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float BrakingDeceleration; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_CalcVelocity;
// Function Engine.CharacterMovementComponent.CapsuleTouched
// 0x00A8 (0x00A8 - 0x0000)
struct CharacterMovementComponent_CapsuleTouched final
{
public:
class UPrimitiveComponent* OverlappedComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* Other; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bFromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult SweepResult; // 0x0020(0x0088)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_CapsuleTouched;
// Function Engine.CharacterMovementComponent.ClientAckGoodMove
// 0x0004 (0x0004 - 0x0000)
struct CharacterMovementComponent_ClientAckGoodMove final
{
public:
float TimeStamp; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_ClientAckGoodMove;
// Function Engine.CharacterMovementComponent.ClientAdjustPosition
// 0x0038 (0x0038 - 0x0000)
struct CharacterMovementComponent_ClientAdjustPosition final
{
public:
float TimeStamp; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector NewLoc; // 0x0004(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector NewVel; // 0x0010(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UPrimitiveComponent* NewBase; // 0x0020(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName NewBaseBoneName; // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bHasBase; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bBaseRelativePosition; // 0x0031(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 ServerMovementMode; // 0x0032(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_33[0x5]; // 0x0033(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CharacterMovementComponent_ClientAdjustPosition;
// Function Engine.CharacterMovementComponent.ClientAdjustRootMotionPosition
// 0x0040 (0x0040 - 0x0000)
struct CharacterMovementComponent_ClientAdjustRootMotionPosition final
{
public:
float TimeStamp; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ServerMontageTrackPosition; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ServerLoc; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector_NetQuantizeNormal ServerRotation; // 0x0014(0x000C)(Parm, NativeAccessSpecifierPublic)
float ServerVelZ; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UPrimitiveComponent* ServerBase; // 0x0028(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ServerBoneName; // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bHasBase; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bBaseRelativePosition; // 0x0039(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 ServerMovementMode; // 0x003A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_3B[0x5]; // 0x003B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CharacterMovementComponent_ClientAdjustRootMotionPosition;
// Function Engine.CharacterMovementComponent.ClientAdjustRootMotionSourcePosition
// 0x0148 (0x0148 - 0x0000)
struct CharacterMovementComponent_ClientAdjustRootMotionSourcePosition final
{
public:
float TimeStamp; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FRootMotionSourceGroup ServerRootMotion; // 0x0008(0x0100)(Parm, NativeAccessSpecifierPublic)
bool bHasAnimRootMotion; // 0x0108(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_109[0x3]; // 0x0109(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float ServerMontageTrackPosition; // 0x010C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ServerLoc; // 0x0110(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector_NetQuantizeNormal ServerRotation; // 0x011C(0x000C)(Parm, NativeAccessSpecifierPublic)
float ServerVelZ; // 0x0128(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_12C[0x4]; // 0x012C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UPrimitiveComponent* ServerBase; // 0x0130(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ServerBoneName; // 0x0138(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bHasBase; // 0x0140(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bBaseRelativePosition; // 0x0141(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 ServerMovementMode; // 0x0142(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_143[0x5]; // 0x0143(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CharacterMovementComponent_ClientAdjustRootMotionSourcePosition;
// Function Engine.CharacterMovementComponent.ClientVeryShortAdjustPosition
// 0x0028 (0x0028 - 0x0000)
struct CharacterMovementComponent_ClientVeryShortAdjustPosition final
{
public:
float TimeStamp; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector NewLoc; // 0x0004(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
class UPrimitiveComponent* NewBase; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName NewBaseBoneName; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bHasBase; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bBaseRelativePosition; // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 ServerMovementMode; // 0x0022(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_23[0x5]; // 0x0023(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CharacterMovementComponent_ClientVeryShortAdjustPosition;
// Function Engine.CharacterMovementComponent.ServerMove
// 0x0040 (0x0040 - 0x0000)
struct CharacterMovementComponent_ServerMove final
{
public:
float TimeStamp; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector_NetQuantize10 InAccel; // 0x0004(0x000C)(Parm, NativeAccessSpecifierPublic)
struct FVector_NetQuantize100 ClientLoc; // 0x0010(0x000C)(Parm, NativeAccessSpecifierPublic)
uint8 CompressedMoveFlags; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 ClientRoll; // 0x001D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1E[0x2]; // 0x001E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
uint32 View; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UPrimitiveComponent* ClientMovementBase; // 0x0028(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ClientBaseBoneName; // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 ClientMovementMode; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CharacterMovementComponent_ServerMove;
// Function Engine.CharacterMovementComponent.ServerMoveDual
// 0x0058 (0x0058 - 0x0000)
struct CharacterMovementComponent_ServerMoveDual final
{
public:
float TimeStamp0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector_NetQuantize10 InAccel0; // 0x0004(0x000C)(Parm, NativeAccessSpecifierPublic)
uint8 PendingFlags; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
uint32 View0; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TimeStamp; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector_NetQuantize10 InAccel; // 0x001C(0x000C)(Parm, NativeAccessSpecifierPublic)
struct FVector_NetQuantize100 ClientLoc; // 0x0028(0x000C)(Parm, NativeAccessSpecifierPublic)
uint8 NewFlags; // 0x0034(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 ClientRoll; // 0x0035(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_36[0x2]; // 0x0036(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
uint32 View; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UPrimitiveComponent* ClientMovementBase; // 0x0040(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ClientBaseBoneName; // 0x0048(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 ClientMovementMode; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CharacterMovementComponent_ServerMoveDual;
// Function Engine.CharacterMovementComponent.ServerMoveDualHybridRootMotion
// 0x0058 (0x0058 - 0x0000)
struct CharacterMovementComponent_ServerMoveDualHybridRootMotion final
{
public:
float TimeStamp0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector_NetQuantize10 InAccel0; // 0x0004(0x000C)(Parm, NativeAccessSpecifierPublic)
uint8 PendingFlags; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
uint32 View0; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TimeStamp; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector_NetQuantize10 InAccel; // 0x001C(0x000C)(Parm, NativeAccessSpecifierPublic)
struct FVector_NetQuantize100 ClientLoc; // 0x0028(0x000C)(Parm, NativeAccessSpecifierPublic)
uint8 NewFlags; // 0x0034(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 ClientRoll; // 0x0035(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_36[0x2]; // 0x0036(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
uint32 View; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UPrimitiveComponent* ClientMovementBase; // 0x0040(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ClientBaseBoneName; // 0x0048(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 ClientMovementMode; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CharacterMovementComponent_ServerMoveDualHybridRootMotion;
// Function Engine.CharacterMovementComponent.ServerMoveOld
// 0x0014 (0x0014 - 0x0000)
struct CharacterMovementComponent_ServerMoveOld final
{
public:
float OldTimeStamp; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector_NetQuantize10 OldAccel; // 0x0004(0x000C)(Parm, NativeAccessSpecifierPublic)
uint8 OldMoveFlags; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CharacterMovementComponent_ServerMoveOld;
// Function Engine.CharacterMovementComponent.SetAvoidanceEnabled
// 0x0001 (0x0001 - 0x0000)
struct CharacterMovementComponent_SetAvoidanceEnabled final
{
public:
bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_SetAvoidanceEnabled;
// Function Engine.CharacterMovementComponent.SetAvoidanceGroup
// 0x0004 (0x0004 - 0x0000)
struct CharacterMovementComponent_SetAvoidanceGroup final
{
public:
int32 GroupFlags; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_SetAvoidanceGroup;
// Function Engine.CharacterMovementComponent.SetGroupsToAvoid
// 0x0004 (0x0004 - 0x0000)
struct CharacterMovementComponent_SetGroupsToAvoid final
{
public:
int32 GroupFlags; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_SetGroupsToAvoid;
// Function Engine.CharacterMovementComponent.SetGroupsToIgnore
// 0x0004 (0x0004 - 0x0000)
struct CharacterMovementComponent_SetGroupsToIgnore final
{
public:
int32 GroupFlags; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_SetGroupsToIgnore;
// Function Engine.CharacterMovementComponent.SetMovementMode
// 0x0002 (0x0002 - 0x0000)
struct CharacterMovementComponent_SetMovementMode final
{
public:
EMovementMode NewMovementMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 NewCustomMode; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_SetMovementMode;
// Function Engine.CharacterMovementComponent.SetWalkableFloorAngle
// 0x0004 (0x0004 - 0x0000)
struct CharacterMovementComponent_SetWalkableFloorAngle final
{
public:
float InWalkableFloorAngle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_SetWalkableFloorAngle;
// Function Engine.CharacterMovementComponent.SetWalkableFloorZ
// 0x0004 (0x0004 - 0x0000)
struct CharacterMovementComponent_SetWalkableFloorZ final
{
public:
float InWalkableFloorZ; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_SetWalkableFloorZ;
// Function Engine.CharacterMovementComponent.GetAnalogInputModifier
// 0x0004 (0x0004 - 0x0000)
struct CharacterMovementComponent_GetAnalogInputModifier final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_GetAnalogInputModifier;
// Function Engine.CharacterMovementComponent.GetCharacterOwner
// 0x0008 (0x0008 - 0x0000)
struct CharacterMovementComponent_GetCharacterOwner final
{
public:
class ACharacter* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_GetCharacterOwner;
// Function Engine.CharacterMovementComponent.GetCurrentAcceleration
// 0x000C (0x000C - 0x0000)
struct CharacterMovementComponent_GetCurrentAcceleration final
{
public:
struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_GetCurrentAcceleration;
// Function Engine.CharacterMovementComponent.GetImpartedMovementBaseVelocity
// 0x000C (0x000C - 0x0000)
struct CharacterMovementComponent_GetImpartedMovementBaseVelocity final
{
public:
struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_GetImpartedMovementBaseVelocity;
// Function Engine.CharacterMovementComponent.GetMaxAcceleration
// 0x0004 (0x0004 - 0x0000)
struct CharacterMovementComponent_GetMaxAcceleration final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_GetMaxAcceleration;
// Function Engine.CharacterMovementComponent.GetMaxJumpHeight
// 0x0004 (0x0004 - 0x0000)
struct CharacterMovementComponent_GetMaxJumpHeight final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_GetMaxJumpHeight;
// Function Engine.CharacterMovementComponent.GetMovementBase
// 0x0008 (0x0008 - 0x0000)
struct CharacterMovementComponent_GetMovementBase final
{
public:
class UPrimitiveComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_GetMovementBase;
// Function Engine.CharacterMovementComponent.GetPerchRadiusThreshold
// 0x0004 (0x0004 - 0x0000)
struct CharacterMovementComponent_GetPerchRadiusThreshold final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_GetPerchRadiusThreshold;
// Function Engine.CharacterMovementComponent.GetValidPerchRadius
// 0x0004 (0x0004 - 0x0000)
struct CharacterMovementComponent_GetValidPerchRadius final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_GetValidPerchRadius;
// Function Engine.CharacterMovementComponent.IsWalkable
// 0x0090 (0x0090 - 0x0000)
struct CharacterMovementComponent_IsWalkable final
{
public:
struct FHitResult Hit; // 0x0000(0x0088)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0088(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_89[0x7]; // 0x0089(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CharacterMovementComponent_IsWalkable;
// Function Engine.CharacterMovementComponent.IsWalking
// 0x0001 (0x0001 - 0x0000)
struct CharacterMovementComponent_IsWalking final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_IsWalking;
// Function Engine.CharacterMovementComponent.K2_GetModifiedMaxAcceleration
// 0x0004 (0x0004 - 0x0000)
struct CharacterMovementComponent_K2_GetModifiedMaxAcceleration final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_K2_GetModifiedMaxAcceleration;
// Function Engine.CharacterMovementComponent.K2_GetWalkableFloorAngle
// 0x0004 (0x0004 - 0x0000)
struct CharacterMovementComponent_K2_GetWalkableFloorAngle final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_K2_GetWalkableFloorAngle;
// Function Engine.CharacterMovementComponent.K2_GetWalkableFloorZ
// 0x0004 (0x0004 - 0x0000)
struct CharacterMovementComponent_K2_GetWalkableFloorZ final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterMovementComponent_K2_GetWalkableFloorZ;
// Function Engine.CurveBase.GetTimeRange
// 0x0008 (0x0008 - 0x0000)
struct CurveBase_GetTimeRange final
{
public:
float MinTime; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxTime; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CurveBase_GetTimeRange;
// Function Engine.CurveBase.GetValueRange
// 0x0008 (0x0008 - 0x0000)
struct CurveBase_GetValueRange final
{
public:
float MinValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CurveBase_GetValueRange;
// Function Engine.CurveLinearColor.GetLinearColorValue
// 0x0014 (0x0014 - 0x0000)
struct CurveLinearColor_GetLinearColorValue final
{
public:
float InTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor ReturnValue; // 0x0004(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CurveLinearColor_GetLinearColorValue;
// Function Engine.GameState.GetServerWorldTimeSeconds
// 0x0004 (0x0004 - 0x0000)
struct GameState_GetServerWorldTimeSeconds final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameState_GetServerWorldTimeSeconds;
// Function Engine.PlayerInput.InvertAxis
// 0x0008 (0x0008 - 0x0000)
struct PlayerInput_InvertAxis final
{
public:
class FName AxisName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerInput_InvertAxis;
// Function Engine.PlayerInput.InvertAxisKey
// 0x0018 (0x0018 - 0x0000)
struct PlayerInput_InvertAxisKey final
{
public:
struct FKey AxisKey; // 0x0000(0x0018)(ConstParm, Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerInput_InvertAxisKey;
// Function Engine.PlayerInput.SetBind
// 0x0018 (0x0018 - 0x0000)
struct PlayerInput_SetBind final
{
public:
class FName BindName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Command; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerInput_SetBind;
// Function Engine.PlayerInput.SetMouseSensitivity
// 0x0004 (0x0004 - 0x0000)
struct PlayerInput_SetMouseSensitivity final
{
public:
float Sensitivity; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerInput_SetMouseSensitivity;
// Function Engine.AnimInstance.GetAnimAssetPlayerLength
// 0x0010 (0x0010 - 0x0000)
struct AnimInstance_GetAnimAssetPlayerLength final
{
public:
class UAnimationAsset* AnimAsset; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimInstance_GetAnimAssetPlayerLength;
// Function Engine.AnimInstance.GetAnimAssetPlayerTimeFraction
// 0x0010 (0x0010 - 0x0000)
struct AnimInstance_GetAnimAssetPlayerTimeFraction final
{
public:
class UAnimationAsset* AnimAsset; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float CurrentTime; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetAnimAssetPlayerTimeFraction;
// Function Engine.AnimInstance.GetAnimAssetPlayerTimeFromEndFraction
// 0x0010 (0x0010 - 0x0000)
struct AnimInstance_GetAnimAssetPlayerTimeFromEndFraction final
{
public:
class UAnimationAsset* AnimAsset; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float CurrentTime; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetAnimAssetPlayerTimeFromEndFraction;
// Function Engine.AnimInstance.BlueprintUpdateAnimation
// 0x0004 (0x0004 - 0x0000)
struct AnimInstance_BlueprintUpdateAnimation final
{
public:
float DeltaTimeX; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_BlueprintUpdateAnimation;
// Function Engine.AnimInstance.CalculateDirection
// 0x001C (0x001C - 0x0000)
struct AnimInstance_CalculateDirection final
{
public:
struct FVector Velocity; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator BaseRotation; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_CalculateDirection;
// Function Engine.AnimInstance.GetAnimAssetPlayerTimeFromEnd
// 0x0010 (0x0010 - 0x0000)
struct AnimInstance_GetAnimAssetPlayerTimeFromEnd final
{
public:
class UAnimationAsset* AnimAsset; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float CurrentTime; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetAnimAssetPlayerTimeFromEnd;
// Function Engine.AnimInstance.GetCurrentStateElapsedTime
// 0x0008 (0x0008 - 0x0000)
struct AnimInstance_GetCurrentStateElapsedTime final
{
public:
int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetCurrentStateElapsedTime;
// Function Engine.AnimInstance.GetCurrentStateName
// 0x0010 (0x0010 - 0x0000)
struct AnimInstance_GetCurrentStateName final
{
public:
int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FName ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetCurrentStateName;
// Function Engine.AnimInstance.GetCurveValue
// 0x0010 (0x0010 - 0x0000)
struct AnimInstance_GetCurveValue final
{
public:
class FName CurveName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimInstance_GetCurveValue;
// Function Engine.AnimInstance.GetInstanceAssetPlayerLength
// 0x0008 (0x0008 - 0x0000)
struct AnimInstance_GetInstanceAssetPlayerLength final
{
public:
int32 AssetPlayerIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetInstanceAssetPlayerLength;
// Function Engine.AnimInstance.GetInstanceAssetPlayerTime
// 0x0008 (0x0008 - 0x0000)
struct AnimInstance_GetInstanceAssetPlayerTime final
{
public:
int32 AssetPlayerIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetInstanceAssetPlayerTime;
// Function Engine.AnimInstance.GetInstanceAssetPlayerTimeFraction
// 0x0008 (0x0008 - 0x0000)
struct AnimInstance_GetInstanceAssetPlayerTimeFraction final
{
public:
int32 AssetPlayerIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetInstanceAssetPlayerTimeFraction;
// Function Engine.AnimInstance.GetInstanceAssetPlayerTimeFromEnd
// 0x0008 (0x0008 - 0x0000)
struct AnimInstance_GetInstanceAssetPlayerTimeFromEnd final
{
public:
int32 AssetPlayerIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetInstanceAssetPlayerTimeFromEnd;
// Function Engine.AnimInstance.GetInstanceAssetPlayerTimeFromEndFraction
// 0x0008 (0x0008 - 0x0000)
struct AnimInstance_GetInstanceAssetPlayerTimeFromEndFraction final
{
public:
int32 AssetPlayerIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetInstanceAssetPlayerTimeFromEndFraction;
// Function Engine.AnimInstance.GetInstanceCurrentStateElapsedTime
// 0x0008 (0x0008 - 0x0000)
struct AnimInstance_GetInstanceCurrentStateElapsedTime final
{
public:
int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetInstanceCurrentStateElapsedTime;
// Function Engine.AnimInstance.GetInstanceMachineWeight
// 0x0008 (0x0008 - 0x0000)
struct AnimInstance_GetInstanceMachineWeight final
{
public:
int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetInstanceMachineWeight;
// Function Engine.AnimInstance.GetInstanceStateWeight
// 0x000C (0x000C - 0x0000)
struct AnimInstance_GetInstanceStateWeight final
{
public:
int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 StateIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetInstanceStateWeight;
// Function Engine.AnimInstance.GetInstanceTransitionCrossfadeDuration
// 0x000C (0x000C - 0x0000)
struct AnimInstance_GetInstanceTransitionCrossfadeDuration final
{
public:
int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 TransitionIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetInstanceTransitionCrossfadeDuration;
// Function Engine.AnimInstance.GetInstanceTransitionTimeElapsed
// 0x000C (0x000C - 0x0000)
struct AnimInstance_GetInstanceTransitionTimeElapsed final
{
public:
int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 TransitionIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetInstanceTransitionTimeElapsed;
// Function Engine.AnimInstance.GetInstanceTransitionTimeElapsedFraction
// 0x000C (0x000C - 0x0000)
struct AnimInstance_GetInstanceTransitionTimeElapsedFraction final
{
public:
int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 TransitionIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetInstanceTransitionTimeElapsedFraction;
// Function Engine.AnimInstance.GetRelevantAnimLength
// 0x000C (0x000C - 0x0000)
struct AnimInstance_GetRelevantAnimLength final
{
public:
int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 StateIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetRelevantAnimLength;
// Function Engine.AnimInstance.GetRelevantAnimTime
// 0x000C (0x000C - 0x0000)
struct AnimInstance_GetRelevantAnimTime final
{
public:
int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 StateIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetRelevantAnimTime;
// Function Engine.AnimInstance.GetRelevantAnimTimeFraction
// 0x000C (0x000C - 0x0000)
struct AnimInstance_GetRelevantAnimTimeFraction final
{
public:
int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 StateIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetRelevantAnimTimeFraction;
// Function Engine.AnimInstance.GetRelevantAnimTimeRemaining
// 0x000C (0x000C - 0x0000)
struct AnimInstance_GetRelevantAnimTimeRemaining final
{
public:
int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 StateIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetRelevantAnimTimeRemaining;
// Function Engine.AnimInstance.GetRelevantAnimTimeRemainingFraction
// 0x000C (0x000C - 0x0000)
struct AnimInstance_GetRelevantAnimTimeRemainingFraction final
{
public:
int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 StateIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetRelevantAnimTimeRemainingFraction;
// Function Engine.AnimInstance.GetStateWeight
// 0x000C (0x000C - 0x0000)
struct AnimInstance_GetStateWeight final
{
public:
int32 MachineIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 StateIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetStateWeight;
// Function Engine.AnimInstance.LockAIResources
// 0x0002 (0x0002 - 0x0000)
struct AnimInstance_LockAIResources final
{
public:
bool bLockMovement; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool LockAILogic; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_LockAIResources;
// Function Engine.AnimInstance.Montage_JumpToSection
// 0x0010 (0x0010 - 0x0000)
struct AnimInstance_Montage_JumpToSection final
{
public:
class FName SectionName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UAnimMontage* Montage; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_Montage_JumpToSection;
// Function Engine.AnimInstance.Montage_JumpToSectionsEnd
// 0x0010 (0x0010 - 0x0000)
struct AnimInstance_Montage_JumpToSectionsEnd final
{
public:
class FName SectionName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UAnimMontage* Montage; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_Montage_JumpToSectionsEnd;
// Function Engine.AnimInstance.Montage_Pause
// 0x0008 (0x0008 - 0x0000)
struct AnimInstance_Montage_Pause final
{
public:
const class UAnimMontage* Montage; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_Montage_Pause;
// Function Engine.AnimInstance.Montage_Play
// 0x0018 (0x0018 - 0x0000)
struct AnimInstance_Montage_Play final
{
public:
class UAnimMontage* MontageToPlay; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InPlayRate; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EMontagePlayReturnType ReturnValueType; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimInstance_Montage_Play;
// Function Engine.AnimInstance.Montage_Resume
// 0x0008 (0x0008 - 0x0000)
struct AnimInstance_Montage_Resume final
{
public:
const class UAnimMontage* Montage; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_Montage_Resume;
// Function Engine.AnimInstance.Montage_SetNextSection
// 0x0018 (0x0018 - 0x0000)
struct AnimInstance_Montage_SetNextSection final
{
public:
class FName SectionNameToChange; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName NextSection; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UAnimMontage* Montage; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_Montage_SetNextSection;
// Function Engine.AnimInstance.Montage_SetPlayRate
// 0x0010 (0x0010 - 0x0000)
struct AnimInstance_Montage_SetPlayRate final
{
public:
const class UAnimMontage* Montage; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float NewPlayRate; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimInstance_Montage_SetPlayRate;
// Function Engine.AnimInstance.Montage_Stop
// 0x0010 (0x0010 - 0x0000)
struct AnimInstance_Montage_Stop final
{
public:
float InBlendOutTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
const class UAnimMontage* Montage; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_Montage_Stop;
// Function Engine.AnimInstance.PlaySlotAnimation
// 0x0028 (0x0028 - 0x0000)
struct AnimInstance_PlaySlotAnimation final
{
public:
class UAnimSequenceBase* Asset; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName SlotNodeName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BlendInTime; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BlendOutTime; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InPlayRate; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 LoopCount; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimInstance_PlaySlotAnimation;
// Function Engine.AnimInstance.PlaySlotAnimationAsDynamicMontage
// 0x0030 (0x0030 - 0x0000)
struct AnimInstance_PlaySlotAnimationAsDynamicMontage final
{
public:
class UAnimSequenceBase* Asset; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName SlotNodeName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BlendInTime; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BlendOutTime; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InPlayRate; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 LoopCount; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BlendOutTriggerTime; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimMontage* ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_PlaySlotAnimationAsDynamicMontage;
// Function Engine.AnimInstance.SetMorphTarget
// 0x0010 (0x0010 - 0x0000)
struct AnimInstance_SetMorphTarget final
{
public:
class FName MorphTargetName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Value; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimInstance_SetMorphTarget;
// Function Engine.AnimInstance.SetRootMotionMode
// 0x0001 (0x0001 - 0x0000)
struct AnimInstance_SetRootMotionMode final
{
public:
ERootMotionMode Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_SetRootMotionMode;
// Function Engine.AnimInstance.StopSlotAnimation
// 0x0010 (0x0010 - 0x0000)
struct AnimInstance_StopSlotAnimation final
{
public:
float InBlendOutTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FName SlotNodeName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_StopSlotAnimation;
// Function Engine.AnimInstance.UnlockAIResources
// 0x0002 (0x0002 - 0x0000)
struct AnimInstance_UnlockAIResources final
{
public:
bool bUnlockMovement; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool UnlockAILogic; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_UnlockAIResources;
// Function Engine.AnimInstance.GetOwningActor
// 0x0008 (0x0008 - 0x0000)
struct AnimInstance_GetOwningActor final
{
public:
class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetOwningActor;
// Function Engine.AnimInstance.GetOwningComponent
// 0x0008 (0x0008 - 0x0000)
struct AnimInstance_GetOwningComponent final
{
public:
class USkeletalMeshComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetOwningComponent;
// Function Engine.AnimInstance.GetSyncGroupPosition
// 0x0020 (0x0020 - 0x0000)
struct AnimInstance_GetSyncGroupPosition final
{
public:
class FName InSyncGroupName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FMarkerSyncAnimPosition ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_GetSyncGroupPosition;
// Function Engine.AnimInstance.GetTimeToClosestMarker
// 0x0018 (0x0018 - 0x0000)
struct AnimInstance_GetTimeToClosestMarker final
{
public:
class FName SyncGroup; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName MarkerName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutMarkerTime; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimInstance_GetTimeToClosestMarker;
// Function Engine.AnimInstance.HasMarkerBeenHitThisFrame
// 0x0018 (0x0018 - 0x0000)
struct AnimInstance_HasMarkerBeenHitThisFrame final
{
public:
class FName SyncGroup; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName MarkerName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimInstance_HasMarkerBeenHitThisFrame;
// Function Engine.AnimInstance.IsPlayingSlotAnimation
// 0x0018 (0x0018 - 0x0000)
struct AnimInstance_IsPlayingSlotAnimation final
{
public:
const class UAnimSequenceBase* Asset; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName SlotNodeName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimInstance_IsPlayingSlotAnimation;
// Function Engine.AnimInstance.IsSyncGroupBetweenMarkers
// 0x0020 (0x0020 - 0x0000)
struct AnimInstance_IsSyncGroupBetweenMarkers final
{
public:
class FName InSyncGroupName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName PreviousMarker; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName NextMarker; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bRespectMarkerOrder; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0019(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimInstance_IsSyncGroupBetweenMarkers;
// Function Engine.AnimInstance.Montage_GetCurrentSection
// 0x0010 (0x0010 - 0x0000)
struct AnimInstance_Montage_GetCurrentSection final
{
public:
const class UAnimMontage* Montage; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_Montage_GetCurrentSection;
// Function Engine.AnimInstance.Montage_IsActive
// 0x0010 (0x0010 - 0x0000)
struct AnimInstance_Montage_IsActive final
{
public:
const class UAnimMontage* Montage; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimInstance_Montage_IsActive;
// Function Engine.AnimInstance.Montage_IsPlaying
// 0x0010 (0x0010 - 0x0000)
struct AnimInstance_Montage_IsPlaying final
{
public:
const class UAnimMontage* Montage; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimInstance_Montage_IsPlaying;
// Function Engine.AnimInstance.TryGetPawnOwner
// 0x0008 (0x0008 - 0x0000)
struct AnimInstance_TryGetPawnOwner final
{
public:
class APawn* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimInstance_TryGetPawnOwner;
// Function Engine.SceneCaptureComponent.HideActorComponents
// 0x0008 (0x0008 - 0x0000)
struct SceneCaptureComponent_HideActorComponents final
{
public:
class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneCaptureComponent_HideActorComponents;
// Function Engine.SceneCaptureComponent.HideComponent
// 0x0008 (0x0008 - 0x0000)
struct SceneCaptureComponent_HideComponent final
{
public:
class UPrimitiveComponent* InComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneCaptureComponent_HideComponent;
// Function Engine.SceneCaptureComponent.ShowOnlyActorComponents
// 0x0008 (0x0008 - 0x0000)
struct SceneCaptureComponent_ShowOnlyActorComponents final
{
public:
class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneCaptureComponent_ShowOnlyActorComponents;
// Function Engine.SceneCaptureComponent.ShowOnlyComponent
// 0x0008 (0x0008 - 0x0000)
struct SceneCaptureComponent_ShowOnlyComponent final
{
public:
class UPrimitiveComponent* InComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneCaptureComponent_ShowOnlyComponent;
// Function Engine.PlayerController.ActivateTouchInterface
// 0x0008 (0x0008 - 0x0000)
struct PlayerController_ActivateTouchInterface final
{
public:
class UTouchInterface* NewTouchInterface; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ActivateTouchInterface;
// Function Engine.PlayerController.AddPitchInput
// 0x0004 (0x0004 - 0x0000)
struct PlayerController_AddPitchInput final
{
public:
float Val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_AddPitchInput;
// Function Engine.PlayerController.AddRollInput
// 0x0004 (0x0004 - 0x0000)
struct PlayerController_AddRollInput final
{
public:
float Val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_AddRollInput;
// Function Engine.PlayerController.AddYawInput
// 0x0004 (0x0004 - 0x0000)
struct PlayerController_AddYawInput final
{
public:
float Val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_AddYawInput;
// Function Engine.PlayerController.Camera
// 0x0008 (0x0008 - 0x0000)
struct PlayerController_Camera final
{
public:
class FName NewMode; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_Camera;
// Function Engine.PlayerController.ClientAddTextureStreamingLoc
// 0x0014 (0x0014 - 0x0000)
struct PlayerController_ClientAddTextureStreamingLoc final
{
public:
struct FVector InLoc; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Duration; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bOverrideLocation; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_ClientAddTextureStreamingLoc;
// Function Engine.PlayerController.ClientCapBandwidth
// 0x0004 (0x0004 - 0x0000)
struct PlayerController_ClientCapBandwidth final
{
public:
int32 Cap; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientCapBandwidth;
// Function Engine.PlayerController.ClientEnableNetworkVoice
// 0x0001 (0x0001 - 0x0000)
struct PlayerController_ClientEnableNetworkVoice final
{
public:
bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientEnableNetworkVoice;
// Function Engine.PlayerController.ClientGameEnded
// 0x0010 (0x0010 - 0x0000)
struct PlayerController_ClientGameEnded final
{
public:
class AActor* EndGameFocus; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bIsWinner; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_ClientGameEnded;
// Function Engine.PlayerController.ClientGotoState
// 0x0008 (0x0008 - 0x0000)
struct PlayerController_ClientGotoState final
{
public:
class FName NewState; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientGotoState;
// Function Engine.PlayerController.ClientIgnoreLookInput
// 0x0001 (0x0001 - 0x0000)
struct PlayerController_ClientIgnoreLookInput final
{
public:
bool bIgnore; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientIgnoreLookInput;
// Function Engine.PlayerController.ClientIgnoreMoveInput
// 0x0001 (0x0001 - 0x0000)
struct PlayerController_ClientIgnoreMoveInput final
{
public:
bool bIgnore; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientIgnoreMoveInput;
// Function Engine.PlayerController.ClientMessage
// 0x0020 (0x0020 - 0x0000)
struct PlayerController_ClientMessage final
{
public:
class FString S; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName Type; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MsgLifeTime; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_ClientMessage;
// Function Engine.PlayerController.ClientMutePlayer
// 0x0018 (0x0018 - 0x0000)
struct PlayerController_ClientMutePlayer final
{
public:
struct FUniqueNetIdRepl PlayerId; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientMutePlayer;
// Function Engine.PlayerController.ClientPlayCameraAnim
// 0x0028 (0x0028 - 0x0000)
struct PlayerController_ClientPlayCameraAnim final
{
public:
class UCameraAnim* AnimToPlay; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Scale; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Rate; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BlendInTime; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BlendOutTime; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bLoop; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bRandomStartTime; // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
ECameraAnimPlaySpace Space; // 0x001A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1B[0x1]; // 0x001B(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
struct FRotator CustomPlaySpace; // 0x001C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientPlayCameraAnim;
// Function Engine.PlayerController.ClientPlayCameraShake
// 0x0020 (0x0020 - 0x0000)
struct PlayerController_ClientPlayCameraShake final
{
public:
TSubclassOf<class UCameraShake> Shake; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Scale; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ECameraAnimPlaySpace PlaySpace; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FRotator UserPlaySpaceRot; // 0x0010(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_ClientPlayCameraShake;
// Function Engine.PlayerController.ClientPlayForceFeedback
// 0x0018 (0x0018 - 0x0000)
struct PlayerController_ClientPlayForceFeedback final
{
public:
class UForceFeedbackEffect* ForceFeedbackEffect; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bLooping; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FName Tag; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientPlayForceFeedback;
// Function Engine.PlayerController.ClientPlaySound
// 0x0010 (0x0010 - 0x0000)
struct PlayerController_ClientPlaySound final
{
public:
class USoundBase* Sound; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float VolumeMultiplier; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PitchMultiplier; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientPlaySound;
// Function Engine.PlayerController.ClientPlaySoundAtLocation
// 0x0020 (0x0020 - 0x0000)
struct PlayerController_ClientPlaySoundAtLocation final
{
public:
class USoundBase* Sound; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Location; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float VolumeMultiplier; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PitchMultiplier; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_ClientPlaySoundAtLocation;
// Function Engine.PlayerController.ClientPrepareMapChange
// 0x0010 (0x0010 - 0x0000)
struct PlayerController_ClientPrepareMapChange final
{
public:
class FName LevelName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bFirst; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bLast; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_ClientPrepareMapChange;
// Function Engine.PlayerController.ClientPrestreamTextures
// 0x0018 (0x0018 - 0x0000)
struct PlayerController_ClientPrestreamTextures final
{
public:
class AActor* ForcedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ForceDuration; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bEnableStreaming; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 CinematicTextureGroups; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_ClientPrestreamTextures;
// Function Engine.PlayerController.ClientReceiveLocalizedMessage
// 0x0028 (0x0028 - 0x0000)
struct PlayerController_ClientReceiveLocalizedMessage final
{
public:
TSubclassOf<class ULocalMessage> Message; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Switch; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class APlayerState* RelatedPlayerState_1; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class APlayerState* RelatedPlayerState_2; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UObject* OptionalObject; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientReceiveLocalizedMessage;
// Function Engine.PlayerController.ClientRepObjRef
// 0x0008 (0x0008 - 0x0000)
struct PlayerController_ClientRepObjRef final
{
public:
class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientRepObjRef;
// Function Engine.PlayerController.ClientRestart
// 0x0008 (0x0008 - 0x0000)
struct PlayerController_ClientRestart final
{
public:
class APawn* NewPawn; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientRestart;
// Function Engine.PlayerController.ClientRetryClientRestart
// 0x0008 (0x0008 - 0x0000)
struct PlayerController_ClientRetryClientRestart final
{
public:
class APawn* NewPawn; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientRetryClientRestart;
// Function Engine.PlayerController.ClientReturnToMainMenu
// 0x0010 (0x0010 - 0x0000)
struct PlayerController_ClientReturnToMainMenu final
{
public:
class FString ReturnReason; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientReturnToMainMenu;
// Function Engine.PlayerController.ClientSetCameraFade
// 0x0018 (0x0018 - 0x0000)
struct PlayerController_ClientSetCameraFade final
{
public:
bool bEnableFading; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FColor FadeColor; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D FadeAlpha; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float FadeTime; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bFadeAudio; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_ClientSetCameraFade;
// Function Engine.PlayerController.ClientSetCameraMode
// 0x0008 (0x0008 - 0x0000)
struct PlayerController_ClientSetCameraMode final
{
public:
class FName NewCamMode; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientSetCameraMode;
// Function Engine.PlayerController.ClientSetCinematicMode
// 0x0004 (0x0004 - 0x0000)
struct PlayerController_ClientSetCinematicMode final
{
public:
bool bInCinematicMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bAffectsMovement; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bAffectsTurning; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bAffectsHUD; // 0x0003(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientSetCinematicMode;
// Function Engine.PlayerController.ClientSetForceMipLevelsToBeResident
// 0x0010 (0x0010 - 0x0000)
struct PlayerController_ClientSetForceMipLevelsToBeResident final
{
public:
class UMaterialInterface* Material; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ForceDuration; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 CinematicTextureGroups; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientSetForceMipLevelsToBeResident;
// Function Engine.PlayerController.ClientSetHUD
// 0x0008 (0x0008 - 0x0000)
struct PlayerController_ClientSetHUD final
{
public:
TSubclassOf<class AHUD> NewHUDClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientSetHUD;
// Function Engine.PlayerController.ClientSetSpectatorWaiting
// 0x0001 (0x0001 - 0x0000)
struct PlayerController_ClientSetSpectatorWaiting final
{
public:
bool bWaiting; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientSetSpectatorWaiting;
// Function Engine.PlayerController.ClientSetViewTarget
// 0x0018 (0x0018 - 0x0000)
struct PlayerController_ClientSetViewTarget final
{
public:
class AActor* A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FViewTargetTransitionParams TransitionParams; // 0x0008(0x0010)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientSetViewTarget;
// Function Engine.PlayerController.ClientSpawnCameraLensEffect
// 0x0008 (0x0008 - 0x0000)
struct PlayerController_ClientSpawnCameraLensEffect final
{
public:
TSubclassOf<class AEmitterCameraLensEffectBase> LensEffectEmitterClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientSpawnCameraLensEffect;
// Function Engine.PlayerController.ClientStopCameraAnim
// 0x0008 (0x0008 - 0x0000)
struct PlayerController_ClientStopCameraAnim final
{
public:
class UCameraAnim* AnimToStop; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientStopCameraAnim;
// Function Engine.PlayerController.ClientStopCameraShake
// 0x0010 (0x0010 - 0x0000)
struct PlayerController_ClientStopCameraShake final
{
public:
TSubclassOf<class UCameraShake> Shake; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bImmediately; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_ClientStopCameraShake;
// Function Engine.PlayerController.ClientStopForceFeedback
// 0x0010 (0x0010 - 0x0000)
struct PlayerController_ClientStopForceFeedback final
{
public:
class UForceFeedbackEffect* ForceFeedbackEffect; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName Tag; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientStopForceFeedback;
// Function Engine.PlayerController.ClientTeamMessage
// 0x0028 (0x0028 - 0x0000)
struct PlayerController_ClientTeamMessage final
{
public:
class APlayerState* SenderPlayerState; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString S; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName Type; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MsgLifeTime; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_ClientTeamMessage;
// Function Engine.PlayerController.ClientTravel
// 0x0028 (0x0028 - 0x0000)
struct PlayerController_ClientTravel final
{
public:
class FString URL; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ETravelType TravelType; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bSeamless; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_12[0x2]; // 0x0012(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
struct FGuid MapPackageGuid; // 0x0014(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_ClientTravel;
// Function Engine.PlayerController.ClientTravelInternal
// 0x0028 (0x0028 - 0x0000)
struct PlayerController_ClientTravelInternal final
{
public:
class FString URL; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ETravelType TravelType; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bSeamless; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_12[0x2]; // 0x0012(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
struct FGuid MapPackageGuid; // 0x0014(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_ClientTravelInternal;
// Function Engine.PlayerController.ClientUnmutePlayer
// 0x0018 (0x0018 - 0x0000)
struct PlayerController_ClientUnmutePlayer final
{
public:
struct FUniqueNetIdRepl PlayerId; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientUnmutePlayer;
// Function Engine.PlayerController.ClientUpdateLevelStreamingStatus
// 0x0010 (0x0010 - 0x0000)
struct PlayerController_ClientUpdateLevelStreamingStatus final
{
public:
class FName PackageName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bNewShouldBeLoaded; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bNewShouldBeVisible; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bNewShouldBlockOnLoad; // 0x000A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_B[0x1]; // 0x000B(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
int32 LODIndex; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientUpdateLevelStreamingStatus;
// Function Engine.PlayerController.ClientWasKicked
// 0x0018 (0x0018 - 0x0000)
struct PlayerController_ClientWasKicked final
{
public:
class FText KickReason; // 0x0000(0x0018)(ConstParm, Parm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ClientWasKicked;
// Function Engine.PlayerController.ConsoleKey
// 0x0018 (0x0018 - 0x0000)
struct PlayerController_ConsoleKey final
{
public:
struct FKey Key; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ConsoleKey;
// Function Engine.PlayerController.FOV
// 0x0004 (0x0004 - 0x0000)
struct PlayerController_FOV final
{
public:
float NewFOV; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_FOV;
// Function Engine.PlayerController.LocalTravel
// 0x0010 (0x0010 - 0x0000)
struct PlayerController_LocalTravel final
{
public:
class FString URL; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_LocalTravel;
// Function Engine.PlayerController.OnServerStartedVisualLogger
// 0x0001 (0x0001 - 0x0000)
struct PlayerController_OnServerStartedVisualLogger final
{
public:
bool bIsLogging; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_OnServerStartedVisualLogger;
// Function Engine.PlayerController.PlayDynamicForceFeedback
// 0x0028 (0x0028 - 0x0000)
struct PlayerController_PlayDynamicForceFeedback final
{
public:
float Intensity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Duration; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAffectsLeftLarge; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
bool bAffectsLeftSmall; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
bool bAffectsRightLarge; // 0x000A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
bool bAffectsRightSmall; // 0x000B(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
EDynamicForceFeedbackAction Action; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FLatentActionInfo LatentInfo; // 0x0010(0x0018)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_PlayDynamicForceFeedback;
// Function Engine.PlayerController.PlayHapticEffect
// 0x0018 (0x0018 - 0x0000)
struct PlayerController_PlayHapticEffect final
{
public:
class UHapticFeedbackEffect_Base* HapticEffect; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EControllerHand Hand; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float Scale; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bLoop; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_PlayHapticEffect;
// Function Engine.PlayerController.SendToConsole
// 0x0010 (0x0010 - 0x0000)
struct PlayerController_SendToConsole final
{
public:
class FString Command; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_SendToConsole;
// Function Engine.PlayerController.ServerAcknowledgePossession
// 0x0008 (0x0008 - 0x0000)
struct PlayerController_ServerAcknowledgePossession final
{
public:
class APawn* P; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ServerAcknowledgePossession;
// Function Engine.PlayerController.ServerCamera
// 0x0008 (0x0008 - 0x0000)
struct PlayerController_ServerCamera final
{
public:
class FName NewMode; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ServerCamera;
// Function Engine.PlayerController.ServerChangeName
// 0x0010 (0x0010 - 0x0000)
struct PlayerController_ServerChangeName final
{
public:
class FString S; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ServerChangeName;
// Function Engine.PlayerController.ServerMutePlayer
// 0x0018 (0x0018 - 0x0000)
struct PlayerController_ServerMutePlayer final
{
public:
struct FUniqueNetIdRepl PlayerId; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ServerMutePlayer;
// Function Engine.PlayerController.ServerNotifyLoadedWorld
// 0x0008 (0x0008 - 0x0000)
struct PlayerController_ServerNotifyLoadedWorld final
{
public:
class FName WorldPackageName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ServerNotifyLoadedWorld;
// Function Engine.PlayerController.ServerSetSpectatorLocation
// 0x0018 (0x0018 - 0x0000)
struct PlayerController_ServerSetSpectatorLocation final
{
public:
struct FVector NewLoc; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator NewRot; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ServerSetSpectatorLocation;
// Function Engine.PlayerController.ServerSetSpectatorWaiting
// 0x0001 (0x0001 - 0x0000)
struct PlayerController_ServerSetSpectatorWaiting final
{
public:
bool bWaiting; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ServerSetSpectatorWaiting;
// Function Engine.PlayerController.ServerUnmutePlayer
// 0x0018 (0x0018 - 0x0000)
struct PlayerController_ServerUnmutePlayer final
{
public:
struct FUniqueNetIdRepl PlayerId; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ServerUnmutePlayer;
// Function Engine.PlayerController.ServerUpdateCamera
// 0x0010 (0x0010 - 0x0000)
struct PlayerController_ServerUpdateCamera final
{
public:
struct FVector_NetQuantize CamLoc; // 0x0000(0x000C)(Parm, NativeAccessSpecifierPublic)
int32 CamPitchAndYaw; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ServerUpdateCamera;
// Function Engine.PlayerController.ServerUpdateLevelVisibility
// 0x0010 (0x0010 - 0x0000)
struct PlayerController_ServerUpdateLevelVisibility final
{
public:
class FName PackageName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bIsVisible; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_ServerUpdateLevelVisibility;
// Function Engine.PlayerController.ServerViewSelf
// 0x0010 (0x0010 - 0x0000)
struct PlayerController_ServerViewSelf final
{
public:
struct FViewTargetTransitionParams TransitionParams; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ServerViewSelf;
// Function Engine.PlayerController.SetAudioListenerOverride
// 0x0020 (0x0020 - 0x0000)
struct PlayerController_SetAudioListenerOverride final
{
public:
class USceneComponent* AttachToComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Location; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator Rotation; // 0x0014(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_SetAudioListenerOverride;
// Function Engine.PlayerController.SetCinematicMode
// 0x0005 (0x0005 - 0x0000)
struct PlayerController_SetCinematicMode final
{
public:
bool bInCinematicMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bHidePlayer; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bAffectsHUD; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bAffectsMovement; // 0x0003(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bAffectsTurning; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_SetCinematicMode;
// Function Engine.PlayerController.SetControllerLightColor
// 0x0004 (0x0004 - 0x0000)
struct PlayerController_SetControllerLightColor final
{
public:
struct FColor Color; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_SetControllerLightColor;
// Function Engine.PlayerController.SetHapticsByValue
// 0x000C (0x000C - 0x0000)
struct PlayerController_SetHapticsByValue final
{
public:
float Frequency; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Amplitude; // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EControllerHand Hand; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_SetHapticsByValue;
// Function Engine.PlayerController.SetName
// 0x0010 (0x0010 - 0x0000)
struct PlayerController_SetName final
{
public:
class FString S; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_SetName;
// Function Engine.PlayerController.SetViewTargetWithBlend
// 0x0018 (0x0018 - 0x0000)
struct PlayerController_SetViewTargetWithBlend final
{
public:
class AActor* NewViewTarget; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BlendTime; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EViewTargetBlendFunction BlendFunc; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float BlendExp; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bLockOutgoing; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_SetViewTargetWithBlend;
// Function Engine.PlayerController.SetVirtualJoystickVisibility
// 0x0001 (0x0001 - 0x0000)
struct PlayerController_SetVirtualJoystickVisibility final
{
public:
bool bVisible; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_SetVirtualJoystickVisibility;
// Function Engine.PlayerController.StartFire
// 0x0001 (0x0001 - 0x0000)
struct PlayerController_StartFire final
{
public:
uint8 FireModeNum; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_StartFire;
// Function Engine.PlayerController.StopHapticEffect
// 0x0001 (0x0001 - 0x0000)
struct PlayerController_StopHapticEffect final
{
public:
EControllerHand Hand; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_StopHapticEffect;
// Function Engine.PlayerController.SwitchLevel
// 0x0010 (0x0010 - 0x0000)
struct PlayerController_SwitchLevel final
{
public:
class FString URL; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_SwitchLevel;
// Function Engine.PlayerController.ToggleSpeaking
// 0x0001 (0x0001 - 0x0000)
struct PlayerController_ToggleSpeaking final
{
public:
bool bInSpeaking; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_ToggleSpeaking;
// Function Engine.PlayerController.DeprojectMousePositionToWorld
// 0x001C (0x001C - 0x0000)
struct PlayerController_DeprojectMousePositionToWorld final
{
public:
struct FVector WorldLocation; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector WorldDirection; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_DeprojectMousePositionToWorld;
// Function Engine.PlayerController.DeprojectScreenPositionToWorld
// 0x0024 (0x0024 - 0x0000)
struct PlayerController_DeprojectScreenPositionToWorld final
{
public:
float ScreenX; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ScreenY; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector WorldLocation; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector WorldDirection; // 0x0014(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_DeprojectScreenPositionToWorld;
// Function Engine.PlayerController.GetFocalLocation
// 0x000C (0x000C - 0x0000)
struct PlayerController_GetFocalLocation final
{
public:
struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_GetFocalLocation;
// Function Engine.PlayerController.GetHitResultUnderCursor
// 0x0098 (0x0098 - 0x0000)
struct PlayerController_GetHitResultUnderCursor final
{
public:
ECollisionChannel TraceChannel; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult HitResult; // 0x0008(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0090(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_GetHitResultUnderCursor;
// Function Engine.PlayerController.GetHitResultUnderCursorByChannel
// 0x0098 (0x0098 - 0x0000)
struct PlayerController_GetHitResultUnderCursorByChannel final
{
public:
ETraceTypeQuery TraceChannel; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult HitResult; // 0x0008(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0090(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_GetHitResultUnderCursorByChannel;
// Function Engine.PlayerController.GetHitResultUnderCursorForObjects
// 0x00A8 (0x00A8 - 0x0000)
struct PlayerController_GetHitResultUnderCursorForObjects final
{
public:
TArray<EObjectTypeQuery> ObjectTypes; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult HitResult; // 0x0018(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x00A0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_A1[0x7]; // 0x00A1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_GetHitResultUnderCursorForObjects;
// Function Engine.PlayerController.GetHitResultUnderFinger
// 0x0098 (0x0098 - 0x0000)
struct PlayerController_GetHitResultUnderFinger final
{
public:
ETouchIndex FingerIndex; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ECollisionChannel TraceChannel; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_3[0x5]; // 0x0003(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult HitResult; // 0x0008(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0090(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_GetHitResultUnderFinger;
// Function Engine.PlayerController.GetHitResultUnderFingerByChannel
// 0x0098 (0x0098 - 0x0000)
struct PlayerController_GetHitResultUnderFingerByChannel final
{
public:
ETouchIndex FingerIndex; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ETraceTypeQuery TraceChannel; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_3[0x5]; // 0x0003(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult HitResult; // 0x0008(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0090(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_GetHitResultUnderFingerByChannel;
// Function Engine.PlayerController.GetHitResultUnderFingerForObjects
// 0x00B0 (0x00B0 - 0x0000)
struct PlayerController_GetHitResultUnderFingerForObjects final
{
public:
ETouchIndex FingerIndex; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<EObjectTypeQuery> ObjectTypes; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult HitResult; // 0x0020(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x00A8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_GetHitResultUnderFingerForObjects;
// Function Engine.PlayerController.GetHUD
// 0x0008 (0x0008 - 0x0000)
struct PlayerController_GetHUD final
{
public:
class AHUD* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_GetHUD;
// Function Engine.PlayerController.GetInputAnalogKeyState
// 0x0020 (0x0020 - 0x0000)
struct PlayerController_GetInputAnalogKeyState final
{
public:
struct FKey Key; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_GetInputAnalogKeyState;
// Function Engine.PlayerController.GetInputAnalogStickState
// 0x000C (0x000C - 0x0000)
struct PlayerController_GetInputAnalogStickState final
{
public:
EControllerAnalogStick WhichStick; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float StickX; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float StickY; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_GetInputAnalogStickState;
// Function Engine.PlayerController.GetInputKeyTimeDown
// 0x0020 (0x0020 - 0x0000)
struct PlayerController_GetInputKeyTimeDown final
{
public:
struct FKey Key; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_GetInputKeyTimeDown;
// Function Engine.PlayerController.GetInputMotionState
// 0x0030 (0x0030 - 0x0000)
struct PlayerController_GetInputMotionState final
{
public:
struct FVector Tilt; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector RotationRate; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Gravity; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Acceleration; // 0x0024(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_GetInputMotionState;
// Function Engine.PlayerController.GetInputMouseDelta
// 0x0008 (0x0008 - 0x0000)
struct PlayerController_GetInputMouseDelta final
{
public:
float DeltaX; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DeltaY; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_GetInputMouseDelta;
// Function Engine.PlayerController.GetInputTouchState
// 0x0010 (0x0010 - 0x0000)
struct PlayerController_GetInputTouchState final
{
public:
ETouchIndex FingerIndex; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float LocationX; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LocationY; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bIsCurrentlyPressed; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_GetInputTouchState;
// Function Engine.PlayerController.GetInputVectorKeyState
// 0x0028 (0x0028 - 0x0000)
struct PlayerController_GetInputVectorKeyState final
{
public:
struct FKey Key; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_GetInputVectorKeyState;
// Function Engine.PlayerController.GetMousePosition
// 0x000C (0x000C - 0x0000)
struct PlayerController_GetMousePosition final
{
public:
float LocationX; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LocationY; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_GetMousePosition;
// Function Engine.PlayerController.GetSpectatorPawn
// 0x0008 (0x0008 - 0x0000)
struct PlayerController_GetSpectatorPawn final
{
public:
class ASpectatorPawn* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_GetSpectatorPawn;
// Function Engine.PlayerController.GetViewportSize
// 0x0008 (0x0008 - 0x0000)
struct PlayerController_GetViewportSize final
{
public:
int32 SizeX; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 SizeY; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerController_GetViewportSize;
// Function Engine.PlayerController.IsInputKeyDown
// 0x0020 (0x0020 - 0x0000)
struct PlayerController_IsInputKeyDown final
{
public:
struct FKey Key; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_IsInputKeyDown;
// Function Engine.PlayerController.ProjectWorldLocationToScreen
// 0x0018 (0x0018 - 0x0000)
struct PlayerController_ProjectWorldLocationToScreen final
{
public:
struct FVector WorldLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D ScreenLocation; // 0x000C(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_ProjectWorldLocationToScreen;
// Function Engine.PlayerController.WasInputKeyJustPressed
// 0x0020 (0x0020 - 0x0000)
struct PlayerController_WasInputKeyJustPressed final
{
public:
struct FKey Key; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_WasInputKeyJustPressed;
// Function Engine.PlayerController.WasInputKeyJustReleased
// 0x0020 (0x0020 - 0x0000)
struct PlayerController_WasInputKeyJustReleased final
{
public:
struct FKey Key; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerController_WasInputKeyJustReleased;
// Function Engine.MatineeActor.EnableGroupByName
// 0x0018 (0x0018 - 0x0000)
struct MatineeActor_EnableGroupByName final
{
public:
class FString GroupName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bEnable; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_MatineeActor_EnableGroupByName;
// Function Engine.MatineeActor.SetLoopingState
// 0x0001 (0x0001 - 0x0000)
struct MatineeActor_SetLoopingState final
{
public:
bool bNewLooping; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MatineeActor_SetLoopingState;
// Function Engine.MatineeActor.SetPosition
// 0x0008 (0x0008 - 0x0000)
struct MatineeActor_SetPosition final
{
public:
float NewPosition; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bJump; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_MatineeActor_SetPosition;
// Function Engine.LevelStreaming.CreateInstance
// 0x0018 (0x0018 - 0x0000)
struct LevelStreaming_CreateInstance final
{
public:
class FString UniqueInstanceName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ULevelStreaming* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelStreaming_CreateInstance;
// Function Engine.LevelStreaming.GetLevelScriptActor
// 0x0008 (0x0008 - 0x0000)
struct LevelStreaming_GetLevelScriptActor final
{
public:
class ALevelScriptActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelStreaming_GetLevelScriptActor;
// Function Engine.LevelStreaming.IsLevelLoaded
// 0x0001 (0x0001 - 0x0000)
struct LevelStreaming_IsLevelLoaded final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelStreaming_IsLevelLoaded;
// Function Engine.LevelStreaming.IsLevelVisible
// 0x0001 (0x0001 - 0x0000)
struct LevelStreaming_IsLevelVisible final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelStreaming_IsLevelVisible;
// Function Engine.LevelStreaming.IsStreamingStatePending
// 0x0001 (0x0001 - 0x0000)
struct LevelStreaming_IsStreamingStatePending final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelStreaming_IsStreamingStatePending;
// Function Engine.Canvas.K2_Deproject
// 0x0020 (0x0020 - 0x0000)
struct Canvas_K2_Deproject final
{
public:
struct FVector2D ScreenPosition; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector WorldOrigin; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector WorldDirection; // 0x0014(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Canvas_K2_Deproject;
// Function Engine.Canvas.K2_DrawBorder
// 0x0088 (0x0088 - 0x0000)
struct Canvas_K2_DrawBorder final
{
public:
class UTexture* BorderTexture; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UTexture* BackgroundTexture; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UTexture* LeftBorderTexture; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UTexture* RightBorderTexture; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UTexture* TopBorderTexture; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UTexture* BottomBorderTexture; // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D ScreenPosition; // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D ScreenSize; // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D CoordinatePosition; // 0x0040(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D CoordinateSize; // 0x0048(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FLinearColor RenderColor; // 0x0050(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D BorderScale; // 0x0060(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D BackgroundScale; // 0x0068(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Rotation; // 0x0070(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D PivotPoint; // 0x0074(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D CornerSize; // 0x007C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_84[0x4]; // 0x0084(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Canvas_K2_DrawBorder;
// Function Engine.Canvas.K2_DrawBox
// 0x0014 (0x0014 - 0x0000)
struct Canvas_K2_DrawBox final
{
public:
struct FVector2D ScreenPosition; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D ScreenSize; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Thickness; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Canvas_K2_DrawBox;
// Function Engine.Canvas.K2_DrawLine
// 0x0024 (0x0024 - 0x0000)
struct Canvas_K2_DrawLine final
{
public:
struct FVector2D ScreenPositionA; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D ScreenPositionB; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Thickness; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor RenderColor; // 0x0014(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Canvas_K2_DrawLine;
// Function Engine.Canvas.K2_DrawMaterial
// 0x0038 (0x0038 - 0x0000)
struct Canvas_K2_DrawMaterial final
{
public:
class UMaterialInterface* RenderMaterial; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D ScreenPosition; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D ScreenSize; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D CoordinatePosition; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D CoordinateSize; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Rotation; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D PivotPoint; // 0x002C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Canvas_K2_DrawMaterial;
// Function Engine.Canvas.K2_DrawMaterialTriangle
// 0x0018 (0x0018 - 0x0000)
struct Canvas_K2_DrawMaterialTriangle final
{
public:
class UMaterialInterface* RenderMaterial; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FCanvasUVTri> Triangles; // 0x0008(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Canvas_K2_DrawMaterialTriangle;
// Function Engine.Canvas.K2_DrawPolygon
// 0x0030 (0x0030 - 0x0000)
struct Canvas_K2_DrawPolygon final
{
public:
class UTexture* RenderTexture; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D ScreenPosition; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D Radius; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
int32 NumberOfSides; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor RenderColor; // 0x001C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Canvas_K2_DrawPolygon;
// Function Engine.Canvas.K2_DrawText
// 0x0060 (0x0060 - 0x0000)
struct Canvas_K2_DrawText final
{
public:
class UFont* RenderFont; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString RenderText; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D ScreenPosition; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FLinearColor RenderColor; // 0x0020(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Kerning; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor ShadowColor; // 0x0034(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D ShadowOffset; // 0x0044(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bCentreX; // 0x004C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bCentreY; // 0x004D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bOutlined; // 0x004E(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_4F[0x1]; // 0x004F(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
struct FLinearColor OutlineColor; // 0x0050(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Canvas_K2_DrawText;
// Function Engine.Canvas.K2_DrawTexture
// 0x0048 (0x0048 - 0x0000)
struct Canvas_K2_DrawTexture final
{
public:
class UTexture* RenderTexture; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D ScreenPosition; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D ScreenSize; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D CoordinatePosition; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D CoordinateSize; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FLinearColor RenderColor; // 0x0028(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
EBlendMode BlendMode; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float Rotation; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D PivotPoint; // 0x0040(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Canvas_K2_DrawTexture;
// Function Engine.Canvas.K2_DrawTriangle
// 0x0018 (0x0018 - 0x0000)
struct Canvas_K2_DrawTriangle final
{
public:
class UTexture* RenderTexture; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FCanvasUVTri> Triangles; // 0x0008(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Canvas_K2_DrawTriangle;
// Function Engine.Canvas.K2_Project
// 0x0018 (0x0018 - 0x0000)
struct Canvas_K2_Project final
{
public:
struct FVector WorldLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Canvas_K2_Project;
// Function Engine.Canvas.K2_StrLen
// 0x0020 (0x0020 - 0x0000)
struct Canvas_K2_StrLen final
{
public:
class UFont* RenderFont; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString RenderText; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Canvas_K2_StrLen;
// Function Engine.Canvas.K2_TextSize
// 0x0028 (0x0028 - 0x0000)
struct Canvas_K2_TextSize final
{
public:
class UFont* RenderFont; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString RenderText; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D Scale; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Canvas_K2_TextSize;
// Function Engine.KismetNodeHelperLibrary.BitIsMarked
// 0x000C (0x000C - 0x0000)
struct KismetNodeHelperLibrary_BitIsMarked final
{
public:
int32 Data; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Index_0; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetNodeHelperLibrary_BitIsMarked;
// Function Engine.KismetNodeHelperLibrary.ClearAllBits
// 0x0004 (0x0004 - 0x0000)
struct KismetNodeHelperLibrary_ClearAllBits final
{
public:
int32 Data; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetNodeHelperLibrary_ClearAllBits;
// Function Engine.KismetNodeHelperLibrary.ClearBit
// 0x0008 (0x0008 - 0x0000)
struct KismetNodeHelperLibrary_ClearBit final
{
public:
int32 Data; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Index_0; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetNodeHelperLibrary_ClearBit;
// Function Engine.KismetNodeHelperLibrary.GetEnumeratorName
// 0x0018 (0x0018 - 0x0000)
struct KismetNodeHelperLibrary_GetEnumeratorName final
{
public:
const class UEnum* Enum; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 EnumeratorValue; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FName ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetNodeHelperLibrary_GetEnumeratorName;
// Function Engine.KismetNodeHelperLibrary.GetEnumeratorUserFriendlyName
// 0x0020 (0x0020 - 0x0000)
struct KismetNodeHelperLibrary_GetEnumeratorUserFriendlyName final
{
public:
const class UEnum* Enum; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 EnumeratorValue; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetNodeHelperLibrary_GetEnumeratorUserFriendlyName;
// Function Engine.KismetNodeHelperLibrary.GetEnumeratorValueFromIndex
// 0x0010 (0x0010 - 0x0000)
struct KismetNodeHelperLibrary_GetEnumeratorValueFromIndex final
{
public:
const class UEnum* Enum; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 EnumeratorIndex; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetNodeHelperLibrary_GetEnumeratorValueFromIndex;
// Function Engine.KismetNodeHelperLibrary.GetFirstUnmarkedBit
// 0x0010 (0x0010 - 0x0000)
struct KismetNodeHelperLibrary_GetFirstUnmarkedBit final
{
public:
int32 Data; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 StartIdx; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 NumBits; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetNodeHelperLibrary_GetFirstUnmarkedBit;
// Function Engine.KismetNodeHelperLibrary.GetRandomUnmarkedBit
// 0x0010 (0x0010 - 0x0000)
struct KismetNodeHelperLibrary_GetRandomUnmarkedBit final
{
public:
int32 Data; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 StartIdx; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 NumBits; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetNodeHelperLibrary_GetRandomUnmarkedBit;
// Function Engine.KismetNodeHelperLibrary.GetUnmarkedBit
// 0x0014 (0x0014 - 0x0000)
struct KismetNodeHelperLibrary_GetUnmarkedBit final
{
public:
int32 Data; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 StartIdx; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 NumBits; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bRandom; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetNodeHelperLibrary_GetUnmarkedBit;
// Function Engine.KismetNodeHelperLibrary.GetValidValue
// 0x0010 (0x0010 - 0x0000)
struct KismetNodeHelperLibrary_GetValidValue final
{
public:
const class UEnum* Enum; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 EnumeratorValue; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetNodeHelperLibrary_GetValidValue;
// Function Engine.KismetNodeHelperLibrary.HasMarkedBit
// 0x000C (0x000C - 0x0000)
struct KismetNodeHelperLibrary_HasMarkedBit final
{
public:
int32 Data; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 NumBits; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetNodeHelperLibrary_HasMarkedBit;
// Function Engine.KismetNodeHelperLibrary.HasUnmarkedBit
// 0x000C (0x000C - 0x0000)
struct KismetNodeHelperLibrary_HasUnmarkedBit final
{
public:
int32 Data; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 NumBits; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetNodeHelperLibrary_HasUnmarkedBit;
// Function Engine.KismetNodeHelperLibrary.MarkBit
// 0x0008 (0x0008 - 0x0000)
struct KismetNodeHelperLibrary_MarkBit final
{
public:
int32 Data; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Index_0; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetNodeHelperLibrary_MarkBit;
// Function Engine.GameViewportClient.SetConsoleTarget
// 0x0004 (0x0004 - 0x0000)
struct GameViewportClient_SetConsoleTarget final
{
public:
int32 PlayerIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameViewportClient_SetConsoleTarget;
// Function Engine.AudioVolume.SetEnabled
// 0x0001 (0x0001 - 0x0000)
struct AudioVolume_SetEnabled final
{
public:
bool bNewEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioVolume_SetEnabled;
// Function Engine.AudioVolume.SetInteriorSettings
// 0x0024 (0x0024 - 0x0000)
struct AudioVolume_SetInteriorSettings final
{
public:
struct FInteriorSettings NewInteriorSettings; // 0x0000(0x0024)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioVolume_SetInteriorSettings;
// Function Engine.AudioVolume.SetPriority
// 0x0004 (0x0004 - 0x0000)
struct AudioVolume_SetPriority final
{
public:
float NewPriority; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioVolume_SetPriority;
// Function Engine.AudioVolume.SetReverbSettings
// 0x0018 (0x0018 - 0x0000)
struct AudioVolume_SetReverbSettings final
{
public:
struct FReverbSettings NewReverbSettings; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioVolume_SetReverbSettings;
// Function Engine.BoxComponent.SetBoxExtent
// 0x0010 (0x0010 - 0x0000)
struct BoxComponent_SetBoxExtent final
{
public:
struct FVector InBoxExtent; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bUpdateOverlaps; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BoxComponent_SetBoxExtent;
// Function Engine.BoxComponent.GetScaledBoxExtent
// 0x000C (0x000C - 0x0000)
struct BoxComponent_GetScaledBoxExtent final
{
public:
struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BoxComponent_GetScaledBoxExtent;
// Function Engine.BoxComponent.GetUnscaledBoxExtent
// 0x000C (0x000C - 0x0000)
struct BoxComponent_GetUnscaledBoxExtent final
{
public:
struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BoxComponent_GetUnscaledBoxExtent;
// Function Engine.Texture2D.Blueprint_GetSizeX
// 0x0004 (0x0004 - 0x0000)
struct Texture2D_Blueprint_GetSizeX final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Texture2D_Blueprint_GetSizeX;
// Function Engine.Texture2D.Blueprint_GetSizeY
// 0x0004 (0x0004 - 0x0000)
struct Texture2D_Blueprint_GetSizeY final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Texture2D_Blueprint_GetSizeY;
// Function Engine.HUD.AddDebugText
// 0x0050 (0x0050 - 0x0000)
struct HUD_AddDebugText final
{
public:
class FString DebugText; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* SrcActor; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Duration; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Offset; // 0x001C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector DesiredOffset; // 0x0028(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FColor TextColor; // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bSkipOverwriteCheck; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bAbsoluteLocation; // 0x0039(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bKeepAttachedToActor; // 0x003A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_3B[0x5]; // 0x003B(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
class UFont* InFont; // 0x0040(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FontScale; // 0x0048(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bDrawShadow; // 0x004C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_HUD_AddDebugText;
// Function Engine.HUD.AddHitBox
// 0x0020 (0x0020 - 0x0000)
struct HUD_AddHitBox final
{
public:
struct FVector2D Position; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D Size; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
class FName InName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bConsumesInput; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 Priority; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HUD_AddHitBox;
// Function Engine.HUD.DrawLine
// 0x0024 (0x0024 - 0x0000)
struct HUD_DrawLine final
{
public:
float StartScreenX; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float StartScreenY; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float EndScreenX; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float EndScreenY; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor LineColor; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float LineThickness; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HUD_DrawLine;
// Function Engine.HUD.DrawMaterial
// 0x0040 (0x0040 - 0x0000)
struct HUD_DrawMaterial final
{
public:
class UMaterialInterface* Material; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ScreenX; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ScreenY; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ScreenW; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ScreenH; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaterialU; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaterialV; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaterialUWidth; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaterialVHeight; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Scale; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bScalePosition; // 0x002C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float Rotation; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D RotPivot; // 0x0034(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_HUD_DrawMaterial;
// Function Engine.HUD.DrawMaterialSimple
// 0x0020 (0x0020 - 0x0000)
struct HUD_DrawMaterialSimple final
{
public:
class UMaterialInterface* Material; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ScreenX; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ScreenY; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ScreenW; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ScreenH; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Scale; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bScalePosition; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_HUD_DrawMaterialSimple;
// Function Engine.HUD.DrawMaterialTriangle
// 0x0068 (0x0068 - 0x0000)
struct HUD_DrawMaterialTriangle final
{
public:
class UMaterialInterface* Material; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D V0_Pos; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D V1_Pos; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D V2_Pos; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D V0_UV; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D V1_UV; // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D V2_UV; // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FLinearColor V0_Color; // 0x0038(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FLinearColor V1_Color; // 0x0048(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FLinearColor V2_Color; // 0x0058(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HUD_DrawMaterialTriangle;
// Function Engine.HUD.DrawRect
// 0x0020 (0x0020 - 0x0000)
struct HUD_DrawRect final
{
public:
struct FLinearColor RectColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float ScreenX; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ScreenY; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ScreenW; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ScreenH; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HUD_DrawRect;
// Function Engine.HUD.DrawText
// 0x0038 (0x0038 - 0x0000)
struct HUD_DrawText final
{
public:
class FString Text; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor TextColor; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float ScreenX; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ScreenY; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UFont* Font; // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Scale; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bScalePosition; // 0x0034(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_HUD_DrawText;
// Function Engine.HUD.DrawTexture
// 0x0050 (0x0050 - 0x0000)
struct HUD_DrawTexture final
{
public:
class UTexture* Texture; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ScreenX; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ScreenY; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ScreenW; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ScreenH; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TextureU; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TextureV; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TextureUWidth; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TextureVHeight; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor TintColor; // 0x0028(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
EBlendMode BlendMode; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float Scale; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bScalePosition; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float Rotation; // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D RotPivot; // 0x0048(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HUD_DrawTexture;
// Function Engine.HUD.DrawTextureSimple
// 0x0018 (0x0018 - 0x0000)
struct HUD_DrawTextureSimple final
{
public:
class UTexture* Texture; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ScreenX; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ScreenY; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Scale; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bScalePosition; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_HUD_DrawTextureSimple;
// Function Engine.HUD.GetActorsInSelectionRectangle
// 0x0030 (0x0030 - 0x0000)
struct HUD_GetActorsInSelectionRectangle final
{
public:
TSubclassOf<class AActor> ClassFilter; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D FirstPoint; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D SecondPoint; // 0x0010(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
TArray<class AActor*> OutActors; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
bool bIncludeNonCollidingComponents; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bActorMustBeFullyEnclosed; // 0x0029(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_HUD_GetActorsInSelectionRectangle;
// Function Engine.HUD.ReceiveDrawHUD
// 0x0008 (0x0008 - 0x0000)
struct HUD_ReceiveDrawHUD final
{
public:
int32 SizeX; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 SizeY; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HUD_ReceiveDrawHUD;
// Function Engine.HUD.ReceiveHitBoxBeginCursorOver
// 0x0008 (0x0008 - 0x0000)
struct HUD_ReceiveHitBoxBeginCursorOver final
{
public:
class FName BoxName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HUD_ReceiveHitBoxBeginCursorOver;
// Function Engine.HUD.ReceiveHitBoxClick
// 0x0008 (0x0008 - 0x0000)
struct HUD_ReceiveHitBoxClick final
{
public:
class FName BoxName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HUD_ReceiveHitBoxClick;
// Function Engine.HUD.ReceiveHitBoxEndCursorOver
// 0x0008 (0x0008 - 0x0000)
struct HUD_ReceiveHitBoxEndCursorOver final
{
public:
class FName BoxName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HUD_ReceiveHitBoxEndCursorOver;
// Function Engine.HUD.ReceiveHitBoxRelease
// 0x0008 (0x0008 - 0x0000)
struct HUD_ReceiveHitBoxRelease final
{
public:
class FName BoxName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HUD_ReceiveHitBoxRelease;
// Function Engine.HUD.RemoveDebugText
// 0x0010 (0x0010 - 0x0000)
struct HUD_RemoveDebugText final
{
public:
class AActor* SrcActor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bLeaveDurationText; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_HUD_RemoveDebugText;
// Function Engine.HUD.ShowDebug
// 0x0008 (0x0008 - 0x0000)
struct HUD_ShowDebug final
{
public:
class FName DebugType; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HUD_ShowDebug;
// Function Engine.HUD.ShowDebugForReticleTargetToggle
// 0x0008 (0x0008 - 0x0000)
struct HUD_ShowDebugForReticleTargetToggle final
{
public:
TSubclassOf<class AActor> DesiredClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HUD_ShowDebugForReticleTargetToggle;
// Function Engine.HUD.ShowDebugToggleSubCategory
// 0x0008 (0x0008 - 0x0000)
struct HUD_ShowDebugToggleSubCategory final
{
public:
class FName Category; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HUD_ShowDebugToggleSubCategory;
// Function Engine.HUD.Deproject
// 0x0020 (0x0020 - 0x0000)
struct HUD_Deproject final
{
public:
float ScreenX; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ScreenY; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector WorldPosition; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector WorldDirection; // 0x0014(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HUD_Deproject;
// Function Engine.HUD.GetOwningPawn
// 0x0008 (0x0008 - 0x0000)
struct HUD_GetOwningPawn final
{
public:
class APawn* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HUD_GetOwningPawn;
// Function Engine.HUD.GetOwningPlayerController
// 0x0008 (0x0008 - 0x0000)
struct HUD_GetOwningPlayerController final
{
public:
class APlayerController* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HUD_GetOwningPlayerController;
// Function Engine.HUD.GetTextSize
// 0x0028 (0x0028 - 0x0000)
struct HUD_GetTextSize final
{
public:
class FString Text; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutWidth; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutHeight; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UFont* Font; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Scale; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_HUD_GetTextSize;
// Function Engine.HUD.Project
// 0x0018 (0x0018 - 0x0000)
struct HUD_Project final
{
public:
struct FVector Location; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HUD_Project;
// Function Engine.LevelScriptActor.RemoteEvent
// 0x0010 (0x0010 - 0x0000)
struct LevelScriptActor_RemoteEvent final
{
public:
class FName EventName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_LevelScriptActor_RemoteEvent;
// Function Engine.LevelScriptActor.SetCinematicMode
// 0x0005 (0x0005 - 0x0000)
struct LevelScriptActor_SetCinematicMode final
{
public:
bool bCinematicMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bHidePlayer; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bAffectsHUD; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bAffectsMovement; // 0x0003(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bAffectsTurning; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelScriptActor_SetCinematicMode;
// Function Engine.LevelScriptActor.WorldOriginLocationChanged
// 0x0018 (0x0018 - 0x0000)
struct LevelScriptActor_WorldOriginLocationChanged final
{
public:
struct FIntVector OldOriginLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FIntVector NewOriginLocation; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelScriptActor_WorldOriginLocationChanged;
// Function Engine.MaterialInterface.GetBaseMaterial
// 0x0008 (0x0008 - 0x0000)
struct MaterialInterface_GetBaseMaterial final
{
public:
class UMaterial* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MaterialInterface_GetBaseMaterial;
// Function Engine.MaterialInterface.GetPhysicalMaterial
// 0x0008 (0x0008 - 0x0000)
struct MaterialInterface_GetPhysicalMaterial final
{
public:
class UPhysicalMaterial* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MaterialInterface_GetPhysicalMaterial;
// Function Engine.PlayerCameraManager.AddCameraLensEffect
// 0x0010 (0x0010 - 0x0000)
struct PlayerCameraManager_AddCameraLensEffect final
{
public:
TSubclassOf<class AEmitterCameraLensEffectBase> LensEffectEmitterClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AEmitterCameraLensEffectBase* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerCameraManager_AddCameraLensEffect;
// Function Engine.PlayerCameraManager.AddNewCameraModifier
// 0x0010 (0x0010 - 0x0000)
struct PlayerCameraManager_AddNewCameraModifier final
{
public:
TSubclassOf<class UCameraModifier> ModifierClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UCameraModifier* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerCameraManager_AddNewCameraModifier;
// Function Engine.PlayerCameraManager.BlueprintUpdateCamera
// 0x0028 (0x0028 - 0x0000)
struct PlayerCameraManager_BlueprintUpdateCamera final
{
public:
class AActor* CameraTarget; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector NewCameraLocation; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator NewCameraRotation; // 0x0014(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float NewCameraFOV; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0024(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerCameraManager_BlueprintUpdateCamera;
// Function Engine.PlayerCameraManager.FindCameraModifierByClass
// 0x0010 (0x0010 - 0x0000)
struct PlayerCameraManager_FindCameraModifierByClass final
{
public:
TSubclassOf<class UCameraModifier> ModifierClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UCameraModifier* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerCameraManager_FindCameraModifierByClass;
// Function Engine.PlayerCameraManager.PlayCameraAnim
// 0x0038 (0x0038 - 0x0000)
struct PlayerCameraManager_PlayCameraAnim final
{
public:
class UCameraAnim* Anim; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Rate; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Scale; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BlendInTime; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BlendOutTime; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bLoop; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bRandomStartTime; // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1A[0x2]; // 0x001A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
float Duration; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ECameraAnimPlaySpace PlaySpace; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FRotator UserPlaySpaceRot; // 0x0024(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
class UCameraAnimInst* ReturnValue; // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerCameraManager_PlayCameraAnim;
// Function Engine.PlayerCameraManager.PlayCameraShake
// 0x0028 (0x0028 - 0x0000)
struct PlayerCameraManager_PlayCameraShake final
{
public:
TSubclassOf<class UCameraShake> ShakeClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Scale; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ECameraAnimPlaySpace PlaySpace; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FRotator UserPlaySpaceRot; // 0x0010(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UCameraShake* ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerCameraManager_PlayCameraShake;
// Function Engine.PlayerCameraManager.RemoveCameraLensEffect
// 0x0008 (0x0008 - 0x0000)
struct PlayerCameraManager_RemoveCameraLensEffect final
{
public:
class AEmitterCameraLensEffectBase* Emitter; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerCameraManager_RemoveCameraLensEffect;
// Function Engine.PlayerCameraManager.RemoveCameraModifier
// 0x0010 (0x0010 - 0x0000)
struct PlayerCameraManager_RemoveCameraModifier final
{
public:
class UCameraModifier* ModifierToRemove; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerCameraManager_RemoveCameraModifier;
// Function Engine.PlayerCameraManager.SetManualCameraFade
// 0x0018 (0x0018 - 0x0000)
struct PlayerCameraManager_SetManualCameraFade final
{
public:
float InFadeAmount; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor Color; // 0x0004(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bInFadeAudio; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerCameraManager_SetManualCameraFade;
// Function Engine.PlayerCameraManager.StartCameraFade
// 0x0020 (0x0020 - 0x0000)
struct PlayerCameraManager_StartCameraFade final
{
public:
float FromAlpha; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ToAlpha; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Duration; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor Color; // 0x000C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bShouldFadeAudio; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bHoldWhenFinished; // 0x001D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1E[0x2]; // 0x001E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerCameraManager_StartCameraFade;
// Function Engine.PlayerCameraManager.StopAllCameraAnims
// 0x0001 (0x0001 - 0x0000)
struct PlayerCameraManager_StopAllCameraAnims final
{
public:
bool bImmediate; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerCameraManager_StopAllCameraAnims;
// Function Engine.PlayerCameraManager.StopAllCameraShakes
// 0x0001 (0x0001 - 0x0000)
struct PlayerCameraManager_StopAllCameraShakes final
{
public:
bool bImmediately; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerCameraManager_StopAllCameraShakes;
// Function Engine.PlayerCameraManager.StopAllInstancesOfCameraAnim
// 0x0010 (0x0010 - 0x0000)
struct PlayerCameraManager_StopAllInstancesOfCameraAnim final
{
public:
class UCameraAnim* Anim; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bImmediate; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerCameraManager_StopAllInstancesOfCameraAnim;
// Function Engine.PlayerCameraManager.StopAllInstancesOfCameraShake
// 0x0010 (0x0010 - 0x0000)
struct PlayerCameraManager_StopAllInstancesOfCameraShake final
{
public:
TSubclassOf<class UCameraShake> Shake; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bImmediately; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerCameraManager_StopAllInstancesOfCameraShake;
// Function Engine.PlayerCameraManager.StopCameraAnimInst
// 0x0010 (0x0010 - 0x0000)
struct PlayerCameraManager_StopCameraAnimInst final
{
public:
class UCameraAnimInst* AnimInst; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bImmediate; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerCameraManager_StopCameraAnimInst;
// Function Engine.PlayerCameraManager.StopCameraShake
// 0x0010 (0x0010 - 0x0000)
struct PlayerCameraManager_StopCameraShake final
{
public:
class UCameraShake* ShakeInstance; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bImmediately; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerCameraManager_StopCameraShake;
// Function Engine.PlayerCameraManager.GetCameraLocation
// 0x000C (0x000C - 0x0000)
struct PlayerCameraManager_GetCameraLocation final
{
public:
struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerCameraManager_GetCameraLocation;
// Function Engine.PlayerCameraManager.GetCameraRotation
// 0x000C (0x000C - 0x0000)
struct PlayerCameraManager_GetCameraRotation final
{
public:
struct FRotator ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerCameraManager_GetCameraRotation;
// Function Engine.PlayerCameraManager.GetFOVAngle
// 0x0004 (0x0004 - 0x0000)
struct PlayerCameraManager_GetFOVAngle final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerCameraManager_GetFOVAngle;
// Function Engine.PlayerCameraManager.GetOwningPlayerController
// 0x0008 (0x0008 - 0x0000)
struct PlayerCameraManager_GetOwningPlayerController final
{
public:
class APlayerController* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerCameraManager_GetOwningPlayerController;
// Function Engine.HierarchicalInstancedStaticMeshComponent.RemoveInstances
// 0x0018 (0x0018 - 0x0000)
struct HierarchicalInstancedStaticMeshComponent_RemoveInstances final
{
public:
TArray<int32> InstancesToRemove; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_HierarchicalInstancedStaticMeshComponent_RemoveInstances;
// Function Engine.Light.SetAffectTranslucentLighting
// 0x0001 (0x0001 - 0x0000)
struct Light_SetAffectTranslucentLighting final
{
public:
bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Light_SetAffectTranslucentLighting;
// Function Engine.Light.SetBrightness
// 0x0004 (0x0004 - 0x0000)
struct Light_SetBrightness final
{
public:
float NewBrightness; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Light_SetBrightness;
// Function Engine.Light.SetCastShadows
// 0x0001 (0x0001 - 0x0000)
struct Light_SetCastShadows final
{
public:
bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Light_SetCastShadows;
// Function Engine.Light.SetEnabled
// 0x0001 (0x0001 - 0x0000)
struct Light_SetEnabled final
{
public:
bool bSetEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Light_SetEnabled;
// Function Engine.Light.SetLightColor
// 0x0010 (0x0010 - 0x0000)
struct Light_SetLightColor final
{
public:
struct FLinearColor NewLightColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Light_SetLightColor;
// Function Engine.Light.SetLightFunctionFadeDistance
// 0x0004 (0x0004 - 0x0000)
struct Light_SetLightFunctionFadeDistance final
{
public:
float NewLightFunctionFadeDistance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Light_SetLightFunctionFadeDistance;
// Function Engine.Light.SetLightFunctionMaterial
// 0x0008 (0x0008 - 0x0000)
struct Light_SetLightFunctionMaterial final
{
public:
class UMaterialInterface* NewLightFunctionMaterial; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Light_SetLightFunctionMaterial;
// Function Engine.Light.SetLightFunctionScale
// 0x000C (0x000C - 0x0000)
struct Light_SetLightFunctionScale final
{
public:
struct FVector NewLightFunctionScale; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Light_SetLightFunctionScale;
// Function Engine.Light.GetBrightness
// 0x0004 (0x0004 - 0x0000)
struct Light_GetBrightness final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Light_GetBrightness;
// Function Engine.Light.GetLightColor
// 0x0010 (0x0010 - 0x0000)
struct Light_GetLightColor final
{
public:
struct FLinearColor ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Light_GetLightColor;
// Function Engine.Light.IsEnabled
// 0x0001 (0x0001 - 0x0000)
struct Light_IsEnabled final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Light_IsEnabled;
// Function Engine.AnimSequenceBase.GetPlayLength
// 0x0004 (0x0004 - 0x0000)
struct AnimSequenceBase_GetPlayLength final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimSequenceBase_GetPlayLength;
// Function Engine.NavigationSystem.FindPathToActorSynchronously
// 0x0040 (0x0040 - 0x0000)
struct NavigationSystem_FindPathToActorSynchronously final
{
public:
class UObject* WorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector PathStart; // 0x0008(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class AActor* GoalActor; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TetherDistance; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class AActor* PathfindingContext; // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UNavigationQueryFilter> FilterClass; // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UNavigationPath* ReturnValue; // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NavigationSystem_FindPathToActorSynchronously;
// Function Engine.NavigationSystem.FindPathToLocationSynchronously
// 0x0038 (0x0038 - 0x0000)
struct NavigationSystem_FindPathToLocationSynchronously final
{
public:
class UObject* WorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector PathStart; // 0x0008(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector PathEnd; // 0x0014(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
class AActor* PathfindingContext; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UNavigationQueryFilter> FilterClass; // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UNavigationPath* ReturnValue; // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NavigationSystem_FindPathToLocationSynchronously;
// Function Engine.NavigationSystem.GetNavigationSystem
// 0x0010 (0x0010 - 0x0000)
struct NavigationSystem_GetNavigationSystem final
{
public:
class UObject* WorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UNavigationSystem* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NavigationSystem_GetNavigationSystem;
// Function Engine.NavigationSystem.GetPathCost
// 0x0040 (0x0040 - 0x0000)
struct NavigationSystem_GetPathCost final
{
public:
class UObject* WorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector PathStart; // 0x0008(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector PathEnd; // 0x0014(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float PathCost; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class ANavigationData* NavData; // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UNavigationQueryFilter> FilterClass; // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ENavigationQueryResult ReturnValue; // 0x0038(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_NavigationSystem_GetPathCost;
// Function Engine.NavigationSystem.GetPathLength
// 0x0040 (0x0040 - 0x0000)
struct NavigationSystem_GetPathLength final
{
public:
class UObject* WorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector PathStart; // 0x0008(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector PathEnd; // 0x0014(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float PathLength; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class ANavigationData* NavData; // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UNavigationQueryFilter> FilterClass; // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ENavigationQueryResult ReturnValue; // 0x0038(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_NavigationSystem_GetPathLength;
// Function Engine.NavigationSystem.GetRandomPointInNavigableRadius
// 0x0038 (0x0038 - 0x0000)
struct NavigationSystem_GetRandomPointInNavigableRadius final
{
public:
class UObject* WorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Origin; // 0x0008(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Radius; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ANavigationData* NavData; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UNavigationQueryFilter> FilterClass; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0028(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_NavigationSystem_GetRandomPointInNavigableRadius;
// Function Engine.NavigationSystem.GetRandomReachablePointInRadius
// 0x0038 (0x0038 - 0x0000)
struct NavigationSystem_GetRandomReachablePointInRadius final
{
public:
class UObject* WorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Origin; // 0x0008(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Radius; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ANavigationData* NavData; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UNavigationQueryFilter> FilterClass; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0028(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_NavigationSystem_GetRandomReachablePointInRadius;
// Function Engine.NavigationSystem.IsNavigationBeingBuilt
// 0x0010 (0x0010 - 0x0000)
struct NavigationSystem_IsNavigationBeingBuilt final
{
public:
class UObject* WorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_NavigationSystem_IsNavigationBeingBuilt;
// Function Engine.NavigationSystem.IsNavigationBeingBuiltOrLocked
// 0x0010 (0x0010 - 0x0000)
struct NavigationSystem_IsNavigationBeingBuiltOrLocked final
{
public:
class UObject* WorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_NavigationSystem_IsNavigationBeingBuiltOrLocked;
// Function Engine.NavigationSystem.NavigationRaycast
// 0x0048 (0x0048 - 0x0000)
struct NavigationSystem_NavigationRaycast final
{
public:
class UObject* WorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector RayStart; // 0x0008(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector RayEnd; // 0x0014(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector HitLocation; // 0x0020(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TSubclassOf<class UNavigationQueryFilter> FilterClass; // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AController* Querier; // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_NavigationSystem_NavigationRaycast;
// Function Engine.NavigationSystem.ProjectPointToNavigation
// 0x0040 (0x0040 - 0x0000)
struct NavigationSystem_ProjectPointToNavigation final
{
public:
class UObject* WorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Point; // 0x0008(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class ANavigationData* NavData; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UNavigationQueryFilter> FilterClass; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector QueryExtent; // 0x0028(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0034(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NavigationSystem_ProjectPointToNavigation;
// Function Engine.NavigationSystem.SimpleMoveToActor
// 0x0010 (0x0010 - 0x0000)
struct NavigationSystem_SimpleMoveToActor final
{
public:
class AController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class AActor* Goal; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NavigationSystem_SimpleMoveToActor;
// Function Engine.NavigationSystem.SimpleMoveToLocation
// 0x0018 (0x0018 - 0x0000)
struct NavigationSystem_SimpleMoveToLocation final
{
public:
class AController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Goal; // 0x0008(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_NavigationSystem_SimpleMoveToLocation;
// Function Engine.NavigationSystem.OnNavigationBoundsUpdated
// 0x0008 (0x0008 - 0x0000)
struct NavigationSystem_OnNavigationBoundsUpdated final
{
public:
class ANavMeshBoundsVolume* NavVolume; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NavigationSystem_OnNavigationBoundsUpdated;
// Function Engine.NavigationSystem.RegisterNavigationInvoker
// 0x0010 (0x0010 - 0x0000)
struct NavigationSystem_RegisterNavigationInvoker final
{
public:
class AActor* Invoker; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TileGenerationRadius; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TileRemovalRadius; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NavigationSystem_RegisterNavigationInvoker;
// Function Engine.NavigationSystem.SetGeometryGatheringMode
// 0x0001 (0x0001 - 0x0000)
struct NavigationSystem_SetGeometryGatheringMode final
{
public:
ENavDataGatheringModeConfig NewMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NavigationSystem_SetGeometryGatheringMode;
// Function Engine.NavigationSystem.SetMaxSimultaneousTileGenerationJobsCount
// 0x0004 (0x0004 - 0x0000)
struct NavigationSystem_SetMaxSimultaneousTileGenerationJobsCount final
{
public:
int32 MaxNumberOfJobs; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NavigationSystem_SetMaxSimultaneousTileGenerationJobsCount;
// Function Engine.NavigationSystem.UnregisterNavigationInvoker
// 0x0008 (0x0008 - 0x0000)
struct NavigationSystem_UnregisterNavigationInvoker final
{
public:
class AActor* Invoker; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NavigationSystem_UnregisterNavigationInvoker;
// Function Engine.ArrowComponent.SetArrowColor_DEPRECATED
// 0x0004 (0x0004 - 0x0000)
struct ArrowComponent_SetArrowColor_DEPRECATED final
{
public:
struct FColor NewColor; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ArrowComponent_SetArrowColor_DEPRECATED;
// Function Engine.ArrowComponent.SetArrowColor_New
// 0x0010 (0x0010 - 0x0000)
struct ArrowComponent_SetArrowColor_New final
{
public:
struct FLinearColor NewColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ArrowComponent_SetArrowColor_New;
// Function Engine.AmbientSound.AdjustVolume
// 0x0008 (0x0008 - 0x0000)
struct AmbientSound_AdjustVolume final
{
public:
float AdjustVolumeDuration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AdjustVolumeLevel; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AmbientSound_AdjustVolume;
// Function Engine.AmbientSound.FadeIn
// 0x0008 (0x0008 - 0x0000)
struct AmbientSound_FadeIn final
{
public:
float FadeInDuration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FadeVolumeLevel; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AmbientSound_FadeIn;
// Function Engine.AmbientSound.FadeOut
// 0x0008 (0x0008 - 0x0000)
struct AmbientSound_FadeOut final
{
public:
float FadeOutDuration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FadeVolumeLevel; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AmbientSound_FadeOut;
// Function Engine.AmbientSound.Play
// 0x0004 (0x0004 - 0x0000)
struct AmbientSound_Play final
{
public:
float StartTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AmbientSound_Play;
// Function Engine.PhysicsHandleComponent.GrabComponent
// 0x0020 (0x0020 - 0x0000)
struct PhysicsHandleComponent_GrabComponent final
{
public:
class UPrimitiveComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName InBoneName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector GrabLocation; // 0x0010(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bConstrainRotation; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PhysicsHandleComponent_GrabComponent;
// Function Engine.PhysicsHandleComponent.SetAngularDamping
// 0x0004 (0x0004 - 0x0000)
struct PhysicsHandleComponent_SetAngularDamping final
{
public:
float NewAngularDamping; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsHandleComponent_SetAngularDamping;
// Function Engine.PhysicsHandleComponent.SetAngularStiffness
// 0x0004 (0x0004 - 0x0000)
struct PhysicsHandleComponent_SetAngularStiffness final
{
public:
float NewAngularStiffness; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsHandleComponent_SetAngularStiffness;
// Function Engine.PhysicsHandleComponent.SetInterpolationSpeed
// 0x0004 (0x0004 - 0x0000)
struct PhysicsHandleComponent_SetInterpolationSpeed final
{
public:
float NewInterpolationSpeed; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsHandleComponent_SetInterpolationSpeed;
// Function Engine.PhysicsHandleComponent.SetLinearDamping
// 0x0004 (0x0004 - 0x0000)
struct PhysicsHandleComponent_SetLinearDamping final
{
public:
float NewLinearDamping; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsHandleComponent_SetLinearDamping;
// Function Engine.PhysicsHandleComponent.SetLinearStiffness
// 0x0004 (0x0004 - 0x0000)
struct PhysicsHandleComponent_SetLinearStiffness final
{
public:
float NewLinearStiffness; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsHandleComponent_SetLinearStiffness;
// Function Engine.PhysicsHandleComponent.SetTargetLocation
// 0x000C (0x000C - 0x0000)
struct PhysicsHandleComponent_SetTargetLocation final
{
public:
struct FVector NewLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsHandleComponent_SetTargetLocation;
// Function Engine.PhysicsHandleComponent.SetTargetLocationAndRotation
// 0x0018 (0x0018 - 0x0000)
struct PhysicsHandleComponent_SetTargetLocationAndRotation final
{
public:
struct FVector NewLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator NewRotation; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsHandleComponent_SetTargetLocationAndRotation;
// Function Engine.PhysicsHandleComponent.SetTargetRotation
// 0x000C (0x000C - 0x0000)
struct PhysicsHandleComponent_SetTargetRotation final
{
public:
struct FRotator NewRotation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsHandleComponent_SetTargetRotation;
// Function Engine.PhysicsHandleComponent.GetTargetLocationAndRotation
// 0x0018 (0x0018 - 0x0000)
struct PhysicsHandleComponent_GetTargetLocationAndRotation final
{
public:
struct FVector TargetLocation; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator TargetRotation; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsHandleComponent_GetTargetLocationAndRotation;
// Function Engine.NavRelevantComponent.SetNavigationRelevancy
// 0x0001 (0x0001 - 0x0000)
struct NavRelevantComponent_SetNavigationRelevancy final
{
public:
bool bRelevant; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NavRelevantComponent_SetNavigationRelevancy;
// Function Engine.NavModifierVolume.SetAreaClass
// 0x0008 (0x0008 - 0x0000)
struct NavModifierVolume_SetAreaClass final
{
public:
TSubclassOf<class UNavArea> NewAreaClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NavModifierVolume_SetAreaClass;
// Function Engine.DirectionalLightComponent.SetCascadeDistributionExponent
// 0x0004 (0x0004 - 0x0000)
struct DirectionalLightComponent_SetCascadeDistributionExponent final
{
public:
float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DirectionalLightComponent_SetCascadeDistributionExponent;
// Function Engine.DirectionalLightComponent.SetCascadeTransitionFraction
// 0x0004 (0x0004 - 0x0000)
struct DirectionalLightComponent_SetCascadeTransitionFraction final
{
public:
float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DirectionalLightComponent_SetCascadeTransitionFraction;
// Function Engine.DirectionalLightComponent.SetDynamicShadowCascades
// 0x0004 (0x0004 - 0x0000)
struct DirectionalLightComponent_SetDynamicShadowCascades final
{
public:
int32 NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DirectionalLightComponent_SetDynamicShadowCascades;
// Function Engine.DirectionalLightComponent.SetDynamicShadowDistanceMovableLight
// 0x0004 (0x0004 - 0x0000)
struct DirectionalLightComponent_SetDynamicShadowDistanceMovableLight final
{
public:
float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DirectionalLightComponent_SetDynamicShadowDistanceMovableLight;
// Function Engine.DirectionalLightComponent.SetDynamicShadowDistanceStationaryLight
// 0x0004 (0x0004 - 0x0000)
struct DirectionalLightComponent_SetDynamicShadowDistanceStationaryLight final
{
public:
float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DirectionalLightComponent_SetDynamicShadowDistanceStationaryLight;
// Function Engine.DirectionalLightComponent.SetEnableLightShaftOcclusion
// 0x0001 (0x0001 - 0x0000)
struct DirectionalLightComponent_SetEnableLightShaftOcclusion final
{
public:
bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DirectionalLightComponent_SetEnableLightShaftOcclusion;
// Function Engine.DirectionalLightComponent.SetLightShaftOverrideDirection
// 0x000C (0x000C - 0x0000)
struct DirectionalLightComponent_SetLightShaftOverrideDirection final
{
public:
struct FVector NewValue; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DirectionalLightComponent_SetLightShaftOverrideDirection;
// Function Engine.DirectionalLightComponent.SetOcclusionMaskDarkness
// 0x0004 (0x0004 - 0x0000)
struct DirectionalLightComponent_SetOcclusionMaskDarkness final
{
public:
float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DirectionalLightComponent_SetOcclusionMaskDarkness;
// Function Engine.DirectionalLightComponent.SetShadowDistanceFadeoutFraction
// 0x0004 (0x0004 - 0x0000)
struct DirectionalLightComponent_SetShadowDistanceFadeoutFraction final
{
public:
float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DirectionalLightComponent_SetShadowDistanceFadeoutFraction;
// Function Engine.PostProcessVolume.AddOrUpdateBlendable
// 0x0018 (0x0018 - 0x0000)
struct PostProcessVolume_AddOrUpdateBlendable final
{
public:
TScriptInterface<class IBlendableInterface> InBlendableObject; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, NativeAccessSpecifierPublic)
float InWeight; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PostProcessVolume_AddOrUpdateBlendable;
// Function Engine.CameraShake.BlueprintUpdateCameraShake
// 0x07B8 (0x07B8 - 0x0000)
struct CameraShake_BlueprintUpdateCameraShake final
{
public:
float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Alpha; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FMinimalViewInfo POV; // 0x0008(0x03D8)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FMinimalViewInfo ModifiedPOV; // 0x03E0(0x03D8)(Parm, OutParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraShake_BlueprintUpdateCameraShake;
// Function Engine.CameraShake.ReceivePlayShake
// 0x0004 (0x0004 - 0x0000)
struct CameraShake_ReceivePlayShake final
{
public:
float Scale; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraShake_ReceivePlayShake;
// Function Engine.CameraShake.ReceiveStopShake
// 0x0001 (0x0001 - 0x0000)
struct CameraShake_ReceiveStopShake final
{
public:
bool bImmediately; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraShake_ReceiveStopShake;
// Function Engine.CameraShake.ReceiveIsFinished
// 0x0001 (0x0001 - 0x0000)
struct CameraShake_ReceiveIsFinished final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraShake_ReceiveIsFinished;
// Function Engine.DecalComponent.CreateDynamicMaterialInstance
// 0x0008 (0x0008 - 0x0000)
struct DecalComponent_CreateDynamicMaterialInstance final
{
public:
class UMaterialInstanceDynamic* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DecalComponent_CreateDynamicMaterialInstance;
// Function Engine.DecalComponent.SetDecalMaterial
// 0x0008 (0x0008 - 0x0000)
struct DecalComponent_SetDecalMaterial final
{
public:
class UMaterialInterface* NewDecalMaterial; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DecalComponent_SetDecalMaterial;
// Function Engine.DecalComponent.SetFadeOut
// 0x000C (0x000C - 0x0000)
struct DecalComponent_SetFadeOut final
{
public:
float StartDelay; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Duration; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool DestroyOwnerAfterFade; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_DecalComponent_SetFadeOut;
// Function Engine.DecalComponent.SetSortOrder
// 0x0004 (0x0004 - 0x0000)
struct DecalComponent_SetSortOrder final
{
public:
int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DecalComponent_SetSortOrder;
// Function Engine.DecalComponent.GetDecalMaterial
// 0x0008 (0x0008 - 0x0000)
struct DecalComponent_GetDecalMaterial final
{
public:
class UMaterialInterface* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DecalComponent_GetDecalMaterial;
// Function Engine.DecalComponent.GetFadeDuration
// 0x0004 (0x0004 - 0x0000)
struct DecalComponent_GetFadeDuration final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DecalComponent_GetFadeDuration;
// Function Engine.DecalComponent.GetFadeStartDelay
// 0x0004 (0x0004 - 0x0000)
struct DecalComponent_GetFadeStartDelay final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DecalComponent_GetFadeStartDelay;
// Function Engine.InputComponent.GetControllerAnalogKeyState
// 0x0020 (0x0020 - 0x0000)
struct InputComponent_GetControllerAnalogKeyState final
{
public:
struct FKey Key; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InputComponent_GetControllerAnalogKeyState;
// Function Engine.InputComponent.GetControllerAnalogStickState
// 0x000C (0x000C - 0x0000)
struct InputComponent_GetControllerAnalogStickState final
{
public:
EControllerAnalogStick WhichStick; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float StickX; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float StickY; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InputComponent_GetControllerAnalogStickState;
// Function Engine.InputComponent.GetControllerKeyTimeDown
// 0x0020 (0x0020 - 0x0000)
struct InputComponent_GetControllerKeyTimeDown final
{
public:
struct FKey Key; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InputComponent_GetControllerKeyTimeDown;
// Function Engine.InputComponent.GetControllerMouseDelta
// 0x0008 (0x0008 - 0x0000)
struct InputComponent_GetControllerMouseDelta final
{
public:
float DeltaX; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DeltaY; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InputComponent_GetControllerMouseDelta;
// Function Engine.InputComponent.GetControllerVectorKeyState
// 0x0028 (0x0028 - 0x0000)
struct InputComponent_GetControllerVectorKeyState final
{
public:
struct FKey Key; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InputComponent_GetControllerVectorKeyState;
// Function Engine.InputComponent.GetTouchState
// 0x0010 (0x0010 - 0x0000)
struct InputComponent_GetTouchState final
{
public:
int32 FingerIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LocationX; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LocationY; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bIsCurrentlyPressed; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InputComponent_GetTouchState;
// Function Engine.InputComponent.IsControllerKeyDown
// 0x0020 (0x0020 - 0x0000)
struct InputComponent_IsControllerKeyDown final
{
public:
struct FKey Key; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InputComponent_IsControllerKeyDown;
// Function Engine.InputComponent.WasControllerKeyJustPressed
// 0x0020 (0x0020 - 0x0000)
struct InputComponent_WasControllerKeyJustPressed final
{
public:
struct FKey Key; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InputComponent_WasControllerKeyJustPressed;
// Function Engine.InputComponent.WasControllerKeyJustReleased
// 0x0020 (0x0020 - 0x0000)
struct InputComponent_WasControllerKeyJustReleased final
{
public:
struct FKey Key; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InputComponent_WasControllerKeyJustReleased;
// Function Engine.CurveVector.GetVectorValue
// 0x0010 (0x0010 - 0x0000)
struct CurveVector_GetVectorValue final
{
public:
float InTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0004(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CurveVector_GetVectorValue;
// Function Engine.PlatformInterfaceWebResponse.GetHeader
// 0x0028 (0x0028 - 0x0000)
struct PlatformInterfaceWebResponse_GetHeader final
{
public:
int32 HeaderIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString Header; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Value; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlatformInterfaceWebResponse_GetHeader;
// Function Engine.PlatformInterfaceWebResponse.GetHeaderValue
// 0x0020 (0x0020 - 0x0000)
struct PlatformInterfaceWebResponse_GetHeaderValue final
{
public:
class FString HeaderName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlatformInterfaceWebResponse_GetHeaderValue;
// Function Engine.PlatformInterfaceWebResponse.GetNumHeaders
// 0x0004 (0x0004 - 0x0000)
struct PlatformInterfaceWebResponse_GetNumHeaders final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlatformInterfaceWebResponse_GetNumHeaders;
// Function Engine.CurveFloat.GetFloatValue
// 0x0008 (0x0008 - 0x0000)
struct CurveFloat_GetFloatValue final
{
public:
float InTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CurveFloat_GetFloatValue;
// Function Engine.StereoLayerComponent.SetPriority
// 0x0004 (0x0004 - 0x0000)
struct StereoLayerComponent_SetPriority final
{
public:
int32 InPriority; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StereoLayerComponent_SetPriority;
// Function Engine.StereoLayerComponent.SetQuadSize
// 0x0008 (0x0008 - 0x0000)
struct StereoLayerComponent_SetQuadSize final
{
public:
struct FVector2D InQuadSize; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StereoLayerComponent_SetQuadSize;
// Function Engine.StereoLayerComponent.SetTexture
// 0x0008 (0x0008 - 0x0000)
struct StereoLayerComponent_SetTexture final
{
public:
class UTexture* InTexture; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StereoLayerComponent_SetTexture;
// Function Engine.StereoLayerComponent.SetUVRect
// 0x0014 (0x0014 - 0x0000)
struct StereoLayerComponent_SetUVRect final
{
public:
struct FBox2D InUVRect; // 0x0000(0x0014)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StereoLayerComponent_SetUVRect;
// Function Engine.StereoLayerComponent.GetPriority
// 0x0004 (0x0004 - 0x0000)
struct StereoLayerComponent_GetPriority final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StereoLayerComponent_GetPriority;
// Function Engine.StereoLayerComponent.GetQuadSize
// 0x0008 (0x0008 - 0x0000)
struct StereoLayerComponent_GetQuadSize final
{
public:
struct FVector2D ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StereoLayerComponent_GetQuadSize;
// Function Engine.StereoLayerComponent.GetTexture
// 0x0008 (0x0008 - 0x0000)
struct StereoLayerComponent_GetTexture final
{
public:
class UTexture* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StereoLayerComponent_GetTexture;
// Function Engine.StereoLayerComponent.GetUVRect
// 0x0014 (0x0014 - 0x0000)
struct StereoLayerComponent_GetUVRect final
{
public:
struct FBox2D ReturnValue; // 0x0000(0x0014)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StereoLayerComponent_GetUVRect;
// Function Engine.DebugCameraController.ReceiveOnActivate
// 0x0008 (0x0008 - 0x0000)
struct DebugCameraController_ReceiveOnActivate final
{
public:
class APlayerController* OriginalPC; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DebugCameraController_ReceiveOnActivate;
// Function Engine.DebugCameraController.ReceiveOnActorSelected
// 0x00A8 (0x00A8 - 0x0000)
struct DebugCameraController_ReceiveOnActorSelected final
{
public:
class AActor* NewSelectedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector SelectHitLocation; // 0x0008(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector SelectHitNormal; // 0x0014(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FHitResult Hit; // 0x0020(0x0088)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DebugCameraController_ReceiveOnActorSelected;
// Function Engine.DebugCameraController.ReceiveOnDeactivate
// 0x0008 (0x0008 - 0x0000)
struct DebugCameraController_ReceiveOnDeactivate final
{
public:
class APlayerController* RestoredPC; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DebugCameraController_ReceiveOnDeactivate;
// Function Engine.DebugCameraController.GetSelectedActor
// 0x0008 (0x0008 - 0x0000)
struct DebugCameraController_GetSelectedActor final
{
public:
class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DebugCameraController_GetSelectedActor;
// Function Engine.DecalActor.CreateDynamicMaterialInstance
// 0x0008 (0x0008 - 0x0000)
struct DecalActor_CreateDynamicMaterialInstance final
{
public:
class UMaterialInstanceDynamic* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DecalActor_CreateDynamicMaterialInstance;
// Function Engine.DecalActor.SetDecalMaterial
// 0x0008 (0x0008 - 0x0000)
struct DecalActor_SetDecalMaterial final
{
public:
class UMaterialInterface* NewDecalMaterial; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DecalActor_SetDecalMaterial;
// Function Engine.DecalActor.GetDecalMaterial
// 0x0008 (0x0008 - 0x0000)
struct DecalActor_GetDecalMaterial final
{
public:
class UMaterialInterface* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DecalActor_GetDecalMaterial;
// Function Engine.SkeletalMeshSocket.InitializeSocketFromLocation
// 0x0020 (0x0020 - 0x0000)
struct SkeletalMeshSocket_InitializeSocketFromLocation final
{
public:
const class USkeletalMeshComponent* SkelComp; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector WorldLocation; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector WorldNormal; // 0x0014(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshSocket_InitializeSocketFromLocation;
// Function Engine.SkeletalMeshSocket.GetSocketLocation
// 0x0018 (0x0018 - 0x0000)
struct SkeletalMeshSocket_GetSocketLocation final
{
public:
const class USkeletalMeshComponent* SkelComp; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMeshSocket_GetSocketLocation;
// Function Engine.Emitter.OnParticleSystemFinished
// 0x0008 (0x0008 - 0x0000)
struct Emitter_OnParticleSystemFinished final
{
public:
class UParticleSystemComponent* FinishedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Emitter_OnParticleSystemFinished;
// Function Engine.Emitter.SetActorParameter
// 0x0010 (0x0010 - 0x0000)
struct Emitter_SetActorParameter final
{
public:
class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* Param; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Emitter_SetActorParameter;
// Function Engine.Emitter.SetColorParameter
// 0x0018 (0x0018 - 0x0000)
struct Emitter_SetColorParameter final
{
public:
class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor Param; // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Emitter_SetColorParameter;
// Function Engine.Emitter.SetFloatParameter
// 0x0010 (0x0010 - 0x0000)
struct Emitter_SetFloatParameter final
{
public:
class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Param; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Emitter_SetFloatParameter;
// Function Engine.Emitter.SetMaterialParameter
// 0x0010 (0x0010 - 0x0000)
struct Emitter_SetMaterialParameter final
{
public:
class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMaterialInterface* Param; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Emitter_SetMaterialParameter;
// Function Engine.Emitter.SetTemplate
// 0x0008 (0x0008 - 0x0000)
struct Emitter_SetTemplate final
{
public:
class UParticleSystem* NewTemplate; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Emitter_SetTemplate;
// Function Engine.Emitter.SetVectorParameter
// 0x0018 (0x0018 - 0x0000)
struct Emitter_SetVectorParameter final
{
public:
class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Param; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Emitter_SetVectorParameter;
// Function Engine.Emitter.IsActive
// 0x0001 (0x0001 - 0x0000)
struct Emitter_IsActive final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Emitter_IsActive;
// Function Engine.RadialForceComponent.AddObjectTypeToAffect
// 0x0001 (0x0001 - 0x0000)
struct RadialForceComponent_AddObjectTypeToAffect final
{
public:
EObjectTypeQuery ObjectType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RadialForceComponent_AddObjectTypeToAffect;
// Function Engine.RadialForceComponent.RemoveObjectTypeToAffect
// 0x0001 (0x0001 - 0x0000)
struct RadialForceComponent_RemoveObjectTypeToAffect final
{
public:
EObjectTypeQuery ObjectType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RadialForceComponent_RemoveObjectTypeToAffect;
// Function Engine.PointLight.SetLightFalloffExponent
// 0x0004 (0x0004 - 0x0000)
struct PointLight_SetLightFalloffExponent final
{
public:
float NewLightFalloffExponent; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PointLight_SetLightFalloffExponent;
// Function Engine.PointLight.SetRadius
// 0x0004 (0x0004 - 0x0000)
struct PointLight_SetRadius final
{
public:
float NewRadius; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PointLight_SetRadius;
// Function Engine.DataTableFunctionLibrary.EvaluateCurveTableRow
// 0x0030 (0x0030 - 0x0000)
struct DataTableFunctionLibrary_EvaluateCurveTableRow final
{
public:
class UCurveTable* CurveTable; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName RowName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InXY; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EEvaluateCurveTableResult OutResult; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float OutXY; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString ContextString; // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DataTableFunctionLibrary_EvaluateCurveTableRow;
// Function Engine.DataTableFunctionLibrary.GetDataTableRowFromName
// 0x0020 (0x0020 - 0x0000)
struct DataTableFunctionLibrary_GetDataTableRowFromName final
{
public:
class UDataTable* Table; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName RowName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTableRowBase OutRow; // 0x0010(0x0008)(Parm, OutParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_DataTableFunctionLibrary_GetDataTableRowFromName;
// Function Engine.DataTableFunctionLibrary.GetDataTableRowNames
// 0x0018 (0x0018 - 0x0000)
struct DataTableFunctionLibrary_GetDataTableRowNames final
{
public:
class UDataTable* Table; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class FName> OutRowNames; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DataTableFunctionLibrary_GetDataTableRowNames;
// Function Engine.SpotLight.SetInnerConeAngle
// 0x0004 (0x0004 - 0x0000)
struct SpotLight_SetInnerConeAngle final
{
public:
float NewInnerConeAngle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SpotLight_SetInnerConeAngle;
// Function Engine.SpotLight.SetOuterConeAngle
// 0x0004 (0x0004 - 0x0000)
struct SpotLight_SetOuterConeAngle final
{
public:
float NewOuterConeAngle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SpotLight_SetOuterConeAngle;
// Function Engine.HeadMountedDisplayFunctionLibrary.EnableHMD
// 0x0002 (0x0002 - 0x0000)
struct HeadMountedDisplayFunctionLibrary_EnableHMD final
{
public:
bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HeadMountedDisplayFunctionLibrary_EnableHMD;
// Function Engine.HeadMountedDisplayFunctionLibrary.EnableLowPersistenceMode
// 0x0001 (0x0001 - 0x0000)
struct HeadMountedDisplayFunctionLibrary_EnableLowPersistenceMode final
{
public:
bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HeadMountedDisplayFunctionLibrary_EnableLowPersistenceMode;
// Function Engine.HeadMountedDisplayFunctionLibrary.GetHMDDeviceName
// 0x0008 (0x0008 - 0x0000)
struct HeadMountedDisplayFunctionLibrary_GetHMDDeviceName final
{
public:
class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HeadMountedDisplayFunctionLibrary_GetHMDDeviceName;
// Function Engine.HeadMountedDisplayFunctionLibrary.GetNumOfTrackingSensors
// 0x0004 (0x0004 - 0x0000)
struct HeadMountedDisplayFunctionLibrary_GetNumOfTrackingSensors final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HeadMountedDisplayFunctionLibrary_GetNumOfTrackingSensors;
// Function Engine.HeadMountedDisplayFunctionLibrary.GetOrientationAndPosition
// 0x0018 (0x0018 - 0x0000)
struct HeadMountedDisplayFunctionLibrary_GetOrientationAndPosition final
{
public:
struct FRotator DeviceRotation; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector DevicePosition; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HeadMountedDisplayFunctionLibrary_GetOrientationAndPosition;
// Function Engine.HeadMountedDisplayFunctionLibrary.GetPositionalTrackingCameraParameters
// 0x002C (0x002C - 0x0000)
struct HeadMountedDisplayFunctionLibrary_GetPositionalTrackingCameraParameters final
{
public:
struct FVector CameraOrigin; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator CameraRotation; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float HFOV; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float VFOV; // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float CameraDistance; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float NearPlane; // 0x0024(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FarPlane; // 0x0028(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HeadMountedDisplayFunctionLibrary_GetPositionalTrackingCameraParameters;
// Function Engine.HeadMountedDisplayFunctionLibrary.GetScreenPercentage
// 0x0004 (0x0004 - 0x0000)
struct HeadMountedDisplayFunctionLibrary_GetScreenPercentage final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HeadMountedDisplayFunctionLibrary_GetScreenPercentage;
// Function Engine.HeadMountedDisplayFunctionLibrary.GetTrackingOrigin
// 0x0001 (0x0001 - 0x0000)
struct HeadMountedDisplayFunctionLibrary_GetTrackingOrigin final
{
public:
EHMDTrackingOrigin ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HeadMountedDisplayFunctionLibrary_GetTrackingOrigin;
// Function Engine.HeadMountedDisplayFunctionLibrary.GetTrackingSensorParameters
// 0x0034 (0x0034 - 0x0000)
struct HeadMountedDisplayFunctionLibrary_GetTrackingSensorParameters final
{
public:
struct FVector Origin; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator Rotation; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float HFOV; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float VFOV; // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Distance; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float NearPlane; // 0x0024(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FarPlane; // 0x0028(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool IsActive; // 0x002C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 Index_0; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HeadMountedDisplayFunctionLibrary_GetTrackingSensorParameters;
// Function Engine.HeadMountedDisplayFunctionLibrary.GetVRFocusState
// 0x0002 (0x0002 - 0x0000)
struct HeadMountedDisplayFunctionLibrary_GetVRFocusState final
{
public:
bool bUseFocus; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bHasFocus; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HeadMountedDisplayFunctionLibrary_GetVRFocusState;
// Function Engine.HeadMountedDisplayFunctionLibrary.GetWorldToMetersScale
// 0x0010 (0x0010 - 0x0000)
struct HeadMountedDisplayFunctionLibrary_GetWorldToMetersScale final
{
public:
class UObject* WorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_HeadMountedDisplayFunctionLibrary_GetWorldToMetersScale;
// Function Engine.HeadMountedDisplayFunctionLibrary.HasValidTrackingPosition
// 0x0001 (0x0001 - 0x0000)
struct HeadMountedDisplayFunctionLibrary_HasValidTrackingPosition final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HeadMountedDisplayFunctionLibrary_HasValidTrackingPosition;
// Function Engine.HeadMountedDisplayFunctionLibrary.IsHeadMountedDisplayEnabled
// 0x0001 (0x0001 - 0x0000)
struct HeadMountedDisplayFunctionLibrary_IsHeadMountedDisplayEnabled final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HeadMountedDisplayFunctionLibrary_IsHeadMountedDisplayEnabled;
// Function Engine.HeadMountedDisplayFunctionLibrary.IsInLowPersistenceMode
// 0x0001 (0x0001 - 0x0000)
struct HeadMountedDisplayFunctionLibrary_IsInLowPersistenceMode final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HeadMountedDisplayFunctionLibrary_IsInLowPersistenceMode;
// Function Engine.HeadMountedDisplayFunctionLibrary.ResetOrientationAndPosition
// 0x0008 (0x0008 - 0x0000)
struct HeadMountedDisplayFunctionLibrary_ResetOrientationAndPosition final
{
public:
float Yaw; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EOrientPositionSelector Options; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_HeadMountedDisplayFunctionLibrary_ResetOrientationAndPosition;
// Function Engine.HeadMountedDisplayFunctionLibrary.SetClippingPlanes
// 0x0008 (0x0008 - 0x0000)
struct HeadMountedDisplayFunctionLibrary_SetClippingPlanes final
{
public:
float Near; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Far; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HeadMountedDisplayFunctionLibrary_SetClippingPlanes;
// Function Engine.HeadMountedDisplayFunctionLibrary.SetTrackingOrigin
// 0x0001 (0x0001 - 0x0000)
struct HeadMountedDisplayFunctionLibrary_SetTrackingOrigin final
{
public:
EHMDTrackingOrigin Origin; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HeadMountedDisplayFunctionLibrary_SetTrackingOrigin;
// Function Engine.HeadMountedDisplayFunctionLibrary.SetWorldToMetersScale
// 0x0010 (0x0010 - 0x0000)
struct HeadMountedDisplayFunctionLibrary_SetWorldToMetersScale final
{
public:
class UObject* WorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float NewScale; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_HeadMountedDisplayFunctionLibrary_SetWorldToMetersScale;
// Function Engine.TextRenderComponent.K2_SetText
// 0x0018 (0x0018 - 0x0000)
struct TextRenderComponent_K2_SetText final
{
public:
class FText Value; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TextRenderComponent_K2_SetText;
// Function Engine.TextRenderComponent.SetFont
// 0x0008 (0x0008 - 0x0000)
struct TextRenderComponent_SetFont final
{
public:
class UFont* Value; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TextRenderComponent_SetFont;
// Function Engine.TextRenderComponent.SetHorizontalAlignment
// 0x0001 (0x0001 - 0x0000)
struct TextRenderComponent_SetHorizontalAlignment final
{
public:
EHorizTextAligment Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TextRenderComponent_SetHorizontalAlignment;
// Function Engine.TextRenderComponent.SetHorizSpacingAdjust
// 0x0004 (0x0004 - 0x0000)
struct TextRenderComponent_SetHorizSpacingAdjust final
{
public:
float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TextRenderComponent_SetHorizSpacingAdjust;
// Function Engine.TextRenderComponent.SetText
// 0x0010 (0x0010 - 0x0000)
struct TextRenderComponent_SetText final
{
public:
class FString Value; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TextRenderComponent_SetText;
// Function Engine.TextRenderComponent.SetTextMaterial
// 0x0008 (0x0008 - 0x0000)
struct TextRenderComponent_SetTextMaterial final
{
public:
class UMaterialInterface* Material; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TextRenderComponent_SetTextMaterial;
// Function Engine.TextRenderComponent.SetTextRenderColor
// 0x0004 (0x0004 - 0x0000)
struct TextRenderComponent_SetTextRenderColor final
{
public:
struct FColor Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TextRenderComponent_SetTextRenderColor;
// Function Engine.TextRenderComponent.SetVerticalAlignment
// 0x0001 (0x0001 - 0x0000)
struct TextRenderComponent_SetVerticalAlignment final
{
public:
EVerticalTextAligment Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TextRenderComponent_SetVerticalAlignment;
// Function Engine.TextRenderComponent.SetVertSpacingAdjust
// 0x0004 (0x0004 - 0x0000)
struct TextRenderComponent_SetVertSpacingAdjust final
{
public:
float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TextRenderComponent_SetVertSpacingAdjust;
// Function Engine.TextRenderComponent.SetWorldSize
// 0x0004 (0x0004 - 0x0000)
struct TextRenderComponent_SetWorldSize final
{
public:
float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TextRenderComponent_SetWorldSize;
// Function Engine.TextRenderComponent.SetXScale
// 0x0004 (0x0004 - 0x0000)
struct TextRenderComponent_SetXScale final
{
public:
float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TextRenderComponent_SetXScale;
// Function Engine.TextRenderComponent.SetYScale
// 0x0004 (0x0004 - 0x0000)
struct TextRenderComponent_SetYScale final
{
public:
float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TextRenderComponent_SetYScale;
// Function Engine.TextRenderComponent.GetTextLocalSize
// 0x000C (0x000C - 0x0000)
struct TextRenderComponent_GetTextLocalSize final
{
public:
struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TextRenderComponent_GetTextLocalSize;
// Function Engine.TextRenderComponent.GetTextWorldSize
// 0x000C (0x000C - 0x0000)
struct TextRenderComponent_GetTextWorldSize final
{
public:
struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TextRenderComponent_GetTextWorldSize;
// Function Engine.InterpToMovementComponent.RestartMovement
// 0x0004 (0x0004 - 0x0000)
struct InterpToMovementComponent_RestartMovement final
{
public:
float InitialDirection; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InterpToMovementComponent_RestartMovement;
// Function Engine.InterpToMovementComponent.StopSimulating
// 0x0088 (0x0088 - 0x0000)
struct InterpToMovementComponent_StopSimulating final
{
public:
struct FHitResult HitResult; // 0x0000(0x0088)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InterpToMovementComponent_StopSimulating;
// Function Engine.TimelineComponent.SetLooping
// 0x0001 (0x0001 - 0x0000)
struct TimelineComponent_SetLooping final
{
public:
bool bNewLooping; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TimelineComponent_SetLooping;
// Function Engine.TimelineComponent.SetNewTime
// 0x0004 (0x0004 - 0x0000)
struct TimelineComponent_SetNewTime final
{
public:
float NewTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TimelineComponent_SetNewTime;
// Function Engine.TimelineComponent.SetPlaybackPosition
// 0x0008 (0x0008 - 0x0000)
struct TimelineComponent_SetPlaybackPosition final
{
public:
float NewPosition; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bFireEvents; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bFireUpdate; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TimelineComponent_SetPlaybackPosition;
// Function Engine.TimelineComponent.SetPlayRate
// 0x0004 (0x0004 - 0x0000)
struct TimelineComponent_SetPlayRate final
{
public:
float NewRate; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TimelineComponent_SetPlayRate;
// Function Engine.TimelineComponent.SetTimelineLength
// 0x0004 (0x0004 - 0x0000)
struct TimelineComponent_SetTimelineLength final
{
public:
float NewLength; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TimelineComponent_SetTimelineLength;
// Function Engine.TimelineComponent.SetTimelineLengthMode
// 0x0001 (0x0001 - 0x0000)
struct TimelineComponent_SetTimelineLengthMode final
{
public:
ETimelineLengthMode NewLengthMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TimelineComponent_SetTimelineLengthMode;
// Function Engine.TimelineComponent.GetPlaybackPosition
// 0x0004 (0x0004 - 0x0000)
struct TimelineComponent_GetPlaybackPosition final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TimelineComponent_GetPlaybackPosition;
// Function Engine.TimelineComponent.GetPlayRate
// 0x0004 (0x0004 - 0x0000)
struct TimelineComponent_GetPlayRate final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TimelineComponent_GetPlayRate;
// Function Engine.TimelineComponent.GetTimelineLength
// 0x0004 (0x0004 - 0x0000)
struct TimelineComponent_GetTimelineLength final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TimelineComponent_GetTimelineLength;
// Function Engine.TimelineComponent.IsLooping
// 0x0001 (0x0001 - 0x0000)
struct TimelineComponent_IsLooping final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TimelineComponent_IsLooping;
// Function Engine.TimelineComponent.IsPlaying
// 0x0001 (0x0001 - 0x0000)
struct TimelineComponent_IsPlaying final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TimelineComponent_IsPlaying;
// Function Engine.TimelineComponent.IsReversing
// 0x0001 (0x0001 - 0x0000)
struct TimelineComponent_IsReversing final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TimelineComponent_IsReversing;
// Function Engine.NavLinkProxy.ReceiveSmartLinkReached
// 0x0018 (0x0018 - 0x0000)
struct NavLinkProxy_ReceiveSmartLinkReached final
{
public:
class AActor* Agent; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Destination; // 0x0008(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_NavLinkProxy_ReceiveSmartLinkReached;
// Function Engine.NavLinkProxy.ResumePathFollowing
// 0x0008 (0x0008 - 0x0000)
struct NavLinkProxy_ResumePathFollowing final
{
public:
class AActor* Agent; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NavLinkProxy_ResumePathFollowing;
// Function Engine.NavLinkProxy.SetSmartLinkEnabled
// 0x0001 (0x0001 - 0x0000)
struct NavLinkProxy_SetSmartLinkEnabled final
{
public:
bool bEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NavLinkProxy_SetSmartLinkEnabled;
// Function Engine.NavLinkProxy.HasMovingAgents
// 0x0001 (0x0001 - 0x0000)
struct NavLinkProxy_HasMovingAgents final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NavLinkProxy_HasMovingAgents;
// Function Engine.NavLinkProxy.IsSmartLinkEnabled
// 0x0001 (0x0001 - 0x0000)
struct NavLinkProxy_IsSmartLinkEnabled final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NavLinkProxy_IsSmartLinkEnabled;
// Function Engine.SkeletalMesh.GetBounds
// 0x001C (0x001C - 0x0000)
struct SkeletalMesh_GetBounds final
{
public:
struct FBoxSphereBounds ReturnValue; // 0x0000(0x001C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMesh_GetBounds;
// Function Engine.SkeletalMesh.GetImportedBounds
// 0x001C (0x001C - 0x0000)
struct SkeletalMesh_GetImportedBounds final
{
public:
struct FBoxSphereBounds ReturnValue; // 0x0000(0x001C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMesh_GetImportedBounds;
// Function Engine.SkeletalMesh.FindSocket
// 0x0010 (0x0010 - 0x0000)
struct SkeletalMesh_FindSocket final
{
public:
class FName InSocketName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USkeletalMeshSocket* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMesh_FindSocket;
// Function Engine.SkeletalMesh.FindSocketAndIndex
// 0x0018 (0x0018 - 0x0000)
struct SkeletalMesh_FindSocketAndIndex final
{
public:
class FName InSocketName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OutIndex; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class USkeletalMeshSocket* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMesh_FindSocketAndIndex;
// Function Engine.SkeletalMesh.GetSocketByIndex
// 0x0010 (0x0010 - 0x0000)
struct SkeletalMesh_GetSocketByIndex final
{
public:
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class USkeletalMeshSocket* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMesh_GetSocketByIndex;
// Function Engine.SkeletalMesh.IsSectionUsingCloth
// 0x0008 (0x0008 - 0x0000)
struct SkeletalMesh_IsSectionUsingCloth final
{
public:
int32 InSectionIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bCheckCorrespondingSections; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0005(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMesh_IsSectionUsingCloth;
// Function Engine.SkeletalMesh.NumSockets
// 0x0004 (0x0004 - 0x0000)
struct SkeletalMesh_NumSockets final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMesh_NumSockets;
// Function Engine.WheeledVehicleMovementComponent.ServerUpdateState
// 0x0014 (0x0014 - 0x0000)
struct WheeledVehicleMovementComponent_ServerUpdateState final
{
public:
float InSteeringInput; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InThrottleInput; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InBrakeInput; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InHandbrakeInput; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 CurrentGear; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WheeledVehicleMovementComponent_ServerUpdateState;
// Function Engine.WheeledVehicleMovementComponent.SetAvoidanceEnabled
// 0x0001 (0x0001 - 0x0000)
struct WheeledVehicleMovementComponent_SetAvoidanceEnabled final
{
public:
bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WheeledVehicleMovementComponent_SetAvoidanceEnabled;
// Function Engine.WheeledVehicleMovementComponent.SetAvoidanceGroup
// 0x0004 (0x0004 - 0x0000)
struct WheeledVehicleMovementComponent_SetAvoidanceGroup final
{
public:
int32 GroupFlags; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WheeledVehicleMovementComponent_SetAvoidanceGroup;
// Function Engine.WheeledVehicleMovementComponent.SetGearDown
// 0x0001 (0x0001 - 0x0000)
struct WheeledVehicleMovementComponent_SetGearDown final
{
public:
bool bNewGearDown; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WheeledVehicleMovementComponent_SetGearDown;
// Function Engine.WheeledVehicleMovementComponent.SetGearUp
// 0x0001 (0x0001 - 0x0000)
struct WheeledVehicleMovementComponent_SetGearUp final
{
public:
bool bNewGearUp; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WheeledVehicleMovementComponent_SetGearUp;
// Function Engine.WheeledVehicleMovementComponent.SetGroupsToAvoid
// 0x0004 (0x0004 - 0x0000)
struct WheeledVehicleMovementComponent_SetGroupsToAvoid final
{
public:
int32 GroupFlags; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WheeledVehicleMovementComponent_SetGroupsToAvoid;
// Function Engine.WheeledVehicleMovementComponent.SetGroupsToIgnore
// 0x0004 (0x0004 - 0x0000)
struct WheeledVehicleMovementComponent_SetGroupsToIgnore final
{
public:
int32 GroupFlags; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WheeledVehicleMovementComponent_SetGroupsToIgnore;
// Function Engine.WheeledVehicleMovementComponent.SetHandbrakeInput
// 0x0001 (0x0001 - 0x0000)
struct WheeledVehicleMovementComponent_SetHandbrakeInput final
{
public:
bool bNewHandbrake; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WheeledVehicleMovementComponent_SetHandbrakeInput;
// Function Engine.WheeledVehicleMovementComponent.SetSteeringInput
// 0x0004 (0x0004 - 0x0000)
struct WheeledVehicleMovementComponent_SetSteeringInput final
{
public:
float Steering; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WheeledVehicleMovementComponent_SetSteeringInput;
// Function Engine.WheeledVehicleMovementComponent.SetTargetGear
// 0x0008 (0x0008 - 0x0000)
struct WheeledVehicleMovementComponent_SetTargetGear final
{
public:
int32 GearNum; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bImmediate; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_WheeledVehicleMovementComponent_SetTargetGear;
// Function Engine.WheeledVehicleMovementComponent.SetThrottleInput
// 0x0004 (0x0004 - 0x0000)
struct WheeledVehicleMovementComponent_SetThrottleInput final
{
public:
float Throttle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WheeledVehicleMovementComponent_SetThrottleInput;
// Function Engine.WheeledVehicleMovementComponent.SetUseAutoGears
// 0x0001 (0x0001 - 0x0000)
struct WheeledVehicleMovementComponent_SetUseAutoGears final
{
public:
bool bUseAuto; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WheeledVehicleMovementComponent_SetUseAutoGears;
// Function Engine.WheeledVehicleMovementComponent.GetCurrentGear
// 0x0004 (0x0004 - 0x0000)
struct WheeledVehicleMovementComponent_GetCurrentGear final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WheeledVehicleMovementComponent_GetCurrentGear;
// Function Engine.WheeledVehicleMovementComponent.GetEngineMaxRotationSpeed
// 0x0004 (0x0004 - 0x0000)
struct WheeledVehicleMovementComponent_GetEngineMaxRotationSpeed final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WheeledVehicleMovementComponent_GetEngineMaxRotationSpeed;
// Function Engine.WheeledVehicleMovementComponent.GetEngineRotationSpeed
// 0x0004 (0x0004 - 0x0000)
struct WheeledVehicleMovementComponent_GetEngineRotationSpeed final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WheeledVehicleMovementComponent_GetEngineRotationSpeed;
// Function Engine.WheeledVehicleMovementComponent.GetForwardSpeed
// 0x0004 (0x0004 - 0x0000)
struct WheeledVehicleMovementComponent_GetForwardSpeed final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WheeledVehicleMovementComponent_GetForwardSpeed;
// Function Engine.WheeledVehicleMovementComponent.GetTargetGear
// 0x0004 (0x0004 - 0x0000)
struct WheeledVehicleMovementComponent_GetTargetGear final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WheeledVehicleMovementComponent_GetTargetGear;
// Function Engine.WheeledVehicleMovementComponent.GetUseAutoGears
// 0x0001 (0x0001 - 0x0000)
struct WheeledVehicleMovementComponent_GetUseAutoGears final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WheeledVehicleMovementComponent_GetUseAutoGears;
// Function Engine.DefaultPawn.LookUp
// 0x0004 (0x0004 - 0x0000)
struct DefaultPawn_LookUp final
{
public:
float Val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DefaultPawn_LookUp;
// Function Engine.DefaultPawn.LookUpAtRate
// 0x0004 (0x0004 - 0x0000)
struct DefaultPawn_LookUpAtRate final
{
public:
float Rate; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DefaultPawn_LookUpAtRate;
// Function Engine.DefaultPawn.MoveForward
// 0x0004 (0x0004 - 0x0000)
struct DefaultPawn_MoveForward final
{
public:
float Val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DefaultPawn_MoveForward;
// Function Engine.DefaultPawn.MoveRight
// 0x0004 (0x0004 - 0x0000)
struct DefaultPawn_MoveRight final
{
public:
float Val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DefaultPawn_MoveRight;
// Function Engine.DefaultPawn.MoveUp_World
// 0x0004 (0x0004 - 0x0000)
struct DefaultPawn_MoveUp_World final
{
public:
float Val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DefaultPawn_MoveUp_World;
// Function Engine.DefaultPawn.Turn
// 0x0004 (0x0004 - 0x0000)
struct DefaultPawn_Turn final
{
public:
float Val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DefaultPawn_Turn;
// Function Engine.DefaultPawn.TurnAtRate
// 0x0004 (0x0004 - 0x0000)
struct DefaultPawn_TurnAtRate final
{
public:
float Rate; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DefaultPawn_TurnAtRate;
// Function Engine.CapsuleComponent.SetCapsuleHalfHeight
// 0x0008 (0x0008 - 0x0000)
struct CapsuleComponent_SetCapsuleHalfHeight final
{
public:
float HalfHeight; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUpdateOverlaps; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CapsuleComponent_SetCapsuleHalfHeight;
// Function Engine.CapsuleComponent.SetCapsuleRadius
// 0x0008 (0x0008 - 0x0000)
struct CapsuleComponent_SetCapsuleRadius final
{
public:
float Radius; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUpdateOverlaps; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CapsuleComponent_SetCapsuleRadius;
// Function Engine.CapsuleComponent.SetCapsuleSize
// 0x000C (0x000C - 0x0000)
struct CapsuleComponent_SetCapsuleSize final
{
public:
float InRadius; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InHalfHeight; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUpdateOverlaps; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CapsuleComponent_SetCapsuleSize;
// Function Engine.CapsuleComponent.GetScaledCapsuleHalfHeight
// 0x0004 (0x0004 - 0x0000)
struct CapsuleComponent_GetScaledCapsuleHalfHeight final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CapsuleComponent_GetScaledCapsuleHalfHeight;
// Function Engine.CapsuleComponent.GetScaledCapsuleHalfHeight_WithoutHemisphere
// 0x0004 (0x0004 - 0x0000)
struct CapsuleComponent_GetScaledCapsuleHalfHeight_WithoutHemisphere final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CapsuleComponent_GetScaledCapsuleHalfHeight_WithoutHemisphere;
// Function Engine.CapsuleComponent.GetScaledCapsuleRadius
// 0x0004 (0x0004 - 0x0000)
struct CapsuleComponent_GetScaledCapsuleRadius final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CapsuleComponent_GetScaledCapsuleRadius;
// Function Engine.CapsuleComponent.GetScaledCapsuleSize
// 0x0008 (0x0008 - 0x0000)
struct CapsuleComponent_GetScaledCapsuleSize final
{
public:
float OutRadius; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutHalfHeight; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CapsuleComponent_GetScaledCapsuleSize;
// Function Engine.CapsuleComponent.GetScaledCapsuleSize_WithoutHemisphere
// 0x0008 (0x0008 - 0x0000)
struct CapsuleComponent_GetScaledCapsuleSize_WithoutHemisphere final
{
public:
float OutRadius; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutHalfHeightWithoutHemisphere; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CapsuleComponent_GetScaledCapsuleSize_WithoutHemisphere;
// Function Engine.CapsuleComponent.GetShapeScale
// 0x0004 (0x0004 - 0x0000)
struct CapsuleComponent_GetShapeScale final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CapsuleComponent_GetShapeScale;
// Function Engine.CapsuleComponent.GetUnscaledCapsuleHalfHeight
// 0x0004 (0x0004 - 0x0000)
struct CapsuleComponent_GetUnscaledCapsuleHalfHeight final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CapsuleComponent_GetUnscaledCapsuleHalfHeight;
// Function Engine.CapsuleComponent.GetUnscaledCapsuleHalfHeight_WithoutHemisphere
// 0x0004 (0x0004 - 0x0000)
struct CapsuleComponent_GetUnscaledCapsuleHalfHeight_WithoutHemisphere final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CapsuleComponent_GetUnscaledCapsuleHalfHeight_WithoutHemisphere;
// Function Engine.CapsuleComponent.GetUnscaledCapsuleRadius
// 0x0004 (0x0004 - 0x0000)
struct CapsuleComponent_GetUnscaledCapsuleRadius final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CapsuleComponent_GetUnscaledCapsuleRadius;
// Function Engine.CapsuleComponent.GetUnscaledCapsuleSize
// 0x0008 (0x0008 - 0x0000)
struct CapsuleComponent_GetUnscaledCapsuleSize final
{
public:
float OutRadius; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutHalfHeight; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CapsuleComponent_GetUnscaledCapsuleSize;
// Function Engine.CapsuleComponent.GetUnscaledCapsuleSize_WithoutHemisphere
// 0x0008 (0x0008 - 0x0000)
struct CapsuleComponent_GetUnscaledCapsuleSize_WithoutHemisphere final
{
public:
float OutRadius; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutHalfHeightWithoutHemisphere; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CapsuleComponent_GetUnscaledCapsuleSize_WithoutHemisphere;
// Function Engine.PawnNoiseEmitterComponent.MakeNoise
// 0x0018 (0x0018 - 0x0000)
struct PawnNoiseEmitterComponent_MakeNoise final
{
public:
class AActor* NoiseMaker; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Loudness; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector NoiseLocation; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PawnNoiseEmitterComponent_MakeNoise;
// Function Engine.PlanarReflection.OnInterpToggle
// 0x0001 (0x0001 - 0x0000)
struct PlanarReflection_OnInterpToggle final
{
public:
bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlanarReflection_OnInterpToggle;
// Function Engine.SceneCapture2D.OnInterpToggle
// 0x0001 (0x0001 - 0x0000)
struct SceneCapture2D_OnInterpToggle final
{
public:
bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneCapture2D_OnInterpToggle;
// Function Engine.SceneCaptureCube.OnInterpToggle
// 0x0001 (0x0001 - 0x0000)
struct SceneCaptureCube_OnInterpToggle final
{
public:
bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SceneCaptureCube_OnInterpToggle;
// Function Engine.SkinnedMeshComponent.HideBoneByName
// 0x0010 (0x0010 - 0x0000)
struct SkinnedMeshComponent_HideBoneByName final
{
public:
class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EPhysBodyOp PhysBodyOption; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkinnedMeshComponent_HideBoneByName;
// Function Engine.SkinnedMeshComponent.IsBoneHiddenByName
// 0x0010 (0x0010 - 0x0000)
struct SkinnedMeshComponent_IsBoneHiddenByName final
{
public:
class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkinnedMeshComponent_IsBoneHiddenByName;
// Function Engine.SkinnedMeshComponent.SetForcedLOD
// 0x0004 (0x0004 - 0x0000)
struct SkinnedMeshComponent_SetForcedLOD final
{
public:
int32 InNewForcedLOD; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkinnedMeshComponent_SetForcedLOD;
// Function Engine.SkinnedMeshComponent.SetMasterPoseComponent
// 0x0008 (0x0008 - 0x0000)
struct SkinnedMeshComponent_SetMasterPoseComponent final
{
public:
class USkinnedMeshComponent* NewMasterBoneComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkinnedMeshComponent_SetMasterPoseComponent;
// Function Engine.SkinnedMeshComponent.SetMinLOD
// 0x0004 (0x0004 - 0x0000)
struct SkinnedMeshComponent_SetMinLOD final
{
public:
int32 InNewMinLOD; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkinnedMeshComponent_SetMinLOD;
// Function Engine.SkinnedMeshComponent.SetPhysicsAsset
// 0x0010 (0x0010 - 0x0000)
struct SkinnedMeshComponent_SetPhysicsAsset final
{
public:
class UPhysicsAsset* NewPhysicsAsset; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bForceReInit; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkinnedMeshComponent_SetPhysicsAsset;
// Function Engine.SkinnedMeshComponent.SetSkeletalMesh
// 0x0010 (0x0010 - 0x0000)
struct SkinnedMeshComponent_SetSkeletalMesh final
{
public:
class USkeletalMesh* NewMesh; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bReinitPose; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkinnedMeshComponent_SetSkeletalMesh;
// Function Engine.SkinnedMeshComponent.TransformFromBoneSpace
// 0x0038 (0x0038 - 0x0000)
struct SkinnedMeshComponent_TransformFromBoneSpace final
{
public:
class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector InPosition; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator InRotation; // 0x0014(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector OutPosition; // 0x0020(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator OutRotation; // 0x002C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkinnedMeshComponent_TransformFromBoneSpace;
// Function Engine.SkinnedMeshComponent.UnHideBoneByName
// 0x0008 (0x0008 - 0x0000)
struct SkinnedMeshComponent_UnHideBoneByName final
{
public:
class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkinnedMeshComponent_UnHideBoneByName;
// Function Engine.SkinnedMeshComponent.BoneIsChildOf
// 0x0018 (0x0018 - 0x0000)
struct SkinnedMeshComponent_BoneIsChildOf final
{
public:
class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ParentBoneName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkinnedMeshComponent_BoneIsChildOf;
// Function Engine.SkinnedMeshComponent.FindClosestBone_K2
// 0x0028 (0x0028 - 0x0000)
struct SkinnedMeshComponent_FindClosestBone_K2 final
{
public:
struct FVector TestLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector BoneLocation; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float IgnoreScale; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bRequirePhysicsAsset; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkinnedMeshComponent_FindClosestBone_K2;
// Function Engine.SkinnedMeshComponent.GetBoneIndex
// 0x0010 (0x0010 - 0x0000)
struct SkinnedMeshComponent_GetBoneIndex final
{
public:
class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkinnedMeshComponent_GetBoneIndex;
// Function Engine.SkinnedMeshComponent.GetBoneName
// 0x0010 (0x0010 - 0x0000)
struct SkinnedMeshComponent_GetBoneName final
{
public:
int32 BoneIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FName ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkinnedMeshComponent_GetBoneName;
// Function Engine.SkinnedMeshComponent.GetNumBones
// 0x0004 (0x0004 - 0x0000)
struct SkinnedMeshComponent_GetNumBones final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkinnedMeshComponent_GetNumBones;
// Function Engine.SkinnedMeshComponent.GetParentBone
// 0x0010 (0x0010 - 0x0000)
struct SkinnedMeshComponent_GetParentBone final
{
public:
class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkinnedMeshComponent_GetParentBone;
// Function Engine.SkinnedMeshComponent.GetSocketBoneName
// 0x0010 (0x0010 - 0x0000)
struct SkinnedMeshComponent_GetSocketBoneName final
{
public:
class FName InSocketName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkinnedMeshComponent_GetSocketBoneName;
// Function Engine.SkinnedMeshComponent.TransformToBoneSpace
// 0x0038 (0x0038 - 0x0000)
struct SkinnedMeshComponent_TransformToBoneSpace final
{
public:
class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector InPosition; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator InRotation; // 0x0014(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector OutPosition; // 0x0020(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator OutRotation; // 0x002C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkinnedMeshComponent_TransformToBoneSpace;
// Function Engine.SkeletalMeshComponent.AccumulateAllBodiesBelowPhysicsBlendWeight
// 0x0010 (0x0010 - 0x0000)
struct SkeletalMeshComponent_AccumulateAllBodiesBelowPhysicsBlendWeight final
{
public:
class FName InBoneName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AddPhysicsBlendWeight; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bSkipCustomPhysicsType; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMeshComponent_AccumulateAllBodiesBelowPhysicsBlendWeight;
// Function Engine.SkeletalMeshComponent.AddForceToAllBodiesBelow
// 0x0020 (0x0020 - 0x0000)
struct SkeletalMeshComponent_AddForceToAllBodiesBelow final
{
public:
struct FVector Force; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FName BoneName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAccelChange; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bIncludeSelf; // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMeshComponent_AddForceToAllBodiesBelow;
// Function Engine.SkeletalMeshComponent.AddImpulseToAllBodiesBelow
// 0x0020 (0x0020 - 0x0000)
struct SkeletalMeshComponent_AddImpulseToAllBodiesBelow final
{
public:
struct FVector Impulse; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FName BoneName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bVelChange; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bIncludeSelf; // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMeshComponent_AddImpulseToAllBodiesBelow;
// Function Engine.SkeletalMeshComponent.BreakConstraint
// 0x0020 (0x0020 - 0x0000)
struct SkeletalMeshComponent_BreakConstraint final
{
public:
struct FVector Impulse; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector HitLocation; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
class FName InBoneName; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_BreakConstraint;
// Function Engine.SkeletalMeshComponent.GetClothMaxDistanceScale
// 0x0004 (0x0004 - 0x0000)
struct SkeletalMeshComponent_GetClothMaxDistanceScale final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_GetClothMaxDistanceScale;
// Function Engine.SkeletalMeshComponent.GetCurrentJointAngles
// 0x0018 (0x0018 - 0x0000)
struct SkeletalMeshComponent_GetCurrentJointAngles final
{
public:
class FName InBoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Swing1Angle; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TwistAngle; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Swing2Angle; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMeshComponent_GetCurrentJointAngles;
// Function Engine.SkeletalMeshComponent.IsBodyGravityEnabled
// 0x0010 (0x0010 - 0x0000)
struct SkeletalMeshComponent_IsBodyGravityEnabled final
{
public:
class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMeshComponent_IsBodyGravityEnabled;
// Function Engine.SkeletalMeshComponent.Play
// 0x0001 (0x0001 - 0x0000)
struct SkeletalMeshComponent_Play final
{
public:
bool bLooping; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_Play;
// Function Engine.SkeletalMeshComponent.PlayAnimation
// 0x0010 (0x0010 - 0x0000)
struct SkeletalMeshComponent_PlayAnimation final
{
public:
class UAnimationAsset* NewAnimToPlay; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bLooping; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMeshComponent_PlayAnimation;
// Function Engine.SkeletalMeshComponent.SetAllBodiesBelowPhysicsBlendWeight
// 0x0010 (0x0010 - 0x0000)
struct SkeletalMeshComponent_SetAllBodiesBelowPhysicsBlendWeight final
{
public:
class FName InBoneName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PhysicsBlendWeight; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bSkipCustomPhysicsType; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bIncludeSelf; // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetAllBodiesBelowPhysicsBlendWeight;
// Function Engine.SkeletalMeshComponent.SetAllBodiesBelowSimulatePhysics
// 0x0010 (0x0010 - 0x0000)
struct SkeletalMeshComponent_SetAllBodiesBelowSimulatePhysics final
{
public:
class FName InBoneName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bNewSimulate; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bIncludeSelf; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetAllBodiesBelowSimulatePhysics;
// Function Engine.SkeletalMeshComponent.SetAllBodiesPhysicsBlendWeight
// 0x0008 (0x0008 - 0x0000)
struct SkeletalMeshComponent_SetAllBodiesPhysicsBlendWeight final
{
public:
float PhysicsBlendWeight; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bSkipCustomPhysicsType; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetAllBodiesPhysicsBlendWeight;
// Function Engine.SkeletalMeshComponent.SetAllBodiesSimulatePhysics
// 0x0001 (0x0001 - 0x0000)
struct SkeletalMeshComponent_SetAllBodiesSimulatePhysics final
{
public:
bool bNewSimulate; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetAllBodiesSimulatePhysics;
// Function Engine.SkeletalMeshComponent.SetAllMotorsAngularDriveParams
// 0x0010 (0x0010 - 0x0000)
struct SkeletalMeshComponent_SetAllMotorsAngularDriveParams final
{
public:
float InSpring; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InDamping; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InForceLimit; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bSkipCustomPhysicsType; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetAllMotorsAngularDriveParams;
// Function Engine.SkeletalMeshComponent.SetAllMotorsAngularPositionDrive
// 0x0003 (0x0003 - 0x0000)
struct SkeletalMeshComponent_SetAllMotorsAngularPositionDrive final
{
public:
bool bEnableSwingDrive; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bEnableTwistDrive; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bSkipCustomPhysicsType; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetAllMotorsAngularPositionDrive;
// Function Engine.SkeletalMeshComponent.SetAllMotorsAngularVelocityDrive
// 0x0003 (0x0003 - 0x0000)
struct SkeletalMeshComponent_SetAllMotorsAngularVelocityDrive final
{
public:
bool bEnableSwingDrive; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bEnableTwistDrive; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bSkipCustomPhysicsType; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetAllMotorsAngularVelocityDrive;
// Function Engine.SkeletalMeshComponent.SetAngularLimits
// 0x0018 (0x0018 - 0x0000)
struct SkeletalMeshComponent_SetAngularLimits final
{
public:
class FName InBoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Swing1LimitAngle; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TwistLimitAngle; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Swing2LimitAngle; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetAngularLimits;
// Function Engine.SkeletalMeshComponent.SetAnimation
// 0x0008 (0x0008 - 0x0000)
struct SkeletalMeshComponent_SetAnimation final
{
public:
class UAnimationAsset* NewAnimToPlay; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetAnimation;
// Function Engine.SkeletalMeshComponent.SetAnimationMode
// 0x0001 (0x0001 - 0x0000)
struct SkeletalMeshComponent_SetAnimationMode final
{
public:
EAnimationMode InAnimationMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetAnimationMode;
// Function Engine.SkeletalMeshComponent.SetAnimInstanceClass
// 0x0008 (0x0008 - 0x0000)
struct SkeletalMeshComponent_SetAnimInstanceClass final
{
public:
class UClass* NewClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetAnimInstanceClass;
// Function Engine.SkeletalMeshComponent.SetBodyNotifyRigidBodyCollision
// 0x0010 (0x0010 - 0x0000)
struct SkeletalMeshComponent_SetBodyNotifyRigidBodyCollision final
{
public:
bool bNewNotifyRigidBodyCollision; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FName BoneName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetBodyNotifyRigidBodyCollision;
// Function Engine.SkeletalMeshComponent.SetClothMaxDistanceScale
// 0x0004 (0x0004 - 0x0000)
struct SkeletalMeshComponent_SetClothMaxDistanceScale final
{
public:
float Scale; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetClothMaxDistanceScale;
// Function Engine.SkeletalMeshComponent.SetConstraintProfile
// 0x0018 (0x0018 - 0x0000)
struct SkeletalMeshComponent_SetConstraintProfile final
{
public:
class FName JointName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ProfileName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bDefaultIfNotFound; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetConstraintProfile;
// Function Engine.SkeletalMeshComponent.SetConstraintProfileForAll
// 0x0010 (0x0010 - 0x0000)
struct SkeletalMeshComponent_SetConstraintProfileForAll final
{
public:
class FName ProfileName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bDefaultIfNotFound; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetConstraintProfileForAll;
// Function Engine.SkeletalMeshComponent.SetEnableBodyGravity
// 0x0010 (0x0010 - 0x0000)
struct SkeletalMeshComponent_SetEnableBodyGravity final
{
public:
bool bEnableGravity; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FName BoneName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetEnableBodyGravity;
// Function Engine.SkeletalMeshComponent.SetEnableGravityOnAllBodiesBelow
// 0x0018 (0x0018 - 0x0000)
struct SkeletalMeshComponent_SetEnableGravityOnAllBodiesBelow final
{
public:
bool bEnableGravity; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FName BoneName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bIncludeSelf; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetEnableGravityOnAllBodiesBelow;
// Function Engine.SkeletalMeshComponent.SetEnablePhysicsBlending
// 0x0001 (0x0001 - 0x0000)
struct SkeletalMeshComponent_SetEnablePhysicsBlending final
{
public:
bool bNewBlendPhysics; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetEnablePhysicsBlending;
// Function Engine.SkeletalMeshComponent.SetMorphTarget
// 0x0010 (0x0010 - 0x0000)
struct SkeletalMeshComponent_SetMorphTarget final
{
public:
class FName MorphTargetName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Value; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bRemoveZeroWeight; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetMorphTarget;
// Function Engine.SkeletalMeshComponent.SetNotifyRigidBodyCollisionBelow
// 0x0018 (0x0018 - 0x0000)
struct SkeletalMeshComponent_SetNotifyRigidBodyCollisionBelow final
{
public:
bool bNewNotifyRigidBodyCollision; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FName BoneName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bIncludeSelf; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetNotifyRigidBodyCollisionBelow;
// Function Engine.SkeletalMeshComponent.SetPhysicsBlendWeight
// 0x0004 (0x0004 - 0x0000)
struct SkeletalMeshComponent_SetPhysicsBlendWeight final
{
public:
float PhysicsBlendWeight; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetPhysicsBlendWeight;
// Function Engine.SkeletalMeshComponent.SetPlayRate
// 0x0004 (0x0004 - 0x0000)
struct SkeletalMeshComponent_SetPlayRate final
{
public:
float Rate; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetPlayRate;
// Function Engine.SkeletalMeshComponent.SetPosition
// 0x0008 (0x0008 - 0x0000)
struct SkeletalMeshComponent_SetPosition final
{
public:
float InPos; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bFireNotifies; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMeshComponent_SetPosition;
// Function Engine.SkeletalMeshComponent.UnbindClothFromMasterPoseComponent
// 0x0001 (0x0001 - 0x0000)
struct SkeletalMeshComponent_UnbindClothFromMasterPoseComponent final
{
public:
bool bRestoreSimulationSpace; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_UnbindClothFromMasterPoseComponent;
// Function Engine.SkeletalMeshComponent.GetAnimationMode
// 0x0001 (0x0001 - 0x0000)
struct SkeletalMeshComponent_GetAnimationMode final
{
public:
EAnimationMode ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_GetAnimationMode;
// Function Engine.SkeletalMeshComponent.GetAnimInstance
// 0x0008 (0x0008 - 0x0000)
struct SkeletalMeshComponent_GetAnimInstance final
{
public:
class UAnimInstance* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_GetAnimInstance;
// Function Engine.SkeletalMeshComponent.GetMorphTarget
// 0x0010 (0x0010 - 0x0000)
struct SkeletalMeshComponent_GetMorphTarget final
{
public:
class FName MorphTargetName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMeshComponent_GetMorphTarget;
// Function Engine.SkeletalMeshComponent.GetPlayRate
// 0x0004 (0x0004 - 0x0000)
struct SkeletalMeshComponent_GetPlayRate final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_GetPlayRate;
// Function Engine.SkeletalMeshComponent.GetPosition
// 0x0004 (0x0004 - 0x0000)
struct SkeletalMeshComponent_GetPosition final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_GetPosition;
// Function Engine.SkeletalMeshComponent.IsPlaying
// 0x0001 (0x0001 - 0x0000)
struct SkeletalMeshComponent_IsPlaying final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshComponent_IsPlaying;
// Function Engine.SkeletalMeshComponent.K2_GetClosestPointOnPhysicsAsset
// 0x0038 (0x0038 - 0x0000)
struct SkeletalMeshComponent_K2_GetClosestPointOnPhysicsAsset final
{
public:
struct FVector WorldPosition; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector ClosestWorldPosition; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Normal; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FName BoneName; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Distance; // 0x0030(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0034(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMeshComponent_K2_GetClosestPointOnPhysicsAsset;
// Function Engine.ProjectileMovementComponent.SetVelocityInLocalSpace
// 0x000C (0x000C - 0x0000)
struct ProjectileMovementComponent_SetVelocityInLocalSpace final
{
public:
struct FVector NewVelocity; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ProjectileMovementComponent_SetVelocityInLocalSpace;
// Function Engine.ProjectileMovementComponent.StopSimulating
// 0x0088 (0x0088 - 0x0000)
struct ProjectileMovementComponent_StopSimulating final
{
public:
struct FHitResult HitResult; // 0x0000(0x0088)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ProjectileMovementComponent_StopSimulating;
// Function Engine.ProjectileMovementComponent.LimitVelocity
// 0x0018 (0x0018 - 0x0000)
struct ProjectileMovementComponent_LimitVelocity final
{
public:
struct FVector NewVelocity; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ProjectileMovementComponent_LimitVelocity;
// Function Engine.NavModifierComponent.SetAreaClass
// 0x0008 (0x0008 - 0x0000)
struct NavModifierComponent_SetAreaClass final
{
public:
TSubclassOf<class UNavArea> NewAreaClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NavModifierComponent_SetAreaClass;
// Function Engine.PhysicalAnimationComponent.ApplyPhysicalAnimationProfileBelow
// 0x0018 (0x0018 - 0x0000)
struct PhysicalAnimationComponent_ApplyPhysicalAnimationProfileBelow final
{
public:
class FName BodyName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ProfileName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bIncludeSelf; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bClearNotFound; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PhysicalAnimationComponent_ApplyPhysicalAnimationProfileBelow;
// Function Engine.PhysicalAnimationComponent.ApplyPhysicalAnimationSettings
// 0x0030 (0x0030 - 0x0000)
struct PhysicalAnimationComponent_ApplyPhysicalAnimationSettings final
{
public:
class FName BodyName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FPhysicalAnimationData PhysicalAnimationData; // 0x0008(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicalAnimationComponent_ApplyPhysicalAnimationSettings;
// Function Engine.PhysicalAnimationComponent.ApplyPhysicalAnimationSettingsBelow
// 0x0038 (0x0038 - 0x0000)
struct PhysicalAnimationComponent_ApplyPhysicalAnimationSettingsBelow final
{
public:
class FName BodyName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FPhysicalAnimationData PhysicalAnimationData; // 0x0008(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
bool bIncludeSelf; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PhysicalAnimationComponent_ApplyPhysicalAnimationSettingsBelow;
// Function Engine.PhysicalAnimationComponent.SetSkeletalMeshComponent
// 0x0008 (0x0008 - 0x0000)
struct PhysicalAnimationComponent_SetSkeletalMeshComponent final
{
public:
class USkeletalMeshComponent* InSkeletalMeshComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicalAnimationComponent_SetSkeletalMeshComponent;
// Function Engine.PhysicalAnimationComponent.SetStrengthMultiplyer
// 0x0004 (0x0004 - 0x0000)
struct PhysicalAnimationComponent_SetStrengthMultiplyer final
{
public:
float InStrengthMultiplyer; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicalAnimationComponent_SetStrengthMultiplyer;
// Function Engine.PlatformEventsComponent.IsInLaptopMode
// 0x0001 (0x0001 - 0x0000)
struct PlatformEventsComponent_IsInLaptopMode final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlatformEventsComponent_IsInLaptopMode;
// Function Engine.PlatformEventsComponent.IsInTabletMode
// 0x0001 (0x0001 - 0x0000)
struct PlatformEventsComponent_IsInTabletMode final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlatformEventsComponent_IsInTabletMode;
// Function Engine.PlatformEventsComponent.SupportsConvertibleLaptops
// 0x0001 (0x0001 - 0x0000)
struct PlatformEventsComponent_SupportsConvertibleLaptops final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlatformEventsComponent_SupportsConvertibleLaptops;
// Function Engine.AtmosphericFogComponent.DisableGroundScattering
// 0x0001 (0x0001 - 0x0000)
struct AtmosphericFogComponent_DisableGroundScattering final
{
public:
bool NewGroundScattering; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AtmosphericFogComponent_DisableGroundScattering;
// Function Engine.AtmosphericFogComponent.DisableSunDisk
// 0x0001 (0x0001 - 0x0000)
struct AtmosphericFogComponent_DisableSunDisk final
{
public:
bool NewSunDisk; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AtmosphericFogComponent_DisableSunDisk;
// Function Engine.AtmosphericFogComponent.SetAltitudeScale
// 0x0004 (0x0004 - 0x0000)
struct AtmosphericFogComponent_SetAltitudeScale final
{
public:
float NewAltitudeScale; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AtmosphericFogComponent_SetAltitudeScale;
// Function Engine.AtmosphericFogComponent.SetDefaultBrightness
// 0x0004 (0x0004 - 0x0000)
struct AtmosphericFogComponent_SetDefaultBrightness final
{
public:
float NewBrightness; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AtmosphericFogComponent_SetDefaultBrightness;
// Function Engine.AtmosphericFogComponent.SetDefaultLightColor
// 0x0010 (0x0010 - 0x0000)
struct AtmosphericFogComponent_SetDefaultLightColor final
{
public:
struct FLinearColor NewLightColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AtmosphericFogComponent_SetDefaultLightColor;
// Function Engine.AtmosphericFogComponent.SetDensityMultiplier
// 0x0004 (0x0004 - 0x0000)
struct AtmosphericFogComponent_SetDensityMultiplier final
{
public:
float NewDensityMultiplier; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AtmosphericFogComponent_SetDensityMultiplier;
// Function Engine.AtmosphericFogComponent.SetDensityOffset
// 0x0004 (0x0004 - 0x0000)
struct AtmosphericFogComponent_SetDensityOffset final
{
public:
float NewDensityOffset; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AtmosphericFogComponent_SetDensityOffset;
// Function Engine.AtmosphericFogComponent.SetDistanceOffset
// 0x0004 (0x0004 - 0x0000)
struct AtmosphericFogComponent_SetDistanceOffset final
{
public:
float NewDistanceOffset; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AtmosphericFogComponent_SetDistanceOffset;
// Function Engine.AtmosphericFogComponent.SetDistanceScale
// 0x0004 (0x0004 - 0x0000)
struct AtmosphericFogComponent_SetDistanceScale final
{
public:
float NewDistanceScale; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AtmosphericFogComponent_SetDistanceScale;
// Function Engine.AtmosphericFogComponent.SetFogMultiplier
// 0x0004 (0x0004 - 0x0000)
struct AtmosphericFogComponent_SetFogMultiplier final
{
public:
float NewFogMultiplier; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AtmosphericFogComponent_SetFogMultiplier;
// Function Engine.AtmosphericFogComponent.SetPrecomputeParams
// 0x000C (0x000C - 0x0000)
struct AtmosphericFogComponent_SetPrecomputeParams final
{
public:
float DensityHeight; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaxScatteringOrder; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 InscatterAltitudeSampleNum; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AtmosphericFogComponent_SetPrecomputeParams;
// Function Engine.AtmosphericFogComponent.SetStartDistance
// 0x0004 (0x0004 - 0x0000)
struct AtmosphericFogComponent_SetStartDistance final
{
public:
float NewStartDistance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AtmosphericFogComponent_SetStartDistance;
// Function Engine.AtmosphericFogComponent.SetSunMultiplier
// 0x0004 (0x0004 - 0x0000)
struct AtmosphericFogComponent_SetSunMultiplier final
{
public:
float NewSunMultiplier; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AtmosphericFogComponent_SetSunMultiplier;
// Function Engine.AudioComponent.AdjustAttenuation
// 0x00F8 (0x00F8 - 0x0000)
struct AudioComponent_AdjustAttenuation final
{
public:
struct FAttenuationSettings InAttenuationSettings; // 0x0000(0x00F8)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioComponent_AdjustAttenuation;
// Function Engine.AudioComponent.AdjustVolume
// 0x0008 (0x0008 - 0x0000)
struct AudioComponent_AdjustVolume final
{
public:
float AdjustVolumeDuration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AdjustVolumeLevel; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioComponent_AdjustVolume;
// Function Engine.AudioComponent.BP_GetAttenuationSettingsToApply
// 0x0100 (0x0100 - 0x0000)
struct AudioComponent_BP_GetAttenuationSettingsToApply final
{
public:
struct FAttenuationSettings OutAttenuationSettings; // 0x0000(0x00F8)(Parm, OutParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x00F8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_F9[0x7]; // 0x00F9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AudioComponent_BP_GetAttenuationSettingsToApply;
// Function Engine.AudioComponent.FadeIn
// 0x000C (0x000C - 0x0000)
struct AudioComponent_FadeIn final
{
public:
float FadeInDuration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FadeVolumeLevel; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float StartTime; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioComponent_FadeIn;
// Function Engine.AudioComponent.FadeOut
// 0x0008 (0x0008 - 0x0000)
struct AudioComponent_FadeOut final
{
public:
float FadeOutDuration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FadeVolumeLevel; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioComponent_FadeOut;
// Function Engine.AudioComponent.Play
// 0x0004 (0x0004 - 0x0000)
struct AudioComponent_Play final
{
public:
float StartTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioComponent_Play;
// Function Engine.AudioComponent.SetBoolParameter
// 0x0010 (0x0010 - 0x0000)
struct AudioComponent_SetBoolParameter final
{
public:
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InBool; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AudioComponent_SetBoolParameter;
// Function Engine.AudioComponent.SetFloatParameter
// 0x0010 (0x0010 - 0x0000)
struct AudioComponent_SetFloatParameter final
{
public:
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InFloat; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AudioComponent_SetFloatParameter;
// Function Engine.AudioComponent.SetIntParameter
// 0x0010 (0x0010 - 0x0000)
struct AudioComponent_SetIntParameter final
{
public:
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 inInt; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AudioComponent_SetIntParameter;
// Function Engine.AudioComponent.SetPitchMultiplier
// 0x0004 (0x0004 - 0x0000)
struct AudioComponent_SetPitchMultiplier final
{
public:
float NewPitchMultiplier; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioComponent_SetPitchMultiplier;
// Function Engine.AudioComponent.SetSound
// 0x0008 (0x0008 - 0x0000)
struct AudioComponent_SetSound final
{
public:
class USoundBase* NewSound; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioComponent_SetSound;
// Function Engine.AudioComponent.SetUISound
// 0x0001 (0x0001 - 0x0000)
struct AudioComponent_SetUISound final
{
public:
bool bInUISound; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioComponent_SetUISound;
// Function Engine.AudioComponent.SetVolumeMultiplier
// 0x0004 (0x0004 - 0x0000)
struct AudioComponent_SetVolumeMultiplier final
{
public:
float NewVolumeMultiplier; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioComponent_SetVolumeMultiplier;
// Function Engine.AudioComponent.SetWaveParameter
// 0x0010 (0x0010 - 0x0000)
struct AudioComponent_SetWaveParameter final
{
public:
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USoundWave* InWave; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioComponent_SetWaveParameter;
// Function Engine.AudioComponent.IsPlaying
// 0x0001 (0x0001 - 0x0000)
struct AudioComponent_IsPlaying final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AudioComponent_IsPlaying;
// Function Engine.ChildActorComponent.SetChildActorClass
// 0x0008 (0x0008 - 0x0000)
struct ChildActorComponent_SetChildActorClass final
{
public:
TSubclassOf<class AActor> InClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ChildActorComponent_SetChildActorClass;
// Function Engine.ExponentialHeightFogComponent.SetDirectionalInscatteringColor
// 0x0010 (0x0010 - 0x0000)
struct ExponentialHeightFogComponent_SetDirectionalInscatteringColor final
{
public:
struct FLinearColor Value; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetDirectionalInscatteringColor;
// Function Engine.ExponentialHeightFogComponent.SetDirectionalInscatteringExponent
// 0x0004 (0x0004 - 0x0000)
struct ExponentialHeightFogComponent_SetDirectionalInscatteringExponent final
{
public:
float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetDirectionalInscatteringExponent;
// Function Engine.ExponentialHeightFogComponent.SetDirectionalInscatteringStartDistance
// 0x0004 (0x0004 - 0x0000)
struct ExponentialHeightFogComponent_SetDirectionalInscatteringStartDistance final
{
public:
float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetDirectionalInscatteringStartDistance;
// Function Engine.ExponentialHeightFogComponent.SetFogDensity
// 0x0004 (0x0004 - 0x0000)
struct ExponentialHeightFogComponent_SetFogDensity final
{
public:
float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetFogDensity;
// Function Engine.ExponentialHeightFogComponent.SetFogHeightFalloff
// 0x0004 (0x0004 - 0x0000)
struct ExponentialHeightFogComponent_SetFogHeightFalloff final
{
public:
float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetFogHeightFalloff;
// Function Engine.ExponentialHeightFogComponent.SetFogInscatteringColor
// 0x0010 (0x0010 - 0x0000)
struct ExponentialHeightFogComponent_SetFogInscatteringColor final
{
public:
struct FLinearColor Value; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetFogInscatteringColor;
// Function Engine.ExponentialHeightFogComponent.SetFogMaxOpacity
// 0x0004 (0x0004 - 0x0000)
struct ExponentialHeightFogComponent_SetFogMaxOpacity final
{
public:
float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetFogMaxOpacity;
// Function Engine.ExponentialHeightFogComponent.SetStartDistance
// 0x0004 (0x0004 - 0x0000)
struct ExponentialHeightFogComponent_SetStartDistance final
{
public:
float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ExponentialHeightFogComponent_SetStartDistance;
// Function Engine.SpotLightComponent.SetInnerConeAngle
// 0x0004 (0x0004 - 0x0000)
struct SpotLightComponent_SetInnerConeAngle final
{
public:
float NewInnerConeAngle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SpotLightComponent_SetInnerConeAngle;
// Function Engine.SpotLightComponent.SetOuterConeAngle
// 0x0004 (0x0004 - 0x0000)
struct SpotLightComponent_SetOuterConeAngle final
{
public:
float NewOuterConeAngle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SpotLightComponent_SetOuterConeAngle;
// Function Engine.SkyLightComponent.SetCubemap
// 0x0008 (0x0008 - 0x0000)
struct SkyLightComponent_SetCubemap final
{
public:
class UTextureCube* NewCubemap; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkyLightComponent_SetCubemap;
// Function Engine.SkyLightComponent.SetCubemapBlend
// 0x0018 (0x0018 - 0x0000)
struct SkyLightComponent_SetCubemapBlend final
{
public:
class UTextureCube* SourceCubemap; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UTextureCube* DestinationCubemap; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InBlendFraction; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkyLightComponent_SetCubemapBlend;
// Function Engine.SkyLightComponent.SetIndirectLightingIntensity
// 0x0004 (0x0004 - 0x0000)
struct SkyLightComponent_SetIndirectLightingIntensity final
{
public:
float NewIntensity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkyLightComponent_SetIndirectLightingIntensity;
// Function Engine.SkyLightComponent.SetIntensity
// 0x0004 (0x0004 - 0x0000)
struct SkyLightComponent_SetIntensity final
{
public:
float NewIntensity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkyLightComponent_SetIntensity;
// Function Engine.SkyLightComponent.SetLightColor
// 0x0010 (0x0010 - 0x0000)
struct SkyLightComponent_SetLightColor final
{
public:
struct FLinearColor NewLightColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkyLightComponent_SetLightColor;
// Function Engine.SkyLightComponent.SetMinOcclusion
// 0x0004 (0x0004 - 0x0000)
struct SkyLightComponent_SetMinOcclusion final
{
public:
float InMinOcclusion; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkyLightComponent_SetMinOcclusion;
// Function Engine.SkyLightComponent.SetOcclusionTint
// 0x0004 (0x0004 - 0x0000)
struct SkyLightComponent_SetOcclusionTint final
{
public:
struct FColor InTint; // 0x0000(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkyLightComponent_SetOcclusionTint;
// Function Engine.PhysicsConstraintComponent.GetConstraintForce
// 0x0018 (0x0018 - 0x0000)
struct PhysicsConstraintComponent_GetConstraintForce final
{
public:
struct FVector OutLinearForce; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector OutAngularForce; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_GetConstraintForce;
// Function Engine.PhysicsConstraintComponent.SetAngularDriveParams
// 0x000C (0x000C - 0x0000)
struct PhysicsConstraintComponent_SetAngularDriveParams final
{
public:
float InSpring; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InDamping; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InForceLimit; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularDriveParams;
// Function Engine.PhysicsConstraintComponent.SetAngularOrientationDrive
// 0x0002 (0x0002 - 0x0000)
struct PhysicsConstraintComponent_SetAngularOrientationDrive final
{
public:
bool bEnableSwingDrive; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bEnableTwistDrive; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularOrientationDrive;
// Function Engine.PhysicsConstraintComponent.SetAngularOrientationTarget
// 0x000C (0x000C - 0x0000)
struct PhysicsConstraintComponent_SetAngularOrientationTarget final
{
public:
struct FRotator InPosTarget; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularOrientationTarget;
// Function Engine.PhysicsConstraintComponent.SetAngularSwing1Limit
// 0x0008 (0x0008 - 0x0000)
struct PhysicsConstraintComponent_SetAngularSwing1Limit final
{
public:
EAngularConstraintMotion MotionType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float Swing1LimitAngle; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularSwing1Limit;
// Function Engine.PhysicsConstraintComponent.SetAngularSwing2Limit
// 0x0008 (0x0008 - 0x0000)
struct PhysicsConstraintComponent_SetAngularSwing2Limit final
{
public:
EAngularConstraintMotion MotionType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float Swing2LimitAngle; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularSwing2Limit;
// Function Engine.PhysicsConstraintComponent.SetAngularTwistLimit
// 0x0008 (0x0008 - 0x0000)
struct PhysicsConstraintComponent_SetAngularTwistLimit final
{
public:
EAngularConstraintMotion ConstraintType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float TwistLimitAngle; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularTwistLimit;
// Function Engine.PhysicsConstraintComponent.SetAngularVelocityDrive
// 0x0002 (0x0002 - 0x0000)
struct PhysicsConstraintComponent_SetAngularVelocityDrive final
{
public:
bool bEnableSwingDrive; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bEnableTwistDrive; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularVelocityDrive;
// Function Engine.PhysicsConstraintComponent.SetAngularVelocityTarget
// 0x000C (0x000C - 0x0000)
struct PhysicsConstraintComponent_SetAngularVelocityTarget final
{
public:
struct FVector InVelTarget; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetAngularVelocityTarget;
// Function Engine.PhysicsConstraintComponent.SetConstrainedComponents
// 0x0020 (0x0020 - 0x0000)
struct PhysicsConstraintComponent_SetConstrainedComponents final
{
public:
class UPrimitiveComponent* Component1; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName BoneName1; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* Component2; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName BoneName2; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetConstrainedComponents;
// Function Engine.PhysicsConstraintComponent.SetConstraintReferenceFrame
// 0x0040 (0x0040 - 0x0000)
struct PhysicsConstraintComponent_SetConstraintReferenceFrame final
{
public:
EConstraintFrame Frame; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0xF]; // 0x0001(0x000F)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform RefFrame; // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetConstraintReferenceFrame;
// Function Engine.PhysicsConstraintComponent.SetConstraintReferenceOrientation
// 0x001C (0x001C - 0x0000)
struct PhysicsConstraintComponent_SetConstraintReferenceOrientation final
{
public:
EConstraintFrame Frame; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector PriAxis; // 0x0004(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector SecAxis; // 0x0010(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetConstraintReferenceOrientation;
// Function Engine.PhysicsConstraintComponent.SetConstraintReferencePosition
// 0x0010 (0x0010 - 0x0000)
struct PhysicsConstraintComponent_SetConstraintReferencePosition final
{
public:
EConstraintFrame Frame; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector RefPosition; // 0x0004(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetConstraintReferencePosition;
// Function Engine.PhysicsConstraintComponent.SetDisableCollision
// 0x0001 (0x0001 - 0x0000)
struct PhysicsConstraintComponent_SetDisableCollision final
{
public:
bool bDisableCollision; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetDisableCollision;
// Function Engine.PhysicsConstraintComponent.SetLinearDriveParams
// 0x000C (0x000C - 0x0000)
struct PhysicsConstraintComponent_SetLinearDriveParams final
{
public:
float InSpring; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InDamping; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InForceLimit; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetLinearDriveParams;
// Function Engine.PhysicsConstraintComponent.SetLinearPositionDrive
// 0x0003 (0x0003 - 0x0000)
struct PhysicsConstraintComponent_SetLinearPositionDrive final
{
public:
bool bEnableDriveX; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bEnableDriveY; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bEnableDriveZ; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetLinearPositionDrive;
// Function Engine.PhysicsConstraintComponent.SetLinearPositionTarget
// 0x000C (0x000C - 0x0000)
struct PhysicsConstraintComponent_SetLinearPositionTarget final
{
public:
struct FVector InPosTarget; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetLinearPositionTarget;
// Function Engine.PhysicsConstraintComponent.SetLinearVelocityDrive
// 0x0003 (0x0003 - 0x0000)
struct PhysicsConstraintComponent_SetLinearVelocityDrive final
{
public:
bool bEnableDriveX; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bEnableDriveY; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bEnableDriveZ; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetLinearVelocityDrive;
// Function Engine.PhysicsConstraintComponent.SetLinearVelocityTarget
// 0x000C (0x000C - 0x0000)
struct PhysicsConstraintComponent_SetLinearVelocityTarget final
{
public:
struct FVector InVelTarget; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetLinearVelocityTarget;
// Function Engine.PhysicsConstraintComponent.SetLinearXLimit
// 0x0008 (0x0008 - 0x0000)
struct PhysicsConstraintComponent_SetLinearXLimit final
{
public:
ELinearConstraintMotion ConstraintType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float LimitSize; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetLinearXLimit;
// Function Engine.PhysicsConstraintComponent.SetLinearYLimit
// 0x0008 (0x0008 - 0x0000)
struct PhysicsConstraintComponent_SetLinearYLimit final
{
public:
ELinearConstraintMotion ConstraintType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float LimitSize; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetLinearYLimit;
// Function Engine.PhysicsConstraintComponent.SetLinearZLimit
// 0x0008 (0x0008 - 0x0000)
struct PhysicsConstraintComponent_SetLinearZLimit final
{
public:
ELinearConstraintMotion ConstraintType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float LimitSize; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_SetLinearZLimit;
// Function Engine.PhysicsConstraintComponent.GetCurrentSwing1
// 0x0004 (0x0004 - 0x0000)
struct PhysicsConstraintComponent_GetCurrentSwing1 final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_GetCurrentSwing1;
// Function Engine.PhysicsConstraintComponent.GetCurrentSwing2
// 0x0004 (0x0004 - 0x0000)
struct PhysicsConstraintComponent_GetCurrentSwing2 final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_GetCurrentSwing2;
// Function Engine.PhysicsConstraintComponent.GetCurrentTwist
// 0x0004 (0x0004 - 0x0000)
struct PhysicsConstraintComponent_GetCurrentTwist final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsConstraintComponent_GetCurrentTwist;
// Function Engine.PhysicsSpringComponent.GetNormalizedCompressionScalar
// 0x0004 (0x0004 - 0x0000)
struct PhysicsSpringComponent_GetNormalizedCompressionScalar final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsSpringComponent_GetNormalizedCompressionScalar;
// Function Engine.PhysicsSpringComponent.GetSpringCurrentEndPoint
// 0x000C (0x000C - 0x0000)
struct PhysicsSpringComponent_GetSpringCurrentEndPoint final
{
public:
struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsSpringComponent_GetSpringCurrentEndPoint;
// Function Engine.PhysicsSpringComponent.GetSpringDirection
// 0x000C (0x000C - 0x0000)
struct PhysicsSpringComponent_GetSpringDirection final
{
public:
struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsSpringComponent_GetSpringDirection;
// Function Engine.PhysicsSpringComponent.GetSpringRestingPoint
// 0x000C (0x000C - 0x0000)
struct PhysicsSpringComponent_GetSpringRestingPoint final
{
public:
struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhysicsSpringComponent_GetSpringRestingPoint;
// Function Engine.BillboardComponent.SetSprite
// 0x0008 (0x0008 - 0x0000)
struct BillboardComponent_SetSprite final
{
public:
class UTexture2D* NewSprite; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BillboardComponent_SetSprite;
// Function Engine.BillboardComponent.SetSpriteAndUV
// 0x0018 (0x0018 - 0x0000)
struct BillboardComponent_SetSpriteAndUV final
{
public:
class UTexture2D* NewSprite; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 NewU; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 NewUL; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 NewV; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 NewVL; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BillboardComponent_SetSpriteAndUV;
// Function Engine.BillboardComponent.SetUV
// 0x0010 (0x0010 - 0x0000)
struct BillboardComponent_SetUV final
{
public:
int32 NewU; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 NewUL; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 NewV; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 NewVL; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BillboardComponent_SetUV;
// Function Engine.MaterialBillboardComponent.AddElement
// 0x0028 (0x0028 - 0x0000)
struct MaterialBillboardComponent_AddElement final
{
public:
class UMaterialInterface* Material; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UCurveFloat* DistanceToOpacityCurve; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bSizeIsInScreenSpace; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float BaseSizeX; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BaseSizeY; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UCurveFloat* DistanceToSizeCurve; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MaterialBillboardComponent_AddElement;
// Function Engine.MaterialBillboardComponent.SetElements
// 0x0010 (0x0010 - 0x0000)
struct MaterialBillboardComponent_SetElements final
{
public:
TArray<struct FMaterialSpriteElement> NewElements; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MaterialBillboardComponent_SetElements;
// Function Engine.DestructibleComponent.ApplyDamage
// 0x0020 (0x0020 - 0x0000)
struct DestructibleComponent_ApplyDamage final
{
public:
float DamageAmount; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector HitLocation; // 0x0004(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector ImpulseDir; // 0x0010(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float ImpulseStrength; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DestructibleComponent_ApplyDamage;
// Function Engine.DestructibleComponent.ApplyRadiusDamage
// 0x001C (0x001C - 0x0000)
struct DestructibleComponent_ApplyRadiusDamage final
{
public:
float BaseDamage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector HurtOrigin; // 0x0004(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float DamageRadius; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ImpulseStrength; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bFullDamage; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_DestructibleComponent_ApplyRadiusDamage;
// Function Engine.DestructibleComponent.GetDestructibleMesh
// 0x0008 (0x0008 - 0x0000)
struct DestructibleComponent_GetDestructibleMesh final
{
public:
class UDestructibleMesh* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DestructibleComponent_GetDestructibleMesh;
// Function Engine.DestructibleComponent.SetDestructibleMesh
// 0x0008 (0x0008 - 0x0000)
struct DestructibleComponent_SetDestructibleMesh final
{
public:
class UDestructibleMesh* NewMesh; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DestructibleComponent_SetDestructibleMesh;
// Function Engine.PoseableMeshComponent.CopyPoseFromSkeletalComponent
// 0x0008 (0x0008 - 0x0000)
struct PoseableMeshComponent_CopyPoseFromSkeletalComponent final
{
public:
const class USkeletalMeshComponent* InComponentToCopy; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PoseableMeshComponent_CopyPoseFromSkeletalComponent;
// Function Engine.PoseableMeshComponent.GetBoneLocationByName
// 0x0018 (0x0018 - 0x0000)
struct PoseableMeshComponent_GetBoneLocationByName final
{
public:
class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EBoneSpaces BoneSpace; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PoseableMeshComponent_GetBoneLocationByName;
// Function Engine.PoseableMeshComponent.GetBoneRotationByName
// 0x0018 (0x0018 - 0x0000)
struct PoseableMeshComponent_GetBoneRotationByName final
{
public:
class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EBoneSpaces BoneSpace; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FRotator ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PoseableMeshComponent_GetBoneRotationByName;
// Function Engine.PoseableMeshComponent.GetBoneScaleByName
// 0x0018 (0x0018 - 0x0000)
struct PoseableMeshComponent_GetBoneScaleByName final
{
public:
class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EBoneSpaces BoneSpace; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PoseableMeshComponent_GetBoneScaleByName;
// Function Engine.PoseableMeshComponent.GetBoneTransformByName
// 0x0040 (0x0040 - 0x0000)
struct PoseableMeshComponent_GetBoneTransformByName final
{
public:
class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EBoneSpaces BoneSpace; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform ReturnValue; // 0x0010(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PoseableMeshComponent_GetBoneTransformByName;
// Function Engine.PoseableMeshComponent.ResetBoneTransformByName
// 0x0008 (0x0008 - 0x0000)
struct PoseableMeshComponent_ResetBoneTransformByName final
{
public:
class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PoseableMeshComponent_ResetBoneTransformByName;
// Function Engine.PoseableMeshComponent.SetBoneLocationByName
// 0x0018 (0x0018 - 0x0000)
struct PoseableMeshComponent_SetBoneLocationByName final
{
public:
class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector InLocation; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
EBoneSpaces BoneSpace; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PoseableMeshComponent_SetBoneLocationByName;
// Function Engine.PoseableMeshComponent.SetBoneRotationByName
// 0x0018 (0x0018 - 0x0000)
struct PoseableMeshComponent_SetBoneRotationByName final
{
public:
class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator InRotation; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
EBoneSpaces BoneSpace; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PoseableMeshComponent_SetBoneRotationByName;
// Function Engine.PoseableMeshComponent.SetBoneScaleByName
// 0x0018 (0x0018 - 0x0000)
struct PoseableMeshComponent_SetBoneScaleByName final
{
public:
class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector InScale3D; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
EBoneSpaces BoneSpace; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PoseableMeshComponent_SetBoneScaleByName;
// Function Engine.PoseableMeshComponent.SetBoneTransformByName
// 0x0050 (0x0050 - 0x0000)
struct PoseableMeshComponent_SetBoneTransformByName final
{
public:
class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform InTransform; // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
EBoneSpaces BoneSpace; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_41[0xF]; // 0x0041(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PoseableMeshComponent_SetBoneTransformByName;
// Function Engine.ParticleSystem.ContainsEmitterType
// 0x0010 (0x0010 - 0x0000)
struct ParticleSystem_ContainsEmitterType final
{
public:
class UClass* TypeData; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ParticleSystem_ContainsEmitterType;
// Function Engine.ParticleSystemComponent.BeginTrails
// 0x0018 (0x0018 - 0x0000)
struct ParticleSystemComponent_BeginTrails final
{
public:
class FName InFirstSocketName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName InSecondSocketName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ETrailWidthMode InWidthMode; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float InWidth; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ParticleSystemComponent_BeginTrails;
// Function Engine.ParticleSystemComponent.CreateNamedDynamicMaterialInstance
// 0x0018 (0x0018 - 0x0000)
struct ParticleSystemComponent_CreateNamedDynamicMaterialInstance final
{
public:
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMaterialInterface* SourceMaterial; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMaterialInstanceDynamic* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ParticleSystemComponent_CreateNamedDynamicMaterialInstance;
// Function Engine.ParticleSystemComponent.GenerateParticleEvent
// 0x0030 (0x0030 - 0x0000)
struct ParticleSystemComponent_GenerateParticleEvent final
{
public:
class FName InEventName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InEmitterTime; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector InLocation; // 0x000C(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector InDirection; // 0x0018(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector InVelocity; // 0x0024(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ParticleSystemComponent_GenerateParticleEvent;
// Function Engine.ParticleSystemComponent.SetActorParameter
// 0x0010 (0x0010 - 0x0000)
struct ParticleSystemComponent_SetActorParameter final
{
public:
class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* Param; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ParticleSystemComponent_SetActorParameter;
// Function Engine.ParticleSystemComponent.SetAutoAttachmentParameters
// 0x0018 (0x0018 - 0x0000)
struct ParticleSystemComponent_SetAutoAttachmentParameters final
{
public:
class USceneComponent* Parent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName SocketName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAttachmentRule LocationRule; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAttachmentRule RotationRule; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAttachmentRule ScaleRule; // 0x0012(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_13[0x5]; // 0x0013(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ParticleSystemComponent_SetAutoAttachmentParameters;
// Function Engine.ParticleSystemComponent.SetAutoAttachParams
// 0x0018 (0x0018 - 0x0000)
struct ParticleSystemComponent_SetAutoAttachParams final
{
public:
class USceneComponent* Parent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName SocketName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAttachLocation LocationType; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ParticleSystemComponent_SetAutoAttachParams;
// Function Engine.ParticleSystemComponent.SetBeamEndPoint
// 0x0010 (0x0010 - 0x0000)
struct ParticleSystemComponent_SetBeamEndPoint final
{
public:
int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector NewEndPoint; // 0x0004(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ParticleSystemComponent_SetBeamEndPoint;
// Function Engine.ParticleSystemComponent.SetBeamSourcePoint
// 0x0014 (0x0014 - 0x0000)
struct ParticleSystemComponent_SetBeamSourcePoint final
{
public:
int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector NewSourcePoint; // 0x0004(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
int32 SourceIndex; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ParticleSystemComponent_SetBeamSourcePoint;
// Function Engine.ParticleSystemComponent.SetBeamSourceStrength
// 0x000C (0x000C - 0x0000)
struct ParticleSystemComponent_SetBeamSourceStrength final
{
public:
int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float NewSourceStrength; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 SourceIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ParticleSystemComponent_SetBeamSourceStrength;
// Function Engine.ParticleSystemComponent.SetBeamSourceTangent
// 0x0014 (0x0014 - 0x0000)
struct ParticleSystemComponent_SetBeamSourceTangent final
{
public:
int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector NewTangentPoint; // 0x0004(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
int32 SourceIndex; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ParticleSystemComponent_SetBeamSourceTangent;
// Function Engine.ParticleSystemComponent.SetBeamTargetPoint
// 0x0014 (0x0014 - 0x0000)
struct ParticleSystemComponent_SetBeamTargetPoint final
{
public:
int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector NewTargetPoint; // 0x0004(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
int32 TargetIndex; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ParticleSystemComponent_SetBeamTargetPoint;
// Function Engine.ParticleSystemComponent.SetBeamTargetStrength
// 0x000C (0x000C - 0x0000)
struct ParticleSystemComponent_SetBeamTargetStrength final
{
public:
int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float NewTargetStrength; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 TargetIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ParticleSystemComponent_SetBeamTargetStrength;
// Function Engine.ParticleSystemComponent.SetBeamTargetTangent
// 0x0014 (0x0014 - 0x0000)
struct ParticleSystemComponent_SetBeamTargetTangent final
{
public:
int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector NewTangentPoint; // 0x0004(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
int32 TargetIndex; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ParticleSystemComponent_SetBeamTargetTangent;
// Function Engine.ParticleSystemComponent.SetColorParameter
// 0x0018 (0x0018 - 0x0000)
struct ParticleSystemComponent_SetColorParameter final
{
public:
class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor Param; // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ParticleSystemComponent_SetColorParameter;
// Function Engine.ParticleSystemComponent.SetEmitterEnable
// 0x0010 (0x0010 - 0x0000)
struct ParticleSystemComponent_SetEmitterEnable final
{
public:
class FName EmitterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bNewEnableState; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ParticleSystemComponent_SetEmitterEnable;
// Function Engine.ParticleSystemComponent.SetFloatParameter
// 0x0010 (0x0010 - 0x0000)
struct ParticleSystemComponent_SetFloatParameter final
{
public:
class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Param; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ParticleSystemComponent_SetFloatParameter;
// Function Engine.ParticleSystemComponent.SetMaterialParameter
// 0x0010 (0x0010 - 0x0000)
struct ParticleSystemComponent_SetMaterialParameter final
{
public:
class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMaterialInterface* Param; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ParticleSystemComponent_SetMaterialParameter;
// Function Engine.ParticleSystemComponent.SetTemplate
// 0x0008 (0x0008 - 0x0000)
struct ParticleSystemComponent_SetTemplate final
{
public:
class UParticleSystem* NewTemplate; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ParticleSystemComponent_SetTemplate;
// Function Engine.ParticleSystemComponent.SetTrailSourceData
// 0x0018 (0x0018 - 0x0000)
struct ParticleSystemComponent_SetTrailSourceData final
{
public:
class FName InFirstSocketName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName InSecondSocketName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ETrailWidthMode InWidthMode; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float InWidth; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ParticleSystemComponent_SetTrailSourceData;
// Function Engine.ParticleSystemComponent.SetVectorParameter
// 0x0018 (0x0018 - 0x0000)
struct ParticleSystemComponent_SetVectorParameter final
{
public:
class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Param; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ParticleSystemComponent_SetVectorParameter;
// Function Engine.ParticleSystemComponent.GetBeamEndPoint
// 0x0014 (0x0014 - 0x0000)
struct ParticleSystemComponent_GetBeamEndPoint final
{
public:
int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector OutEndPoint; // 0x0004(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ParticleSystemComponent_GetBeamEndPoint;
// Function Engine.ParticleSystemComponent.GetBeamSourcePoint
// 0x0018 (0x0018 - 0x0000)
struct ParticleSystemComponent_GetBeamSourcePoint final
{
public:
int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 SourceIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector OutSourcePoint; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ParticleSystemComponent_GetBeamSourcePoint;
// Function Engine.ParticleSystemComponent.GetBeamSourceStrength
// 0x0010 (0x0010 - 0x0000)
struct ParticleSystemComponent_GetBeamSourceStrength final
{
public:
int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 SourceIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutSourceStrength; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ParticleSystemComponent_GetBeamSourceStrength;
// Function Engine.ParticleSystemComponent.GetBeamSourceTangent
// 0x0018 (0x0018 - 0x0000)
struct ParticleSystemComponent_GetBeamSourceTangent final
{
public:
int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 SourceIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector OutTangentPoint; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ParticleSystemComponent_GetBeamSourceTangent;
// Function Engine.ParticleSystemComponent.GetBeamTargetPoint
// 0x0018 (0x0018 - 0x0000)
struct ParticleSystemComponent_GetBeamTargetPoint final
{
public:
int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 TargetIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector OutTargetPoint; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ParticleSystemComponent_GetBeamTargetPoint;
// Function Engine.ParticleSystemComponent.GetBeamTargetStrength
// 0x0010 (0x0010 - 0x0000)
struct ParticleSystemComponent_GetBeamTargetStrength final
{
public:
int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 TargetIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutTargetStrength; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ParticleSystemComponent_GetBeamTargetStrength;
// Function Engine.ParticleSystemComponent.GetBeamTargetTangent
// 0x0018 (0x0018 - 0x0000)
struct ParticleSystemComponent_GetBeamTargetTangent final
{
public:
int32 EmitterIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 TargetIndex; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector OutTangentPoint; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ParticleSystemComponent_GetBeamTargetTangent;
// Function Engine.ParticleSystemComponent.GetNamedMaterial
// 0x0010 (0x0010 - 0x0000)
struct ParticleSystemComponent_GetNamedMaterial final
{
public:
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMaterialInterface* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ParticleSystemComponent_GetNamedMaterial;
// Function Engine.ParticleSystemComponent.GetNumActiveParticles
// 0x0004 (0x0004 - 0x0000)
struct ParticleSystemComponent_GetNumActiveParticles final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ParticleSystemComponent_GetNumActiveParticles;
// Function Engine.SphereComponent.SetSphereRadius
// 0x0008 (0x0008 - 0x0000)
struct SphereComponent_SetSphereRadius final
{
public:
float InSphereRadius; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUpdateOverlaps; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SphereComponent_SetSphereRadius;
// Function Engine.SphereComponent.GetScaledSphereRadius
// 0x0004 (0x0004 - 0x0000)
struct SphereComponent_GetScaledSphereRadius final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SphereComponent_GetScaledSphereRadius;
// Function Engine.SphereComponent.GetShapeScale
// 0x0004 (0x0004 - 0x0000)
struct SphereComponent_GetShapeScale final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SphereComponent_GetShapeScale;
// Function Engine.SphereComponent.GetUnscaledSphereRadius
// 0x0004 (0x0004 - 0x0000)
struct SphereComponent_GetUnscaledSphereRadius final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SphereComponent_GetUnscaledSphereRadius;
// Function Engine.SubDSurfaceComponent.SetMesh
// 0x0010 (0x0010 - 0x0000)
struct SubDSurfaceComponent_SetMesh final
{
public:
class USubDSurface* NewMesh; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SubDSurfaceComponent_SetMesh;
// Function Engine.VectorFieldComponent.SetIntensity
// 0x0004 (0x0004 - 0x0000)
struct VectorFieldComponent_SetIntensity final
{
public:
float NewIntensity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VectorFieldComponent_SetIntensity;
// Function Engine.SceneCaptureComponent2D.AddOrUpdateBlendable
// 0x0018 (0x0018 - 0x0000)
struct SceneCaptureComponent2D_AddOrUpdateBlendable final
{
public:
TScriptInterface<class IBlendableInterface> InBlendableObject; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, NativeAccessSpecifierPublic)
float InWeight; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SceneCaptureComponent2D_AddOrUpdateBlendable;
// Function Engine.AnimSingleNodeInstance.GetLength
// 0x0004 (0x0004 - 0x0000)
struct AnimSingleNodeInstance_GetLength final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimSingleNodeInstance_GetLength;
// Function Engine.AnimSingleNodeInstance.PlayAnim
// 0x000C (0x000C - 0x0000)
struct AnimSingleNodeInstance_PlayAnim final
{
public:
bool bIsLooping; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float InPlayRate; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InStartPosition; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimSingleNodeInstance_PlayAnim;
// Function Engine.AnimSingleNodeInstance.SetAnimationAsset
// 0x0010 (0x0010 - 0x0000)
struct AnimSingleNodeInstance_SetAnimationAsset final
{
public:
class UAnimationAsset* NewAsset; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bIsLooping; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float InPlayRate; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimSingleNodeInstance_SetAnimationAsset;
// Function Engine.AnimSingleNodeInstance.SetBlendSpaceInput
// 0x000C (0x000C - 0x0000)
struct AnimSingleNodeInstance_SetBlendSpaceInput final
{
public:
struct FVector InBlendInput; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimSingleNodeInstance_SetBlendSpaceInput;
// Function Engine.AnimSingleNodeInstance.SetLooping
// 0x0001 (0x0001 - 0x0000)
struct AnimSingleNodeInstance_SetLooping final
{
public:
bool bIsLooping; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimSingleNodeInstance_SetLooping;
// Function Engine.AnimSingleNodeInstance.SetPlaying
// 0x0001 (0x0001 - 0x0000)
struct AnimSingleNodeInstance_SetPlaying final
{
public:
bool bIsPlaying; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimSingleNodeInstance_SetPlaying;
// Function Engine.AnimSingleNodeInstance.SetPlayRate
// 0x0004 (0x0004 - 0x0000)
struct AnimSingleNodeInstance_SetPlayRate final
{
public:
float InPlayRate; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimSingleNodeInstance_SetPlayRate;
// Function Engine.AnimSingleNodeInstance.SetPosition
// 0x0008 (0x0008 - 0x0000)
struct AnimSingleNodeInstance_SetPosition final
{
public:
float InPosition; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bFireNotifies; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimSingleNodeInstance_SetPosition;
// Function Engine.AnimSingleNodeInstance.SetPositionWithPreviousTime
// 0x000C (0x000C - 0x0000)
struct AnimSingleNodeInstance_SetPositionWithPreviousTime final
{
public:
float InPosition; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InPreviousTime; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bFireNotifies; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimSingleNodeInstance_SetPositionWithPreviousTime;
// Function Engine.AnimSingleNodeInstance.SetPreviewCurveOverride
// 0x0010 (0x0010 - 0x0000)
struct AnimSingleNodeInstance_SetPreviewCurveOverride final
{
public:
class FName PoseName; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Value; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bRemoveIfZero; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AnimSingleNodeInstance_SetPreviewCurveOverride;
// Function Engine.AnimSingleNodeInstance.SetReverse
// 0x0001 (0x0001 - 0x0000)
struct AnimSingleNodeInstance_SetReverse final
{
public:
bool bInReverse; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimSingleNodeInstance_SetReverse;
// Function Engine.VehicleAnimInstance.GetVehicle
// 0x0008 (0x0008 - 0x0000)
struct VehicleAnimInstance_GetVehicle final
{
public:
class AWheeledVehicle* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleAnimInstance_GetVehicle;
// Function Engine.AnimNotifyState_Trail.OverridePSTemplate
// 0x0018 (0x0018 - 0x0000)
struct AnimNotifyState_Trail_OverridePSTemplate final
{
public:
class USkeletalMeshComponent* MeshComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAnimSequenceBase* Animation; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UParticleSystem* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimNotifyState_Trail_OverridePSTemplate;
// Function Engine.AvoidanceManager.EnableMovementComponent
// 0x0010 (0x0010 - 0x0000)
struct AvoidanceManager_EnableMovementComponent final
{
public:
class UMovementComponent* MovementComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bEnable; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AvoidanceManager_EnableMovementComponent;
// Function Engine.AvoidanceManager.GetAvoidanceVelocity
// 0x004C (0x004C - 0x0000)
struct AvoidanceManager_GetAvoidanceVelocity final
{
public:
struct FNavAvoidanceData AvoidanceData; // 0x0000(0x003C)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
float DeltaTime; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0040(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AvoidanceManager_GetAvoidanceVelocity;
// Function Engine.AvoidanceManager.GetAvoidanceVelocityForComponent
// 0x0018 (0x0018 - 0x0000)
struct AvoidanceManager_GetAvoidanceVelocityForComponent final
{
public:
class UMovementComponent* MovementComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AvoidanceManager_GetAvoidanceVelocityForComponent;
// Function Engine.AvoidanceManager.GetAvoidanceVelocityIgnoringUID
// 0x0050 (0x0050 - 0x0000)
struct AvoidanceManager_GetAvoidanceVelocityIgnoringUID final
{
public:
struct FNavAvoidanceData AvoidanceData; // 0x0000(0x003C)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
float DeltaTime; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 IgnoreThisUID; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0044(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AvoidanceManager_GetAvoidanceVelocityIgnoringUID;
// Function Engine.AvoidanceManager.GetNewAvoidanceUID
// 0x0004 (0x0004 - 0x0000)
struct AvoidanceManager_GetNewAvoidanceUID final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AvoidanceManager_GetNewAvoidanceUID;
// Function Engine.AvoidanceManager.GetObjectCount
// 0x0004 (0x0004 - 0x0000)
struct AvoidanceManager_GetObjectCount final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AvoidanceManager_GetObjectCount;
// Function Engine.AvoidanceManager.RegisterMovementComponent
// 0x0010 (0x0010 - 0x0000)
struct AvoidanceManager_RegisterMovementComponent final
{
public:
class UMovementComponent* MovementComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AvoidanceWeight; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AvoidanceManager_RegisterMovementComponent;
// Function Engine.BlueprintPlatformLibrary.GetLaunchNotification
// 0x0020 (0x0020 - 0x0000)
struct BlueprintPlatformLibrary_GetLaunchNotification final
{
public:
bool NotificationLaunchedApp; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString ActivationEvent; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 FireDate; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BlueprintPlatformLibrary_GetLaunchNotification;
// Function Engine.BlueprintPlatformLibrary.ScheduleLocalNotificationAtTime
// 0x0068 (0x0068 - 0x0000)
struct BlueprintPlatformLibrary_ScheduleLocalNotificationAtTime final
{
public:
struct FDateTime FireDateTime; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
bool LocalTime; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FText Title; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
class FText Body; // 0x0028(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
class FText Action; // 0x0040(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
class FString ActivationEvent; // 0x0058(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPlatformLibrary_ScheduleLocalNotificationAtTime;
// Function Engine.BlueprintPlatformLibrary.ScheduleLocalNotificationFromNow
// 0x0060 (0x0060 - 0x0000)
struct BlueprintPlatformLibrary_ScheduleLocalNotificationFromNow final
{
public:
int32 inSecondsFromNow; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FText Title; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
class FText Body; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
class FText Action; // 0x0038(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
class FString ActivationEvent; // 0x0050(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintPlatformLibrary_ScheduleLocalNotificationFromNow;
// Function Engine.KismetSystemLibrary.AddFloatHistorySample
// 0x0048 (0x0048 - 0x0000)
struct KismetSystemLibrary_AddFloatHistorySample final
{
public:
float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FDebugFloatHistory FloatHistory; // 0x0008(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FDebugFloatHistory ReturnValue; // 0x0028(0x0020)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_AddFloatHistorySample;
// Function Engine.KismetSystemLibrary.BoxOverlapActors_DEPRECATED
// 0x0058 (0x0058 - 0x0000)
struct KismetSystemLibrary_BoxOverlapActors_DEPRECATED final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector BoxPos; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector BoxExtent; // 0x0014(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
EOverlapFilterOption Filter; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UClass* ActorClassFilter; // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class AActor*> ActorsToIgnore; // 0x0030(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
TArray<class AActor*> OutActors; // 0x0040(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_BoxOverlapActors_DEPRECATED;
// Function Engine.KismetSystemLibrary.BoxOverlapActors_NEW
// 0x0060 (0x0060 - 0x0000)
struct KismetSystemLibrary_BoxOverlapActors_NEW final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector BoxPos; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector BoxExtent; // 0x0014(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
TArray<EObjectTypeQuery> ObjectTypes; // 0x0020(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
class UClass* ActorClassFilter; // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class AActor*> ActorsToIgnore; // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
TArray<class AActor*> OutActors; // 0x0048(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0058(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_BoxOverlapActors_NEW;
// Function Engine.KismetSystemLibrary.BoxOverlapComponents_DEPRECATED
// 0x0058 (0x0058 - 0x0000)
struct KismetSystemLibrary_BoxOverlapComponents_DEPRECATED final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector BoxPos; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Extent; // 0x0014(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
EOverlapFilterOption Filter; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UClass* ComponentClassFilter; // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class AActor*> ActorsToIgnore; // 0x0030(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
TArray<class UPrimitiveComponent*> OutComponents; // 0x0040(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_BoxOverlapComponents_DEPRECATED;
// Function Engine.KismetSystemLibrary.BoxOverlapComponents_NEW
// 0x0060 (0x0060 - 0x0000)
struct KismetSystemLibrary_BoxOverlapComponents_NEW final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector BoxPos; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Extent; // 0x0014(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
TArray<EObjectTypeQuery> ObjectTypes; // 0x0020(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
class UClass* ComponentClassFilter; // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class AActor*> ActorsToIgnore; // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
TArray<class UPrimitiveComponent*> OutComponents; // 0x0048(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0058(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_BoxOverlapComponents_NEW;
// Function Engine.KismetSystemLibrary.BoxTraceMulti
// 0x0070 (0x0070 - 0x0000)
struct KismetSystemLibrary_BoxTraceMulti final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector HalfSize; // 0x0020(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator Orientation; // 0x002C(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
ETraceTypeQuery TraceChannel; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0039(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_3A[0x6]; // 0x003A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ActorsToIgnore; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
EDrawDebugTrace DrawDebugType; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<struct FHitResult> OutHits; // 0x0058(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bIgnoreSelf; // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0069(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_6A[0x6]; // 0x006A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_BoxTraceMulti;
// Function Engine.KismetSystemLibrary.BoxTraceMultiForObjects
// 0x0080 (0x0080 - 0x0000)
struct KismetSystemLibrary_BoxTraceMultiForObjects final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector HalfSize; // 0x0020(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator Orientation; // 0x002C(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
TArray<EObjectTypeQuery> ObjectTypes; // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ActorsToIgnore; // 0x0050(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
EDrawDebugTrace DrawDebugType; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<struct FHitResult> OutHits; // 0x0068(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bIgnoreSelf; // 0x0078(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0079(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_7A[0x6]; // 0x007A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_BoxTraceMultiForObjects;
// Function Engine.KismetSystemLibrary.BoxTraceSingle
// 0x00E8 (0x00E8 - 0x0000)
struct KismetSystemLibrary_BoxTraceSingle final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector HalfSize; // 0x0020(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator Orientation; // 0x002C(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
ETraceTypeQuery TraceChannel; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0039(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_3A[0x6]; // 0x003A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ActorsToIgnore; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
EDrawDebugTrace DrawDebugType; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult OutHit; // 0x0058(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bIgnoreSelf; // 0x00E0(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x00E1(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_E2[0x6]; // 0x00E2(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_BoxTraceSingle;
// Function Engine.KismetSystemLibrary.BoxTraceSingleForObjects
// 0x00F8 (0x00F8 - 0x0000)
struct KismetSystemLibrary_BoxTraceSingleForObjects final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector HalfSize; // 0x0020(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator Orientation; // 0x002C(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
TArray<EObjectTypeQuery> ObjectTypes; // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ActorsToIgnore; // 0x0050(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
EDrawDebugTrace DrawDebugType; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult OutHit; // 0x0068(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bIgnoreSelf; // 0x00F0(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x00F1(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_F2[0x6]; // 0x00F2(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_BoxTraceSingleForObjects;
// Function Engine.KismetSystemLibrary.CanLaunchURL
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_CanLaunchURL final
{
public:
class FString URL; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_CanLaunchURL;
// Function Engine.KismetSystemLibrary.CapsuleOverlapActors_DEPRECATED
// 0x0050 (0x0050 - 0x0000)
struct KismetSystemLibrary_CapsuleOverlapActors_DEPRECATED final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector CapsulePos; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Radius; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float HalfHeight; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EOverlapFilterOption Filter; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class UClass* ActorClassFilter; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class AActor*> ActorsToIgnore; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
TArray<class AActor*> OutActors; // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_CapsuleOverlapActors_DEPRECATED;
// Function Engine.KismetSystemLibrary.CapsuleOverlapActors_NEW
// 0x0060 (0x0060 - 0x0000)
struct KismetSystemLibrary_CapsuleOverlapActors_NEW final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector CapsulePos; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Radius; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float HalfHeight; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TArray<EObjectTypeQuery> ObjectTypes; // 0x0020(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
class UClass* ActorClassFilter; // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class AActor*> ActorsToIgnore; // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
TArray<class AActor*> OutActors; // 0x0048(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0058(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_CapsuleOverlapActors_NEW;
// Function Engine.KismetSystemLibrary.CapsuleOverlapComponents_DEPRECATED
// 0x0050 (0x0050 - 0x0000)
struct KismetSystemLibrary_CapsuleOverlapComponents_DEPRECATED final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector CapsulePos; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Radius; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float HalfHeight; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EOverlapFilterOption Filter; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class UClass* ComponentClassFilter; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class AActor*> ActorsToIgnore; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
TArray<class UPrimitiveComponent*> OutComponents; // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_CapsuleOverlapComponents_DEPRECATED;
// Function Engine.KismetSystemLibrary.CapsuleOverlapComponents_NEW
// 0x0060 (0x0060 - 0x0000)
struct KismetSystemLibrary_CapsuleOverlapComponents_NEW final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector CapsulePos; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Radius; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float HalfHeight; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TArray<EObjectTypeQuery> ObjectTypes; // 0x0020(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
class UClass* ComponentClassFilter; // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class AActor*> ActorsToIgnore; // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
TArray<class UPrimitiveComponent*> OutComponents; // 0x0048(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0058(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_CapsuleOverlapComponents_NEW;
// Function Engine.KismetSystemLibrary.CapsuleTraceMulti_DEPRECATED
// 0x0060 (0x0060 - 0x0000)
struct KismetSystemLibrary_CapsuleTraceMulti_DEPRECATED final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float HalfHeight; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ECollisionChannel TraceChannel; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0029(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ActorsToIgnore; // 0x0030(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
EDrawDebugTrace DrawDebugType; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<struct FHitResult> OutHits; // 0x0048(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bIgnoreSelf; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0059(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_5A[0x6]; // 0x005A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_CapsuleTraceMulti_DEPRECATED;
// Function Engine.KismetSystemLibrary.CapsuleTraceMulti_NEW
// 0x0060 (0x0060 - 0x0000)
struct KismetSystemLibrary_CapsuleTraceMulti_NEW final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float HalfHeight; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ETraceTypeQuery TraceChannel; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0029(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ActorsToIgnore; // 0x0030(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
EDrawDebugTrace DrawDebugType; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<struct FHitResult> OutHits; // 0x0048(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bIgnoreSelf; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0059(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_5A[0x6]; // 0x005A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_CapsuleTraceMulti_NEW;
// Function Engine.KismetSystemLibrary.CapsuleTraceMultiByObject_DEPRECATED
// 0x0070 (0x0070 - 0x0000)
struct KismetSystemLibrary_CapsuleTraceMultiByObject_DEPRECATED final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float HalfHeight; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<ECollisionChannel> ObjectsToTrace; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ActorsToIgnore; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
EDrawDebugTrace DrawDebugType; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<struct FHitResult> OutHits; // 0x0058(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bIgnoreSelf; // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0069(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_6A[0x6]; // 0x006A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_CapsuleTraceMultiByObject_DEPRECATED;
// Function Engine.KismetSystemLibrary.CapsuleTraceMultiForObjects
// 0x0070 (0x0070 - 0x0000)
struct KismetSystemLibrary_CapsuleTraceMultiForObjects final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float HalfHeight; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<EObjectTypeQuery> ObjectTypes; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ActorsToIgnore; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
EDrawDebugTrace DrawDebugType; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<struct FHitResult> OutHits; // 0x0058(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bIgnoreSelf; // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0069(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_6A[0x6]; // 0x006A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_CapsuleTraceMultiForObjects;
// Function Engine.KismetSystemLibrary.CapsuleTraceSingle_DEPRECATED
// 0x00D8 (0x00D8 - 0x0000)
struct KismetSystemLibrary_CapsuleTraceSingle_DEPRECATED final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float HalfHeight; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ECollisionChannel TraceChannel; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0029(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ActorsToIgnore; // 0x0030(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
EDrawDebugTrace DrawDebugType; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult OutHit; // 0x0048(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bIgnoreSelf; // 0x00D0(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x00D1(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_D2[0x6]; // 0x00D2(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_CapsuleTraceSingle_DEPRECATED;
// Function Engine.KismetSystemLibrary.CapsuleTraceSingle_NEW
// 0x00D8 (0x00D8 - 0x0000)
struct KismetSystemLibrary_CapsuleTraceSingle_NEW final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float HalfHeight; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ETraceTypeQuery TraceChannel; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0029(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ActorsToIgnore; // 0x0030(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
EDrawDebugTrace DrawDebugType; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult OutHit; // 0x0048(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bIgnoreSelf; // 0x00D0(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x00D1(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_D2[0x6]; // 0x00D2(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_CapsuleTraceSingle_NEW;
// Function Engine.KismetSystemLibrary.CapsuleTraceSingleByObject_DEPRECATED
// 0x00E8 (0x00E8 - 0x0000)
struct KismetSystemLibrary_CapsuleTraceSingleByObject_DEPRECATED final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float HalfHeight; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<ECollisionChannel> ObjectsToTrace; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ActorsToIgnore; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
EDrawDebugTrace DrawDebugType; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult OutHit; // 0x0058(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bIgnoreSelf; // 0x00E0(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x00E1(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_E2[0x6]; // 0x00E2(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_CapsuleTraceSingleByObject_DEPRECATED;
// Function Engine.KismetSystemLibrary.CapsuleTraceSingleForObjects
// 0x00E8 (0x00E8 - 0x0000)
struct KismetSystemLibrary_CapsuleTraceSingleForObjects final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float HalfHeight; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<EObjectTypeQuery> ObjectTypes; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ActorsToIgnore; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
EDrawDebugTrace DrawDebugType; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult OutHit; // 0x0058(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bIgnoreSelf; // 0x00E0(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x00E1(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_E2[0x6]; // 0x00E2(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_CapsuleTraceSingleForObjects;
// Function Engine.KismetSystemLibrary.ComponentOverlapActors_DEPRECATED
// 0x0080 (0x0080 - 0x0000)
struct KismetSystemLibrary_ComponentOverlapActors_DEPRECATED final
{
public:
class UPrimitiveComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform ComponentTransform; // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
EOverlapFilterOption Filter; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UClass* ActorClassFilter; // 0x0048(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class AActor*> ActorsToIgnore; // 0x0050(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
TArray<class AActor*> OutActors; // 0x0060(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0070(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_71[0xF]; // 0x0071(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_ComponentOverlapActors_DEPRECATED;
// Function Engine.KismetSystemLibrary.ComponentOverlapActors_NEW
// 0x0080 (0x0080 - 0x0000)
struct KismetSystemLibrary_ComponentOverlapActors_NEW final
{
public:
class UPrimitiveComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform ComponentTransform; // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
TArray<EObjectTypeQuery> ObjectTypes; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
class UClass* ActorClassFilter; // 0x0050(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class AActor*> ActorsToIgnore; // 0x0058(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
TArray<class AActor*> OutActors; // 0x0068(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0078(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_ComponentOverlapActors_NEW;
// Function Engine.KismetSystemLibrary.ComponentOverlapComponents_DEPRECATED
// 0x0080 (0x0080 - 0x0000)
struct KismetSystemLibrary_ComponentOverlapComponents_DEPRECATED final
{
public:
class UPrimitiveComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform ComponentTransform; // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
EOverlapFilterOption Filter; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UClass* ComponentClassFilter; // 0x0048(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class AActor*> ActorsToIgnore; // 0x0050(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
TArray<class UPrimitiveComponent*> OutComponents; // 0x0060(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0070(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_71[0xF]; // 0x0071(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_ComponentOverlapComponents_DEPRECATED;
// Function Engine.KismetSystemLibrary.ComponentOverlapComponents_NEW
// 0x0080 (0x0080 - 0x0000)
struct KismetSystemLibrary_ComponentOverlapComponents_NEW final
{
public:
class UPrimitiveComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform ComponentTransform; // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
TArray<EObjectTypeQuery> ObjectTypes; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
class UClass* ComponentClassFilter; // 0x0050(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class AActor*> ActorsToIgnore; // 0x0058(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
TArray<class UPrimitiveComponent*> OutComponents; // 0x0068(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0078(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_ComponentOverlapComponents_NEW;
// Function Engine.KismetSystemLibrary.ControlScreensaver
// 0x0001 (0x0001 - 0x0000)
struct KismetSystemLibrary_ControlScreensaver final
{
public:
bool bAllowScreenSaver; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_ControlScreensaver;
// Function Engine.KismetSystemLibrary.Conv_AssetClassToClass
// 0x0028 (0x0028 - 0x0000)
struct KismetSystemLibrary_Conv_AssetClassToClass final
{
public:
TSoftClassPtr<class UClass> AssetClass; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UObject> ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_Conv_AssetClassToClass;
// Function Engine.KismetSystemLibrary.Conv_AssetToObject
// 0x0028 (0x0028 - 0x0000)
struct KismetSystemLibrary_Conv_AssetToObject final
{
public:
TSoftObjectPtr<class UObject> Asset; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UObject* ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_Conv_AssetToObject;
// Function Engine.KismetSystemLibrary.Conv_InterfaceToObject
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_Conv_InterfaceToObject final
{
public:
TScriptInterface<class IInterface> Interface; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, UObjectWrapper, NativeAccessSpecifierPublic)
class UObject* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_Conv_InterfaceToObject;
// Function Engine.KismetSystemLibrary.CreateCopyForUndoBuffer
// 0x0008 (0x0008 - 0x0000)
struct KismetSystemLibrary_CreateCopyForUndoBuffer final
{
public:
class UObject* ObjectToModify; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_CreateCopyForUndoBuffer;
// Function Engine.KismetSystemLibrary.Delay
// 0x0028 (0x0028 - 0x0000)
struct KismetSystemLibrary_Delay final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Duration; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FLatentActionInfo LatentInfo; // 0x0010(0x0018)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_Delay;
// Function Engine.KismetSystemLibrary.DoesImplementInterface
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_DoesImplementInterface final
{
public:
class UObject* TestObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class IInterface> Interface; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_DoesImplementInterface;
// Function Engine.KismetSystemLibrary.DrawDebugArrow
// 0x0040 (0x0040 - 0x0000)
struct KismetSystemLibrary_DrawDebugArrow final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector LineStart; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector LineEnd; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float ArrowSize; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor LineColor; // 0x0024(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Duration; // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Thickness; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugArrow;
// Function Engine.KismetSystemLibrary.DrawDebugBox
// 0x0048 (0x0048 - 0x0000)
struct KismetSystemLibrary_DrawDebugBox final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Center; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Extent; // 0x0014(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FLinearColor LineColor; // 0x0020(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator Rotation; // 0x0030(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Duration; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Thickness; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugBox;
// Function Engine.KismetSystemLibrary.DrawDebugCamera
// 0x0020 (0x0020 - 0x0000)
struct KismetSystemLibrary_DrawDebugCamera final
{
public:
const class ACameraActor* CameraActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor CameraColor; // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Duration; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugCamera;
// Function Engine.KismetSystemLibrary.DrawDebugCapsule
// 0x0040 (0x0040 - 0x0000)
struct KismetSystemLibrary_DrawDebugCapsule final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Center; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float HalfHeight; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Radius; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator Rotation; // 0x001C(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FLinearColor LineColor; // 0x0028(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Duration; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Thickness; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugCapsule;
// Function Engine.KismetSystemLibrary.DrawDebugCircle
// 0x0050 (0x0050 - 0x0000)
struct KismetSystemLibrary_DrawDebugCircle final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Center; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Radius; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 NumSegments; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor LineColor; // 0x001C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Duration; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Thickness; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector YAxis; // 0x0034(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector ZAxis; // 0x0040(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bDrawAxis; // 0x004C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugCircle;
// Function Engine.KismetSystemLibrary.DrawDebugCone
// 0x0048 (0x0048 - 0x0000)
struct KismetSystemLibrary_DrawDebugCone final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Origin; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Direction; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Length; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AngleWidth; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AngleHeight; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 NumSides; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor LineColor; // 0x0030(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Duration; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Thickness; // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugCone;
// Function Engine.KismetSystemLibrary.DrawDebugConeInDegrees
// 0x0048 (0x0048 - 0x0000)
struct KismetSystemLibrary_DrawDebugConeInDegrees final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Origin; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Direction; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Length; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AngleWidth; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AngleHeight; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 NumSides; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor LineColor; // 0x0030(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Duration; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Thickness; // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugConeInDegrees;
// Function Engine.KismetSystemLibrary.DrawDebugCoordinateSystem
// 0x0030 (0x0030 - 0x0000)
struct KismetSystemLibrary_DrawDebugCoordinateSystem final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector AxisLoc; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator AxisRot; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Scale; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Duration; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Thickness; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugCoordinateSystem;
// Function Engine.KismetSystemLibrary.DrawDebugCylinder
// 0x0040 (0x0040 - 0x0000)
struct KismetSystemLibrary_DrawDebugCylinder final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Segments; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor LineColor; // 0x0028(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Duration; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Thickness; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugCylinder;
// Function Engine.KismetSystemLibrary.DrawDebugFloatHistoryLocation
// 0x0050 (0x0050 - 0x0000)
struct KismetSystemLibrary_DrawDebugFloatHistoryLocation final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FDebugFloatHistory FloatHistory; // 0x0008(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FVector DrawLocation; // 0x0028(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D DrawSize; // 0x0034(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FLinearColor DrawColor; // 0x003C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Duration; // 0x004C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugFloatHistoryLocation;
// Function Engine.KismetSystemLibrary.DrawDebugFloatHistoryTransform
// 0x0080 (0x0080 - 0x0000)
struct KismetSystemLibrary_DrawDebugFloatHistoryTransform final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FDebugFloatHistory FloatHistory; // 0x0008(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform DrawTransform; // 0x0030(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D DrawSize; // 0x0060(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FLinearColor DrawColor; // 0x0068(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Duration; // 0x0078(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_7C[0x4]; // 0x007C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugFloatHistoryTransform;
// Function Engine.KismetSystemLibrary.DrawDebugFrustum
// 0x0060 (0x0060 - 0x0000)
struct KismetSystemLibrary_DrawDebugFrustum final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform FrustumTransform; // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FLinearColor FrustumColor; // 0x0040(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Duration; // 0x0050(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Thickness; // 0x0054(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_58[0x8]; // 0x0058(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugFrustum;
// Function Engine.KismetSystemLibrary.DrawDebugLine
// 0x0038 (0x0038 - 0x0000)
struct KismetSystemLibrary_DrawDebugLine final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector LineStart; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector LineEnd; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FLinearColor LineColor; // 0x0020(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Duration; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Thickness; // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugLine;
// Function Engine.KismetSystemLibrary.DrawDebugPlane
// 0x0050 (0x0050 - 0x0000)
struct KismetSystemLibrary_DrawDebugPlane final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FPlane PlaneCoordinates; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Location; // 0x0020(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Size; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor PlaneColor; // 0x0030(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Duration; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_44[0xC]; // 0x0044(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugPlane;
// Function Engine.KismetSystemLibrary.DrawDebugPoint
// 0x0030 (0x0030 - 0x0000)
struct KismetSystemLibrary_DrawDebugPoint final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Position; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Size; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor PointColor; // 0x0018(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Duration; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugPoint;
// Function Engine.KismetSystemLibrary.DrawDebugSphere
// 0x0038 (0x0038 - 0x0000)
struct KismetSystemLibrary_DrawDebugSphere final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Center; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Radius; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Segments; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor LineColor; // 0x001C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Duration; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Thickness; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugSphere;
// Function Engine.KismetSystemLibrary.DrawDebugString
// 0x0048 (0x0048 - 0x0000)
struct KismetSystemLibrary_DrawDebugString final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector TextLocation; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString Text; // 0x0018(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* TestBaseActor; // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor TextColor; // 0x0030(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Duration; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_DrawDebugString;
// Function Engine.KismetSystemLibrary.ExecuteConsoleCommand
// 0x0020 (0x0020 - 0x0000)
struct KismetSystemLibrary_ExecuteConsoleCommand final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Command; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class APlayerController* SpecificPlayer; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_ExecuteConsoleCommand;
// Function Engine.KismetSystemLibrary.FlushDebugStrings
// 0x0008 (0x0008 - 0x0000)
struct KismetSystemLibrary_FlushDebugStrings final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_FlushDebugStrings;
// Function Engine.KismetSystemLibrary.FlushPersistentDebugLines
// 0x0008 (0x0008 - 0x0000)
struct KismetSystemLibrary_FlushPersistentDebugLines final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_FlushPersistentDebugLines;
// Function Engine.KismetSystemLibrary.GetActorBounds
// 0x0020 (0x0020 - 0x0000)
struct KismetSystemLibrary_GetActorBounds final
{
public:
const class AActor* Actor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Origin; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector BoxExtent; // 0x0014(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetActorBounds;
// Function Engine.KismetSystemLibrary.GetActorListFromComponentList
// 0x0028 (0x0028 - 0x0000)
struct KismetSystemLibrary_GetActorListFromComponentList final
{
public:
TArray<class UPrimitiveComponent*> ComponentList; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
class UClass* ActorClassFilter; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class AActor*> OutActorList; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetActorListFromComponentList;
// Function Engine.KismetSystemLibrary.GetAdIDCount
// 0x0004 (0x0004 - 0x0000)
struct KismetSystemLibrary_GetAdIDCount final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetAdIDCount;
// Function Engine.KismetSystemLibrary.GetClassDisplayName
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_GetClassDisplayName final
{
public:
class UClass* Class_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetClassDisplayName;
// Function Engine.KismetSystemLibrary.GetComponentBounds
// 0x0028 (0x0028 - 0x0000)
struct KismetSystemLibrary_GetComponentBounds final
{
public:
const class USceneComponent* Component; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Origin; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector BoxExtent; // 0x0014(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float SphereRadius; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetComponentBounds;
// Function Engine.KismetSystemLibrary.GetDisplayName
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_GetDisplayName final
{
public:
const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetDisplayName;
// Function Engine.KismetSystemLibrary.GetEngineVersion
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_GetEngineVersion final
{
public:
class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetEngineVersion;
// Function Engine.KismetSystemLibrary.GetGameBundleId
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_GetGameBundleId final
{
public:
class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetGameBundleId;
// Function Engine.KismetSystemLibrary.GetGameName
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_GetGameName final
{
public:
class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetGameName;
// Function Engine.KismetSystemLibrary.GetGameTimeInSeconds
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_GetGameTimeInSeconds final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetGameTimeInSeconds;
// Function Engine.KismetSystemLibrary.GetLocalCurrencyCode
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_GetLocalCurrencyCode final
{
public:
class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetLocalCurrencyCode;
// Function Engine.KismetSystemLibrary.GetLocalCurrencySymbol
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_GetLocalCurrencySymbol final
{
public:
class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetLocalCurrencySymbol;
// Function Engine.KismetSystemLibrary.GetMinYResolutionFor3DView
// 0x0004 (0x0004 - 0x0000)
struct KismetSystemLibrary_GetMinYResolutionFor3DView final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetMinYResolutionFor3DView;
// Function Engine.KismetSystemLibrary.GetMinYResolutionForUI
// 0x0004 (0x0004 - 0x0000)
struct KismetSystemLibrary_GetMinYResolutionForUI final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetMinYResolutionForUI;
// Function Engine.KismetSystemLibrary.GetObjectName
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_GetObjectName final
{
public:
const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetObjectName;
// Function Engine.KismetSystemLibrary.GetPathName
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_GetPathName final
{
public:
const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetPathName;
// Function Engine.KismetSystemLibrary.GetPlatformUserName
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_GetPlatformUserName final
{
public:
class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetPlatformUserName;
// Function Engine.KismetSystemLibrary.GetPreferredLanguages
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_GetPreferredLanguages final
{
public:
TArray<class FString> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetPreferredLanguages;
// Function Engine.KismetSystemLibrary.GetRenderingDetailMode
// 0x0004 (0x0004 - 0x0000)
struct KismetSystemLibrary_GetRenderingDetailMode final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetRenderingDetailMode;
// Function Engine.KismetSystemLibrary.GetRenderingMaterialQualityLevel
// 0x0004 (0x0004 - 0x0000)
struct KismetSystemLibrary_GetRenderingMaterialQualityLevel final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetRenderingMaterialQualityLevel;
// Function Engine.KismetSystemLibrary.GetSupportedFullscreenResolutions
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_GetSupportedFullscreenResolutions final
{
public:
TArray<struct FIntPoint> Resolutions; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetSupportedFullscreenResolutions;
// Function Engine.KismetSystemLibrary.GetUniqueDeviceId
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_GetUniqueDeviceId final
{
public:
class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetUniqueDeviceId;
// Function Engine.KismetSystemLibrary.GetVolumeButtonsHandledBySystem
// 0x0001 (0x0001 - 0x0000)
struct KismetSystemLibrary_GetVolumeButtonsHandledBySystem final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_GetVolumeButtonsHandledBySystem;
// Function Engine.KismetSystemLibrary.IsControllerAssignedToGamepad
// 0x0008 (0x0008 - 0x0000)
struct KismetSystemLibrary_IsControllerAssignedToGamepad final
{
public:
int32 ControllerId; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_IsControllerAssignedToGamepad;
// Function Engine.KismetSystemLibrary.IsDedicatedServer
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_IsDedicatedServer final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_IsDedicatedServer;
// Function Engine.KismetSystemLibrary.IsLoggedIn
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_IsLoggedIn final
{
public:
class APlayerController* SpecificPlayer; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_IsLoggedIn;
// Function Engine.KismetSystemLibrary.IsPackagedForDistribution
// 0x0001 (0x0001 - 0x0000)
struct KismetSystemLibrary_IsPackagedForDistribution final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_IsPackagedForDistribution;
// Function Engine.KismetSystemLibrary.IsServer
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_IsServer final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_IsServer;
// Function Engine.KismetSystemLibrary.IsValid
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_IsValid final
{
public:
const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_IsValid;
// Function Engine.KismetSystemLibrary.IsValidClass
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_IsValidClass final
{
public:
class UClass* Class_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_IsValidClass;
// Function Engine.KismetSystemLibrary.K2_ClearAndInvalidateTimerHandle
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_K2_ClearAndInvalidateTimerHandle final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTimerHandle Handle; // 0x0008(0x0008)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_ClearAndInvalidateTimerHandle;
// Function Engine.KismetSystemLibrary.K2_ClearTimer
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_K2_ClearTimer final
{
public:
class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString FunctionName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_ClearTimer;
// Function Engine.KismetSystemLibrary.K2_ClearTimerDelegate
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_K2_ClearTimerDelegate final
{
public:
TDelegate<void()> Delegate; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_ClearTimerDelegate;
// Function Engine.KismetSystemLibrary.K2_ClearTimerHandle
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_K2_ClearTimerHandle final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTimerHandle Handle; // 0x0008(0x0008)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_ClearTimerHandle;
// Function Engine.KismetSystemLibrary.K2_GetTimerElapsedTime
// 0x0020 (0x0020 - 0x0000)
struct KismetSystemLibrary_K2_GetTimerElapsedTime final
{
public:
class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString FunctionName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_GetTimerElapsedTime;
// Function Engine.KismetSystemLibrary.K2_GetTimerElapsedTimeDelegate
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_K2_GetTimerElapsedTimeDelegate final
{
public:
TDelegate<void()> Delegate; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_GetTimerElapsedTimeDelegate;
// Function Engine.KismetSystemLibrary.K2_GetTimerElapsedTimeHandle
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_K2_GetTimerElapsedTimeHandle final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTimerHandle Handle; // 0x0008(0x0008)(Parm, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_GetTimerElapsedTimeHandle;
// Function Engine.KismetSystemLibrary.K2_GetTimerRemainingTime
// 0x0020 (0x0020 - 0x0000)
struct KismetSystemLibrary_K2_GetTimerRemainingTime final
{
public:
class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString FunctionName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_GetTimerRemainingTime;
// Function Engine.KismetSystemLibrary.K2_GetTimerRemainingTimeDelegate
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_K2_GetTimerRemainingTimeDelegate final
{
public:
TDelegate<void()> Delegate; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_GetTimerRemainingTimeDelegate;
// Function Engine.KismetSystemLibrary.K2_GetTimerRemainingTimeHandle
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_K2_GetTimerRemainingTimeHandle final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTimerHandle Handle; // 0x0008(0x0008)(Parm, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_GetTimerRemainingTimeHandle;
// Function Engine.KismetSystemLibrary.K2_InvalidateTimerHandle
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_K2_InvalidateTimerHandle final
{
public:
struct FTimerHandle Handle; // 0x0000(0x0008)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FTimerHandle ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_InvalidateTimerHandle;
// Function Engine.KismetSystemLibrary.K2_IsTimerActive
// 0x0020 (0x0020 - 0x0000)
struct KismetSystemLibrary_K2_IsTimerActive final
{
public:
class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString FunctionName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_IsTimerActive;
// Function Engine.KismetSystemLibrary.K2_IsTimerActiveDelegate
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_K2_IsTimerActiveDelegate final
{
public:
TDelegate<void()> Delegate; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_IsTimerActiveDelegate;
// Function Engine.KismetSystemLibrary.K2_IsTimerActiveHandle
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_K2_IsTimerActiveHandle final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTimerHandle Handle; // 0x0008(0x0008)(Parm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_IsTimerActiveHandle;
// Function Engine.KismetSystemLibrary.K2_IsTimerPaused
// 0x0020 (0x0020 - 0x0000)
struct KismetSystemLibrary_K2_IsTimerPaused final
{
public:
class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString FunctionName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_IsTimerPaused;
// Function Engine.KismetSystemLibrary.K2_IsTimerPausedDelegate
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_K2_IsTimerPausedDelegate final
{
public:
TDelegate<void()> Delegate; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_IsTimerPausedDelegate;
// Function Engine.KismetSystemLibrary.K2_IsTimerPausedHandle
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_K2_IsTimerPausedHandle final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTimerHandle Handle; // 0x0008(0x0008)(Parm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_IsTimerPausedHandle;
// Function Engine.KismetSystemLibrary.K2_IsValidTimerHandle
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_K2_IsValidTimerHandle final
{
public:
struct FTimerHandle Handle; // 0x0000(0x0008)(Parm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_IsValidTimerHandle;
// Function Engine.KismetSystemLibrary.K2_PauseTimer
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_K2_PauseTimer final
{
public:
class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString FunctionName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_PauseTimer;
// Function Engine.KismetSystemLibrary.K2_PauseTimerDelegate
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_K2_PauseTimerDelegate final
{
public:
TDelegate<void()> Delegate; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_PauseTimerDelegate;
// Function Engine.KismetSystemLibrary.K2_PauseTimerHandle
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_K2_PauseTimerHandle final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTimerHandle Handle; // 0x0008(0x0008)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_PauseTimerHandle;
// Function Engine.KismetSystemLibrary.K2_SetTimer
// 0x0028 (0x0028 - 0x0000)
struct KismetSystemLibrary_K2_SetTimer final
{
public:
class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString FunctionName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Time; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bLooping; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FTimerHandle ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_SetTimer;
// Function Engine.KismetSystemLibrary.K2_SetTimerDelegate
// 0x0020 (0x0020 - 0x0000)
struct KismetSystemLibrary_K2_SetTimerDelegate final
{
public:
TDelegate<void()> Delegate; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic)
float Time; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bLooping; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FTimerHandle ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_SetTimerDelegate;
// Function Engine.KismetSystemLibrary.K2_TimerExists
// 0x0020 (0x0020 - 0x0000)
struct KismetSystemLibrary_K2_TimerExists final
{
public:
class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString FunctionName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_TimerExists;
// Function Engine.KismetSystemLibrary.K2_TimerExistsDelegate
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_K2_TimerExistsDelegate final
{
public:
TDelegate<void()> Delegate; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_TimerExistsDelegate;
// Function Engine.KismetSystemLibrary.K2_TimerExistsHandle
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_K2_TimerExistsHandle final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTimerHandle Handle; // 0x0008(0x0008)(Parm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_TimerExistsHandle;
// Function Engine.KismetSystemLibrary.K2_UnPauseTimer
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_K2_UnPauseTimer final
{
public:
class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString FunctionName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_UnPauseTimer;
// Function Engine.KismetSystemLibrary.K2_UnPauseTimerDelegate
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_K2_UnPauseTimerDelegate final
{
public:
TDelegate<void()> Delegate; // 0x0000(0x0010)(Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_UnPauseTimerDelegate;
// Function Engine.KismetSystemLibrary.K2_UnPauseTimerHandle
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_K2_UnPauseTimerHandle final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTimerHandle Handle; // 0x0008(0x0008)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_K2_UnPauseTimerHandle;
// Function Engine.KismetSystemLibrary.LaunchURL
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_LaunchURL final
{
public:
class FString URL; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_LaunchURL;
// Function Engine.KismetSystemLibrary.LineTraceMulti_DEPRECATED
// 0x0080 (0x0080 - 0x0000)
struct KismetSystemLibrary_LineTraceMulti_DEPRECATED final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
ECollisionChannel TraceChannel; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ActorsToIgnore; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
EDrawDebugTrace DrawDebugType; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<struct FHitResult> OutHits; // 0x0040(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bIgnoreSelf; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FLinearColor TraceColor; // 0x0054(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
struct FLinearColor TraceHitColor; // 0x0064(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
float DrawTime; // 0x0074(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0078(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_LineTraceMulti_DEPRECATED;
// Function Engine.KismetSystemLibrary.LineTraceMulti_NEW
// 0x0080 (0x0080 - 0x0000)
struct KismetSystemLibrary_LineTraceMulti_NEW final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
ETraceTypeQuery TraceChannel; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ActorsToIgnore; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
EDrawDebugTrace DrawDebugType; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<struct FHitResult> OutHits; // 0x0040(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bIgnoreSelf; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FLinearColor TraceColor; // 0x0054(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
struct FLinearColor TraceHitColor; // 0x0064(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
float DrawTime; // 0x0074(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0078(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_LineTraceMulti_NEW;
// Function Engine.KismetSystemLibrary.LineTraceMultiByObject_DEPRECATED
// 0x0090 (0x0090 - 0x0000)
struct KismetSystemLibrary_LineTraceMultiByObject_DEPRECATED final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
TArray<ECollisionChannel> ObjectsToTrace; // 0x0020(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ActorsToIgnore; // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
EDrawDebugTrace DrawDebugType; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<struct FHitResult> OutHits; // 0x0050(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bIgnoreSelf; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FLinearColor TraceColor; // 0x0064(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
struct FLinearColor TraceHitColor; // 0x0074(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
float DrawTime; // 0x0084(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0088(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_89[0x7]; // 0x0089(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_LineTraceMultiByObject_DEPRECATED;
// Function Engine.KismetSystemLibrary.LineTraceMultiForObjects
// 0x0090 (0x0090 - 0x0000)
struct KismetSystemLibrary_LineTraceMultiForObjects final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
TArray<EObjectTypeQuery> ObjectTypes; // 0x0020(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ActorsToIgnore; // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
EDrawDebugTrace DrawDebugType; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<struct FHitResult> OutHits; // 0x0050(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bIgnoreSelf; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FLinearColor TraceColor; // 0x0064(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
struct FLinearColor TraceHitColor; // 0x0074(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
float DrawTime; // 0x0084(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0088(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_89[0x7]; // 0x0089(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_LineTraceMultiForObjects;
// Function Engine.KismetSystemLibrary.LineTraceSingle_DEPRECATED
// 0x00F8 (0x00F8 - 0x0000)
struct KismetSystemLibrary_LineTraceSingle_DEPRECATED final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
ECollisionChannel TraceChannel; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ActorsToIgnore; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
EDrawDebugTrace DrawDebugType; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult OutHit; // 0x0040(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bIgnoreSelf; // 0x00C8(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_C9[0x3]; // 0x00C9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FLinearColor TraceColor; // 0x00CC(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
struct FLinearColor TraceHitColor; // 0x00DC(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
float DrawTime; // 0x00EC(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x00F0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_F1[0x7]; // 0x00F1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_LineTraceSingle_DEPRECATED;
// Function Engine.KismetSystemLibrary.LineTraceSingle_NEW
// 0x00F8 (0x00F8 - 0x0000)
struct KismetSystemLibrary_LineTraceSingle_NEW final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
ETraceTypeQuery TraceChannel; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ActorsToIgnore; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
EDrawDebugTrace DrawDebugType; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult OutHit; // 0x0040(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bIgnoreSelf; // 0x00C8(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_C9[0x3]; // 0x00C9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FLinearColor TraceColor; // 0x00CC(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
struct FLinearColor TraceHitColor; // 0x00DC(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
float DrawTime; // 0x00EC(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x00F0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_F1[0x7]; // 0x00F1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_LineTraceSingle_NEW;
// Function Engine.KismetSystemLibrary.LineTraceSingleByObject_DEPRECATED
// 0x0108 (0x0108 - 0x0000)
struct KismetSystemLibrary_LineTraceSingleByObject_DEPRECATED final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
TArray<ECollisionChannel> ObjectsToTrace; // 0x0020(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ActorsToIgnore; // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
EDrawDebugTrace DrawDebugType; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult OutHit; // 0x0050(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bIgnoreSelf; // 0x00D8(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_D9[0x3]; // 0x00D9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FLinearColor TraceColor; // 0x00DC(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
struct FLinearColor TraceHitColor; // 0x00EC(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
float DrawTime; // 0x00FC(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0100(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_101[0x7]; // 0x0101(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_LineTraceSingleByObject_DEPRECATED;
// Function Engine.KismetSystemLibrary.LineTraceSingleForObjects
// 0x0108 (0x0108 - 0x0000)
struct KismetSystemLibrary_LineTraceSingleForObjects final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
TArray<EObjectTypeQuery> ObjectTypes; // 0x0020(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ActorsToIgnore; // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
EDrawDebugTrace DrawDebugType; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult OutHit; // 0x0050(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bIgnoreSelf; // 0x00D8(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_D9[0x3]; // 0x00D9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FLinearColor TraceColor; // 0x00DC(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
struct FLinearColor TraceHitColor; // 0x00EC(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
float DrawTime; // 0x00FC(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0100(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_101[0x7]; // 0x0101(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_LineTraceSingleForObjects;
// Function Engine.KismetSystemLibrary.LoadAsset
// 0x0050 (0x0050 - 0x0000)
struct KismetSystemLibrary_LoadAsset final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSoftObjectPtr<class UObject> Asset; // 0x0008(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TDelegate<void(class UObject* Loaded)> OnLoaded; // 0x0028(0x0010)(Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic)
struct FLatentActionInfo LatentInfo; // 0x0038(0x0018)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_LoadAsset;
// Function Engine.KismetSystemLibrary.LoadAssetClass
// 0x0050 (0x0050 - 0x0000)
struct KismetSystemLibrary_LoadAssetClass final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSoftClassPtr<class UClass> AssetClass; // 0x0008(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TDelegate<void(TSubclassOf<class UObject> Loaded)> OnLoaded; // 0x0028(0x0010)(Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic)
struct FLatentActionInfo LatentInfo; // 0x0038(0x0018)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_LoadAssetClass;
// Function Engine.KismetSystemLibrary.MakeLiteralBool
// 0x0002 (0x0002 - 0x0000)
struct KismetSystemLibrary_MakeLiteralBool final
{
public:
bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_MakeLiteralBool;
// Function Engine.KismetSystemLibrary.MakeLiteralByte
// 0x0002 (0x0002 - 0x0000)
struct KismetSystemLibrary_MakeLiteralByte final
{
public:
uint8 Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_MakeLiteralByte;
// Function Engine.KismetSystemLibrary.MakeLiteralFloat
// 0x0008 (0x0008 - 0x0000)
struct KismetSystemLibrary_MakeLiteralFloat final
{
public:
float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_MakeLiteralFloat;
// Function Engine.KismetSystemLibrary.MakeLiteralInt
// 0x0008 (0x0008 - 0x0000)
struct KismetSystemLibrary_MakeLiteralInt final
{
public:
int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_MakeLiteralInt;
// Function Engine.KismetSystemLibrary.MakeLiteralName
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_MakeLiteralName final
{
public:
class FName Value; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_MakeLiteralName;
// Function Engine.KismetSystemLibrary.MakeLiteralString
// 0x0020 (0x0020 - 0x0000)
struct KismetSystemLibrary_MakeLiteralString final
{
public:
class FString Value; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_MakeLiteralString;
// Function Engine.KismetSystemLibrary.MakeLiteralText
// 0x0030 (0x0030 - 0x0000)
struct KismetSystemLibrary_MakeLiteralText final
{
public:
class FText Value; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic)
class FText ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_MakeLiteralText;
// Function Engine.KismetSystemLibrary.MoveComponentTo
// 0x0048 (0x0048 - 0x0000)
struct KismetSystemLibrary_MoveComponentTo final
{
public:
class USceneComponent* Component; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector TargetRelativeLocation; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator TargetRelativeRotation; // 0x0014(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bEaseOut; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bEaseIn; // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_22[0x2]; // 0x0022(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
float OverTime; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bForceShortestRotationPath; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
EMoveComponentAction MoveAction; // 0x0029(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
struct FLatentActionInfo LatentInfo; // 0x0030(0x0018)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_MoveComponentTo;
// Function Engine.KismetSystemLibrary.PrintString
// 0x0030 (0x0030 - 0x0000)
struct KismetSystemLibrary_PrintString final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString inString; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bPrintToScreen; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
bool bPrintToLog; // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
uint8 Pad_1A[0x2]; // 0x001A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
struct FLinearColor TextColor; // 0x001C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
float Duration; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_PrintString;
// Function Engine.KismetSystemLibrary.PrintText
// 0x0038 (0x0038 - 0x0000)
struct KismetSystemLibrary_PrintText final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FText InText; // 0x0008(0x0018)(ConstParm, Parm, NativeAccessSpecifierPublic)
bool bPrintToScreen; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
bool bPrintToLog; // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
uint8 Pad_22[0x2]; // 0x0022(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
struct FLinearColor TextColor; // 0x0024(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
float Duration; // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_PrintText;
// Function Engine.KismetSystemLibrary.PrintWarning
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_PrintWarning final
{
public:
class FString inString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_PrintWarning;
// Function Engine.KismetSystemLibrary.QuitGame
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_QuitGame final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class APlayerController* SpecificPlayer; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EQuitPreference QuitPreference; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_QuitGame;
// Function Engine.KismetSystemLibrary.ResetGamepadAssignmentToController
// 0x0004 (0x0004 - 0x0000)
struct KismetSystemLibrary_ResetGamepadAssignmentToController final
{
public:
int32 ControllerId; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_ResetGamepadAssignmentToController;
// Function Engine.KismetSystemLibrary.RetriggerableDelay
// 0x0028 (0x0028 - 0x0000)
struct KismetSystemLibrary_RetriggerableDelay final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Duration; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FLatentActionInfo LatentInfo; // 0x0010(0x0018)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_RetriggerableDelay;
// Function Engine.KismetSystemLibrary.SetAssetClassPropertyByName
// 0x0030 (0x0030 - 0x0000)
struct KismetSystemLibrary_SetAssetClassPropertyByName final
{
public:
class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSoftClassPtr<class UClass> Value; // 0x0010(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_SetAssetClassPropertyByName;
// Function Engine.KismetSystemLibrary.SetAssetPropertyByName
// 0x0030 (0x0030 - 0x0000)
struct KismetSystemLibrary_SetAssetPropertyByName final
{
public:
class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSoftObjectPtr<class UObject> Value; // 0x0010(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_SetAssetPropertyByName;
// Function Engine.KismetSystemLibrary.SetBoolPropertyByName
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_SetBoolPropertyByName final
{
public:
class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool Value; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_SetBoolPropertyByName;
// Function Engine.KismetSystemLibrary.SetBytePropertyByName
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_SetBytePropertyByName final
{
public:
class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Value; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_SetBytePropertyByName;
// Function Engine.KismetSystemLibrary.SetClassPropertyByName
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_SetClassPropertyByName final
{
public:
class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UObject> Value; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_SetClassPropertyByName;
// Function Engine.KismetSystemLibrary.SetCollisionProfileNameProperty
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_SetCollisionProfileNameProperty final
{
public:
class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FCollisionProfileName Value; // 0x0010(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_SetCollisionProfileNameProperty;
// Function Engine.KismetSystemLibrary.SetFloatPropertyByName
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_SetFloatPropertyByName final
{
public:
class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Value; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_SetFloatPropertyByName;
// Function Engine.KismetSystemLibrary.SetInterfacePropertyByName
// 0x0020 (0x0020 - 0x0000)
struct KismetSystemLibrary_SetInterfacePropertyByName final
{
public:
class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TScriptInterface<class IInterface> Value; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, UObjectWrapper, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_SetInterfacePropertyByName;
// Function Engine.KismetSystemLibrary.SetIntPropertyByName
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_SetIntPropertyByName final
{
public:
class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Value; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_SetIntPropertyByName;
// Function Engine.KismetSystemLibrary.SetLinearColorPropertyByName
// 0x0020 (0x0020 - 0x0000)
struct KismetSystemLibrary_SetLinearColorPropertyByName final
{
public:
class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor Value; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_SetLinearColorPropertyByName;
// Function Engine.KismetSystemLibrary.SetNamePropertyByName
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_SetNamePropertyByName final
{
public:
class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName Value; // 0x0010(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_SetNamePropertyByName;
// Function Engine.KismetSystemLibrary.SetObjectPropertyByName
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_SetObjectPropertyByName final
{
public:
class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UObject* Value; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_SetObjectPropertyByName;
// Function Engine.KismetSystemLibrary.SetRotatorPropertyByName
// 0x0020 (0x0020 - 0x0000)
struct KismetSystemLibrary_SetRotatorPropertyByName final
{
public:
class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator Value; // 0x0010(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_SetRotatorPropertyByName;
// Function Engine.KismetSystemLibrary.SetStringPropertyByName
// 0x0020 (0x0020 - 0x0000)
struct KismetSystemLibrary_SetStringPropertyByName final
{
public:
class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Value; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_SetStringPropertyByName;
// Function Engine.KismetSystemLibrary.SetStructurePropertyByName
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_SetStructurePropertyByName final
{
public:
class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGenericStruct Value; // 0x0010(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_SetStructurePropertyByName;
// Function Engine.KismetSystemLibrary.SetSuppressViewportTransitionMessage
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_SetSuppressViewportTransitionMessage final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bState; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_SetSuppressViewportTransitionMessage;
// Function Engine.KismetSystemLibrary.SetTextPropertyByName
// 0x0028 (0x0028 - 0x0000)
struct KismetSystemLibrary_SetTextPropertyByName final
{
public:
class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FText Value; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_SetTextPropertyByName;
// Function Engine.KismetSystemLibrary.SetTransformPropertyByName
// 0x0040 (0x0040 - 0x0000)
struct KismetSystemLibrary_SetTransformPropertyByName final
{
public:
class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTransform Value; // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_SetTransformPropertyByName;
// Function Engine.KismetSystemLibrary.SetUserActivity
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_SetUserActivity final
{
public:
struct FUserActivity UserActivity; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_SetUserActivity;
// Function Engine.KismetSystemLibrary.SetVectorPropertyByName
// 0x0020 (0x0020 - 0x0000)
struct KismetSystemLibrary_SetVectorPropertyByName final
{
public:
class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Value; // 0x0010(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_SetVectorPropertyByName;
// Function Engine.KismetSystemLibrary.SetVolumeButtonsHandledBySystem
// 0x0001 (0x0001 - 0x0000)
struct KismetSystemLibrary_SetVolumeButtonsHandledBySystem final
{
public:
bool bEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_SetVolumeButtonsHandledBySystem;
// Function Engine.KismetSystemLibrary.SetWindowTitle
// 0x0018 (0x0018 - 0x0000)
struct KismetSystemLibrary_SetWindowTitle final
{
public:
class FText Title; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_SetWindowTitle;
// Function Engine.KismetSystemLibrary.ShowAdBanner
// 0x0008 (0x0008 - 0x0000)
struct KismetSystemLibrary_ShowAdBanner final
{
public:
int32 AdIdIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bShowOnBottomOfScreen; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_ShowAdBanner;
// Function Engine.KismetSystemLibrary.ShowPlatformSpecificAchievementsScreen
// 0x0008 (0x0008 - 0x0000)
struct KismetSystemLibrary_ShowPlatformSpecificAchievementsScreen final
{
public:
class APlayerController* SpecificPlayer; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_ShowPlatformSpecificAchievementsScreen;
// Function Engine.KismetSystemLibrary.ShowPlatformSpecificLeaderboardScreen
// 0x0010 (0x0010 - 0x0000)
struct KismetSystemLibrary_ShowPlatformSpecificLeaderboardScreen final
{
public:
class FString CategoryName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetSystemLibrary_ShowPlatformSpecificLeaderboardScreen;
// Function Engine.KismetSystemLibrary.SphereOverlapActors_DEPRECATED
// 0x0050 (0x0050 - 0x0000)
struct KismetSystemLibrary_SphereOverlapActors_DEPRECATED final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector SpherePos; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float SphereRadius; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EOverlapFilterOption Filter; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UClass* ActorClassFilter; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class AActor*> ActorsToIgnore; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
TArray<class AActor*> OutActors; // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_SphereOverlapActors_DEPRECATED;
// Function Engine.KismetSystemLibrary.SphereOverlapActors_NEW
// 0x0058 (0x0058 - 0x0000)
struct KismetSystemLibrary_SphereOverlapActors_NEW final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector SpherePos; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float SphereRadius; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<EObjectTypeQuery> ObjectTypes; // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
class UClass* ActorClassFilter; // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class AActor*> ActorsToIgnore; // 0x0030(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
TArray<class AActor*> OutActors; // 0x0040(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_SphereOverlapActors_NEW;
// Function Engine.KismetSystemLibrary.SphereOverlapComponents_DEPRECATED
// 0x0050 (0x0050 - 0x0000)
struct KismetSystemLibrary_SphereOverlapComponents_DEPRECATED final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector SpherePos; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float SphereRadius; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EOverlapFilterOption Filter; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UClass* ComponentClassFilter; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class AActor*> ActorsToIgnore; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
TArray<class UPrimitiveComponent*> OutComponents; // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_SphereOverlapComponents_DEPRECATED;
// Function Engine.KismetSystemLibrary.SphereOverlapComponents_NEW
// 0x0058 (0x0058 - 0x0000)
struct KismetSystemLibrary_SphereOverlapComponents_NEW final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector SpherePos; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float SphereRadius; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<EObjectTypeQuery> ObjectTypes; // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
class UClass* ComponentClassFilter; // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class AActor*> ActorsToIgnore; // 0x0030(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
TArray<class UPrimitiveComponent*> OutComponents; // 0x0040(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_SphereOverlapComponents_NEW;
// Function Engine.KismetSystemLibrary.SphereTraceMulti_DEPRECATED
// 0x0058 (0x0058 - 0x0000)
struct KismetSystemLibrary_SphereTraceMulti_DEPRECATED final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ECollisionChannel TraceChannel; // 0x0024(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0025(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_26[0x2]; // 0x0026(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ActorsToIgnore; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
EDrawDebugTrace DrawDebugType; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<struct FHitResult> OutHits; // 0x0040(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bIgnoreSelf; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0051(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_52[0x6]; // 0x0052(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_SphereTraceMulti_DEPRECATED;
// Function Engine.KismetSystemLibrary.SphereTraceMulti_NEW
// 0x0058 (0x0058 - 0x0000)
struct KismetSystemLibrary_SphereTraceMulti_NEW final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ETraceTypeQuery TraceChannel; // 0x0024(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0025(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_26[0x2]; // 0x0026(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ActorsToIgnore; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
EDrawDebugTrace DrawDebugType; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<struct FHitResult> OutHits; // 0x0040(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bIgnoreSelf; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0051(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_52[0x6]; // 0x0052(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_SphereTraceMulti_NEW;
// Function Engine.KismetSystemLibrary.SphereTraceMultiByObject_DEPRECATED
// 0x0070 (0x0070 - 0x0000)
struct KismetSystemLibrary_SphereTraceMultiByObject_DEPRECATED final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TArray<ECollisionChannel> ObjectsToTrace; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ActorsToIgnore; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
EDrawDebugTrace DrawDebugType; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<struct FHitResult> OutHits; // 0x0058(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bIgnoreSelf; // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0069(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_6A[0x6]; // 0x006A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_SphereTraceMultiByObject_DEPRECATED;
// Function Engine.KismetSystemLibrary.SphereTraceMultiForObjects
// 0x0070 (0x0070 - 0x0000)
struct KismetSystemLibrary_SphereTraceMultiForObjects final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TArray<EObjectTypeQuery> ObjectTypes; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ActorsToIgnore; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
EDrawDebugTrace DrawDebugType; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<struct FHitResult> OutHits; // 0x0058(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bIgnoreSelf; // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0069(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_6A[0x6]; // 0x006A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_SphereTraceMultiForObjects;
// Function Engine.KismetSystemLibrary.SphereTraceSingle_DEPRECATED
// 0x00D0 (0x00D0 - 0x0000)
struct KismetSystemLibrary_SphereTraceSingle_DEPRECATED final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ECollisionChannel TraceChannel; // 0x0024(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0025(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_26[0x2]; // 0x0026(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ActorsToIgnore; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
EDrawDebugTrace DrawDebugType; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult OutHit; // 0x0040(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bIgnoreSelf; // 0x00C8(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x00C9(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_CA[0x6]; // 0x00CA(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_SphereTraceSingle_DEPRECATED;
// Function Engine.KismetSystemLibrary.SphereTraceSingle_NEW
// 0x00D0 (0x00D0 - 0x0000)
struct KismetSystemLibrary_SphereTraceSingle_NEW final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ETraceTypeQuery TraceChannel; // 0x0024(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0025(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_26[0x2]; // 0x0026(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ActorsToIgnore; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
EDrawDebugTrace DrawDebugType; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult OutHit; // 0x0040(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bIgnoreSelf; // 0x00C8(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x00C9(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_CA[0x6]; // 0x00CA(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_SphereTraceSingle_NEW;
// Function Engine.KismetSystemLibrary.SphereTraceSingleByObject_DEPRECATED
// 0x00E8 (0x00E8 - 0x0000)
struct KismetSystemLibrary_SphereTraceSingleByObject_DEPRECATED final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TArray<ECollisionChannel> ObjectsToTrace; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ActorsToIgnore; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
EDrawDebugTrace DrawDebugType; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult OutHit; // 0x0058(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bIgnoreSelf; // 0x00E0(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x00E1(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_E2[0x6]; // 0x00E2(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_SphereTraceSingleByObject_DEPRECATED;
// Function Engine.KismetSystemLibrary.SphereTraceSingleForObjects
// 0x00E8 (0x00E8 - 0x0000)
struct KismetSystemLibrary_SphereTraceSingleForObjects final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x0008(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector End; // 0x0014(0x000C)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TArray<EObjectTypeQuery> ObjectTypes; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ActorsToIgnore; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
EDrawDebugTrace DrawDebugType; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult OutHit; // 0x0058(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bIgnoreSelf; // 0x00E0(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x00E1(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_E2[0x6]; // 0x00E2(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetSystemLibrary_SphereTraceSingleForObjects;
// Function Engine.GameplayStatics.ActivateReverbEffect
// 0x0028 (0x0028 - 0x0000)
struct GameplayStatics_ActivateReverbEffect final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UReverbEffect* ReverbEffect; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName TagName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Priority; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Volume; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FadeTime; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_ActivateReverbEffect;
// Function Engine.GameplayStatics.ApplyDamage
// 0x0028 (0x0028 - 0x0000)
struct GameplayStatics_ApplyDamage final
{
public:
class AActor* DamagedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BaseDamage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class AController* EventInstigator; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* DamageCauser; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UDamageType> DamageTypeClass; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_ApplyDamage;
// Function Engine.GameplayStatics.ApplyPointDamage
// 0x00B8 (0x00B8 - 0x0000)
struct GameplayStatics_ApplyPointDamage final
{
public:
class AActor* DamagedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BaseDamage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector HitFromDirection; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FHitResult HitInfo; // 0x0018(0x0088)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
class AController* EventInstigator; // 0x00A0(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* DamageCauser; // 0x00A8(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UDamageType> DamageTypeClass; // 0x00B0(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_ApplyPointDamage;
// Function Engine.GameplayStatics.ApplyRadialDamage
// 0x0050 (0x0050 - 0x0000)
struct GameplayStatics_ApplyRadialDamage final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BaseDamage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Origin; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float DamageRadius; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TSubclassOf<class UDamageType> DamageTypeClass; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class AActor*> IgnoreActors; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
class AActor* DamageCauser; // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AController* InstigatedByController; // 0x0040(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bDoFullDamage; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
ECollisionChannel DamagePreventionChannel; // 0x0049(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x004A(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_4B[0x5]; // 0x004B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_ApplyRadialDamage;
// Function Engine.GameplayStatics.ApplyRadialDamageWithFalloff
// 0x0058 (0x0058 - 0x0000)
struct GameplayStatics_ApplyRadialDamageWithFalloff final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BaseDamage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MinimumDamage; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Origin; // 0x0010(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float DamageInnerRadius; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DamageOuterRadius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DamageFalloff; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UDamageType> DamageTypeClass; // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class AActor*> IgnoreActors; // 0x0030(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
class AActor* DamageCauser; // 0x0040(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AController* InstigatedByController; // 0x0048(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ECollisionChannel DamagePreventionChannel; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0051(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_52[0x6]; // 0x0052(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_ApplyRadialDamageWithFalloff;
// Function Engine.GameplayStatics.AreAnyListenersWithinRange
// 0x0020 (0x0020 - 0x0000)
struct GameplayStatics_AreAnyListenersWithinRange final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Location; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float MaximumRange; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_AreAnyListenersWithinRange;
// Function Engine.GameplayStatics.AreSubtitlesEnabled
// 0x0001 (0x0001 - 0x0000)
struct GameplayStatics_AreSubtitlesEnabled final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_AreSubtitlesEnabled;
// Function Engine.GameplayStatics.BeginDeferredActorSpawnFromClass
// 0x0060 (0x0060 - 0x0000)
struct GameplayStatics_BeginDeferredActorSpawnFromClass final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class AActor> ActorClass; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTransform SpawnTransform; // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
ESpawnActorCollisionHandlingMethod CollisionHandlingOverride; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class AActor* Owner; // 0x0048(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* ReturnValue; // 0x0050(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_58[0x8]; // 0x0058(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_BeginDeferredActorSpawnFromClass;
// Function Engine.GameplayStatics.BeginSpawningActorFromBlueprint
// 0x0050 (0x0050 - 0x0000)
struct GameplayStatics_BeginSpawningActorFromBlueprint final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UBlueprint* Blueprint; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTransform SpawnTransform; // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bNoCollisionFail; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class AActor* ReturnValue; // 0x0048(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_BeginSpawningActorFromBlueprint;
// Function Engine.GameplayStatics.BeginSpawningActorFromClass
// 0x0060 (0x0060 - 0x0000)
struct GameplayStatics_BeginSpawningActorFromClass final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class AActor> ActorClass; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTransform SpawnTransform; // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bNoCollisionFail; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class AActor* Owner; // 0x0048(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* ReturnValue; // 0x0050(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_58[0x8]; // 0x0058(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_BeginSpawningActorFromClass;
// Function Engine.GameplayStatics.BlueprintSuggestProjectileVelocity
// 0x0040 (0x0040 - 0x0000)
struct GameplayStatics_BlueprintSuggestProjectileVelocity final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector TossVelocity; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector StartLocation; // 0x0014(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector EndLocation; // 0x0020(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float LaunchSpeed; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OverrideGravityZ; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESuggestProjVelocityTraceOption TraceOption; // 0x0034(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float CollisionRadius; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bFavorHighArc; // 0x003C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bDrawDebug; // 0x003D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x003E(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_3F[0x1]; // 0x003F(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_BlueprintSuggestProjectileVelocity;
// Function Engine.GameplayStatics.BreakHitResult
// 0x0100 (0x0100 - 0x0000)
struct GameplayStatics_BreakHitResult final
{
public:
struct FHitResult Hit; // 0x0000(0x0088)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bBlockingHit; // 0x0088(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bInitialOverlap; // 0x0089(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_8A[0x2]; // 0x008A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
float Time; // 0x008C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Location; // 0x0090(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector ImpactPoint; // 0x009C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Normal; // 0x00A8(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector ImpactNormal; // 0x00B4(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
class UPhysicalMaterial* PhysMat; // 0x00C0(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* HitActor; // 0x00C8(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* HitComponent; // 0x00D0(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName HitBoneName; // 0x00D8(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 HitItem; // 0x00E0(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 FaceIndex; // 0x00E4(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector TraceStart; // 0x00E8(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector TraceEnd; // 0x00F4(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_BreakHitResult;
// Function Engine.GameplayStatics.ClearSoundMixClassOverride
// 0x0020 (0x0020 - 0x0000)
struct GameplayStatics_ClearSoundMixClassOverride final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USoundMix* InSoundMixModifier; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USoundClass* InSoundClass; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FadeOutTime; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_ClearSoundMixClassOverride;
// Function Engine.GameplayStatics.ClearSoundMixModifiers
// 0x0008 (0x0008 - 0x0000)
struct GameplayStatics_ClearSoundMixModifiers final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_ClearSoundMixModifiers;
// Function Engine.GameplayStatics.CreatePlayer
// 0x0018 (0x0018 - 0x0000)
struct GameplayStatics_CreatePlayer final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ControllerId; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bSpawnPawn; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class APlayerController* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_CreatePlayer;
// Function Engine.GameplayStatics.CreateSaveGameObject
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_CreateSaveGameObject final
{
public:
TSubclassOf<class USaveGame> SaveGameClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USaveGame* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_CreateSaveGameObject;
// Function Engine.GameplayStatics.CreateSaveGameObjectFromBlueprint
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_CreateSaveGameObjectFromBlueprint final
{
public:
class UBlueprint* SaveGameBlueprint; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USaveGame* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_CreateSaveGameObjectFromBlueprint;
// Function Engine.GameplayStatics.CreateSound2D
// 0x0030 (0x0030 - 0x0000)
struct GameplayStatics_CreateSound2D final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USoundBase* Sound; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float VolumeMultiplier; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PitchMultiplier; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float StartTime; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class USoundConcurrency* ConcurrencySettings; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAudioComponent* ReturnValue; // 0x0028(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_CreateSound2D;
// Function Engine.GameplayStatics.DeactivateReverbEffect
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_DeactivateReverbEffect final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName TagName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_DeactivateReverbEffect;
// Function Engine.GameplayStatics.DeleteGameInSlot
// 0x0018 (0x0018 - 0x0000)
struct GameplayStatics_DeleteGameInSlot final
{
public:
class FString SlotName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 UserIndex; // 0x0010(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_DeleteGameInSlot;
// Function Engine.GameplayStatics.DeprojectScreenToWorld
// 0x0030 (0x0030 - 0x0000)
struct GameplayStatics_DeprojectScreenToWorld final
{
public:
class APlayerController* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D ScreenPosition; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector WorldPosition; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector WorldDirection; // 0x001C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_DeprojectScreenToWorld;
// Function Engine.GameplayStatics.DoesSaveGameExist
// 0x0018 (0x0018 - 0x0000)
struct GameplayStatics_DoesSaveGameExist final
{
public:
class FString SlotName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 UserIndex; // 0x0010(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_DoesSaveGameExist;
// Function Engine.GameplayStatics.EnableLiveStreaming
// 0x0001 (0x0001 - 0x0000)
struct GameplayStatics_EnableLiveStreaming final
{
public:
bool Enable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_EnableLiveStreaming;
// Function Engine.GameplayStatics.FindCollisionUV
// 0x0098 (0x0098 - 0x0000)
struct GameplayStatics_FindCollisionUV final
{
public:
struct FHitResult Hit; // 0x0000(0x0088)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
int32 UVChannel; // 0x0088(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D UV; // 0x008C(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0094(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_95[0x3]; // 0x0095(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_FindCollisionUV;
// Function Engine.GameplayStatics.FinishSpawningActor
// 0x0050 (0x0050 - 0x0000)
struct GameplayStatics_FinishSpawningActor final
{
public:
class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform SpawnTransform; // 0x0010(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
class AActor* ReturnValue; // 0x0040(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_FinishSpawningActor;
// Function Engine.GameplayStatics.FlushLevelStreaming
// 0x0008 (0x0008 - 0x0000)
struct GameplayStatics_FlushLevelStreaming final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_FlushLevelStreaming;
// Function Engine.GameplayStatics.GetAccurateRealTime
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_GetAccurateRealTime final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Seconds; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PartialSeconds; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_GetAccurateRealTime;
// Function Engine.GameplayStatics.GetActorArrayAverageLocation
// 0x0020 (0x0020 - 0x0000)
struct GameplayStatics_GetActorArrayAverageLocation final
{
public:
TArray<class AActor*> Actors; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_GetActorArrayAverageLocation;
// Function Engine.GameplayStatics.GetActorArrayBounds
// 0x0030 (0x0030 - 0x0000)
struct GameplayStatics_GetActorArrayBounds final
{
public:
TArray<class AActor*> Actors; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
bool bOnlyCollidingComponents; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector Center; // 0x0014(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector BoxExtent; // 0x0020(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_GetActorArrayBounds;
// Function Engine.GameplayStatics.GetAllActorsOfClass
// 0x0020 (0x0020 - 0x0000)
struct GameplayStatics_GetAllActorsOfClass final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class AActor> ActorClass; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class AActor*> OutActors; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_GetAllActorsOfClass;
// Function Engine.GameplayStatics.GetAllActorsWithInterface
// 0x0020 (0x0020 - 0x0000)
struct GameplayStatics_GetAllActorsWithInterface final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class IInterface> Interface; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class AActor*> OutActors; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_GetAllActorsWithInterface;
// Function Engine.GameplayStatics.GetAllActorsWithTag
// 0x0020 (0x0020 - 0x0000)
struct GameplayStatics_GetAllActorsWithTag final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName Tag; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class AActor*> OutActors; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_GetAllActorsWithTag;
// Function Engine.GameplayStatics.GetAudioTimeSeconds
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_GetAudioTimeSeconds final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_GetAudioTimeSeconds;
// Function Engine.GameplayStatics.GetCurrentLevelName
// 0x0020 (0x0020 - 0x0000)
struct GameplayStatics_GetCurrentLevelName final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bRemovePrefixString; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_GetCurrentLevelName;
// Function Engine.GameplayStatics.GetCurrentReverbEffect
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_GetCurrentReverbEffect final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UReverbEffect* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_GetCurrentReverbEffect;
// Function Engine.GameplayStatics.GetGameInstance
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_GetGameInstance final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UGameInstance* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_GetGameInstance;
// Function Engine.GameplayStatics.GetGameMode
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_GetGameMode final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AGameMode* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_GetGameMode;
// Function Engine.GameplayStatics.GetGameState
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_GetGameState final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AGameState* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_GetGameState;
// Function Engine.GameplayStatics.GetGlobalTimeDilation
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_GetGlobalTimeDilation final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_GetGlobalTimeDilation;
// Function Engine.GameplayStatics.GetIntOption
// 0x0028 (0x0028 - 0x0000)
struct GameplayStatics_GetIntOption final
{
public:
class FString Options; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Key; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 DefaultValue; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0024(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_GetIntOption;
// Function Engine.GameplayStatics.GetKeyValue
// 0x0030 (0x0030 - 0x0000)
struct GameplayStatics_GetKeyValue final
{
public:
class FString Pair; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Key; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Value; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_GetKeyValue;
// Function Engine.GameplayStatics.GetObjectClass
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_GetObjectClass final
{
public:
const class UObject* Object; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UClass* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_GetObjectClass;
// Function Engine.GameplayStatics.GetPlatformName
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_GetPlatformName final
{
public:
class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_GetPlatformName;
// Function Engine.GameplayStatics.GetPlayerCameraManager
// 0x0018 (0x0018 - 0x0000)
struct GameplayStatics_GetPlayerCameraManager final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 PlayerIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class APlayerCameraManager* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_GetPlayerCameraManager;
// Function Engine.GameplayStatics.GetPlayerCharacter
// 0x0018 (0x0018 - 0x0000)
struct GameplayStatics_GetPlayerCharacter final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 PlayerIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class ACharacter* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_GetPlayerCharacter;
// Function Engine.GameplayStatics.GetPlayerController
// 0x0018 (0x0018 - 0x0000)
struct GameplayStatics_GetPlayerController final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 PlayerIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class APlayerController* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_GetPlayerController;
// Function Engine.GameplayStatics.GetPlayerControllerID
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_GetPlayerControllerID final
{
public:
class APlayerController* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_GetPlayerControllerID;
// Function Engine.GameplayStatics.GetPlayerPawn
// 0x0018 (0x0018 - 0x0000)
struct GameplayStatics_GetPlayerPawn final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 PlayerIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class APawn* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_GetPlayerPawn;
// Function Engine.GameplayStatics.GetRealTimeSeconds
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_GetRealTimeSeconds final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_GetRealTimeSeconds;
// Function Engine.GameplayStatics.GetStreamingLevel
// 0x0018 (0x0018 - 0x0000)
struct GameplayStatics_GetStreamingLevel final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName PackageName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ULevelStreaming* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_GetStreamingLevel;
// Function Engine.GameplayStatics.GetSurfaceType
// 0x0090 (0x0090 - 0x0000)
struct GameplayStatics_GetSurfaceType final
{
public:
struct FHitResult Hit; // 0x0000(0x0088)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
EPhysicalSurface ReturnValue; // 0x0088(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_89[0x7]; // 0x0089(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_GetSurfaceType;
// Function Engine.GameplayStatics.GetWorldDeltaSeconds
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_GetWorldDeltaSeconds final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_GetWorldDeltaSeconds;
// Function Engine.GameplayStatics.GetWorldOriginLocation
// 0x0018 (0x0018 - 0x0000)
struct GameplayStatics_GetWorldOriginLocation final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FIntVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_GetWorldOriginLocation;
// Function Engine.GameplayStatics.GrassOverlappingSphereCount
// 0x0028 (0x0028 - 0x0000)
struct GameplayStatics_GrassOverlappingSphereCount final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UStaticMesh* StaticMesh; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector CenterPosition; // 0x0010(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Radius; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_GrassOverlappingSphereCount;
// Function Engine.GameplayStatics.HasOption
// 0x0028 (0x0028 - 0x0000)
struct GameplayStatics_HasOption final
{
public:
class FString Options; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString InKey; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_HasOption;
// Function Engine.GameplayStatics.IsGamePaused
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_IsGamePaused final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_IsGamePaused;
// Function Engine.GameplayStatics.LoadGameFromSlot
// 0x0020 (0x0020 - 0x0000)
struct GameplayStatics_LoadGameFromSlot final
{
public:
class FString SlotName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 UserIndex; // 0x0010(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class USaveGame* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_LoadGameFromSlot;
// Function Engine.GameplayStatics.LoadStreamLevel
// 0x0030 (0x0030 - 0x0000)
struct GameplayStatics_LoadStreamLevel final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName LevelName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bMakeVisibleAfterLoad; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bShouldBlockOnLoad; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
struct FLatentActionInfo LatentInfo; // 0x0018(0x0018)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_LoadStreamLevel;
// Function Engine.GameplayStatics.MakeHitResult
// 0x0100 (0x0100 - 0x0000)
struct GameplayStatics_MakeHitResult final
{
public:
bool bBlockingHit; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bInitialOverlap; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
float Time; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Location; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector ImpactPoint; // 0x0014(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Normal; // 0x0020(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector ImpactNormal; // 0x002C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
class UPhysicalMaterial* PhysMat; // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* HitActor; // 0x0040(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* HitComponent; // 0x0048(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName HitBoneName; // 0x0050(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 HitItem; // 0x0058(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 FaceIndex; // 0x005C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector TraceStart; // 0x0060(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector TraceEnd; // 0x006C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FHitResult ReturnValue; // 0x0078(0x0088)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_MakeHitResult;
// Function Engine.GameplayStatics.OpenLevel
// 0x0028 (0x0028 - 0x0000)
struct GameplayStatics_OpenLevel final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName LevelName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAbsolute; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString Options; // 0x0018(0x0010)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_OpenLevel;
// Function Engine.GameplayStatics.ParseOption
// 0x0030 (0x0030 - 0x0000)
struct GameplayStatics_ParseOption final
{
public:
class FString Options; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Key; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_ParseOption;
// Function Engine.GameplayStatics.PlayDialogue2D
// 0x0038 (0x0038 - 0x0000)
struct GameplayStatics_PlayDialogue2D final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UDialogueWave* Dialogue; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FDialogueContext Context; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
float VolumeMultiplier; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PitchMultiplier; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float StartTime; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_PlayDialogue2D;
// Function Engine.GameplayStatics.PlayDialogueAtLocation
// 0x0058 (0x0058 - 0x0000)
struct GameplayStatics_PlayDialogueAtLocation final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UDialogueWave* Dialogue; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FDialogueContext Context; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FVector Location; // 0x0028(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator Rotation; // 0x0034(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
float VolumeMultiplier; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PitchMultiplier; // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float StartTime; // 0x0048(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class USoundAttenuation* AttenuationSettings; // 0x0050(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_PlayDialogueAtLocation;
// Function Engine.GameplayStatics.PlaySound2D
// 0x0028 (0x0028 - 0x0000)
struct GameplayStatics_PlaySound2D final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USoundBase* Sound; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float VolumeMultiplier; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PitchMultiplier; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float StartTime; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class USoundConcurrency* ConcurrencySettings; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_PlaySound2D;
// Function Engine.GameplayStatics.PlaySoundAtLocation
// 0x0048 (0x0048 - 0x0000)
struct GameplayStatics_PlaySoundAtLocation final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USoundBase* Sound; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Location; // 0x0010(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator Rotation; // 0x001C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
float VolumeMultiplier; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PitchMultiplier; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float StartTime; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class USoundAttenuation* AttenuationSettings; // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USoundConcurrency* ConcurrencySettings; // 0x0040(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_PlaySoundAtLocation;
// Function Engine.GameplayStatics.PlayWorldCameraShake
// 0x0030 (0x0030 - 0x0000)
struct GameplayStatics_PlayWorldCameraShake final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UCameraShake> Shake; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Epicenter; // 0x0010(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float InnerRadius; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OuterRadius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Falloff; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bOrientShakeTowardsEpicenter; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_PlayWorldCameraShake;
// Function Engine.GameplayStatics.PopSoundMixModifier
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_PopSoundMixModifier final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USoundMix* InSoundMixModifier; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_PopSoundMixModifier;
// Function Engine.GameplayStatics.PredictProjectilePath
// 0x0110 (0x0110 - 0x0000)
struct GameplayStatics_PredictProjectilePath final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FHitResult OutHit; // 0x0008(0x0088)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
TArray<struct FVector> OutPathPositions; // 0x0090(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
struct FVector OutLastTraceDestination; // 0x00A0(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector StartPos; // 0x00AC(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector LaunchVelocity; // 0x00B8(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bTracePath; // 0x00C4(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_C5[0x3]; // 0x00C5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float ProjectileRadius; // 0x00C8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_CC[0x4]; // 0x00CC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TArray<EObjectTypeQuery> ObjectTypes; // 0x00D0(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x00E0(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_E1[0x7]; // 0x00E1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ActorsToIgnore; // 0x00E8(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
EDrawDebugTrace DrawDebugType; // 0x00F8(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_F9[0x3]; // 0x00F9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float DrawDebugTime; // 0x00FC(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SimFrequency; // 0x0100(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxSimTime; // 0x0104(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OverrideGravityZ; // 0x0108(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x010C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_10D[0x3]; // 0x010D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_PredictProjectilePath;
// Function Engine.GameplayStatics.ProjectWorldToScreen
// 0x0020 (0x0020 - 0x0000)
struct GameplayStatics_ProjectWorldToScreen final
{
public:
class APlayerController* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector WorldPosition; // 0x0008(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D ScreenPosition; // 0x0014(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x001C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_ProjectWorldToScreen;
// Function Engine.GameplayStatics.PushSoundMixModifier
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_PushSoundMixModifier final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USoundMix* InSoundMixModifier; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_PushSoundMixModifier;
// Function Engine.GameplayStatics.RemovePlayer
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_RemovePlayer final
{
public:
class APlayerController* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bDestroyPawn; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_RemovePlayer;
// Function Engine.GameplayStatics.SaveGameToSlot
// 0x0020 (0x0020 - 0x0000)
struct GameplayStatics_SaveGameToSlot final
{
public:
class USaveGame* SaveGameObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString SlotName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 UserIndex; // 0x0018(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x001C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_SaveGameToSlot;
// Function Engine.GameplayStatics.SetBaseSoundMix
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_SetBaseSoundMix final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USoundMix* InSoundMix; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_SetBaseSoundMix;
// Function Engine.GameplayStatics.SetGamePaused
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_SetGamePaused final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bPaused; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_SetGamePaused;
// Function Engine.GameplayStatics.SetGlobalListenerFocusParameters
// 0x0028 (0x0028 - 0x0000)
struct GameplayStatics_SetGlobalListenerFocusParameters final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FocusAzimuthScale; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float NonFocusAzimuthScale; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FocusDistanceScale; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float NonFocusDistanceScale; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FocusVolumeScale; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float NonFocusVolumeScale; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FocusPriorityScale; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float NonFocusPriorityScale; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_SetGlobalListenerFocusParameters;
// Function Engine.GameplayStatics.SetGlobalPitchModulation
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_SetGlobalPitchModulation final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PitchModulation; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TimeSec; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_SetGlobalPitchModulation;
// Function Engine.GameplayStatics.SetGlobalTimeDilation
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_SetGlobalTimeDilation final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TimeDilation; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_SetGlobalTimeDilation;
// Function Engine.GameplayStatics.SetPlayerControllerID
// 0x0010 (0x0010 - 0x0000)
struct GameplayStatics_SetPlayerControllerID final
{
public:
class APlayerController* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ControllerId; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_SetPlayerControllerID;
// Function Engine.GameplayStatics.SetSoundMixClassOverride
// 0x0028 (0x0028 - 0x0000)
struct GameplayStatics_SetSoundMixClassOverride final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USoundMix* InSoundMixModifier; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USoundClass* InSoundClass; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Volume; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Pitch; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FadeInTime; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bApplyToChildren; // 0x0024(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_SetSoundMixClassOverride;
// Function Engine.GameplayStatics.SetSubtitlesEnabled
// 0x0001 (0x0001 - 0x0000)
struct GameplayStatics_SetSubtitlesEnabled final
{
public:
bool bEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_SetSubtitlesEnabled;
// Function Engine.GameplayStatics.SetWorldOriginLocation
// 0x0018 (0x0018 - 0x0000)
struct GameplayStatics_SetWorldOriginLocation final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FIntVector NewLocation; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_SetWorldOriginLocation;
// Function Engine.GameplayStatics.SpawnDecalAtLocation
// 0x0040 (0x0040 - 0x0000)
struct GameplayStatics_SpawnDecalAtLocation final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMaterialInterface* DecalMaterial; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector DecalSize; // 0x0010(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Location; // 0x001C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator Rotation; // 0x0028(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float LifeSpan; // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UDecalComponent* ReturnValue; // 0x0038(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_SpawnDecalAtLocation;
// Function Engine.GameplayStatics.SpawnDecalAttached
// 0x0050 (0x0050 - 0x0000)
struct GameplayStatics_SpawnDecalAttached final
{
public:
class UMaterialInterface* DecalMaterial; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector DecalSize; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class USceneComponent* AttachToComponent; // 0x0018(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName AttachPointName; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Location; // 0x0028(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator Rotation; // 0x0034(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
EAttachLocation LocationType; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float LifeSpan; // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UDecalComponent* ReturnValue; // 0x0048(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_SpawnDecalAttached;
// Function Engine.GameplayStatics.SpawnDialogue2D
// 0x0040 (0x0040 - 0x0000)
struct GameplayStatics_SpawnDialogue2D final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UDialogueWave* Dialogue; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FDialogueContext Context; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
float VolumeMultiplier; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PitchMultiplier; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float StartTime; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UAudioComponent* ReturnValue; // 0x0038(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_SpawnDialogue2D;
// Function Engine.GameplayStatics.SpawnDialogueAtLocation
// 0x0060 (0x0060 - 0x0000)
struct GameplayStatics_SpawnDialogueAtLocation final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UDialogueWave* Dialogue; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FDialogueContext Context; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FVector Location; // 0x0028(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator Rotation; // 0x0034(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
float VolumeMultiplier; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PitchMultiplier; // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float StartTime; // 0x0048(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class USoundAttenuation* AttenuationSettings; // 0x0050(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAudioComponent* ReturnValue; // 0x0058(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_SpawnDialogueAtLocation;
// Function Engine.GameplayStatics.SpawnDialogueAttached
// 0x0068 (0x0068 - 0x0000)
struct GameplayStatics_SpawnDialogueAttached final
{
public:
class UDialogueWave* Dialogue; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FDialogueContext Context; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
class USceneComponent* AttachToComponent; // 0x0020(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName AttachPointName; // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Location; // 0x0030(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
struct FRotator Rotation; // 0x003C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
EAttachLocation LocationType; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bStopWhenAttachedToDestroyed; // 0x0049(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
uint8 Pad_4A[0x2]; // 0x004A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
float VolumeMultiplier; // 0x004C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PitchMultiplier; // 0x0050(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float StartTime; // 0x0054(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USoundAttenuation* AttenuationSettings; // 0x0058(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAudioComponent* ReturnValue; // 0x0060(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_SpawnDialogueAttached;
// Function Engine.GameplayStatics.SpawnEmitterAtLocation
// 0x0038 (0x0038 - 0x0000)
struct GameplayStatics_SpawnEmitterAtLocation final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UParticleSystem* EmitterTemplate; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Location; // 0x0010(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator Rotation; // 0x001C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bAutoDestroy; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UParticleSystemComponent* ReturnValue; // 0x0030(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_SpawnEmitterAtLocation;
// Function Engine.GameplayStatics.SpawnEmitterAttached
// 0x0040 (0x0040 - 0x0000)
struct GameplayStatics_SpawnEmitterAttached final
{
public:
class UParticleSystem* EmitterTemplate; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USceneComponent* AttachToComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName AttachPointName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Location; // 0x0018(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator Rotation; // 0x0024(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
EAttachLocation LocationType; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAutoDestroy; // 0x0031(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_32[0x6]; // 0x0032(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class UParticleSystemComponent* ReturnValue; // 0x0038(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_SpawnEmitterAttached;
// Function Engine.GameplayStatics.SpawnObject
// 0x0018 (0x0018 - 0x0000)
struct GameplayStatics_SpawnObject final
{
public:
TSubclassOf<class UObject> ObjectClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UObject* Outer_0; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UObject* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_SpawnObject;
// Function Engine.GameplayStatics.SpawnSound2D
// 0x0030 (0x0030 - 0x0000)
struct GameplayStatics_SpawnSound2D final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USoundBase* Sound; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float VolumeMultiplier; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PitchMultiplier; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float StartTime; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class USoundConcurrency* ConcurrencySettings; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAudioComponent* ReturnValue; // 0x0028(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_SpawnSound2D;
// Function Engine.GameplayStatics.SpawnSoundAtLocation
// 0x0050 (0x0050 - 0x0000)
struct GameplayStatics_SpawnSoundAtLocation final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USoundBase* Sound; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Location; // 0x0010(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator Rotation; // 0x001C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
float VolumeMultiplier; // 0x0028(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PitchMultiplier; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float StartTime; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class USoundAttenuation* AttenuationSettings; // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USoundConcurrency* ConcurrencySettings; // 0x0040(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAudioComponent* ReturnValue; // 0x0048(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_SpawnSoundAtLocation;
// Function Engine.GameplayStatics.SpawnSoundAttached
// 0x0058 (0x0058 - 0x0000)
struct GameplayStatics_SpawnSoundAttached final
{
public:
class USoundBase* Sound; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USceneComponent* AttachToComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName AttachPointName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Location; // 0x0018(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
struct FRotator Rotation; // 0x0024(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
EAttachLocation LocationType; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bStopWhenAttachedToDestroyed; // 0x0031(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
uint8 Pad_32[0x2]; // 0x0032(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
float VolumeMultiplier; // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PitchMultiplier; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float StartTime; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USoundAttenuation* AttenuationSettings; // 0x0040(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USoundConcurrency* ConcurrencySettings; // 0x0048(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAudioComponent* ReturnValue; // 0x0050(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_SpawnSoundAttached;
// Function Engine.GameplayStatics.SuggestProjectileVelocity_CustomArc
// 0x0038 (0x0038 - 0x0000)
struct GameplayStatics_SuggestProjectileVelocity_CustomArc final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector OutLaunchVelocity; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector StartPos; // 0x0014(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector EndPos; // 0x0020(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float OverrideGravityZ; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ArcParam; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0034(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayStatics_SuggestProjectileVelocity_CustomArc;
// Function Engine.GameplayStatics.UnloadStreamLevel
// 0x0028 (0x0028 - 0x0000)
struct GameplayStatics_UnloadStreamLevel final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName LevelName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLatentActionInfo LatentInfo; // 0x0010(0x0018)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayStatics_UnloadStreamLevel;
// Function Engine.KismetArrayLibrary.Array_Add
// 0x0018 (0x0018 - 0x0000)
struct KismetArrayLibrary_Array_Add final
{
public:
TArray<int32> TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
int32 NewItem; // 0x0010(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetArrayLibrary_Array_Add;
// Function Engine.KismetArrayLibrary.Array_AddUnique
// 0x0018 (0x0018 - 0x0000)
struct KismetArrayLibrary_Array_AddUnique final
{
public:
TArray<int32> TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
int32 NewItem; // 0x0010(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetArrayLibrary_Array_AddUnique;
// Function Engine.KismetArrayLibrary.Array_Append
// 0x0020 (0x0020 - 0x0000)
struct KismetArrayLibrary_Array_Append final
{
public:
TArray<int32> TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
TArray<int32> SourceArray; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetArrayLibrary_Array_Append;
// Function Engine.KismetArrayLibrary.Array_Clear
// 0x0010 (0x0010 - 0x0000)
struct KismetArrayLibrary_Array_Clear final
{
public:
TArray<int32> TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetArrayLibrary_Array_Clear;
// Function Engine.KismetArrayLibrary.Array_Contains
// 0x0018 (0x0018 - 0x0000)
struct KismetArrayLibrary_Array_Contains final
{
public:
TArray<int32> TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
int32 ItemToFind; // 0x0010(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetArrayLibrary_Array_Contains;
// Function Engine.KismetArrayLibrary.Array_Find
// 0x0018 (0x0018 - 0x0000)
struct KismetArrayLibrary_Array_Find final
{
public:
TArray<int32> TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
int32 ItemToFind; // 0x0010(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetArrayLibrary_Array_Find;
// Function Engine.KismetArrayLibrary.Array_Get
// 0x0018 (0x0018 - 0x0000)
struct KismetArrayLibrary_Array_Get final
{
public:
TArray<int32> TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
int32 Index_0; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Item; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetArrayLibrary_Array_Get;
// Function Engine.KismetArrayLibrary.Array_Insert
// 0x0018 (0x0018 - 0x0000)
struct KismetArrayLibrary_Array_Insert final
{
public:
TArray<int32> TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
int32 NewItem; // 0x0010(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Index_0; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetArrayLibrary_Array_Insert;
// Function Engine.KismetArrayLibrary.Array_IsValidIndex
// 0x0018 (0x0018 - 0x0000)
struct KismetArrayLibrary_Array_IsValidIndex final
{
public:
TArray<int32> TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
int32 IndexToTest; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetArrayLibrary_Array_IsValidIndex;
// Function Engine.KismetArrayLibrary.Array_LastIndex
// 0x0018 (0x0018 - 0x0000)
struct KismetArrayLibrary_Array_LastIndex final
{
public:
TArray<int32> TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetArrayLibrary_Array_LastIndex;
// Function Engine.KismetArrayLibrary.Array_Length
// 0x0018 (0x0018 - 0x0000)
struct KismetArrayLibrary_Array_Length final
{
public:
TArray<int32> TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetArrayLibrary_Array_Length;
// Function Engine.KismetArrayLibrary.Array_Remove
// 0x0018 (0x0018 - 0x0000)
struct KismetArrayLibrary_Array_Remove final
{
public:
TArray<int32> TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
int32 IndexToRemove; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetArrayLibrary_Array_Remove;
// Function Engine.KismetArrayLibrary.Array_RemoveItem
// 0x0018 (0x0018 - 0x0000)
struct KismetArrayLibrary_Array_RemoveItem final
{
public:
TArray<int32> TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
int32 Item; // 0x0010(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetArrayLibrary_Array_RemoveItem;
// Function Engine.KismetArrayLibrary.Array_Resize
// 0x0018 (0x0018 - 0x0000)
struct KismetArrayLibrary_Array_Resize final
{
public:
TArray<int32> TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
int32 Size; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetArrayLibrary_Array_Resize;
// Function Engine.KismetArrayLibrary.Array_Set
// 0x0020 (0x0020 - 0x0000)
struct KismetArrayLibrary_Array_Set final
{
public:
TArray<int32> TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
int32 Index_0; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Item; // 0x0014(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bSizeToFit; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetArrayLibrary_Array_Set;
// Function Engine.KismetArrayLibrary.Array_Shuffle
// 0x0010 (0x0010 - 0x0000)
struct KismetArrayLibrary_Array_Shuffle final
{
public:
TArray<int32> TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetArrayLibrary_Array_Shuffle;
// Function Engine.KismetArrayLibrary.FilterArray
// 0x0028 (0x0028 - 0x0000)
struct KismetArrayLibrary_FilterArray final
{
public:
TArray<class AActor*> TargetArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
TSubclassOf<class AActor> FilterClass; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class AActor*> FilteredArray; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetArrayLibrary_FilterArray;
// Function Engine.KismetArrayLibrary.SetArrayPropertyByName
// 0x0020 (0x0020 - 0x0000)
struct KismetArrayLibrary_SetArrayPropertyByName final
{
public:
class UObject* Object; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName PropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<int32> Value; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetArrayLibrary_SetArrayPropertyByName;
// Function Engine.KismetGuidLibrary.Conv_GuidToString
// 0x0020 (0x0020 - 0x0000)
struct KismetGuidLibrary_Conv_GuidToString final
{
public:
struct FGuid InGuid; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetGuidLibrary_Conv_GuidToString;
// Function Engine.KismetGuidLibrary.EqualEqual_GuidGuid
// 0x0024 (0x0024 - 0x0000)
struct KismetGuidLibrary_EqualEqual_GuidGuid final
{
public:
struct FGuid A; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FGuid B; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetGuidLibrary_EqualEqual_GuidGuid;
// Function Engine.KismetGuidLibrary.Invalidate_Guid
// 0x0010 (0x0010 - 0x0000)
struct KismetGuidLibrary_Invalidate_Guid final
{
public:
struct FGuid InGuid; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetGuidLibrary_Invalidate_Guid;
// Function Engine.KismetGuidLibrary.IsValid_Guid
// 0x0014 (0x0014 - 0x0000)
struct KismetGuidLibrary_IsValid_Guid final
{
public:
struct FGuid InGuid; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetGuidLibrary_IsValid_Guid;
// Function Engine.KismetGuidLibrary.NewGuid
// 0x0010 (0x0010 - 0x0000)
struct KismetGuidLibrary_NewGuid final
{
public:
struct FGuid ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetGuidLibrary_NewGuid;
// Function Engine.KismetGuidLibrary.NotEqual_GuidGuid
// 0x0024 (0x0024 - 0x0000)
struct KismetGuidLibrary_NotEqual_GuidGuid final
{
public:
struct FGuid A; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FGuid B; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetGuidLibrary_NotEqual_GuidGuid;
// Function Engine.KismetGuidLibrary.Parse_StringToGuid
// 0x0028 (0x0028 - 0x0000)
struct KismetGuidLibrary_Parse_StringToGuid final
{
public:
class FString GuidString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGuid OutGuid; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool Success; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetGuidLibrary_Parse_StringToGuid;
// Function Engine.KismetInputLibrary.ControllerEvent_GetAnalogValue
// 0x0048 (0x0048 - 0x0000)
struct KismetInputLibrary_ControllerEvent_GetAnalogValue final
{
public:
struct FControllerEvent Input; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0040(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_ControllerEvent_GetAnalogValue;
// Function Engine.KismetInputLibrary.ControllerEvent_GetEffectingButton
// 0x0058 (0x0058 - 0x0000)
struct KismetInputLibrary_ControllerEvent_GetEffectingButton final
{
public:
struct FControllerEvent Input; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FKey ReturnValue; // 0x0040(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetInputLibrary_ControllerEvent_GetEffectingButton;
// Function Engine.KismetInputLibrary.ControllerEvent_GetUserIndex
// 0x0048 (0x0048 - 0x0000)
struct KismetInputLibrary_ControllerEvent_GetUserIndex final
{
public:
struct FControllerEvent Input; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0040(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_ControllerEvent_GetUserIndex;
// Function Engine.KismetInputLibrary.EqualEqual_InputChordInputChord
// 0x0048 (0x0048 - 0x0000)
struct KismetInputLibrary_EqualEqual_InputChordInputChord final
{
public:
struct FInputChord A; // 0x0000(0x0020)(Parm, NativeAccessSpecifierPublic)
struct FInputChord B; // 0x0020(0x0020)(Parm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_EqualEqual_InputChordInputChord;
// Function Engine.KismetInputLibrary.EqualEqual_KeyKey
// 0x0038 (0x0038 - 0x0000)
struct KismetInputLibrary_EqualEqual_KeyKey final
{
public:
struct FKey A; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic)
struct FKey B; // 0x0018(0x0018)(Parm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_EqualEqual_KeyKey;
// Function Engine.KismetInputLibrary.GetAnalogValue
// 0x0050 (0x0050 - 0x0000)
struct KismetInputLibrary_GetAnalogValue final
{
public:
struct FAnalogInputEvent Input; // 0x0000(0x0048)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0048(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_GetAnalogValue;
// Function Engine.KismetInputLibrary.GetKey
// 0x0058 (0x0058 - 0x0000)
struct KismetInputLibrary_GetKey final
{
public:
struct FKeyEvent Input; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FKey ReturnValue; // 0x0040(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetInputLibrary_GetKey;
// Function Engine.KismetInputLibrary.GetUserIndex
// 0x0048 (0x0048 - 0x0000)
struct KismetInputLibrary_GetUserIndex final
{
public:
struct FKeyEvent Input; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0040(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_GetUserIndex;
// Function Engine.KismetInputLibrary.InputEvent_IsAltDown
// 0x0028 (0x0028 - 0x0000)
struct KismetInputLibrary_InputEvent_IsAltDown final
{
public:
struct FInputEvent Input; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsAltDown;
// Function Engine.KismetInputLibrary.InputEvent_IsCommandDown
// 0x0028 (0x0028 - 0x0000)
struct KismetInputLibrary_InputEvent_IsCommandDown final
{
public:
struct FInputEvent Input; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsCommandDown;
// Function Engine.KismetInputLibrary.InputEvent_IsControlDown
// 0x0028 (0x0028 - 0x0000)
struct KismetInputLibrary_InputEvent_IsControlDown final
{
public:
struct FInputEvent Input; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsControlDown;
// Function Engine.KismetInputLibrary.InputEvent_IsLeftAltDown
// 0x0028 (0x0028 - 0x0000)
struct KismetInputLibrary_InputEvent_IsLeftAltDown final
{
public:
struct FInputEvent Input; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsLeftAltDown;
// Function Engine.KismetInputLibrary.InputEvent_IsLeftCommandDown
// 0x0028 (0x0028 - 0x0000)
struct KismetInputLibrary_InputEvent_IsLeftCommandDown final
{
public:
struct FInputEvent Input; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsLeftCommandDown;
// Function Engine.KismetInputLibrary.InputEvent_IsLeftControlDown
// 0x0028 (0x0028 - 0x0000)
struct KismetInputLibrary_InputEvent_IsLeftControlDown final
{
public:
struct FInputEvent Input; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsLeftControlDown;
// Function Engine.KismetInputLibrary.InputEvent_IsLeftShiftDown
// 0x0028 (0x0028 - 0x0000)
struct KismetInputLibrary_InputEvent_IsLeftShiftDown final
{
public:
struct FInputEvent Input; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsLeftShiftDown;
// Function Engine.KismetInputLibrary.InputEvent_IsRepeat
// 0x0028 (0x0028 - 0x0000)
struct KismetInputLibrary_InputEvent_IsRepeat final
{
public:
struct FInputEvent Input; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsRepeat;
// Function Engine.KismetInputLibrary.InputEvent_IsRightAltDown
// 0x0028 (0x0028 - 0x0000)
struct KismetInputLibrary_InputEvent_IsRightAltDown final
{
public:
struct FInputEvent Input; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsRightAltDown;
// Function Engine.KismetInputLibrary.InputEvent_IsRightCommandDown
// 0x0028 (0x0028 - 0x0000)
struct KismetInputLibrary_InputEvent_IsRightCommandDown final
{
public:
struct FInputEvent Input; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsRightCommandDown;
// Function Engine.KismetInputLibrary.InputEvent_IsRightControlDown
// 0x0028 (0x0028 - 0x0000)
struct KismetInputLibrary_InputEvent_IsRightControlDown final
{
public:
struct FInputEvent Input; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsRightControlDown;
// Function Engine.KismetInputLibrary.InputEvent_IsRightShiftDown
// 0x0028 (0x0028 - 0x0000)
struct KismetInputLibrary_InputEvent_IsRightShiftDown final
{
public:
struct FInputEvent Input; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsRightShiftDown;
// Function Engine.KismetInputLibrary.InputEvent_IsShiftDown
// 0x0028 (0x0028 - 0x0000)
struct KismetInputLibrary_InputEvent_IsShiftDown final
{
public:
struct FInputEvent Input; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_InputEvent_IsShiftDown;
// Function Engine.KismetInputLibrary.Key_GetDisplayName
// 0x0030 (0x0030 - 0x0000)
struct KismetInputLibrary_Key_GetDisplayName final
{
public:
struct FKey Key; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
class FText ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetInputLibrary_Key_GetDisplayName;
// Function Engine.KismetInputLibrary.Key_IsFloatAxis
// 0x0020 (0x0020 - 0x0000)
struct KismetInputLibrary_Key_IsFloatAxis final
{
public:
struct FKey Key; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_Key_IsFloatAxis;
// Function Engine.KismetInputLibrary.Key_IsGamepadKey
// 0x0020 (0x0020 - 0x0000)
struct KismetInputLibrary_Key_IsGamepadKey final
{
public:
struct FKey Key; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_Key_IsGamepadKey;
// Function Engine.KismetInputLibrary.Key_IsKeyboardKey
// 0x0020 (0x0020 - 0x0000)
struct KismetInputLibrary_Key_IsKeyboardKey final
{
public:
struct FKey Key; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_Key_IsKeyboardKey;
// Function Engine.KismetInputLibrary.Key_IsModifierKey
// 0x0020 (0x0020 - 0x0000)
struct KismetInputLibrary_Key_IsModifierKey final
{
public:
struct FKey Key; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_Key_IsModifierKey;
// Function Engine.KismetInputLibrary.Key_IsMouseButton
// 0x0020 (0x0020 - 0x0000)
struct KismetInputLibrary_Key_IsMouseButton final
{
public:
struct FKey Key; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_Key_IsMouseButton;
// Function Engine.KismetInputLibrary.Key_IsVectorAxis
// 0x0020 (0x0020 - 0x0000)
struct KismetInputLibrary_Key_IsVectorAxis final
{
public:
struct FKey Key; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_Key_IsVectorAxis;
// Function Engine.KismetInputLibrary.PointerEvent_GetCursorDelta
// 0x0080 (0x0080 - 0x0000)
struct KismetInputLibrary_PointerEvent_GetCursorDelta final
{
public:
struct FPointerEvent Input; // 0x0000(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FVector2D ReturnValue; // 0x0078(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_GetCursorDelta;
// Function Engine.KismetInputLibrary.PointerEvent_GetEffectingButton
// 0x0090 (0x0090 - 0x0000)
struct KismetInputLibrary_PointerEvent_GetEffectingButton final
{
public:
struct FPointerEvent Input; // 0x0000(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FKey ReturnValue; // 0x0078(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_GetEffectingButton;
// Function Engine.KismetInputLibrary.PointerEvent_GetGestureDelta
// 0x0080 (0x0080 - 0x0000)
struct KismetInputLibrary_PointerEvent_GetGestureDelta final
{
public:
struct FPointerEvent Input; // 0x0000(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FVector2D ReturnValue; // 0x0078(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_GetGestureDelta;
// Function Engine.KismetInputLibrary.PointerEvent_GetLastScreenSpacePosition
// 0x0080 (0x0080 - 0x0000)
struct KismetInputLibrary_PointerEvent_GetLastScreenSpacePosition final
{
public:
struct FPointerEvent Input; // 0x0000(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FVector2D ReturnValue; // 0x0078(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_GetLastScreenSpacePosition;
// Function Engine.KismetInputLibrary.PointerEvent_GetPointerIndex
// 0x0080 (0x0080 - 0x0000)
struct KismetInputLibrary_PointerEvent_GetPointerIndex final
{
public:
struct FPointerEvent Input; // 0x0000(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0078(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_7C[0x4]; // 0x007C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_GetPointerIndex;
// Function Engine.KismetInputLibrary.PointerEvent_GetScreenSpacePosition
// 0x0080 (0x0080 - 0x0000)
struct KismetInputLibrary_PointerEvent_GetScreenSpacePosition final
{
public:
struct FPointerEvent Input; // 0x0000(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FVector2D ReturnValue; // 0x0078(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_GetScreenSpacePosition;
// Function Engine.KismetInputLibrary.PointerEvent_GetTouchpadIndex
// 0x0080 (0x0080 - 0x0000)
struct KismetInputLibrary_PointerEvent_GetTouchpadIndex final
{
public:
struct FPointerEvent Input; // 0x0000(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0078(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_7C[0x4]; // 0x007C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_GetTouchpadIndex;
// Function Engine.KismetInputLibrary.PointerEvent_GetUserIndex
// 0x0080 (0x0080 - 0x0000)
struct KismetInputLibrary_PointerEvent_GetUserIndex final
{
public:
struct FPointerEvent Input; // 0x0000(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0078(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_7C[0x4]; // 0x007C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_GetUserIndex;
// Function Engine.KismetInputLibrary.PointerEvent_GetWheelDelta
// 0x0080 (0x0080 - 0x0000)
struct KismetInputLibrary_PointerEvent_GetWheelDelta final
{
public:
struct FPointerEvent Input; // 0x0000(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0078(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_7C[0x4]; // 0x007C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_GetWheelDelta;
// Function Engine.KismetInputLibrary.PointerEvent_IsMouseButtonDown
// 0x0098 (0x0098 - 0x0000)
struct KismetInputLibrary_PointerEvent_IsMouseButtonDown final
{
public:
struct FPointerEvent Input; // 0x0000(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FKey MouseButton; // 0x0078(0x0018)(Parm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0090(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_IsMouseButtonDown;
// Function Engine.KismetInputLibrary.PointerEvent_IsTouchEvent
// 0x0080 (0x0080 - 0x0000)
struct KismetInputLibrary_PointerEvent_IsTouchEvent final
{
public:
struct FPointerEvent Input; // 0x0000(0x0078)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0078(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetInputLibrary_PointerEvent_IsTouchEvent;
// Function Engine.KismetMaterialLibrary.CreateDynamicMaterialInstance
// 0x0018 (0x0018 - 0x0000)
struct KismetMaterialLibrary_CreateDynamicMaterialInstance final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMaterialInterface* Parent; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMaterialInstanceDynamic* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMaterialLibrary_CreateDynamicMaterialInstance;
// Function Engine.KismetMaterialLibrary.GetScalarParameterValue
// 0x0020 (0x0020 - 0x0000)
struct KismetMaterialLibrary_GetScalarParameterValue final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMaterialParameterCollection* Collection; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ParameterName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMaterialLibrary_GetScalarParameterValue;
// Function Engine.KismetMaterialLibrary.GetVectorParameterValue
// 0x0028 (0x0028 - 0x0000)
struct KismetMaterialLibrary_GetVectorParameterValue final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMaterialParameterCollection* Collection; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ParameterName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMaterialLibrary_GetVectorParameterValue;
// Function Engine.KismetMaterialLibrary.SetScalarParameterValue
// 0x0020 (0x0020 - 0x0000)
struct KismetMaterialLibrary_SetScalarParameterValue final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMaterialParameterCollection* Collection; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ParameterName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ParameterValue; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMaterialLibrary_SetScalarParameterValue;
// Function Engine.KismetMaterialLibrary.SetVectorParameterValue
// 0x0028 (0x0028 - 0x0000)
struct KismetMaterialLibrary_SetVectorParameterValue final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMaterialParameterCollection* Collection; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ParameterName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor ParameterValue; // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMaterialLibrary_SetVectorParameterValue;
// Function Engine.KismetMathLibrary.Abs
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_Abs final
{
public:
float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Abs;
// Function Engine.KismetMathLibrary.Abs_Int
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_Abs_Int final
{
public:
int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Abs_Int;
// Function Engine.KismetMathLibrary.Acos
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_Acos final
{
public:
float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Acos;
// Function Engine.KismetMathLibrary.Add_ByteByte
// 0x0003 (0x0003 - 0x0000)
struct KismetMathLibrary_Add_ByteByte final
{
public:
uint8 A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Add_ByteByte;
// Function Engine.KismetMathLibrary.Add_DateTimeTimespan
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Add_DateTimeTimespan final
{
public:
struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
struct FTimespan B; // 0x0008(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
struct FDateTime ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Add_DateTimeTimespan;
// Function Engine.KismetMathLibrary.Add_FloatFloat
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_Add_FloatFloat final
{
public:
float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Add_FloatFloat;
// Function Engine.KismetMathLibrary.Add_IntInt
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_Add_IntInt final
{
public:
int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Add_IntInt;
// Function Engine.KismetMathLibrary.Add_TimespanTimespan
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Add_TimespanTimespan final
{
public:
struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
struct FTimespan B; // 0x0008(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
struct FTimespan ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Add_TimespanTimespan;
// Function Engine.KismetMathLibrary.Add_Vector2DFloat
// 0x0014 (0x0014 - 0x0000)
struct KismetMathLibrary_Add_Vector2DFloat final
{
public:
struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float B; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D ReturnValue; // 0x000C(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Add_Vector2DFloat;
// Function Engine.KismetMathLibrary.Add_Vector2DVector2D
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Add_Vector2DVector2D final
{
public:
struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Add_Vector2DVector2D;
// Function Engine.KismetMathLibrary.Add_VectorFloat
// 0x001C (0x001C - 0x0000)
struct KismetMathLibrary_Add_VectorFloat final
{
public:
struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float B; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Add_VectorFloat;
// Function Engine.KismetMathLibrary.Add_VectorInt
// 0x001C (0x001C - 0x0000)
struct KismetMathLibrary_Add_VectorInt final
{
public:
struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
int32 B; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Add_VectorInt;
// Function Engine.KismetMathLibrary.Add_VectorVector
// 0x0024 (0x0024 - 0x0000)
struct KismetMathLibrary_Add_VectorVector final
{
public:
struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector B; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Add_VectorVector;
// Function Engine.KismetMathLibrary.And_IntInt
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_And_IntInt final
{
public:
int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_And_IntInt;
// Function Engine.KismetMathLibrary.Asin
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_Asin final
{
public:
float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Asin;
// Function Engine.KismetMathLibrary.Atan
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_Atan final
{
public:
float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Atan;
// Function Engine.KismetMathLibrary.Atan2
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_Atan2 final
{
public:
float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Atan2;
// Function Engine.KismetMathLibrary.BMax
// 0x0003 (0x0003 - 0x0000)
struct KismetMathLibrary_BMax final
{
public:
uint8 A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_BMax;
// Function Engine.KismetMathLibrary.BMin
// 0x0003 (0x0003 - 0x0000)
struct KismetMathLibrary_BMin final
{
public:
uint8 A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_BMin;
// Function Engine.KismetMathLibrary.BooleanAND
// 0x0003 (0x0003 - 0x0000)
struct KismetMathLibrary_BooleanAND final
{
public:
bool A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_BooleanAND;
// Function Engine.KismetMathLibrary.BooleanNAND
// 0x0003 (0x0003 - 0x0000)
struct KismetMathLibrary_BooleanNAND final
{
public:
bool A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_BooleanNAND;
// Function Engine.KismetMathLibrary.BooleanNOR
// 0x0003 (0x0003 - 0x0000)
struct KismetMathLibrary_BooleanNOR final
{
public:
bool A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_BooleanNOR;
// Function Engine.KismetMathLibrary.BooleanOR
// 0x0003 (0x0003 - 0x0000)
struct KismetMathLibrary_BooleanOR final
{
public:
bool A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_BooleanOR;
// Function Engine.KismetMathLibrary.BooleanXOR
// 0x0003 (0x0003 - 0x0000)
struct KismetMathLibrary_BooleanXOR final
{
public:
bool A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_BooleanXOR;
// Function Engine.KismetMathLibrary.BreakColor
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_BreakColor final
{
public:
struct FLinearColor InColor; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float R; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float G; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float B; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float A; // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_BreakColor;
// Function Engine.KismetMathLibrary.BreakDateTime
// 0x0028 (0x0028 - 0x0000)
struct KismetMathLibrary_BreakDateTime final
{
public:
struct FDateTime InDateTime; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
int32 Year; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Month; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Day; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Hour; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Minute; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Second; // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Millisecond; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_BreakDateTime;
// Function Engine.KismetMathLibrary.BreakRandomStream
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_BreakRandomStream final
{
public:
struct FRandomStream InRandomStream; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
int32 InitialSeed; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_BreakRandomStream;
// Function Engine.KismetMathLibrary.BreakRotator
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_BreakRotator final
{
public:
struct FRotator InRot; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Roll; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Pitch; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Yaw; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_BreakRotator;
// Function Engine.KismetMathLibrary.BreakRotIntoAxes
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_BreakRotIntoAxes final
{
public:
struct FRotator InRot; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector X; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Y; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Z; // 0x0024(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_BreakRotIntoAxes;
// Function Engine.KismetMathLibrary.BreakTimespan
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_BreakTimespan final
{
public:
struct FTimespan InTimespan; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
int32 Days; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Hours; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Minutes; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Seconds; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Milliseconds; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_BreakTimespan;
// Function Engine.KismetMathLibrary.BreakTransform
// 0x0060 (0x0060 - 0x0000)
struct KismetMathLibrary_BreakTransform final
{
public:
struct FTransform InTransform; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Location; // 0x0030(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator Rotation; // 0x003C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Scale; // 0x0048(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_54[0xC]; // 0x0054(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_BreakTransform;
// Function Engine.KismetMathLibrary.BreakVector
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_BreakVector final
{
public:
struct FVector InVec; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float X; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Y; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Z; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_BreakVector;
// Function Engine.KismetMathLibrary.BreakVector2D
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_BreakVector2D final
{
public:
struct FVector2D InVec; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float X; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Y; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_BreakVector2D;
// Function Engine.KismetMathLibrary.CInterpTo
// 0x0038 (0x0038 - 0x0000)
struct KismetMathLibrary_CInterpTo final
{
public:
struct FLinearColor Current; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FLinearColor Target; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float DeltaTime; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InterpSpeed; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor ReturnValue; // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_CInterpTo;
// Function Engine.KismetMathLibrary.Clamp
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_Clamp final
{
public:
int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Min_0; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Max_0; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Clamp;
// Function Engine.KismetMathLibrary.ClampAngle
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_ClampAngle final
{
public:
float AngleDegrees; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MinAngleDegrees; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxAngleDegrees; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_ClampAngle;
// Function Engine.KismetMathLibrary.ClampAxis
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_ClampAxis final
{
public:
float Angle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_ClampAxis;
// Function Engine.KismetMathLibrary.ClampVectorSize
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_ClampVectorSize final
{
public:
struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Min_0; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Max_0; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0014(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_ClampVectorSize;
// Function Engine.KismetMathLibrary.ClassIsChildOf
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_ClassIsChildOf final
{
public:
TSubclassOf<class UObject> TestClass; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UObject> ParentClass; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_ClassIsChildOf;
// Function Engine.KismetMathLibrary.ComposeRotators
// 0x0024 (0x0024 - 0x0000)
struct KismetMathLibrary_ComposeRotators final
{
public:
struct FRotator A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator B; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_ComposeRotators;
// Function Engine.KismetMathLibrary.ComposeTransforms
// 0x0090 (0x0090 - 0x0000)
struct KismetMathLibrary_ComposeTransforms final
{
public:
struct FTransform A; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FTransform B; // 0x0030(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FTransform ReturnValue; // 0x0060(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_ComposeTransforms;
// Function Engine.KismetMathLibrary.Conv_BoolToByte
// 0x0002 (0x0002 - 0x0000)
struct KismetMathLibrary_Conv_BoolToByte final
{
public:
bool InBool; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_BoolToByte;
// Function Engine.KismetMathLibrary.Conv_BoolToFloat
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_Conv_BoolToFloat final
{
public:
bool InBool; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_BoolToFloat;
// Function Engine.KismetMathLibrary.Conv_BoolToInt
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_Conv_BoolToInt final
{
public:
bool InBool; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_BoolToInt;
// Function Engine.KismetMathLibrary.Conv_ByteToFloat
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_Conv_ByteToFloat final
{
public:
uint8 InByte; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_ByteToFloat;
// Function Engine.KismetMathLibrary.Conv_ByteToInt
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_Conv_ByteToInt final
{
public:
uint8 InByte; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_ByteToInt;
// Function Engine.KismetMathLibrary.Conv_ColorToLinearColor
// 0x0014 (0x0014 - 0x0000)
struct KismetMathLibrary_Conv_ColorToLinearColor final
{
public:
struct FColor InColor; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FLinearColor ReturnValue; // 0x0004(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_ColorToLinearColor;
// Function Engine.KismetMathLibrary.Conv_FloatToLinearColor
// 0x0014 (0x0014 - 0x0000)
struct KismetMathLibrary_Conv_FloatToLinearColor final
{
public:
float InFloat; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor ReturnValue; // 0x0004(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_FloatToLinearColor;
// Function Engine.KismetMathLibrary.Conv_FloatToVector
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_Conv_FloatToVector final
{
public:
float InFloat; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0004(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_FloatToVector;
// Function Engine.KismetMathLibrary.Conv_IntToBool
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_Conv_IntToBool final
{
public:
int32 inInt; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_IntToBool;
// Function Engine.KismetMathLibrary.Conv_IntToByte
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_Conv_IntToByte final
{
public:
int32 inInt; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_IntToByte;
// Function Engine.KismetMathLibrary.Conv_IntToFloat
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_Conv_IntToFloat final
{
public:
int32 inInt; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_IntToFloat;
// Function Engine.KismetMathLibrary.Conv_LinearColorToColor
// 0x0014 (0x0014 - 0x0000)
struct KismetMathLibrary_Conv_LinearColorToColor final
{
public:
struct FLinearColor InLinearColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FColor ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_LinearColorToColor;
// Function Engine.KismetMathLibrary.Conv_LinearColorToVector
// 0x001C (0x001C - 0x0000)
struct KismetMathLibrary_Conv_LinearColorToVector final
{
public:
struct FLinearColor InLinearColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_LinearColorToVector;
// Function Engine.KismetMathLibrary.Conv_RotatorToVector
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Conv_RotatorToVector final
{
public:
struct FRotator InRot; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_RotatorToVector;
// Function Engine.KismetMathLibrary.Conv_Vector2DToVector
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Conv_Vector2DToVector final
{
public:
struct FVector2D InVector2D; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Z; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_Vector2DToVector;
// Function Engine.KismetMathLibrary.Conv_VectorToLinearColor
// 0x001C (0x001C - 0x0000)
struct KismetMathLibrary_Conv_VectorToLinearColor final
{
public:
struct FVector InVec; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FLinearColor ReturnValue; // 0x000C(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_VectorToLinearColor;
// Function Engine.KismetMathLibrary.Conv_VectorToRotator
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Conv_VectorToRotator final
{
public:
struct FVector InVec; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_VectorToRotator;
// Function Engine.KismetMathLibrary.Conv_VectorToTransform
// 0x0040 (0x0040 - 0x0000)
struct KismetMathLibrary_Conv_VectorToTransform final
{
public:
struct FVector InLocation; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform ReturnValue; // 0x0010(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_VectorToTransform;
// Function Engine.KismetMathLibrary.Conv_VectorToVector2D
// 0x0014 (0x0014 - 0x0000)
struct KismetMathLibrary_Conv_VectorToVector2D final
{
public:
struct FVector InVector; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D ReturnValue; // 0x000C(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Conv_VectorToVector2D;
// Function Engine.KismetMathLibrary.ConvertTransformToRelative
// 0x0090 (0x0090 - 0x0000)
struct KismetMathLibrary_ConvertTransformToRelative final
{
public:
struct FTransform Transform; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FTransform ParentTransform; // 0x0030(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FTransform ReturnValue; // 0x0060(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_ConvertTransformToRelative;
// Function Engine.KismetMathLibrary.Cos
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_Cos final
{
public:
float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Cos;
// Function Engine.KismetMathLibrary.CreateVectorFromYawPitch
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_CreateVectorFromYawPitch final
{
public:
float Yaw; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Pitch; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Length; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_CreateVectorFromYawPitch;
// Function Engine.KismetMathLibrary.Cross_VectorVector
// 0x0024 (0x0024 - 0x0000)
struct KismetMathLibrary_Cross_VectorVector final
{
public:
struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector B; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Cross_VectorVector;
// Function Engine.KismetMathLibrary.CrossProduct2D
// 0x0014 (0x0014 - 0x0000)
struct KismetMathLibrary_CrossProduct2D final
{
public:
struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_CrossProduct2D;
// Function Engine.KismetMathLibrary.DateTimeFromIsoString
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_DateTimeFromIsoString final
{
public:
class FString IsoString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FDateTime Result; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_DateTimeFromIsoString;
// Function Engine.KismetMathLibrary.DateTimeFromString
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_DateTimeFromString final
{
public:
class FString DateTimeString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FDateTime Result; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_DateTimeFromString;
// Function Engine.KismetMathLibrary.DateTimeMaxValue
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_DateTimeMaxValue final
{
public:
struct FDateTime ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_DateTimeMaxValue;
// Function Engine.KismetMathLibrary.DateTimeMinValue
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_DateTimeMinValue final
{
public:
struct FDateTime ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_DateTimeMinValue;
// Function Engine.KismetMathLibrary.DaysInMonth
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_DaysInMonth final
{
public:
int32 Year; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Month; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_DaysInMonth;
// Function Engine.KismetMathLibrary.DaysInYear
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_DaysInYear final
{
public:
int32 Year; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_DaysInYear;
// Function Engine.KismetMathLibrary.DegAcos
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_DegAcos final
{
public:
float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_DegAcos;
// Function Engine.KismetMathLibrary.DegAsin
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_DegAsin final
{
public:
float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_DegAsin;
// Function Engine.KismetMathLibrary.DegAtan
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_DegAtan final
{
public:
float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_DegAtan;
// Function Engine.KismetMathLibrary.DegAtan2
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_DegAtan2 final
{
public:
float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_DegAtan2;
// Function Engine.KismetMathLibrary.DegCos
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_DegCos final
{
public:
float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_DegCos;
// Function Engine.KismetMathLibrary.DegreesToRadians
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_DegreesToRadians final
{
public:
float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_DegreesToRadians;
// Function Engine.KismetMathLibrary.DegSin
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_DegSin final
{
public:
float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_DegSin;
// Function Engine.KismetMathLibrary.DegTan
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_DegTan final
{
public:
float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_DegTan;
// Function Engine.KismetMathLibrary.Divide_ByteByte
// 0x0003 (0x0003 - 0x0000)
struct KismetMathLibrary_Divide_ByteByte final
{
public:
uint8 A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Divide_ByteByte;
// Function Engine.KismetMathLibrary.Divide_FloatFloat
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_Divide_FloatFloat final
{
public:
float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Divide_FloatFloat;
// Function Engine.KismetMathLibrary.Divide_IntInt
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_Divide_IntInt final
{
public:
int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Divide_IntInt;
// Function Engine.KismetMathLibrary.Divide_Vector2DFloat
// 0x0014 (0x0014 - 0x0000)
struct KismetMathLibrary_Divide_Vector2DFloat final
{
public:
struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float B; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D ReturnValue; // 0x000C(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Divide_Vector2DFloat;
// Function Engine.KismetMathLibrary.Divide_VectorFloat
// 0x001C (0x001C - 0x0000)
struct KismetMathLibrary_Divide_VectorFloat final
{
public:
struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float B; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Divide_VectorFloat;
// Function Engine.KismetMathLibrary.Divide_VectorInt
// 0x001C (0x001C - 0x0000)
struct KismetMathLibrary_Divide_VectorInt final
{
public:
struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
int32 B; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Divide_VectorInt;
// Function Engine.KismetMathLibrary.Divide_VectorVector
// 0x0024 (0x0024 - 0x0000)
struct KismetMathLibrary_Divide_VectorVector final
{
public:
struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector B; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Divide_VectorVector;
// Function Engine.KismetMathLibrary.Dot_VectorVector
// 0x001C (0x001C - 0x0000)
struct KismetMathLibrary_Dot_VectorVector final
{
public:
struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector B; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Dot_VectorVector;
// Function Engine.KismetMathLibrary.DotProduct2D
// 0x0014 (0x0014 - 0x0000)
struct KismetMathLibrary_DotProduct2D final
{
public:
struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_DotProduct2D;
// Function Engine.KismetMathLibrary.Ease
// 0x001C (0x001C - 0x0000)
struct KismetMathLibrary_Ease final
{
public:
float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Alpha; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EEasingFunc EasingFunc; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float BlendExp; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Steps; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Ease;
// Function Engine.KismetMathLibrary.EqualEqual_BoolBool
// 0x0003 (0x0003 - 0x0000)
struct KismetMathLibrary_EqualEqual_BoolBool final
{
public:
bool A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_BoolBool;
// Function Engine.KismetMathLibrary.EqualEqual_ByteByte
// 0x0003 (0x0003 - 0x0000)
struct KismetMathLibrary_EqualEqual_ByteByte final
{
public:
uint8 A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_ByteByte;
// Function Engine.KismetMathLibrary.EqualEqual_ClassClass
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_EqualEqual_ClassClass final
{
public:
class UClass* A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UClass* B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_ClassClass;
// Function Engine.KismetMathLibrary.EqualEqual_DateTimeDateTime
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_EqualEqual_DateTimeDateTime final
{
public:
struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
struct FDateTime B; // 0x0008(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_DateTimeDateTime;
// Function Engine.KismetMathLibrary.EqualEqual_FloatFloat
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_EqualEqual_FloatFloat final
{
public:
float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_FloatFloat;
// Function Engine.KismetMathLibrary.EqualEqual_IntInt
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_EqualEqual_IntInt final
{
public:
int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_IntInt;
// Function Engine.KismetMathLibrary.EqualEqual_NameName
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_EqualEqual_NameName final
{
public:
class FName A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_NameName;
// Function Engine.KismetMathLibrary.EqualEqual_ObjectObject
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_EqualEqual_ObjectObject final
{
public:
class UObject* A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UObject* B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_ObjectObject;
// Function Engine.KismetMathLibrary.EqualEqual_RotatorRotator
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_EqualEqual_RotatorRotator final
{
public:
struct FRotator A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator B; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float ErrorTolerance; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x001C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_RotatorRotator;
// Function Engine.KismetMathLibrary.EqualEqual_TimespanTimespan
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_EqualEqual_TimespanTimespan final
{
public:
struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
struct FTimespan B; // 0x0008(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_TimespanTimespan;
// Function Engine.KismetMathLibrary.EqualEqual_TransformTransform
// 0x0070 (0x0070 - 0x0000)
struct KismetMathLibrary_EqualEqual_TransformTransform final
{
public:
struct FTransform A; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FTransform B; // 0x0030(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0060(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_61[0xF]; // 0x0061(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_TransformTransform;
// Function Engine.KismetMathLibrary.EqualEqual_Vector2DVector2D
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_EqualEqual_Vector2DVector2D final
{
public:
struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float ErrorTolerance; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_Vector2DVector2D;
// Function Engine.KismetMathLibrary.EqualEqual_VectorVector
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_EqualEqual_VectorVector final
{
public:
struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector B; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float ErrorTolerance; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x001C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_EqualEqual_VectorVector;
// Function Engine.KismetMathLibrary.Exp
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_Exp final
{
public:
float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Exp;
// Function Engine.KismetMathLibrary.FCeil
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_FCeil final
{
public:
float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_FCeil;
// Function Engine.KismetMathLibrary.FClamp
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_FClamp final
{
public:
float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Min_0; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Max_0; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_FClamp;
// Function Engine.KismetMathLibrary.FFloor
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_FFloor final
{
public:
float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_FFloor;
// Function Engine.KismetMathLibrary.FindClosestPointOnLine
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_FindClosestPointOnLine final
{
public:
struct FVector Point; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector LineOrigin; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector LineDirection; // 0x0018(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0024(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_FindClosestPointOnLine;
// Function Engine.KismetMathLibrary.FindClosestPointOnSegment
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_FindClosestPointOnSegment final
{
public:
struct FVector Point; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector SegmentStart; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector SegmentEnd; // 0x0018(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0024(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_FindClosestPointOnSegment;
// Function Engine.KismetMathLibrary.FindLookAtRotation
// 0x0024 (0x0024 - 0x0000)
struct KismetMathLibrary_FindLookAtRotation final
{
public:
struct FVector Start; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Target; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_FindLookAtRotation;
// Function Engine.KismetMathLibrary.FindNearestPointsOnLineSegments
// 0x0048 (0x0048 - 0x0000)
struct KismetMathLibrary_FindNearestPointsOnLineSegments final
{
public:
struct FVector Segment1Start; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Segment1End; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Segment2Start; // 0x0018(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Segment2End; // 0x0024(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Segment1Point; // 0x0030(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Segment2Point; // 0x003C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_FindNearestPointsOnLineSegments;
// Function Engine.KismetMathLibrary.FInterpEaseInOut
// 0x0014 (0x0014 - 0x0000)
struct KismetMathLibrary_FInterpEaseInOut final
{
public:
float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Alpha; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Exponent; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_FInterpEaseInOut;
// Function Engine.KismetMathLibrary.FInterpTo
// 0x0014 (0x0014 - 0x0000)
struct KismetMathLibrary_FInterpTo final
{
public:
float Current; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Target; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DeltaTime; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InterpSpeed; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_FInterpTo;
// Function Engine.KismetMathLibrary.FInterpTo_Constant
// 0x0014 (0x0014 - 0x0000)
struct KismetMathLibrary_FInterpTo_Constant final
{
public:
float Current; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Target; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DeltaTime; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InterpSpeed; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_FInterpTo_Constant;
// Function Engine.KismetMathLibrary.FixedTurn
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_FixedTurn final
{
public:
float InCurrent; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InDesired; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InDeltaRate; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_FixedTurn;
// Function Engine.KismetMathLibrary.FMax
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_FMax final
{
public:
float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_FMax;
// Function Engine.KismetMathLibrary.FMin
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_FMin final
{
public:
float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_FMin;
// Function Engine.KismetMathLibrary.FMod
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_FMod final
{
public:
float Dividend; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Divisor; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Remainder; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_FMod;
// Function Engine.KismetMathLibrary.Fraction
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_Fraction final
{
public:
float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Fraction;
// Function Engine.KismetMathLibrary.FromDays
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_FromDays final
{
public:
float Days; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FTimespan ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_FromDays;
// Function Engine.KismetMathLibrary.FromHours
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_FromHours final
{
public:
float Hours; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FTimespan ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_FromHours;
// Function Engine.KismetMathLibrary.FromMilliseconds
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_FromMilliseconds final
{
public:
float Milliseconds; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FTimespan ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_FromMilliseconds;
// Function Engine.KismetMathLibrary.FromMinutes
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_FromMinutes final
{
public:
float Minutes; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FTimespan ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_FromMinutes;
// Function Engine.KismetMathLibrary.FromSeconds
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_FromSeconds final
{
public:
float Seconds; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FTimespan ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_FromSeconds;
// Function Engine.KismetMathLibrary.FTrunc
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_FTrunc final
{
public:
float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_FTrunc;
// Function Engine.KismetMathLibrary.GetAxes
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_GetAxes final
{
public:
struct FRotator A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector X; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Y; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Z; // 0x0024(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_GetAxes;
// Function Engine.KismetMathLibrary.GetDate
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_GetDate final
{
public:
struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
struct FDateTime ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_GetDate;
// Function Engine.KismetMathLibrary.GetDay
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_GetDay final
{
public:
struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_GetDay;
// Function Engine.KismetMathLibrary.GetDayOfYear
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_GetDayOfYear final
{
public:
struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_GetDayOfYear;
// Function Engine.KismetMathLibrary.GetDays
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_GetDays final
{
public:
struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_GetDays;
// Function Engine.KismetMathLibrary.GetDirectionVector
// 0x0024 (0x0024 - 0x0000)
struct KismetMathLibrary_GetDirectionVector final
{
public:
struct FVector From; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector To; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_GetDirectionVector;
// Function Engine.KismetMathLibrary.GetDuration
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_GetDuration final
{
public:
struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
struct FTimespan ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_GetDuration;
// Function Engine.KismetMathLibrary.GetForwardVector
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_GetForwardVector final
{
public:
struct FRotator InRot; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_GetForwardVector;
// Function Engine.KismetMathLibrary.GetHour
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_GetHour final
{
public:
struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_GetHour;
// Function Engine.KismetMathLibrary.GetHour12
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_GetHour12 final
{
public:
struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_GetHour12;
// Function Engine.KismetMathLibrary.GetHours
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_GetHours final
{
public:
struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_GetHours;
// Function Engine.KismetMathLibrary.GetMaxElement
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_GetMaxElement final
{
public:
struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_GetMaxElement;
// Function Engine.KismetMathLibrary.GetMillisecond
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_GetMillisecond final
{
public:
struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_GetMillisecond;
// Function Engine.KismetMathLibrary.GetMilliseconds
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_GetMilliseconds final
{
public:
struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_GetMilliseconds;
// Function Engine.KismetMathLibrary.GetMinElement
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_GetMinElement final
{
public:
struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_GetMinElement;
// Function Engine.KismetMathLibrary.GetMinute
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_GetMinute final
{
public:
struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_GetMinute;
// Function Engine.KismetMathLibrary.GetMinutes
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_GetMinutes final
{
public:
struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_GetMinutes;
// Function Engine.KismetMathLibrary.GetMonth
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_GetMonth final
{
public:
struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_GetMonth;
// Function Engine.KismetMathLibrary.GetPI
// 0x0004 (0x0004 - 0x0000)
struct KismetMathLibrary_GetPI final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_GetPI;
// Function Engine.KismetMathLibrary.GetPointDistanceToLine
// 0x0028 (0x0028 - 0x0000)
struct KismetMathLibrary_GetPointDistanceToLine final
{
public:
struct FVector Point; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector LineOrigin; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector LineDirection; // 0x0018(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0024(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_GetPointDistanceToLine;
// Function Engine.KismetMathLibrary.GetPointDistanceToSegment
// 0x0028 (0x0028 - 0x0000)
struct KismetMathLibrary_GetPointDistanceToSegment final
{
public:
struct FVector Point; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector SegmentStart; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector SegmentEnd; // 0x0018(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0024(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_GetPointDistanceToSegment;
// Function Engine.KismetMathLibrary.GetRightVector
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_GetRightVector final
{
public:
struct FRotator InRot; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_GetRightVector;
// Function Engine.KismetMathLibrary.GetSecond
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_GetSecond final
{
public:
struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_GetSecond;
// Function Engine.KismetMathLibrary.GetSeconds
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_GetSeconds final
{
public:
struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_GetSeconds;
// Function Engine.KismetMathLibrary.GetTAU
// 0x0004 (0x0004 - 0x0000)
struct KismetMathLibrary_GetTAU final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_GetTAU;
// Function Engine.KismetMathLibrary.GetTimeOfDay
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_GetTimeOfDay final
{
public:
struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
struct FTimespan ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_GetTimeOfDay;
// Function Engine.KismetMathLibrary.GetTotalDays
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_GetTotalDays final
{
public:
struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_GetTotalDays;
// Function Engine.KismetMathLibrary.GetTotalHours
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_GetTotalHours final
{
public:
struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_GetTotalHours;
// Function Engine.KismetMathLibrary.GetTotalMilliseconds
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_GetTotalMilliseconds final
{
public:
struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_GetTotalMilliseconds;
// Function Engine.KismetMathLibrary.GetTotalMinutes
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_GetTotalMinutes final
{
public:
struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_GetTotalMinutes;
// Function Engine.KismetMathLibrary.GetTotalSeconds
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_GetTotalSeconds final
{
public:
struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_GetTotalSeconds;
// Function Engine.KismetMathLibrary.GetUpVector
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_GetUpVector final
{
public:
struct FRotator InRot; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_GetUpVector;
// Function Engine.KismetMathLibrary.GetVectorArrayAverage
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_GetVectorArrayAverage final
{
public:
TArray<struct FVector> Vectors; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_GetVectorArrayAverage;
// Function Engine.KismetMathLibrary.GetYawPitchFromVector
// 0x0014 (0x0014 - 0x0000)
struct KismetMathLibrary_GetYawPitchFromVector final
{
public:
struct FVector InVec; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Yaw; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Pitch; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_GetYawPitchFromVector;
// Function Engine.KismetMathLibrary.GetYear
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_GetYear final
{
public:
struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_GetYear;
// Function Engine.KismetMathLibrary.Greater_ByteByte
// 0x0003 (0x0003 - 0x0000)
struct KismetMathLibrary_Greater_ByteByte final
{
public:
uint8 A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Greater_ByteByte;
// Function Engine.KismetMathLibrary.Greater_DateTimeDateTime
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Greater_DateTimeDateTime final
{
public:
struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
struct FDateTime B; // 0x0008(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Greater_DateTimeDateTime;
// Function Engine.KismetMathLibrary.Greater_FloatFloat
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_Greater_FloatFloat final
{
public:
float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Greater_FloatFloat;
// Function Engine.KismetMathLibrary.Greater_IntInt
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_Greater_IntInt final
{
public:
int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Greater_IntInt;
// Function Engine.KismetMathLibrary.Greater_TimespanTimespan
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Greater_TimespanTimespan final
{
public:
struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
struct FTimespan B; // 0x0008(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Greater_TimespanTimespan;
// Function Engine.KismetMathLibrary.GreaterEqual_ByteByte
// 0x0003 (0x0003 - 0x0000)
struct KismetMathLibrary_GreaterEqual_ByteByte final
{
public:
uint8 A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_GreaterEqual_ByteByte;
// Function Engine.KismetMathLibrary.GreaterEqual_DateTimeDateTime
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_GreaterEqual_DateTimeDateTime final
{
public:
struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
struct FDateTime B; // 0x0008(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_GreaterEqual_DateTimeDateTime;
// Function Engine.KismetMathLibrary.GreaterEqual_FloatFloat
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_GreaterEqual_FloatFloat final
{
public:
float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_GreaterEqual_FloatFloat;
// Function Engine.KismetMathLibrary.GreaterEqual_IntInt
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_GreaterEqual_IntInt final
{
public:
int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_GreaterEqual_IntInt;
// Function Engine.KismetMathLibrary.GreaterEqual_TimespanTimespan
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_GreaterEqual_TimespanTimespan final
{
public:
struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
struct FTimespan B; // 0x0008(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_GreaterEqual_TimespanTimespan;
// Function Engine.KismetMathLibrary.GreaterGreater_VectorRotator
// 0x0024 (0x0024 - 0x0000)
struct KismetMathLibrary_GreaterGreater_VectorRotator final
{
public:
struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator B; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_GreaterGreater_VectorRotator;
// Function Engine.KismetMathLibrary.GridSnap_Float
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_GridSnap_Float final
{
public:
float Location; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float GridSize; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_GridSnap_Float;
// Function Engine.KismetMathLibrary.HSVToRGB
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_HSVToRGB final
{
public:
float H; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float S; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float V; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float A; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_HSVToRGB;
// Function Engine.KismetMathLibrary.HSVToRGB_Vector
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_HSVToRGB_Vector final
{
public:
struct FLinearColor HSV; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FLinearColor RGB; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_HSVToRGB_Vector;
// Function Engine.KismetMathLibrary.Hypotenuse
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_Hypotenuse final
{
public:
float Width; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Height; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Hypotenuse;
// Function Engine.KismetMathLibrary.InRange_FloatFloat
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_InRange_FloatFloat final
{
public:
float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Min_0; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Max_0; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InclusiveMin; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool InclusiveMax; // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x000E(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_F[0x1]; // 0x000F(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_InRange_FloatFloat;
// Function Engine.KismetMathLibrary.InverseLerp
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_InverseLerp final
{
public:
float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Value; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_InverseLerp;
// Function Engine.KismetMathLibrary.InverseTransformDirection
// 0x0050 (0x0050 - 0x0000)
struct KismetMathLibrary_InverseTransformDirection final
{
public:
struct FTransform T; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Direction; // 0x0030(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x003C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_InverseTransformDirection;
// Function Engine.KismetMathLibrary.InverseTransformLocation
// 0x0050 (0x0050 - 0x0000)
struct KismetMathLibrary_InverseTransformLocation final
{
public:
struct FTransform T; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Location; // 0x0030(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x003C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_InverseTransformLocation;
// Function Engine.KismetMathLibrary.InvertTransform
// 0x0060 (0x0060 - 0x0000)
struct KismetMathLibrary_InvertTransform final
{
public:
struct FTransform T; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FTransform ReturnValue; // 0x0030(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_InvertTransform;
// Function Engine.KismetMathLibrary.IsAfternoon
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_IsAfternoon final
{
public:
struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_IsAfternoon;
// Function Engine.KismetMathLibrary.IsLeapYear
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_IsLeapYear final
{
public:
int32 Year; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_IsLeapYear;
// Function Engine.KismetMathLibrary.IsMorning
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_IsMorning final
{
public:
struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_IsMorning;
// Function Engine.KismetMathLibrary.Lerp
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_Lerp final
{
public:
float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Alpha; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Lerp;
// Function Engine.KismetMathLibrary.Less_ByteByte
// 0x0003 (0x0003 - 0x0000)
struct KismetMathLibrary_Less_ByteByte final
{
public:
uint8 A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Less_ByteByte;
// Function Engine.KismetMathLibrary.Less_DateTimeDateTime
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Less_DateTimeDateTime final
{
public:
struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
struct FDateTime B; // 0x0008(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Less_DateTimeDateTime;
// Function Engine.KismetMathLibrary.Less_FloatFloat
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_Less_FloatFloat final
{
public:
float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Less_FloatFloat;
// Function Engine.KismetMathLibrary.Less_IntInt
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_Less_IntInt final
{
public:
int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Less_IntInt;
// Function Engine.KismetMathLibrary.Less_TimespanTimespan
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Less_TimespanTimespan final
{
public:
struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
struct FTimespan B; // 0x0008(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_Less_TimespanTimespan;
// Function Engine.KismetMathLibrary.LessEqual_ByteByte
// 0x0003 (0x0003 - 0x0000)
struct KismetMathLibrary_LessEqual_ByteByte final
{
public:
uint8 A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_LessEqual_ByteByte;
// Function Engine.KismetMathLibrary.LessEqual_DateTimeDateTime
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_LessEqual_DateTimeDateTime final
{
public:
struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
struct FDateTime B; // 0x0008(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_LessEqual_DateTimeDateTime;
// Function Engine.KismetMathLibrary.LessEqual_FloatFloat
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_LessEqual_FloatFloat final
{
public:
float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_LessEqual_FloatFloat;
// Function Engine.KismetMathLibrary.LessEqual_IntInt
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_LessEqual_IntInt final
{
public:
int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_LessEqual_IntInt;
// Function Engine.KismetMathLibrary.LessEqual_TimespanTimespan
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_LessEqual_TimespanTimespan final
{
public:
struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
struct FTimespan B; // 0x0008(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_LessEqual_TimespanTimespan;
// Function Engine.KismetMathLibrary.LessLess_VectorRotator
// 0x0024 (0x0024 - 0x0000)
struct KismetMathLibrary_LessLess_VectorRotator final
{
public:
struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator B; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_LessLess_VectorRotator;
// Function Engine.KismetMathLibrary.LinearColorLerp
// 0x0034 (0x0034 - 0x0000)
struct KismetMathLibrary_LinearColorLerp final
{
public:
struct FLinearColor A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FLinearColor B; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Alpha; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor ReturnValue; // 0x0024(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_LinearColorLerp;
// Function Engine.KismetMathLibrary.LinearColorLerpUsingHSV
// 0x0034 (0x0034 - 0x0000)
struct KismetMathLibrary_LinearColorLerpUsingHSV final
{
public:
struct FLinearColor A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FLinearColor B; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Alpha; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor ReturnValue; // 0x0024(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_LinearColorLerpUsingHSV;
// Function Engine.KismetMathLibrary.LinePlaneIntersection
// 0x0050 (0x0050 - 0x0000)
struct KismetMathLibrary_LinePlaneIntersection final
{
public:
struct FVector LineStart; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector LineEnd; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FPlane APlane; // 0x0020(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float T; // 0x0030(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Intersection; // 0x0034(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_41[0xF]; // 0x0041(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_LinePlaneIntersection;
// Function Engine.KismetMathLibrary.LinePlaneIntersection_OriginNormal
// 0x0044 (0x0044 - 0x0000)
struct KismetMathLibrary_LinePlaneIntersection_OriginNormal final
{
public:
struct FVector LineStart; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector LineEnd; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector PlaneOrigin; // 0x0018(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector PlaneNormal; // 0x0024(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float T; // 0x0030(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Intersection; // 0x0034(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_LinePlaneIntersection_OriginNormal;
// Function Engine.KismetMathLibrary.Loge
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_Loge final
{
public:
float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Loge;
// Function Engine.KismetMathLibrary.MakeColor
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_MakeColor final
{
public:
float R; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float G; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float B; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float A; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakeColor;
// Function Engine.KismetMathLibrary.MakeDateTime
// 0x0028 (0x0028 - 0x0000)
struct KismetMathLibrary_MakeDateTime final
{
public:
int32 Year; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Month; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Day; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Hour; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Minute; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Second; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Millisecond; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FDateTime ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakeDateTime;
// Function Engine.KismetMathLibrary.MakePlaneFromPointAndNormal
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_MakePlaneFromPointAndNormal final
{
public:
struct FVector Point; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Normal_0; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FPlane ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakePlaneFromPointAndNormal;
// Function Engine.KismetMathLibrary.MakePulsatingValue
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_MakePulsatingValue final
{
public:
float InCurrentTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InPulsesPerSecond; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InPhase; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakePulsatingValue;
// Function Engine.KismetMathLibrary.MakeRandomStream
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_MakeRandomStream final
{
public:
int32 InitialSeed; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRandomStream ReturnValue; // 0x0004(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakeRandomStream;
// Function Engine.KismetMathLibrary.MakeRotationFromAxes
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_MakeRotationFromAxes final
{
public:
struct FVector Forward; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Right; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Up; // 0x0018(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator ReturnValue; // 0x0024(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakeRotationFromAxes;
// Function Engine.KismetMathLibrary.MakeRotator
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_MakeRotator final
{
public:
float Roll; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Pitch; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Yaw; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakeRotator;
// Function Engine.KismetMathLibrary.MakeRotFromX
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_MakeRotFromX final
{
public:
struct FVector X; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakeRotFromX;
// Function Engine.KismetMathLibrary.MakeRotFromXY
// 0x0024 (0x0024 - 0x0000)
struct KismetMathLibrary_MakeRotFromXY final
{
public:
struct FVector X; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Y; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakeRotFromXY;
// Function Engine.KismetMathLibrary.MakeRotFromXZ
// 0x0024 (0x0024 - 0x0000)
struct KismetMathLibrary_MakeRotFromXZ final
{
public:
struct FVector X; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Z; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakeRotFromXZ;
// Function Engine.KismetMathLibrary.MakeRotFromY
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_MakeRotFromY final
{
public:
struct FVector Y; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakeRotFromY;
// Function Engine.KismetMathLibrary.MakeRotFromYX
// 0x0024 (0x0024 - 0x0000)
struct KismetMathLibrary_MakeRotFromYX final
{
public:
struct FVector Y; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector X; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakeRotFromYX;
// Function Engine.KismetMathLibrary.MakeRotFromYZ
// 0x0024 (0x0024 - 0x0000)
struct KismetMathLibrary_MakeRotFromYZ final
{
public:
struct FVector Y; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Z; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakeRotFromYZ;
// Function Engine.KismetMathLibrary.MakeRotFromZ
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_MakeRotFromZ final
{
public:
struct FVector Z; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakeRotFromZ;
// Function Engine.KismetMathLibrary.MakeRotFromZX
// 0x0024 (0x0024 - 0x0000)
struct KismetMathLibrary_MakeRotFromZX final
{
public:
struct FVector Z; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector X; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakeRotFromZX;
// Function Engine.KismetMathLibrary.MakeRotFromZY
// 0x0024 (0x0024 - 0x0000)
struct KismetMathLibrary_MakeRotFromZY final
{
public:
struct FVector Z; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Y; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakeRotFromZY;
// Function Engine.KismetMathLibrary.MakeTimespan
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_MakeTimespan final
{
public:
int32 Days; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Hours; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Minutes; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Seconds; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Milliseconds; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FTimespan ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakeTimespan;
// Function Engine.KismetMathLibrary.MakeTransform
// 0x0060 (0x0060 - 0x0000)
struct KismetMathLibrary_MakeTransform final
{
public:
struct FVector Location; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator Rotation; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Scale; // 0x0018(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_24[0xC]; // 0x0024(0x000C)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform ReturnValue; // 0x0030(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakeTransform;
// Function Engine.KismetMathLibrary.MakeVector
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_MakeVector final
{
public:
float X; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Y; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Z; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakeVector;
// Function Engine.KismetMathLibrary.MakeVector2D
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_MakeVector2D final
{
public:
float X; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Y; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MakeVector2D;
// Function Engine.KismetMathLibrary.MapRangeClamped
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_MapRangeClamped final
{
public:
float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InRangeA; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InRangeB; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutRangeA; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutRangeB; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MapRangeClamped;
// Function Engine.KismetMathLibrary.MapRangeUnclamped
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_MapRangeUnclamped final
{
public:
float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InRangeA; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InRangeB; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutRangeA; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutRangeB; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MapRangeUnclamped;
// Function Engine.KismetMathLibrary.Max
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_Max final
{
public:
int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Max;
// Function Engine.KismetMathLibrary.MaxOfByteArray
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_MaxOfByteArray final
{
public:
TArray<uint8> ByteArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
int32 IndexOfMaxValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 MaxValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_MaxOfByteArray;
// Function Engine.KismetMathLibrary.MaxOfFloatArray
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_MaxOfFloatArray final
{
public:
TArray<float> FloatArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
int32 IndexOfMaxValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MaxOfFloatArray;
// Function Engine.KismetMathLibrary.MaxOfIntArray
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_MaxOfIntArray final
{
public:
TArray<int32> IntArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
int32 IndexOfMaxValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaxValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MaxOfIntArray;
// Function Engine.KismetMathLibrary.Min
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_Min final
{
public:
int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Min;
// Function Engine.KismetMathLibrary.MinimumAreaRectangle
// 0x0048 (0x0048 - 0x0000)
struct KismetMathLibrary_MinimumAreaRectangle final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FVector> InVerts; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
struct FVector SampleSurfaceNormal; // 0x0018(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector OutRectCenter; // 0x0024(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator OutRectRotation; // 0x0030(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float OutSideLengthX; // 0x003C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutSideLengthY; // 0x0040(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bDebugDraw; // 0x0044(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_MinimumAreaRectangle;
// Function Engine.KismetMathLibrary.MinOfByteArray
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_MinOfByteArray final
{
public:
TArray<uint8> ByteArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
int32 IndexOfMinValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 MinValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_MinOfByteArray;
// Function Engine.KismetMathLibrary.MinOfFloatArray
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_MinOfFloatArray final
{
public:
TArray<float> FloatArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
int32 IndexOfMinValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MinValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MinOfFloatArray;
// Function Engine.KismetMathLibrary.MinOfIntArray
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_MinOfIntArray final
{
public:
TArray<int32> IntArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
int32 IndexOfMinValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MinValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MinOfIntArray;
// Function Engine.KismetMathLibrary.MirrorVectorByNormal
// 0x0024 (0x0024 - 0x0000)
struct KismetMathLibrary_MirrorVectorByNormal final
{
public:
struct FVector InVect; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector InNormal; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MirrorVectorByNormal;
// Function Engine.KismetMathLibrary.Multiply_ByteByte
// 0x0003 (0x0003 - 0x0000)
struct KismetMathLibrary_Multiply_ByteByte final
{
public:
uint8 A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Multiply_ByteByte;
// Function Engine.KismetMathLibrary.Multiply_FloatFloat
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_Multiply_FloatFloat final
{
public:
float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Multiply_FloatFloat;
// Function Engine.KismetMathLibrary.Multiply_IntFloat
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_Multiply_IntFloat final
{
public:
int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Multiply_IntFloat;
// Function Engine.KismetMathLibrary.Multiply_IntInt
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_Multiply_IntInt final
{
public:
int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Multiply_IntInt;
// Function Engine.KismetMathLibrary.Multiply_LinearColorFloat
// 0x0024 (0x0024 - 0x0000)
struct KismetMathLibrary_Multiply_LinearColorFloat final
{
public:
struct FLinearColor A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float B; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor ReturnValue; // 0x0014(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Multiply_LinearColorFloat;
// Function Engine.KismetMathLibrary.Multiply_LinearColorLinearColor
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_Multiply_LinearColorLinearColor final
{
public:
struct FLinearColor A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FLinearColor B; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FLinearColor ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Multiply_LinearColorLinearColor;
// Function Engine.KismetMathLibrary.Multiply_RotatorFloat
// 0x001C (0x001C - 0x0000)
struct KismetMathLibrary_Multiply_RotatorFloat final
{
public:
struct FRotator A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float B; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Multiply_RotatorFloat;
// Function Engine.KismetMathLibrary.Multiply_RotatorInt
// 0x001C (0x001C - 0x0000)
struct KismetMathLibrary_Multiply_RotatorInt final
{
public:
struct FRotator A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
int32 B; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Multiply_RotatorInt;
// Function Engine.KismetMathLibrary.Multiply_TimespanFloat
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Multiply_TimespanFloat final
{
public:
struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
float Scalar; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FTimespan ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Multiply_TimespanFloat;
// Function Engine.KismetMathLibrary.Multiply_Vector2DFloat
// 0x0014 (0x0014 - 0x0000)
struct KismetMathLibrary_Multiply_Vector2DFloat final
{
public:
struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float B; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D ReturnValue; // 0x000C(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Multiply_Vector2DFloat;
// Function Engine.KismetMathLibrary.Multiply_Vector2DVector2D
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Multiply_Vector2DVector2D final
{
public:
struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Multiply_Vector2DVector2D;
// Function Engine.KismetMathLibrary.Multiply_VectorFloat
// 0x001C (0x001C - 0x0000)
struct KismetMathLibrary_Multiply_VectorFloat final
{
public:
struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float B; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Multiply_VectorFloat;
// Function Engine.KismetMathLibrary.Multiply_VectorInt
// 0x001C (0x001C - 0x0000)
struct KismetMathLibrary_Multiply_VectorInt final
{
public:
struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
int32 B; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Multiply_VectorInt;
// Function Engine.KismetMathLibrary.Multiply_VectorVector
// 0x0024 (0x0024 - 0x0000)
struct KismetMathLibrary_Multiply_VectorVector final
{
public:
struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector B; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Multiply_VectorVector;
// Function Engine.KismetMathLibrary.MultiplyByPi
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_MultiplyByPi final
{
public:
float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MultiplyByPi;
// Function Engine.KismetMathLibrary.MultiplyMultiply_FloatFloat
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_MultiplyMultiply_FloatFloat final
{
public:
float Base; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Exp; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_MultiplyMultiply_FloatFloat;
// Function Engine.KismetMathLibrary.NearlyEqual_FloatFloat
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_NearlyEqual_FloatFloat final
{
public:
float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ErrorTolerance; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_NearlyEqual_FloatFloat;
// Function Engine.KismetMathLibrary.NearlyEqual_TransformTransform
// 0x0070 (0x0070 - 0x0000)
struct KismetMathLibrary_NearlyEqual_TransformTransform final
{
public:
struct FTransform A; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FTransform B; // 0x0030(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float LocationTolerance; // 0x0060(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float RotationTolerance; // 0x0064(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Scale3DTolerance; // 0x0068(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x006C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_6D[0x3]; // 0x006D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_NearlyEqual_TransformTransform;
// Function Engine.KismetMathLibrary.NegateRotator
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_NegateRotator final
{
public:
struct FRotator A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_NegateRotator;
// Function Engine.KismetMathLibrary.NegateVector
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_NegateVector final
{
public:
struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_NegateVector;
// Function Engine.KismetMathLibrary.Normal
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Normal final
{
public:
struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Normal;
// Function Engine.KismetMathLibrary.Normal2D
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_Normal2D final
{
public:
struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Normal2D;
// Function Engine.KismetMathLibrary.NormalizeAxis
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_NormalizeAxis final
{
public:
float Angle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_NormalizeAxis;
// Function Engine.KismetMathLibrary.NormalizedDeltaRotator
// 0x0024 (0x0024 - 0x0000)
struct KismetMathLibrary_NormalizedDeltaRotator final
{
public:
struct FRotator A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator B; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_NormalizedDeltaRotator;
// Function Engine.KismetMathLibrary.NormalizeToRange
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_NormalizeToRange final
{
public:
float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float RangeMin; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float RangeMax; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_NormalizeToRange;
// Function Engine.KismetMathLibrary.Not_Int
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_Not_Int final
{
public:
int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Not_Int;
// Function Engine.KismetMathLibrary.Not_PreBool
// 0x0002 (0x0002 - 0x0000)
struct KismetMathLibrary_Not_PreBool final
{
public:
bool A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Not_PreBool;
// Function Engine.KismetMathLibrary.NotEqual_BoolBool
// 0x0003 (0x0003 - 0x0000)
struct KismetMathLibrary_NotEqual_BoolBool final
{
public:
bool A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_BoolBool;
// Function Engine.KismetMathLibrary.NotEqual_ByteByte
// 0x0003 (0x0003 - 0x0000)
struct KismetMathLibrary_NotEqual_ByteByte final
{
public:
uint8 A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_ByteByte;
// Function Engine.KismetMathLibrary.NotEqual_ClassClass
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_NotEqual_ClassClass final
{
public:
class UClass* A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UClass* B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_ClassClass;
// Function Engine.KismetMathLibrary.NotEqual_DateTimeDateTime
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_NotEqual_DateTimeDateTime final
{
public:
struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
struct FDateTime B; // 0x0008(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_DateTimeDateTime;
// Function Engine.KismetMathLibrary.NotEqual_FloatFloat
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_NotEqual_FloatFloat final
{
public:
float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_FloatFloat;
// Function Engine.KismetMathLibrary.NotEqual_IntInt
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_NotEqual_IntInt final
{
public:
int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_IntInt;
// Function Engine.KismetMathLibrary.NotEqual_NameName
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_NotEqual_NameName final
{
public:
class FName A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_NameName;
// Function Engine.KismetMathLibrary.NotEqual_ObjectObject
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_NotEqual_ObjectObject final
{
public:
class UObject* A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UObject* B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_ObjectObject;
// Function Engine.KismetMathLibrary.NotEqual_RotatorRotator
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_NotEqual_RotatorRotator final
{
public:
struct FRotator A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator B; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float ErrorTolerance; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x001C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_RotatorRotator;
// Function Engine.KismetMathLibrary.NotEqual_TimespanTimespan
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_NotEqual_TimespanTimespan final
{
public:
struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
struct FTimespan B; // 0x0008(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_TimespanTimespan;
// Function Engine.KismetMathLibrary.NotEqual_Vector2DVector2D
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_NotEqual_Vector2DVector2D final
{
public:
struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float ErrorTolerance; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_Vector2DVector2D;
// Function Engine.KismetMathLibrary.NotEqual_VectorVector
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_NotEqual_VectorVector final
{
public:
struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector B; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float ErrorTolerance; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x001C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_NotEqual_VectorVector;
// Function Engine.KismetMathLibrary.Now
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_Now final
{
public:
struct FDateTime ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Now;
// Function Engine.KismetMathLibrary.Or_IntInt
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_Or_IntInt final
{
public:
int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Or_IntInt;
// Function Engine.KismetMathLibrary.Percent_ByteByte
// 0x0003 (0x0003 - 0x0000)
struct KismetMathLibrary_Percent_ByteByte final
{
public:
uint8 A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Percent_ByteByte;
// Function Engine.KismetMathLibrary.Percent_FloatFloat
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_Percent_FloatFloat final
{
public:
float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Percent_FloatFloat;
// Function Engine.KismetMathLibrary.Percent_IntInt
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_Percent_IntInt final
{
public:
int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Percent_IntInt;
// Function Engine.KismetMathLibrary.PointsAreCoplanar
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_PointsAreCoplanar final
{
public:
TArray<struct FVector> Points; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
float Tolerance; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_PointsAreCoplanar;
// Function Engine.KismetMathLibrary.ProjectPointOnToPlane
// 0x0030 (0x0030 - 0x0000)
struct KismetMathLibrary_ProjectPointOnToPlane final
{
public:
struct FVector Point; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector PlaneBase; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector PlaneNormal; // 0x0018(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0024(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_ProjectPointOnToPlane;
// Function Engine.KismetMathLibrary.ProjectVectorOnToPlane
// 0x0024 (0x0024 - 0x0000)
struct KismetMathLibrary_ProjectVectorOnToPlane final
{
public:
struct FVector V; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector PlaneNormal; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_ProjectVectorOnToPlane;
// Function Engine.KismetMathLibrary.ProjectVectorOnToVector
// 0x0024 (0x0024 - 0x0000)
struct KismetMathLibrary_ProjectVectorOnToVector final
{
public:
struct FVector V; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Target; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_ProjectVectorOnToVector;
// Function Engine.KismetMathLibrary.RadiansToDegrees
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_RadiansToDegrees final
{
public:
float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RadiansToDegrees;
// Function Engine.KismetMathLibrary.RandomBool
// 0x0001 (0x0001 - 0x0000)
struct KismetMathLibrary_RandomBool final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RandomBool;
// Function Engine.KismetMathLibrary.RandomBoolFromStream
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_RandomBoolFromStream final
{
public:
struct FRandomStream Stream; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_RandomBoolFromStream;
// Function Engine.KismetMathLibrary.RandomBoolWithWeight
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_RandomBoolWithWeight final
{
public:
float Weight; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_RandomBoolWithWeight;
// Function Engine.KismetMathLibrary.RandomBoolWithWeightFromStream
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_RandomBoolWithWeightFromStream final
{
public:
float Weight; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRandomStream RandomStream; // 0x0004(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_RandomBoolWithWeightFromStream;
// Function Engine.KismetMathLibrary.RandomFloat
// 0x0004 (0x0004 - 0x0000)
struct KismetMathLibrary_RandomFloat final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RandomFloat;
// Function Engine.KismetMathLibrary.RandomFloatFromStream
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_RandomFloatFromStream final
{
public:
struct FRandomStream Stream; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RandomFloatFromStream;
// Function Engine.KismetMathLibrary.RandomFloatInRange
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_RandomFloatInRange final
{
public:
float Min; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Max; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RandomFloatInRange;
// Function Engine.KismetMathLibrary.RandomFloatInRangeFromStream
// 0x0014 (0x0014 - 0x0000)
struct KismetMathLibrary_RandomFloatInRangeFromStream final
{
public:
float Min; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Max; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRandomStream Stream; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RandomFloatInRangeFromStream;
// Function Engine.KismetMathLibrary.RandomInteger
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_RandomInteger final
{
public:
int32 Max; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RandomInteger;
// Function Engine.KismetMathLibrary.RandomIntegerFromStream
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_RandomIntegerFromStream final
{
public:
int32 Max; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRandomStream Stream; // 0x0004(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RandomIntegerFromStream;
// Function Engine.KismetMathLibrary.RandomIntegerInRange
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_RandomIntegerInRange final
{
public:
int32 Min; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Max; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RandomIntegerInRange;
// Function Engine.KismetMathLibrary.RandomIntegerInRangeFromStream
// 0x0014 (0x0014 - 0x0000)
struct KismetMathLibrary_RandomIntegerInRangeFromStream final
{
public:
int32 Min; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Max; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRandomStream Stream; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RandomIntegerInRangeFromStream;
// Function Engine.KismetMathLibrary.RandomPointInBoundingBox
// 0x0024 (0x0024 - 0x0000)
struct KismetMathLibrary_RandomPointInBoundingBox final
{
public:
struct FVector Origin; // 0x0000(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector BoxExtent; // 0x000C(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RandomPointInBoundingBox;
// Function Engine.KismetMathLibrary.RandomRotator
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_RandomRotator final
{
public:
bool bRoll; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FRotator ReturnValue; // 0x0004(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RandomRotator;
// Function Engine.KismetMathLibrary.RandomRotatorFromStream
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_RandomRotatorFromStream final
{
public:
bool bRoll; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FRandomStream Stream; // 0x0004(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
struct FRotator ReturnValue; // 0x000C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RandomRotatorFromStream;
// Function Engine.KismetMathLibrary.RandomUnitVector
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_RandomUnitVector final
{
public:
struct FVector ReturnValue; // 0x0000(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RandomUnitVector;
// Function Engine.KismetMathLibrary.RandomUnitVectorFromStream
// 0x0014 (0x0014 - 0x0000)
struct KismetMathLibrary_RandomUnitVectorFromStream final
{
public:
struct FRandomStream Stream; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RandomUnitVectorFromStream;
// Function Engine.KismetMathLibrary.RandomUnitVectorInCone
// 0x001C (0x001C - 0x0000)
struct KismetMathLibrary_RandomUnitVectorInCone final
{
public:
struct FVector ConeDir; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float ConeHalfAngle; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RandomUnitVectorInCone;
// Function Engine.KismetMathLibrary.RandomUnitVectorInConeWithYawAndPitch
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_RandomUnitVectorInConeWithYawAndPitch final
{
public:
struct FVector ConeDir; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float MaxYawInDegrees; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxPitchInDegrees; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0014(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RandomUnitVectorInConeWithYawAndPitch;
// Function Engine.KismetMathLibrary.REase
// 0x0034 (0x0034 - 0x0000)
struct KismetMathLibrary_REase final
{
public:
struct FRotator A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator B; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Alpha; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bShortestPath; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
EEasingFunc EasingFunc; // 0x001D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1E[0x2]; // 0x001E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
float BlendExp; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Steps; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator ReturnValue; // 0x0028(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_REase;
// Function Engine.KismetMathLibrary.ResetRandomStream
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_ResetRandomStream final
{
public:
struct FRandomStream Stream; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_ResetRandomStream;
// Function Engine.KismetMathLibrary.RGBToHSV
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_RGBToHSV final
{
public:
struct FLinearColor InColor; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float H; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float S; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float V; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float A; // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RGBToHSV;
// Function Engine.KismetMathLibrary.RGBToHSV_Vector
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_RGBToHSV_Vector final
{
public:
struct FLinearColor RGB; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FLinearColor HSV; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RGBToHSV_Vector;
// Function Engine.KismetMathLibrary.RInterpTo
// 0x002C (0x002C - 0x0000)
struct KismetMathLibrary_RInterpTo final
{
public:
struct FRotator Current; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator Target; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float DeltaTime; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InterpSpeed; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator ReturnValue; // 0x0020(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RInterpTo;
// Function Engine.KismetMathLibrary.RInterpTo_Constant
// 0x002C (0x002C - 0x0000)
struct KismetMathLibrary_RInterpTo_Constant final
{
public:
struct FRotator Current; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator Target; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float DeltaTime; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InterpSpeed; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator ReturnValue; // 0x0020(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RInterpTo_Constant;
// Function Engine.KismetMathLibrary.RLerp
// 0x002C (0x002C - 0x0000)
struct KismetMathLibrary_RLerp final
{
public:
struct FRotator A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator B; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Alpha; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bShortestPath; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FRotator ReturnValue; // 0x0020(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RLerp;
// Function Engine.KismetMathLibrary.RotateAngleAxis
// 0x0028 (0x0028 - 0x0000)
struct KismetMathLibrary_RotateAngleAxis final
{
public:
struct FVector InVect; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float AngleDeg; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Axis; // 0x0010(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x001C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RotateAngleAxis;
// Function Engine.KismetMathLibrary.RotatorFromAxisAndAngle
// 0x001C (0x001C - 0x0000)
struct KismetMathLibrary_RotatorFromAxisAndAngle final
{
public:
struct FVector Axis; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Angle; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_RotatorFromAxisAndAngle;
// Function Engine.KismetMathLibrary.Round
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_Round final
{
public:
float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Round;
// Function Engine.KismetMathLibrary.SeedRandomStream
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_SeedRandomStream final
{
public:
struct FRandomStream Stream; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_SeedRandomStream;
// Function Engine.KismetMathLibrary.SelectClass
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_SelectClass final
{
public:
class UClass* A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UClass* B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bSelectA; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UClass* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_SelectClass;
// Function Engine.KismetMathLibrary.SelectColor
// 0x0034 (0x0034 - 0x0000)
struct KismetMathLibrary_SelectColor final
{
public:
struct FLinearColor A; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FLinearColor B; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bPickA; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FLinearColor ReturnValue; // 0x0024(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_SelectColor;
// Function Engine.KismetMathLibrary.SelectFloat
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_SelectFloat final
{
public:
float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bPickA; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_SelectFloat;
// Function Engine.KismetMathLibrary.SelectInt
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_SelectInt final
{
public:
int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bPickA; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_SelectInt;
// Function Engine.KismetMathLibrary.SelectObject
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_SelectObject final
{
public:
class UObject* A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UObject* B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bSelectA; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UObject* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_SelectObject;
// Function Engine.KismetMathLibrary.SelectRotator
// 0x0028 (0x0028 - 0x0000)
struct KismetMathLibrary_SelectRotator final
{
public:
struct FRotator A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator B; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bPickA; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FRotator ReturnValue; // 0x001C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_SelectRotator;
// Function Engine.KismetMathLibrary.SelectString
// 0x0038 (0x0038 - 0x0000)
struct KismetMathLibrary_SelectString final
{
public:
class FString A; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString B; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bPickA; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString ReturnValue; // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_SelectString;
// Function Engine.KismetMathLibrary.SelectTransform
// 0x00A0 (0x00A0 - 0x0000)
struct KismetMathLibrary_SelectTransform final
{
public:
struct FTransform A; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FTransform B; // 0x0030(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bPickA; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_61[0xF]; // 0x0061(0x000F)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform ReturnValue; // 0x0070(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_SelectTransform;
// Function Engine.KismetMathLibrary.SelectVector
// 0x0028 (0x0028 - 0x0000)
struct KismetMathLibrary_SelectVector final
{
public:
struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector B; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bPickA; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector ReturnValue; // 0x001C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_SelectVector;
// Function Engine.KismetMathLibrary.SetRandomStreamSeed
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_SetRandomStreamSeed final
{
public:
struct FRandomStream Stream; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
int32 NewSeed; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_SetRandomStreamSeed;
// Function Engine.KismetMathLibrary.SignOfFloat
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_SignOfFloat final
{
public:
float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_SignOfFloat;
// Function Engine.KismetMathLibrary.SignOfInteger
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_SignOfInteger final
{
public:
int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_SignOfInteger;
// Function Engine.KismetMathLibrary.Sin
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_Sin final
{
public:
float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Sin;
// Function Engine.KismetMathLibrary.Sqrt
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_Sqrt final
{
public:
float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Sqrt;
// Function Engine.KismetMathLibrary.Square
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_Square final
{
public:
float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Square;
// Function Engine.KismetMathLibrary.Subtract_ByteByte
// 0x0003 (0x0003 - 0x0000)
struct KismetMathLibrary_Subtract_ByteByte final
{
public:
uint8 A; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 B; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Subtract_ByteByte;
// Function Engine.KismetMathLibrary.Subtract_DateTimeDateTime
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Subtract_DateTimeDateTime final
{
public:
struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
struct FDateTime B; // 0x0008(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
struct FTimespan ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Subtract_DateTimeDateTime;
// Function Engine.KismetMathLibrary.Subtract_DateTimeTimespan
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Subtract_DateTimeTimespan final
{
public:
struct FDateTime A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
struct FTimespan B; // 0x0008(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
struct FDateTime ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Subtract_DateTimeTimespan;
// Function Engine.KismetMathLibrary.Subtract_FloatFloat
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_Subtract_FloatFloat final
{
public:
float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Subtract_FloatFloat;
// Function Engine.KismetMathLibrary.Subtract_IntInt
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_Subtract_IntInt final
{
public:
int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Subtract_IntInt;
// Function Engine.KismetMathLibrary.Subtract_TimespanTimespan
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Subtract_TimespanTimespan final
{
public:
struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
struct FTimespan B; // 0x0008(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
struct FTimespan ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Subtract_TimespanTimespan;
// Function Engine.KismetMathLibrary.Subtract_Vector2DFloat
// 0x0014 (0x0014 - 0x0000)
struct KismetMathLibrary_Subtract_Vector2DFloat final
{
public:
struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float B; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D ReturnValue; // 0x000C(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Subtract_Vector2DFloat;
// Function Engine.KismetMathLibrary.Subtract_Vector2DVector2D
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_Subtract_Vector2DVector2D final
{
public:
struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D B; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Subtract_Vector2DVector2D;
// Function Engine.KismetMathLibrary.Subtract_VectorFloat
// 0x001C (0x001C - 0x0000)
struct KismetMathLibrary_Subtract_VectorFloat final
{
public:
struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float B; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Subtract_VectorFloat;
// Function Engine.KismetMathLibrary.Subtract_VectorInt
// 0x001C (0x001C - 0x0000)
struct KismetMathLibrary_Subtract_VectorInt final
{
public:
struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
int32 B; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Subtract_VectorInt;
// Function Engine.KismetMathLibrary.Subtract_VectorVector
// 0x0024 (0x0024 - 0x0000)
struct KismetMathLibrary_Subtract_VectorVector final
{
public:
struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector B; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0018(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Subtract_VectorVector;
// Function Engine.KismetMathLibrary.Tan
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_Tan final
{
public:
float A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Tan;
// Function Engine.KismetMathLibrary.TEase
// 0x00A0 (0x00A0 - 0x0000)
struct KismetMathLibrary_TEase final
{
public:
struct FTransform A; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FTransform B; // 0x0030(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Alpha; // 0x0060(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EEasingFunc EasingFunc; // 0x0064(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_65[0x3]; // 0x0065(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float BlendExp; // 0x0068(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Steps; // 0x006C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTransform ReturnValue; // 0x0070(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_TEase;
// Function Engine.KismetMathLibrary.TimespanFromString
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_TimespanFromString final
{
public:
class FString TimespanString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTimespan Result; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_TimespanFromString;
// Function Engine.KismetMathLibrary.TimespanMaxValue
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_TimespanMaxValue final
{
public:
struct FTimespan ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_TimespanMaxValue;
// Function Engine.KismetMathLibrary.TimespanMinValue
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_TimespanMinValue final
{
public:
struct FTimespan ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_TimespanMinValue;
// Function Engine.KismetMathLibrary.TimespanRatio
// 0x0018 (0x0018 - 0x0000)
struct KismetMathLibrary_TimespanRatio final
{
public:
struct FTimespan A; // 0x0000(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
struct FTimespan B; // 0x0008(0x0008)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_TimespanRatio;
// Function Engine.KismetMathLibrary.TimespanZeroValue
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_TimespanZeroValue final
{
public:
struct FTimespan ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_TimespanZeroValue;
// Function Engine.KismetMathLibrary.TInterpTo
// 0x00A0 (0x00A0 - 0x0000)
struct KismetMathLibrary_TInterpTo final
{
public:
struct FTransform Current; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FTransform Target; // 0x0030(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float DeltaTime; // 0x0060(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InterpSpeed; // 0x0064(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_68[0x8]; // 0x0068(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform ReturnValue; // 0x0070(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_TInterpTo;
// Function Engine.KismetMathLibrary.TLerp
// 0x00A0 (0x00A0 - 0x0000)
struct KismetMathLibrary_TLerp final
{
public:
struct FTransform A; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FTransform B; // 0x0030(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Alpha; // 0x0060(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ELerpInterpolationMode InterpMode; // 0x0064(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_65[0xB]; // 0x0065(0x000B)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform ReturnValue; // 0x0070(0x0030)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_TLerp;
// Function Engine.KismetMathLibrary.Today
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_Today final
{
public:
struct FDateTime ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Today;
// Function Engine.KismetMathLibrary.TransformDirection
// 0x0050 (0x0050 - 0x0000)
struct KismetMathLibrary_TransformDirection final
{
public:
struct FTransform T; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Direction; // 0x0030(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x003C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_TransformDirection;
// Function Engine.KismetMathLibrary.TransformLocation
// 0x0050 (0x0050 - 0x0000)
struct KismetMathLibrary_TransformLocation final
{
public:
struct FTransform T; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Location; // 0x0030(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x003C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetMathLibrary_TransformLocation;
// Function Engine.KismetMathLibrary.UtcNow
// 0x0008 (0x0008 - 0x0000)
struct KismetMathLibrary_UtcNow final
{
public:
struct FDateTime ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_UtcNow;
// Function Engine.KismetMathLibrary.VEase
// 0x0034 (0x0034 - 0x0000)
struct KismetMathLibrary_VEase final
{
public:
struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector B; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Alpha; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EEasingFunc EasingFunc; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float BlendExp; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Steps; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0028(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_VEase;
// Function Engine.KismetMathLibrary.Vector2DInterpTo
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_Vector2DInterpTo final
{
public:
struct FVector2D Current; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D Target; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float DeltaTime; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InterpSpeed; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector2DInterpTo;
// Function Engine.KismetMathLibrary.Vector2DInterpTo_Constant
// 0x0020 (0x0020 - 0x0000)
struct KismetMathLibrary_Vector2DInterpTo_Constant final
{
public:
struct FVector2D Current; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D Target; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float DeltaTime; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InterpSpeed; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Vector2DInterpTo_Constant;
// Function Engine.KismetMathLibrary.VInterpTo
// 0x002C (0x002C - 0x0000)
struct KismetMathLibrary_VInterpTo final
{
public:
struct FVector Current; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Target; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float DeltaTime; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InterpSpeed; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0020(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_VInterpTo;
// Function Engine.KismetMathLibrary.VInterpTo_Constant
// 0x002C (0x002C - 0x0000)
struct KismetMathLibrary_VInterpTo_Constant final
{
public:
struct FVector Current; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Target; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float DeltaTime; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InterpSpeed; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0020(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_VInterpTo_Constant;
// Function Engine.KismetMathLibrary.VLerp
// 0x0028 (0x0028 - 0x0000)
struct KismetMathLibrary_VLerp final
{
public:
struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector B; // 0x000C(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Alpha; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x001C(0x000C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_VLerp;
// Function Engine.KismetMathLibrary.VSize
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_VSize final
{
public:
struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_VSize;
// Function Engine.KismetMathLibrary.VSize2D
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_VSize2D final
{
public:
struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_VSize2D;
// Function Engine.KismetMathLibrary.VSize2DSquared
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_VSize2DSquared final
{
public:
struct FVector2D A; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_VSize2DSquared;
// Function Engine.KismetMathLibrary.VSizeSquared
// 0x0010 (0x0010 - 0x0000)
struct KismetMathLibrary_VSizeSquared final
{
public:
struct FVector A; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_VSizeSquared;
// Function Engine.KismetMathLibrary.Xor_IntInt
// 0x000C (0x000C - 0x0000)
struct KismetMathLibrary_Xor_IntInt final
{
public:
int32 A; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 B; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetMathLibrary_Xor_IntInt;
// Function Engine.KismetRenderingLibrary.BeginDrawCanvasToRenderTarget
// 0x0030 (0x0030 - 0x0000)
struct KismetRenderingLibrary_BeginDrawCanvasToRenderTarget final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UTextureRenderTarget2D* TextureRenderTarget; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UCanvas* Canvas; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D Size; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FDrawToRenderTargetContext Context; // 0x0020(0x0010)(Parm, OutParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetRenderingLibrary_BeginDrawCanvasToRenderTarget;
// Function Engine.KismetRenderingLibrary.ClearRenderTarget2D
// 0x0020 (0x0020 - 0x0000)
struct KismetRenderingLibrary_ClearRenderTarget2D final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UTextureRenderTarget2D* TextureRenderTarget; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor ClearColor; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetRenderingLibrary_ClearRenderTarget2D;
// Function Engine.KismetRenderingLibrary.CreateRenderTarget2D
// 0x0018 (0x0018 - 0x0000)
struct KismetRenderingLibrary_CreateRenderTarget2D final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Width; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Height; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UTextureRenderTarget2D* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetRenderingLibrary_CreateRenderTarget2D;
// Function Engine.KismetRenderingLibrary.DrawMaterialToRenderTarget
// 0x0018 (0x0018 - 0x0000)
struct KismetRenderingLibrary_DrawMaterialToRenderTarget final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UTextureRenderTarget2D* TextureRenderTarget; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMaterialInterface* Material; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetRenderingLibrary_DrawMaterialToRenderTarget;
// Function Engine.KismetRenderingLibrary.EndDrawCanvasToRenderTarget
// 0x0018 (0x0018 - 0x0000)
struct KismetRenderingLibrary_EndDrawCanvasToRenderTarget final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FDrawToRenderTargetContext Context; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetRenderingLibrary_EndDrawCanvasToRenderTarget;
// Function Engine.KismetRenderingLibrary.ExportRenderTarget
// 0x0030 (0x0030 - 0x0000)
struct KismetRenderingLibrary_ExportRenderTarget final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UTextureRenderTarget2D* TextureRenderTarget; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString FilePath; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString FileName; // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetRenderingLibrary_ExportRenderTarget;
// Function Engine.KismetRenderingLibrary.ExportTexture2D
// 0x0030 (0x0030 - 0x0000)
struct KismetRenderingLibrary_ExportTexture2D final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UTexture2D* Texture; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString FilePath; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString FileName; // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetRenderingLibrary_ExportTexture2D;
// Function Engine.KismetStringLibrary.BuildString_Bool
// 0x0048 (0x0048 - 0x0000)
struct KismetStringLibrary_BuildString_Bool final
{
public:
class FString AppendTo; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Prefix; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InBool; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString Suffix; // 0x0028(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_BuildString_Bool;
// Function Engine.KismetStringLibrary.BuildString_Color
// 0x0050 (0x0050 - 0x0000)
struct KismetStringLibrary_BuildString_Color final
{
public:
class FString AppendTo; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Prefix; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor InColor; // 0x0020(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
class FString Suffix; // 0x0030(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x0040(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_BuildString_Color;
// Function Engine.KismetStringLibrary.BuildString_Float
// 0x0048 (0x0048 - 0x0000)
struct KismetStringLibrary_BuildString_Float final
{
public:
class FString AppendTo; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Prefix; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InFloat; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString Suffix; // 0x0028(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_BuildString_Float;
// Function Engine.KismetStringLibrary.BuildString_Int
// 0x0048 (0x0048 - 0x0000)
struct KismetStringLibrary_BuildString_Int final
{
public:
class FString AppendTo; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Prefix; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 inInt; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString Suffix; // 0x0028(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_BuildString_Int;
// Function Engine.KismetStringLibrary.BuildString_Name
// 0x0048 (0x0048 - 0x0000)
struct KismetStringLibrary_BuildString_Name final
{
public:
class FString AppendTo; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Prefix; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName InName; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Suffix; // 0x0028(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_BuildString_Name;
// Function Engine.KismetStringLibrary.BuildString_Object
// 0x0048 (0x0048 - 0x0000)
struct KismetStringLibrary_BuildString_Object final
{
public:
class FString AppendTo; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Prefix; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UObject* InObj; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Suffix; // 0x0028(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_BuildString_Object;
// Function Engine.KismetStringLibrary.BuildString_Rotator
// 0x0050 (0x0050 - 0x0000)
struct KismetStringLibrary_BuildString_Rotator final
{
public:
class FString AppendTo; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Prefix; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator InRot; // 0x0020(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString Suffix; // 0x0030(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x0040(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_BuildString_Rotator;
// Function Engine.KismetStringLibrary.BuildString_Vector
// 0x0050 (0x0050 - 0x0000)
struct KismetStringLibrary_BuildString_Vector final
{
public:
class FString AppendTo; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Prefix; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector InVector; // 0x0020(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString Suffix; // 0x0030(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x0040(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_BuildString_Vector;
// Function Engine.KismetStringLibrary.BuildString_Vector2d
// 0x0048 (0x0048 - 0x0000)
struct KismetStringLibrary_BuildString_Vector2d final
{
public:
class FString AppendTo; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Prefix; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D InVector2D; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
class FString Suffix; // 0x0028(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_BuildString_Vector2d;
// Function Engine.KismetStringLibrary.Concat_StrStr
// 0x0030 (0x0030 - 0x0000)
struct KismetStringLibrary_Concat_StrStr final
{
public:
class FString A; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString B; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_Concat_StrStr;
// Function Engine.KismetStringLibrary.Contains
// 0x0028 (0x0028 - 0x0000)
struct KismetStringLibrary_Contains final
{
public:
class FString SearchIn; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Substring; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseCase; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bSearchFromEnd; // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0022(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_23[0x5]; // 0x0023(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetStringLibrary_Contains;
// Function Engine.KismetStringLibrary.Conv_BoolToString
// 0x0018 (0x0018 - 0x0000)
struct KismetStringLibrary_Conv_BoolToString final
{
public:
bool InBool; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_Conv_BoolToString;
// Function Engine.KismetStringLibrary.Conv_ByteToString
// 0x0018 (0x0018 - 0x0000)
struct KismetStringLibrary_Conv_ByteToString final
{
public:
uint8 InByte; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_Conv_ByteToString;
// Function Engine.KismetStringLibrary.Conv_ColorToString
// 0x0020 (0x0020 - 0x0000)
struct KismetStringLibrary_Conv_ColorToString final
{
public:
struct FLinearColor InColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_Conv_ColorToString;
// Function Engine.KismetStringLibrary.Conv_FloatToString
// 0x0018 (0x0018 - 0x0000)
struct KismetStringLibrary_Conv_FloatToString final
{
public:
float InFloat; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_Conv_FloatToString;
// Function Engine.KismetStringLibrary.Conv_IntToString
// 0x0018 (0x0018 - 0x0000)
struct KismetStringLibrary_Conv_IntToString final
{
public:
int32 inInt; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_Conv_IntToString;
// Function Engine.KismetStringLibrary.Conv_NameToString
// 0x0018 (0x0018 - 0x0000)
struct KismetStringLibrary_Conv_NameToString final
{
public:
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_Conv_NameToString;
// Function Engine.KismetStringLibrary.Conv_ObjectToString
// 0x0018 (0x0018 - 0x0000)
struct KismetStringLibrary_Conv_ObjectToString final
{
public:
class UObject* InObj; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_Conv_ObjectToString;
// Function Engine.KismetStringLibrary.Conv_RotatorToString
// 0x0020 (0x0020 - 0x0000)
struct KismetStringLibrary_Conv_RotatorToString final
{
public:
struct FRotator InRot; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_Conv_RotatorToString;
// Function Engine.KismetStringLibrary.Conv_StringToColor
// 0x0028 (0x0028 - 0x0000)
struct KismetStringLibrary_Conv_StringToColor final
{
public:
class FString inString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor OutConvertedColor; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool OutIsValid; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetStringLibrary_Conv_StringToColor;
// Function Engine.KismetStringLibrary.Conv_StringToFloat
// 0x0018 (0x0018 - 0x0000)
struct KismetStringLibrary_Conv_StringToFloat final
{
public:
class FString inString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetStringLibrary_Conv_StringToFloat;
// Function Engine.KismetStringLibrary.Conv_StringToInt
// 0x0018 (0x0018 - 0x0000)
struct KismetStringLibrary_Conv_StringToInt final
{
public:
class FString inString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetStringLibrary_Conv_StringToInt;
// Function Engine.KismetStringLibrary.Conv_StringToName
// 0x0018 (0x0018 - 0x0000)
struct KismetStringLibrary_Conv_StringToName final
{
public:
class FString inString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_Conv_StringToName;
// Function Engine.KismetStringLibrary.Conv_StringToRotator
// 0x0020 (0x0020 - 0x0000)
struct KismetStringLibrary_Conv_StringToRotator final
{
public:
class FString inString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator OutConvertedRotator; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool OutIsValid; // 0x001C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetStringLibrary_Conv_StringToRotator;
// Function Engine.KismetStringLibrary.Conv_StringToVector
// 0x0020 (0x0020 - 0x0000)
struct KismetStringLibrary_Conv_StringToVector final
{
public:
class FString inString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector OutConvertedVector; // 0x0010(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool OutIsValid; // 0x001C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetStringLibrary_Conv_StringToVector;
// Function Engine.KismetStringLibrary.Conv_StringToVector2D
// 0x0020 (0x0020 - 0x0000)
struct KismetStringLibrary_Conv_StringToVector2D final
{
public:
class FString inString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D OutConvertedVector2D; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool OutIsValid; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetStringLibrary_Conv_StringToVector2D;
// Function Engine.KismetStringLibrary.Conv_TransformToString
// 0x0040 (0x0040 - 0x0000)
struct KismetStringLibrary_Conv_TransformToString final
{
public:
struct FTransform InTrans; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x0030(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_Conv_TransformToString;
// Function Engine.KismetStringLibrary.Conv_Vector2dToString
// 0x0018 (0x0018 - 0x0000)
struct KismetStringLibrary_Conv_Vector2dToString final
{
public:
struct FVector2D InVec; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_Conv_Vector2dToString;
// Function Engine.KismetStringLibrary.Conv_VectorToString
// 0x0020 (0x0020 - 0x0000)
struct KismetStringLibrary_Conv_VectorToString final
{
public:
struct FVector InVec; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_Conv_VectorToString;
// Function Engine.KismetStringLibrary.CullArray
// 0x0028 (0x0028 - 0x0000)
struct KismetStringLibrary_CullArray final
{
public:
class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class FString> inArray; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetStringLibrary_CullArray;
// Function Engine.KismetStringLibrary.EndsWith
// 0x0028 (0x0028 - 0x0000)
struct KismetStringLibrary_EndsWith final
{
public:
class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString InSuffix; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESearchCase SearchCase; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0021(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetStringLibrary_EndsWith;
// Function Engine.KismetStringLibrary.EqualEqual_StriStri
// 0x0028 (0x0028 - 0x0000)
struct KismetStringLibrary_EqualEqual_StriStri final
{
public:
class FString A; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString B; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetStringLibrary_EqualEqual_StriStri;
// Function Engine.KismetStringLibrary.EqualEqual_StrStr
// 0x0028 (0x0028 - 0x0000)
struct KismetStringLibrary_EqualEqual_StrStr final
{
public:
class FString A; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString B; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetStringLibrary_EqualEqual_StrStr;
// Function Engine.KismetStringLibrary.FindSubstring
// 0x0030 (0x0030 - 0x0000)
struct KismetStringLibrary_FindSubstring final
{
public:
class FString SearchIn; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Substring; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseCase; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bSearchFromEnd; // 0x0021(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_22[0x2]; // 0x0022(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
int32 StartPosition; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0028(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetStringLibrary_FindSubstring;
// Function Engine.KismetStringLibrary.GetCharacterArrayFromString
// 0x0020 (0x0020 - 0x0000)
struct KismetStringLibrary_GetCharacterArrayFromString final
{
public:
class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class FString> ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_GetCharacterArrayFromString;
// Function Engine.KismetStringLibrary.GetCharacterAsNumber
// 0x0018 (0x0018 - 0x0000)
struct KismetStringLibrary_GetCharacterAsNumber final
{
public:
class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Index_0; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_GetCharacterAsNumber;
// Function Engine.KismetStringLibrary.GetSubstring
// 0x0028 (0x0028 - 0x0000)
struct KismetStringLibrary_GetSubstring final
{
public:
class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 StartIndex; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Length; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_GetSubstring;
// Function Engine.KismetStringLibrary.IsNumeric
// 0x0018 (0x0018 - 0x0000)
struct KismetStringLibrary_IsNumeric final
{
public:
class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetStringLibrary_IsNumeric;
// Function Engine.KismetStringLibrary.JoinStringArray
// 0x0030 (0x0030 - 0x0000)
struct KismetStringLibrary_JoinStringArray final
{
public:
TArray<class FString> SourceArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
class FString Separator; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_JoinStringArray;
// Function Engine.KismetStringLibrary.Left
// 0x0028 (0x0028 - 0x0000)
struct KismetStringLibrary_Left final
{
public:
class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Count; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_Left;
// Function Engine.KismetStringLibrary.LeftChop
// 0x0028 (0x0028 - 0x0000)
struct KismetStringLibrary_LeftChop final
{
public:
class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Count; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_LeftChop;
// Function Engine.KismetStringLibrary.LeftPad
// 0x0028 (0x0028 - 0x0000)
struct KismetStringLibrary_LeftPad final
{
public:
class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ChCount; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_LeftPad;
// Function Engine.KismetStringLibrary.Len
// 0x0018 (0x0018 - 0x0000)
struct KismetStringLibrary_Len final
{
public:
class FString S; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetStringLibrary_Len;
// Function Engine.KismetStringLibrary.MatchesWildcard
// 0x0028 (0x0028 - 0x0000)
struct KismetStringLibrary_MatchesWildcard final
{
public:
class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Wildcard; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESearchCase SearchCase; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0021(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetStringLibrary_MatchesWildcard;
// Function Engine.KismetStringLibrary.Mid
// 0x0028 (0x0028 - 0x0000)
struct KismetStringLibrary_Mid final
{
public:
class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Start; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Count; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_Mid;
// Function Engine.KismetStringLibrary.NotEqual_StriStri
// 0x0028 (0x0028 - 0x0000)
struct KismetStringLibrary_NotEqual_StriStri final
{
public:
class FString A; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString B; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetStringLibrary_NotEqual_StriStri;
// Function Engine.KismetStringLibrary.NotEqual_StrStr
// 0x0028 (0x0028 - 0x0000)
struct KismetStringLibrary_NotEqual_StrStr final
{
public:
class FString A; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString B; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetStringLibrary_NotEqual_StrStr;
// Function Engine.KismetStringLibrary.ParseIntoArray
// 0x0038 (0x0038 - 0x0000)
struct KismetStringLibrary_ParseIntoArray final
{
public:
class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Delimiter; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool CullEmptyStrings; // 0x0020(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class FString> ReturnValue; // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_ParseIntoArray;
// Function Engine.KismetStringLibrary.Replace
// 0x0048 (0x0048 - 0x0000)
struct KismetStringLibrary_Replace final
{
public:
class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString From; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString To; // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESearchCase SearchCase; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString ReturnValue; // 0x0038(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_Replace;
// Function Engine.KismetStringLibrary.ReplaceInline
// 0x0038 (0x0038 - 0x0000)
struct KismetStringLibrary_ReplaceInline final
{
public:
class FString SourceString; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString SearchText; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ReplacementText; // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESearchCase SearchCase; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 ReturnValue; // 0x0034(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_ReplaceInline;
// Function Engine.KismetStringLibrary.Reverse
// 0x0020 (0x0020 - 0x0000)
struct KismetStringLibrary_Reverse final
{
public:
class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_Reverse;
// Function Engine.KismetStringLibrary.Right
// 0x0028 (0x0028 - 0x0000)
struct KismetStringLibrary_Right final
{
public:
class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Count; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_Right;
// Function Engine.KismetStringLibrary.RightChop
// 0x0028 (0x0028 - 0x0000)
struct KismetStringLibrary_RightChop final
{
public:
class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Count; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_RightChop;
// Function Engine.KismetStringLibrary.RightPad
// 0x0028 (0x0028 - 0x0000)
struct KismetStringLibrary_RightPad final
{
public:
class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ChCount; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_RightPad;
// Function Engine.KismetStringLibrary.Split
// 0x0048 (0x0048 - 0x0000)
struct KismetStringLibrary_Split final
{
public:
class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString InStr; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString LeftS; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString RightS; // 0x0030(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESearchCase SearchCase; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESearchDir SearchDir; // 0x0041(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0042(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_43[0x5]; // 0x0043(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetStringLibrary_Split;
// Function Engine.KismetStringLibrary.StartsWith
// 0x0028 (0x0028 - 0x0000)
struct KismetStringLibrary_StartsWith final
{
public:
class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString InPrefix; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESearchCase SearchCase; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0021(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetStringLibrary_StartsWith;
// Function Engine.KismetStringLibrary.TimeSecondsToString
// 0x0018 (0x0018 - 0x0000)
struct KismetStringLibrary_TimeSecondsToString final
{
public:
float InSeconds; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_TimeSecondsToString;
// Function Engine.KismetStringLibrary.ToLower
// 0x0020 (0x0020 - 0x0000)
struct KismetStringLibrary_ToLower final
{
public:
class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_ToLower;
// Function Engine.KismetStringLibrary.ToUpper
// 0x0020 (0x0020 - 0x0000)
struct KismetStringLibrary_ToUpper final
{
public:
class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_ToUpper;
// Function Engine.KismetStringLibrary.Trim
// 0x0020 (0x0020 - 0x0000)
struct KismetStringLibrary_Trim final
{
public:
class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_Trim;
// Function Engine.KismetStringLibrary.TrimTrailing
// 0x0020 (0x0020 - 0x0000)
struct KismetStringLibrary_TrimTrailing final
{
public:
class FString SourceString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetStringLibrary_TrimTrailing;
// Function Engine.KismetTextLibrary.AsCurrency_Float
// 0x0040 (0x0040 - 0x0000)
struct KismetTextLibrary_AsCurrency_Float final
{
public:
float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ERoundingMode RoundingMode; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseGrouping; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
int32 MinimumIntegralDigits; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaximumIntegralDigits; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MinimumFractionalDigits; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaximumFractionalDigits; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString CurrencyCode; // 0x0018(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FText ReturnValue; // 0x0028(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_AsCurrency_Float;
// Function Engine.KismetTextLibrary.AsCurrency_Integer
// 0x0040 (0x0040 - 0x0000)
struct KismetTextLibrary_AsCurrency_Integer final
{
public:
int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ERoundingMode RoundingMode; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseGrouping; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
int32 MinimumIntegralDigits; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaximumIntegralDigits; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MinimumFractionalDigits; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaximumFractionalDigits; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString CurrencyCode; // 0x0018(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FText ReturnValue; // 0x0028(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_AsCurrency_Integer;
// Function Engine.KismetTextLibrary.AsCurrencyBase
// 0x0030 (0x0030 - 0x0000)
struct KismetTextLibrary_AsCurrencyBase final
{
public:
int32 BaseValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString CurrencyCode; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FText ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_AsCurrencyBase;
// Function Engine.KismetTextLibrary.AsDate_DateTime
// 0x0020 (0x0020 - 0x0000)
struct KismetTextLibrary_AsDate_DateTime final
{
public:
struct FDateTime InDateTime; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
class FText ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_AsDate_DateTime;
// Function Engine.KismetTextLibrary.AsDateTime_DateTime
// 0x0020 (0x0020 - 0x0000)
struct KismetTextLibrary_AsDateTime_DateTime final
{
public:
struct FDateTime In; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
class FText ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_AsDateTime_DateTime;
// Function Engine.KismetTextLibrary.AsPercent_Float
// 0x0030 (0x0030 - 0x0000)
struct KismetTextLibrary_AsPercent_Float final
{
public:
float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ERoundingMode RoundingMode; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseGrouping; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
int32 MinimumIntegralDigits; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaximumIntegralDigits; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MinimumFractionalDigits; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaximumFractionalDigits; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FText ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_AsPercent_Float;
// Function Engine.KismetTextLibrary.AsTime_DateTime
// 0x0020 (0x0020 - 0x0000)
struct KismetTextLibrary_AsTime_DateTime final
{
public:
struct FDateTime In; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
class FText ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_AsTime_DateTime;
// Function Engine.KismetTextLibrary.AsTimespan_Timespan
// 0x0020 (0x0020 - 0x0000)
struct KismetTextLibrary_AsTimespan_Timespan final
{
public:
struct FTimespan InTimespan; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
class FText ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_AsTimespan_Timespan;
// Function Engine.KismetTextLibrary.Conv_BoolToText
// 0x0020 (0x0020 - 0x0000)
struct KismetTextLibrary_Conv_BoolToText final
{
public:
bool InBool; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FText ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_Conv_BoolToText;
// Function Engine.KismetTextLibrary.Conv_ByteToText
// 0x0020 (0x0020 - 0x0000)
struct KismetTextLibrary_Conv_ByteToText final
{
public:
uint8 Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FText ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_Conv_ByteToText;
// Function Engine.KismetTextLibrary.Conv_ColorToText
// 0x0028 (0x0028 - 0x0000)
struct KismetTextLibrary_Conv_ColorToText final
{
public:
struct FLinearColor InColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
class FText ReturnValue; // 0x0010(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_Conv_ColorToText;
// Function Engine.KismetTextLibrary.Conv_FloatToText
// 0x0030 (0x0030 - 0x0000)
struct KismetTextLibrary_Conv_FloatToText final
{
public:
float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ERoundingMode RoundingMode; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseGrouping; // 0x0005(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
int32 MinimumIntegralDigits; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaximumIntegralDigits; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MinimumFractionalDigits; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaximumFractionalDigits; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FText ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_Conv_FloatToText;
// Function Engine.KismetTextLibrary.Conv_IntToText
// 0x0028 (0x0028 - 0x0000)
struct KismetTextLibrary_Conv_IntToText final
{
public:
int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseGrouping; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 MinimumIntegralDigits; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaximumIntegralDigits; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FText ReturnValue; // 0x0010(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_Conv_IntToText;
// Function Engine.KismetTextLibrary.Conv_NameToText
// 0x0020 (0x0020 - 0x0000)
struct KismetTextLibrary_Conv_NameToText final
{
public:
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FText ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_Conv_NameToText;
// Function Engine.KismetTextLibrary.Conv_ObjectToText
// 0x0020 (0x0020 - 0x0000)
struct KismetTextLibrary_Conv_ObjectToText final
{
public:
class UObject* InObj; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FText ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_Conv_ObjectToText;
// Function Engine.KismetTextLibrary.Conv_RotatorToText
// 0x0028 (0x0028 - 0x0000)
struct KismetTextLibrary_Conv_RotatorToText final
{
public:
struct FRotator InRot; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FText ReturnValue; // 0x0010(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_Conv_RotatorToText;
// Function Engine.KismetTextLibrary.Conv_StringToText
// 0x0028 (0x0028 - 0x0000)
struct KismetTextLibrary_Conv_StringToText final
{
public:
class FString inString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FText ReturnValue; // 0x0010(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_Conv_StringToText;
// Function Engine.KismetTextLibrary.Conv_TextToString
// 0x0028 (0x0028 - 0x0000)
struct KismetTextLibrary_Conv_TextToString final
{
public:
class FText InText; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_Conv_TextToString;
// Function Engine.KismetTextLibrary.Conv_TransformToText
// 0x0050 (0x0050 - 0x0000)
struct KismetTextLibrary_Conv_TransformToText final
{
public:
struct FTransform InTrans; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
class FText ReturnValue; // 0x0030(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetTextLibrary_Conv_TransformToText;
// Function Engine.KismetTextLibrary.Conv_Vector2dToText
// 0x0020 (0x0020 - 0x0000)
struct KismetTextLibrary_Conv_Vector2dToText final
{
public:
struct FVector2D InVec; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
class FText ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_Conv_Vector2dToText;
// Function Engine.KismetTextLibrary.Conv_VectorToText
// 0x0028 (0x0028 - 0x0000)
struct KismetTextLibrary_Conv_VectorToText final
{
public:
struct FVector InVec; // 0x0000(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FText ReturnValue; // 0x0010(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_Conv_VectorToText;
// Function Engine.KismetTextLibrary.EqualEqual_IgnoreCase_TextText
// 0x0038 (0x0038 - 0x0000)
struct KismetTextLibrary_EqualEqual_IgnoreCase_TextText final
{
public:
class FText A; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
class FText B; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetTextLibrary_EqualEqual_IgnoreCase_TextText;
// Function Engine.KismetTextLibrary.EqualEqual_TextText
// 0x0038 (0x0038 - 0x0000)
struct KismetTextLibrary_EqualEqual_TextText final
{
public:
class FText A; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
class FText B; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetTextLibrary_EqualEqual_TextText;
// Function Engine.KismetTextLibrary.FindTextInLocalizationTable
// 0x0040 (0x0040 - 0x0000)
struct KismetTextLibrary_FindTextInLocalizationTable final
{
public:
class FString Namespace; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Key; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FText OutText; // 0x0020(0x0018)(Parm, OutParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0038(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetTextLibrary_FindTextInLocalizationTable;
// Function Engine.KismetTextLibrary.Format
// 0x0040 (0x0040 - 0x0000)
struct KismetTextLibrary_Format final
{
public:
class FText InPattern; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic)
TArray<struct FFormatArgumentData> InArgs; // 0x0018(0x0010)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
class FText ReturnValue; // 0x0028(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_Format;
// Function Engine.KismetTextLibrary.GetEmptyText
// 0x0018 (0x0018 - 0x0000)
struct KismetTextLibrary_GetEmptyText final
{
public:
class FText ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_GetEmptyText;
// Function Engine.KismetTextLibrary.NotEqual_IgnoreCase_TextText
// 0x0038 (0x0038 - 0x0000)
struct KismetTextLibrary_NotEqual_IgnoreCase_TextText final
{
public:
class FText A; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
class FText B; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetTextLibrary_NotEqual_IgnoreCase_TextText;
// Function Engine.KismetTextLibrary.NotEqual_TextText
// 0x0038 (0x0038 - 0x0000)
struct KismetTextLibrary_NotEqual_TextText final
{
public:
class FText A; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
class FText B; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetTextLibrary_NotEqual_TextText;
// Function Engine.KismetTextLibrary.TextIsCultureInvariant
// 0x0020 (0x0020 - 0x0000)
struct KismetTextLibrary_TextIsCultureInvariant final
{
public:
class FText InText; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetTextLibrary_TextIsCultureInvariant;
// Function Engine.KismetTextLibrary.TextIsEmpty
// 0x0020 (0x0020 - 0x0000)
struct KismetTextLibrary_TextIsEmpty final
{
public:
class FText InText; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetTextLibrary_TextIsEmpty;
// Function Engine.KismetTextLibrary.TextIsTransient
// 0x0020 (0x0020 - 0x0000)
struct KismetTextLibrary_TextIsTransient final
{
public:
class FText InText; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_KismetTextLibrary_TextIsTransient;
// Function Engine.KismetTextLibrary.TextTrimPreceding
// 0x0030 (0x0030 - 0x0000)
struct KismetTextLibrary_TextTrimPreceding final
{
public:
class FText InText; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
class FText ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_TextTrimPreceding;
// Function Engine.KismetTextLibrary.TextTrimPrecedingAndTrailing
// 0x0030 (0x0030 - 0x0000)
struct KismetTextLibrary_TextTrimPrecedingAndTrailing final
{
public:
class FText InText; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
class FText ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_TextTrimPrecedingAndTrailing;
// Function Engine.KismetTextLibrary.TextTrimTrailing
// 0x0030 (0x0030 - 0x0000)
struct KismetTextLibrary_TextTrimTrailing final
{
public:
class FText InText; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
class FText ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_KismetTextLibrary_TextTrimTrailing;
// Function Engine.MeshVertexPainterKismetLibrary.PaintVerticesLerpAlongAxis
// 0x0030 (0x0030 - 0x0000)
struct MeshVertexPainterKismetLibrary_PaintVerticesLerpAlongAxis final
{
public:
class UStaticMeshComponent* StaticMeshComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor StartColor; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FLinearColor EndColor; // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
EVertexPaintAxis Axis; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bConvertToSRGB; // 0x0029(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_MeshVertexPainterKismetLibrary_PaintVerticesLerpAlongAxis;
// Function Engine.MeshVertexPainterKismetLibrary.PaintVerticesSingleColor
// 0x0020 (0x0020 - 0x0000)
struct MeshVertexPainterKismetLibrary_PaintVerticesSingleColor final
{
public:
class UStaticMeshComponent* StaticMeshComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor FillColor; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bConvertToSRGB; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_MeshVertexPainterKismetLibrary_PaintVerticesSingleColor;
// Function Engine.MeshVertexPainterKismetLibrary.RemovePaintedVertices
// 0x0008 (0x0008 - 0x0000)
struct MeshVertexPainterKismetLibrary_RemovePaintedVertices final
{
public:
class UStaticMeshComponent* StaticMeshComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MeshVertexPainterKismetLibrary_RemovePaintedVertices;
// Function Engine.VisualLoggerKismetLibrary.LogBox
// 0x0050 (0x0050 - 0x0000)
struct VisualLoggerKismetLibrary_LogBox final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FBox BoxShape; // 0x0008(0x001C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString Text; // 0x0028(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor ObjectColor; // 0x0038(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
class FName LogCategory; // 0x0048(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VisualLoggerKismetLibrary_LogBox;
// Function Engine.VisualLoggerKismetLibrary.LogLocation
// 0x0048 (0x0048 - 0x0000)
struct VisualLoggerKismetLibrary_LogLocation final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Location; // 0x0008(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString Text; // 0x0018(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor ObjectColor; // 0x0028(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Radius; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FName LogCategory; // 0x0040(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VisualLoggerKismetLibrary_LogLocation;
// Function Engine.VisualLoggerKismetLibrary.LogText
// 0x0020 (0x0020 - 0x0000)
struct VisualLoggerKismetLibrary_LogText final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Text; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName LogCategory; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VisualLoggerKismetLibrary_LogText;
// Function Engine.CameraAnimInst.SetDuration
// 0x0004 (0x0004 - 0x0000)
struct CameraAnimInst_SetDuration final
{
public:
float NewDuration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraAnimInst_SetDuration;
// Function Engine.CameraAnimInst.SetScale
// 0x0004 (0x0004 - 0x0000)
struct CameraAnimInst_SetScale final
{
public:
float NewDuration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraAnimInst_SetScale;
// Function Engine.CameraAnimInst.Stop
// 0x0001 (0x0001 - 0x0000)
struct CameraAnimInst_Stop final
{
public:
bool bImmediate; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraAnimInst_Stop;
// Function Engine.CameraModifier.BlueprintModifyCamera
// 0x003C (0x003C - 0x0000)
struct CameraModifier_BlueprintModifyCamera final
{
public:
float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ViewLocation; // 0x0004(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator ViewRotation; // 0x0010(0x000C)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float FOV; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector NewViewLocation; // 0x0020(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator NewViewRotation; // 0x002C(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float NewFOV; // 0x0038(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraModifier_BlueprintModifyCamera;
// Function Engine.CameraModifier.BlueprintModifyPostProcess
// 0x03A8 (0x03A8 - 0x0000)
struct CameraModifier_BlueprintModifyPostProcess final
{
public:
float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PostProcessBlendWeight; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FPostProcessSettings PostProcessSettings; // 0x0008(0x03A0)(Parm, OutParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraModifier_BlueprintModifyPostProcess;
// Function Engine.CameraModifier.DisableModifier
// 0x0001 (0x0001 - 0x0000)
struct CameraModifier_DisableModifier final
{
public:
bool bImmediate; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraModifier_DisableModifier;
// Function Engine.CameraModifier.GetViewTarget
// 0x0008 (0x0008 - 0x0000)
struct CameraModifier_GetViewTarget final
{
public:
class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraModifier_GetViewTarget;
// Function Engine.CameraModifier.IsDisabled
// 0x0001 (0x0001 - 0x0000)
struct CameraModifier_IsDisabled final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraModifier_IsDisabled;
// Function Engine.GameUserSettings.GetDefaultResolution
// 0x0008 (0x0008 - 0x0000)
struct GameUserSettings_GetDefaultResolution final
{
public:
struct FIntPoint ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_GetDefaultResolution;
// Function Engine.GameUserSettings.GetDefaultWindowMode
// 0x0001 (0x0001 - 0x0000)
struct GameUserSettings_GetDefaultWindowMode final
{
public:
EWindowMode ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_GetDefaultWindowMode;
// Function Engine.GameUserSettings.GetDefaultWindowPosition
// 0x0008 (0x0008 - 0x0000)
struct GameUserSettings_GetDefaultWindowPosition final
{
public:
struct FIntPoint ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_GetDefaultWindowPosition;
// Function Engine.GameUserSettings.GetGameUserSettings
// 0x0008 (0x0008 - 0x0000)
struct GameUserSettings_GetGameUserSettings final
{
public:
class UGameUserSettings* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_GetGameUserSettings;
// Function Engine.GameUserSettings.ApplyResolutionSettings
// 0x0001 (0x0001 - 0x0000)
struct GameUserSettings_ApplyResolutionSettings final
{
public:
bool bCheckForCommandLineOverrides; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_ApplyResolutionSettings;
// Function Engine.GameUserSettings.ApplySettings
// 0x0001 (0x0001 - 0x0000)
struct GameUserSettings_ApplySettings final
{
public:
bool bCheckForCommandLineOverrides; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_ApplySettings;
// Function Engine.GameUserSettings.GetDefaultResolutionScale
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_GetDefaultResolutionScale final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_GetDefaultResolutionScale;
// Function Engine.GameUserSettings.LoadSettings
// 0x0001 (0x0001 - 0x0000)
struct GameUserSettings_LoadSettings final
{
public:
bool bForceReload; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_LoadSettings;
// Function Engine.GameUserSettings.RunHardwareBenchmark
// 0x000C (0x000C - 0x0000)
struct GameUserSettings_RunHardwareBenchmark final
{
public:
int32 WorkScale; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float CPUMultiplier; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float GPUMultiplier; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_RunHardwareBenchmark;
// Function Engine.GameUserSettings.SetAntiAliasingQuality
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_SetAntiAliasingQuality final
{
public:
int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_SetAntiAliasingQuality;
// Function Engine.GameUserSettings.SetAudioQualityLevel
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_SetAudioQualityLevel final
{
public:
int32 QualityLevel; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_SetAudioQualityLevel;
// Function Engine.GameUserSettings.SetFoliageQuality
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_SetFoliageQuality final
{
public:
int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_SetFoliageQuality;
// Function Engine.GameUserSettings.SetFrameRateLimit
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_SetFrameRateLimit final
{
public:
float NewLimit; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_SetFrameRateLimit;
// Function Engine.GameUserSettings.SetFullscreenMode
// 0x0001 (0x0001 - 0x0000)
struct GameUserSettings_SetFullscreenMode final
{
public:
EWindowMode InFullscreenMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_SetFullscreenMode;
// Function Engine.GameUserSettings.SetOverallScalabilityLevel
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_SetOverallScalabilityLevel final
{
public:
int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_SetOverallScalabilityLevel;
// Function Engine.GameUserSettings.SetPostProcessingQuality
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_SetPostProcessingQuality final
{
public:
int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_SetPostProcessingQuality;
// Function Engine.GameUserSettings.SetResolutionScaleNormalized
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_SetResolutionScaleNormalized final
{
public:
float NewScaleNormalized; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_SetResolutionScaleNormalized;
// Function Engine.GameUserSettings.SetResolutionScaleValue
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_SetResolutionScaleValue final
{
public:
int32 NewScaleValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_SetResolutionScaleValue;
// Function Engine.GameUserSettings.SetResolutionScaleValueEx
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_SetResolutionScaleValueEx final
{
public:
float NewScaleValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_SetResolutionScaleValueEx;
// Function Engine.GameUserSettings.SetScreenResolution
// 0x0008 (0x0008 - 0x0000)
struct GameUserSettings_SetScreenResolution final
{
public:
struct FIntPoint Resolution; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_SetScreenResolution;
// Function Engine.GameUserSettings.SetShadowQuality
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_SetShadowQuality final
{
public:
int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_SetShadowQuality;
// Function Engine.GameUserSettings.SetTextureQuality
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_SetTextureQuality final
{
public:
int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_SetTextureQuality;
// Function Engine.GameUserSettings.SetViewDistanceQuality
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_SetViewDistanceQuality final
{
public:
int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_SetViewDistanceQuality;
// Function Engine.GameUserSettings.SetVisualEffectQuality
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_SetVisualEffectQuality final
{
public:
int32 Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_SetVisualEffectQuality;
// Function Engine.GameUserSettings.SetVSyncEnabled
// 0x0001 (0x0001 - 0x0000)
struct GameUserSettings_SetVSyncEnabled final
{
public:
bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_SetVSyncEnabled;
// Function Engine.GameUserSettings.GetAntiAliasingQuality
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_GetAntiAliasingQuality final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_GetAntiAliasingQuality;
// Function Engine.GameUserSettings.GetAudioQualityLevel
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_GetAudioQualityLevel final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_GetAudioQualityLevel;
// Function Engine.GameUserSettings.GetDesktopResolution
// 0x0008 (0x0008 - 0x0000)
struct GameUserSettings_GetDesktopResolution final
{
public:
struct FIntPoint ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_GetDesktopResolution;
// Function Engine.GameUserSettings.GetFoliageQuality
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_GetFoliageQuality final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_GetFoliageQuality;
// Function Engine.GameUserSettings.GetFrameRateLimit
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_GetFrameRateLimit final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_GetFrameRateLimit;
// Function Engine.GameUserSettings.GetFullscreenMode
// 0x0001 (0x0001 - 0x0000)
struct GameUserSettings_GetFullscreenMode final
{
public:
EWindowMode ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_GetFullscreenMode;
// Function Engine.GameUserSettings.GetLastConfirmedFullscreenMode
// 0x0001 (0x0001 - 0x0000)
struct GameUserSettings_GetLastConfirmedFullscreenMode final
{
public:
EWindowMode ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_GetLastConfirmedFullscreenMode;
// Function Engine.GameUserSettings.GetLastConfirmedScreenResolution
// 0x0008 (0x0008 - 0x0000)
struct GameUserSettings_GetLastConfirmedScreenResolution final
{
public:
struct FIntPoint ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_GetLastConfirmedScreenResolution;
// Function Engine.GameUserSettings.GetOverallScalabilityLevel
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_GetOverallScalabilityLevel final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_GetOverallScalabilityLevel;
// Function Engine.GameUserSettings.GetPostProcessingQuality
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_GetPostProcessingQuality final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_GetPostProcessingQuality;
// Function Engine.GameUserSettings.GetResolutionScaleInformation
// 0x0010 (0x0010 - 0x0000)
struct GameUserSettings_GetResolutionScaleInformation final
{
public:
float CurrentScaleNormalized; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 CurrentScaleValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MinScaleValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaxScaleValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_GetResolutionScaleInformation;
// Function Engine.GameUserSettings.GetResolutionScaleInformationEx
// 0x0010 (0x0010 - 0x0000)
struct GameUserSettings_GetResolutionScaleInformationEx final
{
public:
float CurrentScaleNormalized; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float CurrentScaleValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MinScaleValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxScaleValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_GetResolutionScaleInformationEx;
// Function Engine.GameUserSettings.GetScreenResolution
// 0x0008 (0x0008 - 0x0000)
struct GameUserSettings_GetScreenResolution final
{
public:
struct FIntPoint ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_GetScreenResolution;
// Function Engine.GameUserSettings.GetShadowQuality
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_GetShadowQuality final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_GetShadowQuality;
// Function Engine.GameUserSettings.GetTextureQuality
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_GetTextureQuality final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_GetTextureQuality;
// Function Engine.GameUserSettings.GetViewDistanceQuality
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_GetViewDistanceQuality final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_GetViewDistanceQuality;
// Function Engine.GameUserSettings.GetVisualEffectQuality
// 0x0004 (0x0004 - 0x0000)
struct GameUserSettings_GetVisualEffectQuality final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_GetVisualEffectQuality;
// Function Engine.GameUserSettings.IsDirty
// 0x0001 (0x0001 - 0x0000)
struct GameUserSettings_IsDirty final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_IsDirty;
// Function Engine.GameUserSettings.IsFullscreenModeDirty
// 0x0001 (0x0001 - 0x0000)
struct GameUserSettings_IsFullscreenModeDirty final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_IsFullscreenModeDirty;
// Function Engine.GameUserSettings.IsScreenResolutionDirty
// 0x0001 (0x0001 - 0x0000)
struct GameUserSettings_IsScreenResolutionDirty final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_IsScreenResolutionDirty;
// Function Engine.GameUserSettings.IsVSyncDirty
// 0x0001 (0x0001 - 0x0000)
struct GameUserSettings_IsVSyncDirty final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_IsVSyncDirty;
// Function Engine.GameUserSettings.IsVSyncEnabled
// 0x0001 (0x0001 - 0x0000)
struct GameUserSettings_IsVSyncEnabled final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameUserSettings_IsVSyncEnabled;
// Function Engine.LevelStreamingKismet.LoadLevelInstance
// 0x0040 (0x0040 - 0x0000)
struct LevelStreamingKismet_LoadLevelInstance final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString LevelName; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Location; // 0x0018(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator Rotation; // 0x0024(0x000C)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bOutSuccess; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class ULevelStreamingKismet* ReturnValue; // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LevelStreamingKismet_LoadLevelInstance;
// Function Engine.VehicleWheel.GetRotationAngle
// 0x0004 (0x0004 - 0x0000)
struct VehicleWheel_GetRotationAngle final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleWheel_GetRotationAngle;
// Function Engine.VehicleWheel.GetSteerAngle
// 0x0004 (0x0004 - 0x0000)
struct VehicleWheel_GetSteerAngle final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleWheel_GetSteerAngle;
// Function Engine.VehicleWheel.GetSuspensionOffset
// 0x0004 (0x0004 - 0x0000)
struct VehicleWheel_GetSuspensionOffset final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleWheel_GetSuspensionOffset;
// Function Engine.MaterialInstanceDynamic.CopyInterpParameters
// 0x0008 (0x0008 - 0x0000)
struct MaterialInstanceDynamic_CopyInterpParameters final
{
public:
class UMaterialInstance* Source; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MaterialInstanceDynamic_CopyInterpParameters;
// Function Engine.MaterialInstanceDynamic.CopyParameterOverrides
// 0x0008 (0x0008 - 0x0000)
struct MaterialInstanceDynamic_CopyParameterOverrides final
{
public:
class UMaterialInstance* MaterialInstance; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MaterialInstanceDynamic_CopyParameterOverrides;
// Function Engine.MaterialInstanceDynamic.K2_CopyMaterialInstanceParameters
// 0x0008 (0x0008 - 0x0000)
struct MaterialInstanceDynamic_K2_CopyMaterialInstanceParameters final
{
public:
class UMaterialInterface* Source; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MaterialInstanceDynamic_K2_CopyMaterialInstanceParameters;
// Function Engine.MaterialInstanceDynamic.K2_GetScalarParameterValue
// 0x0010 (0x0010 - 0x0000)
struct MaterialInstanceDynamic_K2_GetScalarParameterValue final
{
public:
class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_MaterialInstanceDynamic_K2_GetScalarParameterValue;
// Function Engine.MaterialInstanceDynamic.K2_GetTextureParameterValue
// 0x0010 (0x0010 - 0x0000)
struct MaterialInstanceDynamic_K2_GetTextureParameterValue final
{
public:
class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UTexture* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MaterialInstanceDynamic_K2_GetTextureParameterValue;
// Function Engine.MaterialInstanceDynamic.K2_GetVectorParameterValue
// 0x0018 (0x0018 - 0x0000)
struct MaterialInstanceDynamic_K2_GetVectorParameterValue final
{
public:
class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MaterialInstanceDynamic_K2_GetVectorParameterValue;
// Function Engine.MaterialInstanceDynamic.K2_InterpolateMaterialInstanceParams
// 0x0018 (0x0018 - 0x0000)
struct MaterialInstanceDynamic_K2_InterpolateMaterialInstanceParams final
{
public:
class UMaterialInstance* SourceA; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMaterialInstance* SourceB; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Alpha; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_MaterialInstanceDynamic_K2_InterpolateMaterialInstanceParams;
// Function Engine.MaterialInstanceDynamic.SetScalarParameterValue
// 0x0010 (0x0010 - 0x0000)
struct MaterialInstanceDynamic_SetScalarParameterValue final
{
public:
class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Value; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_MaterialInstanceDynamic_SetScalarParameterValue;
// Function Engine.MaterialInstanceDynamic.SetTextureParameterValue
// 0x0010 (0x0010 - 0x0000)
struct MaterialInstanceDynamic_SetTextureParameterValue final
{
public:
class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UTexture* Value; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MaterialInstanceDynamic_SetTextureParameterValue;
// Function Engine.MaterialInstanceDynamic.SetVectorParameterValue
// 0x0018 (0x0018 - 0x0000)
struct MaterialInstanceDynamic_SetVectorParameterValue final
{
public:
class FName ParameterName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor Value; // 0x0008(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MaterialInstanceDynamic_SetVectorParameterValue;
// Function Engine.TwitterIntegrationBase.AuthorizeAccounts
// 0x0001 (0x0001 - 0x0000)
struct TwitterIntegrationBase_AuthorizeAccounts final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TwitterIntegrationBase_AuthorizeAccounts;
// Function Engine.TwitterIntegrationBase.CanShowTweetUI
// 0x0001 (0x0001 - 0x0000)
struct TwitterIntegrationBase_CanShowTweetUI final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TwitterIntegrationBase_CanShowTweetUI;
// Function Engine.TwitterIntegrationBase.GetAccountName
// 0x0018 (0x0018 - 0x0000)
struct TwitterIntegrationBase_GetAccountName final
{
public:
int32 AccountIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TwitterIntegrationBase_GetAccountName;
// Function Engine.TwitterIntegrationBase.GetNumAccounts
// 0x0004 (0x0004 - 0x0000)
struct TwitterIntegrationBase_GetNumAccounts final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TwitterIntegrationBase_GetNumAccounts;
// Function Engine.TwitterIntegrationBase.ShowTweetUI
// 0x0038 (0x0038 - 0x0000)
struct TwitterIntegrationBase_ShowTweetUI final
{
public:
class FString InitialMessage; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString URL; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Picture; // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TwitterIntegrationBase_ShowTweetUI;
// Function Engine.TwitterIntegrationBase.TwitterRequest
// 0x0030 (0x0030 - 0x0000)
struct TwitterIntegrationBase_TwitterRequest final
{
public:
class FString URL; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class FString> ParamKeysAndValues; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
ETwitterRequestMethod RequestMethod; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 AccountIndex; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TwitterIntegrationBase_TwitterRequest;
// Function Engine.NavigationPath.EnableDebugDrawing
// 0x0014 (0x0014 - 0x0000)
struct NavigationPath_EnableDebugDrawing final
{
public:
bool bShouldDrawDebugData; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FLinearColor PathColor; // 0x0004(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NavigationPath_EnableDebugDrawing;
// Function Engine.NavigationPath.EnableRecalculationOnInvalidation
// 0x0001 (0x0001 - 0x0000)
struct NavigationPath_EnableRecalculationOnInvalidation final
{
public:
ENavigationOptionFlag DoRecalculation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NavigationPath_EnableRecalculationOnInvalidation;
// Function Engine.NavigationPath.GetDebugString
// 0x0010 (0x0010 - 0x0000)
struct NavigationPath_GetDebugString final
{
public:
class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NavigationPath_GetDebugString;
// Function Engine.NavigationPath.GetPathCost
// 0x0004 (0x0004 - 0x0000)
struct NavigationPath_GetPathCost final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NavigationPath_GetPathCost;
// Function Engine.NavigationPath.GetPathLength
// 0x0004 (0x0004 - 0x0000)
struct NavigationPath_GetPathLength final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NavigationPath_GetPathLength;
// Function Engine.NavigationPath.IsPartial
// 0x0001 (0x0001 - 0x0000)
struct NavigationPath_IsPartial final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NavigationPath_IsPartial;
// Function Engine.NavigationPath.IsStringPulled
// 0x0001 (0x0001 - 0x0000)
struct NavigationPath_IsStringPulled final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NavigationPath_IsStringPulled;
// Function Engine.NavigationPath.IsValid
// 0x0001 (0x0001 - 0x0000)
struct NavigationPath_IsValid final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NavigationPath_IsValid;
// Function Engine.StaticMesh.GetBoundingBox
// 0x001C (0x001C - 0x0000)
struct StaticMesh_GetBoundingBox final
{
public:
struct FBox ReturnValue; // 0x0000(0x001C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StaticMesh_GetBoundingBox;
// Function Engine.StaticMesh.GetBounds
// 0x001C (0x001C - 0x0000)
struct StaticMesh_GetBounds final
{
public:
struct FBoxSphereBounds ReturnValue; // 0x0000(0x001C)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StaticMesh_GetBounds;
// Function Engine.StaticMesh.GetNumLODs
// 0x0004 (0x0004 - 0x0000)
struct StaticMesh_GetNumLODs final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StaticMesh_GetNumLODs;
// Function Engine.StaticMesh.GetNumSections
// 0x0008 (0x0008 - 0x0000)
struct StaticMesh_GetNumSections final
{
public:
int32 InLOD; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StaticMesh_GetNumSections;
// Function Engine.CanvasRenderTarget2D.CreateCanvasRenderTarget2D
// 0x0020 (0x0020 - 0x0000)
struct CanvasRenderTarget2D_CreateCanvasRenderTarget2D final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UCanvasRenderTarget2D> CanvasRenderTarget2DClass; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Width; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Height; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UCanvasRenderTarget2D* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CanvasRenderTarget2D_CreateCanvasRenderTarget2D;
// Function Engine.CanvasRenderTarget2D.GetSize
// 0x0008 (0x0008 - 0x0000)
struct CanvasRenderTarget2D_GetSize final
{
public:
int32 Width; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Height; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CanvasRenderTarget2D_GetSize;
// Function Engine.CanvasRenderTarget2D.ReceiveUpdate
// 0x0010 (0x0010 - 0x0000)
struct CanvasRenderTarget2D_ReceiveUpdate final
{
public:
class UCanvas* Canvas; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Width; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Height; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CanvasRenderTarget2D_ReceiveUpdate;
}