Files
ReshadePluginsCore/ClairObscur/SDK/WBP_WidescreenRatioBox_classes.hpp
2026-03-18 18:13:09 +01:00

54 lines
1.9 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: WBP_WidescreenRatioBox
#include "Basic.hpp"
#include "Engine_structs.hpp"
#include "CommonUI_classes.hpp"
namespace SDK
{
// WidgetBlueprintGeneratedClass WBP_WidescreenRatioBox.WBP_WidescreenRatioBox_C
// 0x0020 (0x0328 - 0x0308)
class UWBP_WidescreenRatioBox_C final : public UCommonUserWidget
{
public:
struct FPointerToUberGraphFrame UberGraphFrame; // 0x0308(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
class USizeBox* ConstrainSizeBox; // 0x0310(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UNamedSlot* NamedSlot; // 0x0318(0x0008)(ExportObject, ZeroConstructor, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
bool IsBattleRatioBox; // 0x0320(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
public:
void ExecuteUbergraph_WBP_WidescreenRatioBox(int32 EntryPoint);
void OnSettingsApplied(const class UConfigurableGameUserSettings* UserConfig);
void PreConstruct(bool IsDesignTime);
void SetWidescreenRatio();
public:
static class UClass* StaticClass()
{
BP_STATIC_CLASS_IMPL("WBP_WidescreenRatioBox_C")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"WBP_WidescreenRatioBox_C")
}
static class UWBP_WidescreenRatioBox_C* GetDefaultObj()
{
return GetDefaultObjImpl<UWBP_WidescreenRatioBox_C>();
}
};
DUMPER7_ASSERTS_UWBP_WidescreenRatioBox_C;
}