Files
ReshadePluginsCore/Samson/SDK/CommonUI_classes.hpp

2174 lines
131 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: CommonUI
#include "Basic.hpp"
#include "CoreUObject_structs.hpp"
#include "CoreUObject_classes.hpp"
#include "CommonInput_structs.hpp"
#include "UMG_structs.hpp"
#include "UMG_classes.hpp"
#include "SlateCore_structs.hpp"
#include "Engine_structs.hpp"
#include "Engine_classes.hpp"
#include "GameplayTags_structs.hpp"
#include "CommonUI_structs.hpp"
namespace SDK
{
// Class CommonUI.CommonBoundActionButtonInterface
// 0x0000 (0x0000 - 0x0000)
class ICommonBoundActionButtonInterface final
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonBoundActionButtonInterface")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonBoundActionButtonInterface")
}
static class ICommonBoundActionButtonInterface* GetDefaultObj()
{
return GetDefaultObjImpl<ICommonBoundActionButtonInterface>();
}
class UObject* AsUObject()
{
return reinterpret_cast<UObject*>(this);
}
const class UObject* AsUObject() const
{
return reinterpret_cast<const UObject*>(this);
}
};
DUMPER7_ASSERTS_ICommonBoundActionButtonInterface;
// Class CommonUI.AnalogSlider
// 0x0020 (0x0690 - 0x0670)
class UAnalogSlider final : public USlider
{
public:
TMulticastInlineDelegate<void(float Value)> OnAnalogCapture; // 0x0670(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_680[0x10]; // 0x0680(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AnalogSlider")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AnalogSlider")
}
static class UAnalogSlider* GetDefaultObj()
{
return GetDefaultObjImpl<UAnalogSlider>();
}
};
DUMPER7_ASSERTS_UAnalogSlider;
// Class CommonUI.CommonActionHandlerInterface
// 0x0000 (0x0000 - 0x0000)
class ICommonActionHandlerInterface final
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonActionHandlerInterface")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonActionHandlerInterface")
}
static class ICommonActionHandlerInterface* GetDefaultObj()
{
return GetDefaultObjImpl<ICommonActionHandlerInterface>();
}
class UObject* AsUObject()
{
return reinterpret_cast<UObject*>(this);
}
const class UObject* AsUObject() const
{
return reinterpret_cast<const UObject*>(this);
}
};
DUMPER7_ASSERTS_ICommonActionHandlerInterface;
// Class CommonUI.CommonActionWidget
// 0x02C8 (0x0440 - 0x0178)
#pragma pack(push, 0x1)
class alignas(0x10) UCommonActionWidget : public UWidget
{
public:
TMulticastInlineDelegate<void(bool bUsingGamepad)> OnInputMethodChanged; // 0x0178(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void()> OnInputIconUpdated; // 0x0188(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_198[0x8]; // 0x0198(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FSlateBrush ProgressMaterialBrush; // 0x01A0(0x00B0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
class FName ProgressMaterialParam; // 0x0250(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_258[0x8]; // 0x0258(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FSlateBrush IconRimBrush; // 0x0260(0x00B0)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
TArray<struct FDataTableRowHandle> InputActions; // 0x0310(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Protected, NativeAccessSpecifierProtected)
class UInputAction* EnhancedInputAction; // 0x0320(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected, TObjectPtr)
uint8 Pad_328[0x8]; // 0x0328(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
class UMaterialInstanceDynamic* ProgressDynamicMaterial; // 0x0330(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected, TObjectPtr)
uint8 Pad_338[0x48]; // 0x0338(0x0048)(Fixing Size After Last Property [ Dumper-7 ])
struct FSlateBrush Icon; // 0x0380(0x00B0)(Protected, NativeAccessSpecifierProtected)
uint8 Pad_430[0x8]; // 0x0430(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
class UMaterialInstanceDynamic* GetIconDynamicMaterial();
void OnEnhancedInputMappingsRebuilt();
void SetEnhancedInputAction(class UInputAction* InInputAction);
void SetIconRimBrush(const struct FSlateBrush& InIconRimBrush);
void SetInputAction(const struct FDataTableRowHandle& InputActionRow);
void SetInputActionBinding(const struct FUIActionBindingHandle& BindingHandle);
void SetInputActions(const TArray<struct FDataTableRowHandle>& NewInputActions);
class FText GetDisplayText() const;
const class UInputAction* GetEnhancedInputAction() const;
struct FSlateBrush GetIcon() const;
bool IsHeldAction() const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonActionWidget")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonActionWidget")
}
static class UCommonActionWidget* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonActionWidget>();
}
};
#pragma pack(pop)
DUMPER7_ASSERTS_UCommonActionWidget;
// Class CommonUI.CommonUserWidget
// 0x0028 (0x0350 - 0x0328)
class UCommonUserWidget : public UUserWidget
{
public:
bool bDisplayInActionBar; // 0x0328(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bConsumePointerInput; // 0x0329(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_32A[0x26]; // 0x032A(0x0026)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void RegisterScrollRecipientExternal(const class UWidget* AnalogScrollRecipient);
void SetConsumePointerInput(bool bInConsumePointerInput);
void UnregisterScrollRecipientExternal(const class UWidget* AnalogScrollRecipient);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonUserWidget")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonUserWidget")
}
static class UCommonUserWidget* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonUserWidget>();
}
};
DUMPER7_ASSERTS_UCommonUserWidget;
// Class CommonUI.CommonActivatableWidget
// 0x0140 (0x0490 - 0x0350)
class UCommonActivatableWidget : public UCommonUserWidget
{
public:
bool bIsBackHandler; // 0x0350(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bIsBackActionDisplayedInActionBar; // 0x0351(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_352[0x6]; // 0x0352(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class FText OverrideBackActionDisplayName; // 0x0358(0x0010)(Edit, Protected, NativeAccessSpecifierProtected)
bool bAutoActivate; // 0x0368(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bSupportsActivationFocus; // 0x0369(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bIsModal; // 0x036A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bAutoRestoreFocus; // 0x036B(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bOverrideActionDomain; // 0x036C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_36D[0x3]; // 0x036D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class UInputMappingContext* InputMapping; // 0x0370(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected, TObjectPtr)
int32 InputMappingPriority; // 0x0378(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_37C[0x4]; // 0x037C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TSoftObjectPtr<class UCommonInputActionDomain> ActionDomainOverride; // 0x0380(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
TMulticastInlineDelegate<void()> BP_OnWidgetActivated; // 0x03A8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate)
TMulticastInlineDelegate<void()> BP_OnWidgetDeactivated; // 0x03B8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate)
bool bIsActive; // 0x03C8(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_3C9[0x7]; // 0x03C9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<TWeakObjectPtr<class UCommonActivatableWidget>> VisibilityBoundWidgets; // 0x03D0(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate)
uint8 Pad_3E0[0xA8]; // 0x03E0(0x00A8)(Fixing Size After Last Property [ Dumper-7 ])
bool bSetVisibilityOnActivated; // 0x0488(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
ESlateVisibility ActivatedVisibility; // 0x0489(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bSetVisibilityOnDeactivated; // 0x048A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
ESlateVisibility DeactivatedVisibility; // 0x048B(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_48C[0x4]; // 0x048C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void ActivateWidget();
void BindVisibilityToActivation(class UCommonActivatableWidget* ActivatableWidget);
void BP_OnActivated();
void BP_OnDeactivated();
bool BP_OnHandleBackAction();
void ClearFocusRestorationTarget();
void DeactivateWidget();
void RequestRefreshFocus();
void SetBindVisibilities(ESlateVisibility OnActivatedVisibility, ESlateVisibility OnDeactivatedVisibility, bool bInAllActive);
class UWidget* BP_GetDesiredFocusTarget() const;
struct FUIInputConfig BP_GetDesiredInputConfig() const;
class UWidget* GetDesiredFocusTarget() const;
bool IsActivated() const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonActivatableWidget")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonActivatableWidget")
}
static class UCommonActivatableWidget* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonActivatableWidget>();
}
};
DUMPER7_ASSERTS_UCommonActivatableWidget;
// Class CommonUI.CommonAnimatedSwitcher
// 0x0088 (0x0230 - 0x01A8)
class UCommonAnimatedSwitcher : public UWidgetSwitcher
{
public:
uint8 Pad_1A8[0x30]; // 0x01A8(0x0030)(Fixing Size After Last Property [ Dumper-7 ])
TMulticastInlineDelegate<void(class UWidget* ActiveWidget, int32 ActiveIndex)> OnActiveWidgetIndexChangedBP; // 0x01D8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
ECommonSwitcherTransition TransitionType; // 0x01E8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
ETransitionCurve TransitionCurveType; // 0x01E9(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_1EA[0x2]; // 0x01EA(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
float TransitionDuration; // 0x01EC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
ECommonSwitcherTransitionFallbackStrategy TransitionFallbackStrategy; // 0x01F0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_1F1[0x3F]; // 0x01F1(0x003F)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void ActivateNextWidget(bool bCanWrap);
void ActivatePreviousWidget(bool bCanWrap);
void SetDisableTransitionAnimation(bool bDisableAnimation);
bool HasWidgets() const;
bool IsCurrentlySwitching() const;
bool IsTransitionPlaying() const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonAnimatedSwitcher")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonAnimatedSwitcher")
}
static class UCommonAnimatedSwitcher* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonAnimatedSwitcher>();
}
};
DUMPER7_ASSERTS_UCommonAnimatedSwitcher;
// Class CommonUI.CommonActivatableWidgetSwitcher
// 0x0010 (0x0240 - 0x0230)
class UCommonActivatableWidgetSwitcher : public UCommonAnimatedSwitcher
{
public:
bool bClearFocusRestorationTargetOfDeactivatedWidgets; // 0x0230(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_231[0xF]; // 0x0231(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonActivatableWidgetSwitcher")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonActivatableWidgetSwitcher")
}
static class UCommonActivatableWidgetSwitcher* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonActivatableWidgetSwitcher>();
}
};
DUMPER7_ASSERTS_UCommonActivatableWidgetSwitcher;
// Class CommonUI.CommonBorderStyle
// 0x00B8 (0x00E0 - 0x0028)
class UCommonBorderStyle final : public UObject
{
public:
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FSlateBrush Background; // 0x0030(0x00B0)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic)
public:
void GetBackgroundBrush(struct FSlateBrush* Brush) const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonBorderStyle")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonBorderStyle")
}
static class UCommonBorderStyle* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonBorderStyle>();
}
};
DUMPER7_ASSERTS_UCommonBorderStyle;
// Class CommonUI.CommonBorder
// 0x0020 (0x0340 - 0x0320)
#pragma pack(push, 0x1)
class alignas(0x10) UCommonBorder : public UBorder
{
public:
TSubclassOf<class UCommonBorderStyle> Style; // 0x0318(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, ExposeOnSpawn, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bReducePaddingBySafezone; // 0x0320(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_321[0x3]; // 0x0321(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FMargin MinimumPadding; // 0x0324(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_334[0x4]; // 0x0334(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void SetStyle(TSubclassOf<class UCommonBorderStyle> InStyle);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonBorder")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonBorder")
}
static class UCommonBorder* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonBorder>();
}
};
#pragma pack(pop)
DUMPER7_ASSERTS_UCommonBorder;
// Class CommonUI.CommonButtonStyle
// 0x06E8 (0x0710 - 0x0028)
class UCommonButtonStyle : public UObject
{
public:
bool bSingleMaterial; // 0x0028(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FSlateBrush SingleMaterialBrush; // 0x0030(0x00B0)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic)
struct FSlateBrush NormalBase; // 0x00E0(0x00B0)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic)
struct FSlateBrush NormalHovered; // 0x0190(0x00B0)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic)
struct FSlateBrush NormalPressed; // 0x0240(0x00B0)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic)
struct FSlateBrush SelectedBase; // 0x02F0(0x00B0)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic)
struct FSlateBrush SelectedHovered; // 0x03A0(0x00B0)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic)
struct FSlateBrush SelectedPressed; // 0x0450(0x00B0)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic)
struct FSlateBrush Disabled; // 0x0500(0x00B0)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic)
struct FMargin ButtonPadding; // 0x05B0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FMargin CustomPadding; // 0x05C0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
int32 MinWidth; // 0x05D0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MinHeight; // 0x05D4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaxWidth; // 0x05D8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaxHeight; // 0x05DC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UCommonTextStyle> NormalTextStyle; // 0x05E0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UCommonTextStyle> NormalHoveredTextStyle; // 0x05E8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UCommonTextStyle> SelectedTextStyle; // 0x05F0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UCommonTextStyle> SelectedHoveredTextStyle; // 0x05F8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UCommonTextStyle> DisabledTextStyle; // 0x0600(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSlateSound PressedSlateSound; // 0x0608(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
struct FSlateSound ClickedSlateSound; // 0x0620(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
struct FCommonButtonStyleOptionalSlateSound SelectedPressedSlateSound; // 0x0638(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
struct FCommonButtonStyleOptionalSlateSound SelectedClickedSlateSound; // 0x0658(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
struct FCommonButtonStyleOptionalSlateSound LockedPressedSlateSound; // 0x0678(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
struct FCommonButtonStyleOptionalSlateSound LockedClickedSlateSound; // 0x0698(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
struct FSlateSound HoveredSlateSound; // 0x06B8(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
struct FCommonButtonStyleOptionalSlateSound SelectedHoveredSlateSound; // 0x06D0(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
struct FCommonButtonStyleOptionalSlateSound LockedHoveredSlateSound; // 0x06F0(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
public:
void GetButtonPadding(struct FMargin* OutButtonPadding) const;
void GetCustomPadding(struct FMargin* OutCustomPadding) const;
void GetDisabledBrush(struct FSlateBrush* Brush) const;
class UCommonTextStyle* GetDisabledTextStyle() const;
void GetMaterialBrush(struct FSlateBrush* Brush) const;
void GetNormalBaseBrush(struct FSlateBrush* Brush) const;
void GetNormalHoveredBrush(struct FSlateBrush* Brush) const;
class UCommonTextStyle* GetNormalHoveredTextStyle() const;
void GetNormalPressedBrush(struct FSlateBrush* Brush) const;
class UCommonTextStyle* GetNormalTextStyle() const;
void GetSelectedBaseBrush(struct FSlateBrush* Brush) const;
void GetSelectedHoveredBrush(struct FSlateBrush* Brush) const;
class UCommonTextStyle* GetSelectedHoveredTextStyle() const;
void GetSelectedPressedBrush(struct FSlateBrush* Brush) const;
class UCommonTextStyle* GetSelectedTextStyle() const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonButtonStyle")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonButtonStyle")
}
static class UCommonButtonStyle* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonButtonStyle>();
}
};
DUMPER7_ASSERTS_UCommonButtonStyle;
// Class CommonUI.CommonButtonInternalBase
// 0x0060 (0x0680 - 0x0620)
class UCommonButtonInternalBase final : public UButton
{
public:
uint8 Pad_620[0x10]; // 0x0620(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
TMulticastInlineDelegate<void()> OnDoubleClicked; // 0x0630(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
int32 MinWidth; // 0x0640(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
int32 MinHeight; // 0x0644(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
int32 MaxWidth; // 0x0648(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
int32 MaxHeight; // 0x064C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bButtonEnabled; // 0x0650(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bInteractionEnabled; // 0x0651(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_652[0x2E]; // 0x0652(0x002E)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonButtonInternalBase")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonButtonInternalBase")
}
static class UCommonButtonInternalBase* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonButtonInternalBase>();
}
};
DUMPER7_ASSERTS_UCommonButtonInternalBase;
// Class CommonUI.CommonButtonBase
// 0x1270 (0x15C0 - 0x0350)
class UCommonButtonBase : public UCommonUserWidget
{
public:
struct FWidgetEventField ClickEvent; // 0x0350(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_351[0x3]; // 0x0351(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 MinWidth; // 0x0354(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
int32 MinHeight; // 0x0358(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
int32 MaxWidth; // 0x035C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
int32 MaxHeight; // 0x0360(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_364[0x4]; // 0x0364(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TSubclassOf<class UCommonButtonStyle> Style; // 0x0368(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, ExposeOnSpawn, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bHideInputAction; // 0x0370(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_371[0x7]; // 0x0371(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FSlateSound PressedSlateSoundOverride; // 0x0378(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, NativeAccessSpecifierProtected)
struct FSlateSound ClickedSlateSoundOverride; // 0x0390(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, NativeAccessSpecifierProtected)
struct FSlateSound HoveredSlateSoundOverride; // 0x03A8(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, NativeAccessSpecifierProtected)
struct FSlateSound SelectedPressedSlateSoundOverride; // 0x03C0(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, NativeAccessSpecifierProtected)
struct FSlateSound SelectedClickedSlateSoundOverride; // 0x03D8(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, NativeAccessSpecifierProtected)
struct FSlateSound SelectedHoveredSlateSoundOverride; // 0x03F0(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, NativeAccessSpecifierProtected)
struct FSlateSound LockedPressedSlateSoundOverride; // 0x0408(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, NativeAccessSpecifierProtected)
struct FSlateSound LockedClickedSlateSoundOverride; // 0x0420(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, NativeAccessSpecifierProtected)
struct FSlateSound LockedHoveredSlateSoundOverride; // 0x0438(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, NativeAccessSpecifierProtected)
uint8 bApplyAlphaOnDisable : 1; // 0x0450(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected))
uint8 bLocked : 1; // 0x0450(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected))
uint8 bSelectable : 1; // 0x0450(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected))
uint8 bShouldSelectUponReceivingFocus : 1; // 0x0450(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected))
uint8 bInteractableWhenSelected : 1; // 0x0450(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected))
uint8 bToggleable : 1; // 0x0450(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected))
uint8 bTriggerClickedAfterSelection : 1; // 0x0450(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected))
uint8 bDisplayInputActionWhenNotInteractable : 1; // 0x0450(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected))
uint8 bHideInputActionWithKeyboard : 1; // 0x0451(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected))
uint8 bShouldUseFallbackDefaultInputAction : 1; // 0x0451(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected))
uint8 bRequiresHold : 1; // 0x0451(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected))
uint8 Pad_452[0x6]; // 0x0452(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
TSubclassOf<class UCommonUIHoldData> HoldData; // 0x0458(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, ExposeOnSpawn, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bSimulateHoverOnTouchInput; // 0x0460(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_461[0x1]; // 0x0461(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
EButtonClickMethod ClickMethod; // 0x0462(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EButtonTouchMethod TouchMethod; // 0x0463(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EButtonPressMethod PressMethod; // 0x0464(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_465[0x3]; // 0x0465(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 InputPriority; // 0x0468(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_46C[0x4]; // 0x046C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FDataTableRowHandle TriggeringInputAction; // 0x0470(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, ExposeOnSpawn, NativeAccessSpecifierPublic)
class UInputAction* TriggeringEnhancedInputAction; // 0x0480(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr)
uint8 Pad_488[0x10]; // 0x0488(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
uint8 bNavigateToNextWidgetOnDisable : 1; // 0x0498(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 Pad_499[0x7]; // 0x0499(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TMulticastInlineDelegate<void(class UCommonButtonBase* Button, bool Selected)> OnSelectedChangedBase; // 0x04A0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected)
TMulticastInlineDelegate<void(class UCommonButtonBase* Button)> OnButtonBaseClicked; // 0x04B0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected)
TMulticastInlineDelegate<void(class UCommonButtonBase* Button)> OnButtonBaseDoubleClicked; // 0x04C0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected)
TMulticastInlineDelegate<void(class UCommonButtonBase* Button)> OnButtonBaseHovered; // 0x04D0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected)
TMulticastInlineDelegate<void(class UCommonButtonBase* Button)> OnButtonBaseUnhovered; // 0x04E0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected)
TMulticastInlineDelegate<void(class UCommonButtonBase* Button)> OnButtonBaseFocused; // 0x04F0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected)
TMulticastInlineDelegate<void(class UCommonButtonBase* Button)> OnButtonBaseUnfocused; // 0x0500(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected)
TMulticastInlineDelegate<void(class UCommonButtonBase* Button)> OnButtonBaseLockClicked; // 0x0510(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected)
TMulticastInlineDelegate<void(class UCommonButtonBase* Button)> OnButtonBaseLockDoubleClicked; // 0x0520(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected)
TMulticastInlineDelegate<void(class UCommonButtonBase* Button)> OnButtonBaseSelected; // 0x0530(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected)
TMulticastInlineDelegate<void(class UCommonButtonBase* Button)> OnButtonBaseUnselected; // 0x0540(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected)
TMulticastInlineDelegate<void(class UCommonButtonBase* Button, const struct FGeometry& MyGeometry, class UDragDropOperation* Operation)> OnButtonBaseDragDetected; // 0x0550(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected)
TMulticastInlineDelegate<void(class UCommonButtonBase* Button, const struct FGeometry& MyGeometry, class UDragDropOperation* Operation)> OnButtonBaseDragEnter; // 0x0560(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected)
TMulticastInlineDelegate<void(class UCommonButtonBase* Button, class UDragDropOperation* Operation)> OnButtonBaseDragLeave; // 0x0570(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected)
TMulticastInlineDelegate<void(class UCommonButtonBase* Button, const struct FGeometry& MyGeometry, class UDragDropOperation* Operation)> OnButtonBaseDragOver; // 0x0580(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected)
TMulticastInlineDelegate<void(class UCommonButtonBase* Button, const struct FGeometry& MyGeometry, class UDragDropOperation* Operation)> OnButtonBaseDrop; // 0x0590(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected)
uint8 Pad_5A0[0x38]; // 0x05A0(0x0038)(Fixing Size After Last Property [ Dumper-7 ])
bool bIsPersistentBinding; // 0x05D8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
ECommonInputMode InputModeOverride; // 0x05D9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_5DA[0x26]; // 0x05DA(0x0026)(Fixing Size After Last Property [ Dumper-7 ])
class UMaterialInstanceDynamic* SingleMaterialStyleMID; // 0x0600(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate, TObjectPtr)
uint8 Pad_608[0x8]; // 0x0608(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FButtonStyle NormalStyle; // 0x0610(0x0390)(NativeAccessSpecifierPrivate)
struct FButtonStyle SelectedStyle; // 0x09A0(0x0390)(NativeAccessSpecifierPrivate)
struct FButtonStyle DisabledStyle; // 0x0D30(0x0390)(NativeAccessSpecifierPrivate)
struct FButtonStyle LockedStyle; // 0x10C0(0x0390)(NativeAccessSpecifierPrivate)
uint8 bStopDoubleClickPropagation : 1; // 0x1450(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
uint8 Pad_1451[0x167]; // 0x1451(0x0167)(Fixing Size After Last Property [ Dumper-7 ])
class UCommonActionWidget* InputActionWidget; // 0x15B8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected, TObjectPtr)
public:
void BP_OnClicked();
void BP_OnDeselected();
void BP_OnDisabled();
void BP_OnDoubleClicked();
void BP_OnEnabled();
void BP_OnFocusLost();
void BP_OnFocusReceived();
void BP_OnHovered();
void BP_OnInputActionTriggered();
void BP_OnInputMethodChanged(ECommonInputType CurrentInputType);
void BP_OnLockClicked();
void BP_OnLockDoubleClicked();
void BP_OnLockedChanged(bool bIsLocked);
void BP_OnPressed();
void BP_OnReleased();
void BP_OnRequiresHoldChanged();
void BP_OnSelected();
void BP_OnUnhovered();
void ClearSelection();
void DisableButtonWithReason(const class FText& DisabledReason);
bool GetConvertInputActionToHold();
void HandleButtonClicked();
void HandleButtonPressed();
void HandleButtonReleased();
void HandleFocusLost();
void HandleFocusReceived();
void HandleTriggeringActionCommited(bool* bPassThrough);
void HoldReset();
void NativeOnActionComplete();
void NativeOnActionProgress(float HeldPercent);
bool NativeOnHoldProgress(float DeltaTime);
bool NativeOnHoldProgressRollback(float DeltaTime);
void OnActionComplete();
void OnActionProgress(float HeldPercent);
void OnCurrentTextStyleChanged();
void OnInputMethodChanged(ECommonInputType CurrentInputType);
void OnTriggeredInputActionChanged(const struct FDataTableRowHandle& NewTriggeredAction);
void OnTriggeringEnhancedInputActionChanged(const class UInputAction* InInputAction);
void OnTriggeringInputActionChanged(const struct FDataTableRowHandle& NewTriggeredAction);
void SetAllowDragDrop(bool bInAllowDragDrop);
void SetClickedSoundOverride(class USoundBase* Sound);
void SetClickMethod(EButtonClickMethod InClickMethod);
void SetHideInputAction(bool bInHideInputAction);
void SetHoveredSoundOverride(class USoundBase* Sound);
void SetInputActionProgressMaterial(const struct FSlateBrush& InProgressMaterialBrush, const class FName& InProgressMaterialParam);
void SetIsFocusable(bool bInIsFocusable);
void SetIsInteractableWhenSelected(bool bInInteractableWhenSelected);
void SetIsInteractionEnabled(bool bInIsInteractionEnabled);
void SetIsLocked(bool bInIsLocked);
void SetIsSelectable(bool bInIsSelectable);
void SetIsSelected(bool InSelected, bool bGiveClickFeedback);
void SetIsToggleable(bool bInIsToggleable);
void SetLockedClickedSoundOverride(class USoundBase* Sound);
void SetLockedHoveredSoundOverride(class USoundBase* Sound);
void SetLockedPressedSoundOverride(class USoundBase* Sound);
void SetMaxDimensions(int32 InMaxWidth, int32 InMaxHeight);
void SetMinDimensions(int32 InMinWidth, int32 InMinHeight);
void SetPressedSoundOverride(class USoundBase* Sound);
void SetPressMethod(EButtonPressMethod InPressMethod);
void SetRequiresHold(bool bInRequiresHold);
void SetSelectedClickedSoundOverride(class USoundBase* Sound);
void SetSelectedHoveredSoundOverride(class USoundBase* Sound);
void SetSelectedInternal(bool bInSelected, bool bAllowSound, bool bBroadcast);
void SetSelectedPressedSoundOverride(class USoundBase* Sound);
void SetShouldSelectUponReceivingFocus(bool bInShouldSelectUponReceivingFocus);
void SetShouldUseFallbackDefaultInputAction(bool bInShouldUseFallbackDefaultInputAction);
void SetStyle(TSubclassOf<class UCommonButtonStyle> InStyle);
void SetTouchMethod(EButtonTouchMethod InTouchMethod);
void SetTriggeredInputAction(const struct FDataTableRowHandle& InputActionRow);
void SetTriggeringEnhancedInputAction(class UInputAction* InInputAction);
void SetTriggeringInputAction(const struct FDataTableRowHandle& InputActionRow);
void StopDoubleClickPropagation();
void UpdateHoldData(ECommonInputType CurrentInputType);
void GetCurrentButtonPadding(struct FMargin* OutButtonPadding) const;
void GetCurrentCustomPadding(struct FMargin* OutCustomPadding) const;
class UCommonTextStyle* GetCurrentTextStyle() const;
TSubclassOf<class UCommonTextStyle> GetCurrentTextStyleClass() const;
class UInputAction* GetEnhancedInputAction() const;
bool GetInputAction(struct FDataTableRowHandle* InputActionRow) const;
bool GetIsFocusable() const;
bool GetLocked() const;
float GetRequiredHoldTime() const;
bool GetRequiresHold() const;
bool GetSelected() const;
bool GetShouldSelectUponReceivingFocus() const;
class UMaterialInstanceDynamic* GetSingleMaterialStyleMID() const;
class UCommonButtonStyle* GetStyle() const;
bool IsHoverSimulationOnTouchAvailable() const;
bool IsInteractionEnabled() const;
bool IsPressed() const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonButtonBase")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonButtonBase")
}
static class UCommonButtonBase* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonButtonBase>();
}
};
DUMPER7_ASSERTS_UCommonButtonBase;
// Class CommonUI.WidgetLockedStateRegistration
// 0x0000 (0x0028 - 0x0028)
class UWidgetLockedStateRegistration final : public UWidgetBinaryStateRegistration
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("WidgetLockedStateRegistration")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"WidgetLockedStateRegistration")
}
static class UWidgetLockedStateRegistration* GetDefaultObj()
{
return GetDefaultObjImpl<UWidgetLockedStateRegistration>();
}
};
DUMPER7_ASSERTS_UWidgetLockedStateRegistration;
// Class CommonUI.CommonCustomNavigation
// 0x0010 (0x0330 - 0x0320)
class UCommonCustomNavigation final : public UBorder
{
public:
TDelegate<void(EUINavigation NavigationType)> OnNavigationEvent; // 0x0318(0x0010)(Edit, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_328[0x8]; // 0x0328(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonCustomNavigation")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonCustomNavigation")
}
static class UCommonCustomNavigation* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonCustomNavigation>();
}
};
DUMPER7_ASSERTS_UCommonCustomNavigation;
// Class CommonUI.CommonTextBlock
// 0x0030 (0x0370 - 0x0340)
#pragma pack(push, 0x1)
class alignas(0x10) UCommonTextBlock : public UTextBlock
{
public:
float MobileFontSizeMultiplier; // 0x0338(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bIsScrollingEnabled; // 0x033C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
bool bDisplayAllCaps; // 0x033D(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
bool bAutoCollapseWithEmptyText; // 0x033E(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_33F[0x1]; // 0x033F(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
TSubclassOf<class UCommonTextStyle> Style; // 0x0340(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, ExposeOnSpawn, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
TSubclassOf<class UCommonTextScrollStyle> ScrollStyle; // 0x0348(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, ExposeOnSpawn, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
EOrientation ScrollOrientation; // 0x0350(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_351[0x17]; // 0x0351(0x0017)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
const struct FMargin GetMargin();
void ResetScrollState();
void SetApplyLineHeightToBottomLine(bool InApplyLineHeightToBottomLine);
void SetLineHeightPercentage(float InLineHeightPercentage);
void SetMargin(const struct FMargin& InMargin);
void SetMobileFontSizeMultiplier(float InMobileFontSizeMultiplier);
void SetScrollingEnabled(bool bInIsScrollingEnabled);
void SetScrollOrientation(EOrientation InScrollOrientation);
void SetStyle(TSubclassOf<class UCommonTextStyle> InStyle);
void SetTextCase(bool bUseAllCaps);
void SetWrapTextWidth(int32 InWrapTextAt);
float GetMobileFontSizeMultiplier() const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonTextBlock")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonTextBlock")
}
static class UCommonTextBlock* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonTextBlock>();
}
};
#pragma pack(pop)
DUMPER7_ASSERTS_UCommonTextBlock;
// Class CommonUI.CommonDateTimeTextBlock
// 0x0060 (0x03D0 - 0x0370)
class UCommonDateTimeTextBlock final : public UCommonTextBlock
{
public:
class FText CustomTimespanFormat; // 0x0368(0x0010)(Edit, Protected, NativeAccessSpecifierProtected)
bool bCustomTimespanLeadingZeros; // 0x0378(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_379[0x57]; // 0x0379(0x0057)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void SetCountDownCompletionText(const class FText& InCompletionText);
void SetDateTimeValue(const struct FDateTime& InDateTime, bool bShowAsCountdown, float InRefreshDelay);
void SetTimespanValue(const struct FTimespan& InTimespan);
struct FDateTime GetDateTime() const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonDateTimeTextBlock")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonDateTimeTextBlock")
}
static class UCommonDateTimeTextBlock* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonDateTimeTextBlock>();
}
};
DUMPER7_ASSERTS_UCommonDateTimeTextBlock;
// Class CommonUI.CommonGameViewportClient
// 0x0050 (0x0410 - 0x03C0)
class UCommonGameViewportClient : public UGameViewportClient
{
public:
uint8 Pad_3C0[0x50]; // 0x03C0(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonGameViewportClient")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonGameViewportClient")
}
static class UCommonGameViewportClient* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonGameViewportClient>();
}
};
DUMPER7_ASSERTS_UCommonGameViewportClient;
// Class CommonUI.CommonHardwareVisibilityBorder
// 0x0050 (0x0390 - 0x0340)
class UCommonHardwareVisibilityBorder final : public UCommonBorder
{
public:
struct FGameplayTagQuery VisibilityQuery; // 0x0338(0x0048)(Edit, Protected, NativeAccessSpecifierProtected)
ESlateVisibility VisibleType; // 0x0380(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
ESlateVisibility HiddenType; // 0x0381(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_382[0xE]; // 0x0382(0x000E)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonHardwareVisibilityBorder")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonHardwareVisibilityBorder")
}
static class UCommonHardwareVisibilityBorder* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonHardwareVisibilityBorder>();
}
};
DUMPER7_ASSERTS_UCommonHardwareVisibilityBorder;
// Class CommonUI.CommonHierarchicalScrollBox
// 0x0000 (0x0BA0 - 0x0BA0)
class UCommonHierarchicalScrollBox final : public UScrollBox
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonHierarchicalScrollBox")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonHierarchicalScrollBox")
}
static class UCommonHierarchicalScrollBox* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonHierarchicalScrollBox>();
}
};
DUMPER7_ASSERTS_UCommonHierarchicalScrollBox;
// Class CommonUI.CommonLazyImage
// 0x01A0 (0x0460 - 0x02C0)
class UCommonLazyImage final : public UImage
{
public:
struct FSlateBrush LoadingBackgroundBrush; // 0x02C0(0x00B0)(Edit, NativeAccessSpecifierPrivate)
struct FSlateBrush LoadingThrobberBrush; // 0x0370(0x00B0)(Edit, NativeAccessSpecifierPrivate)
class FName MaterialTextureParamName; // 0x0420(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
TMulticastInlineDelegate<void(bool bIsLoading)> BP_OnLoadingStateChanged; // 0x0428(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate)
uint8 Pad_438[0x28]; // 0x0438(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void SetBrushFromLazyDisplayAsset(const TSoftObjectPtr<class UObject>& LazyObject, bool bMatchTextureSize);
void SetBrushFromLazyMaterial(const TSoftObjectPtr<class UMaterialInterface>& LazyMaterial);
void SetBrushFromLazyTexture(const TSoftObjectPtr<class UTexture2D>& LazyTexture, bool bMatchSize);
void SetMaterialTextureParamName(class FName TextureParamName);
bool IsLoading() const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonLazyImage")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonLazyImage")
}
static class UCommonLazyImage* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonLazyImage>();
}
};
DUMPER7_ASSERTS_UCommonLazyImage;
// Class CommonUI.CommonLazyWidget
// 0x0218 (0x0390 - 0x0178)
class UCommonLazyWidget final : public UWidget
{
public:
TSoftClassPtr<class UClass> WidgetClass; // 0x0178(0x0028)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
struct FSlateBrush LoadingThrobberBrush; // 0x01A0(0x00B0)(Edit, NativeAccessSpecifierPrivate)
struct FSlateBrush LoadingBackgroundBrush; // 0x0250(0x00B0)(Edit, NativeAccessSpecifierPrivate)
class UUserWidget* content; // 0x0300(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate, TObjectPtr)
uint8 Pad_308[0x30]; // 0x0308(0x0030)(Fixing Size After Last Property [ Dumper-7 ])
TMulticastInlineDelegate<void(bool bIsLoading)> BP_OnLoadingStateChanged; // 0x0338(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate)
uint8 Pad_348[0x48]; // 0x0348(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void LoadLazyContent();
void SetLazyContent(const TSoftClassPtr<class UClass> SoftWidget);
void SetLazyContentWithCallback(const TSoftClassPtr<class UClass> SoftWidget, const TDelegate<void(class UUserWidget* Widget)>& OnCreatedCallback);
class UUserWidget* GetContent() const;
bool IsLoading() const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonLazyWidget")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonLazyWidget")
}
static class UCommonLazyWidget* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonLazyWidget>();
}
};
DUMPER7_ASSERTS_UCommonLazyWidget;
// Class CommonUI.CommonListView
// 0x0000 (0x0FA0 - 0x0FA0)
class UCommonListView final : public UListView
{
public:
void SetEntrySpacing(float InEntrySpacing);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonListView")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonListView")
}
static class UCommonListView* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonListView>();
}
};
DUMPER7_ASSERTS_UCommonListView;
// Class CommonUI.LoadGuardSlot
// 0x0028 (0x0060 - 0x0038)
class ULoadGuardSlot final : public UPanelSlot
{
public:
struct FMargin Padding; // 0x0038(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPrivate)
EHorizontalAlignment HorizontalAlignment; // 0x0048(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
EVerticalAlignment VerticalAlignment; // 0x0049(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_4A[0x16]; // 0x004A(0x0016)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment);
void SetPadding(const struct FMargin& InPadding);
void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("LoadGuardSlot")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"LoadGuardSlot")
}
static class ULoadGuardSlot* GetDefaultObj()
{
return GetDefaultObjImpl<ULoadGuardSlot>();
}
};
DUMPER7_ASSERTS_ULoadGuardSlot;
// Class CommonUI.CommonLoadGuard
// 0x01F0 (0x0380 - 0x0190)
class UCommonLoadGuard final : public UContentWidget
{
public:
struct FSlateBrush LoadingBackgroundBrush; // 0x0190(0x00B0)(Edit, NativeAccessSpecifierPrivate)
struct FSlateBrush LoadingThrobberBrush; // 0x0240(0x00B0)(Edit, NativeAccessSpecifierPrivate)
EHorizontalAlignment ThrobberAlignment; // 0x02F0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_2F1[0x3]; // 0x02F1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FMargin ThrobberPadding; // 0x02F4(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPrivate)
uint8 Pad_304[0x4]; // 0x0304(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FText LoadingText; // 0x0308(0x0010)(Edit, NativeAccessSpecifierPrivate)
TSubclassOf<class UCommonTextStyle> TextStyle; // 0x0318(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
TMulticastInlineDelegate<void(bool bIsLoading)> BP_OnLoadingStateChanged; // 0x0320(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate)
struct FSoftObjectPath SpinnerMaterialPath; // 0x0330(0x0020)(ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_350[0x30]; // 0x0350(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void BP_GuardAndLoadAsset(const TSoftObjectPtr<class UObject>& InLazyAsset, const TDelegate<void(class UObject* Object)>& OnAssetLoaded);
void SetIsLoading(bool bInIsLoading);
void SetLoadingText(const class FText& InLoadingText);
bool IsLoading() const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonLoadGuard")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonLoadGuard")
}
static class UCommonLoadGuard* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonLoadGuard>();
}
};
DUMPER7_ASSERTS_UCommonLoadGuard;
// Class CommonUI.CommonNumericTextBlock
// 0x00A0 (0x0410 - 0x0370)
class UCommonNumericTextBlock final : public UCommonTextBlock
{
public:
TMulticastInlineDelegate<void(class UCommonNumericTextBlock* NumericTextBlock)> OnInterpolationStartedEvent; // 0x0368(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void(class UCommonNumericTextBlock* NumericTextBlock, float LastValue, float NewValue)> OnInterpolationUpdatedEvent; // 0x0378(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void(class UCommonNumericTextBlock* NumericTextBlock)> OnOutroEvent; // 0x0388(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void(class UCommonNumericTextBlock* NumericTextBlock, const bool HadCompleted)> OnInterpolationEndedEvent; // 0x0398(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
float CurrentNumericValue; // 0x03A8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ECommonNumericType NumericType; // 0x03AC(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_3AD[0x3]; // 0x03AD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FCommonNumberFormattingOptions FormattingSpecification; // 0x03B0(0x0014)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
float EaseOutInterpolationExponent; // 0x03C4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InterpolationUpdateInterval; // 0x03C8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PostInterpolationShrinkDuration; // 0x03CC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool PerformSizeInterpolation; // 0x03D0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool IsPercentage; // 0x03D1(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_3D2[0x3E]; // 0x03D2(0x003E)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void InterpolateToValue(const float TargetValue, float MaximumInterpolationDuration, float MinimumChangeRate, float OutroOffset);
void SetCurrentValue(const float NewValue);
void SetNumericType(ECommonNumericType InNumericType);
float GetTargetValue() const;
bool IsInterpolatingNumericValue() const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonNumericTextBlock")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonNumericTextBlock")
}
static class UCommonNumericTextBlock* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonNumericTextBlock>();
}
};
DUMPER7_ASSERTS_UCommonNumericTextBlock;
// Class CommonUI.CommonPoolableWidgetInterface
// 0x0000 (0x0000 - 0x0000)
class ICommonPoolableWidgetInterface final
{
public:
void OnAcquireFromPool();
void OnReleaseToPool();
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonPoolableWidgetInterface")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonPoolableWidgetInterface")
}
static class ICommonPoolableWidgetInterface* GetDefaultObj()
{
return GetDefaultObjImpl<ICommonPoolableWidgetInterface>();
}
class UObject* AsUObject()
{
return reinterpret_cast<UObject*>(this);
}
const class UObject* AsUObject() const
{
return reinterpret_cast<const UObject*>(this);
}
};
DUMPER7_ASSERTS_ICommonPoolableWidgetInterface;
// Class CommonUI.CommonRichTextBlock
// 0x0030 (0x07F0 - 0x07C0)
class UCommonRichTextBlock final : public URichTextBlock
{
public:
ERichTextInlineIconDisplayMode InlineIconDisplayMode; // 0x07C0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTintInlineIcon; // 0x07C1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_7C2[0x2]; // 0x07C2(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
float MobileTextBlockScale; // 0x07C4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
TSubclassOf<class UCommonTextStyle> DefaultTextStyleOverrideClass; // 0x07C8(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
TSubclassOf<class UCommonTextScrollStyle> ScrollStyle; // 0x07D0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, ExposeOnSpawn, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
EOrientation ScrollOrientation; // 0x07D8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
bool bIsScrollingEnabled; // 0x07D9(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
bool bDisplayAllCaps; // 0x07DA(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
bool bAutoCollapseWithEmptyText; // 0x07DB(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_7DC[0x14]; // 0x07DC(0x0014)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void SetScrollingEnabled(bool bInIsScrollingEnabled);
void SetStyle(const TSubclassOf<class UCommonTextStyle>& InStyle);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonRichTextBlock")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonRichTextBlock")
}
static class UCommonRichTextBlock* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonRichTextBlock>();
}
};
DUMPER7_ASSERTS_UCommonRichTextBlock;
// Class CommonUI.CommonRotator
// 0x0070 (0x1630 - 0x15C0)
class UCommonRotator : public UCommonButtonBase
{
public:
uint8 Pad_15C0[0x10]; // 0x15C0(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
TMulticastInlineDelegate<void(int32 Value, ERotatorDirection RotatorDir)> OnRotatedWithDirection; // 0x15D0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void(int32 Value)> OnRotated; // 0x15E0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_15F0[0x18]; // 0x15F0(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
class UCommonTextBlock* MyText; // 0x1608(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected, TObjectPtr)
uint8 Pad_1610[0x20]; // 0x1610(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void BP_OnOptionSelected(int32 Index_0);
void BP_OnOptionsPopulated(int32 Count);
void PopulateTextLabels(const TArray<class FText>& Labels);
void SetSelectedItem(int32 InValue);
void ShiftTextLeft();
void ShiftTextRight();
int32 GetSelectedIndex() const;
class FText GetSelectedText() const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonRotator")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonRotator")
}
static class UCommonRotator* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonRotator>();
}
};
DUMPER7_ASSERTS_UCommonRotator;
// Class CommonUI.CommonTabListWidgetBase
// 0x0180 (0x04D0 - 0x0350)
class UCommonTabListWidgetBase : public UCommonUserWidget
{
public:
TMulticastInlineDelegate<void(class FName TabId)> OnTabSelected; // 0x0350(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void(class FName TabId, class UCommonButtonBase* TabButton)> OnTabButtonCreation; // 0x0360(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void(class FName TabId, class UCommonButtonBase* TabButton)> OnTabButtonRemoval; // 0x0370(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void()> OnTabListRebuilt; // 0x0380(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
struct FDataTableRowHandle NextTabInputActionData; // 0x0390(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, NativeAccessSpecifierProtected)
struct FDataTableRowHandle PreviousTabInputActionData; // 0x03A0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, NativeAccessSpecifierProtected)
class UInputAction* NextTabEnhancedInputAction; // 0x03B0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected, TObjectPtr)
class UInputAction* PreviousTabEnhancedInputAction; // 0x03B8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected, TObjectPtr)
bool bAutoListenForInput; // 0x03C0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bShouldWrapNavigation; // 0x03C1(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bDeferRebuildingTabList; // 0x03C2(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_3C3[0x1]; // 0x03C3(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
TWeakObjectPtr<class UCommonAnimatedSwitcher> LinkedSwitcher; // 0x03C4(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_3CC[0x4]; // 0x03CC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UCommonButtonGroupBase* TabButtonGroup; // 0x03D0(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected, TObjectPtr)
uint8 Pad_3D8[0x8]; // 0x03D8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
TMap<class FName, struct FCommonRegisteredTabInfo> RegisteredTabsByID; // 0x03E0(0x0050)(Transient, ContainsInstancedReference, NativeAccessSpecifierPrivate)
struct FUserWidgetPool TabButtonWidgetPool; // 0x0430(0x0088)(Transient, ContainsInstancedReference, NativeAccessSpecifierPrivate)
uint8 Pad_4B8[0x18]; // 0x04B8(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void DisableTabWithReason(class FName TabNameID, const class FText& Reason);
void HandleNextTabInputAction(bool* bPassThrough);
void HandlePostLinkedSwitcherChanged_BP();
void HandlePreLinkedSwitcherChanged_BP();
void HandlePreviousTabInputAction(bool* bPassThrough);
void HandleTabButtonSelected(class UCommonButtonBase* SelectedTabButton, int32 ButtonIndex);
void HandleTabCreation(class FName TabNameID, class UCommonButtonBase* TabButton);
void HandleTabRemoval(class FName TabNameID, class UCommonButtonBase* TabButton);
bool RegisterTab(class FName TabNameID, TSubclassOf<class UCommonButtonBase> ButtonWidgetType, class UWidget* ContentWidget, const int32 TabIndex);
bool RegisterTabContentWidget(const class FName TabNameID, class UWidget* ContentWidget);
void RemoveAllTabs();
bool RemoveTab(class FName TabNameID);
bool SelectTabByID(class FName TabNameID, bool bSuppressClickFeedback);
void SetLinkedSwitcher(class UCommonAnimatedSwitcher* CommonSwitcher);
void SetListeningForInput(bool bShouldListen);
void SetTabEnabled(class FName TabNameID, bool bEnable);
void SetTabInteractionEnabled(class FName TabNameID, bool bEnable);
void SetTabVisibility(class FName TabNameID, ESlateVisibility NewVisibility);
class FName GetActiveTab() const;
class UCommonAnimatedSwitcher* GetLinkedSwitcher() const;
class FName GetSelectedTabId() const;
class UCommonButtonBase* GetTabButtonBaseByID(class FName TabNameID) const;
int32 GetTabCount() const;
class FName GetTabIdAtIndex(int32 Index_0) const;
bool HasTabContentWidget(const class FName TabNameID) const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonTabListWidgetBase")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonTabListWidgetBase")
}
static class UCommonTabListWidgetBase* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonTabListWidgetBase>();
}
};
DUMPER7_ASSERTS_UCommonTabListWidgetBase;
// Class CommonUI.CommonTextStyle
// 0x0168 (0x0190 - 0x0028)
class UCommonTextStyle final : public UObject
{
public:
struct FSlateFontInfo Font; // 0x0028(0x0060)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor Color; // 0x0088(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUsesDropShadow; // 0x0098(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector2D ShadowOffset; // 0x00A0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor ShadowColor; // 0x00B0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FMargin Margin; // 0x00C0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FSlateBrush StrikeBrush; // 0x00D0(0x00B0)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic)
float LineHeightPercentage; // 0x0180(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ApplyLineHeightToBottomLine; // 0x0184(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_185[0xB]; // 0x0185(0x000B)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
bool GetApplyLineHeightToBottomLine() const;
void GetColor(struct FLinearColor* OutColor) const;
void GetFont(struct FSlateFontInfo* OutFont) const;
float GetLineHeightPercentage() const;
void GetMargin(struct FMargin* OutMargin) const;
void GetShadowColor(struct FLinearColor* OutColor) const;
void GetShadowOffset(struct FVector2D* OutShadowOffset) const;
void GetStrikeBrush(struct FSlateBrush* OutStrikeBrush) const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonTextStyle")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonTextStyle")
}
static class UCommonTextStyle* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonTextStyle>();
}
};
DUMPER7_ASSERTS_UCommonTextStyle;
// Class CommonUI.CommonTextScrollStyle
// 0x0018 (0x0040 - 0x0028)
class UCommonTextScrollStyle final : public UObject
{
public:
float Speed; // 0x0028(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float StartDelay; // 0x002C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float EndDelay; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FadeInDelay; // 0x0034(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FadeOutDelay; // 0x0038(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EWidgetClipping Clipping; // 0x003C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonTextScrollStyle")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonTextScrollStyle")
}
static class UCommonTextScrollStyle* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonTextScrollStyle>();
}
};
DUMPER7_ASSERTS_UCommonTextScrollStyle;
// Class CommonUI.CommonTileView
// 0x0000 (0x0FD0 - 0x0FD0)
class UCommonTileView final : public UTileView
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonTileView")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonTileView")
}
static class UCommonTileView* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonTileView>();
}
};
DUMPER7_ASSERTS_UCommonTileView;
// Class CommonUI.CommonTreeView
// 0x0000 (0x1000 - 0x1000)
class UCommonTreeView final : public UTreeView
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonTreeView")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonTreeView")
}
static class UCommonTreeView* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonTreeView>();
}
};
DUMPER7_ASSERTS_UCommonTreeView;
// Class CommonUI.CommonUIEditorSettings
// 0x0080 (0x00A8 - 0x0028)
class UCommonUIEditorSettings final : public UObject
{
public:
TSoftClassPtr<class UClass> TemplateTextStyle; // 0x0028(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
TSoftClassPtr<class UClass> TemplateButtonStyle; // 0x0050(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
TSoftClassPtr<class UClass> TemplateBorderStyle; // 0x0078(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_A0[0x8]; // 0x00A0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonUIEditorSettings")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonUIEditorSettings")
}
static class UCommonUIEditorSettings* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonUIEditorSettings>();
}
};
DUMPER7_ASSERTS_UCommonUIEditorSettings;
// Class CommonUI.CommonUILibrary
// 0x0000 (0x0028 - 0x0028)
class UCommonUILibrary final : public UBlueprintFunctionLibrary
{
public:
static class UWidget* FindParentWidgetOfType(class UWidget* StartingWidget, TSubclassOf<class UWidget> Type);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonUILibrary")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonUILibrary")
}
static class UCommonUILibrary* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonUILibrary>();
}
};
DUMPER7_ASSERTS_UCommonUILibrary;
// Class CommonUI.CommonUIRichTextData
// 0x0008 (0x0030 - 0x0028)
class UCommonUIRichTextData : public UObject
{
public:
class UDataTable* InlineIconSet; // 0x0028(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate, TObjectPtr)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonUIRichTextData")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonUIRichTextData")
}
static class UCommonUIRichTextData* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonUIRichTextData>();
}
};
DUMPER7_ASSERTS_UCommonUIRichTextData;
// Class CommonUI.CommonUISettings
// 0x0188 (0x01B0 - 0x0028)
class UCommonUISettings final : public UObject
{
public:
bool bAutoLoadData; // 0x0028(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TSoftObjectPtr<class UObject> DefaultImageResourceObject; // 0x0030(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
TSoftObjectPtr<class UMaterialInterface> DefaultThrobberMaterial; // 0x0058(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
TSoftClassPtr<class UClass> DefaultRichTextDataClass; // 0x0080(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
TArray<struct FGameplayTag> PlatformTraits; // 0x00A8(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPrivate)
ECommonButtonAcceptKeyHandling CommonButtonAcceptKeyHandling; // 0x00B8(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_BC[0x24]; // 0x00BC(0x0024)(Fixing Size After Last Property [ Dumper-7 ])
class UObject* DefaultImageResourceObjectInstance; // 0x00E0(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate, TObjectPtr)
class UMaterialInterface* DefaultThrobberMaterialInstance; // 0x00E8(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate, TObjectPtr)
struct FSlateBrush DefaultThrobberBrush; // 0x00F0(0x00B0)(Transient, NativeAccessSpecifierPrivate)
class UCommonUIRichTextData* RichTextDataInstance; // 0x01A0(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate, TObjectPtr)
uint8 Pad_1A8[0x8]; // 0x01A8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonUISettings")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonUISettings")
}
static class UCommonUISettings* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonUISettings>();
}
};
DUMPER7_ASSERTS_UCommonUISettings;
// Class CommonUI.CommonUISubsystemBase
// 0x0010 (0x0040 - 0x0030)
class UCommonUISubsystemBase final : public UGameInstanceSubsystem
{
public:
uint8 Pad_30[0x10]; // 0x0030(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
struct FSlateBrush GetEnhancedInputActionButtonIcon(const class UInputAction* InputAction, const class ULocalPlayer* LocalPlayer) const;
struct FSlateBrush GetInputActionButtonIcon(const struct FDataTableRowHandle& InputActionRowHandle, ECommonInputType InputType, const class FName& GamepadName) const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonUISubsystemBase")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonUISubsystemBase")
}
static class UCommonUISubsystemBase* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonUISubsystemBase>();
}
};
DUMPER7_ASSERTS_UCommonUISubsystemBase;
// Class CommonUI.CommonInputMetadata
// 0x0008 (0x0030 - 0x0028)
class UCommonInputMetadata final : public UObject
{
public:
int32 NavBarPriority; // 0x0028(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bIsGenericInputAction; // 0x002C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonInputMetadata")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonInputMetadata")
}
static class UCommonInputMetadata* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonInputMetadata>();
}
};
DUMPER7_ASSERTS_UCommonInputMetadata;
// Class CommonUI.CommonMappingContextMetadataInterface
// 0x0000 (0x0000 - 0x0000)
class ICommonMappingContextMetadataInterface final
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonMappingContextMetadataInterface")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonMappingContextMetadataInterface")
}
static class ICommonMappingContextMetadataInterface* GetDefaultObj()
{
return GetDefaultObjImpl<ICommonMappingContextMetadataInterface>();
}
class UObject* AsUObject()
{
return reinterpret_cast<UObject*>(this);
}
const class UObject* AsUObject() const
{
return reinterpret_cast<const UObject*>(this);
}
};
DUMPER7_ASSERTS_ICommonMappingContextMetadataInterface;
// Class CommonUI.CommonMappingContextMetadata
// 0x0060 (0x0090 - 0x0030)
class UCommonMappingContextMetadata final : public UDataAsset
{
public:
uint8 Pad_30[0x8]; // 0x0030(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
class UCommonInputMetadata* EnhancedInputMetadata; // 0x0038(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr)
TMap<class UInputAction*, class UCommonInputMetadata*> PerActionEnhancedInputMetadata; // 0x0040(0x0050)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic, TObjectPtr)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonMappingContextMetadata")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonMappingContextMetadata")
}
static class UCommonMappingContextMetadata* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonMappingContextMetadata>();
}
};
DUMPER7_ASSERTS_UCommonMappingContextMetadata;
// Class CommonUI.CommonUIVisibilitySubsystem
// 0x0058 (0x0088 - 0x0030)
class UCommonUIVisibilitySubsystem final : public ULocalPlayerSubsystem
{
public:
uint8 Pad_30[0x58]; // 0x0030(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonUIVisibilitySubsystem")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonUIVisibilitySubsystem")
}
static class UCommonUIVisibilitySubsystem* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonUIVisibilitySubsystem>();
}
};
DUMPER7_ASSERTS_UCommonUIVisibilitySubsystem;
// Class CommonUI.CommonVideoPlayer
// 0x0148 (0x02C0 - 0x0178)
class UCommonVideoPlayer final : public UWidget
{
public:
class UMediaSource* Video; // 0x0178(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate, TObjectPtr)
bool bMatchSize; // 0x0180(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_181[0x7]; // 0x0181(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UMediaPlayer* MediaPlayer; // 0x0188(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate, TObjectPtr)
class UMediaTexture* MediaTexture; // 0x0190(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate, TObjectPtr)
class UMaterial* VideoMaterial; // 0x0198(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate, TObjectPtr)
class UMediaSoundComponent* SoundComponent; // 0x01A0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate, TObjectPtr)
uint8 Pad_1A8[0x8]; // 0x01A8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FSlateBrush VideoBrush; // 0x01B0(0x00B0)(Transient, NativeAccessSpecifierPrivate)
uint8 Pad_260[0x60]; // 0x0260(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void Close();
void Pause();
void Play();
void PlayFromStart();
void Reverse();
void Seek(float PlaybackTime);
void SetIsMuted(bool bInIsMuted);
void SetLooping(bool bShouldLoopPlayback);
void SetPlaybackRate(float PlaybackRate);
void SetShouldMatchSize(bool bInMatchSize);
void SetVideo(class UMediaSource* NewVideo);
float GetPlaybackRate() const;
float GetPlaybackTime() const;
float GetVideoDuration() const;
bool IsLooping() const;
bool IsMuted() const;
bool IsPaused() const;
bool IsPlaying() const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonVideoPlayer")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonVideoPlayer")
}
static class UCommonVideoPlayer* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonVideoPlayer>();
}
};
DUMPER7_ASSERTS_UCommonVideoPlayer;
// Class CommonUI.CommonVisibilitySwitcher
// 0x0028 (0x01C8 - 0x01A0)
class UCommonVisibilitySwitcher final : public UOverlay
{
public:
ESlateVisibility ShownVisibility; // 0x01A0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_1A1[0x3]; // 0x01A1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 ActiveWidgetIndex; // 0x01A4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bAutoActivateSlot; // 0x01A8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bActivateFirstSlotOnAdding; // 0x01A9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_1AA[0x1E]; // 0x01AA(0x001E)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void ActivateVisibleSlot();
void DeactivateVisibleSlot();
void DecrementActiveWidgetIndex(bool bAllowWrapping);
void IncrementActiveWidgetIndex(bool bAllowWrapping);
void SetActiveWidget(const class UWidget* Widget);
void SetActiveWidgetIndex(int32 Index_0);
class UWidget* GetActiveWidget() const;
int32 GetActiveWidgetIndex() const;
bool IsCurrentlySwitching() const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonVisibilitySwitcher")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonVisibilitySwitcher")
}
static class UCommonVisibilitySwitcher* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonVisibilitySwitcher>();
}
};
DUMPER7_ASSERTS_UCommonVisibilitySwitcher;
// Class CommonUI.CommonVisibilitySwitcherSlot
// 0x0010 (0x0068 - 0x0058)
class UCommonVisibilitySwitcherSlot final : public UOverlaySlot
{
public:
uint8 Pad_58[0x10]; // 0x0058(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonVisibilitySwitcherSlot")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonVisibilitySwitcherSlot")
}
static class UCommonVisibilitySwitcherSlot* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonVisibilitySwitcherSlot>();
}
};
DUMPER7_ASSERTS_UCommonVisibilitySwitcherSlot;
// Class CommonUI.UCommonVisibilityWidgetBase
// 0x0050 (0x0390 - 0x0340)
class UUCommonVisibilityWidgetBase final : public UCommonBorder
{
public:
TMap<class FName, bool> VisibilityControls; // 0x0338(0x0050)(Edit, EditFixedSize, NativeAccessSpecifierPublic)
bool bShowForGamepad; // 0x0388(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bShowForMouseAndKeyboard; // 0x0389(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bShowForTouch; // 0x038A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESlateVisibility VisibleType; // 0x038B(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESlateVisibility HiddenType; // 0x038C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_38D[0x3]; // 0x038D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static const TArray<class FName> GetRegisteredPlatforms();
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("UCommonVisibilityWidgetBase")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"UCommonVisibilityWidgetBase")
}
static class UUCommonVisibilityWidgetBase* GetDefaultObj()
{
return GetDefaultObjImpl<UUCommonVisibilityWidgetBase>();
}
};
DUMPER7_ASSERTS_UUCommonVisibilityWidgetBase;
// Class CommonUI.CommonVisualAttachment
// 0x0020 (0x01E8 - 0x01C8)
class UCommonVisualAttachment final : public USizeBox
{
public:
struct FVector2D ContentAnchor; // 0x01C8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1D8[0x10]; // 0x01D8(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonVisualAttachment")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonVisualAttachment")
}
static class UCommonVisualAttachment* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonVisualAttachment>();
}
};
DUMPER7_ASSERTS_UCommonVisualAttachment;
// Class CommonUI.CommonWidgetCarousel
// 0x0050 (0x01E0 - 0x0190)
class UCommonWidgetCarousel final : public UPanelWidget
{
public:
int32 ActiveWidgetIndex; // 0x0190(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MoveSpeed; // 0x0194(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bCacheChildren; // 0x0198(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_199[0x7]; // 0x0199(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TMulticastInlineDelegate<void(class UCommonWidgetCarousel* CarouselWidget, int32 CurrentPageIndex)> OnCurrentPageIndexChanged; // 0x01A0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_1B0[0x30]; // 0x01B0(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void BeginAutoScrolling(float ScrollInterval);
void EndAutoScrolling();
void NextPage();
void PreviousPage();
void SetActiveWidget(class UWidget* Widget);
void SetActiveWidgetIndex(int32 Index_0);
void SetCacheChildren(bool InCacheChildren);
void SetMoveSpeed(float InMoveSpeed);
int32 GetActiveWidgetIndex() const;
bool GetCacheChildren() const;
float GetMoveSpeed() const;
class UWidget* GetWidgetAtIndex(int32 Index_0) const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonWidgetCarousel")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonWidgetCarousel")
}
static class UCommonWidgetCarousel* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonWidgetCarousel>();
}
};
DUMPER7_ASSERTS_UCommonWidgetCarousel;
// Class CommonUI.CommonWidgetCarouselNavBar
// 0x0048 (0x01C0 - 0x0178)
class UCommonWidgetCarouselNavBar final : public UWidget
{
public:
TSubclassOf<class UCommonButtonBase> ButtonWidgetType; // 0x0178(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FMargin ButtonPadding; // 0x0180(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_190[0x10]; // 0x0190(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
class UCommonWidgetCarousel* LinkedCarousel; // 0x01A0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected, TObjectPtr)
class UCommonButtonGroupBase* ButtonGroup; // 0x01A8(0x0008)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected, TObjectPtr)
TArray<class UCommonButtonBase*> Buttons; // 0x01B0(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, Protected, UObjectWrapper, NativeAccessSpecifierProtected, TObjectPtr)
public:
void HandleButtonClicked(class UCommonButtonBase* AssociatedButton, int32 ButtonIndex);
void HandlePageChanged(class UCommonWidgetCarousel* CommonCarousel, int32 PageIndex);
void SetLinkedCarousel(class UCommonWidgetCarousel* CommonCarousel);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonWidgetCarouselNavBar")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonWidgetCarouselNavBar")
}
static class UCommonWidgetCarouselNavBar* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonWidgetCarouselNavBar>();
}
};
DUMPER7_ASSERTS_UCommonWidgetCarouselNavBar;
// Class CommonUI.CommonWidgetGroupBase
// 0x0000 (0x0028 - 0x0028)
class UCommonWidgetGroupBase : public UObject
{
public:
void AddWidget(class UWidget* InWidget);
void AddWidgets(const TArray<class UWidget*>& Widgets);
void RemoveAll();
void RemoveWidget(class UWidget* InWidget);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonWidgetGroupBase")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonWidgetGroupBase")
}
static class UCommonWidgetGroupBase* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonWidgetGroupBase>();
}
};
DUMPER7_ASSERTS_UCommonWidgetGroupBase;
// Class CommonUI.CommonButtonGroupBase
// 0x0138 (0x0160 - 0x0028)
class UCommonButtonGroupBase final : public UCommonWidgetGroupBase
{
public:
TMulticastInlineDelegate<void(class UCommonButtonBase* AssociatedButton, int32 ButtonIndex)> OnSelectedButtonBaseChanged; // 0x0028(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_38[0x18]; // 0x0038(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
TMulticastInlineDelegate<void(class UCommonButtonBase* AssociatedButton, int32 ButtonIndex)> OnHoveredButtonBaseChanged; // 0x0050(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_60[0x18]; // 0x0060(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
TMulticastInlineDelegate<void(class UCommonButtonBase* AssociatedButton, int32 ButtonIndex)> OnButtonBaseClicked; // 0x0078(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_88[0x18]; // 0x0088(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
TMulticastInlineDelegate<void(class UCommonButtonBase* AssociatedButton, int32 ButtonIndex)> OnButtonBaseDoubleClicked; // 0x00A0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_B0[0x18]; // 0x00B0(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
TMulticastInlineDelegate<void()> OnSelectionCleared; // 0x00C8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_D8[0x18]; // 0x00D8(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
TMulticastInlineDelegate<void(class UCommonButtonBase* AssociatedButton, int32 ButtonIndex)> OnButtonBaseLockClicked; // 0x00F0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_100[0x18]; // 0x0100(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
TMulticastInlineDelegate<void(class UCommonButtonBase* AssociatedButton, int32 ButtonIndex)> OnButtonBaseLockDoubleClicked; // 0x0118(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_128[0x18]; // 0x0128(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
bool bSelectionRequired; // 0x0140(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, ExposeOnSpawn, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_141[0x1F]; // 0x0141(0x001F)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void DeselectAll();
void OnButtonBaseHovered(class UCommonButtonBase* BaseButton);
void OnButtonBaseUnhovered(class UCommonButtonBase* BaseButton);
void OnHandleButtonBaseClicked(class UCommonButtonBase* BaseButton);
void OnHandleButtonBaseDoubleClicked(class UCommonButtonBase* BaseButton);
void OnHandleButtonBaseLockClicked(class UCommonButtonBase* BaseButton);
void OnHandleButtonBaseLockDoubleClicked(class UCommonButtonBase* BaseButton);
void OnSelectionStateChangedBase(class UCommonButtonBase* BaseButton, bool bIsSelected);
void SelectButtonAtIndex(int32 ButtonIndex, const bool bAllowSound);
void SelectNextButton(bool bAllowWrap);
void SelectPreviousButton(bool bAllowWrap);
void SetSelectionRequired(bool bRequireSelection);
int32 FindButtonIndex(const class UCommonButtonBase* ButtonToFind) const;
class UCommonButtonBase* GetButtonBaseAtIndex(int32 Index_0) const;
int32 GetButtonCount() const;
int32 GetHoveredButtonIndex() const;
class UCommonButtonBase* GetSelectedButtonBase() const;
int32 GetSelectedButtonIndex() const;
bool HasAnyButtons() const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonButtonGroupBase")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonButtonGroupBase")
}
static class UCommonButtonGroupBase* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonButtonGroupBase>();
}
};
DUMPER7_ASSERTS_UCommonButtonGroupBase;
// Class CommonUI.CommonBoundActionBar
// 0x0028 (0x0280 - 0x0258)
class UCommonBoundActionBar : public UDynamicEntryBoxBase
{
public:
TSubclassOf<class UCommonButtonBase> ActionButtonClass; // 0x0258(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
bool bDisplayOwningPlayerActionsOnly; // 0x0260(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
bool bIgnoreDuplicateActions; // 0x0261(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_262[0x6]; // 0x0262(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
TMulticastInlineDelegate<void()> OnActionBarUpdated; // 0x0268(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPrivate)
uint8 Pad_278[0x8]; // 0x0278(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void HandleInputMappingsRebuiltUpdated();
void SetDisplayOwningPlayerActionsOnly(bool bShouldOnlyDisplayOwningPlayerActions);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonBoundActionBar")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonBoundActionBar")
}
static class UCommonBoundActionBar* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonBoundActionBar>();
}
};
DUMPER7_ASSERTS_UCommonBoundActionBar;
// Class CommonUI.CommonBoundActionButton
// 0x0020 (0x15E0 - 0x15C0)
#pragma pack(push, 0x1)
class alignas(0x10) UCommonBoundActionButton : public UCommonButtonBase
{
public:
uint8 Pad_15C0[0x8]; // 0x15C0(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
class UCommonTextBlock* Text_ActionName; // 0x15C8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected, TObjectPtr)
bool bLinkRequiresHoldToBindingHold; // 0x15D0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_15D1[0x7]; // 0x15D1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void OnUpdateInputAction();
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonBoundActionButton")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonBoundActionButton")
}
static class UCommonBoundActionButton* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonBoundActionButton>();
}
};
#pragma pack(pop)
DUMPER7_ASSERTS_UCommonBoundActionButton;
// Class CommonUI.CommonGenericInputActionDataTable
// 0x0000 (0x00B0 - 0x00B0)
class UCommonGenericInputActionDataTable final : public UDataTable
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonGenericInputActionDataTable")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonGenericInputActionDataTable")
}
static class UCommonGenericInputActionDataTable* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonGenericInputActionDataTable>();
}
};
DUMPER7_ASSERTS_UCommonGenericInputActionDataTable;
// Class CommonUI.CommonInputActionDataProcessor
// 0x0000 (0x0028 - 0x0028)
class UCommonInputActionDataProcessor final : public UObject
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonInputActionDataProcessor")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonInputActionDataProcessor")
}
static class UCommonInputActionDataProcessor* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonInputActionDataProcessor>();
}
};
DUMPER7_ASSERTS_UCommonInputActionDataProcessor;
// Class CommonUI.CommonUIActionRouterBase
// 0x01A8 (0x01D8 - 0x0030)
class UCommonUIActionRouterBase final : public ULocalPlayerSubsystem
{
public:
uint8 Pad_30[0x1A8]; // 0x0030(0x01A8)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonUIActionRouterBase")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonUIActionRouterBase")
}
static class UCommonUIActionRouterBase* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonUIActionRouterBase>();
}
};
DUMPER7_ASSERTS_UCommonUIActionRouterBase;
// Class CommonUI.CommonUIInputSettings
// 0x0058 (0x0080 - 0x0028)
class UCommonUIInputSettings final : public UObject
{
public:
bool bLinkCursorToGamepadFocus; // 0x0028(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 UIActionProcessingPriority; // 0x002C(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
TArray<struct FUIInputAction> InputActions; // 0x0030(0x0010)(Edit, ZeroConstructor, Config, NativeAccessSpecifierPrivate)
TArray<struct FUIInputAction> ActionOverrides; // 0x0040(0x0010)(ZeroConstructor, Config, NativeAccessSpecifierPrivate)
struct FCommonAnalogCursorSettings AnalogCursorSettings; // 0x0050(0x002C)(Edit, Config, NoDestructor, NativeAccessSpecifierPrivate)
uint8 Pad_7C[0x4]; // 0x007C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonUIInputSettings")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonUIInputSettings")
}
static class UCommonUIInputSettings* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonUIInputSettings>();
}
};
DUMPER7_ASSERTS_UCommonUIInputSettings;
// Class CommonUI.CommonActivatableWidgetContainerBase
// 0x0128 (0x02A0 - 0x0178)
class UCommonActivatableWidgetContainerBase : public UWidget
{
public:
uint8 Pad_178[0x18]; // 0x0178(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
ECommonSwitcherTransition TransitionType; // 0x0190(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
ETransitionCurve TransitionCurveType; // 0x0191(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_192[0x2]; // 0x0192(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
float TransitionDuration; // 0x0194(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bResetPoolWhenReleasingSlateResources; // 0x0198(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
ECommonSwitcherTransitionFallbackStrategy TransitionFallbackStrategy; // 0x0199(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_19A[0x6]; // 0x019A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class UCommonActivatableWidget*> WidgetList; // 0x01A0(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, Protected, UObjectWrapper, NativeAccessSpecifierProtected, TObjectPtr)
class UCommonActivatableWidget* DisplayedWidget; // 0x01B0(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected, TObjectPtr)
struct FUserWidgetPool GeneratedWidgetsPool; // 0x01B8(0x0088)(Transient, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected)
uint8 Pad_240[0x60]; // 0x0240(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
class UCommonActivatableWidget* BP_AddWidget(TSubclassOf<class UCommonActivatableWidget> ActivatableWidgetClass);
void ClearWidgets();
void ClearWidgetsAndPool();
void RemoveWidget(class UCommonActivatableWidget* WidgetToRemove);
void SetTransitionDuration(float Duration);
class UCommonActivatableWidget* GetActiveWidget() const;
float GetTransitionDuration() const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonActivatableWidgetContainerBase")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonActivatableWidgetContainerBase")
}
static class UCommonActivatableWidgetContainerBase* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonActivatableWidgetContainerBase>();
}
};
DUMPER7_ASSERTS_UCommonActivatableWidgetContainerBase;
// Class CommonUI.CommonActivatableWidgetStack
// 0x0010 (0x02B0 - 0x02A0)
class UCommonActivatableWidgetStack final : public UCommonActivatableWidgetContainerBase
{
public:
TSubclassOf<class UCommonActivatableWidget> RootContentWidgetClass; // 0x02A0(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
class UCommonActivatableWidget* RootContentWidget; // 0x02A8(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate, TObjectPtr)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonActivatableWidgetStack")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonActivatableWidgetStack")
}
static class UCommonActivatableWidgetStack* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonActivatableWidgetStack>();
}
};
DUMPER7_ASSERTS_UCommonActivatableWidgetStack;
// Class CommonUI.CommonActivatableWidgetQueue
// 0x0000 (0x02A0 - 0x02A0)
class UCommonActivatableWidgetQueue final : public UCommonActivatableWidgetContainerBase
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CommonActivatableWidgetQueue")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CommonActivatableWidgetQueue")
}
static class UCommonActivatableWidgetQueue* GetDefaultObj()
{
return GetDefaultObjImpl<UCommonActivatableWidgetQueue>();
}
};
DUMPER7_ASSERTS_UCommonActivatableWidgetQueue;
}