Files
ReshadePluginsCore/SilentHill2Remake/SDK/LevelStreaming_structs.hpp

334 lines
25 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: LevelStreaming
#include "Basic.hpp"
#include "CoreUObject_structs.hpp"
#include "Engine_structs.hpp"
namespace SDK
{
// Enum LevelStreaming.EStreamableLevelStatus
// NumValues: 0x0004
enum class EStreamableLevelStatus : uint8
{
Unloaded = 0,
LoadedHidden = 1,
LoadedVisible = 2,
EStreamableLevelStatus_MAX = 3,
};
// Enum LevelStreaming.ELevelStreamingManagerInitializationStatus
// NumValues: 0x0004
enum class ELevelStreamingManagerInitializationStatus : uint8
{
NotInitialized = 0,
InitializedPartially = 1,
Initialized = 2,
ELevelStreamingManagerInitializationStatus_MAX = 3,
};
// Enum LevelStreaming.EStreamingIntegrationSpeed
// NumValues: 0x0004
enum class EStreamingIntegrationSpeed : uint8
{
ESIS_Low = 0,
ESIS_Normal = 1,
ESIS_High = 2,
ESIS_MAX = 3,
};
// Enum LevelStreaming.ELevelStreamingTaskWorkType
// NumValues: 0x0007
enum class ELevelStreamingTaskWorkType : uint8
{
None = 0,
LoadVisible = 1,
LoadHidden = 2,
Unload = 3,
Show = 4,
Hide = 5,
ELevelStreamingTaskWorkType_MAX = 6,
};
// Enum LevelStreaming.EStreamableLevelType
// NumValues: 0x0004
enum class EStreamableLevelType : uint8
{
Unknown = 0,
Normal = 1,
LightingScenario = 2,
EStreamableLevelType_MAX = 3,
};
// ScriptStruct LevelStreaming.LevelStreamingCachedActorData
// 0x0068 (0x0068 - 0x0000)
struct FLevelStreamingCachedActorData final
{
public:
uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FSoftClassPath Class; // 0x0008(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
TSoftObjectPtr<class AActor> Actor; // 0x0028(0x0030)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
struct FGuid Guid; // 0x0058(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
};
DUMPER7_ASSERTS_FLevelStreamingCachedActorData;
// ScriptStruct LevelStreaming.StreamableLevelBatchHandle
// 0x0008 (0x0008 - 0x0000)
struct FStreamableLevelBatchHandle final
{
public:
class FName UniqueBatchId; // 0x0000(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
};
DUMPER7_ASSERTS_FStreamableLevelBatchHandle;
// ScriptStruct LevelStreaming.LevelStreamingEngineLimits
// 0x001C (0x001C - 0x0000)
struct FLevelStreamingEngineLimits final
{
public:
float AsyncLoadingTimeLimit; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PriorityAsyncLoadingExtraTime; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ActorInitializationUpdateTimeLimit; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ComponentsRegistrationGranularity; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ComponentUnregisterUpdateTimeLimit; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ComponentsUnregistrationGranularity; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ForceGCAfterLevelStreamedOut; // 0x0018(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FLevelStreamingEngineLimits;
// ScriptStruct LevelStreaming.StreamableLevelHandle
// 0x0008 (0x0008 - 0x0000)
struct FStreamableLevelHandle final
{
public:
class FName UniqueLevelId; // 0x0000(0x0008)(Edit, ZeroConstructor, EditConst, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
};
DUMPER7_ASSERTS_FStreamableLevelHandle;
// ScriptStruct LevelStreaming.LevelStreamingActorAtachmentData
// 0x0080 (0x0080 - 0x0000)
struct FLevelStreamingActorAtachmentData final
{
public:
struct FGuid Guid; // 0x0000(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ComponentName; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName SocketName; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTransform Offset; // 0x0020(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FLevelStreamingActorAtachmentData;
// ScriptStruct LevelStreaming.LevelStreamingComponentData
// 0x0018 (0x0018 - 0x0000)
struct FLevelStreamingComponentData final
{
public:
class FName Name; // 0x0000(0x0008)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<uint8> Properties; // 0x0008(0x0010)(ZeroConstructor, SaveGame, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FLevelStreamingComponentData;
// ScriptStruct LevelStreaming.LevelStreamingActorData
// 0x0030 (0x0030 - 0x0000)
struct FLevelStreamingActorData final
{
public:
struct FGuid Guid; // 0x0000(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<uint8> Properties; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FLevelStreamingComponentData> Components; // 0x0020(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FLevelStreamingActorData;
// ScriptStruct LevelStreaming.LevelStreamingRequestElement
// 0x0020 (0x0020 - 0x0000)
struct FLevelStreamingRequestElement final
{
public:
EStreamableLevelStatus Status; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 Priority; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool AbandonIfLockhartElem; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<struct FStreamableLevelBatchHandle> Batches; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, Protected, NativeAccessSpecifierProtected)
};
DUMPER7_ASSERTS_FLevelStreamingRequestElement;
// ScriptStruct LevelStreaming.LevelStreamingRequest
// 0x0038 (0x0038 - 0x0000)
struct FLevelStreamingRequest final
{
public:
class FName UniqueName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
class FName Name; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool ModifyUnspecifiedLevels; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 UnspecifiedLevelPriority; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
EStreamableLevelStatus UnspecifiedLevelStatus; // 0x0018(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool AbandonIfLockhart; // 0x0019(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
TArray<struct FLevelStreamingRequestElement> Elements; // 0x0020(0x0010)(Edit, BlueprintVisible, ZeroConstructor, Protected, NativeAccessSpecifierProtected)
class ULevelStreamingRequests* Requests; // 0x0030(0x0008)(ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
};
DUMPER7_ASSERTS_FLevelStreamingRequest;
// ScriptStruct LevelStreaming.LevelStreamingRequestHandle
// 0x0010 (0x0010 - 0x0000)
struct FLevelStreamingRequestHandle final
{
public:
class FName UniqueRequestId; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
class ULevelStreamingRequests* Requests; // 0x0008(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
};
DUMPER7_ASSERTS_FLevelStreamingRequestHandle;
// ScriptStruct LevelStreaming.LevelStreamingRequestBatchState
// 0x0010 (0x0010 - 0x0000)
struct FLevelStreamingRequestBatchState final
{
public:
class UStreamableLevelBatchState* Batch; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EStreamableLevelStatus Status; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 Priority; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FLevelStreamingRequestBatchState;
// ScriptStruct LevelStreaming.LevelStreamingRuntimeActorData
// 0x0078 (0x0078 - 0x0000)
struct FLevelStreamingRuntimeActorData final
{
public:
TSubclassOf<class UObject> Class; // 0x0000(0x0008)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
struct FSoftClassPath ClassPath; // 0x0008(0x0020)(ZeroConstructor, SaveGame, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
class FString StringClassReference; // 0x0028(0x0010)(ZeroConstructor, SaveGame, Deprecated, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
struct FStreamableLevelHandle LevelHandle; // 0x0038(0x0008)(SaveGame, NoDestructor, NativeAccessSpecifierPublic)
struct FGuid Guid; // 0x0040(0x0010)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<uint8> Properties; // 0x0050(0x0010)(ZeroConstructor, SaveGame, NativeAccessSpecifierPublic)
TArray<struct FLevelStreamingComponentData> Components; // 0x0060(0x0010)(ZeroConstructor, SaveGame, NativeAccessSpecifierPublic)
uint8 Pad_70[0x8]; // 0x0070(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FLevelStreamingRuntimeActorData;
// ScriptStruct LevelStreaming.DataLayerStatus
// 0x0038 (0x0038 - 0x0000)
struct FDataLayerStatus final
{
public:
TSoftObjectPtr<class UDataLayerAsset> Handle; // 0x0000(0x0030)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EDataLayerRuntimeState State; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FDataLayerStatus;
// ScriptStruct LevelStreaming.LevelStreamingSaveData
// 0x0038 (0x0038 - 0x0000)
struct FLevelStreamingSaveData final
{
public:
TArray<struct FLevelStreamingActorData> Actors; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FLevelStreamingRuntimeActorData> RuntimeActors; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FDataLayerStatus> DataLayerStates; // 0x0020(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
uint8 Pad_30[0x8]; // 0x0030(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FLevelStreamingSaveData;
// ScriptStruct LevelStreaming.LevelStreamingSlotConfig
// 0x0004 (0x0004 - 0x0000)
struct FLevelStreamingSlotConfig final
{
public:
bool AllowShow; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool AllowHide; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool AllowLoad; // 0x0002(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool AllowUnload; // 0x0003(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FLevelStreamingSlotConfig;
// ScriptStruct LevelStreaming.LevelStreamingSlot
// 0x0010 (0x0010 - 0x0000)
struct FLevelStreamingSlot final
{
public:
struct FLevelStreamingSlotConfig Config; // 0x0000(0x0004)(NoDestructor, NativeAccessSpecifierPrivate)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class ULevelStreamingTask* Task; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
};
DUMPER7_ASSERTS_FLevelStreamingSlot;
// ScriptStruct LevelStreaming.StreamableLevel
// 0x0070 (0x0070 - 0x0000)
struct FStreamableLevel final
{
public:
class FName UniqueName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
class FName Path; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
TSoftObjectPtr<class UWorld> Level; // 0x0010(0x0030)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
TSoftObjectPtr<class UStreamableLevelConfig> Config; // 0x0040(0x0030)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
};
DUMPER7_ASSERTS_FStreamableLevel;
// ScriptStruct LevelStreaming.StreamableLevelBatch
// 0x0048 (0x0048 - 0x0000)
struct FStreamableLevelBatch final
{
public:
class FName UniqueName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
TArray<struct FStreamableLevelHandle> Levels; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, Protected, NativeAccessSpecifierProtected)
TSoftObjectPtr<class UStreamableLevelBatchConfig> Config; // 0x0018(0x0030)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
};
DUMPER7_ASSERTS_FStreamableLevelBatch;
// ScriptStruct LevelStreaming.StreamableLevelDebugWorkItem
// 0x0018 (0x0018 - 0x0000)
struct alignas(0x08) FStreamableLevelDebugWorkItem final
{
public:
ELevelStreamingTaskWorkType Work; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 WorkDuration; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool Completed; // 0x0008(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0xF]; // 0x0009(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FStreamableLevelDebugWorkItem;
// ScriptStruct LevelStreaming.StreamableLevelDebugData
// 0x00D0 (0x00D0 - 0x0000)
struct FStreamableLevelDebugData final
{
public:
struct FStreamableLevel Level; // 0x0000(0x0070)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NativeAccessSpecifierPublic)
struct FStreamableLevelBatch Batch; // 0x0070(0x0048)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NativeAccessSpecifierPublic)
EStreamableLevelStatus Status; // 0x00B8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_B9[0x7]; // 0x00B9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<struct FStreamableLevelDebugWorkItem> WorkHistory; // 0x00C0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FStreamableLevelDebugData;
// ScriptStruct LevelStreaming.ManagedStreamableLevelBatchHandle
// 0x0038 (0x0038 - 0x0000)
struct FManagedStreamableLevelBatchHandle final
{
public:
struct FStreamableLevelBatchHandle Batch; // 0x0000(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
EStreamableLevelStatus Status; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class UObject*> ShowVisibleRequesters; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<class UObject*> PreloadRequesters; // 0x0020(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
float HideTimer; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float UnloadTimer; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FManagedStreamableLevelBatchHandle;
}