Add sharpening fix

This commit is contained in:
2026-03-30 20:46:43 +02:00
parent f65ecaf191
commit d4980ed1b2

View File

@@ -23,8 +23,10 @@ static std::atomic<bool> g_HUD_fix_enabled = false;
static std::atomic<bool> g_camera_fix_enabled = false;
static std::atomic<bool> g_DOF_fix_enabled = false;
static std::atomic<bool> g_vignetting_fix_enabled = false;
static std::atomic<bool> g_sharpening_fix_enabled = false;
static int g_AdditionalFOVValue = 0;
static float g_cameraDistanceMultiplier = 1.f;
static float g_sharpeningValue = 1.f;
static float g_HUDOffset = 0.f;
// Shared values
@@ -42,6 +44,7 @@ static uint8_t* HUD2address = nullptr;
static uint8_t* Cameraaddress = nullptr;
static uint8_t* DOFaddress = nullptr;
static uint8_t* Vignetteaddress = nullptr;
static uint8_t* Sharpeningaddress = nullptr;
static uint8_t* PSNCheckaddress = nullptr;
// Hooking
@@ -50,6 +53,7 @@ static SafetyHookMid CameraHook{};
static SafetyHookMid UWHook{};
static SafetyHookMid HUDHook{};
static SafetyHookMid VignetteHook{};
static SafetyHookMid SharpeningHook{};
// Prototypes
static void FOVFixEnabled();
@@ -58,6 +62,7 @@ static void HUDFixEnabled();
static void CameraFixEnabled();
static void DOFFixEnabled();
static void VignetteFixEnabled();
static void SharpeningFixEnabled();
static void PSNCheckRemoval();
extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init) {
@@ -74,6 +79,7 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init) {
constexpr auto CameraStringObfuscated = make_obfuscated<0x84>("C5 FA 10 ?? ?? ?? ?? ?? 40 38 ?? ?? ?? ?? ?? 0F 84 ?? ?? ?? ?? C5 FA 10");
constexpr auto DOFStringObfuscated = make_obfuscated<0x84>("48 83 ?? ?? C4 C1 ?? ?? ?? C5 FA ?? ?? C5 F8 ?? ?? C5 F8 ?? ?? ?? ?? C5 F8 ?? ?? ?? C5 F8 ?? ?? 76");
constexpr auto VignetteStringObfuscated = make_obfuscated<0x83>("C5 FA ?? ?? ?? 48 83 ?? ?? 0F 85 ?? ?? ?? ?? C5 F8 ?? ?? ?? ?? 48 8B ?? ?? ?? ?? ?? ?? C6 43");
constexpr auto SharpeningStringObfuscated = make_obfuscated<0x78>("48 8D ?? ?? ?? ?? ?? C5 ?? ?? E8 ?? ?? ?? ?? C5 78 28 ?? ?? ?? ?? ?? ?? C5 F8 28");
constexpr auto PSNCheckStringObfuscated = make_obfuscated<0x8A>("E8 ?? ?? ?? ?? 48 89 ?? ?? ?? ?? ?? ?? 48 81 ?? ?? ?? ?? ?? E9 ?? ?? ?? ?? 0F 8A ?? ?? ?? ?? EB");
using AOBScan::Make;
@@ -88,13 +94,14 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init) {
Make(&Cameraaddress, CameraStringObfuscated, "Camera"),
Make(&DOFaddress, DOFStringObfuscated, "Depth of field"),
Make(&Vignetteaddress, VignetteStringObfuscated, "Vignette"),
Make(&Sharpeningaddress, SharpeningStringObfuscated, "Sharpening"),
#ifdef RELEASE_INTERNAL
Make(&PSNCheckaddress, PSNCheckStringObfuscated, "PSN check")
#endif
};
// Scan all signature in a batch
Memory::AOBScanBatch(signatures, logger);
if (FOVaddress && Ultrawideaddress && HUD1address && HUD2address && Cutscenesaddress && Cameraaddress && DOFaddress && Vignetteaddress)
if (FOVaddress && Ultrawideaddress && HUD1address && HUD2address && Cutscenesaddress && Cameraaddress && DOFaddress && Vignetteaddress && Sharpeningaddress)
logger->info("All AOB signatures found. Ready to patch...");
logger->info("-------------- Fixes initialisation -------------");
@@ -109,6 +116,7 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init) {
CameraFixEnabled();
DOFFixEnabled();
VignetteFixEnabled();
SharpeningFixEnabled();
}
// Setters for Reshade addon call
@@ -119,6 +127,7 @@ extern "C" __declspec(dllexport) void SetFixesEnabled(GameFixes fix, bool enable
if (fix == GameFixes::Camera) { g_camera_fix_enabled = enabled; CameraFixEnabled(); }
if (fix == GameFixes::DOF) { g_DOF_fix_enabled = enabled; DOFFixEnabled(); }
if (fix == GameFixes::Vignetting) { g_vignetting_fix_enabled = enabled; VignetteFixEnabled(); }
if (fix == GameFixes::Sharpening) { g_sharpening_fix_enabled = enabled; SharpeningFixEnabled(); }
if (fix == GameFixes::None) logger->info("------------------ User inputs ------------------");
}
@@ -126,6 +135,7 @@ extern "C" __declspec(dllexport) void SetValues(GameSetting setting, float value
if (setting == GameSetting::FOV) g_AdditionalFOVValue = (int)(value);
if (setting == GameSetting::CameraDistance) g_cameraDistanceMultiplier = value;
if (setting == GameSetting::HUD) g_HUDOffset = (value * screenWidth) / (float)100;
if (setting == GameSetting::Sharpening) g_sharpeningValue = 1.f - value / 1.5f;
}
// Getters for Reshade addon call
@@ -234,6 +244,20 @@ static void VignetteFixEnabled() {
logger->info("Vignetting fix {}", g_fix_enabled && g_vignetting_fix_enabled ? "enabled" : "disabled");
}
static void SharpeningFixEnabled() {
if (!Sharpeningaddress) return;
if (g_fix_enabled && g_sharpening_fix_enabled) {
if (!SharpeningHook) {
SharpeningHook = safetyhook::create_mid(Sharpeningaddress,
[](SafetyHookContext& ctx) { ctx.xmm6.f32[0] = g_sharpeningValue ; });
}
else SharpeningHook.enable();
}
else if (SharpeningHook) SharpeningHook.disable();
logger->info("Sharpening fix {}", g_fix_enabled && g_sharpening_fix_enabled ? "enabled" : "disabled");
}
// Memory patch fixes
static void DOFFixEnabled() {
if (!DOFaddress) return;