183 lines
11 KiB
C++
183 lines
11 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: Detection
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#include "Basic.hpp"
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#include "Detection_structs.hpp"
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#include "Engine_structs.hpp"
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#include "Engine_classes.hpp"
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#include "CoreUObject_structs.hpp"
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namespace SDK
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{
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// Class Detection.DetectableBaseComponent
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// 0x0030 (0x02D0 - 0x02A0)
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#pragma pack(push, 0x1)
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class alignas(0x10) UDetectableBaseComponent : public USceneComponent
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{
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public:
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class UShapeComponent* Shape; // 0x02A0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, Protected, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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EDetectableShapeDiscoveryMethod DiscoveryMethod; // 0x02A8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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EDetectableShapeDiscoveryScope DiscoveryScope; // 0x02A9(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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uint8 Pad_2AA[0x2]; // 0x02AA(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
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class FName DiscoveryShapeName; // 0x02AC(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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uint8 Pad_2B4[0x4]; // 0x02B4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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class UShapeComponent* SelectedShape; // 0x02B8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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uint8 Pad_2C0[0x8]; // 0x02C0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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void BindShape(class UShapeComponent* NewShape);
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class UShapeComponent* GetShape();
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class UBoxComponent* GetShapeAsBox();
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class UCapsuleComponent* GetShapeAsCapsule();
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class USphereComponent* GetShapeAsSphere();
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bool ContainsPoint(const struct FVector& WorldLocation) const;
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bool HasShape() const;
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("DetectableBaseComponent")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"DetectableBaseComponent")
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}
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static class UDetectableBaseComponent* GetDefaultObj()
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{
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return GetDefaultObjImpl<UDetectableBaseComponent>();
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}
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};
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#pragma pack(pop)
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DUMPER7_ASSERTS_UDetectableBaseComponent;
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// Class Detection.RaycastDetectableComponent
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// 0x04B0 (0x0780 - 0x02D0)
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class URaycastDetectableComponent : public UDetectableBaseComponent
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{
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public:
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TMulticastInlineDelegate<void(class AActor* Detector, ECollisionChannel CollisionChannel, const struct FRaycastDetectableDetectEventData& Data, const struct FHitResult& HitResult)> OnDetectedBy; // 0x02C8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected)
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TMulticastInlineDelegate<void(class AActor* Detector, ECollisionChannel CollisionChannel, const struct FRaycastDetectableLoseEventData& Data)> OnLostBy; // 0x02D8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected)
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TArray<struct FRaycastDetectableChannelConfig> ChannelConfigs; // 0x02E8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected)
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uint8 Pad_2F8[0x488]; // 0x02F8(0x0488)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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void DisableDetection();
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bool DisableDetectionOnChannel(const ECollisionChannel CollisionChannel);
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void EnableDetection();
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bool EnableDetectionOnChannel(const ECollisionChannel CollisionChannel);
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bool GetWasEverDetected();
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void LoseDetectors();
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void LoseDetectorsOnChannel(const ECollisionChannel CollisionChannel);
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bool CanBeDetectedByActor(class AActor* Detector, const float Distance) const;
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bool CanBeDetectedByActorOnChannel(class AActor* Detector, const ECollisionChannel CollisionChannel, const float Distance) const;
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bool CanBeDetectedOnChannel(const ECollisionChannel CollisionChannel) const;
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ERaycastDetectableDistanceMethod GetDistanceMethodForChannel(const ECollisionChannel CollisionChannel) const;
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bool IsDetectedByActor(class AActor* Detector) const;
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bool IsDetectedByActorOnChannel(class AActor* Detector, const ECollisionChannel CollisionChannel) const;
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bool IsDetectedOnChannel(const ECollisionChannel CollisionChannel) const;
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bool IsUsingChannel(const ECollisionChannel CollisionChannel, const bool MustBeEnabled) const;
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("RaycastDetectableComponent")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"RaycastDetectableComponent")
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}
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static class URaycastDetectableComponent* GetDefaultObj()
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{
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return GetDefaultObjImpl<URaycastDetectableComponent>();
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}
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};
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DUMPER7_ASSERTS_URaycastDetectableComponent;
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// Class Detection.RaycastDetectorComponent
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// 0x0110 (0x01B0 - 0x00A0)
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class URaycastDetectorComponent final : public UActorComponent
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{
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public:
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uint8 Pad_A0[0x110]; // 0x00A0(0x0110)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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void LoseDetectedObjects(struct FRaycastDetectorTraceData* Data);
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void ProcessData(struct FRaycastDetectorTraceData* Data, const struct FVector& TraceStart, const struct FVector& TraceEnd);
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("RaycastDetectorComponent")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"RaycastDetectorComponent")
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}
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static class URaycastDetectorComponent* GetDefaultObj()
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{
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return GetDefaultObjImpl<URaycastDetectorComponent>();
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}
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};
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DUMPER7_ASSERTS_URaycastDetectorComponent;
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// Class Detection.ScreenDetectableComponent
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// 0x0320 (0x05F0 - 0x02D0)
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class UScreenDetectableComponent : public UDetectableBaseComponent
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{
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public:
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TMulticastInlineDelegate<void(class UScreenDetectableComponent* Detectable)> OnDetected; // 0x02C8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected)
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TMulticastInlineDelegate<void(class UScreenDetectableComponent* Detectable)> OnLost; // 0x02D8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, Protected, NativeAccessSpecifierProtected)
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EScreenDetectableCheckQuality Quality; // 0x02E8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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bool UseTraces; // 0x02E9(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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ECollisionChannel TraceChannel; // 0x02EA(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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bool LimitTraceRange; // 0x02EB(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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uint8 Pad_2EC[0x4]; // 0x02EC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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struct FVector2D TraceRange; // 0x02F0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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bool LimitTraceAngle; // 0x0300(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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uint8 Pad_301[0x3]; // 0x0301(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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float TraceAngle; // 0x0304(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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bool StartEnabled; // 0x0308(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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bool DrawDebug; // 0x0309(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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uint8 Pad_30A[0x6]; // 0x030A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
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TArray<struct FVector> RelativeCheckLocations; // 0x0310(0x0010)(Edit, ZeroConstructor, EditConst, AdvancedDisplay, Protected, NativeAccessSpecifierProtected)
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EScreenDetectableStatus CurrentStatus; // 0x0320(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, AdvancedDisplay, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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uint8 Pad_321[0x2CF]; // 0x0321(0x02CF)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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void SetDetectionEnabled(class UObject* Object, const bool Enabled);
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EScreenDetectableStatus GetCurrentStatus() const;
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bool IsDetected() const;
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bool IsDetectionEnabled() const;
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("ScreenDetectableComponent")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"ScreenDetectableComponent")
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}
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static class UScreenDetectableComponent* GetDefaultObj()
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{
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return GetDefaultObjImpl<UScreenDetectableComponent>();
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}
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};
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DUMPER7_ASSERTS_UScreenDetectableComponent;
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}
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