Files
ReshadePluginsCore/SilentHill2Remake/SDK/GeometryCollectionEngine_classes.hpp
2026-03-06 01:32:32 +01:00

496 lines
52 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: GeometryCollectionEngine
#include "Basic.hpp"
#include "Engine_classes.hpp"
#include "GeometryCollectionEngine_structs.hpp"
#include "CoreUObject_structs.hpp"
#include "CoreUObject_classes.hpp"
#include "Chaos_structs.hpp"
#include "ChaosSolverEngine_structs.hpp"
namespace SDK
{
// Class GeometryCollectionEngine.GeometryCollectionActor
// 0x0010 (0x02C0 - 0x02B0)
class AGeometryCollectionActor : public AActor
{
public:
class UGeometryCollectionComponent* GeometryCollectionComponent; // 0x02B0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UGeometryCollectionDebugDrawComponent* GeometryCollectionDebugDrawComponent; // 0x02B8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
bool RaycastSingle(const struct FVector& Start, const struct FVector& End, struct FHitResult* OutHit) const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("GeometryCollectionActor")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"GeometryCollectionActor")
}
static class AGeometryCollectionActor* GetDefaultObj()
{
return GetDefaultObjImpl<AGeometryCollectionActor>();
}
};
DUMPER7_ASSERTS_AGeometryCollectionActor;
// Class GeometryCollectionEngine.GeometryCollectionComponent
// 0x0590 (0x0B10 - 0x0580)
class UGeometryCollectionComponent final : public UMeshComponent
{
public:
uint8 Pad_578[0x8]; // 0x0578(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
class AChaosSolverActor* ChaosSolverActor; // 0x0580(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_588[0xE8]; // 0x0588(0x00E8)(Fixing Size After Last Property [ Dumper-7 ])
class UGeometryCollection* RestCollection; // 0x0670(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoClear, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class AFieldSystemActor*> InitializationFields; // 0x0678(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoClear, UObjectWrapper, NativeAccessSpecifierPublic)
bool Simulating; // 0x0688(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_689[0x7]; // 0x0689(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
EObjectStateTypeEnum ObjectType; // 0x0690(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bForceMotionBlur; // 0x0691(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool EnableClustering; // 0x0692(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_693[0x1]; // 0x0693(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
int32 ClusterGroupIndex; // 0x0694(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaxClusterLevel; // 0x0698(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_69C[0x4]; // 0x069C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TArray<float> DamageThreshold; // 0x06A0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
bool bUseSizeSpecificDamageThreshold; // 0x06B0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_6B1[0x3]; // 0x06B1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FGeometryCollectionDamagePropagationData DamagePropagationData; // 0x06B4(0x000C)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
bool bAllowRemovalOnSleep; // 0x06C0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAllowRemovalOnBreak; // 0x06C1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EClusterConnectionTypeEnum ClusterConnectionType; // 0x06C2(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_6C3[0x1]; // 0x06C3(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
int32 CollisionGroup; // 0x06C4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float CollisionSampleFraction; // 0x06C8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LinearEtherDrag; // 0x06CC(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AngularEtherDrag; // 0x06D0(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_6D4[0x4]; // 0x06D4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UChaosPhysicalMaterial* PhysicalMaterial; // 0x06D8(0x0008)(ZeroConstructor, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EInitialVelocityTypeEnum InitialVelocityType; // 0x06E0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_6E1[0x7]; // 0x06E1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector InitialLinearVelocity; // 0x06E8(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector InitialAngularVelocity; // 0x0700(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPhysicalMaterial* PhysicalMaterialOverride; // 0x0718(0x0008)(ZeroConstructor, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGeomComponentCacheParameters CacheParameters; // 0x0720(0x0050)(NoDestructor, NativeAccessSpecifierPublic)
TArray<struct FTransform> RestTransforms; // 0x0770(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void(class UGeometryCollectionComponent* FracturedComponent)> NotifyGeometryCollectionPhysicsStateChange; // 0x0780(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void(class UGeometryCollectionComponent* FracturedComponent)> NotifyGeometryCollectionPhysicsLoadingStateChange; // 0x0790(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_7A0[0x18]; // 0x07A0(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
TMulticastInlineDelegate<void(const struct FChaosBreakEvent& BreakEvent)> OnChaosBreakEvent; // 0x07B8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void(const struct FChaosRemovalEvent& RemovalEvent)> OnChaosRemovalEvent; // 0x07C8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void(const struct FChaosCrumblingEvent& CrumbleEvent)> OnChaosCrumblingEvent; // 0x07D8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
float DesiredCacheTime; // 0x07E8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, Transient, EditConst, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool CachePlayback; // 0x07EC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_7ED[0x3]; // 0x07ED(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
TMulticastInlineDelegate<void(const struct FChaosPhysicsCollisionInfo& CollisionInfo)> OnChaosPhysicsCollision; // 0x07F0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
bool bNotifyBreaks; // 0x0800(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bNotifyCollisions; // 0x0801(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bNotifyTrailing; // 0x0802(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bNotifyRemovals; // 0x0803(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bNotifyCrumblings; // 0x0804(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bCrumblingEventIncludesChildren; // 0x0805(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bStoreVelocities; // 0x0806(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bShowBoneColors; // 0x0807(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
class AGeometryCollectionISMPoolActor* ISMPool; // 0x0808(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_810[0x4]; // 0x0810(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
bool bEnableReplication; // 0x0814(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bEnableAbandonAfterLevel; // 0x0815(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_816[0x2]; // 0x0816(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
int32 ReplicationAbandonClusterLevel; // 0x0818(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
int32 ReplicationAbandonAfterLevel; // 0x081C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
struct FGeometryCollectionRepData RepData; // 0x0820(0x0028)(Net, Protected, NativeAccessSpecifierProtected)
uint8 Pad_848[0x288]; // 0x0848(0x0288)(Fixing Size After Last Property [ Dumper-7 ])
class UBodySetup* DummyBodySetup; // 0x0AD0(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_AD8[0x8]; // 0x0AD8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class UInstancedStaticMeshComponent*> EmbeddedGeometryComponents; // 0x0AE0(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate)
uint8 Pad_AF0[0x20]; // 0x0AF0(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void ApplyAngularVelocity(int32 ItemIndex, const struct FVector& AngularVelocity);
void ApplyBreakingAngularVelocity(int32 ItemIndex, const struct FVector& AngularVelocity);
void ApplyBreakingLinearVelocity(int32 ItemIndex, const struct FVector& LinearVelocity);
void ApplyExternalStrain(int32 ItemIndex, const struct FVector& Location, float Radius, int32 PropagationDepth, float PropagationFactor, float Strain);
void ApplyInternalStrain(int32 ItemIndex, const struct FVector& Location, float Radius, int32 PropagationDepth, float PropagationFactor, float Strain);
void ApplyKinematicField(float Radius, const struct FVector& position);
void ApplyLinearVelocity(int32 ItemIndex, const struct FVector& LinearVelocity);
void ApplyPhysicsField(bool Enabled, EGeometryCollectionPhysicsTypeEnum Target, class UFieldSystemMetaData* MetaData, class UFieldNodeBase* Field);
void CrumbleActiveClusters();
void CrumbleCluster(int32 ItemIndex);
int32 GetInitialLevel(int32 ItemIndex);
void GetMassAndExtents(int32 ItemIndex, float* OutMass, struct FBox* OutExtents);
void ReceivePhysicsCollision(const struct FChaosPhysicsCollisionInfo& CollisionInfo);
void RemoveAllAnchors();
void SetNotifyBreaks(bool bNewNotifyBreaks);
void SetNotifyCrumblings(bool bNewNotifyCrumblings);
void SetNotifyRemovals(bool bNewNotifyRemovals);
void SetRestCollection(const class UGeometryCollection* RestCollectionIn);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("GeometryCollectionComponent")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"GeometryCollectionComponent")
}
static class UGeometryCollectionComponent* GetDefaultObj()
{
return GetDefaultObjImpl<UGeometryCollectionComponent>();
}
};
DUMPER7_ASSERTS_UGeometryCollectionComponent;
// Class GeometryCollectionEngine.GeometryCollectionISMPoolActor
// 0x0008 (0x02B8 - 0x02B0)
class AGeometryCollectionISMPoolActor final : public AActor
{
public:
class UGeometryCollectionISMPoolComponent* ISMPoolComp; // 0x02B0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("GeometryCollectionISMPoolActor")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"GeometryCollectionISMPoolActor")
}
static class AGeometryCollectionISMPoolActor* GetDefaultObj()
{
return GetDefaultObjImpl<AGeometryCollectionISMPoolActor>();
}
};
DUMPER7_ASSERTS_AGeometryCollectionISMPoolActor;
// Class GeometryCollectionEngine.GeometryCollectionISMPoolComponent
// 0x00C0 (0x0360 - 0x02A0)
class UGeometryCollectionISMPoolComponent final : public USceneComponent
{
public:
uint8 Pad_2A0[0xC0]; // 0x02A0(0x00C0)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("GeometryCollectionISMPoolComponent")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"GeometryCollectionISMPoolComponent")
}
static class UGeometryCollectionISMPoolComponent* GetDefaultObj()
{
return GetDefaultObjImpl<UGeometryCollectionISMPoolComponent>();
}
};
DUMPER7_ASSERTS_UGeometryCollectionISMPoolComponent;
// Class GeometryCollectionEngine.ChaosDestructionListener
// 0x02B0 (0x0550 - 0x02A0)
class UChaosDestructionListener final : public USceneComponent
{
public:
uint8 bIsCollisionEventListeningEnabled : 1; // 0x02A0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bIsBreakingEventListeningEnabled : 1; // 0x02A0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bIsTrailingEventListeningEnabled : 1; // 0x02A0(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bIsRemovalEventListeningEnabled : 1; // 0x02A0(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 Pad_2A1[0x3]; // 0x02A1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FChaosCollisionEventRequestSettings CollisionEventRequestSettings; // 0x02A4(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
struct FChaosBreakingEventRequestSettings BreakingEventRequestSettings; // 0x02BC(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
struct FChaosTrailingEventRequestSettings TrailingEventRequestSettings; // 0x02D4(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
struct FChaosRemovalEventRequestSettings RemovalEventRequestSettings; // 0x02EC(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_2FC[0x4]; // 0x02FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TSet<class AChaosSolverActor*> ChaosSolverActors; // 0x0300(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, NativeAccessSpecifierPublic)
TSet<class AGeometryCollectionActor*> GeometryCollectionActors; // 0x0350(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void(const TArray<struct FChaosCollisionEventData>& CollisionEvents)> OnCollisionEvents; // 0x03A0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void(const TArray<struct FChaosBreakingEventData>& BreakingEvents)> OnBreakingEvents; // 0x03B0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void(const TArray<struct FChaosTrailingEventData>& TrailingEvents)> OnTrailingEvents; // 0x03C0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void(const TArray<struct FChaosRemovalEventData>& RemovalEvents)> OnRemovalEvents; // 0x03D0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
uint8 Pad_3E0[0x170]; // 0x03E0(0x0170)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void AddChaosSolverActor(class AChaosSolverActor* ChaosSolverActor);
void AddGeometryCollectionActor(class AGeometryCollectionActor* GeometryCollectionActor);
void RemoveChaosSolverActor(class AChaosSolverActor* ChaosSolverActor);
void RemoveGeometryCollectionActor(class AGeometryCollectionActor* GeometryCollectionActor);
void SetBreakingEventEnabled(bool bIsEnabled);
void SetBreakingEventRequestSettings(const struct FChaosBreakingEventRequestSettings& InSettings);
void SetCollisionEventEnabled(bool bIsEnabled);
void SetCollisionEventRequestSettings(const struct FChaosCollisionEventRequestSettings& InSettings);
void SetRemovalEventEnabled(bool bIsEnabled);
void SetRemovalEventRequestSettings(const struct FChaosRemovalEventRequestSettings& InSettings);
void SetTrailingEventEnabled(bool bIsEnabled);
void SetTrailingEventRequestSettings(const struct FChaosTrailingEventRequestSettings& InSettings);
void SortBreakingEvents(TArray<struct FChaosBreakingEventData>& BreakingEvents, EChaosBreakingSortMethod SortMethod);
void SortCollisionEvents(TArray<struct FChaosCollisionEventData>& CollisionEvents, EChaosCollisionSortMethod SortMethod);
void SortRemovalEvents(TArray<struct FChaosRemovalEventData>& RemovalEvents, EChaosRemovalSortMethod SortMethod);
void SortTrailingEvents(TArray<struct FChaosTrailingEventData>& TrailingEvents, EChaosTrailingSortMethod SortMethod);
bool IsEventListening() const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("ChaosDestructionListener")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"ChaosDestructionListener")
}
static class UChaosDestructionListener* GetDefaultObj()
{
return GetDefaultObjImpl<UChaosDestructionListener>();
}
};
DUMPER7_ASSERTS_UChaosDestructionListener;
// Class GeometryCollectionEngine.GeometryCollectionCache
// 0x0028 (0x0050 - 0x0028)
class UGeometryCollectionCache final : public UObject
{
public:
struct FRecordedTransformTrack RecordedData; // 0x0028(0x0010)(NativeAccessSpecifierPrivate)
class UGeometryCollection* SupportedCollection; // 0x0038(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
struct FGuid CompatibleCollectionState; // 0x0040(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("GeometryCollectionCache")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"GeometryCollectionCache")
}
static class UGeometryCollectionCache* GetDefaultObj()
{
return GetDefaultObjImpl<UGeometryCollectionCache>();
}
};
DUMPER7_ASSERTS_UGeometryCollectionCache;
// Class GeometryCollectionEngine.GeometryCollectionDebugDrawActor
// 0x00C0 (0x0370 - 0x02B0)
class AGeometryCollectionDebugDrawActor final : public AActor
{
public:
struct FGeometryCollectionDebugDrawWarningMessage WarningMessage; // 0x02B0(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_2B1[0x7]; // 0x02B1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FGeometryCollectionDebugDrawActorSelectedRigidBody SelectedRigidBody; // 0x02B8(0x0018)(Deprecated, NoDestructor, NativeAccessSpecifierPublic)
bool bDebugDrawWholeCollection; // 0x02D0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bDebugDrawHierarchy; // 0x02D1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bDebugDrawClustering; // 0x02D2(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EGeometryCollectionDebugDrawActorHideGeometry HideGeometry; // 0x02D3(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bShowRigidBodyId; // 0x02D4(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bShowRigidBodyCollision; // 0x02D5(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bCollisionAtOrigin; // 0x02D6(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bShowRigidBodyTransform; // 0x02D7(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bShowRigidBodyInertia; // 0x02D8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bShowRigidBodyVelocity; // 0x02D9(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bShowRigidBodyForce; // 0x02DA(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bShowRigidBodyInfos; // 0x02DB(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bShowTransformIndex; // 0x02DC(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bShowTransform; // 0x02DD(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bShowParent; // 0x02DE(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bShowLevel; // 0x02DF(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bShowConnectivityEdges; // 0x02E0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bShowGeometryIndex; // 0x02E1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bShowGeometryTransform; // 0x02E2(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bShowBoundingBox; // 0x02E3(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bShowFaces; // 0x02E4(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bShowFaceIndices; // 0x02E5(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bShowFaceNormals; // 0x02E6(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bShowSingleFace; // 0x02E7(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 SingleFaceIndex; // 0x02E8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bShowVertices; // 0x02EC(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bShowVertexIndices; // 0x02ED(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bShowVertexNormals; // 0x02EE(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseActiveVisualization; // 0x02EF(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PointThickness; // 0x02F0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LineThickness; // 0x02F4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTextShadow; // 0x02F8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2F9[0x3]; // 0x02F9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float TextScale; // 0x02FC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float NormalScale; // 0x0300(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AxisScale; // 0x0304(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ArrowScale; // 0x0308(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FColor RigidBodyIdColor; // 0x030C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float RigidBodyTransformScale; // 0x0310(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FColor RigidBodyCollisionColor; // 0x0314(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FColor RigidBodyInertiaColor; // 0x0318(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FColor RigidBodyVelocityColor; // 0x031C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FColor RigidBodyForceColor; // 0x0320(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FColor RigidBodyInfoColor; // 0x0324(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FColor TransformIndexColor; // 0x0328(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TransformScale; // 0x032C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FColor LevelColor; // 0x0330(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FColor ParentColor; // 0x0334(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ConnectivityEdgeThickness; // 0x0338(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FColor GeometryIndexColor; // 0x033C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float GeometryTransformScale; // 0x0340(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FColor BoundingBoxColor; // 0x0344(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FColor FaceColor; // 0x0348(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FColor FaceIndexColor; // 0x034C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FColor FaceNormalColor; // 0x0350(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FColor SingleFaceColor; // 0x0354(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FColor VertexColor; // 0x0358(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FColor VertexIndexColor; // 0x035C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FColor VertexNormalColor; // 0x0360(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_364[0x4]; // 0x0364(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UBillboardComponent* SpriteComponent; // 0x0368(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("GeometryCollectionDebugDrawActor")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"GeometryCollectionDebugDrawActor")
}
static class AGeometryCollectionDebugDrawActor* GetDefaultObj()
{
return GetDefaultObjImpl<AGeometryCollectionDebugDrawActor>();
}
};
DUMPER7_ASSERTS_AGeometryCollectionDebugDrawActor;
// Class GeometryCollectionEngine.GeometryCollectionDebugDrawComponent
// 0x0018 (0x00B8 - 0x00A0)
class UGeometryCollectionDebugDrawComponent final : public UActorComponent
{
public:
class AGeometryCollectionDebugDrawActor* GeometryCollectionDebugDrawActor; // 0x00A0(0x0008)(ZeroConstructor, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AGeometryCollectionRenderLevelSetActor* GeometryCollectionRenderLevelSetActor; // 0x00A8(0x0008)(Edit, ZeroConstructor, NoDestructor, AdvancedDisplay, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_B0[0x8]; // 0x00B0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("GeometryCollectionDebugDrawComponent")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"GeometryCollectionDebugDrawComponent")
}
static class UGeometryCollectionDebugDrawComponent* GetDefaultObj()
{
return GetDefaultObjImpl<UGeometryCollectionDebugDrawComponent>();
}
};
DUMPER7_ASSERTS_UGeometryCollectionDebugDrawComponent;
// Class GeometryCollectionEngine.GeometryCollection
// 0x0138 (0x0160 - 0x0028)
class UGeometryCollection final : public UObject
{
public:
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
bool EnableClustering; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 ClusterGroupIndex; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaxClusterLevel; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TArray<float> DamageThreshold; // 0x0040(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
bool bUseSizeSpecificDamageThreshold; // 0x0050(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool PerClusterOnlyDamageThreshold; // 0x0051(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_52[0x2]; // 0x0052(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
struct FGeometryCollectionDamagePropagationData DamagePropagationData; // 0x0054(0x000C)(Edit, NoDestructor, NativeAccessSpecifierPublic)
EClusterConnectionTypeEnum ClusterConnectionType; // 0x0060(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float ConnectionGraphBoundsFilteringMargin; // 0x0064(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class UMaterialInterface*> Materials; // 0x0068(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
TArray<struct FGeometryCollectionEmbeddedExemplar> EmbeddedGeometryExemplar; // 0x0078(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
bool bUseFullPrecisionUVs; // 0x0088(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_89[0x7]; // 0x0089(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<struct FGeometryCollectionAutoInstanceMesh> AutoInstanceMeshes; // 0x0090(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
struct FSoftObjectPath RootProxy; // 0x00A0(0x0020)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bStripOnCook; // 0x00C0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool EnableNanite; // 0x00C1(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bMassAsDensity; // 0x00C2(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C3[0x1]; // 0x00C3(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
float Mass; // 0x00C4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MinimumMassClamp; // 0x00C8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bImportCollisionFromSource; // 0x00CC(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bRemoveOnMaxSleep; // 0x00CD(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_CE[0x2]; // 0x00CE(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector2D MaximumSleepTime; // 0x00D0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D RemovalDuration; // 0x00E0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bSlowMovingAsSleeping; // 0x00F0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_F1[0x3]; // 0x00F1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float SlowMovingVelocityThreshold; // 0x00F4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FGeometryCollectionSizeSpecificData> SizeSpecificData; // 0x00F8(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
bool EnableRemovePiecesOnFracture; // 0x0108(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_109[0x7]; // 0x0109(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class UMaterialInterface*> RemoveOnFractureMaterials; // 0x0110(0x0010)(ZeroConstructor, Deprecated, UObjectWrapper, NativeAccessSpecifierPublic)
class UDataflow* Dataflow; // 0x0120(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGuid PersistentGuid; // 0x0128(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
struct FGuid StateGuid; // 0x0138(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
int32 BoneSelectedMaterialIndex; // 0x0148(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_14C[0x14]; // 0x014C(0x0014)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("GeometryCollection")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"GeometryCollection")
}
static class UGeometryCollection* GetDefaultObj()
{
return GetDefaultObjImpl<UGeometryCollection>();
}
};
DUMPER7_ASSERTS_UGeometryCollection;
// Class GeometryCollectionEngine.GeometryCollectionRenderLevelSetActor
// 0x00F0 (0x03A0 - 0x02B0)
class alignas(0x10) AGeometryCollectionRenderLevelSetActor final : public AActor
{
public:
class UVolumeTexture* TargetVolumeTexture; // 0x02B0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMaterial* RayMarchMaterial; // 0x02B8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SurfaceTolerance; // 0x02C0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Isovalue; // 0x02C4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool Enabled; // 0x02C8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool RenderVolumeBoundingBox; // 0x02C9(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2CA[0xD6]; // 0x02CA(0x00D6)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("GeometryCollectionRenderLevelSetActor")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"GeometryCollectionRenderLevelSetActor")
}
static class AGeometryCollectionRenderLevelSetActor* GetDefaultObj()
{
return GetDefaultObjImpl<AGeometryCollectionRenderLevelSetActor>();
}
};
DUMPER7_ASSERTS_AGeometryCollectionRenderLevelSetActor;
}