Actualiser Unreal Engine offsets dealing
@@ -121,3 +121,19 @@ else
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end
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```
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# Modifiying SDK
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The SDK doesn't allow to modify the offsets natively. So we got to modify the code a bit in order to achieve it.
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Open the Basic.hpp and modify at the very beginning the Offsets namespace to look like this.
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```
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namespace Offsets
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{
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inline int32 GObjects = 0x092F8D70;
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inline int32 AppendString = 0x01273B00;
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inline int32 GNames = 0x092155C0;
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inline int32 GWorld = 0x090C7008;
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inline int32 ProcessEvent = 0x0149DC80;
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inline int32 ProcessEventIdx = 0x0000004F;
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}
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```
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