Actualiser Unreal Engine offsets dealing

2025-09-14 09:48:53 +00:00
parent a0cf065829
commit db90552c81

@@ -3,6 +3,11 @@
As soon as we have generated a SDK with Dumper-7, we have to open the Basic.hpp file generated in order to get the offsets.
They look like this :
```
/*
* Disclaimer:
* - The 'GNames' is only a fallback and null by default, FName::AppendString is used
* - THe 'GWorld' offset is not used by the SDK, it's just there for "decoration", use the provided 'UWorld::GetWorld()' function instead
*/
namespace Offsets
{