Actualiser Unreal Engine offsets dealing
@@ -3,6 +3,11 @@
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As soon as we have generated a SDK with Dumper-7, we have to open the Basic.hpp file generated in order to get the offsets.
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They look like this :
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```
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/*
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* Disclaimer:
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* - The 'GNames' is only a fallback and null by default, FName::AppendString is used
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* - THe 'GWorld' offset is not used by the SDK, it's just there for "decoration", use the provided 'UWorld::GetWorld()' function instead
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*/
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namespace Offsets
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{
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